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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7//
alokp@chromium.org774d7062010-07-21 18:55:45 +00008// Implement the top-level of interface to the compiler,
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009// as defined in ShaderLang.h
10//
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000011
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +000012#include "GLSLANG/ShaderLang.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
Jamie Madilld4a3a312014-06-25 16:04:56 -040014#include "compiler/translator/Compiler.h"
Geoff Lang17732822013-08-29 13:46:49 -040015#include "compiler/translator/InitializeDll.h"
Jamie Madill5508f392014-02-20 13:31:36 -050016#include "compiler/translator/length_limits.h"
Daniel Bratell73941de2015-02-25 14:34:49 +010017#ifdef ANGLE_ENABLE_HLSL
Geoff Lang17732822013-08-29 13:46:49 -040018#include "compiler/translator/TranslatorHLSL.h"
Daniel Bratell73941de2015-02-25 14:34:49 +010019#endif // ANGLE_ENABLE_HLSL
Geoff Lang17732822013-08-29 13:46:49 -040020#include "compiler/translator/VariablePacker.h"
Jamie Madilla718c1e2014-07-02 15:31:22 -040021#include "angle_gl.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000022
Jamie Madille294bb82014-07-17 14:16:26 -040023namespace
24{
25
Jamie Madille294bb82014-07-17 14:16:26 -040026bool isInitialized = false;
Jamie Madillb4d192c2014-02-26 09:54:10 -050027
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000028//
29// This is the platform independent interface between an OGL driver
alokp@chromium.org774d7062010-07-21 18:55:45 +000030// and the shading language compiler.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000031//
32
Jamie Madille294bb82014-07-17 14:16:26 -040033template <typename VarT>
Jamie Madilla0a9e122015-09-02 15:54:30 -040034const std::vector<VarT> *GetVariableList(const TCompiler *compiler);
Jamie Madille294bb82014-07-17 14:16:26 -040035
36template <>
Jamie Madilla0a9e122015-09-02 15:54:30 -040037const std::vector<sh::Uniform> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040038{
39 return &compiler->getUniforms();
40}
41
42template <>
Jamie Madilla0a9e122015-09-02 15:54:30 -040043const std::vector<sh::Varying> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040044{
45 return &compiler->getVaryings();
46}
47
48template <>
Jamie Madilla0a9e122015-09-02 15:54:30 -040049const std::vector<sh::Attribute> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040050{
Jamie Madilla0a9e122015-09-02 15:54:30 -040051 return &compiler->getAttributes();
Jamie Madille294bb82014-07-17 14:16:26 -040052}
53
54template <>
Jamie Madilla0a9e122015-09-02 15:54:30 -040055const std::vector<sh::OutputVariable> *GetVariableList(const TCompiler *compiler)
56{
57 return &compiler->getOutputVariables();
58}
59
60template <>
61const std::vector<sh::InterfaceBlock> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040062{
63 return &compiler->getInterfaceBlocks();
64}
65
66template <typename VarT>
Jamie Madilla0a9e122015-09-02 15:54:30 -040067const std::vector<VarT> *GetShaderVariables(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -040068{
69 if (!handle)
70 {
71 return NULL;
72 }
73
74 TShHandleBase* base = static_cast<TShHandleBase*>(handle);
75 TCompiler* compiler = base->getAsCompiler();
76 if (!compiler)
77 {
78 return NULL;
79 }
80
Jamie Madilla0a9e122015-09-02 15:54:30 -040081 return GetVariableList<VarT>(compiler);
Jamie Madille294bb82014-07-17 14:16:26 -040082}
83
Zhenyao Mo4de44cb2014-10-29 18:03:46 -070084TCompiler *GetCompilerFromHandle(ShHandle handle)
85{
86 if (!handle)
87 return NULL;
88 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
89 return base->getAsCompiler();
Jamie Madille294bb82014-07-17 14:16:26 -040090}
91
Daniel Bratell73941de2015-02-25 14:34:49 +010092#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -070093TranslatorHLSL *GetTranslatorHLSLFromHandle(ShHandle handle)
94{
95 if (!handle)
96 return NULL;
97 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
98 return base->getAsTranslatorHLSL();
99}
Daniel Bratell73941de2015-02-25 14:34:49 +0100100#endif // ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700101
Jamie Madilla0a9e122015-09-02 15:54:30 -0400102} // anonymous namespace
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700103
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000104//
Alok Priyadarshib11713f2013-08-01 16:02:39 -0700105// Driver must call this first, once, before doing any other compiler operations.
106// Subsequent calls to this function are no-op.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000107//
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700108bool ShInitialize()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000109{
Jamie Madill477bc782014-02-26 09:54:17 -0500110 if (!isInitialized)
111 {
112 isInitialized = InitProcess();
113 }
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700114 return isInitialized;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000115}
116
117//
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000118// Cleanup symbol tables
119//
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700120bool ShFinalize()
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000121{
Geoff Langf20f0202014-04-28 11:02:07 -0400122 if (isInitialized)
123 {
124 DetachProcess();
125 isInitialized = false;
126 }
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700127 return true;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000128}
129
130//
131// Initialize built-in resources with minimum expected values.
132//
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000133void ShInitBuiltInResources(ShBuiltInResources* resources)
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000134{
Kimmo Kinnunen7c1cfd62014-10-15 14:59:57 +0300135 // Make comparable.
136 memset(resources, 0, sizeof(*resources));
137
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000138 // Constants.
139 resources->MaxVertexAttribs = 8;
140 resources->MaxVertexUniformVectors = 128;
141 resources->MaxVaryingVectors = 8;
142 resources->MaxVertexTextureImageUnits = 0;
143 resources->MaxCombinedTextureImageUnits = 8;
144 resources->MaxTextureImageUnits = 8;
145 resources->MaxFragmentUniformVectors = 16;
146 resources->MaxDrawBuffers = 1;
147
148 // Extensions.
149 resources->OES_standard_derivatives = 0;
zmo@google.com09c323a2011-08-12 18:22:25 +0000150 resources->OES_EGL_image_external = 0;
kbr@chromium.org205fef32011-11-22 20:50:02 +0000151 resources->ARB_texture_rectangle = 0;
Kimmo Kinnunenb18609b2015-07-16 14:13:11 +0300152 resources->EXT_blend_func_extended = 0;
shannon.woods@transgaming.com550cd092013-02-28 23:19:54 +0000153 resources->EXT_draw_buffers = 0;
Jamie Madill2aeb26a2013-07-08 14:02:55 -0400154 resources->EXT_frag_depth = 0;
Nicolas Capens46485082014-04-15 13:12:50 -0400155 resources->EXT_shader_texture_lod = 0;
Olli Etuaho853dc1a2014-11-06 17:25:48 +0200156 resources->WEBGL_debug_shader_precision = 0;
Erik Dahlströmea7a2122014-11-17 16:15:57 +0100157 resources->EXT_shader_framebuffer_fetch = 0;
158 resources->NV_shader_framebuffer_fetch = 0;
159 resources->ARM_shader_framebuffer_fetch = 0;
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000160
Olli Etuahoe61209a2014-09-26 12:01:17 +0300161 resources->NV_draw_buffers = 0;
162
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000163 // Disable highp precision in fragment shader by default.
164 resources->FragmentPrecisionHigh = 0;
165
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000166 // GLSL ES 3.0 constants.
167 resources->MaxVertexOutputVectors = 16;
168 resources->MaxFragmentInputVectors = 15;
169 resources->MinProgramTexelOffset = -8;
170 resources->MaxProgramTexelOffset = 7;
171
Kimmo Kinnunenb18609b2015-07-16 14:13:11 +0300172 // Extensions constants.
173 resources->MaxDualSourceDrawBuffers = 0;
174
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000175 // Disable name hashing by default.
176 resources->HashFunction = NULL;
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000177
178 resources->ArrayIndexClampingStrategy = SH_CLAMP_WITH_CLAMP_INTRINSIC;
Nicolas Capens7d649a02014-02-07 11:24:32 -0500179
180 resources->MaxExpressionComplexity = 256;
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200181 resources->MaxCallStackDepth = 256;
182 resources->MaxFunctionParameters = 1024;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000183}
184
185//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000186// Driver calls these to create and destroy compiler objects.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000187//
Jamie Madill183bde52014-07-02 15:31:19 -0400188ShHandle ShConstructCompiler(sh::GLenum type, ShShaderSpec spec,
zmo@google.com5601ea02011-06-10 18:23:25 +0000189 ShShaderOutput output,
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000190 const ShBuiltInResources* resources)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000191{
zmo@google.com5601ea02011-06-10 18:23:25 +0000192 TShHandleBase* base = static_cast<TShHandleBase*>(ConstructCompiler(type, spec, output));
Corentin Wallez700ad282015-12-07 15:57:47 -0500193 if (base == nullptr)
194 {
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000195 return 0;
Corentin Wallez700ad282015-12-07 15:57:47 -0500196 }
197
198 TCompiler* compiler = base->getAsCompiler();
199 if (compiler == nullptr)
200 {
201 return 0;
202 }
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000203
204 // Generate built-in symbol table.
alokp@chromium.org07620a52010-09-23 17:53:56 +0000205 if (!compiler->Init(*resources)) {
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000206 ShDestruct(base);
207 return 0;
208 }
209
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000210 return reinterpret_cast<void*>(base);
211}
212
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000213void ShDestruct(ShHandle handle)
214{
215 if (handle == 0)
216 return;
217
218 TShHandleBase* base = static_cast<TShHandleBase*>(handle);
219
220 if (base->getAsCompiler())
221 DeleteCompiler(base->getAsCompiler());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000222}
223
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700224const std::string &ShGetBuiltInResourcesString(const ShHandle handle)
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400225{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700226 TCompiler *compiler = GetCompilerFromHandle(handle);
227 ASSERT(compiler);
228 return compiler->getBuiltInResourcesString();
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400229}
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700230
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000231//
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400232// Do an actual compile on the given strings. The result is left
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000233// in the given compile object.
234//
235// Return: The return value of ShCompile is really boolean, indicating
236// success or failure.
237//
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700238bool ShCompile(
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000239 const ShHandle handle,
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700240 const char *const shaderStrings[],
shannon.woods@transgaming.comd64b3da2013-02-28 23:19:26 +0000241 size_t numStrings,
alokp@chromium.org7beea402010-09-15 21:18:34 +0000242 int compileOptions)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000243{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700244 TCompiler *compiler = GetCompilerFromHandle(handle);
245 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000246
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700247 return compiler->compile(shaderStrings, numStrings, compileOptions);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000248}
249
Dmitry Skiba2539fff2015-06-16 17:56:09 -0700250void ShClearResults(const ShHandle handle)
251{
252 TCompiler *compiler = GetCompilerFromHandle(handle);
253 ASSERT(compiler);
254 compiler->clearResults();
255}
256
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700257int ShGetShaderVersion(const ShHandle handle)
alokp@chromium.org7beea402010-09-15 21:18:34 +0000258{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700259 TCompiler* compiler = GetCompilerFromHandle(handle);
260 ASSERT(compiler);
261 return compiler->getShaderVersion();
262}
alokp@chromium.org7beea402010-09-15 21:18:34 +0000263
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700264ShShaderOutput ShGetShaderOutputType(const ShHandle handle)
265{
266 TCompiler* compiler = GetCompilerFromHandle(handle);
267 ASSERT(compiler);
268 return compiler->getOutputType();
alokp@chromium.org7beea402010-09-15 21:18:34 +0000269}
270
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000271//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000272// Return any compiler log of messages for the application.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000273//
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700274const std::string &ShGetInfoLog(const ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000275{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700276 TCompiler *compiler = GetCompilerFromHandle(handle);
277 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000278
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700279 TInfoSink &infoSink = compiler->getInfoSink();
280 return infoSink.info.str();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000281}
282
283//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000284// Return any object code.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000285//
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700286const std::string &ShGetObjectCode(const ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000287{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700288 TCompiler *compiler = GetCompilerFromHandle(handle);
289 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000290
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700291 TInfoSink &infoSink = compiler->getInfoSink();
292 return infoSink.obj.str();
alokp@chromium.org7beea402010-09-15 21:18:34 +0000293}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000294
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700295const std::map<std::string, std::string> *ShGetNameHashingMap(
296 const ShHandle handle)
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000297{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700298 TCompiler *compiler = GetCompilerFromHandle(handle);
299 ASSERT(compiler);
300 return &(compiler->getNameMap());
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000301}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000302
Jamie Madille294bb82014-07-17 14:16:26 -0400303const std::vector<sh::Uniform> *ShGetUniforms(const ShHandle handle)
daniel@transgaming.com043da132012-12-20 21:12:22 +0000304{
Jamie Madilla0a9e122015-09-02 15:54:30 -0400305 return GetShaderVariables<sh::Uniform>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400306}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000307
Jamie Madille294bb82014-07-17 14:16:26 -0400308const std::vector<sh::Varying> *ShGetVaryings(const ShHandle handle)
309{
Jamie Madilla0a9e122015-09-02 15:54:30 -0400310 return GetShaderVariables<sh::Varying>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400311}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000312
Jamie Madille294bb82014-07-17 14:16:26 -0400313const std::vector<sh::Attribute> *ShGetAttributes(const ShHandle handle)
314{
Jamie Madilla0a9e122015-09-02 15:54:30 -0400315 return GetShaderVariables<sh::Attribute>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400316}
317
Jamie Madilla0a9e122015-09-02 15:54:30 -0400318const std::vector<sh::OutputVariable> *ShGetOutputVariables(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400319{
Jamie Madilla0a9e122015-09-02 15:54:30 -0400320 return GetShaderVariables<sh::OutputVariable>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400321}
322
323const std::vector<sh::InterfaceBlock> *ShGetInterfaceBlocks(const ShHandle handle)
324{
Jamie Madilla0a9e122015-09-02 15:54:30 -0400325 return GetShaderVariables<sh::InterfaceBlock>(handle);
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000326}
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400327
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700328bool ShCheckVariablesWithinPackingLimits(
329 int maxVectors, ShVariableInfo *varInfoArray, size_t varInfoArraySize)
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400330{
331 if (varInfoArraySize == 0)
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700332 return true;
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400333 ASSERT(varInfoArray);
Jamie Madilla718c1e2014-07-02 15:31:22 -0400334 std::vector<sh::ShaderVariable> variables;
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400335 for (size_t ii = 0; ii < varInfoArraySize; ++ii)
336 {
Jamie Madilla3fe2b42014-07-18 10:33:13 -0400337 sh::ShaderVariable var(varInfoArray[ii].type, varInfoArray[ii].size);
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400338 variables.push_back(var);
339 }
340 VariablePacker packer;
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700341 return packer.CheckVariablesWithinPackingLimits(maxVectors, variables);
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400342}
Jamie Madill4e1fd412014-07-10 17:50:10 -0400343
344bool ShGetInterfaceBlockRegister(const ShHandle handle,
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700345 const std::string &interfaceBlockName,
Jamie Madill4e1fd412014-07-10 17:50:10 -0400346 unsigned int *indexOut)
347{
Daniel Bratell73941de2015-02-25 14:34:49 +0100348#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700349 ASSERT(indexOut);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400350
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700351 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
352 ASSERT(translator);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400353
354 if (!translator->hasInterfaceBlock(interfaceBlockName))
355 {
356 return false;
357 }
358
359 *indexOut = translator->getInterfaceBlockRegister(interfaceBlockName);
360 return true;
Daniel Bratell73941de2015-02-25 14:34:49 +0100361#else
362 return false;
363#endif // ANGLE_ENABLE_HLSL
Jamie Madill4e1fd412014-07-10 17:50:10 -0400364}
Jamie Madill9fe25e92014-07-18 10:33:08 -0400365
366bool ShGetUniformRegister(const ShHandle handle,
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700367 const std::string &uniformName,
Jamie Madill9fe25e92014-07-18 10:33:08 -0400368 unsigned int *indexOut)
369{
Daniel Bratell73941de2015-02-25 14:34:49 +0100370#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700371 ASSERT(indexOut);
372 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
373 ASSERT(translator);
Jamie Madill9fe25e92014-07-18 10:33:08 -0400374
375 if (!translator->hasUniform(uniformName))
376 {
377 return false;
378 }
379
380 *indexOut = translator->getUniformRegister(uniformName);
381 return true;
Daniel Bratell73941de2015-02-25 14:34:49 +0100382#else
383 return false;
384#endif // ANGLE_ENABLE_HLSL
Jamie Madill9fe25e92014-07-18 10:33:08 -0400385}