blob: c3ef3562fd535147e749c6968b4d1fc6ef2ff587 [file] [log] [blame]
Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070017#ifndef ANDROID_RS_BUILD_FOR_HOST
Jason Sams326e0dd2009-05-22 14:03:28 -070018#include "rsContext.h"
Jason Sams1aa5a4e2009-06-22 17:15:15 -070019#include <GLES/gl.h>
20#include <GLES/glext.h>
Jason Samsc460e552009-11-25 13:22:07 -080021#include <GLES2/gl2.h>
22#include <GLES2/gl2ext.h>
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070023#else
24#include "rsContextHostStub.h"
25#include <OpenGL/gl.h>
26#include <OpenGL/glext.h>
27#endif //ANDROID_RS_BUILD_FOR_HOST
28
29#include "rsProgramVertex.h"
Jason Sams1aa5a4e2009-06-22 17:15:15 -070030
Jason Sams326e0dd2009-05-22 14:03:28 -070031using namespace android;
32using namespace android::renderscript;
33
34
Jason Sams4815c0d2009-12-15 12:58:36 -080035ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText,
36 uint32_t shaderLength, const uint32_t * params,
37 uint32_t paramLength) :
38 Program(rsc, shaderText, shaderLength, params, paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -070039{
Jason Samsf2649a92009-09-25 16:37:33 -070040 mAllocFile = __FILE__;
41 mAllocLine = __LINE__;
Jason Sams4815c0d2009-12-15 12:58:36 -080042
43 init(rsc);
Jason Sams326e0dd2009-05-22 14:03:28 -070044}
45
46ProgramVertex::~ProgramVertex()
47{
48}
49
Jason Sams56bc1af2009-06-16 17:49:58 -070050static void logMatrix(const char *txt, const float *f)
51{
Jason Sams992a0b72009-06-23 12:22:47 -070052 LOGV("Matrix %s, %p", txt, f);
Jason Samscacee552010-01-07 15:40:45 -080053 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[0], f[4], f[8], f[12]);
54 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[1], f[5], f[9], f[13]);
55 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[2], f[6], f[10], f[14]);
56 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[3], f[7], f[11], f[15]);
Jason Sams56bc1af2009-06-16 17:49:58 -070057}
58
Jason Samscd506532009-12-15 19:10:11 -080059void ProgramVertex::loadShader(Context *rsc) {
60 Program::loadShader(rsc, GL_VERTEX_SHADER);
Jason Samsc460e552009-11-25 13:22:07 -080061}
62
63void ProgramVertex::createShader()
64{
Jason Samsf2a5d732009-11-30 14:49:55 -080065 if (mUserShader.length() > 1) {
Jason Sams9ebb0c42010-01-12 12:12:28 -080066
Alex Sakhartchouk6e934212010-08-31 12:02:01 -070067 appendUserConstants();
Jason Sams9ebb0c42010-01-12 12:12:28 -080068
Jason Samsb4d35682010-01-04 16:52:27 -080069 for (uint32_t ct=0; ct < mInputCount; ct++) {
70 const Element *e = mInputElements[ct].get();
71 for (uint32_t field=0; field < e->getFieldCount(); field++) {
72 const Element *f = e->getField(field);
Jason Samsbdb04602010-06-17 18:05:38 -070073 const char *fn = e->getFieldName(field);
74
75 if (fn[0] == '#') {
76 continue;
77 }
Jason Samsb4d35682010-01-04 16:52:27 -080078
79 // Cannot be complex
80 rsAssert(!f->getFieldCount());
81 switch(f->getComponent().getVectorSize()) {
82 case 1: mShader.append("attribute float ATTRIB_"); break;
83 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
84 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
85 case 4: mShader.append("attribute vec4 ATTRIB_"); break;
86 default:
87 rsAssert(0);
88 }
89
Jason Samsbdb04602010-06-17 18:05:38 -070090 mShader.append(fn);
Jason Samsb4d35682010-01-04 16:52:27 -080091 mShader.append(";\n");
92 }
93 }
Jason Samsf2a5d732009-11-30 14:49:55 -080094 mShader.append(mUserShader);
Jason Samsc460e552009-11-25 13:22:07 -080095 } else {
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -070096 LOGE("ProgramFragment::createShader cannot create program, shader code not defined");
97 rsAssert(0);
Jason Samsc460e552009-11-25 13:22:07 -080098 }
Jason Samsc460e552009-11-25 13:22:07 -080099}
100
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700101void ProgramVertex::setupGL2(Context *rsc, ProgramVertexState *state, ShaderCache *sc)
Jason Samsc460e552009-11-25 13:22:07 -0800102{
103 //LOGE("sgl2 vtx1 %x", glGetError());
104 if ((state->mLast.get() == this) && !mDirty) {
Jason Samse64c2f12010-06-22 17:22:13 -0700105 return;
Jason Samsc460e552009-11-25 13:22:07 -0800106 }
107
Jason Sams3eb28f02010-01-27 14:41:43 -0800108 rsc->checkError("ProgramVertex::setupGL2 start");
Jason Samse9ed6cc2009-12-16 14:13:06 -0800109
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700110 if(!isUserProgram()) {
111 float *f = static_cast<float *>(mConstants[0]->getPtr());
112 Matrix mvp;
113 mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
114 Matrix t;
115 t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
116 mvp.multiply(&t);
117 for(uint32_t i = 0; i < 16; i ++) {
118 f[RS_PROGRAM_VERTEX_MVP_OFFSET + i] = mvp.m[i];
119 }
Jason Samsc460e552009-11-25 13:22:07 -0800120 }
121
Jason Sams3eb28f02010-01-27 14:41:43 -0800122 rsc->checkError("ProgramVertex::setupGL2 begin uniforms");
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700123 setupUserConstants(rsc, sc, false);
Jason Sams9ebb0c42010-01-12 12:12:28 -0800124
Jason Samsc460e552009-11-25 13:22:07 -0800125 state->mLast.set(this);
Jason Sams433eca32010-01-06 11:57:52 -0800126 rsc->checkError("ProgramVertex::setupGL2");
Jason Samsc460e552009-11-25 13:22:07 -0800127}
128
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700129void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const
Jason Samsc9d43db2009-07-28 12:02:16 -0700130{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700131 if(isUserProgram()) {
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700132 LOGE("Attempting to set fixed function emulation matrix projection on user program");
133 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set emulation matrix on user shader");
134 return;
135 }
136 if(mConstants[0].get() == NULL) {
137 LOGE("Unable to set fixed function emulation matrix projection because allocation is missing");
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700138 return;
139 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800140 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700141 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700142 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700143}
144
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700145void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const
Jason Samsc9d43db2009-07-28 12:02:16 -0700146{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700147 if(isUserProgram()) {
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700148 LOGE("Attempting to set fixed function emulation matrix modelview on user program");
149 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set emulation matrix on user shader");
150 return;
151 }
152 if(mConstants[0].get() == NULL) {
153 LOGE("Unable to set fixed function emulation matrix modelview because allocation is missing");
154 rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700155 return;
156 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800157 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700158 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700159 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700160}
161
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700162void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const
Jason Samsc9d43db2009-07-28 12:02:16 -0700163{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700164 if(isUserProgram()) {
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700165 LOGE("Attempting to set fixed function emulation matrix texture on user program");
166 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set emulation matrix on user shader");
167 return;
168 }
169 if(mConstants[0].get() == NULL) {
170 LOGE("Unable to set fixed function emulation matrix texture because allocation is missing");
171 rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700172 return;
173 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800174 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700175 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700176 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700177}
178
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700179void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const
Alex Sakhartchouk95333f92010-08-16 17:40:10 -0700180{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700181 if(isUserProgram()) {
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700182 LOGE("Attempting to get fixed function emulation matrix projection on user program");
183 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot get emulation matrix on user shader");
184 return;
185 }
186 if(mConstants[0].get() == NULL) {
187 LOGE("Unable to get fixed function emulation matrix projection because allocation is missing");
188 rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700189 return;
190 }
Alex Sakhartchouk95333f92010-08-16 17:40:10 -0700191 float *f = static_cast<float *>(mConstants[0]->getPtr());
192 memcpy(m, &f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], sizeof(rsc_Matrix));
193}
194
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700195void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const
Jason Sams3a97c592009-09-30 17:36:20 -0700196{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700197 if(isUserProgram()) {
198 return;
199 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800200 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Sams3a97c592009-09-30 17:36:20 -0700201 Matrix mvp;
202 mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
203 (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
204 mvp.vectorMultiply(v4out, v3in);
205}
Jason Sams326e0dd2009-05-22 14:03:28 -0700206
Jason Samsc460e552009-11-25 13:22:07 -0800207void ProgramVertex::init(Context *rsc)
208{
Jason Samsbe504f22010-01-25 12:31:24 -0800209 mAttribCount = 0;
Jason Sams433eca32010-01-06 11:57:52 -0800210 if (mUserShader.size() > 0) {
Jason Sams433eca32010-01-06 11:57:52 -0800211 for (uint32_t ct=0; ct < mInputCount; ct++) {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800212 initAddUserElement(mInputElements[ct].get(), mAttribNames, &mAttribCount, "ATTRIB_");
213 }
214
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700215 mUniformCount = 0;
Jason Sams4c9a2082010-01-13 14:52:46 -0800216 for (uint32_t ct=0; ct < mConstantCount; ct++) {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800217 initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, &mUniformCount, "UNI_");
Jason Sams433eca32010-01-06 11:57:52 -0800218 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800219 }
Jason Samsc460e552009-11-25 13:22:07 -0800220 createShader();
221}
222
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700223void ProgramVertex::serialize(OStream *stream) const
224{
225
226}
227
228ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream)
229{
230 return NULL;
231}
232
Jason Sams4815c0d2009-12-15 12:58:36 -0800233
Jason Samsc460e552009-11-25 13:22:07 -0800234///////////////////////////////////////////////////////////////////////
235
Jason Sams326e0dd2009-05-22 14:03:28 -0700236ProgramVertexState::ProgramVertexState()
237{
Jason Sams326e0dd2009-05-22 14:03:28 -0700238}
239
240ProgramVertexState::~ProgramVertexState()
241{
Jason Sams326e0dd2009-05-22 14:03:28 -0700242}
243
Jason Sams771565f2010-05-14 15:30:29 -0700244void ProgramVertexState::init(Context *rsc)
Jason Sams8ce125b2009-06-17 16:52:59 -0700245{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700246 const Element *matrixElem = Element::create(rsc, RS_TYPE_MATRIX_4X4, RS_KIND_USER, false, 1);
247 const Element *f3Elem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3);
248 const Element *f4Elem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4);
Jason Sams8287c0c2009-09-24 12:33:45 -0700249
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700250 rsc->mStateElement.elementBuilderBegin();
251 rsc->mStateElement.elementBuilderAdd(matrixElem, "MV", 1);
252 rsc->mStateElement.elementBuilderAdd(matrixElem, "P", 1);
253 rsc->mStateElement.elementBuilderAdd(matrixElem, "TexMatrix", 1);
254 rsc->mStateElement.elementBuilderAdd(matrixElem, "MVP", 1);
255 const Element *constInput = rsc->mStateElement.elementBuilderCreate(rsc);
Jason Sams8287c0c2009-09-24 12:33:45 -0700256
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700257 rsc->mStateElement.elementBuilderBegin();
258 rsc->mStateElement.elementBuilderAdd(f4Elem, "position", 1);
259 rsc->mStateElement.elementBuilderAdd(f4Elem, "color", 1);
260 rsc->mStateElement.elementBuilderAdd(f3Elem, "normal", 1);
261 rsc->mStateElement.elementBuilderAdd(f4Elem, "texture0", 1);
262 const Element *attrElem = rsc->mStateElement.elementBuilderCreate(rsc);
263
264 Type *inputType = new Type(rsc);
265 inputType->setElement(constInput);
266 inputType->setDimX(1);
267 inputType->compute();
268
269 String8 shaderString(RS_SHADER_INTERNAL);
270 shaderString.append("varying vec4 varColor;\n");
271 shaderString.append("varying vec4 varTex0;\n");
272 shaderString.append("void main() {\n");
273 shaderString.append(" gl_Position = UNI_MVP * ATTRIB_position;\n");
274 shaderString.append(" gl_PointSize = 1.0;\n");
275 shaderString.append(" varColor = ATTRIB_color;\n");
276 shaderString.append(" varTex0 = ATTRIB_texture0;\n");
277 shaderString.append("}\n");
278
279 uint32_t tmp[6];
280 tmp[0] = RS_PROGRAM_PARAM_CONSTANT;
281 tmp[1] = (uint32_t)inputType;
282 tmp[2] = RS_PROGRAM_PARAM_INPUT;
283 tmp[3] = (uint32_t)attrElem;
284 tmp[4] = RS_PROGRAM_PARAM_TEXTURE_COUNT;
285 tmp[5] = 0;
286
287 ProgramVertex *pv = new ProgramVertex(rsc, shaderString.string(),
288 shaderString.length(), tmp, 6);
289 Allocation *alloc = new Allocation(rsc, inputType);
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700290 pv->bindAllocation(rsc, alloc, 0);
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700291
Jason Sams8ce125b2009-06-17 16:52:59 -0700292 mDefaultAlloc.set(alloc);
293 mDefault.set(pv);
Jason Samscfb1d112009-08-05 13:57:03 -0700294
Jason Sams771565f2010-05-14 15:30:29 -0700295 updateSize(rsc);
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700296
Jason Samse18844a2009-11-12 16:09:45 -0800297}
298
Jason Sams771565f2010-05-14 15:30:29 -0700299void ProgramVertexState::updateSize(Context *rsc)
Jason Samse18844a2009-11-12 16:09:45 -0800300{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700301 float *f = static_cast<float *>(mDefaultAlloc->getPtr());
302
Jason Sams8ce125b2009-06-17 16:52:59 -0700303 Matrix m;
Jason Sams771565f2010-05-14 15:30:29 -0700304 m.loadOrtho(0,rsc->getWidth(), rsc->getHeight(),0, -1,1);
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700305 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m.m, sizeof(m));
306 memcpy(&f[RS_PROGRAM_VERTEX_MVP_OFFSET], m.m, sizeof(m));
Jason Sams8ce125b2009-06-17 16:52:59 -0700307
308 m.loadIdentity();
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700309 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m.m, sizeof(m));
310 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m.m, sizeof(m));
Jason Sams8ce125b2009-06-17 16:52:59 -0700311}
Jason Sams326e0dd2009-05-22 14:03:28 -0700312
Jason Samsf2649a92009-09-25 16:37:33 -0700313void ProgramVertexState::deinit(Context *rsc)
314{
315 mDefaultAlloc.clear();
316 mDefault.clear();
Jason Samsf2649a92009-09-25 16:37:33 -0700317 mLast.clear();
Jason Samsf2649a92009-09-25 16:37:33 -0700318}
319
Jason Sams326e0dd2009-05-22 14:03:28 -0700320
321namespace android {
322namespace renderscript {
323
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700324RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, const char * shaderText,
Jason Sams4815c0d2009-12-15 12:58:36 -0800325 uint32_t shaderLength, const uint32_t * params,
326 uint32_t paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -0700327{
Jason Sams4815c0d2009-12-15 12:58:36 -0800328 ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength);
329 pv->incUserRef();
330 return pv;
Jason Samsb5909ce2009-07-21 12:20:54 -0700331}
Jason Sams326e0dd2009-05-22 14:03:28 -0700332
333
334}
335}