shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2 | // |
daniel@transgaming.com | bdfb391 | 2012-10-31 19:55:21 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 9 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 10 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 11 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 12 | #include "libGLESv2/Renderbuffer.h" |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 13 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 14 | |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Texture.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 16 | #include "libGLESv2/renderer/Renderer.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame^] | 17 | #include "common/utilities.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 18 | #include "libGLESv2/formatutils.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 19 | |
| 20 | namespace gl |
| 21 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 22 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 23 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 24 | RenderbufferInterface::RenderbufferInterface() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 25 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 26 | } |
| 27 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 28 | // The default case for classes inherited from RenderbufferInterface is not to |
| 29 | // need to do anything upon the reference count to the parent Renderbuffer incrementing |
| 30 | // or decrementing. |
| 31 | void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) |
| 32 | { |
| 33 | } |
| 34 | |
| 35 | void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) |
| 36 | { |
| 37 | } |
| 38 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 39 | ///// RenderbufferTexture2D Implementation //////// |
| 40 | |
| 41 | RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLenum target) : mTarget(target) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 42 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 43 | mTexture2D.set(texture); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 44 | } |
| 45 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 46 | RenderbufferTexture2D::~RenderbufferTexture2D() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 47 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 48 | mTexture2D.set(NULL); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 49 | } |
| 50 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 51 | // Textures need to maintain their own reference count for references via |
| 52 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 53 | void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 54 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 55 | mTexture2D->addProxyRef(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 56 | } |
| 57 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 58 | void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 59 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 60 | mTexture2D->releaseProxy(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 61 | } |
| 62 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 63 | rx::RenderTarget *RenderbufferTexture2D::getRenderTarget() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 64 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 65 | return mTexture2D->getRenderTarget(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 66 | } |
| 67 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 68 | rx::RenderTarget *RenderbufferTexture2D::getDepthStencil() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 69 | { |
daniel@transgaming.com | 68145c6 | 2012-05-31 01:14:46 +0000 | [diff] [blame] | 70 | return mTexture2D->getDepthStencil(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 71 | } |
| 72 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 73 | GLsizei RenderbufferTexture2D::getWidth() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 74 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 75 | return mTexture2D->getWidth(0); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 76 | } |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 77 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 78 | GLsizei RenderbufferTexture2D::getHeight() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 79 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 80 | return mTexture2D->getHeight(0); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 81 | } |
| 82 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 83 | GLenum RenderbufferTexture2D::getInternalFormat() const |
| 84 | { |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 85 | return mTexture2D->getInternalFormat(0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 86 | } |
| 87 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 88 | GLenum RenderbufferTexture2D::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 89 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 90 | return mTexture2D->getActualFormat(0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 91 | } |
| 92 | |
| 93 | GLsizei RenderbufferTexture2D::getSamples() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 94 | { |
| 95 | return 0; |
| 96 | } |
| 97 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 98 | unsigned int RenderbufferTexture2D::getSerial() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 99 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 100 | return mTexture2D->getRenderTargetSerial(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 101 | } |
| 102 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 103 | ///// RenderbufferTextureCubeMap Implementation //////// |
| 104 | |
| 105 | RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target) : mTarget(target) |
| 106 | { |
| 107 | mTextureCubeMap.set(texture); |
| 108 | } |
| 109 | |
| 110 | RenderbufferTextureCubeMap::~RenderbufferTextureCubeMap() |
| 111 | { |
| 112 | mTextureCubeMap.set(NULL); |
| 113 | } |
| 114 | |
| 115 | // Textures need to maintain their own reference count for references via |
| 116 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 117 | void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 118 | { |
| 119 | mTextureCubeMap->addProxyRef(proxy); |
| 120 | } |
| 121 | |
| 122 | void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 123 | { |
| 124 | mTextureCubeMap->releaseProxy(proxy); |
| 125 | } |
| 126 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 127 | rx::RenderTarget *RenderbufferTextureCubeMap::getRenderTarget() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 128 | { |
| 129 | return mTextureCubeMap->getRenderTarget(mTarget); |
| 130 | } |
| 131 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 132 | rx::RenderTarget *RenderbufferTextureCubeMap::getDepthStencil() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 133 | { |
| 134 | return NULL; |
| 135 | } |
| 136 | |
| 137 | GLsizei RenderbufferTextureCubeMap::getWidth() const |
| 138 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 139 | return mTextureCubeMap->getWidth(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 140 | } |
| 141 | |
| 142 | GLsizei RenderbufferTextureCubeMap::getHeight() const |
| 143 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 144 | return mTextureCubeMap->getHeight(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 145 | } |
| 146 | |
| 147 | GLenum RenderbufferTextureCubeMap::getInternalFormat() const |
| 148 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 149 | return mTextureCubeMap->getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 150 | } |
| 151 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 152 | GLenum RenderbufferTextureCubeMap::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 153 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 154 | return mTextureCubeMap->getActualFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 155 | } |
| 156 | |
| 157 | GLsizei RenderbufferTextureCubeMap::getSamples() const |
| 158 | { |
| 159 | return 0; |
| 160 | } |
| 161 | |
| 162 | unsigned int RenderbufferTextureCubeMap::getSerial() const |
| 163 | { |
| 164 | return mTextureCubeMap->getRenderTargetSerial(mTarget); |
| 165 | } |
| 166 | |
| 167 | ////// Renderbuffer Implementation ////// |
| 168 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 169 | Renderbuffer::Renderbuffer(rx::Renderer *renderer, GLuint id, RenderbufferInterface *instance) : RefCountObject(id) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 170 | { |
| 171 | ASSERT(instance != NULL); |
| 172 | mInstance = instance; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 173 | |
| 174 | ASSERT(renderer != NULL); |
| 175 | mRenderer = renderer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 176 | } |
| 177 | |
| 178 | Renderbuffer::~Renderbuffer() |
| 179 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 180 | delete mInstance; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 181 | } |
| 182 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 183 | // The RenderbufferInterface contained in this Renderbuffer may need to maintain |
| 184 | // its own reference count, so we pass it on here. |
| 185 | void Renderbuffer::addRef() const |
| 186 | { |
| 187 | mInstance->addProxyRef(this); |
| 188 | |
| 189 | RefCountObject::addRef(); |
| 190 | } |
| 191 | |
| 192 | void Renderbuffer::release() const |
| 193 | { |
| 194 | mInstance->releaseProxy(this); |
| 195 | |
| 196 | RefCountObject::release(); |
| 197 | } |
| 198 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 199 | rx::RenderTarget *Renderbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 200 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 201 | return mInstance->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 202 | } |
| 203 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 204 | rx::RenderTarget *Renderbuffer::getDepthStencil() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 205 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 206 | return mInstance->getDepthStencil(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 207 | } |
| 208 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 209 | GLsizei Renderbuffer::getWidth() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 210 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 211 | return mInstance->getWidth(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 212 | } |
| 213 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 214 | GLsizei Renderbuffer::getHeight() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 215 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 216 | return mInstance->getHeight(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 217 | } |
| 218 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 219 | GLenum Renderbuffer::getInternalFormat() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 220 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 221 | return mInstance->getInternalFormat(); |
| 222 | } |
| 223 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 224 | GLenum Renderbuffer::getActualFormat() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 225 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 226 | return mInstance->getActualFormat(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 227 | } |
| 228 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 229 | GLuint Renderbuffer::getRedSize() const |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 230 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 231 | return gl::GetRedBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 232 | } |
| 233 | |
| 234 | GLuint Renderbuffer::getGreenSize() const |
| 235 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 236 | return gl::GetGreenBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 237 | } |
| 238 | |
| 239 | GLuint Renderbuffer::getBlueSize() const |
| 240 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 241 | return gl::GetBlueBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 242 | } |
| 243 | |
| 244 | GLuint Renderbuffer::getAlphaSize() const |
| 245 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 246 | return gl::GetAlphaBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 247 | } |
| 248 | |
| 249 | GLuint Renderbuffer::getDepthSize() const |
| 250 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 251 | return gl::GetDepthBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 252 | } |
| 253 | |
| 254 | GLuint Renderbuffer::getStencilSize() const |
| 255 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 256 | return gl::GetStencilBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 257 | } |
| 258 | |
| 259 | GLsizei Renderbuffer::getSamples() const |
| 260 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 261 | return mInstance->getSamples(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 262 | } |
| 263 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 264 | unsigned int Renderbuffer::getSerial() const |
| 265 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 266 | return mInstance->getSerial(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 267 | } |
| 268 | |
| 269 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 270 | { |
| 271 | ASSERT(newStorage != NULL); |
| 272 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 273 | delete mInstance; |
| 274 | mInstance = newStorage; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 275 | } |
| 276 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 277 | RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerial()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 278 | { |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 279 | mWidth = 0; |
| 280 | mHeight = 0; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 281 | mInternalFormat = GL_RGBA4; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 282 | mActualFormat = GL_RGBA8_OES; |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 283 | mSamples = 0; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 284 | } |
| 285 | |
| 286 | RenderbufferStorage::~RenderbufferStorage() |
| 287 | { |
| 288 | } |
| 289 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 290 | rx::RenderTarget *RenderbufferStorage::getRenderTarget() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 291 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 292 | return NULL; |
| 293 | } |
| 294 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 295 | rx::RenderTarget *RenderbufferStorage::getDepthStencil() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 296 | { |
| 297 | return NULL; |
| 298 | } |
| 299 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 300 | GLsizei RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 301 | { |
| 302 | return mWidth; |
| 303 | } |
| 304 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 305 | GLsizei RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 306 | { |
| 307 | return mHeight; |
| 308 | } |
| 309 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 310 | GLenum RenderbufferStorage::getInternalFormat() const |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 311 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 312 | return mInternalFormat; |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 313 | } |
| 314 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 315 | GLenum RenderbufferStorage::getActualFormat() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 316 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 317 | return mActualFormat; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 318 | } |
| 319 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 320 | GLsizei RenderbufferStorage::getSamples() const |
| 321 | { |
| 322 | return mSamples; |
| 323 | } |
| 324 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 325 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 326 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 327 | return mSerial; |
| 328 | } |
| 329 | |
| 330 | unsigned int RenderbufferStorage::issueSerial() |
| 331 | { |
| 332 | return mCurrentSerial++; |
| 333 | } |
| 334 | |
| 335 | unsigned int RenderbufferStorage::issueCubeSerials() |
| 336 | { |
| 337 | unsigned int firstSerial = mCurrentSerial; |
| 338 | mCurrentSerial += 6; |
| 339 | return firstSerial; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 340 | } |
| 341 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 342 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 343 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 344 | mRenderTarget = renderer->createRenderTarget(swapChain, false); |
| 345 | |
daniel@transgaming.com | 96c3893 | 2012-10-31 18:42:52 +0000 | [diff] [blame] | 346 | if (mRenderTarget) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 347 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 348 | mWidth = mRenderTarget->getWidth(); |
| 349 | mHeight = mRenderTarget->getHeight(); |
| 350 | mInternalFormat = mRenderTarget->getInternalFormat(); |
| 351 | mActualFormat = mRenderTarget->getActualFormat(); |
| 352 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 353 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 354 | } |
| 355 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 356 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 357 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 358 | mRenderTarget = renderer->createRenderTarget(width, height, format, samples, false); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 359 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 360 | if (mRenderTarget) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 361 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 362 | mWidth = width; |
| 363 | mHeight = height; |
| 364 | mInternalFormat = format; |
| 365 | mActualFormat = mRenderTarget->getActualFormat(); |
| 366 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 367 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 368 | } |
| 369 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 370 | Colorbuffer::~Colorbuffer() |
| 371 | { |
| 372 | if (mRenderTarget) |
| 373 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 374 | delete mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 375 | } |
| 376 | } |
| 377 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 378 | rx::RenderTarget *Colorbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 379 | { |
daniel@transgaming.com | 5e4dbb3 | 2011-11-11 04:10:18 +0000 | [diff] [blame] | 380 | if (mRenderTarget) |
| 381 | { |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 382 | return mRenderTarget; |
daniel@transgaming.com | 5e4dbb3 | 2011-11-11 04:10:18 +0000 | [diff] [blame] | 383 | } |
| 384 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 385 | return NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 386 | } |
| 387 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 388 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 389 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 390 | mDepthStencil = renderer->createRenderTarget(swapChain, true); |
daniel@transgaming.com | 024786d | 2012-10-31 18:42:55 +0000 | [diff] [blame] | 391 | if (mDepthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 392 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 393 | mWidth = mDepthStencil->getWidth(); |
| 394 | mHeight = mDepthStencil->getHeight(); |
| 395 | mInternalFormat = mDepthStencil->getInternalFormat(); |
| 396 | mSamples = mDepthStencil->getSamples(); |
| 397 | mActualFormat = mDepthStencil->getActualFormat(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 398 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 399 | } |
| 400 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 401 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 402 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 403 | |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 404 | mDepthStencil = renderer->createRenderTarget(width, height, GL_DEPTH24_STENCIL8_OES, samples, true); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 405 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 406 | mWidth = mDepthStencil->getWidth(); |
| 407 | mHeight = mDepthStencil->getHeight(); |
apatrick@chromium.org | 831fe2a | 2011-03-17 18:44:29 +0000 | [diff] [blame] | 408 | mInternalFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 409 | mActualFormat = mDepthStencil->getActualFormat(); |
| 410 | mSamples = mDepthStencil->getSamples(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 411 | } |
| 412 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 413 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 414 | { |
| 415 | if (mDepthStencil) |
| 416 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 417 | delete mDepthStencil; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 418 | } |
| 419 | } |
| 420 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 421 | rx::RenderTarget *DepthStencilbuffer::getDepthStencil() |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 422 | { |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 423 | if (mDepthStencil) |
| 424 | { |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 425 | return mDepthStencil; |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 426 | } |
| 427 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 428 | return NULL; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 429 | } |
| 430 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 431 | Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 432 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 433 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 434 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 435 | mInternalFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 436 | // will expect one of the valid renderbuffer formats for use in |
| 437 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 438 | } |
| 439 | } |
| 440 | |
| 441 | Depthbuffer::~Depthbuffer() |
| 442 | { |
| 443 | } |
| 444 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 445 | Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 446 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 447 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 448 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 449 | mInternalFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 450 | // will expect one of the valid renderbuffer formats for use in |
| 451 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 452 | } |
| 453 | } |
| 454 | |
| 455 | Stencilbuffer::~Stencilbuffer() |
| 456 | { |
| 457 | } |
| 458 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 459 | } |