blob: 95e28e0738039934f7595ab496c96030ac08409c [file] [log] [blame]
Geoff Langf9a6f082015-01-22 13:32:49 -05001//
2// Copyright 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// ProgramGL.cpp: Implements the class methods for ProgramGL.
8
9#include "libANGLE/renderer/gl/ProgramGL.h"
10
11#include "common/debug.h"
Geoff Lang5ed74cf2015-04-14 13:57:07 -040012#include "common/utilities.h"
Geoff Langb1f435e2015-02-20 10:01:01 -050013#include "libANGLE/renderer/gl/FunctionsGL.h"
14#include "libANGLE/renderer/gl/ShaderGL.h"
15#include "libANGLE/renderer/gl/StateManagerGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050016
17namespace rx
18{
19
Jamie Madill5c6b7bf2015-08-17 12:53:35 -040020ProgramGL::ProgramGL(const gl::Program::Data &data,
21 const FunctionsGL *functions,
22 StateManagerGL *stateManager)
23 : ProgramImpl(data), mFunctions(functions), mStateManager(stateManager), mProgramID(0)
Geoff Langb1f435e2015-02-20 10:01:01 -050024{
25 ASSERT(mFunctions);
26 ASSERT(mStateManager);
Geoff Lang0ca53782015-05-07 13:49:39 -040027
28 mProgramID = mFunctions->createProgram();
Geoff Langb1f435e2015-02-20 10:01:01 -050029}
Geoff Langf9a6f082015-01-22 13:32:49 -050030
31ProgramGL::~ProgramGL()
Geoff Langb1f435e2015-02-20 10:01:01 -050032{
Geoff Lang0ca53782015-05-07 13:49:39 -040033 mFunctions->deleteProgram(mProgramID);
34 mProgramID = 0;
Geoff Langb1f435e2015-02-20 10:01:01 -050035}
Geoff Langf9a6f082015-01-22 13:32:49 -050036
Geoff Langf9a6f082015-01-22 13:32:49 -050037int ProgramGL::getShaderVersion() const
38{
39 UNIMPLEMENTED();
40 return int();
41}
42
Geoff Langf9a6f082015-01-22 13:32:49 -050043GLenum ProgramGL::getBinaryFormat()
44{
45 UNIMPLEMENTED();
46 return GLenum();
47}
48
49LinkResult ProgramGL::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream)
50{
51 UNIMPLEMENTED();
52 return LinkResult(false, gl::Error(GL_INVALID_OPERATION));
53}
54
55gl::Error ProgramGL::save(gl::BinaryOutputStream *stream)
56{
57 UNIMPLEMENTED();
58 return gl::Error(GL_INVALID_OPERATION);
59}
60
Jamie Madillccdf74b2015-08-18 10:46:12 -040061LinkResult ProgramGL::link(const gl::Data &data,
62 gl::InfoLog &infoLog,
63 gl::Shader *fragmentShader,
64 gl::Shader *vertexShader,
Geoff Langf9a6f082015-01-22 13:32:49 -050065 std::map<int, gl::VariableLocation> *outputVariables)
66{
Geoff Langb1f435e2015-02-20 10:01:01 -050067 // Reset the program state, delete the current program if one exists
68 reset();
69
Jamie Madillada9ecc2015-08-17 12:53:37 -040070 const ShaderGL *vertexShaderGL = GetImplAs<ShaderGL>(vertexShader);
71 const ShaderGL *fragmentShaderGL = GetImplAs<ShaderGL>(fragmentShader);
Geoff Langb1f435e2015-02-20 10:01:01 -050072
Geoff Langb1f435e2015-02-20 10:01:01 -050073 // Attach the shaders
74 mFunctions->attachShader(mProgramID, vertexShaderGL->getShaderID());
75 mFunctions->attachShader(mProgramID, fragmentShaderGL->getShaderID());
76
Geoff Lang1528e562015-08-24 15:10:58 -040077 // Bind attribute locations to match the GL layer.
78 for (const sh::Attribute &attribute : mData.getAttributes())
79 {
80 if (!attribute.staticUse)
81 {
82 continue;
83 }
84
85 mFunctions->bindAttribLocation(mProgramID, attribute.location, attribute.name.c_str());
86
87 int registerCount = gl::VariableRegisterCount(attribute.type);
88 for (int offset = 0; offset < registerCount; ++offset)
89 {
90 mActiveAttributesMask.set(attribute.location + offset);
91 }
92 }
93
Geoff Langb1f435e2015-02-20 10:01:01 -050094 // Link and verify
95 mFunctions->linkProgram(mProgramID);
96
Geoff Lang0ca53782015-05-07 13:49:39 -040097 // Detach the shaders
98 mFunctions->detachShader(mProgramID, vertexShaderGL->getShaderID());
99 mFunctions->detachShader(mProgramID, fragmentShaderGL->getShaderID());
100
101 // Verify the link
Geoff Langb1f435e2015-02-20 10:01:01 -0500102 GLint linkStatus = GL_FALSE;
103 mFunctions->getProgramiv(mProgramID, GL_LINK_STATUS, &linkStatus);
104 ASSERT(linkStatus == GL_TRUE);
105 if (linkStatus == GL_FALSE)
106 {
107 // Linking failed, put the error into the info log
108 GLint infoLogLength = 0;
109 mFunctions->getProgramiv(mProgramID, GL_INFO_LOG_LENGTH, &infoLogLength);
110
111 std::vector<char> buf(infoLogLength);
112 mFunctions->getProgramInfoLog(mProgramID, infoLogLength, nullptr, &buf[0]);
113
114 mFunctions->deleteProgram(mProgramID);
115 mProgramID = 0;
116
Jamie Madillf6113162015-05-07 11:49:21 -0400117 infoLog << &buf[0];
Geoff Langb1f435e2015-02-20 10:01:01 -0500118 TRACE("\n%s", &buf[0]);
119
120 // TODO, return GL_OUT_OF_MEMORY or just fail the link? This is an unexpected case
121 return LinkResult(false, gl::Error(GL_NO_ERROR));
122 }
123
124 // Query the uniform information
125 // TODO: A lot of this logic should be done at the gl::Program level
126 GLint activeUniformMaxLength = 0;
127 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_UNIFORM_MAX_LENGTH, &activeUniformMaxLength);
128
129 std::vector<GLchar> uniformNameBuffer(activeUniformMaxLength);
130
131 GLint uniformCount = 0;
132 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_UNIFORMS, &uniformCount);
133 for (GLint i = 0; i < uniformCount; i++)
134 {
135 GLsizei uniformNameLength = 0;
136 GLint uniformSize = 0;
137 GLenum uniformType = GL_NONE;
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700138 mFunctions->getActiveUniform(mProgramID, i, static_cast<GLsizei>(uniformNameBuffer.size()),
139 &uniformNameLength, &uniformSize, &uniformType,
140 &uniformNameBuffer[0]);
Geoff Langb1f435e2015-02-20 10:01:01 -0500141
Geoff Lang79d059f2015-07-28 15:03:28 -0400142 size_t subscript = 0;
143 std::string uniformName = gl::ParseUniformName(std::string(&uniformNameBuffer[0], uniformNameLength), &subscript);
144
145 bool isArray = uniformSize > 1 || subscript != GL_INVALID_INDEX;
Geoff Lang5ed74cf2015-04-14 13:57:07 -0400146
147 for (size_t arrayIndex = 0; arrayIndex < static_cast<size_t>(uniformSize); arrayIndex++)
148 {
149 std::string locationName = uniformName;
Geoff Lang79d059f2015-07-28 15:03:28 -0400150 if (isArray)
Geoff Lang5ed74cf2015-04-14 13:57:07 -0400151 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700152 locationName += "[" + Str(static_cast<int>(arrayIndex)) + "]";
Geoff Lang5ed74cf2015-04-14 13:57:07 -0400153 }
154
155 GLint location = mFunctions->getUniformLocation(mProgramID, locationName.c_str());
156 if (location >= 0)
157 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700158 mUniformIndex[location] =
159 gl::VariableLocation(uniformName, static_cast<unsigned int>(arrayIndex),
160 static_cast<unsigned int>(mUniforms.size()));
Geoff Langf51bc792015-05-04 14:57:03 -0400161
162 // If the uniform is a sampler, track it in the sampler bindings array
163 if (gl::IsSamplerType(uniformType))
164 {
165 SamplerLocation samplerLoc;
166 samplerLoc.samplerIndex = mSamplerBindings.size();
167 samplerLoc.arrayIndex = arrayIndex;
168 mSamplerUniformMap[location] = samplerLoc;
169 }
Geoff Lang5ed74cf2015-04-14 13:57:07 -0400170 }
171 }
172
173 // ANGLE uses 0 to identify an non-array uniform.
Geoff Lang79d059f2015-07-28 15:03:28 -0400174 unsigned int arraySize = isArray ? static_cast<unsigned int>(uniformSize) : 0;
Geoff Langb1f435e2015-02-20 10:01:01 -0500175
176 // TODO: determine uniform precision
Geoff Lang5ed74cf2015-04-14 13:57:07 -0400177 mUniforms.push_back(new gl::LinkedUniform(uniformType, GL_NONE, uniformName, arraySize, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
Geoff Langf51bc792015-05-04 14:57:03 -0400178
179 // If uniform is a sampler type, insert it into the mSamplerBindings array
180 if (gl::IsSamplerType(uniformType))
181 {
182 SamplerBindingGL samplerBinding;
183 samplerBinding.textureType = gl::SamplerTypeToTextureType(uniformType);
184 samplerBinding.boundTextureUnits.resize(uniformSize, 0);
185 mSamplerBindings.push_back(samplerBinding);
186 }
Geoff Langb1f435e2015-02-20 10:01:01 -0500187 }
188
Geoff Langb1f435e2015-02-20 10:01:01 -0500189 return LinkResult(true, gl::Error(GL_NO_ERROR));
Geoff Langf9a6f082015-01-22 13:32:49 -0500190}
191
Jamie Madill36cfd6a2015-08-18 10:46:20 -0400192GLboolean ProgramGL::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/)
193{
194 // TODO(jmadill): implement validate
195 return true;
196}
197
Geoff Langf9a6f082015-01-22 13:32:49 -0500198void ProgramGL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
199{
Geoff Lang63cbace2015-02-26 10:03:12 -0500200 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500201 mFunctions->uniform1fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500202}
203
204void ProgramGL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
205{
Geoff Lang63cbace2015-02-26 10:03:12 -0500206 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500207 mFunctions->uniform2fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500208}
209
210void ProgramGL::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
211{
Geoff Lang63cbace2015-02-26 10:03:12 -0500212 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500213 mFunctions->uniform3fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500214}
215
216void ProgramGL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
217{
Geoff Lang63cbace2015-02-26 10:03:12 -0500218 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500219 mFunctions->uniform4fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500220}
221
222void ProgramGL::setUniform1iv(GLint location, GLsizei count, const GLint *v)
223{
Geoff Lang63cbace2015-02-26 10:03:12 -0500224 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500225 mFunctions->uniform1iv(location, count, v);
Geoff Langf51bc792015-05-04 14:57:03 -0400226
227 auto iter = mSamplerUniformMap.find(location);
228 if (iter != mSamplerUniformMap.end())
229 {
230 const SamplerLocation &samplerLoc = iter->second;
231 std::vector<GLuint> &boundTextureUnits = mSamplerBindings[samplerLoc.samplerIndex].boundTextureUnits;
232
233 size_t copyCount = std::max<size_t>(count, boundTextureUnits.size() - samplerLoc.arrayIndex);
234 std::copy(v, v + copyCount, boundTextureUnits.begin() + samplerLoc.arrayIndex);
235 }
Geoff Langf9a6f082015-01-22 13:32:49 -0500236}
237
238void ProgramGL::setUniform2iv(GLint location, GLsizei count, const GLint *v)
239{
Geoff Lang63cbace2015-02-26 10:03:12 -0500240 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500241 mFunctions->uniform2iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500242}
243
244void ProgramGL::setUniform3iv(GLint location, GLsizei count, const GLint *v)
245{
Geoff Lang63cbace2015-02-26 10:03:12 -0500246 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500247 mFunctions->uniform3iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500248}
249
250void ProgramGL::setUniform4iv(GLint location, GLsizei count, const GLint *v)
251{
Geoff Lang63cbace2015-02-26 10:03:12 -0500252 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500253 mFunctions->uniform4iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500254}
255
256void ProgramGL::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
257{
Geoff Lang63cbace2015-02-26 10:03:12 -0500258 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500259 mFunctions->uniform1uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500260}
261
262void ProgramGL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
263{
Geoff Lang63cbace2015-02-26 10:03:12 -0500264 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500265 mFunctions->uniform2uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500266}
267
268void ProgramGL::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
269{
Geoff Lang63cbace2015-02-26 10:03:12 -0500270 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500271 mFunctions->uniform3uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500272}
273
274void ProgramGL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
275{
Geoff Lang63cbace2015-02-26 10:03:12 -0500276 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500277 mFunctions->uniform4uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500278}
279
280void ProgramGL::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
281{
Geoff Lang63cbace2015-02-26 10:03:12 -0500282 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500283 mFunctions->uniformMatrix2fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500284}
285
286void ProgramGL::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
287{
Geoff Lang63cbace2015-02-26 10:03:12 -0500288 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500289 mFunctions->uniformMatrix3fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500290}
291
292void ProgramGL::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
293{
Geoff Lang63cbace2015-02-26 10:03:12 -0500294 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500295 mFunctions->uniformMatrix4fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500296}
297
298void ProgramGL::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
299{
Geoff Lang63cbace2015-02-26 10:03:12 -0500300 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500301 mFunctions->uniformMatrix2x3fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500302}
303
304void ProgramGL::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
305{
Geoff Lang63cbace2015-02-26 10:03:12 -0500306 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500307 mFunctions->uniformMatrix3x2fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500308}
309
310void ProgramGL::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
311{
Geoff Lang63cbace2015-02-26 10:03:12 -0500312 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500313 mFunctions->uniformMatrix2x4fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500314}
315
316void ProgramGL::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
317{
Geoff Lang63cbace2015-02-26 10:03:12 -0500318 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500319 mFunctions->uniformMatrix4x2fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500320}
321
322void ProgramGL::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
323{
Geoff Lang63cbace2015-02-26 10:03:12 -0500324 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500325 mFunctions->uniformMatrix3x4fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500326}
327
328void ProgramGL::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
329{
Geoff Lang63cbace2015-02-26 10:03:12 -0500330 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500331 mFunctions->uniformMatrix4x3fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500332}
333
334void ProgramGL::getUniformfv(GLint location, GLfloat *params)
335{
Geoff Langb1f435e2015-02-20 10:01:01 -0500336 mFunctions->getUniformfv(mProgramID, location, params);
Geoff Langf9a6f082015-01-22 13:32:49 -0500337}
338
339void ProgramGL::getUniformiv(GLint location, GLint *params)
340{
Geoff Langb1f435e2015-02-20 10:01:01 -0500341 mFunctions->getUniformiv(mProgramID, location, params);
Geoff Langf9a6f082015-01-22 13:32:49 -0500342}
343
344void ProgramGL::getUniformuiv(GLint location, GLuint *params)
345{
Geoff Langb1f435e2015-02-20 10:01:01 -0500346 mFunctions->getUniformuiv(mProgramID, location, params);
Geoff Langf9a6f082015-01-22 13:32:49 -0500347}
348
Geoff Langf9a6f082015-01-22 13:32:49 -0500349bool ProgramGL::validateSamplers(gl::InfoLog *infoLog, const gl::Caps &caps)
350{
Geoff Lang35d315c2015-03-31 12:48:54 -0400351 //UNIMPLEMENTED();
Geoff Langb1f435e2015-02-20 10:01:01 -0500352 return true;
Geoff Langf9a6f082015-01-22 13:32:49 -0500353}
354
Geoff Langb1f435e2015-02-20 10:01:01 -0500355void ProgramGL::reset()
356{
357 ProgramImpl::reset();
Geoff Langf51bc792015-05-04 14:57:03 -0400358
359 mSamplerUniformMap.clear();
360 mSamplerBindings.clear();
Jamie Madill0b9e9032015-08-17 11:51:52 +0000361 mActiveAttributesMask.reset();
Geoff Langb1f435e2015-02-20 10:01:01 -0500362}
363
364GLuint ProgramGL::getProgramID() const
365{
366 return mProgramID;
367}
368
Geoff Langf51bc792015-05-04 14:57:03 -0400369const std::vector<SamplerBindingGL> &ProgramGL::getAppliedSamplerUniforms() const
370{
371 return mSamplerBindings;
372}
373
Jamie Madill0b9e9032015-08-17 11:51:52 +0000374const gl::AttributesMask &ProgramGL::getActiveAttributesMask() const
Geoff Langb61e1732015-06-05 11:49:55 -0400375{
Jamie Madill0b9e9032015-08-17 11:51:52 +0000376 return mActiveAttributesMask;
Geoff Langb61e1732015-06-05 11:49:55 -0400377}
378
Geoff Langf9a6f082015-01-22 13:32:49 -0500379}