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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00002//
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00003// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
daniel@transgaming.com8fd34bd2011-02-18 02:52:14 +00008// VertexDataManager.h: Defines the VertexDataManager, a class that
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00009// runs the Buffer translation process.
10
daniel@transgaming.com50aadb02012-11-28 21:06:11 +000011#include "libGLESv2/renderer/VertexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000012#include "libGLESv2/renderer/BufferStorage.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000013
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000014#include "libGLESv2/Buffer.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000015#include "libGLESv2/ProgramBinary.h"
Jamie Madill87939712013-07-02 11:57:01 -040016#include "libGLESv2/VertexAttribute.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000017#include "libGLESv2/renderer/VertexBuffer.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000018
19namespace
20{
21 enum { INITIAL_STREAM_BUFFER_SIZE = 1024*1024 };
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000022 // This has to be at least 4k or else it fails on ATI cards.
23 enum { CONSTANT_VERTEX_BUFFER_SIZE = 4096 };
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000024}
25
daniel@transgaming.com31240482012-11-28 21:06:41 +000026namespace rx
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000027{
28
Geoff Langa36ead42013-08-02 11:54:08 -040029static int ElementsInBuffer(const gl::VertexAttribute &attribute, unsigned int size)
jbauman@chromium.org059fc152011-11-18 19:26:17 +000030{
Geoff Langa36ead42013-08-02 11:54:08 -040031 // Size cannot be larger than a GLsizei
32 if (size > static_cast<unsigned int>(std::numeric_limits<int>::max()))
33 {
34 size = static_cast<unsigned int>(std::numeric_limits<int>::max());
35 }
36
37 GLsizei stride = attribute.stride();
jbauman@chromium.org059fc152011-11-18 19:26:17 +000038 return (size - attribute.mOffset % stride + (stride - attribute.typeSize())) / stride;
39}
40
Jamie Madill9b4f3842013-08-26 15:29:30 -040041static int StreamingBufferElementCount(const gl::VertexAttribute &attribute, int vertexDrawCount, int instanceDrawCount)
42{
43 // For instanced rendering, we draw "instanceDrawCount" sets of "vertexDrawCount" vertices.
44 //
45 // A vertex attribute with a positive divisor loads one instanced vertex for every set of
46 // non-instanced vertices, and the instanced vertex index advances once every "mDivisor" instances.
47 if (instanceDrawCount > 0 && attribute.mDivisor > 0)
48 {
49 return instanceDrawCount / attribute.mDivisor;
50 }
51
52 return vertexDrawCount;
53}
54
Jamie Madilla857c362013-07-02 11:57:02 -040055static bool DirectStoragePossible(VertexBufferInterface *vb, const gl::VertexAttribute &attrib, const gl::VertexAttribCurrentValueData &currentValue)
56{
57 gl::Buffer *buffer = attrib.mBoundBuffer.get();
58 BufferStorage *storage = buffer ? buffer->getStorage() : NULL;
59
60 const bool isAligned = (attrib.stride() % 4 == 0) && (attrib.mOffset % 4 == 0);
61 const bool requiresConversion = attrib.mArrayEnabled ?
62 vb->getVertexBuffer()->requiresConversion(attrib) :
63 vb->getVertexBuffer()->requiresConversion(currentValue);
64
65 return storage && storage->supportsDirectBinding() && !requiresConversion && isAligned;
66}
67
daniel@transgaming.com4150d362012-12-20 21:07:43 +000068VertexDataManager::VertexDataManager(Renderer *renderer) : mRenderer(renderer)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000069{
daniel@transgaming.com31240482012-11-28 21:06:41 +000070 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000071 {
shannon.woods%transgaming.com@gtempaccount.com3026dc72013-04-13 03:37:27 +000072 mCurrentValue[i].FloatValues[0] = std::numeric_limits<float>::quiet_NaN();
73 mCurrentValue[i].FloatValues[1] = std::numeric_limits<float>::quiet_NaN();
74 mCurrentValue[i].FloatValues[2] = std::numeric_limits<float>::quiet_NaN();
75 mCurrentValue[i].FloatValues[3] = std::numeric_limits<float>::quiet_NaN();
76 mCurrentValue[i].Type = GL_FLOAT;
daniel@transgaming.com83921382011-01-08 05:46:00 +000077 mCurrentValueBuffer[i] = NULL;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000078 mCurrentValueOffsets[i] = 0;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000079 }
daniel@transgaming.com83921382011-01-08 05:46:00 +000080
daniel@transgaming.come4e45062012-12-20 20:56:53 +000081 mStreamingBuffer = new StreamingVertexBufferInterface(renderer, INITIAL_STREAM_BUFFER_SIZE);
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000082
83 if (!mStreamingBuffer)
84 {
85 ERR("Failed to allocate the streaming vertex buffer.");
86 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000087}
88
89VertexDataManager::~VertexDataManager()
90{
daniel@transgaming.com83921382011-01-08 05:46:00 +000091 delete mStreamingBuffer;
92
daniel@transgaming.com31240482012-11-28 21:06:41 +000093 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +000094 {
95 delete mCurrentValueBuffer[i];
96 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000097}
98
Jamie Madilla857c362013-07-02 11:57:02 -040099GLenum VertexDataManager::prepareVertexData(const gl::VertexAttribute attribs[], const gl::VertexAttribCurrentValueData currentValues[],
100 gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *translated, GLsizei instances)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000101{
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000102 if (!mStreamingBuffer)
103 {
104 return GL_OUT_OF_MEMORY;
105 }
106
daniel@transgaming.com31240482012-11-28 21:06:41 +0000107 for (int attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000108 {
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000109 translated[attributeIndex].active = (programBinary->getSemanticIndex(attributeIndex) != -1);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000110 }
111
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000112 // Invalidate static buffers that don't contain matching attributes
daniel@transgaming.com31240482012-11-28 21:06:41 +0000113 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000114 {
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000115 if (translated[i].active && attribs[i].mArrayEnabled)
daniel@transgaming.comc828b142010-05-12 03:42:04 +0000116 {
daniel@transgaming.com31240482012-11-28 21:06:41 +0000117 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000118 StaticVertexBufferInterface *staticBuffer = buffer ? buffer->getStaticVertexBuffer() : NULL;
daniel@transgaming.comc828b142010-05-12 03:42:04 +0000119
Geoff Langa36ead42013-08-02 11:54:08 -0400120 if (staticBuffer && staticBuffer->getBufferSize() > 0 && !staticBuffer->lookupAttribute(attribs[i], NULL) &&
Jamie Madilla857c362013-07-02 11:57:02 -0400121 !DirectStoragePossible(staticBuffer, attribs[i], currentValues[i]))
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000122 {
123 buffer->invalidateStaticData();
124 }
125 }
126 }
127
128 // Reserve the required space in the buffers
129 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
130 {
131 if (translated[i].active && attribs[i].mArrayEnabled)
132 {
133 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
134 StaticVertexBufferInterface *staticBuffer = buffer ? buffer->getStaticVertexBuffer() : NULL;
135 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000136
Jamie Madilla857c362013-07-02 11:57:02 -0400137 if (!DirectStoragePossible(vertexBuffer, attribs[i], currentValues[i]))
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000138 {
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000139 if (staticBuffer)
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000140 {
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000141 if (staticBuffer->getBufferSize() == 0)
142 {
Jamie Madilla857c362013-07-02 11:57:02 -0400143 int totalCount = ElementsInBuffer(attribs[i], buffer->size());
Geoff Langfe5b2722013-07-09 15:58:36 -0400144 if (!staticBuffer->reserveVertexSpace(attribs[i], totalCount, 0))
145 {
146 return GL_OUT_OF_MEMORY;
147 }
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000148 }
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000149 }
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000150 else
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000151 {
Jamie Madill9b4f3842013-08-26 15:29:30 -0400152 int totalCount = StreamingBufferElementCount(attribs[i], count, instances);
153
154 // [OpenGL ES 3.0.2] section 2.9.4 page 40:
155 // We can return INVALID_OPERATION if our vertex attribute does not have enough backing data.
156 if (buffer && ElementsInBuffer(attribs[i], buffer->size()) < totalCount)
157 {
158 return GL_INVALID_OPERATION;
159 }
160
161 if (!mStreamingBuffer->reserveVertexSpace(attribs[i], totalCount, instances))
Geoff Langfe5b2722013-07-09 15:58:36 -0400162 {
163 return GL_OUT_OF_MEMORY;
164 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000165 }
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000166 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000167 }
168 }
169
170 // Perform the vertex data translations
daniel@transgaming.com31240482012-11-28 21:06:41 +0000171 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000172 {
173 if (translated[i].active)
174 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000175 if (attribs[i].mArrayEnabled)
176 {
daniel@transgaming.com31240482012-11-28 21:06:41 +0000177 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000178
daniel@transgaming.com83921382011-01-08 05:46:00 +0000179 if (!buffer && attribs[i].mPointer == NULL)
180 {
181 // This is an application error that would normally result in a crash, but we catch it and return an error
182 ERR("An enabled vertex array has no buffer and no pointer.");
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000183 return GL_INVALID_OPERATION;
184 }
185
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000186 StaticVertexBufferInterface *staticBuffer = buffer ? buffer->getStaticVertexBuffer() : NULL;
187 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000188
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000189 BufferStorage *storage = buffer ? buffer->getStorage() : NULL;
Jamie Madilla857c362013-07-02 11:57:02 -0400190 bool directStorage = DirectStoragePossible(vertexBuffer, attribs[i], currentValues[i]);
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000191
Geoff Langa36ead42013-08-02 11:54:08 -0400192 unsigned int streamOffset = 0;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000193 unsigned int outputElementSize = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000194
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000195 if (directStorage)
196 {
197 outputElementSize = attribs[i].stride();
198 streamOffset = attribs[i].mOffset + outputElementSize * start;
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000199 }
200 else if (staticBuffer)
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000201 {
Geoff Langa36ead42013-08-02 11:54:08 -0400202 if (!staticBuffer->getVertexBuffer()->getSpaceRequired(attribs[i], 1, 0, &outputElementSize))
203 {
204 return GL_OUT_OF_MEMORY;
205 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000206
Geoff Langa36ead42013-08-02 11:54:08 -0400207 if (!staticBuffer->lookupAttribute(attribs[i], &streamOffset))
daniel@transgaming.com83921382011-01-08 05:46:00 +0000208 {
209 // Convert the entire buffer
Jamie Madilla857c362013-07-02 11:57:02 -0400210 int totalCount = ElementsInBuffer(attribs[i], storage->getSize());
daniel@transgaming.com83921382011-01-08 05:46:00 +0000211 int startIndex = attribs[i].mOffset / attribs[i].stride();
212
Geoff Langa36ead42013-08-02 11:54:08 -0400213 if (!staticBuffer->storeVertexAttributes(attribs[i], currentValues[i], -startIndex, totalCount,
214 0, &streamOffset))
daniel@transgaming.comc41a6fe2012-01-27 15:39:04 +0000215 {
Geoff Langa36ead42013-08-02 11:54:08 -0400216 return GL_OUT_OF_MEMORY;
daniel@transgaming.comc41a6fe2012-01-27 15:39:04 +0000217 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000218 }
Geoff Langa36ead42013-08-02 11:54:08 -0400219
220 unsigned int firstElementOffset = (attribs[i].mOffset / attribs[i].stride()) * outputElementSize;
221 unsigned int startOffset = (instances == 0 || attribs[i].mDivisor == 0) ? start * outputElementSize : 0;
222 if (streamOffset + firstElementOffset + startOffset < streamOffset)
223 {
224 return GL_OUT_OF_MEMORY;
225 }
226
227 streamOffset += firstElementOffset + startOffset;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000228 }
229 else
230 {
Jamie Madill9b4f3842013-08-26 15:29:30 -0400231 int totalCount = StreamingBufferElementCount(attribs[i], count, instances);
Geoff Langa36ead42013-08-02 11:54:08 -0400232 if (!mStreamingBuffer->getVertexBuffer()->getSpaceRequired(attribs[i], 1, 0, &outputElementSize) ||
Jamie Madill9b4f3842013-08-26 15:29:30 -0400233 !mStreamingBuffer->storeVertexAttributes(attribs[i], currentValues[i], start, totalCount, instances,
Geoff Langa36ead42013-08-02 11:54:08 -0400234 &streamOffset))
235 {
236 return GL_OUT_OF_MEMORY;
237 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000238 }
239
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000240 translated[i].storage = directStorage ? storage : NULL;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000241 translated[i].vertexBuffer = vertexBuffer->getVertexBuffer();
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000242 translated[i].serial = directStorage ? storage->getSerial() : vertexBuffer->getSerial();
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +0000243 translated[i].divisor = attribs[i].mDivisor;
244
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000245 translated[i].attribute = &attribs[i];
Jamie Madilla857c362013-07-02 11:57:02 -0400246 translated[i].currentValueType = currentValues[i].Type;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000247 translated[i].stride = outputElementSize;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000248 translated[i].offset = streamOffset;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000249 }
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000250 else
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000251 {
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000252 if (!mCurrentValueBuffer[i])
253 {
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000254 mCurrentValueBuffer[i] = new StreamingVertexBufferInterface(mRenderer, CONSTANT_VERTEX_BUFFER_SIZE);
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000255 }
256
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000257 StreamingVertexBufferInterface *buffer = mCurrentValueBuffer[i];
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000258
Geoff Lang89bf4bf2013-10-31 10:32:46 -0400259 if (mCurrentValue[i] != currentValues[i])
daniel@transgaming.com83921382011-01-08 05:46:00 +0000260 {
Geoff Langfe5b2722013-07-09 15:58:36 -0400261 if (!buffer->reserveVertexSpace(attribs[i], 1, 0))
262 {
263 return GL_OUT_OF_MEMORY;
264 }
265
Geoff Langa36ead42013-08-02 11:54:08 -0400266 unsigned int streamOffset;
267 if (!buffer->storeVertexAttributes(attribs[i], currentValues[i], 0, 1, 0, &streamOffset))
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000268 {
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000269 return GL_OUT_OF_MEMORY;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000270 }
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000271
Geoff Lang89bf4bf2013-10-31 10:32:46 -0400272 mCurrentValue[i] = currentValues[i];
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000273 mCurrentValueOffsets[i] = streamOffset;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000274 }
275
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000276 translated[i].storage = NULL;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000277 translated[i].vertexBuffer = mCurrentValueBuffer[i]->getVertexBuffer();
jbauman@chromium.orgd8f3faa2011-09-02 01:10:47 +0000278 translated[i].serial = mCurrentValueBuffer[i]->getSerial();
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +0000279 translated[i].divisor = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000280
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000281 translated[i].attribute = &attribs[i];
Jamie Madilla857c362013-07-02 11:57:02 -0400282 translated[i].currentValueType = currentValues[i].Type;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000283 translated[i].stride = 0;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000284 translated[i].offset = mCurrentValueOffsets[i];
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000285 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000286 }
287 }
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000288
daniel@transgaming.com31240482012-11-28 21:06:41 +0000289 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000290 {
291 if (translated[i].active && attribs[i].mArrayEnabled)
292 {
daniel@transgaming.com31240482012-11-28 21:06:41 +0000293 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000294
295 if (buffer)
296 {
297 buffer->promoteStaticUsage(count * attribs[i].typeSize());
298 }
299 }
300 }
301
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000302 return GL_NO_ERROR;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000303}
304
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000305}