blob: 8ef55ddff48a0bec4af0e266f3ae1cb0abf7074a [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040017#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050018#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040019#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080022#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040023#include "libANGLE/renderer/vulkan/ProgramVk.h"
24#include "libANGLE/renderer/vulkan/QueryVk.h"
25#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
26#include "libANGLE/renderer/vulkan/RendererVk.h"
27#include "libANGLE/renderer/vulkan/SamplerVk.h"
28#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040029#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040030#include "libANGLE/renderer/vulkan/TextureVk.h"
31#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
32#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040033
34namespace rx
35{
Luc Ferron14f48172018-04-11 08:43:28 -040036
37namespace
38{
39constexpr gl::Rectangle kMaxSizedScissor(0,
40 0,
41 std::numeric_limits<int>::max(),
42 std::numeric_limits<int>::max());
43
Jamie Madill9aef3672018-04-27 11:45:06 -040044constexpr VkColorComponentFlags kAllColorChannelsMask =
45 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
46 VK_COLOR_COMPONENT_A_BIT);
Luc Ferron14f48172018-04-11 08:43:28 -040047} // anonymous namespace
48
Jamie Madillacccc6c2016-05-03 17:22:10 -040049ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050050 : ContextImpl(state),
51 mRenderer(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -040052 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Luc Ferrondaedf4d2018-03-16 09:28:53 -040053 mDynamicDescriptorPool(),
Frank Henigman17448952017-01-05 15:48:26 -050054 mTexturesDirty(false),
Jamie Madill9aef3672018-04-27 11:45:06 -040055 mVertexArrayBindingHasChanged(false),
56 mClearColorMask(kAllColorChannelsMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040057{
Jamie Madillf4d693c2018-02-14 16:38:16 -050058 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
59 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -040060}
61
62ContextVk::~ContextVk()
63{
64}
65
Jamie Madill76e471e2017-10-21 09:56:01 -040066void ContextVk::onDestroy(const gl::Context *context)
67{
Luc Ferron90968362018-05-04 08:47:22 -040068 mIncompleteTextures.onDestroy(context);
Luc Ferrondaedf4d2018-03-16 09:28:53 -040069 mDynamicDescriptorPool.destroy(mRenderer);
Jamie Madill76e471e2017-10-21 09:56:01 -040070}
71
Luc Ferron90968362018-05-04 08:47:22 -040072gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
73 gl::TextureType type,
74 gl::Texture **textureOut)
75{
76 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
77 // and implement the necessary interface.
78 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
79}
80
Jamie Madill9e54b5a2016-05-25 12:57:39 -040081gl::Error ContextVk::initialize()
82{
Jamie Madillaaca96e2018-06-12 10:19:48 -040083 ANGLE_TRY(mDynamicDescriptorPool.init(this->getDevice(), GetUniformBufferDescriptorCount(),
Luc Ferrondaedf4d2018-03-16 09:28:53 -040084 mRenderer->getMaxActiveTextures()));
Jamie Madill76e471e2017-10-21 09:56:01 -040085
Jamie Madillf2f6d372018-01-10 21:37:23 -050086 mPipelineDesc.reset(new vk::PipelineDesc());
87 mPipelineDesc->initDefaults();
88
Jamie Madille09bd5d2016-11-29 16:20:35 -050089 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madillafa02a22017-11-23 12:57:38 -050092gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093{
Jamie Madill49ac74b2017-12-21 14:42:33 -050094 // TODO(jmadill): Flush will need to insert a semaphore for the next flush to wait on.
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095 UNIMPLEMENTED();
Luc Ferron33140402018-03-08 13:57:52 -050096
97 // dEQP tests rely on having no errors thrown at the end of the test and they always call
98 // flush at the end of the their tests. Just returning NoError until we implement flush
99 // allow us to work on enabling many tests in the meantime.
100 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400101}
102
Jamie Madillafa02a22017-11-23 12:57:38 -0500103gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400104{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500105 return mRenderer->finish(context);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106}
107
Jamie Madillb90779e2018-04-27 11:45:01 -0400108gl::Error ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500110 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400111
Jamie Madillf2f6d372018-01-10 21:37:23 -0500112 const gl::State &state = mState.getState();
113 VertexArrayVk *vertexArrayVk = vk::GetImpl(state.getVertexArray());
114 FramebufferVk *framebufferVk = vk::GetImpl(state.getDrawFramebuffer());
115 ProgramVk *programVk = vk::GetImpl(state.getProgram());
Luc Ferronceb71902018-02-05 15:18:47 -0500116 const gl::AttributesMask activeAttribLocationsMask =
117 state.getProgram()->getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500118
119 // Ensure the topology of the pipeline description is updated.
120 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500121
Jamie Madill112a3a82018-01-23 13:04:06 -0500122 // Copy over the latest attrib and binding descriptions.
123 vertexArrayVk->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500124
Jamie Madillf2f6d372018-01-10 21:37:23 -0500125 // Ensure that the RenderPass description is updated.
Jamie Madillb90779e2018-04-27 11:45:01 -0400126 mPipelineDesc->updateRenderPassDesc(framebufferVk->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500127
Jamie Madillc7918ce2018-06-13 13:25:31 -0400128 const vk::PipelineLayout &pipelineLayout = mRenderer->getGraphicsPipelineLayout();
129
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500130 // TODO(jmadill): Validate with ASSERT against physical device limits/caps?
Jamie Madill9aef3672018-04-27 11:45:06 -0400131 ANGLE_TRY(mRenderer->getAppPipeline(programVk, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madillc7918ce2018-06-13 13:25:31 -0400132 pipelineLayout, &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500133
Jamie Madill72106562017-03-24 14:18:50 -0400134 return gl::NoError();
135}
136
Luc Ferron90968362018-05-04 08:47:22 -0400137gl::Error ContextVk::setupDraw(const gl::Context *context,
138 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400139 vk::CommandBuffer **commandBufferOut,
140 bool *shouldApplyVertexArrayOut)
Jamie Madill72106562017-03-24 14:18:50 -0400141{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400142 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400143 {
144 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400145 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400146 }
147
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500148 if (!mCurrentPipeline)
Jamie Madill72106562017-03-24 14:18:50 -0400149 {
Jamie Madillb90779e2018-04-27 11:45:01 -0400150 ANGLE_TRY(initPipeline());
Jamie Madill72106562017-03-24 14:18:50 -0400151 }
152
Frank Henigman17448952017-01-05 15:48:26 -0500153 const auto &state = mState.getState();
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500154 const gl::Program *programGL = state.getProgram();
Frank Henigman17448952017-01-05 15:48:26 -0500155 ProgramVk *programVk = vk::GetImpl(programGL);
Jamie Madill316c6062018-05-29 10:49:45 -0400156 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer();
157 FramebufferVk *framebufferVk = vk::GetImpl(framebuffer);
Luc Ferronf8be7562018-02-06 15:59:11 -0500158 Serial queueSerial = mRenderer->getCurrentQueueSerial();
Jamie Madill72106562017-03-24 14:18:50 -0400159
Jamie Madill316c6062018-05-29 10:49:45 -0400160 vk::RecordingMode mode = vk::RecordingMode::Start;
161 ANGLE_TRY(framebufferVk->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500162
Jamie Madill316c6062018-05-29 10:49:45 -0400163 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500164 {
Jamie Madill316c6062018-05-29 10:49:45 -0400165 mTexturesDirty = true;
166 *shouldApplyVertexArrayOut = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500167 }
168 else
169 {
Jamie Madill316c6062018-05-29 10:49:45 -0400170 *shouldApplyVertexArrayOut = mVertexArrayBindingHasChanged;
Jamie Madillc3755fc2018-04-05 08:39:13 -0400171 mVertexArrayBindingHasChanged = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500172 }
173
174 // Ensure any writes to the textures are flushed before we read from them.
175 if (mTexturesDirty)
176 {
177 mTexturesDirty = false;
178 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
179 const auto &completeTextures = state.getCompleteTextureCache();
180 for (const gl::SamplerBinding &samplerBinding : programGL->getSamplerBindings())
181 {
182 ASSERT(!samplerBinding.unreferenced);
183
184 // TODO(jmadill): Sampler arrays
185 ASSERT(samplerBinding.boundTextureUnits.size() == 1);
186
Luc Ferron90968362018-05-04 08:47:22 -0400187 GLuint textureUnit = samplerBinding.boundTextureUnits[0];
188 gl::Texture *texture = completeTextures[textureUnit];
Jamie Madill49ac74b2017-12-21 14:42:33 -0500189
Luc Ferron90968362018-05-04 08:47:22 -0400190 // Null textures represent incomplete textures.
191 if (texture == nullptr)
192 {
193 ANGLE_TRY(getIncompleteTexture(context, samplerBinding.textureType, &texture));
194 }
Jamie Madill49ac74b2017-12-21 14:42:33 -0500195
196 TextureVk *textureVk = vk::GetImpl(texture);
Jamie Madill26084d02018-04-09 13:44:04 -0400197 ANGLE_TRY(textureVk->ensureImageInitialized(mRenderer));
Jamie Madill316c6062018-05-29 10:49:45 -0400198 textureVk->addReadDependency(framebufferVk);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500199 }
200 }
201
Jamie Madill316c6062018-05-29 10:49:45 -0400202 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500203
204 // Update the queue serial for the pipeline object.
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500205 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
206 mCurrentPipeline->updateSerial(queueSerial);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500207
Jamie Madill76e471e2017-10-21 09:56:01 -0400208 // TODO(jmadill): Can probably use more dirty bits here.
Jamie Madill49ac74b2017-12-21 14:42:33 -0500209 ANGLE_TRY(programVk->updateUniforms(this));
Luc Ferron90968362018-05-04 08:47:22 -0400210 ANGLE_TRY(programVk->updateTexturesDescriptorSet(context));
Jamie Madill76e471e2017-10-21 09:56:01 -0400211
212 // Bind the graphics descriptor sets.
213 // TODO(jmadill): Handle multiple command buffers.
Jamie Madill493f9572018-05-24 19:52:15 -0400214 const auto &descriptorSets = programVk->getDescriptorSets();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500215 const gl::RangeUI &usedRange = programVk->getUsedDescriptorSetRange();
216 if (!usedRange.empty())
Jamie Madill76e471e2017-10-21 09:56:01 -0400217 {
Jamie Madill8c3988c2017-12-21 14:44:56 -0500218 ASSERT(!descriptorSets.empty());
219 const vk::PipelineLayout &pipelineLayout = mRenderer->getGraphicsPipelineLayout();
Luc Ferron7a06ac12018-03-15 10:17:04 -0400220
Jamie Madill316c6062018-05-29 10:49:45 -0400221 (*commandBufferOut)
222 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, usedRange.low(),
223 usedRange.length(), &descriptorSets[usedRange.low()],
224 programVk->getDynamicOffsetsCount(),
225 programVk->getDynamicOffsets());
Jamie Madill76e471e2017-10-21 09:56:01 -0400226 }
227
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500228 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400229}
230
Jamie Madill493f9572018-05-24 19:52:15 -0400231gl::Error ContextVk::drawArrays(const gl::Context *context,
232 gl::PrimitiveMode mode,
233 GLint first,
234 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400235{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400236 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
237
Jamie Madill316c6062018-05-29 10:49:45 -0400238 vk::CommandBuffer *commandBuffer = nullptr;
239 bool shouldApplyVertexArray = false;
240 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500241
Jamie Madillc3755fc2018-04-05 08:39:13 -0400242 const gl::VertexArray *vertexArray = context->getGLState().getVertexArray();
243 VertexArrayVk *vertexArrayVk = vk::GetImpl(vertexArray);
Jamie Madill316c6062018-05-29 10:49:45 -0400244 ANGLE_TRY(vertexArrayVk->drawArrays(context, mRenderer, drawCallParams, commandBuffer,
245 shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500246
Jamie Madilld03a8492017-10-03 15:46:06 -0400247 return gl::NoError();
248}
249
Jamie Madillc564c072017-06-01 12:45:42 -0400250gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400251 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400252 GLint first,
253 GLsizei count,
254 GLsizei instanceCount)
255{
256 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500257 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400258}
259
Jamie Madillc564c072017-06-01 12:45:42 -0400260gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400261 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262 GLsizei count,
263 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800264 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400265{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400266 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
267
Jamie Madill316c6062018-05-29 10:49:45 -0400268 vk::CommandBuffer *commandBuffer = nullptr;
269 bool shouldApplyVertexArray = false;
270 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400271
Jamie Madillc3755fc2018-04-05 08:39:13 -0400272 gl::VertexArray *vao = mState.getState().getVertexArray();
273 VertexArrayVk *vertexArrayVk = vk::GetImpl(vao);
Jamie Madill316c6062018-05-29 10:49:45 -0400274 ANGLE_TRY(vertexArrayVk->drawElements(context, mRenderer, drawCallParams, commandBuffer,
275 shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400276
277 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400278}
279
Jamie Madillc564c072017-06-01 12:45:42 -0400280gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400281 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400282 GLsizei count,
283 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400284 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800285 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400286{
287 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500288 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400289}
290
Jamie Madillc564c072017-06-01 12:45:42 -0400291gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400292 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400293 GLuint start,
294 GLuint end,
295 GLsizei count,
296 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800297 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400298{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500299 return gl::NoError();
300}
301
302VkDevice ContextVk::getDevice() const
303{
304 return mRenderer->getDevice();
305}
306
Jamie Madillc564c072017-06-01 12:45:42 -0400307gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400308 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400309 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800310{
311 UNIMPLEMENTED();
312 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
313}
314
Jamie Madillc564c072017-06-01 12:45:42 -0400315gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400316 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400317 GLenum type,
318 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800319{
320 UNIMPLEMENTED();
321 return gl::InternalError()
322 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
323}
324
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400325GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400326{
327 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400328 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400329}
330
331std::string ContextVk::getVendorString() const
332{
333 UNIMPLEMENTED();
334 return std::string();
335}
336
337std::string ContextVk::getRendererDescription() const
338{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500339 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400340}
341
342void ContextVk::insertEventMarker(GLsizei length, const char *marker)
343{
344 UNIMPLEMENTED();
345}
346
347void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
348{
349 UNIMPLEMENTED();
350}
351
352void ContextVk::popGroupMarker()
353{
354 UNIMPLEMENTED();
355}
356
Geoff Lang5d5253a2017-11-22 14:51:12 -0500357void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
358{
359 UNIMPLEMENTED();
360}
361
362void ContextVk::popDebugGroup()
363{
364 UNIMPLEMENTED();
365}
366
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400367void ContextVk::updateScissor(const gl::State &glState)
368{
369 if (glState.isScissorTestEnabled())
370 {
Luc Ferron14f48172018-04-11 08:43:28 -0400371 mPipelineDesc->updateScissor(glState.getScissor());
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400372 }
373 else
374 {
Luc Ferron14f48172018-04-11 08:43:28 -0400375 // If the scissor test isn't enabled, we can simply use a really big scissor that's
376 // certainly larger than the current surface using the maximum size of a 2D texture
377 // for the width and height.
378 mPipelineDesc->updateScissor(kMaxSizedScissor);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400379 }
380}
381
Jamie Madillfe548342017-06-19 11:13:24 -0400382void ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400383{
Jamie Madill72106562017-03-24 14:18:50 -0400384 if (dirtyBits.any())
385 {
386 invalidateCurrentPipeline();
387 }
Jamie Madillebf72992017-10-13 14:09:45 -0400388
389 const auto &glState = context->getGLState();
390
391 // TODO(jmadill): Full dirty bits implementation.
Jamie Madill5547b382017-10-23 18:16:01 -0400392 bool dirtyTextures = false;
Jamie Madillebf72992017-10-13 14:09:45 -0400393
394 for (auto dirtyBit : dirtyBits)
395 {
396 switch (dirtyBit)
397 {
398 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400399 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400400 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400401 break;
402 case gl::State::DIRTY_BIT_VIEWPORT:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500403 mPipelineDesc->updateViewport(glState.getViewport(), glState.getNearPlane(),
404 glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400405 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400406 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400407 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400408 break;
409 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500410 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400411 break;
412 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500413 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400414 break;
415 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500416 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400417 break;
418 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500419 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400420 break;
421 case gl::State::DIRTY_BIT_COLOR_MASK:
Jamie Madill9aef3672018-04-27 11:45:06 -0400422 {
423 const gl::BlendState &blendState = glState.getBlendState();
424 mClearColorMask = gl_vk::GetColorComponentFlags(
425 blendState.colorMaskRed, blendState.colorMaskGreen, blendState.colorMaskBlue,
426 blendState.colorMaskAlpha);
427 mPipelineDesc->updateColorWriteMask(mClearColorMask);
Jamie Madillebf72992017-10-13 14:09:45 -0400428 break;
Jamie Madill9aef3672018-04-27 11:45:06 -0400429 }
Jamie Madillebf72992017-10-13 14:09:45 -0400430 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
431 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED unimplemented";
432 break;
433 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
434 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE_ENABLED unimplemented";
435 break;
436 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
437 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE unimplemented";
438 break;
439 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
440 WARN() << "DIRTY_BIT_SAMPLE_MASK_ENABLED unimplemented";
441 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400442 case gl::State::DIRTY_BIT_SAMPLE_MASK:
443 WARN() << "DIRTY_BIT_SAMPLE_MASK unimplemented";
Jamie Madillebf72992017-10-13 14:09:45 -0400444 break;
445 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400446 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400447 break;
448 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400449 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400450 break;
451 case gl::State::DIRTY_BIT_DEPTH_MASK:
Luc Ferrondd196e02018-04-04 11:41:44 -0400452 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400453 break;
454 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Luc Ferron364a9552018-03-29 09:44:51 -0400455 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400456 break;
457 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400458 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
459 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400460 break;
461 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400462 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
463 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400464 break;
465 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400466 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400467 break;
468 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400469 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400470 break;
471 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400472 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400473 break;
474 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400475 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400476 break;
477 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
478 case gl::State::DIRTY_BIT_CULL_FACE:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500479 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400480 break;
481 case gl::State::DIRTY_BIT_FRONT_FACE:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500482 mPipelineDesc->updateFrontFace(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400483 break;
484 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
485 WARN() << "DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED unimplemented";
486 break;
487 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
488 WARN() << "DIRTY_BIT_POLYGON_OFFSET unimplemented";
489 break;
490 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
491 WARN() << "DIRTY_BIT_RASTERIZER_DISCARD_ENABLED unimplemented";
492 break;
493 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500494 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400495 break;
496 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
497 WARN() << "DIRTY_BIT_PRIMITIVE_RESTART_ENABLED unimplemented";
498 break;
499 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500500 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
501 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
502 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
503 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400504 break;
505 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500506 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400507 break;
508 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500509 mClearDepthStencilValue.depthStencil.stencil =
510 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400511 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400512 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400513 // This is a no-op, its only important to use the right unpack state when we do
514 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400515 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500516 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
517 WARN() << "DIRTY_BIT_UNPACK_BUFFER_BINDING unimplemented";
518 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400519 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400520 // This is a no-op, its only important to use the right pack state when we do
521 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400522 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500523 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
524 WARN() << "DIRTY_BIT_PACK_BUFFER_BINDING unimplemented";
525 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400526 case gl::State::DIRTY_BIT_DITHER_ENABLED:
527 WARN() << "DIRTY_BIT_DITHER_ENABLED unimplemented";
528 break;
529 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
530 WARN() << "DIRTY_BIT_GENERATE_MIPMAP_HINT unimplemented";
531 break;
532 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
533 WARN() << "DIRTY_BIT_SHADER_DERIVATIVE_HINT unimplemented";
534 break;
535 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
536 WARN() << "DIRTY_BIT_READ_FRAMEBUFFER_BINDING unimplemented";
537 break;
538 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
539 WARN() << "DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING unimplemented";
540 break;
541 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
542 WARN() << "DIRTY_BIT_RENDERBUFFER_BINDING unimplemented";
543 break;
544 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400545 invalidateCurrentPipeline();
546 mVertexArrayBindingHasChanged = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400547 break;
548 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
549 WARN() << "DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING unimplemented";
550 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800551 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
552 WARN() << "DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING unimplemented";
553 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400554 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400555 break;
556 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
557 {
Jamie Madillf2f6d372018-01-10 21:37:23 -0500558 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill78feddc2018-04-27 11:45:05 -0400559 mPipelineDesc->updateShaders(programVk->getVertexModuleSerial(),
560 programVk->getFragmentModuleSerial());
Jamie Madill5547b382017-10-23 18:16:01 -0400561 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400562 break;
563 }
564 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400565 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400566 break;
567 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400568 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400569 break;
Geoff Langded79232017-11-28 15:21:11 -0500570 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
571 WARN() << "DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING unimplemented";
572 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800573 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
574 WARN() << "DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING unimplemented";
575 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500576 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
577 WARN() << "DIRTY_BIT_UNIFORM_BUFFER_BINDINGS unimplemented";
578 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400579 case gl::State::DIRTY_BIT_MULTISAMPLING:
580 WARN() << "DIRTY_BIT_MULTISAMPLING unimplemented";
581 break;
582 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
583 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_ONE unimplemented";
584 break;
585 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
586 WARN() << "DIRTY_BIT_COVERAGE_MODULATION unimplemented";
587 break;
588 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
589 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_MV unimplemented";
590 break;
591 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
592 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ unimplemented";
593 break;
594 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
595 WARN() << "DIRTY_BIT_PATH_RENDERING_STENCIL_STATE unimplemented";
596 break;
597 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
598 WARN() << "DIRTY_BIT_FRAMEBUFFER_SRGB unimplemented";
599 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400600 case gl::State::DIRTY_BIT_CURRENT_VALUES:
601 WARN() << "DIRTY_BIT_CURRENT_VALUES unimplemented";
602 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400603 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400604 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400605 break;
606 }
607 }
Jamie Madill5547b382017-10-23 18:16:01 -0400608
609 if (dirtyTextures)
610 {
Jamie Madille1f3ad42017-10-28 23:00:42 -0400611 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill5547b382017-10-23 18:16:01 -0400612 programVk->invalidateTextures();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500613 mTexturesDirty = true;
Jamie Madill5547b382017-10-23 18:16:01 -0400614 }
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400615}
616
617GLint ContextVk::getGPUDisjoint()
618{
619 UNIMPLEMENTED();
620 return GLint();
621}
622
623GLint64 ContextVk::getTimestamp()
624{
625 UNIMPLEMENTED();
626 return GLint64();
627}
628
Jamie Madill4928b7c2017-06-20 12:57:39 -0400629void ContextVk::onMakeCurrent(const gl::Context * /*context*/)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400630{
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400631}
632
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800633gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400634{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400635 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400636}
637
638const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
639{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400640 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400641}
642
643const gl::Extensions &ContextVk::getNativeExtensions() const
644{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400645 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400646}
647
648const gl::Limitations &ContextVk::getNativeLimitations() const
649{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400650 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400651}
652
653CompilerImpl *ContextVk::createCompiler()
654{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400655 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400656}
657
Jamie Madillacccc6c2016-05-03 17:22:10 -0400658ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400659{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400660 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400661}
662
Jamie Madillacccc6c2016-05-03 17:22:10 -0400663ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400664{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400665 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400666}
667
Jamie Madillacccc6c2016-05-03 17:22:10 -0400668FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400669{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500670 return FramebufferVk::CreateUserFBO(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400671}
672
673TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
674{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400675 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400676}
677
Jamie Madille703c602018-02-20 10:21:48 -0500678RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400679{
Jamie Madille703c602018-02-20 10:21:48 -0500680 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400681}
682
Jamie Madill8f775602016-11-03 16:45:34 -0400683BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400684{
Jamie Madill8f775602016-11-03 16:45:34 -0400685 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400686}
687
Jamie Madillacccc6c2016-05-03 17:22:10 -0400688VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400689{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400690 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400691}
692
Corentin Wallezad3ae902018-03-09 13:40:42 -0500693QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400694{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400695 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400696}
697
698FenceNVImpl *ContextVk::createFenceNV()
699{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400700 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400701}
702
Jamie Madill70b5bb02017-08-28 13:32:37 -0400703SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400704{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400705 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400706}
707
Geoff Lang73bd2182016-07-15 13:01:24 -0400708TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400709{
Geoff Lang73bd2182016-07-15 13:01:24 -0400710 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400711}
712
Jamie Madill06ef36b2017-09-09 23:32:46 -0400713SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400714{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400715 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400716}
717
Yunchao Hea336b902017-08-02 16:05:21 +0800718ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
719{
720 return new ProgramPipelineVk(state);
721}
722
Sami Väisänene45e53b2016-05-25 10:36:04 +0300723std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
724{
725 return std::vector<PathImpl *>();
726}
727
Jamie Madill72106562017-03-24 14:18:50 -0400728void ContextVk::invalidateCurrentPipeline()
729{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500730 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400731}
732
Jamie Madillfe548342017-06-19 11:13:24 -0400733gl::Error ContextVk::dispatchCompute(const gl::Context *context,
734 GLuint numGroupsX,
735 GLuint numGroupsY,
736 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800737{
738 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500739 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +0800740}
741
Qin Jiajia62fcf622017-11-30 16:16:12 +0800742gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
743{
744 UNIMPLEMENTED();
745 return gl::InternalError();
746}
747
Xinghua Cao89c422a2017-11-29 18:24:20 +0800748gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
749{
750 UNIMPLEMENTED();
751 return gl::InternalError();
752}
753
754gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
755{
756 UNIMPLEMENTED();
757 return gl::InternalError();
758}
759
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400760vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool()
Jamie Madill76e471e2017-10-21 09:56:01 -0400761{
Luc Ferrondaedf4d2018-03-16 09:28:53 -0400762 return &mDynamicDescriptorPool;
Jamie Madill76e471e2017-10-21 09:56:01 -0400763}
764
Jamie Madillf4d693c2018-02-14 16:38:16 -0500765const VkClearValue &ContextVk::getClearColorValue() const
766{
767 return mClearColorValue;
768}
769
770const VkClearValue &ContextVk::getClearDepthStencilValue() const
771{
772 return mClearDepthStencilValue;
773}
774
Jamie Madill9aef3672018-04-27 11:45:06 -0400775VkColorComponentFlags ContextVk::getClearColorMask() const
776{
777 return mClearColorMask;
778}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400779} // namespace rx