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Rob Clark7198e6b2013-07-19 12:59:32 -04001/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef __MSM_GPU_H__
19#define __MSM_GPU_H__
20
21#include <linux/clk.h>
22#include <linux/regulator/consumer.h>
23
24#include "msm_drv.h"
Rob Clarkca762a82016-03-15 17:22:13 -040025#include "msm_fence.h"
Rob Clark7198e6b2013-07-19 12:59:32 -040026#include "msm_ringbuffer.h"
27
28struct msm_gem_submit;
Rob Clark70c70f02014-05-30 14:49:43 -040029struct msm_gpu_perfcntr;
Rob Clark7198e6b2013-07-19 12:59:32 -040030
Jordan Crouse5770fc72017-05-08 14:35:03 -060031struct msm_gpu_config {
32 const char *ioname;
33 const char *irqname;
34 uint64_t va_start;
35 uint64_t va_end;
Jordan Crousef97deca2017-10-20 11:06:57 -060036 unsigned int nr_rings;
Jordan Crouse5770fc72017-05-08 14:35:03 -060037};
38
Rob Clark7198e6b2013-07-19 12:59:32 -040039/* So far, with hardware that I've seen to date, we can have:
40 * + zero, one, or two z180 2d cores
41 * + a3xx or a2xx 3d core, which share a common CP (the firmware
42 * for the CP seems to implement some different PM4 packet types
43 * but the basics of cmdstream submission are the same)
44 *
45 * Which means that the eventual complete "class" hierarchy, once
46 * support for all past and present hw is in place, becomes:
47 * + msm_gpu
48 * + adreno_gpu
49 * + a3xx_gpu
50 * + a2xx_gpu
51 * + z180_gpu
52 */
53struct msm_gpu_funcs {
54 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
55 int (*hw_init)(struct msm_gpu *gpu);
56 int (*pm_suspend)(struct msm_gpu *gpu);
57 int (*pm_resume)(struct msm_gpu *gpu);
Rob Clark1193c3b2016-05-03 09:46:49 -040058 void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -040059 struct msm_file_private *ctx);
Jordan Crousef97deca2017-10-20 11:06:57 -060060 void (*flush)(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
Rob Clark7198e6b2013-07-19 12:59:32 -040061 irqreturn_t (*irq)(struct msm_gpu *irq);
Jordan Crousef97deca2017-10-20 11:06:57 -060062 struct msm_ringbuffer *(*active_ring)(struct msm_gpu *gpu);
Rob Clarkbd6f82d2013-08-24 14:20:38 -040063 void (*recover)(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -040064 void (*destroy)(struct msm_gpu *gpu);
65#ifdef CONFIG_DEBUG_FS
66 /* show GPU status in debugfs: */
67 void (*show)(struct msm_gpu *gpu, struct seq_file *m);
68#endif
69};
70
71struct msm_gpu {
72 const char *name;
73 struct drm_device *dev;
Rob Clarkeeb75472017-02-10 15:36:33 -050074 struct platform_device *pdev;
Rob Clark7198e6b2013-07-19 12:59:32 -040075 const struct msm_gpu_funcs *funcs;
76
Rob Clark70c70f02014-05-30 14:49:43 -040077 /* performance counters (hw & sw): */
78 spinlock_t perf_lock;
79 bool perfcntr_active;
80 struct {
81 bool active;
82 ktime_t time;
83 } last_sample;
84 uint32_t totaltime, activetime; /* sw counters */
85 uint32_t last_cntrs[5]; /* hw counters */
86 const struct msm_gpu_perfcntr *perfcntrs;
87 uint32_t num_perfcntrs;
88
Jordan Crousef97deca2017-10-20 11:06:57 -060089 struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS];
90 int nr_rings;
Rob Clark7198e6b2013-07-19 12:59:32 -040091
92 /* list of GEM active objects: */
93 struct list_head active_list;
94
Rob Clarkeeb75472017-02-10 15:36:33 -050095 /* does gpu need hw_init? */
96 bool needs_hw_init;
Rob Clark37d77c32014-01-11 16:25:08 -050097
Rob Clark7198e6b2013-07-19 12:59:32 -040098 /* worker for handling active-list retiring: */
99 struct work_struct retire_work;
100
101 void __iomem *mmio;
102 int irq;
103
Rob Clark667ce332016-09-28 19:58:32 -0400104 struct msm_gem_address_space *aspace;
Rob Clark7198e6b2013-07-19 12:59:32 -0400105
106 /* Power Control: */
107 struct regulator *gpu_reg, *gpu_cx;
Jordan Crouse98db8032017-03-07 10:02:56 -0700108 struct clk **grp_clks;
109 int nr_clocks;
110 struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk;
Jordan Crouse1babd702017-11-21 12:40:53 -0700111 uint32_t fast_rate;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400112
Rob Clark37d77c32014-01-11 16:25:08 -0500113 /* Hang and Inactivity Detection:
114 */
115#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
Rob Clarkeeb75472017-02-10 15:36:33 -0500116
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400117#define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
118#define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
119 struct timer_list hangcheck_timer;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400120 struct work_struct recover_work;
Rob Clark1a370be2015-06-07 13:46:04 -0400121
Jordan Crousecd414f32017-10-20 11:06:56 -0600122 struct drm_gem_object *memptrs_bo;
Rob Clark7198e6b2013-07-19 12:59:32 -0400123};
124
Jordan Crousef97deca2017-10-20 11:06:57 -0600125/* It turns out that all targets use the same ringbuffer size */
126#define MSM_GPU_RINGBUFFER_SZ SZ_32K
Jordan Crouse4d87fc32017-10-20 11:07:00 -0600127#define MSM_GPU_RINGBUFFER_BLKSIZE 32
128
129#define MSM_GPU_RB_CNTL_DEFAULT \
130 (AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \
131 AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8)))
Jordan Crousef97deca2017-10-20 11:06:57 -0600132
Rob Clark37d77c32014-01-11 16:25:08 -0500133static inline bool msm_gpu_active(struct msm_gpu *gpu)
134{
Jordan Crousef97deca2017-10-20 11:06:57 -0600135 int i;
136
137 for (i = 0; i < gpu->nr_rings; i++) {
138 struct msm_ringbuffer *ring = gpu->rb[i];
139
140 if (ring->seqno > ring->memptrs->fence)
141 return true;
142 }
143
144 return false;
Rob Clark37d77c32014-01-11 16:25:08 -0500145}
146
Rob Clark70c70f02014-05-30 14:49:43 -0400147/* Perf-Counters:
148 * The select_reg and select_val are just there for the benefit of the child
149 * class that actually enables the perf counter.. but msm_gpu base class
150 * will handle sampling/displaying the counters.
151 */
152
153struct msm_gpu_perfcntr {
154 uint32_t select_reg;
155 uint32_t sample_reg;
156 uint32_t select_val;
157 const char *name;
158};
159
Jordan Crousef7de1542017-10-20 11:06:55 -0600160struct msm_gpu_submitqueue {
161 int id;
162 u32 flags;
163 u32 prio;
164 int faults;
165 struct list_head node;
166 struct kref ref;
167};
168
Rob Clark7198e6b2013-07-19 12:59:32 -0400169static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
170{
171 msm_writel(data, gpu->mmio + (reg << 2));
172}
173
174static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
175{
176 return msm_readl(gpu->mmio + (reg << 2));
177}
178
Jordan Crouseae53a822016-11-28 12:28:28 -0700179static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or)
180{
181 uint32_t val = gpu_read(gpu, reg);
182
183 val &= ~mask;
184 gpu_write(gpu, reg, val | or);
185}
186
187static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi)
188{
189 u64 val;
190
191 /*
192 * Why not a readq here? Two reasons: 1) many of the LO registers are
193 * not quad word aligned and 2) the GPU hardware designers have a bit
194 * of a history of putting registers where they fit, especially in
195 * spins. The longer a GPU family goes the higher the chance that
196 * we'll get burned. We could do a series of validity checks if we
197 * wanted to, but really is a readq() that much better? Nah.
198 */
199
200 /*
201 * For some lo/hi registers (like perfcounters), the hi value is latched
202 * when the lo is read, so make sure to read the lo first to trigger
203 * that
204 */
205 val = (u64) msm_readl(gpu->mmio + (lo << 2));
206 val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32);
207
208 return val;
209}
210
211static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val)
212{
213 /* Why not a writeq here? Read the screed above */
214 msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2));
215 msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2));
216}
217
Rob Clark7198e6b2013-07-19 12:59:32 -0400218int msm_gpu_pm_suspend(struct msm_gpu *gpu);
219int msm_gpu_pm_resume(struct msm_gpu *gpu);
220
Rob Clarkeeb75472017-02-10 15:36:33 -0500221int msm_gpu_hw_init(struct msm_gpu *gpu);
222
Rob Clark70c70f02014-05-30 14:49:43 -0400223void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
224void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
225int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
226 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
227
Rob Clark7198e6b2013-07-19 12:59:32 -0400228void msm_gpu_retire(struct msm_gpu *gpu);
Rob Clarkf44d32c2016-06-16 16:37:38 -0400229void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -0400230 struct msm_file_private *ctx);
231
232int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
233 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
Jordan Crouse5770fc72017-05-08 14:35:03 -0600234 const char *name, struct msm_gpu_config *config);
235
Rob Clark7198e6b2013-07-19 12:59:32 -0400236void msm_gpu_cleanup(struct msm_gpu *gpu);
237
Rob Clarke2550b72014-09-05 13:30:27 -0400238struct msm_gpu *adreno_load_gpu(struct drm_device *dev);
Rob Clarkbfd28b12014-09-05 13:06:37 -0400239void __init adreno_register(void);
240void __exit adreno_unregister(void);
Rob Clark7198e6b2013-07-19 12:59:32 -0400241
Jordan Crousef7de1542017-10-20 11:06:55 -0600242static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
243{
244 if (queue)
245 kref_put(&queue->ref, msm_submitqueue_destroy);
246}
247
Rob Clark7198e6b2013-07-19 12:59:32 -0400248#endif /* __MSM_GPU_H__ */