blob: 2bd6920bc50c398a25a2b039b4afc9ab8dd85c34 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050021#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050022#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050023#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050024#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
25#include "libANGLE/renderer/vulkan/RendererVk.h"
26#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050027#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Jamie Madill66546be2018-03-08 09:47:20 -050034const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
35 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036{
Jamie Madill1d7be502017-10-29 18:06:50 -040037 GLenum implFormat = renderTarget->format->textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050038 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050039}
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040} // anonymous namespace
41
42// static
43FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
44{
45 return new FramebufferVk(state);
46}
47
48// static
49FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
50 WindowSurfaceVk *backbuffer)
51{
52 return new FramebufferVk(state, backbuffer);
53}
54
Jamie Madillab9f9c32017-01-17 17:47:34 -050055FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill49ac74b2017-12-21 14:42:33 -050056 : FramebufferImpl(state),
57 mBackbuffer(nullptr),
58 mRenderPassDesc(),
59 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050060 mLastRenderNodeSerial()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040061{
62}
63
Jamie Madill7b57b9d2017-01-13 09:33:38 -050064FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050065 : FramebufferImpl(state),
66 mBackbuffer(backbuffer),
67 mRenderPassDesc(),
68 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050069 mLastRenderNodeSerial()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill9e54b5a2016-05-25 12:57:39 -040073FramebufferVk::~FramebufferVk()
74{
75}
76
Jamie Madillc564c072017-06-01 12:45:42 -040077void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050078{
Jamie Madille1f3ad42017-10-28 23:00:42 -040079 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -050080
Jamie Madill526543c2017-10-28 10:59:16 -040081 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madillc564c072017-06-01 12:45:42 -040084void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -050085{
Jamie Madille1f3ad42017-10-28 23:00:42 -040086 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -050087
Jamie Madill5deea722017-02-16 10:44:46 -050088 mFramebuffer.destroy(device);
89}
90
Jamie Madill4928b7c2017-06-20 12:57:39 -040091gl::Error FramebufferVk::discard(const gl::Context *context,
92 size_t count,
93 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040094{
95 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050096 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040097}
98
Jamie Madill4928b7c2017-06-20 12:57:39 -040099gl::Error FramebufferVk::invalidate(const gl::Context *context,
100 size_t count,
101 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102{
103 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500104 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400105}
106
Jamie Madill4928b7c2017-06-20 12:57:39 -0400107gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
108 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109 const GLenum *attachments,
110 const gl::Rectangle &area)
111{
112 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500113 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114}
115
Jamie Madillc564c072017-06-01 12:45:42 -0400116gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118 if (mState.getDepthAttachment() && (mask & GL_DEPTH_BUFFER_BIT) != 0)
119 {
120 // TODO(jmadill): Depth clear
121 UNIMPLEMENTED();
122 }
123
124 if (mState.getStencilAttachment() && (mask & GL_STENCIL_BUFFER_BIT) != 0)
125 {
126 // TODO(jmadill): Stencil clear
127 UNIMPLEMENTED();
128 }
129
130 if ((mask & GL_COLOR_BUFFER_BIT) == 0)
131 {
132 return gl::NoError();
133 }
134
Luc Ferron5242d5b2018-02-15 07:14:35 -0500135 if (context->getGLState().isScissorTestEnabled())
136 {
137 // With scissor test enabled, we clear very differently and we don't need to access
138 // the image inside each attachment we can just use clearCmdAttachments with our
139 // scissor region instead.
140 ANGLE_TRY(clearColorAttachmentsWithScissorRegion(context));
141 return gl::NoError();
142 }
143
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500144 const auto *attachment = mState.getFirstNonNullAttachment();
145 ASSERT(attachment && attachment->isAttached());
146 const auto &size = attachment->getSize();
147 const gl::Rectangle renderArea(0, 0, size.width, size.height);
148
Jamie Madillf4d693c2018-02-14 16:38:16 -0500149 ContextVk *contextVk = vk::GetImpl(context);
150 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500151
152 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500153 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500154
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500155 Serial currentSerial = renderer->getCurrentQueueSerial();
156
Jamie Madill66546be2018-03-08 09:47:20 -0500157 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
158 const auto &colorRenderTargets = mRenderTargetCache.getColors();
159 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500160 {
Jamie Madill66546be2018-03-08 09:47:20 -0500161 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
162 ASSERT(colorRenderTarget);
163 colorRenderTarget->resource->onWriteResource(getCurrentWritingNode(currentSerial),
164 currentSerial);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500165
Jamie Madill66546be2018-03-08 09:47:20 -0500166 colorRenderTarget->image->changeLayoutWithStages(
167 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
168 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500169
Jamie Madill66546be2018-03-08 09:47:20 -0500170 commandBuffer->clearSingleColorImage(*colorRenderTarget->image,
171 contextVk->getClearColorValue().color);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500172 }
173
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500174 // TODO(jmadill): Depth/stencil clear.
175
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500176 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400177}
178
Jamie Madillc564c072017-06-01 12:45:42 -0400179gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400180 GLenum buffer,
181 GLint drawbuffer,
182 const GLfloat *values)
183{
184 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500185 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400186}
187
Jamie Madillc564c072017-06-01 12:45:42 -0400188gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400189 GLenum buffer,
190 GLint drawbuffer,
191 const GLuint *values)
192{
193 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500194 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400195}
196
Jamie Madillc564c072017-06-01 12:45:42 -0400197gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400198 GLenum buffer,
199 GLint drawbuffer,
200 const GLint *values)
201{
202 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500203 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400204}
205
Jamie Madillc564c072017-06-01 12:45:42 -0400206gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400207 GLenum buffer,
208 GLint drawbuffer,
209 GLfloat depth,
210 GLint stencil)
211{
212 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500213 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400214}
215
Jamie Madill4928b7c2017-06-20 12:57:39 -0400216GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400217{
Jamie Madill66546be2018-03-08 09:47:20 -0500218 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400219}
220
Jamie Madill4928b7c2017-06-20 12:57:39 -0400221GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400222{
Jamie Madill66546be2018-03-08 09:47:20 -0500223 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400224}
225
Jamie Madillc564c072017-06-01 12:45:42 -0400226gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227 const gl::Rectangle &area,
228 GLenum format,
229 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400230 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231{
Jamie Madill66546be2018-03-08 09:47:20 -0500232 const gl::State &glState = context->getGLState();
Jamie Madille1f3ad42017-10-28 23:00:42 -0400233 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500234 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500235 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500236
Jamie Madill66546be2018-03-08 09:47:20 -0500237 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
238 ASSERT(renderTarget);
239
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500240 vk::Image *readImage = renderTarget->image;
241 vk::StagingImage stagingImage;
Jamie Madill57dd97a2018-02-06 17:10:49 -0500242 ANGLE_TRY(stagingImage.init(contextVk, TextureDimension::TEX_2D, *renderTarget->format,
243 renderTarget->extents, vk::StagingUsage::Read));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500244
Jamie Madill49ac74b2017-12-21 14:42:33 -0500245 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500246 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madilld4826152017-09-21 11:18:59 -0400247
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500248 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
249 commandBuffer);
250
Jamie Madilld33c77c2017-11-09 13:08:30 -0500251 readImage->changeLayoutWithStages(
252 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
253 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madill815a6c92017-10-21 14:33:04 -0400254
255 VkImageCopy region;
256 region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
257 region.srcSubresource.mipLevel = 0;
258 region.srcSubresource.baseArrayLayer = 0;
259 region.srcSubresource.layerCount = 1;
260 region.srcOffset.x = area.x;
261 region.srcOffset.y = area.y;
262 region.srcOffset.z = 0;
263 region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
264 region.dstSubresource.mipLevel = 0;
265 region.dstSubresource.baseArrayLayer = 0;
266 region.dstSubresource.layerCount = 1;
267 region.dstOffset.x = 0;
268 region.dstOffset.y = 0;
269 region.dstOffset.z = 0;
270 region.extent.width = area.width;
271 region.extent.height = area.height;
272 region.extent.depth = 1;
273
274 commandBuffer->copyImage(*readImage, stagingImage.getImage(), 1, &region);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500275
Jamie Madill49ac74b2017-12-21 14:42:33 -0500276 // Triggers a full finish.
277 // TODO(jmadill): Don't block on asynchronous readback.
278 ANGLE_TRY(renderer->finish(context));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500279
280 // TODO(jmadill): parameters
281 uint8_t *mapPointer = nullptr;
Jamie Madill5deea722017-02-16 10:44:46 -0500282 ANGLE_TRY(
283 stagingImage.getDeviceMemory().map(device, 0, stagingImage.getSize(), 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500284
Jamie Madill1d7be502017-10-29 18:06:50 -0400285 const auto &angleFormat = renderTarget->format->textureFormat();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500286
287 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
Geoff Langca271392017-04-05 12:30:00 -0400288 const auto &glFormat = gl::GetSizedInternalFormatInfo(angleFormat.glInternalFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500289 int inputPitch = glFormat.pixelBytes * area.width;
290
291 PackPixelsParams params;
292 params.area = area;
293 params.format = format;
294 params.type = type;
295 params.outputPitch = inputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400296 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400297 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500298
299 PackPixels(params, angleFormat, inputPitch, mapPointer, reinterpret_cast<uint8_t *>(pixels));
300
Jamie Madill5deea722017-02-16 10:44:46 -0500301 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400302 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500303
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500304 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400305}
306
Jamie Madillc564c072017-06-01 12:45:42 -0400307gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400308 const gl::Rectangle &sourceArea,
309 const gl::Rectangle &destArea,
310 GLbitfield mask,
311 GLenum filter)
312{
313 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500314 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400315}
316
Kenneth Russellce8602a2017-10-03 18:23:08 -0700317bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400318{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400319 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400320}
321
Jamie Madillc564c072017-06-01 12:45:42 -0400322void FramebufferVk::syncState(const gl::Context *context,
323 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400325 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400326 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400327
328 ASSERT(dirtyBits.any());
329
Jamie Madill66546be2018-03-08 09:47:20 -0500330 mRenderTargetCache.update(context, mState, dirtyBits);
331
Jamie Madill9f2a8612017-11-30 12:43:09 -0500332 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400333 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500334
335 // Trigger a new set of secondary commands next time we render to this FBO,.
Jamie Madill47c8ea32018-01-03 18:27:59 -0500336 mLastRenderNodeSerial = Serial();
Jamie Madill72106562017-03-24 14:18:50 -0400337
Jamie Madill72106562017-03-24 14:18:50 -0400338 contextVk->invalidateCurrentPipeline();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500339}
340
Jamie Madill9f2a8612017-11-30 12:43:09 -0500341const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc(const gl::Context *context)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500342{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500343 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500344 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500345 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500346 }
347
Jamie Madill0b684ce2017-11-23 12:57:39 -0500348 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500349
Jamie Madill66546be2018-03-08 09:47:20 -0500350 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
351 const auto &colorRenderTargets = mRenderTargetCache.getColors();
352 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500353 {
Jamie Madill66546be2018-03-08 09:47:20 -0500354 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
355 ASSERT(colorRenderTarget);
356 desc.packColorAttachment(*colorRenderTarget->format, colorRenderTarget->samples);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500357 }
358
Jamie Madill66546be2018-03-08 09:47:20 -0500359 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
360 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500361 {
Jamie Madill66546be2018-03-08 09:47:20 -0500362 desc.packDepthStencilAttachment(*depthStencilRenderTarget->format,
363 depthStencilRenderTarget->samples);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500364 }
365
Jamie Madill9f2a8612017-11-30 12:43:09 -0500366 mRenderPassDesc = desc;
367 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500368}
369
Jamie Madill4928b7c2017-06-20 12:57:39 -0400370gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
Jamie Madill9f2a8612017-11-30 12:43:09 -0500371 RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500372{
373 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400374 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500375 {
376 return &mFramebuffer;
377 }
378
Jamie Madill9f2a8612017-11-30 12:43:09 -0500379 const vk::RenderPassDesc &desc = getRenderPassDesc(context);
380
Jamie Madillab9f9c32017-01-17 17:47:34 -0500381 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500382 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500383
384 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500385 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500386 if (mBackbuffer)
387 {
388 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
389 }
390
391 // Gather VkImageViews over all FBO attachments, also size of attached region.
392 std::vector<VkImageView> attachments;
393 gl::Extents attachmentsSize;
394
Jamie Madill66546be2018-03-08 09:47:20 -0500395 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
396 const auto &colorRenderTargets = mRenderTargetCache.getColors();
397 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500398 {
Jamie Madill66546be2018-03-08 09:47:20 -0500399 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
400 ASSERT(colorRenderTarget);
401 attachments.push_back(colorRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500402
Jamie Madill66546be2018-03-08 09:47:20 -0500403 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->extents);
404 attachmentsSize = colorRenderTarget->extents;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500405 }
406
Jamie Madill66546be2018-03-08 09:47:20 -0500407 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
408 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500409 {
Jamie Madill66546be2018-03-08 09:47:20 -0500410 attachments.push_back(depthStencilRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500411
Jamie Madill66546be2018-03-08 09:47:20 -0500412 ASSERT(attachmentsSize.empty() || attachmentsSize == depthStencilRenderTarget->extents);
413 attachmentsSize = depthStencilRenderTarget->extents;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500414 }
415
416 ASSERT(!attachments.empty());
417
418 VkFramebufferCreateInfo framebufferInfo;
419
420 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
421 framebufferInfo.pNext = nullptr;
422 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500423 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500424 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
425 framebufferInfo.pAttachments = attachments.data();
426 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
427 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
428 framebufferInfo.layers = 1;
429
Jamie Madill25301b62017-10-28 20:59:31 -0400430 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500431
Jamie Madillab9f9c32017-01-17 17:47:34 -0500432 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400433}
434
Luc Ferron5242d5b2018-02-15 07:14:35 -0500435gl::Error FramebufferVk::clearColorAttachmentsWithScissorRegion(const gl::Context *context)
436{
437 ContextVk *contextVk = vk::GetImpl(context);
438 RendererVk *renderer = contextVk->getRenderer();
439
440 // This command can only happen inside a render pass, so obtain one if its already happening
441 // or create a new one if not.
442 vk::CommandGraphNode *node = nullptr;
443 vk::CommandBuffer *commandBuffer = nullptr;
444 ANGLE_TRY(getCommandGraphNodeForDraw(context, &node));
445 if (node->getInsideRenderPassCommands()->valid())
446 {
447 commandBuffer = node->getInsideRenderPassCommands();
448 }
449 else
450 {
451 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
452 }
453
454 const std::vector<gl::FramebufferAttachment> &colorAttachments = mState.getColorAttachments();
455 gl::AttachmentArray<VkClearAttachment> clearAttachments;
456 int clearAttachmentIndex = 0;
457 for (auto colorIndex : mState.getEnabledDrawBuffers())
458 {
459 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
460 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
461 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
462 clearAttachment.clearValue = contextVk->getClearColorValue();
463 ++clearAttachmentIndex;
464 }
465
466 // We assume for now that we always need to clear only 1 layer starting at the
467 // baseArrayLayer 0, this might need to change depending how we'll implement
468 // cube maps, 3d textures and array textures.
469 VkClearRect clearRect;
470 clearRect.baseArrayLayer = 0;
471 clearRect.layerCount = 1;
472 clearRect.rect = contextVk->getScissor();
473
474 commandBuffer->clearAttachments(static_cast<uint32_t>(colorAttachments.size()),
475 clearAttachments.data(), 1, &clearRect);
476 return gl::NoError();
477}
478
JiangYizhoubddc46b2016-12-09 09:50:51 +0800479gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
480{
481 UNIMPLEMENTED();
482 return gl::InternalError() << "getSamplePosition is unimplemented.";
483}
484
Jamie Madille4c5a232018-03-02 21:00:31 -0500485gl::Error FramebufferVk::getCommandGraphNodeForDraw(const gl::Context *context,
486 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500487{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500488 ContextVk *contextVk = vk::GetImpl(context);
489 RendererVk *renderer = contextVk->getRenderer();
490 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500491
Jamie Madill1f46bc12018-02-20 16:09:43 -0500492 if (hasCurrentWritingNode(currentSerial) && mLastRenderNodeSerial == currentSerial)
Jamie Madill4c26fc22017-02-24 11:04:10 -0500493 {
Jamie Madill1f46bc12018-02-20 16:09:43 -0500494 *nodeOut = getCurrentWritingNode(currentSerial);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500495 ASSERT((*nodeOut)->getInsideRenderPassCommands()->valid());
496 return gl::NoError();
Jamie Madill4c26fc22017-02-24 11:04:10 -0500497 }
498
Jamie Madill1f46bc12018-02-20 16:09:43 -0500499 vk::CommandGraphNode *node = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500500
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500501 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500502 ANGLE_TRY_RESULT(getFramebuffer(context, renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500503
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500504 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500505
Jamie Madille4c5a232018-03-02 21:00:31 -0500506 vk::CommandBuffer *commandBuffer = nullptr;
507 ANGLE_TRY(node->beginOutsideRenderPassRecording(renderer->getDevice(),
508 renderer->getCommandPool(), &commandBuffer));
509
Jamie Madill49ac74b2017-12-21 14:42:33 -0500510 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500511 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
512 const auto &colorRenderTargets = mRenderTargetCache.getColors();
513 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500514 {
Jamie Madill66546be2018-03-08 09:47:20 -0500515 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
516 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500517
Jamie Madille4c5a232018-03-02 21:00:31 -0500518 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
Jamie Madill66546be2018-03-08 09:47:20 -0500519 colorRenderTarget->image->changeLayoutWithStages(
520 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
521 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
522 commandBuffer);
523 node->appendColorRenderTarget(currentSerial, colorRenderTarget);
524 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
525 }
526
527 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
528 if (depthStencilRenderTarget)
529 {
530 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
531 const angle::Format &format = depthStencilRenderTarget->format->textureFormat();
Jamie Madille4c5a232018-03-02 21:00:31 -0500532 VkImageAspectFlags aspectFlags = (format.depthBits > 0 ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
533 (format.stencilBits > 0 ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
534
Jamie Madill66546be2018-03-08 09:47:20 -0500535 depthStencilRenderTarget->image->changeLayoutWithStages(
Jamie Madille4c5a232018-03-02 21:00:31 -0500536 aspectFlags, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
537 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
538 commandBuffer);
Jamie Madill66546be2018-03-08 09:47:20 -0500539 node->appendDepthStencilRenderTarget(currentSerial, depthStencilRenderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500540 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500541 }
542
Jamie Madillf4d693c2018-02-14 16:38:16 -0500543 // Hard-code RenderPass to clear the first render target to the current clear value.
544 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
545 const gl::State &glState = context->getGLState();
546 node->storeRenderPassInfo(*framebuffer, glState.getViewport(), attachmentClearValues);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500547 mLastRenderNodeSerial = currentSerial;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500548
549 *nodeOut = node;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500550 return gl::NoError();
551}
552
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400553} // namespace rx