daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 7 | // Renderbuffer.h: Defines the wrapper class gl::Renderbuffer, as well as the |
| 8 | // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer, |
| 9 | // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 10 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 11 | |
| 12 | #ifndef LIBGLESV2_RENDERBUFFER_H_ |
| 13 | #define LIBGLESV2_RENDERBUFFER_H_ |
| 14 | |
| 15 | #define GL_APICALL |
| 16 | #include <GLES2/gl2.h> |
| 17 | #include <d3d9.h> |
| 18 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 19 | #include "common/angleutils.h" |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 20 | #include "libGLESv2/RefCountObject.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | |
| 22 | namespace gl |
| 23 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 24 | class Texture; |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame^] | 25 | class Renderbuffer; |
daniel@transgaming.com | f45e81d | 2011-11-09 17:46:02 +0000 | [diff] [blame] | 26 | class Colorbuffer; |
| 27 | class DepthStencilbuffer; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 28 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 29 | class RenderbufferInterface |
| 30 | { |
| 31 | public: |
| 32 | RenderbufferInterface(); |
| 33 | |
| 34 | virtual ~RenderbufferInterface() {}; |
| 35 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame^] | 36 | virtual void addProxyRef(const Renderbuffer *proxy); |
| 37 | virtual void releaseProxy(const Renderbuffer *proxy); |
| 38 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 39 | virtual IDirect3DSurface9 *getRenderTarget() = 0; |
| 40 | virtual IDirect3DSurface9 *getDepthStencil() = 0; |
| 41 | |
| 42 | virtual GLsizei getWidth() const = 0; |
| 43 | virtual GLsizei getHeight() const = 0; |
| 44 | virtual GLenum getInternalFormat() const = 0; |
| 45 | virtual D3DFORMAT getD3DFormat() const = 0; |
| 46 | virtual GLsizei getSamples() const = 0; |
| 47 | |
| 48 | GLuint getRedSize() const; |
| 49 | GLuint getGreenSize() const; |
| 50 | GLuint getBlueSize() const; |
| 51 | GLuint getAlphaSize() const; |
| 52 | GLuint getDepthSize() const; |
| 53 | GLuint getStencilSize() const; |
| 54 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 55 | virtual unsigned int getSerial() const = 0; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 56 | |
| 57 | private: |
| 58 | DISALLOW_COPY_AND_ASSIGN(RenderbufferInterface); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 59 | }; |
| 60 | |
| 61 | class RenderbufferTexture : public RenderbufferInterface |
| 62 | { |
| 63 | public: |
| 64 | RenderbufferTexture(Texture *texture, GLenum target); |
| 65 | |
| 66 | virtual ~RenderbufferTexture(); |
| 67 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame^] | 68 | void addProxyRef(const Renderbuffer *proxy); |
| 69 | void releaseProxy(const Renderbuffer *proxy); |
| 70 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 71 | IDirect3DSurface9 *getRenderTarget(); |
| 72 | IDirect3DSurface9 *getDepthStencil(); |
| 73 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 74 | virtual GLsizei getWidth() const; |
| 75 | virtual GLsizei getHeight() const; |
| 76 | virtual GLenum getInternalFormat() const; |
| 77 | virtual D3DFORMAT getD3DFormat() const; |
| 78 | virtual GLsizei getSamples() const; |
| 79 | |
| 80 | virtual unsigned int getSerial() const; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 81 | |
| 82 | private: |
| 83 | DISALLOW_COPY_AND_ASSIGN(RenderbufferTexture); |
| 84 | |
daniel@transgaming.com | 0dc8a5e | 2012-01-18 16:29:34 +0000 | [diff] [blame] | 85 | BindingPointer <Texture> mTexture; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 86 | GLenum mTarget; |
| 87 | }; |
| 88 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 89 | // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage |
| 90 | // is called. The specific concrete type depends on whether the internal format is |
| 91 | // colour depth, stencil or packed depth/stencil. |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 92 | class RenderbufferStorage : public RenderbufferInterface |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 93 | { |
| 94 | public: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 95 | RenderbufferStorage(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 96 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 97 | virtual ~RenderbufferStorage() = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 98 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 99 | virtual IDirect3DSurface9 *getRenderTarget(); |
| 100 | virtual IDirect3DSurface9 *getDepthStencil(); |
| 101 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 102 | virtual GLsizei getWidth() const; |
| 103 | virtual GLsizei getHeight() const; |
| 104 | virtual GLenum getInternalFormat() const; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 105 | virtual D3DFORMAT getD3DFormat() const; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 106 | virtual GLsizei getSamples() const; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 107 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 108 | virtual unsigned int getSerial() const; |
| 109 | |
| 110 | static unsigned int issueSerial(); |
| 111 | static unsigned int issueCubeSerials(); |
| 112 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 113 | protected: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 114 | GLsizei mWidth; |
| 115 | GLsizei mHeight; |
| 116 | GLenum mInternalFormat; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 117 | D3DFORMAT mD3DFormat; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 118 | GLsizei mSamples; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 119 | |
| 120 | private: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 121 | DISALLOW_COPY_AND_ASSIGN(RenderbufferStorage); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 122 | |
| 123 | const unsigned int mSerial; |
| 124 | |
| 125 | static unsigned int mCurrentSerial; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 126 | }; |
| 127 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 128 | // Renderbuffer implements the GL renderbuffer object. |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 129 | // It's only a proxy for a RenderbufferInterface instance; the internal object |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 130 | // can change whenever glRenderbufferStorage is called. |
| 131 | class Renderbuffer : public RefCountObject |
| 132 | { |
| 133 | public: |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 134 | Renderbuffer(GLuint id, RenderbufferInterface *storage); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 135 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 136 | virtual ~Renderbuffer(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 137 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame^] | 138 | // These functions from RefCountObject are overloaded here because |
| 139 | // Textures need to maintain their own count of references to them via |
| 140 | // Renderbuffers/RenderbufferTextures. These functions invoke those |
| 141 | // reference counting functions on the RenderbufferInterface. |
| 142 | void addRef() const; |
| 143 | void release() const; |
| 144 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 145 | IDirect3DSurface9 *getRenderTarget(); |
| 146 | IDirect3DSurface9 *getDepthStencil(); |
| 147 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 148 | GLsizei getWidth() const; |
| 149 | GLsizei getHeight() const; |
| 150 | GLenum getInternalFormat() const; |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 151 | D3DFORMAT getD3DFormat() const; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 152 | GLuint getRedSize() const; |
| 153 | GLuint getGreenSize() const; |
| 154 | GLuint getBlueSize() const; |
| 155 | GLuint getAlphaSize() const; |
| 156 | GLuint getDepthSize() const; |
| 157 | GLuint getStencilSize() const; |
| 158 | GLsizei getSamples() const; |
| 159 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 160 | unsigned int getSerial() const; |
| 161 | |
| 162 | void setStorage(RenderbufferStorage *newStorage); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 163 | |
| 164 | private: |
| 165 | DISALLOW_COPY_AND_ASSIGN(Renderbuffer); |
| 166 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 167 | RenderbufferInterface *mInstance; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 168 | }; |
| 169 | |
| 170 | class Colorbuffer : public RenderbufferStorage |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 171 | { |
| 172 | public: |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 173 | explicit Colorbuffer(IDirect3DSurface9 *renderTarget); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 174 | Colorbuffer(GLsizei width, GLsizei height, GLenum format, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 175 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 176 | virtual ~Colorbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 177 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 178 | virtual IDirect3DSurface9 *getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 179 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 180 | private: |
| 181 | DISALLOW_COPY_AND_ASSIGN(Colorbuffer); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 182 | |
| 183 | IDirect3DSurface9 *mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 184 | }; |
| 185 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 186 | class DepthStencilbuffer : public RenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 187 | { |
| 188 | public: |
| 189 | explicit DepthStencilbuffer(IDirect3DSurface9 *depthStencil); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 190 | DepthStencilbuffer(GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 191 | |
| 192 | ~DepthStencilbuffer(); |
| 193 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 194 | virtual IDirect3DSurface9 *getDepthStencil(); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 195 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 196 | protected: |
| 197 | IDirect3DSurface9 *mDepthStencil; |
| 198 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 199 | private: |
| 200 | DISALLOW_COPY_AND_ASSIGN(DepthStencilbuffer); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 201 | }; |
| 202 | |
| 203 | class Depthbuffer : public DepthStencilbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 204 | { |
| 205 | public: |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 206 | explicit Depthbuffer(IDirect3DSurface9 *depthStencil); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 207 | Depthbuffer(GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 208 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 209 | virtual ~Depthbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 210 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 211 | private: |
| 212 | DISALLOW_COPY_AND_ASSIGN(Depthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 213 | }; |
| 214 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 215 | class Stencilbuffer : public DepthStencilbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 216 | { |
| 217 | public: |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 218 | explicit Stencilbuffer(IDirect3DSurface9 *depthStencil); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 219 | Stencilbuffer(GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 220 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 221 | virtual ~Stencilbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 222 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 223 | private: |
| 224 | DISALLOW_COPY_AND_ASSIGN(Stencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 225 | }; |
| 226 | } |
| 227 | |
| 228 | #endif // LIBGLESV2_RENDERBUFFER_H_ |