shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2 | // |
daniel@transgaming.com | bdfb391 | 2012-10-31 19:55:21 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 9 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 10 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 11 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 12 | #include "libGLESv2/Renderbuffer.h" |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 13 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 14 | |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Texture.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 16 | #include "libGLESv2/renderer/Renderer.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 17 | #include "common/utilities.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 18 | #include "libGLESv2/formatutils.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 19 | |
| 20 | namespace gl |
| 21 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 22 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 23 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 24 | RenderbufferInterface::RenderbufferInterface() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 25 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 26 | } |
| 27 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 28 | // The default case for classes inherited from RenderbufferInterface is not to |
| 29 | // need to do anything upon the reference count to the parent Renderbuffer incrementing |
| 30 | // or decrementing. |
| 31 | void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) |
| 32 | { |
| 33 | } |
| 34 | |
| 35 | void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) |
| 36 | { |
| 37 | } |
| 38 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 39 | ///// RenderbufferTexture2D Implementation //////// |
| 40 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 41 | RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLint level) : mLevel(level) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 42 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 43 | mTexture2D.set(texture); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 44 | } |
| 45 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 46 | RenderbufferTexture2D::~RenderbufferTexture2D() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 47 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 48 | mTexture2D.set(NULL); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 49 | } |
| 50 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 51 | // Textures need to maintain their own reference count for references via |
| 52 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 53 | void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 54 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 55 | mTexture2D->addProxyRef(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 56 | } |
| 57 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 58 | void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 59 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 60 | mTexture2D->releaseProxy(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 61 | } |
| 62 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 63 | rx::RenderTarget *RenderbufferTexture2D::getRenderTarget() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 64 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 65 | return mTexture2D->getRenderTarget(mLevel); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 66 | } |
| 67 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 68 | rx::RenderTarget *RenderbufferTexture2D::getDepthStencil() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 69 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 70 | return mTexture2D->getDepthSencil(mLevel); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 71 | } |
| 72 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 73 | GLsizei RenderbufferTexture2D::getWidth() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 74 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 75 | return mTexture2D->getWidth(mLevel); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 76 | } |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 77 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 78 | GLsizei RenderbufferTexture2D::getHeight() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 79 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 80 | return mTexture2D->getHeight(mLevel); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 81 | } |
| 82 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 83 | GLenum RenderbufferTexture2D::getInternalFormat() const |
| 84 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 85 | return mTexture2D->getInternalFormat(mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 86 | } |
| 87 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 88 | GLenum RenderbufferTexture2D::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 89 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 90 | return mTexture2D->getActualFormat(mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 91 | } |
| 92 | |
| 93 | GLsizei RenderbufferTexture2D::getSamples() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 94 | { |
| 95 | return 0; |
| 96 | } |
| 97 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 98 | unsigned int RenderbufferTexture2D::getSerial() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 99 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 100 | return mTexture2D->getRenderTargetSerial(mLevel); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 101 | } |
| 102 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 103 | ///// RenderbufferTextureCubeMap Implementation //////// |
| 104 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 105 | RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum faceTarget, GLint level) |
| 106 | : mFaceTarget(faceTarget), mLevel(level) |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 107 | { |
| 108 | mTextureCubeMap.set(texture); |
| 109 | } |
| 110 | |
| 111 | RenderbufferTextureCubeMap::~RenderbufferTextureCubeMap() |
| 112 | { |
| 113 | mTextureCubeMap.set(NULL); |
| 114 | } |
| 115 | |
| 116 | // Textures need to maintain their own reference count for references via |
| 117 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 118 | void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 119 | { |
| 120 | mTextureCubeMap->addProxyRef(proxy); |
| 121 | } |
| 122 | |
| 123 | void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 124 | { |
| 125 | mTextureCubeMap->releaseProxy(proxy); |
| 126 | } |
| 127 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 128 | rx::RenderTarget *RenderbufferTextureCubeMap::getRenderTarget() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 129 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 130 | return mTextureCubeMap->getRenderTarget(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 131 | } |
| 132 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 133 | rx::RenderTarget *RenderbufferTextureCubeMap::getDepthStencil() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 134 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 135 | return mTextureCubeMap->getDepthStencil(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 136 | } |
| 137 | |
| 138 | GLsizei RenderbufferTextureCubeMap::getWidth() const |
| 139 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 140 | return mTextureCubeMap->getWidth(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 141 | } |
| 142 | |
| 143 | GLsizei RenderbufferTextureCubeMap::getHeight() const |
| 144 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 145 | return mTextureCubeMap->getHeight(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 146 | } |
| 147 | |
| 148 | GLenum RenderbufferTextureCubeMap::getInternalFormat() const |
| 149 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 150 | return mTextureCubeMap->getInternalFormat(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 151 | } |
| 152 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 153 | GLenum RenderbufferTextureCubeMap::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 154 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 155 | return mTextureCubeMap->getActualFormat(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 156 | } |
| 157 | |
| 158 | GLsizei RenderbufferTextureCubeMap::getSamples() const |
| 159 | { |
| 160 | return 0; |
| 161 | } |
| 162 | |
| 163 | unsigned int RenderbufferTextureCubeMap::getSerial() const |
| 164 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 165 | return mTextureCubeMap->getRenderTargetSerial(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 166 | } |
| 167 | |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 168 | ///// RenderbufferTexture3DLayer Implementation //////// |
| 169 | |
| 170 | RenderbufferTexture3DLayer::RenderbufferTexture3DLayer(Texture3D *texture, GLint level, GLint layer) |
| 171 | : mLevel(level), mLayer(layer) |
| 172 | { |
| 173 | mTexture3D.set(texture); |
| 174 | } |
| 175 | |
| 176 | RenderbufferTexture3DLayer::~RenderbufferTexture3DLayer() |
| 177 | { |
| 178 | mTexture3D.set(NULL); |
| 179 | } |
| 180 | |
| 181 | // Textures need to maintain their own reference count for references via |
| 182 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 183 | void RenderbufferTexture3DLayer::addProxyRef(const Renderbuffer *proxy) |
| 184 | { |
| 185 | mTexture3D->addProxyRef(proxy); |
| 186 | } |
| 187 | |
| 188 | void RenderbufferTexture3DLayer::releaseProxy(const Renderbuffer *proxy) |
| 189 | { |
| 190 | mTexture3D->releaseProxy(proxy); |
| 191 | } |
| 192 | |
| 193 | rx::RenderTarget *RenderbufferTexture3DLayer::getRenderTarget() |
| 194 | { |
| 195 | return mTexture3D->getRenderTarget(mLevel, mLayer); |
| 196 | } |
| 197 | |
| 198 | rx::RenderTarget *RenderbufferTexture3DLayer::getDepthStencil() |
| 199 | { |
| 200 | return mTexture3D->getDepthStencil(mLevel, mLayer); |
| 201 | } |
| 202 | |
| 203 | GLsizei RenderbufferTexture3DLayer::getWidth() const |
| 204 | { |
| 205 | return mTexture3D->getWidth(mLevel); |
| 206 | } |
| 207 | |
| 208 | GLsizei RenderbufferTexture3DLayer::getHeight() const |
| 209 | { |
| 210 | return mTexture3D->getHeight(mLevel); |
| 211 | } |
| 212 | |
| 213 | GLenum RenderbufferTexture3DLayer::getInternalFormat() const |
| 214 | { |
| 215 | return mTexture3D->getInternalFormat(mLevel); |
| 216 | } |
| 217 | |
| 218 | GLenum RenderbufferTexture3DLayer::getActualFormat() const |
| 219 | { |
| 220 | return mTexture3D->getActualFormat(mLevel); |
| 221 | } |
| 222 | |
| 223 | GLsizei RenderbufferTexture3DLayer::getSamples() const |
| 224 | { |
| 225 | return 0; |
| 226 | } |
| 227 | |
| 228 | unsigned int RenderbufferTexture3DLayer::getSerial() const |
| 229 | { |
| 230 | return mTexture3D->getRenderTargetSerial(mLevel, mLayer); |
| 231 | } |
| 232 | |
| 233 | ////// RenderbufferTexture2DArrayLayer Implementation ////// |
| 234 | |
| 235 | RenderbufferTexture2DArrayLayer::RenderbufferTexture2DArrayLayer(Texture2DArray *texture, GLint level, GLint layer) |
| 236 | : mLevel(level), mLayer(layer) |
| 237 | { |
| 238 | mTexture2DArray.set(texture); |
| 239 | } |
| 240 | |
| 241 | RenderbufferTexture2DArrayLayer::~RenderbufferTexture2DArrayLayer() |
| 242 | { |
| 243 | mTexture2DArray.set(NULL); |
| 244 | } |
| 245 | |
| 246 | void RenderbufferTexture2DArrayLayer::addProxyRef(const Renderbuffer *proxy) |
| 247 | { |
| 248 | mTexture2DArray->addProxyRef(proxy); |
| 249 | } |
| 250 | |
| 251 | void RenderbufferTexture2DArrayLayer::releaseProxy(const Renderbuffer *proxy) |
| 252 | { |
| 253 | mTexture2DArray->releaseProxy(proxy); |
| 254 | } |
| 255 | |
| 256 | rx::RenderTarget *RenderbufferTexture2DArrayLayer::getRenderTarget() |
| 257 | { |
| 258 | return mTexture2DArray->getRenderTarget(mLevel, mLayer); |
| 259 | } |
| 260 | |
| 261 | rx::RenderTarget *RenderbufferTexture2DArrayLayer::getDepthStencil() |
| 262 | { |
| 263 | return mTexture2DArray->getDepthStencil(mLevel, mLayer); |
| 264 | } |
| 265 | |
| 266 | GLsizei RenderbufferTexture2DArrayLayer::getWidth() const |
| 267 | { |
| 268 | return mTexture2DArray->getWidth(mLevel); |
| 269 | } |
| 270 | |
| 271 | GLsizei RenderbufferTexture2DArrayLayer::getHeight() const |
| 272 | { |
| 273 | return mTexture2DArray->getHeight(mLevel); |
| 274 | } |
| 275 | |
| 276 | GLenum RenderbufferTexture2DArrayLayer::getInternalFormat() const |
| 277 | { |
| 278 | return mTexture2DArray->getInternalFormat(mLevel); |
| 279 | } |
| 280 | |
| 281 | GLenum RenderbufferTexture2DArrayLayer::getActualFormat() const |
| 282 | { |
| 283 | return mTexture2DArray->getActualFormat(mLevel); |
| 284 | } |
| 285 | |
| 286 | GLsizei RenderbufferTexture2DArrayLayer::getSamples() const |
| 287 | { |
| 288 | return 0; |
| 289 | } |
| 290 | |
| 291 | unsigned int RenderbufferTexture2DArrayLayer::getSerial() const |
| 292 | { |
| 293 | return mTexture2DArray->getRenderTargetSerial(mLevel, mLayer); |
| 294 | } |
| 295 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 296 | ////// Renderbuffer Implementation ////// |
| 297 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 298 | Renderbuffer::Renderbuffer(rx::Renderer *renderer, GLuint id, RenderbufferInterface *instance) : RefCountObject(id) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 299 | { |
| 300 | ASSERT(instance != NULL); |
| 301 | mInstance = instance; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 302 | |
| 303 | ASSERT(renderer != NULL); |
| 304 | mRenderer = renderer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 305 | } |
| 306 | |
| 307 | Renderbuffer::~Renderbuffer() |
| 308 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 309 | delete mInstance; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 310 | } |
| 311 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 312 | // The RenderbufferInterface contained in this Renderbuffer may need to maintain |
| 313 | // its own reference count, so we pass it on here. |
| 314 | void Renderbuffer::addRef() const |
| 315 | { |
| 316 | mInstance->addProxyRef(this); |
| 317 | |
| 318 | RefCountObject::addRef(); |
| 319 | } |
| 320 | |
| 321 | void Renderbuffer::release() const |
| 322 | { |
| 323 | mInstance->releaseProxy(this); |
| 324 | |
| 325 | RefCountObject::release(); |
| 326 | } |
| 327 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 328 | rx::RenderTarget *Renderbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 329 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 330 | return mInstance->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 331 | } |
| 332 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 333 | rx::RenderTarget *Renderbuffer::getDepthStencil() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 334 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 335 | return mInstance->getDepthStencil(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 336 | } |
| 337 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 338 | GLsizei Renderbuffer::getWidth() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 339 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 340 | return mInstance->getWidth(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 341 | } |
| 342 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 343 | GLsizei Renderbuffer::getHeight() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 344 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 345 | return mInstance->getHeight(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 346 | } |
| 347 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 348 | GLenum Renderbuffer::getInternalFormat() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 349 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 350 | return mInstance->getInternalFormat(); |
| 351 | } |
| 352 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 353 | GLenum Renderbuffer::getActualFormat() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 354 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 355 | return mInstance->getActualFormat(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 356 | } |
| 357 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 358 | GLuint Renderbuffer::getRedSize() const |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 359 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 360 | return gl::GetRedBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 361 | } |
| 362 | |
| 363 | GLuint Renderbuffer::getGreenSize() const |
| 364 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 365 | return gl::GetGreenBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 366 | } |
| 367 | |
| 368 | GLuint Renderbuffer::getBlueSize() const |
| 369 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 370 | return gl::GetBlueBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 371 | } |
| 372 | |
| 373 | GLuint Renderbuffer::getAlphaSize() const |
| 374 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 375 | return gl::GetAlphaBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 376 | } |
| 377 | |
| 378 | GLuint Renderbuffer::getDepthSize() const |
| 379 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 380 | return gl::GetDepthBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 381 | } |
| 382 | |
| 383 | GLuint Renderbuffer::getStencilSize() const |
| 384 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 385 | return gl::GetStencilBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 386 | } |
| 387 | |
| 388 | GLsizei Renderbuffer::getSamples() const |
| 389 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 390 | return mInstance->getSamples(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 391 | } |
| 392 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 393 | unsigned int Renderbuffer::getSerial() const |
| 394 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 395 | return mInstance->getSerial(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 396 | } |
| 397 | |
| 398 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 399 | { |
| 400 | ASSERT(newStorage != NULL); |
| 401 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 402 | delete mInstance; |
| 403 | mInstance = newStorage; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 404 | } |
| 405 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 406 | RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerials(1)) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 407 | { |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 408 | mWidth = 0; |
| 409 | mHeight = 0; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 410 | mInternalFormat = GL_RGBA4; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 411 | mActualFormat = GL_RGBA8_OES; |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 412 | mSamples = 0; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 413 | } |
| 414 | |
| 415 | RenderbufferStorage::~RenderbufferStorage() |
| 416 | { |
| 417 | } |
| 418 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 419 | rx::RenderTarget *RenderbufferStorage::getRenderTarget() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 420 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 421 | return NULL; |
| 422 | } |
| 423 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 424 | rx::RenderTarget *RenderbufferStorage::getDepthStencil() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 425 | { |
| 426 | return NULL; |
| 427 | } |
| 428 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 429 | GLsizei RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 430 | { |
| 431 | return mWidth; |
| 432 | } |
| 433 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 434 | GLsizei RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 435 | { |
| 436 | return mHeight; |
| 437 | } |
| 438 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 439 | GLenum RenderbufferStorage::getInternalFormat() const |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 440 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 441 | return mInternalFormat; |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 442 | } |
| 443 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 444 | GLenum RenderbufferStorage::getActualFormat() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 445 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 446 | return mActualFormat; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 447 | } |
| 448 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 449 | GLsizei RenderbufferStorage::getSamples() const |
| 450 | { |
| 451 | return mSamples; |
| 452 | } |
| 453 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 454 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 455 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 456 | return mSerial; |
| 457 | } |
| 458 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 459 | unsigned int RenderbufferStorage::issueSerials(GLuint count) |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 460 | { |
| 461 | unsigned int firstSerial = mCurrentSerial; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 462 | mCurrentSerial += count; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 463 | return firstSerial; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 464 | } |
| 465 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 466 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 467 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 468 | mRenderTarget = renderer->createRenderTarget(swapChain, false); |
| 469 | |
daniel@transgaming.com | 96c3893 | 2012-10-31 18:42:52 +0000 | [diff] [blame] | 470 | if (mRenderTarget) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 471 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 472 | mWidth = mRenderTarget->getWidth(); |
| 473 | mHeight = mRenderTarget->getHeight(); |
| 474 | mInternalFormat = mRenderTarget->getInternalFormat(); |
| 475 | mActualFormat = mRenderTarget->getActualFormat(); |
| 476 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 477 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 478 | } |
| 479 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 480 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 481 | { |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 482 | mRenderTarget = renderer->createRenderTarget(width, height, format, samples); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 483 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 484 | if (mRenderTarget) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 485 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 486 | mWidth = width; |
| 487 | mHeight = height; |
| 488 | mInternalFormat = format; |
| 489 | mActualFormat = mRenderTarget->getActualFormat(); |
| 490 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 491 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 492 | } |
| 493 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 494 | Colorbuffer::~Colorbuffer() |
| 495 | { |
| 496 | if (mRenderTarget) |
| 497 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 498 | delete mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 499 | } |
| 500 | } |
| 501 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 502 | rx::RenderTarget *Colorbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 503 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 504 | return mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 505 | } |
| 506 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 507 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 508 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 509 | mDepthStencil = renderer->createRenderTarget(swapChain, true); |
daniel@transgaming.com | 024786d | 2012-10-31 18:42:55 +0000 | [diff] [blame] | 510 | if (mDepthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 511 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 512 | mWidth = mDepthStencil->getWidth(); |
| 513 | mHeight = mDepthStencil->getHeight(); |
| 514 | mInternalFormat = mDepthStencil->getInternalFormat(); |
| 515 | mSamples = mDepthStencil->getSamples(); |
| 516 | mActualFormat = mDepthStencil->getActualFormat(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 517 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 518 | } |
| 519 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 520 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 521 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 522 | |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 523 | mDepthStencil = renderer->createRenderTarget(width, height, GL_DEPTH24_STENCIL8_OES, samples); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 524 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 525 | mWidth = mDepthStencil->getWidth(); |
| 526 | mHeight = mDepthStencil->getHeight(); |
apatrick@chromium.org | 831fe2a | 2011-03-17 18:44:29 +0000 | [diff] [blame] | 527 | mInternalFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 528 | mActualFormat = mDepthStencil->getActualFormat(); |
| 529 | mSamples = mDepthStencil->getSamples(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 530 | } |
| 531 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 532 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 533 | { |
| 534 | if (mDepthStencil) |
| 535 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 536 | delete mDepthStencil; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 537 | } |
| 538 | } |
| 539 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 540 | rx::RenderTarget *DepthStencilbuffer::getDepthStencil() |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 541 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 542 | return mDepthStencil; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 543 | } |
| 544 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 545 | Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 546 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 547 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 548 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 549 | mInternalFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 550 | // will expect one of the valid renderbuffer formats for use in |
| 551 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 552 | } |
| 553 | } |
| 554 | |
| 555 | Depthbuffer::~Depthbuffer() |
| 556 | { |
| 557 | } |
| 558 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 559 | Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 560 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 561 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 562 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 563 | mInternalFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 564 | // will expect one of the valid renderbuffer formats for use in |
| 565 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 566 | } |
| 567 | } |
| 568 | |
| 569 | Stencilbuffer::~Stencilbuffer() |
| 570 | { |
| 571 | } |
| 572 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 573 | } |