daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Shannon Woods | 9fc51d9 | 2014-10-17 13:08:51 -0400 | [diff] [blame^] | 7 | // Renderbuffer.h: Defines the renderer-agnostic container class gl::Renderbuffer. |
| 8 | // Implements GL renderbuffer objects and related functionality. |
| 9 | // [OpenGL ES 2.0.24] section 4.4.3 page 108. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 10 | |
| 11 | #ifndef LIBGLESV2_RENDERBUFFER_H_ |
| 12 | #define LIBGLESV2_RENDERBUFFER_H_ |
| 13 | |
Jamie Madill | f51639a | 2014-06-25 16:04:57 -0400 | [diff] [blame] | 14 | #include "angle_gl.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/angleutils.h" |
apatrick@chromium.org | b66a701 | 2012-01-23 20:04:48 +0000 | [diff] [blame] | 17 | #include "common/RefCountObject.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 18 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 19 | namespace rx |
| 20 | { |
Shannon Woods | 9fc51d9 | 2014-10-17 13:08:51 -0400 | [diff] [blame^] | 21 | class RenderbufferImpl; |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 22 | } |
| 23 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 24 | namespace gl |
| 25 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 26 | class FramebufferAttachment; |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 27 | |
| 28 | // A GL renderbuffer object is usually used as a depth or stencil buffer attachment |
| 29 | // for a framebuffer object. The renderbuffer itself is a distinct GL object, see |
| 30 | // FramebufferAttachment and Framebuffer for how they are applied to an FBO via an |
| 31 | // attachment point. |
| 32 | |
| 33 | class Renderbuffer : public RefCountObject |
| 34 | { |
| 35 | public: |
Shannon Woods | 9fc51d9 | 2014-10-17 13:08:51 -0400 | [diff] [blame^] | 36 | Renderbuffer(rx::RenderbufferImpl *impl, GLuint id); |
Cooper Partin | 75c42f4 | 2014-08-11 10:16:44 -0700 | [diff] [blame] | 37 | virtual ~Renderbuffer(); |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 38 | |
Shannon Woods | 9fc51d9 | 2014-10-17 13:08:51 -0400 | [diff] [blame^] | 39 | void setStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); |
| 40 | |
| 41 | rx::RenderbufferImpl *getImpl(); |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 42 | |
| 43 | GLsizei getWidth() const; |
| 44 | GLsizei getHeight() const; |
| 45 | GLenum getInternalFormat() const; |
| 46 | GLenum getActualFormat() const; |
| 47 | GLsizei getSamples() const; |
| 48 | GLuint getRedSize() const; |
| 49 | GLuint getGreenSize() const; |
| 50 | GLuint getBlueSize() const; |
| 51 | GLuint getAlphaSize() const; |
| 52 | GLuint getDepthSize() const; |
| 53 | GLuint getStencilSize() const; |
| 54 | |
| 55 | private: |
Shannon Woods | 9fc51d9 | 2014-10-17 13:08:51 -0400 | [diff] [blame^] | 56 | DISALLOW_COPY_AND_ASSIGN(Renderbuffer); |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 57 | |
Shannon Woods | 9fc51d9 | 2014-10-17 13:08:51 -0400 | [diff] [blame^] | 58 | rx::RenderbufferImpl *mRenderbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 59 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 60 | GLsizei mWidth; |
| 61 | GLsizei mHeight; |
| 62 | GLenum mInternalFormat; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 63 | GLenum mActualFormat; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 64 | GLsizei mSamples; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 65 | }; |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 66 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 67 | } |
| 68 | |
| 69 | #endif // LIBGLESV2_RENDERBUFFER_H_ |