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Andy McFaddenbf974ab2012-12-04 16:51:15 -08001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennis1df8c342012-12-20 14:05:45 -080018//#define LOG_NDEBUG 0
Andy McFaddenbf974ab2012-12-04 16:51:15 -080019
20#include "SurfaceFlingerConsumer.h"
21
Mathias Agopianca088332013-03-28 17:44:13 -070022#include <private/gui/SyncFeatures.h>
23
Andy McFaddenbf974ab2012-12-04 16:51:15 -080024#include <utils/Trace.h>
25#include <utils/Errors.h>
26
Andy McFaddenbf974ab2012-12-04 16:51:15 -080027namespace android {
28
29// ---------------------------------------------------------------------------
30
31status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter)
32{
33 ATRACE_CALL();
34 ALOGV("updateTexImage");
35 Mutex::Autolock lock(mMutex);
36
37 if (mAbandoned) {
Andy McFadden2adaf042012-12-18 09:49:45 -080038 ALOGE("updateTexImage: GLConsumer is abandoned!");
Andy McFaddenbf974ab2012-12-04 16:51:15 -080039 return NO_INIT;
40 }
41
42 // Make sure the EGL state is the same as in previous calls.
43 status_t err = checkAndUpdateEglStateLocked();
44 if (err != NO_ERROR) {
45 return err;
46 }
47
48 BufferQueue::BufferItem item;
49
50 // Acquire the next buffer.
51 // In asynchronous mode the list is guaranteed to be one buffer
52 // deep, while in synchronous mode we use the oldest buffer.
Andy McFadden1585c4d2013-06-28 13:52:40 -070053 err = acquireBufferLocked(&item, computeExpectedPresent());
Andy McFaddenbf974ab2012-12-04 16:51:15 -080054 if (err != NO_ERROR) {
55 if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
Andy McFaddenbf974ab2012-12-04 16:51:15 -080056 err = NO_ERROR;
Andy McFadden1585c4d2013-06-28 13:52:40 -070057 } else if (err == BufferQueue::PRESENT_LATER) {
58 // return the error, without logging
Andy McFaddenbf974ab2012-12-04 16:51:15 -080059 } else {
60 ALOGE("updateTexImage: acquire failed: %s (%d)",
61 strerror(-err), err);
62 }
63 return err;
64 }
65
66
67 // We call the rejecter here, in case the caller has a reason to
68 // not accept this buffer. This is used by SurfaceFlinger to
69 // reject buffers which have the wrong size
70 int buf = item.mBuf;
71 if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) {
Lajos Molnar98d3d6e2013-06-27 11:51:25 -070072 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR);
Andy McFaddenbf974ab2012-12-04 16:51:15 -080073 return NO_ERROR;
74 }
75
76 // Release the previous buffer.
Mathias Agopianad678e12013-07-23 17:28:53 -070077 err = updateAndReleaseLocked(item);
Andy McFaddenbf974ab2012-12-04 16:51:15 -080078 if (err != NO_ERROR) {
79 return err;
80 }
81
Mathias Agopianca088332013-03-28 17:44:13 -070082 if (!SyncFeatures::getInstance().useNativeFenceSync()) {
Andy McFadden97eba892012-12-11 15:21:45 -080083 // Bind the new buffer to the GL texture.
84 //
85 // Older devices require the "implicit" synchronization provided
86 // by glEGLImageTargetTexture2DOES, which this method calls. Newer
87 // devices will either call this in Layer::onDraw, or (if it's not
88 // a GL-composited layer) not at all.
89 err = bindTextureImageLocked();
90 }
91
92 return err;
93}
94
95status_t SurfaceFlingerConsumer::bindTextureImage()
96{
97 Mutex::Autolock lock(mMutex);
98
99 return bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800100}
101
Mathias Agopianc1c05de2013-09-17 23:45:22 -0700102status_t SurfaceFlingerConsumer::acquireBufferLocked(
103 BufferQueue::BufferItem *item, nsecs_t presentWhen) {
104 status_t result = GLConsumer::acquireBufferLocked(item, presentWhen);
105 if (result == NO_ERROR) {
106 mTransformToDisplayInverse = item->mTransformToDisplayInverse;
107 }
108 return result;
109}
110
111bool SurfaceFlingerConsumer::getTransformToDisplayInverse() const {
112 return mTransformToDisplayInverse;
113}
114
Andy McFadden1585c4d2013-06-28 13:52:40 -0700115// We need to determine the time when a buffer acquired now will be
116// displayed. This can be calculated:
117// time when previous buffer's actual-present fence was signaled
118// + current display refresh rate * HWC latency
119// + a little extra padding
120//
121// Buffer producers are expected to set their desired presentation time
122// based on choreographer time stamps, which (coming from vsync events)
123// will be slightly later then the actual-present timing. If we get a
124// desired-present time that is unintentionally a hair after the next
125// vsync, we'll hold the frame when we really want to display it. We
126// want to use an expected-presentation time that is slightly late to
127// avoid this sort of edge case.
128nsecs_t SurfaceFlingerConsumer::computeExpectedPresent()
129{
130 // Don't yet have an easy way to get actual buffer flip time for
131 // the specific display, so use the current time. This is typically
132 // 1.3ms past the vsync event time.
133 const nsecs_t prevVsync = systemTime(CLOCK_MONOTONIC);
134
135 // Given a SurfaceFlinger reference, and information about what display
136 // we're destined for, we could query the HWC for the refresh rate. This
137 // could change over time, e.g. we could switch to 24fps for a movie.
138 // For now, assume 60fps.
139 //const nsecs_t vsyncPeriod =
140 // getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
141 const nsecs_t vsyncPeriod = 16700000;
142
143 // The HWC doesn't currently have a way to report additional latency.
144 // Assume that whatever we submit now will appear on the next flip,
145 // i.e. 1 frame of latency w.r.t. the previous flip.
146 const uint32_t hwcLatency = 1;
147
148 // A little extra padding to compensate for slack between actual vsync
149 // time and vsync event receipt. Currently not needed since we're
150 // using "now" instead of a vsync time.
151 const nsecs_t extraPadding = 0;
152
153 // Total it up.
154 return prevVsync + hwcLatency * vsyncPeriod + extraPadding;
155}
156
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800157// ---------------------------------------------------------------------------
158}; // namespace android
159