daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 7 | // Renderbuffer.h: Defines the wrapper class gl::Renderbuffer, as well as the |
| 8 | // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer, |
| 9 | // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 10 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 11 | |
| 12 | #ifndef LIBGLESV2_RENDERBUFFER_H_ |
| 13 | #define LIBGLESV2_RENDERBUFFER_H_ |
| 14 | |
| 15 | #define GL_APICALL |
| 16 | #include <GLES2/gl2.h> |
| 17 | #include <d3d9.h> |
| 18 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 19 | #include "common/angleutils.h" |
apatrick@chromium.org | b66a701 | 2012-01-23 20:04:48 +0000 | [diff] [blame] | 20 | #include "common/RefCountObject.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | |
daniel@transgaming.com | 96c3893 | 2012-10-31 18:42:52 +0000 | [diff] [blame] | 22 | #include "renderer/SwapChain.h" |
| 23 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame^] | 24 | namespace rx |
| 25 | { |
| 26 | class Renderer; |
| 27 | } |
| 28 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 29 | namespace gl |
| 30 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 31 | class Texture2D; |
| 32 | class TextureCubeMap; |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 33 | class Renderbuffer; |
daniel@transgaming.com | f45e81d | 2011-11-09 17:46:02 +0000 | [diff] [blame] | 34 | class Colorbuffer; |
| 35 | class DepthStencilbuffer; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 36 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 37 | class RenderbufferInterface |
| 38 | { |
| 39 | public: |
| 40 | RenderbufferInterface(); |
| 41 | |
| 42 | virtual ~RenderbufferInterface() {}; |
| 43 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 44 | virtual void addProxyRef(const Renderbuffer *proxy); |
| 45 | virtual void releaseProxy(const Renderbuffer *proxy); |
| 46 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 47 | virtual IDirect3DSurface9 *getRenderTarget() = 0; |
| 48 | virtual IDirect3DSurface9 *getDepthStencil() = 0; |
| 49 | |
| 50 | virtual GLsizei getWidth() const = 0; |
| 51 | virtual GLsizei getHeight() const = 0; |
| 52 | virtual GLenum getInternalFormat() const = 0; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 53 | virtual GLenum getActualFormat() const = 0; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 54 | virtual GLsizei getSamples() const = 0; |
| 55 | |
| 56 | GLuint getRedSize() const; |
| 57 | GLuint getGreenSize() const; |
| 58 | GLuint getBlueSize() const; |
| 59 | GLuint getAlphaSize() const; |
| 60 | GLuint getDepthSize() const; |
| 61 | GLuint getStencilSize() const; |
| 62 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 63 | virtual unsigned int getSerial() const = 0; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 64 | |
| 65 | private: |
| 66 | DISALLOW_COPY_AND_ASSIGN(RenderbufferInterface); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 67 | }; |
| 68 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 69 | class RenderbufferTexture2D : public RenderbufferInterface |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 70 | { |
| 71 | public: |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 72 | RenderbufferTexture2D(Texture2D *texture, GLenum target); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 73 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 74 | virtual ~RenderbufferTexture2D(); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 75 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 76 | void addProxyRef(const Renderbuffer *proxy); |
| 77 | void releaseProxy(const Renderbuffer *proxy); |
| 78 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 79 | IDirect3DSurface9 *getRenderTarget(); |
| 80 | IDirect3DSurface9 *getDepthStencil(); |
| 81 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 82 | virtual GLsizei getWidth() const; |
| 83 | virtual GLsizei getHeight() const; |
| 84 | virtual GLenum getInternalFormat() const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 85 | virtual GLenum getActualFormat() const; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 86 | virtual GLsizei getSamples() const; |
| 87 | |
| 88 | virtual unsigned int getSerial() const; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 89 | |
| 90 | private: |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 91 | DISALLOW_COPY_AND_ASSIGN(RenderbufferTexture2D); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 92 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 93 | BindingPointer <Texture2D> mTexture2D; |
| 94 | GLenum mTarget; |
| 95 | }; |
| 96 | |
| 97 | class RenderbufferTextureCubeMap : public RenderbufferInterface |
| 98 | { |
| 99 | public: |
| 100 | RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target); |
| 101 | |
| 102 | virtual ~RenderbufferTextureCubeMap(); |
| 103 | |
| 104 | void addProxyRef(const Renderbuffer *proxy); |
| 105 | void releaseProxy(const Renderbuffer *proxy); |
| 106 | |
| 107 | IDirect3DSurface9 *getRenderTarget(); |
| 108 | IDirect3DSurface9 *getDepthStencil(); |
| 109 | |
| 110 | virtual GLsizei getWidth() const; |
| 111 | virtual GLsizei getHeight() const; |
| 112 | virtual GLenum getInternalFormat() const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 113 | virtual GLenum getActualFormat() const; |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 114 | virtual GLsizei getSamples() const; |
| 115 | |
| 116 | virtual unsigned int getSerial() const; |
| 117 | |
| 118 | private: |
| 119 | DISALLOW_COPY_AND_ASSIGN(RenderbufferTextureCubeMap); |
| 120 | |
| 121 | BindingPointer <TextureCubeMap> mTextureCubeMap; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 122 | GLenum mTarget; |
| 123 | }; |
| 124 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 125 | // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage |
| 126 | // is called. The specific concrete type depends on whether the internal format is |
| 127 | // colour depth, stencil or packed depth/stencil. |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 128 | class RenderbufferStorage : public RenderbufferInterface |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 129 | { |
| 130 | public: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 131 | RenderbufferStorage(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 132 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 133 | virtual ~RenderbufferStorage() = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 134 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 135 | virtual IDirect3DSurface9 *getRenderTarget(); |
| 136 | virtual IDirect3DSurface9 *getDepthStencil(); |
| 137 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 138 | virtual GLsizei getWidth() const; |
| 139 | virtual GLsizei getHeight() const; |
| 140 | virtual GLenum getInternalFormat() const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 141 | virtual GLenum getActualFormat() const; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 142 | virtual GLsizei getSamples() const; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 143 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 144 | virtual unsigned int getSerial() const; |
| 145 | |
| 146 | static unsigned int issueSerial(); |
| 147 | static unsigned int issueCubeSerials(); |
| 148 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 149 | protected: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 150 | GLsizei mWidth; |
| 151 | GLsizei mHeight; |
| 152 | GLenum mInternalFormat; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 153 | GLenum mActualFormat; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 154 | D3DFORMAT mD3DFormat; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 155 | GLsizei mSamples; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 156 | |
| 157 | private: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 158 | DISALLOW_COPY_AND_ASSIGN(RenderbufferStorage); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 159 | |
| 160 | const unsigned int mSerial; |
| 161 | |
| 162 | static unsigned int mCurrentSerial; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 163 | }; |
| 164 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 165 | // Renderbuffer implements the GL renderbuffer object. |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 166 | // It's only a proxy for a RenderbufferInterface instance; the internal object |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 167 | // can change whenever glRenderbufferStorage is called. |
| 168 | class Renderbuffer : public RefCountObject |
| 169 | { |
| 170 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame^] | 171 | Renderbuffer(rx::Renderer *renderer, GLuint id, RenderbufferInterface *storage); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 172 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 173 | virtual ~Renderbuffer(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 174 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 175 | // These functions from RefCountObject are overloaded here because |
| 176 | // Textures need to maintain their own count of references to them via |
| 177 | // Renderbuffers/RenderbufferTextures. These functions invoke those |
| 178 | // reference counting functions on the RenderbufferInterface. |
| 179 | void addRef() const; |
| 180 | void release() const; |
| 181 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 182 | IDirect3DSurface9 *getRenderTarget(); |
| 183 | IDirect3DSurface9 *getDepthStencil(); |
| 184 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 185 | GLsizei getWidth() const; |
| 186 | GLsizei getHeight() const; |
| 187 | GLenum getInternalFormat() const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 188 | GLenum getActualFormat() const; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 189 | GLuint getRedSize() const; |
| 190 | GLuint getGreenSize() const; |
| 191 | GLuint getBlueSize() const; |
| 192 | GLuint getAlphaSize() const; |
| 193 | GLuint getDepthSize() const; |
| 194 | GLuint getStencilSize() const; |
| 195 | GLsizei getSamples() const; |
| 196 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 197 | unsigned int getSerial() const; |
| 198 | |
| 199 | void setStorage(RenderbufferStorage *newStorage); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 200 | |
| 201 | private: |
| 202 | DISALLOW_COPY_AND_ASSIGN(Renderbuffer); |
| 203 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 204 | RenderbufferInterface *mInstance; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 205 | }; |
| 206 | |
| 207 | class Colorbuffer : public RenderbufferStorage |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 208 | { |
| 209 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame^] | 210 | Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain); |
| 211 | Colorbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLenum format, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 212 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 213 | virtual ~Colorbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 214 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 215 | virtual IDirect3DSurface9 *getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 216 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 217 | private: |
| 218 | DISALLOW_COPY_AND_ASSIGN(Colorbuffer); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 219 | |
| 220 | IDirect3DSurface9 *mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 221 | }; |
| 222 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 223 | class DepthStencilbuffer : public RenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 224 | { |
| 225 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame^] | 226 | DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain); |
| 227 | DepthStencilbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 228 | |
| 229 | ~DepthStencilbuffer(); |
| 230 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 231 | virtual IDirect3DSurface9 *getDepthStencil(); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 232 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 233 | protected: |
| 234 | IDirect3DSurface9 *mDepthStencil; |
| 235 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 236 | private: |
| 237 | DISALLOW_COPY_AND_ASSIGN(DepthStencilbuffer); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 238 | }; |
| 239 | |
| 240 | class Depthbuffer : public DepthStencilbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 241 | { |
| 242 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame^] | 243 | Depthbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 244 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 245 | virtual ~Depthbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 246 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 247 | private: |
| 248 | DISALLOW_COPY_AND_ASSIGN(Depthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 249 | }; |
| 250 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 251 | class Stencilbuffer : public DepthStencilbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 252 | { |
| 253 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame^] | 254 | Stencilbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 255 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 256 | virtual ~Stencilbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 257 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 258 | private: |
| 259 | DISALLOW_COPY_AND_ASSIGN(Stencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 260 | }; |
| 261 | } |
| 262 | |
| 263 | #endif // LIBGLESV2_RENDERBUFFER_H_ |