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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang0a73dd82014-11-19 16:18:08 -050010#ifndef LIBANGLE_PROGRAM_H_
11#define LIBANGLE_PROGRAM_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
Geoff Lang7dd2e102014-11-10 15:19:26 -050013#include "libANGLE/angletypes.h"
Geoff Lang21329412014-12-02 20:50:30 +000014#include "libANGLE/Constants.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050015#include "libANGLE/Error.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050016#include "libANGLE/RefCountObject.h"
17
18#include "common/angleutils.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000019
Geoff Lang0b7eef72014-06-12 14:10:47 -040020#include <GLES2/gl2.h>
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include <GLSLANG/ShaderLang.h>
Geoff Lang0b7eef72014-06-12 14:10:47 -040022
23#include <vector>
24#include <string>
25#include <set>
26
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000027namespace rx
28{
29class Renderer;
Geoff Lang7dd2e102014-11-10 15:19:26 -050030class Renderer;
31struct TranslatedAttribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -050032class ProgramImpl;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033}
daniel@transgaming.come6842292010-04-20 18:52:50 +000034
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000035namespace gl
36{
Brandon Jones43a53e22014-08-28 16:23:22 -070037struct Caps;
Jamie Madillde8892b2014-11-11 13:00:22 -050038struct Data;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +000039class ResourceManager;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000040class Shader;
Geoff Lang7dd2e102014-11-10 15:19:26 -050041class InfoLog;
42class AttributeBindings;
43class Buffer;
44class Framebuffer;
45struct UniformBlock;
46struct LinkedUniform;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000047
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000048extern const char * const g_fakepath;
49
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000050class AttributeBindings
51{
52 public:
53 AttributeBindings();
54 ~AttributeBindings();
55
56 void bindAttributeLocation(GLuint index, const char *name);
57 int getAttributeBinding(const std::string &name) const;
58
59 private:
60 std::set<std::string> mAttributeBinding[MAX_VERTEX_ATTRIBS];
61};
62
Jamie Madillf0d10f82015-03-31 12:56:52 -040063class InfoLog : angle::NonCopyable
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064{
65 public:
66 InfoLog();
67 ~InfoLog();
68
69 int getLength() const;
70 void getLog(GLsizei bufSize, GLsizei *length, char *infoLog);
71
72 void appendSanitized(const char *message);
73 void append(const char *info, ...);
74 void reset();
75 private:
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000076 char *mInfoLog;
77};
78
Geoff Lang7dd2e102014-11-10 15:19:26 -050079// Struct used for correlating uniforms/elements of uniform arrays to handles
80struct VariableLocation
81{
82 VariableLocation();
83 VariableLocation(const std::string &name, unsigned int element, unsigned int index);
84
85 std::string name;
86 unsigned int element;
87 unsigned int index;
88};
89
90struct LinkedVarying
91{
92 LinkedVarying();
93 LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
94 unsigned int semanticIndex, unsigned int semanticIndexCount);
95
96 // Original GL name
97 std::string name;
98
99 GLenum type;
100 GLsizei size;
101
102 // DirectX semantic information
103 std::string semanticName;
104 unsigned int semanticIndex;
105 unsigned int semanticIndexCount;
106};
107
Jamie Madillf0d10f82015-03-31 12:56:52 -0400108class Program : angle::NonCopyable
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000109{
110 public:
Geoff Lang7dd2e102014-11-10 15:19:26 -0500111 Program(rx::ProgramImpl *impl, ResourceManager *manager, GLuint handle);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000112 ~Program();
113
Geoff Lang7dd2e102014-11-10 15:19:26 -0500114 GLuint id() const { return mHandle; }
115
116 rx::ProgramImpl *getImplementation() { return mProgram; }
117 const rx::ProgramImpl *getImplementation() const { return mProgram; }
118
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000119 bool attachShader(Shader *shader);
120 bool detachShader(Shader *shader);
121 int getAttachedShadersCount() const;
122
123 void bindAttributeLocation(GLuint index, const char *name);
124
Jamie Madillde8892b2014-11-11 13:00:22 -0500125 Error link(const Data &data);
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000126 bool isLinked();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500127
128 Error loadBinary(GLenum binaryFormat, const void *binary, GLsizei length);
129 Error saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const;
130 GLint getBinaryLength() const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000131
132 int getInfoLogLength() const;
133 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
134 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders);
135
Geoff Lang7dd2e102014-11-10 15:19:26 -0500136 GLuint getAttributeLocation(const std::string &name);
137 int getSemanticIndex(int attributeIndex);
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400138 const int *getSemanticIndexes() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500139
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000140 void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
141 GLint getActiveAttributeCount();
142 GLint getActiveAttributeMaxLength();
143
Geoff Lang7dd2e102014-11-10 15:19:26 -0500144 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps);
145 GLenum getSamplerTextureType(SamplerType type, unsigned int samplerIndex);
146 GLint getUsedSamplerRange(SamplerType type);
147 bool usesPointSize() const;
148
149 GLint getFragDataLocation(const std::string &name) const;
150
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000151 void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
152 GLint getActiveUniformCount();
153 GLint getActiveUniformMaxLength();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500154 GLint getActiveUniformi(GLuint index, GLenum pname) const;
155 bool isValidUniformLocation(GLint location) const;
156 LinkedUniform *getUniformByLocation(GLint location) const;
157 LinkedUniform *getUniformByName(const std::string &name) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000158
Geoff Lang7dd2e102014-11-10 15:19:26 -0500159 GLint getUniformLocation(const std::string &name);
160 GLuint getUniformIndex(const std::string &name);
161 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
162 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
163 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
164 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
165 void setUniform1iv(GLint location, GLsizei count, const GLint *v);
166 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
167 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
168 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
169 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
170 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
171 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
172 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
173 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
174 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
175 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
176 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
177 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
178 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
179 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
180 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
181 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
182
183 void getUniformfv(GLint location, GLfloat *params);
184 void getUniformiv(GLint location, GLint *params);
185 void getUniformuiv(GLint location, GLuint *params);
186
187 Error applyUniforms();
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000188 Error applyUniformBuffers(const gl::Data &data);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500189
190 void getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const;
191 void getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const;
192 GLuint getActiveUniformBlockCount();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000193 GLint getActiveUniformBlockMaxLength();
194
Geoff Lang7dd2e102014-11-10 15:19:26 -0500195 GLuint getUniformBlockIndex(const std::string &name);
196
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000197 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
198 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
199
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000200 const UniformBlock *getUniformBlockByIndex(GLuint index) const;
201
Geoff Lang48dcae72014-02-05 16:28:24 -0500202 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
203 void getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500204 GLsizei getTransformFeedbackVaryingCount() const;
205 GLsizei getTransformFeedbackVaryingMaxLength() const;
206 GLenum getTransformFeedbackBufferMode() const;
207
Geoff Lang7dd2e102014-11-10 15:19:26 -0500208 static bool linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader);
209 static bool linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform);
210 static bool linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform);
211
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000212 void addRef();
213 void release();
214 unsigned int getRefCount() const;
215 void flagForDeletion();
216 bool isFlaggedForDeletion() const;
217
Brandon Jones43a53e22014-08-28 16:23:22 -0700218 void validate(const Caps &caps);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500219 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000220 bool isValidated() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500221 void updateSamplerMapping();
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000222
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000223 private:
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000224 void unlink(bool destroy = false);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000225 void resetUniformBlockBindings();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000226
Geoff Lang7dd2e102014-11-10 15:19:26 -0500227 bool linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, const Shader *vertexShader);
228 bool linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps);
229 bool areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
230 const sh::InterfaceBlock &fragmentInterfaceBlock);
231
232 static bool linkValidateVariablesBase(InfoLog &infoLog,
233 const std::string &variableName,
234 const sh::ShaderVariable &vertexVariable,
235 const sh::ShaderVariable &fragmentVariable,
236 bool validatePrecision);
237
238 static bool linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying);
239 bool gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
240 const std::vector<std::string> &transformFeedbackVaryingNames,
241 GLenum transformFeedbackBufferMode,
242 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
243 const Caps &caps) const;
244 bool assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex, const Caps &caps);
245 void defineOutputVariables(Shader *fragmentShader);
246
247 rx::ProgramImpl *mProgram;
248
249 sh::Attribute mLinkedAttribute[MAX_VERTEX_ATTRIBS];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500250
251 std::map<int, VariableLocation> mOutputVariables;
252
253 bool mValidated;
254
Brandon Jones71620962014-08-20 14:04:59 -0700255 Shader *mFragmentShader;
256 Shader *mVertexShader;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000257
258 AttributeBindings mAttributeBindings;
259
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000260 GLuint mUniformBlockBindings[IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS];
261
Geoff Lang48dcae72014-02-05 16:28:24 -0500262 std::vector<std::string> mTransformFeedbackVaryings;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500263 GLenum mTransformFeedbackBufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -0500264
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000265 bool mLinked;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000266 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
daniel@transgaming.com4fa08332010-05-11 02:29:27 +0000267
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000268 unsigned int mRefCount;
269
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000270 ResourceManager *mResourceManager;
271 const GLuint mHandle;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000272
273 InfoLog mInfoLog;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000274};
275}
276
Geoff Lang0a73dd82014-11-19 16:18:08 -0500277#endif // LIBANGLE_PROGRAM_H_