shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2 | // |
daniel@transgaming.com | bdfb391 | 2012-10-31 19:55:21 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 9 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 10 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 11 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 12 | #include "libGLESv2/Renderbuffer.h" |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 13 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 14 | |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Texture.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 16 | #include "libGLESv2/renderer/Renderer.h" |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 17 | #include "libGLESv2/renderer/TextureStorage.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 18 | #include "common/utilities.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 19 | #include "libGLESv2/formatutils.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 20 | |
| 21 | namespace gl |
| 22 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 23 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 24 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 25 | RenderbufferInterface::RenderbufferInterface() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 26 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 27 | } |
| 28 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 29 | // The default case for classes inherited from RenderbufferInterface is not to |
| 30 | // need to do anything upon the reference count to the parent Renderbuffer incrementing |
| 31 | // or decrementing. |
| 32 | void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) |
| 33 | { |
| 34 | } |
| 35 | |
| 36 | void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) |
| 37 | { |
| 38 | } |
| 39 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 40 | ///// RenderbufferTexture2D Implementation //////// |
| 41 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 42 | RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLint level) : mLevel(level) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 43 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 44 | mTexture2D.set(texture); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 45 | } |
| 46 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 47 | RenderbufferTexture2D::~RenderbufferTexture2D() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 48 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 49 | mTexture2D.set(NULL); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 50 | } |
| 51 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 52 | // Textures need to maintain their own reference count for references via |
| 53 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 54 | void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 55 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 56 | mTexture2D->addProxyRef(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 57 | } |
| 58 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 59 | void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 60 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 61 | mTexture2D->releaseProxy(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 62 | } |
| 63 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 64 | rx::RenderTarget *RenderbufferTexture2D::getRenderTarget() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 65 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 66 | return mTexture2D->getRenderTarget(mLevel); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 67 | } |
| 68 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 69 | rx::RenderTarget *RenderbufferTexture2D::getDepthStencil() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 70 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 71 | return mTexture2D->getDepthSencil(mLevel); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 72 | } |
| 73 | |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 74 | rx::TextureStorage *RenderbufferTexture2D::getTextureStorage() |
| 75 | { |
| 76 | return mTexture2D->getNativeTexture()->getStorageInstance(); |
| 77 | } |
| 78 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 79 | GLsizei RenderbufferTexture2D::getWidth() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 80 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 81 | return mTexture2D->getWidth(mLevel); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 82 | } |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 83 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 84 | GLsizei RenderbufferTexture2D::getHeight() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 85 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 86 | return mTexture2D->getHeight(mLevel); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 87 | } |
| 88 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 89 | GLenum RenderbufferTexture2D::getInternalFormat() const |
| 90 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 91 | return mTexture2D->getInternalFormat(mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 92 | } |
| 93 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 94 | GLenum RenderbufferTexture2D::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 95 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 96 | return mTexture2D->getActualFormat(mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 97 | } |
| 98 | |
| 99 | GLsizei RenderbufferTexture2D::getSamples() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 100 | { |
| 101 | return 0; |
| 102 | } |
| 103 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 104 | unsigned int RenderbufferTexture2D::getSerial() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 105 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 106 | return mTexture2D->getRenderTargetSerial(mLevel); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 107 | } |
| 108 | |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 109 | unsigned int RenderbufferTexture2D::getTextureSerial() const |
| 110 | { |
| 111 | return mTexture2D->getTextureSerial(); |
| 112 | } |
| 113 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 114 | ///// RenderbufferTextureCubeMap Implementation //////// |
| 115 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 116 | RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum faceTarget, GLint level) |
| 117 | : mFaceTarget(faceTarget), mLevel(level) |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 118 | { |
| 119 | mTextureCubeMap.set(texture); |
| 120 | } |
| 121 | |
| 122 | RenderbufferTextureCubeMap::~RenderbufferTextureCubeMap() |
| 123 | { |
| 124 | mTextureCubeMap.set(NULL); |
| 125 | } |
| 126 | |
| 127 | // Textures need to maintain their own reference count for references via |
| 128 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 129 | void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 130 | { |
| 131 | mTextureCubeMap->addProxyRef(proxy); |
| 132 | } |
| 133 | |
| 134 | void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 135 | { |
| 136 | mTextureCubeMap->releaseProxy(proxy); |
| 137 | } |
| 138 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 139 | rx::RenderTarget *RenderbufferTextureCubeMap::getRenderTarget() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 140 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 141 | return mTextureCubeMap->getRenderTarget(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 142 | } |
| 143 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 144 | rx::RenderTarget *RenderbufferTextureCubeMap::getDepthStencil() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 145 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 146 | return mTextureCubeMap->getDepthStencil(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 147 | } |
| 148 | |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 149 | rx::TextureStorage *RenderbufferTextureCubeMap::getTextureStorage() |
| 150 | { |
| 151 | return mTextureCubeMap->getNativeTexture()->getStorageInstance(); |
| 152 | } |
| 153 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 154 | GLsizei RenderbufferTextureCubeMap::getWidth() const |
| 155 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 156 | return mTextureCubeMap->getWidth(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 157 | } |
| 158 | |
| 159 | GLsizei RenderbufferTextureCubeMap::getHeight() const |
| 160 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 161 | return mTextureCubeMap->getHeight(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 162 | } |
| 163 | |
| 164 | GLenum RenderbufferTextureCubeMap::getInternalFormat() const |
| 165 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 166 | return mTextureCubeMap->getInternalFormat(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 167 | } |
| 168 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 169 | GLenum RenderbufferTextureCubeMap::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 170 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 171 | return mTextureCubeMap->getActualFormat(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 172 | } |
| 173 | |
| 174 | GLsizei RenderbufferTextureCubeMap::getSamples() const |
| 175 | { |
| 176 | return 0; |
| 177 | } |
| 178 | |
| 179 | unsigned int RenderbufferTextureCubeMap::getSerial() const |
| 180 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 181 | return mTextureCubeMap->getRenderTargetSerial(mFaceTarget, mLevel); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 182 | } |
| 183 | |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 184 | unsigned int RenderbufferTextureCubeMap::getTextureSerial() const |
| 185 | { |
| 186 | return mTextureCubeMap->getTextureSerial(); |
| 187 | } |
| 188 | |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 189 | ///// RenderbufferTexture3DLayer Implementation //////// |
| 190 | |
| 191 | RenderbufferTexture3DLayer::RenderbufferTexture3DLayer(Texture3D *texture, GLint level, GLint layer) |
| 192 | : mLevel(level), mLayer(layer) |
| 193 | { |
| 194 | mTexture3D.set(texture); |
| 195 | } |
| 196 | |
| 197 | RenderbufferTexture3DLayer::~RenderbufferTexture3DLayer() |
| 198 | { |
| 199 | mTexture3D.set(NULL); |
| 200 | } |
| 201 | |
| 202 | // Textures need to maintain their own reference count for references via |
| 203 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 204 | void RenderbufferTexture3DLayer::addProxyRef(const Renderbuffer *proxy) |
| 205 | { |
| 206 | mTexture3D->addProxyRef(proxy); |
| 207 | } |
| 208 | |
| 209 | void RenderbufferTexture3DLayer::releaseProxy(const Renderbuffer *proxy) |
| 210 | { |
| 211 | mTexture3D->releaseProxy(proxy); |
| 212 | } |
| 213 | |
| 214 | rx::RenderTarget *RenderbufferTexture3DLayer::getRenderTarget() |
| 215 | { |
| 216 | return mTexture3D->getRenderTarget(mLevel, mLayer); |
| 217 | } |
| 218 | |
| 219 | rx::RenderTarget *RenderbufferTexture3DLayer::getDepthStencil() |
| 220 | { |
| 221 | return mTexture3D->getDepthStencil(mLevel, mLayer); |
| 222 | } |
| 223 | |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 224 | rx::TextureStorage *RenderbufferTexture3DLayer::getTextureStorage() |
| 225 | { |
| 226 | return mTexture3D->getNativeTexture()->getStorageInstance(); |
| 227 | } |
| 228 | |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 229 | GLsizei RenderbufferTexture3DLayer::getWidth() const |
| 230 | { |
| 231 | return mTexture3D->getWidth(mLevel); |
| 232 | } |
| 233 | |
| 234 | GLsizei RenderbufferTexture3DLayer::getHeight() const |
| 235 | { |
| 236 | return mTexture3D->getHeight(mLevel); |
| 237 | } |
| 238 | |
| 239 | GLenum RenderbufferTexture3DLayer::getInternalFormat() const |
| 240 | { |
| 241 | return mTexture3D->getInternalFormat(mLevel); |
| 242 | } |
| 243 | |
| 244 | GLenum RenderbufferTexture3DLayer::getActualFormat() const |
| 245 | { |
| 246 | return mTexture3D->getActualFormat(mLevel); |
| 247 | } |
| 248 | |
| 249 | GLsizei RenderbufferTexture3DLayer::getSamples() const |
| 250 | { |
| 251 | return 0; |
| 252 | } |
| 253 | |
| 254 | unsigned int RenderbufferTexture3DLayer::getSerial() const |
| 255 | { |
| 256 | return mTexture3D->getRenderTargetSerial(mLevel, mLayer); |
| 257 | } |
| 258 | |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 259 | unsigned int RenderbufferTexture3DLayer::getTextureSerial() const |
| 260 | { |
| 261 | return mTexture3D->getTextureSerial(); |
| 262 | } |
| 263 | |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 264 | ////// RenderbufferTexture2DArrayLayer Implementation ////// |
| 265 | |
| 266 | RenderbufferTexture2DArrayLayer::RenderbufferTexture2DArrayLayer(Texture2DArray *texture, GLint level, GLint layer) |
| 267 | : mLevel(level), mLayer(layer) |
| 268 | { |
| 269 | mTexture2DArray.set(texture); |
| 270 | } |
| 271 | |
| 272 | RenderbufferTexture2DArrayLayer::~RenderbufferTexture2DArrayLayer() |
| 273 | { |
| 274 | mTexture2DArray.set(NULL); |
| 275 | } |
| 276 | |
| 277 | void RenderbufferTexture2DArrayLayer::addProxyRef(const Renderbuffer *proxy) |
| 278 | { |
| 279 | mTexture2DArray->addProxyRef(proxy); |
| 280 | } |
| 281 | |
| 282 | void RenderbufferTexture2DArrayLayer::releaseProxy(const Renderbuffer *proxy) |
| 283 | { |
| 284 | mTexture2DArray->releaseProxy(proxy); |
| 285 | } |
| 286 | |
| 287 | rx::RenderTarget *RenderbufferTexture2DArrayLayer::getRenderTarget() |
| 288 | { |
| 289 | return mTexture2DArray->getRenderTarget(mLevel, mLayer); |
| 290 | } |
| 291 | |
| 292 | rx::RenderTarget *RenderbufferTexture2DArrayLayer::getDepthStencil() |
| 293 | { |
| 294 | return mTexture2DArray->getDepthStencil(mLevel, mLayer); |
| 295 | } |
| 296 | |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 297 | rx::TextureStorage *RenderbufferTexture2DArrayLayer::getTextureStorage() |
| 298 | { |
| 299 | return mTexture2DArray->getNativeTexture()->getStorageInstance(); |
| 300 | } |
| 301 | |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 302 | GLsizei RenderbufferTexture2DArrayLayer::getWidth() const |
| 303 | { |
| 304 | return mTexture2DArray->getWidth(mLevel); |
| 305 | } |
| 306 | |
| 307 | GLsizei RenderbufferTexture2DArrayLayer::getHeight() const |
| 308 | { |
| 309 | return mTexture2DArray->getHeight(mLevel); |
| 310 | } |
| 311 | |
| 312 | GLenum RenderbufferTexture2DArrayLayer::getInternalFormat() const |
| 313 | { |
| 314 | return mTexture2DArray->getInternalFormat(mLevel); |
| 315 | } |
| 316 | |
| 317 | GLenum RenderbufferTexture2DArrayLayer::getActualFormat() const |
| 318 | { |
| 319 | return mTexture2DArray->getActualFormat(mLevel); |
| 320 | } |
| 321 | |
| 322 | GLsizei RenderbufferTexture2DArrayLayer::getSamples() const |
| 323 | { |
| 324 | return 0; |
| 325 | } |
| 326 | |
| 327 | unsigned int RenderbufferTexture2DArrayLayer::getSerial() const |
| 328 | { |
| 329 | return mTexture2DArray->getRenderTargetSerial(mLevel, mLayer); |
| 330 | } |
| 331 | |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 332 | unsigned int RenderbufferTexture2DArrayLayer::getTextureSerial() const |
| 333 | { |
| 334 | return mTexture2DArray->getTextureSerial(); |
| 335 | } |
| 336 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 337 | ////// Renderbuffer Implementation ////// |
| 338 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 339 | Renderbuffer::Renderbuffer(rx::Renderer *renderer, GLuint id, RenderbufferInterface *instance) : RefCountObject(id) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 340 | { |
| 341 | ASSERT(instance != NULL); |
| 342 | mInstance = instance; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 343 | |
| 344 | ASSERT(renderer != NULL); |
| 345 | mRenderer = renderer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 346 | } |
| 347 | |
| 348 | Renderbuffer::~Renderbuffer() |
| 349 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 350 | delete mInstance; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 351 | } |
| 352 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 353 | // The RenderbufferInterface contained in this Renderbuffer may need to maintain |
| 354 | // its own reference count, so we pass it on here. |
| 355 | void Renderbuffer::addRef() const |
| 356 | { |
| 357 | mInstance->addProxyRef(this); |
| 358 | |
| 359 | RefCountObject::addRef(); |
| 360 | } |
| 361 | |
| 362 | void Renderbuffer::release() const |
| 363 | { |
| 364 | mInstance->releaseProxy(this); |
| 365 | |
| 366 | RefCountObject::release(); |
| 367 | } |
| 368 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 369 | rx::RenderTarget *Renderbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 370 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 371 | return mInstance->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 372 | } |
| 373 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 374 | rx::RenderTarget *Renderbuffer::getDepthStencil() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 375 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 376 | return mInstance->getDepthStencil(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 377 | } |
| 378 | |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 379 | rx::TextureStorage *Renderbuffer::getTextureStorage() |
| 380 | { |
| 381 | return mInstance->getTextureStorage(); |
| 382 | } |
| 383 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 384 | GLsizei Renderbuffer::getWidth() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 385 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 386 | return mInstance->getWidth(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 387 | } |
| 388 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 389 | GLsizei Renderbuffer::getHeight() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 390 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 391 | return mInstance->getHeight(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 392 | } |
| 393 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 394 | GLenum Renderbuffer::getInternalFormat() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 395 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 396 | return mInstance->getInternalFormat(); |
| 397 | } |
| 398 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 399 | GLenum Renderbuffer::getActualFormat() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 400 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 401 | return mInstance->getActualFormat(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 402 | } |
| 403 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 404 | GLuint Renderbuffer::getRedSize() const |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 405 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 406 | return gl::GetRedBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 407 | } |
| 408 | |
| 409 | GLuint Renderbuffer::getGreenSize() const |
| 410 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 411 | return gl::GetGreenBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 412 | } |
| 413 | |
| 414 | GLuint Renderbuffer::getBlueSize() const |
| 415 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 416 | return gl::GetBlueBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 417 | } |
| 418 | |
| 419 | GLuint Renderbuffer::getAlphaSize() const |
| 420 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 421 | return gl::GetAlphaBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 422 | } |
| 423 | |
| 424 | GLuint Renderbuffer::getDepthSize() const |
| 425 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 426 | return gl::GetDepthBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 427 | } |
| 428 | |
| 429 | GLuint Renderbuffer::getStencilSize() const |
| 430 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 431 | return gl::GetStencilBits(getActualFormat(), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 432 | } |
| 433 | |
Geoff Lang | 0a80479 | 2013-08-13 13:09:43 -0400 | [diff] [blame] | 434 | GLenum Renderbuffer::getComponentType() const |
| 435 | { |
| 436 | return gl::GetComponentType(getActualFormat(), mRenderer->getCurrentClientVersion()); |
| 437 | } |
| 438 | |
| 439 | GLenum Renderbuffer::getColorEncoding() const |
| 440 | { |
| 441 | return gl::GetColorEncoding(getActualFormat(), mRenderer->getCurrentClientVersion()); |
| 442 | } |
| 443 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 444 | GLsizei Renderbuffer::getSamples() const |
| 445 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 446 | return mInstance->getSamples(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 447 | } |
| 448 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 449 | unsigned int Renderbuffer::getSerial() const |
| 450 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 451 | return mInstance->getSerial(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 452 | } |
| 453 | |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 454 | unsigned int Renderbuffer::getTextureSerial() const |
| 455 | { |
| 456 | return mInstance->getTextureSerial(); |
| 457 | } |
| 458 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 459 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 460 | { |
| 461 | ASSERT(newStorage != NULL); |
| 462 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 463 | delete mInstance; |
| 464 | mInstance = newStorage; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 465 | } |
| 466 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 467 | RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerials(1)) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 468 | { |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 469 | mWidth = 0; |
| 470 | mHeight = 0; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 471 | mInternalFormat = GL_RGBA4; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 472 | mActualFormat = GL_RGBA8_OES; |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 473 | mSamples = 0; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 474 | } |
| 475 | |
| 476 | RenderbufferStorage::~RenderbufferStorage() |
| 477 | { |
| 478 | } |
| 479 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 480 | rx::RenderTarget *RenderbufferStorage::getRenderTarget() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 481 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 482 | return NULL; |
| 483 | } |
| 484 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 485 | rx::RenderTarget *RenderbufferStorage::getDepthStencil() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 486 | { |
| 487 | return NULL; |
| 488 | } |
| 489 | |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 490 | rx::TextureStorage *RenderbufferStorage::getTextureStorage() |
| 491 | { |
| 492 | return NULL; |
| 493 | } |
| 494 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 495 | GLsizei RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 496 | { |
| 497 | return mWidth; |
| 498 | } |
| 499 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 500 | GLsizei RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 501 | { |
| 502 | return mHeight; |
| 503 | } |
| 504 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 505 | GLenum RenderbufferStorage::getInternalFormat() const |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 506 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 507 | return mInternalFormat; |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 508 | } |
| 509 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 510 | GLenum RenderbufferStorage::getActualFormat() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 511 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 512 | return mActualFormat; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 513 | } |
| 514 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 515 | GLsizei RenderbufferStorage::getSamples() const |
| 516 | { |
| 517 | return mSamples; |
| 518 | } |
| 519 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 520 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 521 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 522 | return mSerial; |
| 523 | } |
| 524 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 525 | unsigned int RenderbufferStorage::issueSerials(GLuint count) |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 526 | { |
| 527 | unsigned int firstSerial = mCurrentSerial; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 528 | mCurrentSerial += count; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 529 | return firstSerial; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 530 | } |
| 531 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 532 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 533 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 534 | mRenderTarget = renderer->createRenderTarget(swapChain, false); |
| 535 | |
daniel@transgaming.com | 96c3893 | 2012-10-31 18:42:52 +0000 | [diff] [blame] | 536 | if (mRenderTarget) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 537 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 538 | mWidth = mRenderTarget->getWidth(); |
| 539 | mHeight = mRenderTarget->getHeight(); |
| 540 | mInternalFormat = mRenderTarget->getInternalFormat(); |
| 541 | mActualFormat = mRenderTarget->getActualFormat(); |
| 542 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 543 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 544 | } |
| 545 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 546 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 547 | { |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 548 | mRenderTarget = renderer->createRenderTarget(width, height, format, samples); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 549 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 550 | if (mRenderTarget) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 551 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 552 | mWidth = width; |
| 553 | mHeight = height; |
| 554 | mInternalFormat = format; |
| 555 | mActualFormat = mRenderTarget->getActualFormat(); |
| 556 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 557 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 558 | } |
| 559 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 560 | Colorbuffer::~Colorbuffer() |
| 561 | { |
| 562 | if (mRenderTarget) |
| 563 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 564 | delete mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 565 | } |
| 566 | } |
| 567 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 568 | rx::RenderTarget *Colorbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 569 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 570 | return mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 571 | } |
| 572 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 573 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 574 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 575 | mDepthStencil = renderer->createRenderTarget(swapChain, true); |
daniel@transgaming.com | 024786d | 2012-10-31 18:42:55 +0000 | [diff] [blame] | 576 | if (mDepthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 577 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 578 | mWidth = mDepthStencil->getWidth(); |
| 579 | mHeight = mDepthStencil->getHeight(); |
| 580 | mInternalFormat = mDepthStencil->getInternalFormat(); |
| 581 | mSamples = mDepthStencil->getSamples(); |
| 582 | mActualFormat = mDepthStencil->getActualFormat(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 583 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 584 | } |
| 585 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 586 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 587 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 588 | |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 589 | mDepthStencil = renderer->createRenderTarget(width, height, GL_DEPTH24_STENCIL8_OES, samples); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 590 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 591 | mWidth = mDepthStencil->getWidth(); |
| 592 | mHeight = mDepthStencil->getHeight(); |
apatrick@chromium.org | 831fe2a | 2011-03-17 18:44:29 +0000 | [diff] [blame] | 593 | mInternalFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 594 | mActualFormat = mDepthStencil->getActualFormat(); |
| 595 | mSamples = mDepthStencil->getSamples(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 596 | } |
| 597 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 598 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 599 | { |
| 600 | if (mDepthStencil) |
| 601 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 602 | delete mDepthStencil; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 603 | } |
| 604 | } |
| 605 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 606 | rx::RenderTarget *DepthStencilbuffer::getDepthStencil() |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 607 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 608 | return mDepthStencil; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 609 | } |
| 610 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 611 | Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 612 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 613 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 614 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 615 | mInternalFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 616 | // will expect one of the valid renderbuffer formats for use in |
| 617 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 618 | } |
| 619 | } |
| 620 | |
| 621 | Depthbuffer::~Depthbuffer() |
| 622 | { |
| 623 | } |
| 624 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 625 | Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 626 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 627 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 628 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 629 | mInternalFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 630 | // will expect one of the valid renderbuffer formats for use in |
| 631 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 632 | } |
| 633 | } |
| 634 | |
| 635 | Stencilbuffer::~Stencilbuffer() |
| 636 | { |
| 637 | } |
| 638 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 639 | } |