blob: 021e8e35b194c1cd21db7ee6a84fe16ca0d32575 [file] [log] [blame]
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00001//
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.com8fd34bd2011-02-18 02:52:14 +00007// VertexDataManager.h: Defines the VertexDataManager, a class that
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00008// runs the Buffer translation process.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/renderer/d3d/VertexDataManager.h"
11#include "libANGLE/renderer/d3d/BufferD3D.h"
12#include "libANGLE/renderer/d3d/VertexBuffer.h"
13#include "libANGLE/renderer/Renderer.h"
14#include "libANGLE/Buffer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050015#include "libANGLE/Program.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050016#include "libANGLE/VertexAttribute.h"
Geoff Lang5ead9272015-03-25 12:27:43 -040017#include "libANGLE/VertexArray.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050018#include "libANGLE/State.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000019
20namespace
21{
22 enum { INITIAL_STREAM_BUFFER_SIZE = 1024*1024 };
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000023 // This has to be at least 4k or else it fails on ATI cards.
24 enum { CONSTANT_VERTEX_BUFFER_SIZE = 4096 };
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000025}
26
daniel@transgaming.com31240482012-11-28 21:06:41 +000027namespace rx
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000028{
29
Brandon Jones5bf98292014-06-06 17:19:38 -070030static int ElementsInBuffer(const gl::VertexAttribute &attrib, unsigned int size)
jbauman@chromium.org059fc152011-11-18 19:26:17 +000031{
Geoff Langa36ead42013-08-02 11:54:08 -040032 // Size cannot be larger than a GLsizei
33 if (size > static_cast<unsigned int>(std::numeric_limits<int>::max()))
34 {
35 size = static_cast<unsigned int>(std::numeric_limits<int>::max());
36 }
37
Brandon Jones5bf98292014-06-06 17:19:38 -070038 GLsizei stride = ComputeVertexAttributeStride(attrib);
39 return (size - attrib.offset % stride + (stride - ComputeVertexAttributeTypeSize(attrib))) / stride;
jbauman@chromium.org059fc152011-11-18 19:26:17 +000040}
41
Brandon Jones5bf98292014-06-06 17:19:38 -070042static int StreamingBufferElementCount(const gl::VertexAttribute &attrib, int vertexDrawCount, int instanceDrawCount)
Jamie Madill9b4f3842013-08-26 15:29:30 -040043{
44 // For instanced rendering, we draw "instanceDrawCount" sets of "vertexDrawCount" vertices.
45 //
46 // A vertex attribute with a positive divisor loads one instanced vertex for every set of
47 // non-instanced vertices, and the instanced vertex index advances once every "mDivisor" instances.
Brandon Jones5bf98292014-06-06 17:19:38 -070048 if (instanceDrawCount > 0 && attrib.divisor > 0)
Jamie Madill9b4f3842013-08-26 15:29:30 -040049 {
Gregoire Payen de La Garanderie2c7ea052015-01-07 12:47:35 +000050 // When instanceDrawCount is not a multiple attrib.divisor, the division must round up.
51 // For instance, with 5 non-instanced vertices and a divisor equal to 3, we need 2 instanced vertices.
52 return (instanceDrawCount + attrib.divisor - 1) / attrib.divisor;
Jamie Madill9b4f3842013-08-26 15:29:30 -040053 }
54
55 return vertexDrawCount;
56}
57
Jamie Madill93e13fb2014-11-06 15:27:25 -050058VertexDataManager::VertexDataManager(RendererD3D *renderer) : mRenderer(renderer)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000059{
daniel@transgaming.com31240482012-11-28 21:06:41 +000060 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000061 {
shannon.woods%transgaming.com@gtempaccount.com3026dc72013-04-13 03:37:27 +000062 mCurrentValue[i].FloatValues[0] = std::numeric_limits<float>::quiet_NaN();
63 mCurrentValue[i].FloatValues[1] = std::numeric_limits<float>::quiet_NaN();
64 mCurrentValue[i].FloatValues[2] = std::numeric_limits<float>::quiet_NaN();
65 mCurrentValue[i].FloatValues[3] = std::numeric_limits<float>::quiet_NaN();
66 mCurrentValue[i].Type = GL_FLOAT;
daniel@transgaming.com83921382011-01-08 05:46:00 +000067 mCurrentValueBuffer[i] = NULL;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000068 mCurrentValueOffsets[i] = 0;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000069 }
daniel@transgaming.com83921382011-01-08 05:46:00 +000070
daniel@transgaming.come4e45062012-12-20 20:56:53 +000071 mStreamingBuffer = new StreamingVertexBufferInterface(renderer, INITIAL_STREAM_BUFFER_SIZE);
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000072
73 if (!mStreamingBuffer)
74 {
75 ERR("Failed to allocate the streaming vertex buffer.");
76 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000077}
78
79VertexDataManager::~VertexDataManager()
80{
daniel@transgaming.com83921382011-01-08 05:46:00 +000081 delete mStreamingBuffer;
82
daniel@transgaming.com31240482012-11-28 21:06:41 +000083 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +000084 {
85 delete mCurrentValueBuffer[i];
86 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000087}
88
Geoff Lang5ead9272015-03-25 12:27:43 -040089void VertexDataManager::hintUnmapAllResources(const std::vector<gl::VertexAttribute> &vertexAttributes)
Austin Kinrossbe0facc2015-01-07 16:22:29 -080090{
91 mStreamingBuffer->getVertexBuffer()->hintUnmapResource();
92
Geoff Lang5ead9272015-03-25 12:27:43 -040093 for (size_t i = 0; i < vertexAttributes.size(); i++)
Austin Kinrossbe0facc2015-01-07 16:22:29 -080094 {
Geoff Lang5ead9272015-03-25 12:27:43 -040095 const gl::VertexAttribute &attrib = vertexAttributes[i];
Austin Kinrossbe0facc2015-01-07 16:22:29 -080096 if (attrib.enabled)
97 {
98 gl::Buffer *buffer = attrib.buffer.get();
Jamie Madill9236b412015-02-02 16:51:52 -050099 BufferD3D *storage = buffer ? GetImplAs<BufferD3D>(buffer) : NULL;
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800100 StaticVertexBufferInterface *staticBuffer = storage ? storage->getStaticVertexBuffer() : NULL;
101
102 if (staticBuffer)
103 {
104 staticBuffer->getVertexBuffer()->hintUnmapResource();
105 }
106 }
107 }
108
109 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
110 {
111 if (mCurrentValueBuffer[i] != NULL)
112 {
113 mCurrentValueBuffer[i]->getVertexBuffer()->hintUnmapResource();
114 }
115 }
116}
117
Shannon Woods1a965482014-09-22 18:00:32 -0400118gl::Error VertexDataManager::prepareVertexData(const gl::State &state, GLint start, GLsizei count,
119 TranslatedAttribute *translated, GLsizei instances)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000120{
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000121 if (!mStreamingBuffer)
122 {
Geoff Langf7100b92014-09-08 16:17:08 -0400123 return gl::Error(GL_OUT_OF_MEMORY, "Internal streaming vertex buffer is unexpectedly NULL.");
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000124 }
125
Geoff Lang5ead9272015-03-25 12:27:43 -0400126 const gl::VertexArray *vertexArray = state.getVertexArray();
127 const std::vector<gl::VertexAttribute> &vertexAttributes = vertexArray->getVertexAttributes();
128
Jamie Madill6d113802014-08-25 15:47:52 -0400129 // Invalidate static buffers that don't contain matching attributes
daniel@transgaming.com31240482012-11-28 21:06:41 +0000130 for (int attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000131 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500132 translated[attributeIndex].active = (state.getProgram()->getSemanticIndex(attributeIndex) != -1);
Geoff Lang5ead9272015-03-25 12:27:43 -0400133 if (translated[attributeIndex].active && vertexAttributes[attributeIndex].enabled)
daniel@transgaming.comc828b142010-05-12 03:42:04 +0000134 {
Geoff Lang5ead9272015-03-25 12:27:43 -0400135 invalidateMatchingStaticData(vertexAttributes[attributeIndex], state.getVertexAttribCurrentValue(attributeIndex));
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000136 }
137 }
138
139 // Reserve the required space in the buffers
140 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
141 {
Geoff Lang5ead9272015-03-25 12:27:43 -0400142 if (translated[i].active && vertexAttributes[i].enabled)
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000143 {
Geoff Lang5ead9272015-03-25 12:27:43 -0400144 gl::Error error = reserveSpaceForAttrib(vertexAttributes[i], state.getVertexAttribCurrentValue(i), count, instances);
Geoff Langf7100b92014-09-08 16:17:08 -0400145 if (error.isError())
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000146 {
Geoff Langf7100b92014-09-08 16:17:08 -0400147 return error;
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000148 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000149 }
150 }
151
152 // Perform the vertex data translations
daniel@transgaming.com31240482012-11-28 21:06:41 +0000153 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000154 {
Geoff Lang5ead9272015-03-25 12:27:43 -0400155 const gl::VertexAttribute &curAttrib = vertexAttributes[i];
daniel@transgaming.com83921382011-01-08 05:46:00 +0000156 if (translated[i].active)
157 {
Shannon Woods1a965482014-09-22 18:00:32 -0400158 if (curAttrib.enabled)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000159 {
Shannon Woods1a965482014-09-22 18:00:32 -0400160 gl::Error error = storeAttribute(curAttrib, state.getVertexAttribCurrentValue(i),
161 &translated[i], start, count, instances);
162
Geoff Langf7100b92014-09-08 16:17:08 -0400163 if (error.isError())
164 {
Geoff Lang5ead9272015-03-25 12:27:43 -0400165 hintUnmapAllResources(vertexAttributes);
Geoff Langf7100b92014-09-08 16:17:08 -0400166 return error;
167 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000168 }
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000169 else
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000170 {
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000171 if (!mCurrentValueBuffer[i])
172 {
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000173 mCurrentValueBuffer[i] = new StreamingVertexBufferInterface(mRenderer, CONSTANT_VERTEX_BUFFER_SIZE);
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000174 }
175
Shannon Woods1a965482014-09-22 18:00:32 -0400176 gl::Error error = storeCurrentValue(curAttrib, state.getVertexAttribCurrentValue(i), &translated[i],
Geoff Langf7100b92014-09-08 16:17:08 -0400177 &mCurrentValue[i], &mCurrentValueOffsets[i],
178 mCurrentValueBuffer[i]);
179 if (error.isError())
180 {
Geoff Lang5ead9272015-03-25 12:27:43 -0400181 hintUnmapAllResources(vertexAttributes);
Geoff Langf7100b92014-09-08 16:17:08 -0400182 return error;
183 }
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000184 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000185 }
186 }
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000187
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800188 // Hint to unmap all the resources
Geoff Lang5ead9272015-03-25 12:27:43 -0400189 hintUnmapAllResources(vertexAttributes);
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800190
daniel@transgaming.com31240482012-11-28 21:06:41 +0000191 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000192 {
Geoff Lang5ead9272015-03-25 12:27:43 -0400193 const gl::VertexAttribute &curAttrib = vertexAttributes[i];
Shannon Woods1a965482014-09-22 18:00:32 -0400194 if (translated[i].active && curAttrib.enabled)
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000195 {
Shannon Woods1a965482014-09-22 18:00:32 -0400196 gl::Buffer *buffer = curAttrib.buffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000197
198 if (buffer)
199 {
Jamie Madill9236b412015-02-02 16:51:52 -0500200 BufferD3D *bufferImpl = GetImplAs<BufferD3D>(buffer);
Shannon Woods1a965482014-09-22 18:00:32 -0400201 bufferImpl->promoteStaticUsage(count * ComputeVertexAttributeTypeSize(curAttrib));
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000202 }
203 }
204 }
205
Geoff Langf7100b92014-09-08 16:17:08 -0400206 return gl::Error(GL_NO_ERROR);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000207}
208
Jamie Madill6d113802014-08-25 15:47:52 -0400209void VertexDataManager::invalidateMatchingStaticData(const gl::VertexAttribute &attrib,
210 const gl::VertexAttribCurrentValueData &currentValue) const
211{
212 gl::Buffer *buffer = attrib.buffer.get();
213
214 if (buffer)
215 {
Jamie Madill9236b412015-02-02 16:51:52 -0500216 BufferD3D *bufferImpl = GetImplAs<BufferD3D>(buffer);
Jamie Madill6d113802014-08-25 15:47:52 -0400217 StaticVertexBufferInterface *staticBuffer = bufferImpl->getStaticVertexBuffer();
218
219 if (staticBuffer &&
220 staticBuffer->getBufferSize() > 0 &&
221 !staticBuffer->lookupAttribute(attrib, NULL) &&
222 !staticBuffer->directStoragePossible(attrib, currentValue))
223 {
224 bufferImpl->invalidateStaticData();
225 }
226 }
227}
228
Geoff Langf7100b92014-09-08 16:17:08 -0400229gl::Error VertexDataManager::reserveSpaceForAttrib(const gl::VertexAttribute &attrib,
230 const gl::VertexAttribCurrentValueData &currentValue,
231 GLsizei count,
232 GLsizei instances) const
Jamie Madill6d113802014-08-25 15:47:52 -0400233{
234 gl::Buffer *buffer = attrib.buffer.get();
Jamie Madill9236b412015-02-02 16:51:52 -0500235 BufferD3D *bufferImpl = buffer ? GetImplAs<BufferD3D>(buffer) : NULL;
Jamie Madill6d113802014-08-25 15:47:52 -0400236 StaticVertexBufferInterface *staticBuffer = bufferImpl ? bufferImpl->getStaticVertexBuffer() : NULL;
237 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
238
239 if (!vertexBuffer->directStoragePossible(attrib, currentValue))
240 {
241 if (staticBuffer)
242 {
243 if (staticBuffer->getBufferSize() == 0)
244 {
245 int totalCount = ElementsInBuffer(attrib, bufferImpl->getSize());
Geoff Langf7100b92014-09-08 16:17:08 -0400246 gl::Error error = staticBuffer->reserveVertexSpace(attrib, totalCount, 0);
247 if (error.isError())
Jamie Madill6d113802014-08-25 15:47:52 -0400248 {
Geoff Langf7100b92014-09-08 16:17:08 -0400249 return error;
Jamie Madill6d113802014-08-25 15:47:52 -0400250 }
251 }
252 }
253 else
254 {
255 int totalCount = StreamingBufferElementCount(attrib, count, instances);
256 ASSERT(!bufferImpl || ElementsInBuffer(attrib, bufferImpl->getSize()) >= totalCount);
257
Geoff Langf7100b92014-09-08 16:17:08 -0400258 gl::Error error = mStreamingBuffer->reserveVertexSpace(attrib, totalCount, instances);
259 if (error.isError())
Jamie Madill6d113802014-08-25 15:47:52 -0400260 {
Geoff Langf7100b92014-09-08 16:17:08 -0400261 return error;
Jamie Madill6d113802014-08-25 15:47:52 -0400262 }
263 }
264 }
265
Geoff Langf7100b92014-09-08 16:17:08 -0400266 return gl::Error(GL_NO_ERROR);
Jamie Madill6d113802014-08-25 15:47:52 -0400267}
268
Geoff Langf7100b92014-09-08 16:17:08 -0400269gl::Error VertexDataManager::storeAttribute(const gl::VertexAttribute &attrib,
270 const gl::VertexAttribCurrentValueData &currentValue,
271 TranslatedAttribute *translated,
272 GLint start,
273 GLsizei count,
274 GLsizei instances)
Jamie Madillf41522b2014-08-18 16:39:49 -0400275{
276 gl::Buffer *buffer = attrib.buffer.get();
Jamie Madill2b976812014-08-25 15:47:49 -0400277 ASSERT(buffer || attrib.pointer);
Jamie Madillf41522b2014-08-18 16:39:49 -0400278
Jamie Madill9236b412015-02-02 16:51:52 -0500279 BufferD3D *storage = buffer ? GetImplAs<BufferD3D>(buffer) : NULL;
Jamie Madillf41522b2014-08-18 16:39:49 -0400280 StaticVertexBufferInterface *staticBuffer = storage ? storage->getStaticVertexBuffer() : NULL;
281 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
282 bool directStorage = vertexBuffer->directStoragePossible(attrib, currentValue);
283
284 unsigned int streamOffset = 0;
285 unsigned int outputElementSize = 0;
286
Jamie Madilld4b55a02015-01-09 14:21:49 -0500287 // Instanced vertices do not apply the 'start' offset
288 GLint firstVertexIndex = (instances > 0 && attrib.divisor > 0 ? 0 : start);
289
Jamie Madillf41522b2014-08-18 16:39:49 -0400290 if (directStorage)
291 {
292 outputElementSize = ComputeVertexAttributeStride(attrib);
Jamie Madilld4b55a02015-01-09 14:21:49 -0500293 streamOffset = attrib.offset + outputElementSize * firstVertexIndex;
Jamie Madillf41522b2014-08-18 16:39:49 -0400294 }
295 else if (staticBuffer)
296 {
Geoff Langf7100b92014-09-08 16:17:08 -0400297 gl::Error error = staticBuffer->getVertexBuffer()->getSpaceRequired(attrib, 1, 0, &outputElementSize);
298 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400299 {
Geoff Langf7100b92014-09-08 16:17:08 -0400300 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400301 }
302
303 if (!staticBuffer->lookupAttribute(attrib, &streamOffset))
304 {
305 // Convert the entire buffer
306 int totalCount = ElementsInBuffer(attrib, storage->getSize());
307 int startIndex = attrib.offset / ComputeVertexAttributeStride(attrib);
308
Austin Kinross3ae64652015-01-26 15:51:39 -0800309 error = staticBuffer->storeVertexAttributes(attrib, currentValue, -startIndex, totalCount,
310 0, &streamOffset);
Geoff Langf7100b92014-09-08 16:17:08 -0400311 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400312 {
Geoff Langf7100b92014-09-08 16:17:08 -0400313 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400314 }
315 }
316
317 unsigned int firstElementOffset = (attrib.offset / ComputeVertexAttributeStride(attrib)) * outputElementSize;
Jamie Madilld4b55a02015-01-09 14:21:49 -0500318 unsigned int startOffset = (instances == 0 || attrib.divisor == 0) ? firstVertexIndex * outputElementSize : 0;
Jamie Madillf41522b2014-08-18 16:39:49 -0400319 if (streamOffset + firstElementOffset + startOffset < streamOffset)
320 {
Geoff Langf7100b92014-09-08 16:17:08 -0400321 return gl::Error(GL_OUT_OF_MEMORY);
Jamie Madillf41522b2014-08-18 16:39:49 -0400322 }
323
324 streamOffset += firstElementOffset + startOffset;
325 }
326 else
327 {
328 int totalCount = StreamingBufferElementCount(attrib, count, instances);
Geoff Langf7100b92014-09-08 16:17:08 -0400329 gl::Error error = mStreamingBuffer->getVertexBuffer()->getSpaceRequired(attrib, 1, 0, &outputElementSize);
330 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400331 {
Geoff Langf7100b92014-09-08 16:17:08 -0400332 return error;
333 }
334
Jamie Madilld4b55a02015-01-09 14:21:49 -0500335 error = mStreamingBuffer->storeVertexAttributes(attrib, currentValue, firstVertexIndex,
336 totalCount, instances, &streamOffset);
Geoff Langf7100b92014-09-08 16:17:08 -0400337 if (error.isError())
338 {
339 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400340 }
341 }
342
343 translated->storage = directStorage ? storage : NULL;
344 translated->vertexBuffer = vertexBuffer->getVertexBuffer();
345 translated->serial = directStorage ? storage->getSerial() : vertexBuffer->getSerial();
346 translated->divisor = attrib.divisor;
347
348 translated->attribute = &attrib;
349 translated->currentValueType = currentValue.Type;
350 translated->stride = outputElementSize;
351 translated->offset = streamOffset;
352
Geoff Langf7100b92014-09-08 16:17:08 -0400353 return gl::Error(GL_NO_ERROR);
Jamie Madillf41522b2014-08-18 16:39:49 -0400354}
355
Geoff Langf7100b92014-09-08 16:17:08 -0400356gl::Error VertexDataManager::storeCurrentValue(const gl::VertexAttribute &attrib,
357 const gl::VertexAttribCurrentValueData &currentValue,
358 TranslatedAttribute *translated,
359 gl::VertexAttribCurrentValueData *cachedValue,
360 size_t *cachedOffset,
361 StreamingVertexBufferInterface *buffer)
Jamie Madillf41522b2014-08-18 16:39:49 -0400362{
363 if (*cachedValue != currentValue)
364 {
Geoff Langf7100b92014-09-08 16:17:08 -0400365 gl::Error error = buffer->reserveVertexSpace(attrib, 1, 0);
366 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400367 {
Geoff Langf7100b92014-09-08 16:17:08 -0400368 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400369 }
370
371 unsigned int streamOffset;
Geoff Langf7100b92014-09-08 16:17:08 -0400372 error = buffer->storeVertexAttributes(attrib, currentValue, 0, 1, 0, &streamOffset);
373 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400374 {
Geoff Langf7100b92014-09-08 16:17:08 -0400375 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400376 }
377
378 *cachedValue = currentValue;
379 *cachedOffset = streamOffset;
380 }
381
382 translated->storage = NULL;
383 translated->vertexBuffer = buffer->getVertexBuffer();
384 translated->serial = buffer->getSerial();
385 translated->divisor = 0;
386
387 translated->attribute = &attrib;
388 translated->currentValueType = currentValue.Type;
389 translated->stride = 0;
390 translated->offset = *cachedOffset;
391
Geoff Langf7100b92014-09-08 16:17:08 -0400392 return gl::Error(GL_NO_ERROR);
Jamie Madillf41522b2014-08-18 16:39:49 -0400393}
394
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000395}