Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame^] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 16 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 17 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 21 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 24 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 25 | namespace rx |
| 26 | { |
| 27 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 28 | namespace |
| 29 | { |
| 30 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 31 | GLenum GetTextureType(GLenum samplerType) |
| 32 | { |
| 33 | switch (samplerType) |
| 34 | { |
| 35 | case GL_SAMPLER_2D: |
| 36 | case GL_INT_SAMPLER_2D: |
| 37 | case GL_UNSIGNED_INT_SAMPLER_2D: |
| 38 | case GL_SAMPLER_2D_SHADOW: |
| 39 | return GL_TEXTURE_2D; |
| 40 | case GL_SAMPLER_3D: |
| 41 | case GL_INT_SAMPLER_3D: |
| 42 | case GL_UNSIGNED_INT_SAMPLER_3D: |
| 43 | return GL_TEXTURE_3D; |
| 44 | case GL_SAMPLER_CUBE: |
| 45 | case GL_SAMPLER_CUBE_SHADOW: |
| 46 | return GL_TEXTURE_CUBE_MAP; |
| 47 | case GL_INT_SAMPLER_CUBE: |
| 48 | case GL_UNSIGNED_INT_SAMPLER_CUBE: |
| 49 | return GL_TEXTURE_CUBE_MAP; |
| 50 | case GL_SAMPLER_2D_ARRAY: |
| 51 | case GL_INT_SAMPLER_2D_ARRAY: |
| 52 | case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: |
| 53 | case GL_SAMPLER_2D_ARRAY_SHADOW: |
| 54 | return GL_TEXTURE_2D_ARRAY; |
| 55 | default: UNREACHABLE(); |
| 56 | } |
| 57 | |
| 58 | return GL_TEXTURE_2D; |
| 59 | } |
| 60 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 61 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 62 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 63 | gl::InputLayout defaultLayout; |
| 64 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 65 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 66 | if (shaderAttr.type != GL_NONE) |
| 67 | { |
| 68 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 69 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 70 | for (size_t rowIndex = 0; |
| 71 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); |
| 72 | ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 73 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 74 | GLenum componentType = gl::VariableComponentType(transposedType); |
| 75 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
| 76 | bool pureInt = (componentType != GL_FLOAT); |
| 77 | gl::VertexFormatType defaultType = gl::GetVertexFormatType( |
| 78 | componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 79 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 80 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 81 | } |
| 82 | } |
| 83 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 84 | |
| 85 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 86 | } |
| 87 | |
| 88 | std::vector<GLenum> GetDefaultOutputLayoutFromShader(const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
| 89 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 90 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 91 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 92 | if (!shaderOutputVars.empty()) |
| 93 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 94 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 95 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 96 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 97 | |
| 98 | return defaultPixelOutput; |
| 99 | } |
| 100 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 101 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 102 | { |
| 103 | return var.isRowMajorLayout; |
| 104 | } |
| 105 | |
| 106 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 107 | { |
| 108 | return false; |
| 109 | } |
| 110 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 111 | struct AttributeSorter |
| 112 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 113 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 114 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 115 | { |
| 116 | } |
| 117 | |
| 118 | bool operator()(int a, int b) |
| 119 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 120 | int indexA = (*originalIndices)[a]; |
| 121 | int indexB = (*originalIndices)[b]; |
| 122 | |
| 123 | if (indexA == -1) return false; |
| 124 | if (indexB == -1) return true; |
| 125 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 126 | } |
| 127 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 128 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 129 | }; |
| 130 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 131 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 132 | const gl::Shader &fragmentShader, |
| 133 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 134 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 135 | std::vector<PackedVarying> packedVaryings; |
| 136 | |
| 137 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 138 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 139 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 140 | |
| 141 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 142 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 143 | { |
| 144 | continue; |
| 145 | } |
| 146 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 147 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 148 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 149 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 150 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 151 | packedVaryings.push_back(PackedVarying(input)); |
| 152 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 153 | break; |
| 154 | } |
| 155 | } |
| 156 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 157 | // Keep Transform FB varyings in the merged list always. |
| 158 | if (!packed) |
| 159 | { |
| 160 | for (const std::string &tfVarying : tfVaryings) |
| 161 | { |
| 162 | if (tfVarying == output.name) |
| 163 | { |
| 164 | packedVaryings.push_back(PackedVarying(output)); |
| 165 | packedVaryings.back().vertexOnly = true; |
| 166 | break; |
| 167 | } |
| 168 | } |
| 169 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 170 | } |
| 171 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 172 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 173 | } |
| 174 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 175 | template <typename VarT> |
| 176 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 177 | const std::string &prefix, |
| 178 | sh::BlockLayoutEncoder *encoder, |
| 179 | bool inRowMajorLayout, |
| 180 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 181 | { |
| 182 | for (const VarT &field : fields) |
| 183 | { |
| 184 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 185 | |
| 186 | if (field.isStruct()) |
| 187 | { |
| 188 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 189 | |
| 190 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 191 | { |
| 192 | encoder->enterAggregateType(); |
| 193 | |
| 194 | const std::string uniformElementName = |
| 195 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 196 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 197 | blockInfoOut); |
| 198 | |
| 199 | encoder->exitAggregateType(); |
| 200 | } |
| 201 | } |
| 202 | else |
| 203 | { |
| 204 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 205 | (*blockInfoOut)[fieldName] = |
| 206 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 207 | } |
| 208 | } |
| 209 | } |
| 210 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 211 | } // anonymous namespace |
| 212 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 213 | D3DUniform::D3DUniform(GLenum typeIn, |
| 214 | const std::string &nameIn, |
| 215 | unsigned int arraySizeIn, |
| 216 | bool defaultBlock) |
| 217 | : type(typeIn), |
| 218 | name(nameIn), |
| 219 | arraySize(arraySizeIn), |
| 220 | data(nullptr), |
| 221 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 222 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 223 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 224 | registerCount(0), |
| 225 | registerElement(0) |
| 226 | { |
| 227 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 228 | // rendering |
| 229 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 230 | if (defaultBlock) |
| 231 | { |
| 232 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 233 | data = new uint8_t[bytes]; |
| 234 | memset(data, 0, bytes); |
| 235 | |
| 236 | // TODO(jmadill): is this correct with non-square matrices? |
| 237 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 238 | } |
| 239 | } |
| 240 | |
| 241 | D3DUniform::~D3DUniform() |
| 242 | { |
| 243 | SafeDeleteArray(data); |
| 244 | } |
| 245 | |
| 246 | bool D3DUniform::isSampler() const |
| 247 | { |
| 248 | return gl::IsSamplerType(type); |
| 249 | } |
| 250 | |
| 251 | bool D3DUniform::isReferencedByVertexShader() const |
| 252 | { |
| 253 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 254 | } |
| 255 | |
| 256 | bool D3DUniform::isReferencedByFragmentShader() const |
| 257 | { |
| 258 | return psRegisterIndex != GL_INVALID_INDEX; |
| 259 | } |
| 260 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 261 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 262 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 263 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 264 | : mInputs(inputLayout), |
| 265 | mSignature(signature), |
| 266 | mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 267 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 268 | } |
| 269 | |
| 270 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 271 | { |
| 272 | SafeDelete(mShaderExecutable); |
| 273 | } |
| 274 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 275 | // static |
| 276 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 277 | const gl::InputLayout &inputLayout, |
| 278 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 279 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 280 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 281 | |
| 282 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 283 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 284 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 285 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 286 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 287 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 288 | VertexConversionType conversionType = |
| 289 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 290 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 291 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 292 | |
| 293 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 294 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 295 | } |
| 296 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 297 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 298 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 299 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 300 | for (size_t index = 0; index < limit; ++index) |
| 301 | { |
| 302 | // treat undefined indexes as 'not converted' |
| 303 | bool a = index < signature.size() ? signature[index] : false; |
| 304 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 305 | if (a != b) |
| 306 | return false; |
| 307 | } |
| 308 | |
| 309 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 310 | } |
| 311 | |
| 312 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 313 | ShaderExecutableD3D *shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 314 | : mOutputSignature(outputSignature), |
| 315 | mShaderExecutable(shaderExecutable) |
| 316 | { |
| 317 | } |
| 318 | |
| 319 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 320 | { |
| 321 | SafeDelete(mShaderExecutable); |
| 322 | } |
| 323 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 324 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 325 | { |
| 326 | } |
| 327 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 328 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 329 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 330 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 331 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 332 | mRenderer(renderer), |
| 333 | mDynamicHLSL(NULL), |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 334 | mGeometryExecutable(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 335 | mUsesPointSize(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 336 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 337 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 338 | mUsedVertexSamplerRange(0), |
| 339 | mUsedPixelSamplerRange(0), |
| 340 | mDirtySamplerMapping(true), |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 341 | mTextureUnitTypesCache(renderer->getRendererCaps().maxCombinedTextureImageUnits), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 342 | mShaderVersion(100), |
| 343 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 344 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 345 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 346 | } |
| 347 | |
| 348 | ProgramD3D::~ProgramD3D() |
| 349 | { |
| 350 | reset(); |
| 351 | SafeDelete(mDynamicHLSL); |
| 352 | } |
| 353 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 354 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 355 | { |
| 356 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 357 | } |
| 358 | |
| 359 | bool ProgramD3D::usesGeometryShader() const |
| 360 | { |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 361 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 362 | } |
| 363 | |
| 364 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 365 | { |
| 366 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 367 | } |
| 368 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 369 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, unsigned int samplerIndex, const gl::Caps &caps) const |
| 370 | { |
| 371 | GLint logicalTextureUnit = -1; |
| 372 | |
| 373 | switch (type) |
| 374 | { |
| 375 | case gl::SAMPLER_PIXEL: |
| 376 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 377 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 378 | { |
| 379 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 380 | } |
| 381 | break; |
| 382 | case gl::SAMPLER_VERTEX: |
| 383 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 384 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 385 | { |
| 386 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 387 | } |
| 388 | break; |
| 389 | default: UNREACHABLE(); |
| 390 | } |
| 391 | |
| 392 | if (logicalTextureUnit >= 0 && logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
| 393 | { |
| 394 | return logicalTextureUnit; |
| 395 | } |
| 396 | |
| 397 | return -1; |
| 398 | } |
| 399 | |
| 400 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 401 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 402 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 403 | { |
| 404 | switch (type) |
| 405 | { |
| 406 | case gl::SAMPLER_PIXEL: |
| 407 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 408 | ASSERT(mSamplersPS[samplerIndex].active); |
| 409 | return mSamplersPS[samplerIndex].textureType; |
| 410 | case gl::SAMPLER_VERTEX: |
| 411 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 412 | ASSERT(mSamplersVS[samplerIndex].active); |
| 413 | return mSamplersVS[samplerIndex].textureType; |
| 414 | default: UNREACHABLE(); |
| 415 | } |
| 416 | |
| 417 | return GL_TEXTURE_2D; |
| 418 | } |
| 419 | |
| 420 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 421 | { |
| 422 | switch (type) |
| 423 | { |
| 424 | case gl::SAMPLER_PIXEL: |
| 425 | return mUsedPixelSamplerRange; |
| 426 | case gl::SAMPLER_VERTEX: |
| 427 | return mUsedVertexSamplerRange; |
| 428 | default: |
| 429 | UNREACHABLE(); |
| 430 | return 0; |
| 431 | } |
| 432 | } |
| 433 | |
| 434 | void ProgramD3D::updateSamplerMapping() |
| 435 | { |
| 436 | if (!mDirtySamplerMapping) |
| 437 | { |
| 438 | return; |
| 439 | } |
| 440 | |
| 441 | mDirtySamplerMapping = false; |
| 442 | |
| 443 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 444 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 445 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 446 | if (!d3dUniform->dirty) |
| 447 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 448 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 449 | if (!d3dUniform->isSampler()) |
| 450 | continue; |
| 451 | |
| 452 | int count = d3dUniform->elementCount(); |
| 453 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 454 | |
| 455 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 456 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 457 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 458 | |
| 459 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 460 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 461 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 462 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 463 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 464 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 465 | ASSERT(mSamplersPS[samplerIndex].active); |
| 466 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 467 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 468 | } |
| 469 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 470 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 471 | if (d3dUniform->isReferencedByVertexShader()) |
| 472 | { |
| 473 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 474 | |
| 475 | for (int i = 0; i < count; i++) |
| 476 | { |
| 477 | unsigned int samplerIndex = firstIndex + i; |
| 478 | |
| 479 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 480 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 481 | ASSERT(mSamplersVS[samplerIndex].active); |
| 482 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 483 | } |
| 484 | } |
| 485 | } |
| 486 | } |
| 487 | } |
| 488 | |
| 489 | bool ProgramD3D::validateSamplers(gl::InfoLog *infoLog, const gl::Caps &caps) |
| 490 | { |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 491 | // Skip cache if we're using an infolog, so we get the full error. |
| 492 | // Also skip the cache if the sample mapping has changed, or if we haven't ever validated. |
| 493 | if (!mDirtySamplerMapping && infoLog == nullptr && mCachedValidateSamplersResult.valid()) |
| 494 | { |
| 495 | return mCachedValidateSamplersResult.value(); |
| 496 | } |
| 497 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 498 | // if any two active samplers in a program are of different types, but refer to the same |
| 499 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 500 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
| 501 | updateSamplerMapping(); |
| 502 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 503 | std::fill(mTextureUnitTypesCache.begin(), mTextureUnitTypesCache.end(), GL_NONE); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 504 | |
| 505 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
| 506 | { |
| 507 | if (mSamplersPS[i].active) |
| 508 | { |
| 509 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
| 510 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 511 | if (unit >= caps.maxCombinedTextureImageUnits) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 512 | { |
| 513 | if (infoLog) |
| 514 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 515 | (*infoLog) << "Sampler uniform (" << unit |
| 516 | << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (" |
| 517 | << caps.maxCombinedTextureImageUnits << ")"; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 518 | } |
| 519 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 520 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 521 | return false; |
| 522 | } |
| 523 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 524 | if (mTextureUnitTypesCache[unit] != GL_NONE) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 525 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 526 | if (mSamplersPS[i].textureType != mTextureUnitTypesCache[unit]) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 527 | { |
| 528 | if (infoLog) |
| 529 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 530 | (*infoLog) << "Samplers of conflicting types refer to the same texture image unit (" |
| 531 | << unit << ")."; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 532 | } |
| 533 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 534 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 535 | return false; |
| 536 | } |
| 537 | } |
| 538 | else |
| 539 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 540 | mTextureUnitTypesCache[unit] = mSamplersPS[i].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 541 | } |
| 542 | } |
| 543 | } |
| 544 | |
| 545 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
| 546 | { |
| 547 | if (mSamplersVS[i].active) |
| 548 | { |
| 549 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
| 550 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 551 | if (unit >= caps.maxCombinedTextureImageUnits) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 552 | { |
| 553 | if (infoLog) |
| 554 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 555 | (*infoLog) << "Sampler uniform (" << unit |
| 556 | << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (" |
| 557 | << caps.maxCombinedTextureImageUnits << ")"; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 558 | } |
| 559 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 560 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 561 | return false; |
| 562 | } |
| 563 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 564 | if (mTextureUnitTypesCache[unit] != GL_NONE) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 565 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 566 | if (mSamplersVS[i].textureType != mTextureUnitTypesCache[unit]) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 567 | { |
| 568 | if (infoLog) |
| 569 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 570 | (*infoLog) << "Samplers of conflicting types refer to the same texture image unit (" |
| 571 | << unit << ")."; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 572 | } |
| 573 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 574 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 575 | return false; |
| 576 | } |
| 577 | } |
| 578 | else |
| 579 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 580 | mTextureUnitTypesCache[unit] = mSamplersVS[i].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 581 | } |
| 582 | } |
| 583 | } |
| 584 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 585 | mCachedValidateSamplersResult = true; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 586 | return true; |
| 587 | } |
| 588 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 589 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 590 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 591 | reset(); |
| 592 | |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 593 | DeviceIdentifier binaryDeviceIdentifier = { 0 }; |
| 594 | stream->readBytes(reinterpret_cast<unsigned char*>(&binaryDeviceIdentifier), sizeof(DeviceIdentifier)); |
| 595 | |
| 596 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 597 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 598 | { |
| 599 | infoLog << "Invalid program binary, device configuration has changed."; |
| 600 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 601 | } |
| 602 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 603 | int compileFlags = stream->readInt<int>(); |
| 604 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 605 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 606 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 607 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 608 | } |
| 609 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 610 | stream->readInt(&mShaderVersion); |
| 611 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 612 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 613 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 614 | { |
| 615 | stream->readInt(&mSemanticIndexes[i]); |
| 616 | } |
| 617 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 618 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 619 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 620 | { |
| 621 | Sampler sampler; |
| 622 | stream->readBool(&sampler.active); |
| 623 | stream->readInt(&sampler.logicalTextureUnit); |
| 624 | stream->readInt(&sampler.textureType); |
| 625 | mSamplersPS.push_back(sampler); |
| 626 | } |
| 627 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 628 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 629 | { |
| 630 | Sampler sampler; |
| 631 | stream->readBool(&sampler.active); |
| 632 | stream->readInt(&sampler.logicalTextureUnit); |
| 633 | stream->readInt(&sampler.textureType); |
| 634 | mSamplersVS.push_back(sampler); |
| 635 | } |
| 636 | |
| 637 | stream->readInt(&mUsedVertexSamplerRange); |
| 638 | stream->readInt(&mUsedPixelSamplerRange); |
| 639 | |
| 640 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 641 | if (stream->error()) |
| 642 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 643 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 644 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 645 | } |
| 646 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 647 | const auto &linkedUniforms = mData.getUniforms(); |
| 648 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 649 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 650 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 651 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 652 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 653 | D3DUniform *d3dUniform = |
| 654 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 655 | linkedUniform.isInDefaultBlock()); |
| 656 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 657 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 658 | stream->readInt(&d3dUniform->registerCount); |
| 659 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 660 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 661 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 662 | } |
| 663 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 664 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
| 665 | mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount); |
| 666 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++) |
| 667 | { |
| 668 | gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex]; |
| 669 | |
| 670 | stream->readString(&varying.name); |
| 671 | stream->readInt(&varying.type); |
| 672 | stream->readInt(&varying.size); |
| 673 | stream->readString(&varying.semanticName); |
| 674 | stream->readInt(&varying.semanticIndex); |
| 675 | stream->readInt(&varying.semanticIndexCount); |
| 676 | } |
| 677 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 678 | stream->readString(&mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 679 | stream->readBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 680 | stream->readString(&mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 681 | stream->readBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 682 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 683 | stream->readBool(&mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 684 | |
| 685 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 686 | mPixelShaderKey.resize(pixelShaderKeySize); |
| 687 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++) |
| 688 | { |
| 689 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 690 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 691 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 692 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 693 | } |
| 694 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 695 | const unsigned char* binary = reinterpret_cast<const unsigned char*>(stream->data()); |
| 696 | |
| 697 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
| 698 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++) |
| 699 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 700 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 701 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 702 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 703 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 704 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 705 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 706 | } |
| 707 | |
| 708 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
| 709 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 710 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 711 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 712 | |
| 713 | gl::Error error = mRenderer->loadExecutable( |
| 714 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 715 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 716 | if (error.isError()) |
| 717 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 718 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 719 | } |
| 720 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 721 | if (!shaderExecutable) |
| 722 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 723 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 724 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 725 | } |
| 726 | |
| 727 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 728 | VertexExecutable::Signature signature; |
| 729 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 730 | |
| 731 | // add new binary |
| 732 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable)); |
| 733 | |
| 734 | stream->skip(vertexShaderSize); |
| 735 | } |
| 736 | |
| 737 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 738 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 739 | { |
| 740 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 741 | std::vector<GLenum> outputs(outputCount); |
| 742 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 743 | { |
| 744 | stream->readInt(&outputs[outputIndex]); |
| 745 | } |
| 746 | |
| 747 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
| 748 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 749 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 750 | |
| 751 | gl::Error error = mRenderer->loadExecutable( |
| 752 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 753 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 754 | if (error.isError()) |
| 755 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 756 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 757 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 758 | |
| 759 | if (!shaderExecutable) |
| 760 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 761 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 762 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 763 | } |
| 764 | |
| 765 | // add new binary |
| 766 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 767 | |
| 768 | stream->skip(pixelShaderSize); |
| 769 | } |
| 770 | |
| 771 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 772 | |
| 773 | if (geometryShaderSize > 0) |
| 774 | { |
| 775 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 776 | gl::Error error = mRenderer->loadExecutable( |
| 777 | geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 778 | mTransformFeedbackLinkedVaryings, |
| 779 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 780 | if (error.isError()) |
| 781 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 782 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 783 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 784 | |
| 785 | if (!mGeometryExecutable) |
| 786 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 787 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 788 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 789 | } |
| 790 | stream->skip(geometryShaderSize); |
| 791 | } |
| 792 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 793 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 794 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 795 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 796 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 797 | } |
| 798 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 799 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 800 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 801 | // Output the DeviceIdentifier before we output any shader code |
| 802 | // When we load the binary again later, we can validate the device identifier before trying to compile any HLSL |
| 803 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
| 804 | stream->writeBytes(reinterpret_cast<unsigned char*>(&binaryIdentifier), sizeof(DeviceIdentifier)); |
| 805 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 806 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 807 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 808 | stream->writeInt(mShaderVersion); |
| 809 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 810 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 811 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 812 | { |
| 813 | stream->writeInt(mSemanticIndexes[i]); |
| 814 | } |
| 815 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 816 | stream->writeInt(mSamplersPS.size()); |
| 817 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 818 | { |
| 819 | stream->writeInt(mSamplersPS[i].active); |
| 820 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 821 | stream->writeInt(mSamplersPS[i].textureType); |
| 822 | } |
| 823 | |
| 824 | stream->writeInt(mSamplersVS.size()); |
| 825 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 826 | { |
| 827 | stream->writeInt(mSamplersVS[i].active); |
| 828 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 829 | stream->writeInt(mSamplersVS[i].textureType); |
| 830 | } |
| 831 | |
| 832 | stream->writeInt(mUsedVertexSamplerRange); |
| 833 | stream->writeInt(mUsedPixelSamplerRange); |
| 834 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 835 | stream->writeInt(mD3DUniforms.size()); |
| 836 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 837 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 838 | const D3DUniform &uniform = *mD3DUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 839 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 840 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 841 | stream->writeInt(uniform.psRegisterIndex); |
| 842 | stream->writeInt(uniform.vsRegisterIndex); |
| 843 | stream->writeInt(uniform.registerCount); |
| 844 | stream->writeInt(uniform.registerElement); |
| 845 | } |
| 846 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 847 | stream->writeInt(mTransformFeedbackLinkedVaryings.size()); |
| 848 | for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++) |
| 849 | { |
| 850 | const gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i]; |
| 851 | |
| 852 | stream->writeString(varying.name); |
| 853 | stream->writeInt(varying.type); |
| 854 | stream->writeInt(varying.size); |
| 855 | stream->writeString(varying.semanticName); |
| 856 | stream->writeInt(varying.semanticIndex); |
| 857 | stream->writeInt(varying.semanticIndexCount); |
| 858 | } |
| 859 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 860 | stream->writeString(mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 861 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 862 | stream->writeString(mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 863 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 864 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 865 | stream->writeInt(mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 866 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 867 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 868 | stream->writeInt(pixelShaderKey.size()); |
| 869 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); pixelShaderKeyIndex++) |
| 870 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 871 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 872 | stream->writeInt(variable.type); |
| 873 | stream->writeString(variable.name); |
| 874 | stream->writeString(variable.source); |
| 875 | stream->writeInt(variable.outputIndex); |
| 876 | } |
| 877 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 878 | stream->writeInt(mVertexExecutables.size()); |
| 879 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++) |
| 880 | { |
| 881 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 882 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 883 | const auto &inputLayout = vertexExecutable->inputs(); |
| 884 | stream->writeInt(inputLayout.size()); |
| 885 | |
| 886 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 887 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 888 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 889 | } |
| 890 | |
| 891 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 892 | stream->writeInt(vertexShaderSize); |
| 893 | |
| 894 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 895 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 896 | } |
| 897 | |
| 898 | stream->writeInt(mPixelExecutables.size()); |
| 899 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++) |
| 900 | { |
| 901 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 902 | |
| 903 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 904 | stream->writeInt(outputs.size()); |
| 905 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 906 | { |
| 907 | stream->writeInt(outputs[outputIndex]); |
| 908 | } |
| 909 | |
| 910 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 911 | stream->writeInt(pixelShaderSize); |
| 912 | |
| 913 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 914 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 915 | } |
| 916 | |
| 917 | size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; |
| 918 | stream->writeInt(geometryShaderSize); |
| 919 | |
| 920 | if (mGeometryExecutable != NULL && geometryShaderSize > 0) |
| 921 | { |
| 922 | const uint8_t *geometryBlob = mGeometryExecutable->getFunction(); |
| 923 | stream->writeBytes(geometryBlob, geometryShaderSize); |
| 924 | } |
| 925 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 926 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 927 | } |
| 928 | |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 929 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 930 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 931 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 932 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 933 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
| 934 | const gl::AttachmentList &colorbuffers = fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 935 | |
| 936 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 937 | { |
| 938 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 939 | |
| 940 | if (colorbuffer) |
| 941 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 942 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 943 | } |
| 944 | else |
| 945 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 946 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 947 | } |
| 948 | } |
| 949 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 950 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 951 | } |
| 952 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 953 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 954 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 955 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 956 | { |
| 957 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 958 | { |
| 959 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 960 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 961 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 962 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 963 | } |
| 964 | } |
| 965 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 966 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth, |
| 967 | outputSignature); |
| 968 | |
| 969 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 970 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 971 | |
| 972 | gl::InfoLog tempInfoLog; |
| 973 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 974 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 975 | gl::Error error = mRenderer->compileToExecutable( |
| 976 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 977 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 978 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 979 | if (error.isError()) |
| 980 | { |
| 981 | return error; |
| 982 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 983 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 984 | if (pixelExecutable) |
| 985 | { |
| 986 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 987 | } |
| 988 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 989 | { |
| 990 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 991 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 992 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 993 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 994 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 995 | *outExectuable = pixelExecutable; |
| 996 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 997 | } |
| 998 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 999 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1000 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1001 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1002 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1003 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1004 | |
| 1005 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1006 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1007 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1008 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1009 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 1010 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1011 | } |
| 1012 | } |
| 1013 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1014 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1015 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 1016 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1017 | |
| 1018 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1019 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1020 | |
| 1021 | gl::InfoLog tempInfoLog; |
| 1022 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1023 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1024 | gl::Error error = mRenderer->compileToExecutable( |
| 1025 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 1026 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 1027 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1028 | if (error.isError()) |
| 1029 | { |
| 1030 | return error; |
| 1031 | } |
| 1032 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1033 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1034 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1035 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1036 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1037 | else if (!infoLog) |
| 1038 | { |
| 1039 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1040 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1041 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1042 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1043 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1044 | *outExectuable = vertexExecutable; |
| 1045 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1046 | } |
| 1047 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1048 | LinkResult ProgramD3D::compileProgramExecutables(gl::InfoLog &infoLog, |
| 1049 | int registers, |
| 1050 | const std::vector<PackedVarying> &packedVaryings) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1051 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1052 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1053 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1054 | const gl::InputLayout &defaultInputLayout = |
| 1055 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1056 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
| 1057 | gl::Error error = getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
| 1058 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1059 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1060 | return LinkResult(false, error); |
| 1061 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1062 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1063 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1064 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1065 | error = getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1066 | if (error.isError()) |
| 1067 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1068 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1069 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1070 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1071 | if (usesGeometryShader()) |
| 1072 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1073 | std::string geometryHLSL = |
| 1074 | mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShaderD3D, packedVaryings); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1075 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1076 | error = mRenderer->compileToExecutable( |
| 1077 | infoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings, |
| 1078 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1079 | D3DCompilerWorkarounds(), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1080 | if (error.isError()) |
| 1081 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1082 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1083 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1084 | } |
| 1085 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 1086 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1087 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 1088 | |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1089 | if (usesGeometryShader() && mGeometryExecutable) |
| 1090 | { |
| 1091 | // Geometry shaders are currently only used internally, so there is no corresponding shader object at the interface level |
| 1092 | // For now the geometry shader debug info is pre-pended to the vertex shader, this is a bit of a clutch |
| 1093 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1094 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 1095 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1096 | } |
| 1097 | |
| 1098 | if (defaultVertexExecutable) |
| 1099 | { |
| 1100 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1101 | } |
| 1102 | |
| 1103 | if (defaultPixelExecutable) |
| 1104 | { |
| 1105 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1106 | } |
| 1107 | #endif |
| 1108 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1109 | bool linkSuccess = (defaultVertexExecutable && defaultPixelExecutable && (!usesGeometryShader() || mGeometryExecutable)); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1110 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1111 | } |
| 1112 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1113 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1114 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1115 | reset(); |
| 1116 | |
| 1117 | // TODO(jmadill): structures containing samplers |
| 1118 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 1119 | { |
| 1120 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 1121 | { |
| 1122 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 1123 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1124 | } |
| 1125 | } |
| 1126 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1127 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1128 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1129 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1130 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1131 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1132 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1133 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1134 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1135 | |
| 1136 | mVertexHLSL = vertexShaderD3D->getTranslatedSource(); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1137 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1138 | mShaderVersion = vertexShaderD3D->getShaderVersion(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1139 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1140 | mPixelHLSL = fragmentShaderD3D->getTranslatedSource(); |
| 1141 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1142 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1143 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1144 | { |
| 1145 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1146 | { |
| 1147 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1148 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1149 | } |
| 1150 | } |
| 1151 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1152 | std::vector<PackedVarying> packedVaryings = |
| 1153 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1154 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1155 | // Map the varyings to the register file |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1156 | int registers = mDynamicHLSL->packVaryings(infoLog, &packedVaryings, |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1157 | mData.getTransformFeedbackVaryingNames()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1158 | |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1159 | if (registers < 0) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1160 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1161 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1162 | } |
| 1163 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1164 | std::vector<gl::LinkedVarying> linkedVaryings; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1165 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, infoLog, registers, mPixelHLSL, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1166 | mVertexHLSL, packedVaryings, &linkedVaryings, |
| 1167 | &mPixelShaderKey, &mUsesFragDepth)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1168 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1169 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1170 | } |
| 1171 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1172 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1173 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1174 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1175 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1176 | assignUniformRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1177 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1178 | gatherTransformFeedbackVaryings(linkedVaryings); |
| 1179 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1180 | LinkResult result = compileProgramExecutables(infoLog, registers, packedVaryings); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1181 | if (result.error.isError() || !result.linkSuccess) |
| 1182 | { |
| 1183 | infoLog << "Failed to create D3D shaders."; |
| 1184 | return result; |
| 1185 | } |
| 1186 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1187 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1188 | } |
| 1189 | |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1190 | GLboolean ProgramD3D::validate(const gl::Caps &caps, gl::InfoLog *infoLog) |
| 1191 | { |
| 1192 | applyUniforms(); |
| 1193 | return validateSamplers(infoLog, caps); |
| 1194 | } |
| 1195 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1196 | void ProgramD3D::gatherUniformBlockInfo(std::vector<gl::UniformBlock> *uniformBlocks, |
| 1197 | std::vector<gl::LinkedUniform> *uniforms) |
| 1198 | { |
| 1199 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1200 | |
| 1201 | BlockInfoMap blockInfo; |
| 1202 | std::map<std::string, size_t> blockDataSizes; |
| 1203 | |
| 1204 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1205 | { |
| 1206 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1207 | continue; |
| 1208 | |
| 1209 | if (blockDataSizes.count(vertexBlock.name) > 0) |
| 1210 | continue; |
| 1211 | |
| 1212 | size_t dataSize = defineUniformBlock(vertexBlock, &blockInfo); |
| 1213 | blockDataSizes[vertexBlock.name] = dataSize; |
| 1214 | } |
| 1215 | |
| 1216 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1217 | |
| 1218 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1219 | { |
| 1220 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1221 | continue; |
| 1222 | |
| 1223 | if (blockDataSizes.count(fragmentBlock.name) > 0) |
| 1224 | continue; |
| 1225 | |
| 1226 | size_t dataSize = defineUniformBlock(fragmentBlock, &blockInfo); |
| 1227 | blockDataSizes[fragmentBlock.name] = dataSize; |
| 1228 | } |
| 1229 | |
| 1230 | // Copy block info out to uniforms. |
| 1231 | for (gl::LinkedUniform &linkedUniform : *uniforms) |
| 1232 | { |
| 1233 | const auto &infoEntry = blockInfo.find(linkedUniform.name); |
| 1234 | |
| 1235 | if (infoEntry != blockInfo.end()) |
| 1236 | { |
| 1237 | linkedUniform.blockInfo = infoEntry->second; |
| 1238 | } |
| 1239 | } |
| 1240 | |
| 1241 | // Assign registers and update sizes. |
| 1242 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1243 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1244 | |
| 1245 | for (gl::UniformBlock &uniformBlock : *uniformBlocks) |
| 1246 | { |
| 1247 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1248 | |
| 1249 | if (uniformBlock.vertexStaticUse) |
| 1250 | { |
| 1251 | unsigned int baseRegister = |
| 1252 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
| 1253 | uniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
| 1254 | } |
| 1255 | |
| 1256 | if (uniformBlock.fragmentStaticUse) |
| 1257 | { |
| 1258 | unsigned int baseRegister = |
| 1259 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
| 1260 | uniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
| 1261 | } |
| 1262 | |
| 1263 | ASSERT(blockDataSizes.count(uniformBlock.name) == 1); |
| 1264 | uniformBlock.dataSize = static_cast<unsigned int>(blockDataSizes[uniformBlock.name]); |
| 1265 | } |
| 1266 | } |
| 1267 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1268 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1269 | { |
| 1270 | // Compute total default block size |
| 1271 | unsigned int vertexRegisters = 0; |
| 1272 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1273 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1274 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1275 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1276 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1277 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1278 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1279 | vertexRegisters = std::max(vertexRegisters, |
| 1280 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1281 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1282 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1283 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1284 | fragmentRegisters = std::max( |
| 1285 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1286 | } |
| 1287 | } |
| 1288 | } |
| 1289 | |
| 1290 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
| 1291 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1292 | } |
| 1293 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1294 | gl::Error ProgramD3D::applyUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1295 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1296 | updateSamplerMapping(); |
| 1297 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1298 | gl::Error error = mRenderer->applyUniforms(*this, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1299 | if (error.isError()) |
| 1300 | { |
| 1301 | return error; |
| 1302 | } |
| 1303 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1304 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1305 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1306 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1307 | } |
| 1308 | |
| 1309 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1310 | } |
| 1311 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1312 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1313 | { |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1314 | mVertexUBOCache.clear(); |
| 1315 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1316 | |
| 1317 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1318 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1319 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1320 | const auto &uniformBlocks = mData.getUniformBlocks(); |
| 1321 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlocks.size(); |
| 1322 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1323 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1324 | const gl::UniformBlock &uniformBlock = uniformBlocks[uniformBlockIndex]; |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1325 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1326 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1327 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1328 | if (!uniformBlock.vertexStaticUse && !uniformBlock.fragmentStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1329 | { |
| 1330 | continue; |
| 1331 | } |
| 1332 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1333 | if (uniformBlock.vertexStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1334 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1335 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1336 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1337 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1338 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1339 | { |
| 1340 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1341 | } |
| 1342 | |
| 1343 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1344 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1345 | } |
| 1346 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1347 | if (uniformBlock.fragmentStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1348 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1349 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1350 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1351 | |
| 1352 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1353 | { |
| 1354 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1355 | } |
| 1356 | |
| 1357 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1358 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1359 | } |
| 1360 | } |
| 1361 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1362 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1363 | } |
| 1364 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1365 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1366 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1367 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1368 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1369 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1370 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1371 | } |
| 1372 | |
| 1373 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 1374 | { |
| 1375 | setUniform(location, count, v, GL_FLOAT); |
| 1376 | } |
| 1377 | |
| 1378 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1379 | { |
| 1380 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1381 | } |
| 1382 | |
| 1383 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1384 | { |
| 1385 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1386 | } |
| 1387 | |
| 1388 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1389 | { |
| 1390 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1391 | } |
| 1392 | |
| 1393 | void ProgramD3D::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1394 | { |
| 1395 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1396 | } |
| 1397 | |
| 1398 | void ProgramD3D::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1399 | { |
| 1400 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1401 | } |
| 1402 | |
| 1403 | void ProgramD3D::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1404 | { |
| 1405 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1406 | } |
| 1407 | |
| 1408 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1409 | { |
| 1410 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1411 | } |
| 1412 | |
| 1413 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1414 | { |
| 1415 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1416 | } |
| 1417 | |
| 1418 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1419 | { |
| 1420 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1421 | } |
| 1422 | |
| 1423 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1424 | { |
| 1425 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1426 | } |
| 1427 | |
| 1428 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1429 | { |
| 1430 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1431 | } |
| 1432 | |
| 1433 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1434 | { |
| 1435 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1436 | } |
| 1437 | |
| 1438 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1439 | { |
| 1440 | setUniform(location, count, v, GL_INT); |
| 1441 | } |
| 1442 | |
| 1443 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1444 | { |
| 1445 | setUniform(location, count, v, GL_INT_VEC2); |
| 1446 | } |
| 1447 | |
| 1448 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1449 | { |
| 1450 | setUniform(location, count, v, GL_INT_VEC3); |
| 1451 | } |
| 1452 | |
| 1453 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1454 | { |
| 1455 | setUniform(location, count, v, GL_INT_VEC4); |
| 1456 | } |
| 1457 | |
| 1458 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1459 | { |
| 1460 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1461 | } |
| 1462 | |
| 1463 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1464 | { |
| 1465 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1466 | } |
| 1467 | |
| 1468 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1469 | { |
| 1470 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1471 | } |
| 1472 | |
| 1473 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1474 | { |
| 1475 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1476 | } |
| 1477 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1478 | void ProgramD3D::assignUniformRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1479 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1480 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1481 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1482 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1483 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1484 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1485 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1486 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1487 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1488 | assignUniformRegistersBase(vertexShaderD3D, vertexUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1489 | } |
| 1490 | } |
| 1491 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1492 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1493 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1494 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1495 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1496 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1497 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1498 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1499 | assignUniformRegistersBase(fragmentShaderD3D, fragmentUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1500 | } |
| 1501 | } |
| 1502 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1503 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1504 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1505 | } |
| 1506 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1507 | void ProgramD3D::assignUniformRegistersBase(const ShaderD3D *shader, const sh::Uniform &uniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1508 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1509 | if (uniform.isBuiltIn()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1510 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1511 | assignUniformRegisters(shader, uniform, uniform.name, nullptr); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1512 | return; |
| 1513 | } |
| 1514 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1515 | unsigned int startRegister = shader->getUniformRegister(uniform.name); |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 1516 | ShShaderOutput outputType = shader->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1517 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1518 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1519 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1520 | assignUniformRegisters(shader, uniform, uniform.name, &encoder); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1521 | } |
| 1522 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1523 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1524 | { |
| 1525 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1526 | { |
| 1527 | if (d3dUniform->name == name) |
| 1528 | { |
| 1529 | return d3dUniform; |
| 1530 | } |
| 1531 | } |
| 1532 | |
| 1533 | return nullptr; |
| 1534 | } |
| 1535 | |
| 1536 | void ProgramD3D::assignUniformRegisters(const ShaderD3D *shader, |
| 1537 | const sh::ShaderVariable &uniform, |
| 1538 | const std::string &fullName, |
| 1539 | sh::HLSLBlockEncoder *encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1540 | { |
| 1541 | if (uniform.isStruct()) |
| 1542 | { |
| 1543 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1544 | { |
| 1545 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1546 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1547 | if (encoder) |
| 1548 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1549 | |
| 1550 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1551 | { |
| 1552 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
| 1553 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1554 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1555 | assignUniformRegisters(shader, field, fieldFullName, encoder); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1556 | } |
| 1557 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1558 | if (encoder) |
| 1559 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1560 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1561 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1562 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1563 | |
| 1564 | // Not a struct. Arrays are treated as aggregate types. |
| 1565 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1566 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1567 | encoder->enterAggregateType(); |
| 1568 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1569 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1570 | // Advance the uniform offset, to track registers allocation for structs |
| 1571 | sh::BlockMemberInfo blockInfo = |
| 1572 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1573 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1574 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1575 | D3DUniform *d3dUniform = getD3DUniformByName(fullName); |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1576 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1577 | if (!d3dUniform) |
| 1578 | { |
| 1579 | // We're building the list twice, make sure we use the same indexing. Special case |
| 1580 | // built-ins. |
| 1581 | ASSERT(fullName.compare(0, 3, "gl_") == 0 || |
| 1582 | mData.getUniformIndex(fullName) == static_cast<GLint>(mD3DUniforms.size())); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1583 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1584 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
| 1585 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1586 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1587 | if (encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1588 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1589 | d3dUniform->registerElement = |
| 1590 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1591 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1592 | } |
| 1593 | |
| 1594 | if (encoder) |
| 1595 | { |
| 1596 | unsigned int reg = |
| 1597 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
| 1598 | if (shader->getShaderType() == GL_FRAGMENT_SHADER) |
| 1599 | { |
| 1600 | d3dUniform->psRegisterIndex = reg; |
| 1601 | } |
| 1602 | else if (shader->getShaderType() == GL_VERTEX_SHADER) |
| 1603 | { |
| 1604 | d3dUniform->vsRegisterIndex = reg; |
| 1605 | } |
| 1606 | else |
| 1607 | UNREACHABLE(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1608 | |
| 1609 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1610 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1611 | { |
| 1612 | encoder->exitAggregateType(); |
| 1613 | } |
| 1614 | } |
| 1615 | } |
| 1616 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1617 | template <typename T> |
| 1618 | static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag) |
| 1619 | { |
| 1620 | ASSERT(dest != NULL); |
| 1621 | ASSERT(dirtyFlag != NULL); |
| 1622 | |
| 1623 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
| 1624 | *dest = source; |
| 1625 | } |
| 1626 | |
| 1627 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1628 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1629 | { |
| 1630 | const int components = gl::VariableComponentCount(targetUniformType); |
| 1631 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1632 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1633 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1634 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1635 | unsigned int elementCount = targetUniform->elementCount(); |
| 1636 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1637 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1638 | |
| 1639 | if (targetUniform->type == targetUniformType) |
| 1640 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1641 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1642 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1643 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1644 | { |
| 1645 | T *dest = target + (i * 4); |
| 1646 | const T *source = v + (i * components); |
| 1647 | |
| 1648 | for (int c = 0; c < components; c++) |
| 1649 | { |
| 1650 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1651 | } |
| 1652 | for (int c = components; c < 4; c++) |
| 1653 | { |
| 1654 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1655 | } |
| 1656 | } |
| 1657 | } |
| 1658 | else if (targetUniform->type == targetBoolType) |
| 1659 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1660 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1661 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1662 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1663 | { |
| 1664 | GLint *dest = boolParams + (i * 4); |
| 1665 | const T *source = v + (i * components); |
| 1666 | |
| 1667 | for (int c = 0; c < components; c++) |
| 1668 | { |
| 1669 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty); |
| 1670 | } |
| 1671 | for (int c = components; c < 4; c++) |
| 1672 | { |
| 1673 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1674 | } |
| 1675 | } |
| 1676 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1677 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1678 | { |
| 1679 | ASSERT(targetUniformType == GL_INT); |
| 1680 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1681 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1682 | |
| 1683 | bool wasDirty = targetUniform->dirty; |
| 1684 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1685 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1686 | { |
| 1687 | GLint *dest = target + (i * 4); |
| 1688 | const GLint *source = reinterpret_cast<const GLint*>(v) + (i * components); |
| 1689 | |
| 1690 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1691 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1692 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1693 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1694 | } |
| 1695 | |
| 1696 | if (!wasDirty && targetUniform->dirty) |
| 1697 | { |
| 1698 | mDirtySamplerMapping = true; |
| 1699 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1700 | } |
| 1701 | else UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1702 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1703 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1704 | template<typename T> |
| 1705 | bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1706 | { |
| 1707 | bool dirty = false; |
| 1708 | int copyWidth = std::min(targetHeight, srcWidth); |
| 1709 | int copyHeight = std::min(targetWidth, srcHeight); |
| 1710 | |
| 1711 | for (int x = 0; x < copyWidth; x++) |
| 1712 | { |
| 1713 | for (int y = 0; y < copyHeight; y++) |
| 1714 | { |
| 1715 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1716 | } |
| 1717 | } |
| 1718 | // clear unfilled right side |
| 1719 | for (int y = 0; y < copyWidth; y++) |
| 1720 | { |
| 1721 | for (int x = copyHeight; x < targetWidth; x++) |
| 1722 | { |
| 1723 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1724 | } |
| 1725 | } |
| 1726 | // clear unfilled bottom. |
| 1727 | for (int y = copyWidth; y < targetHeight; y++) |
| 1728 | { |
| 1729 | for (int x = 0; x < targetWidth; x++) |
| 1730 | { |
| 1731 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1732 | } |
| 1733 | } |
| 1734 | |
| 1735 | return dirty; |
| 1736 | } |
| 1737 | |
| 1738 | template<typename T> |
| 1739 | bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1740 | { |
| 1741 | bool dirty = false; |
| 1742 | int copyWidth = std::min(targetWidth, srcWidth); |
| 1743 | int copyHeight = std::min(targetHeight, srcHeight); |
| 1744 | |
| 1745 | for (int y = 0; y < copyHeight; y++) |
| 1746 | { |
| 1747 | for (int x = 0; x < copyWidth; x++) |
| 1748 | { |
| 1749 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1750 | } |
| 1751 | } |
| 1752 | // clear unfilled right side |
| 1753 | for (int y = 0; y < copyHeight; y++) |
| 1754 | { |
| 1755 | for (int x = copyWidth; x < targetWidth; x++) |
| 1756 | { |
| 1757 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1758 | } |
| 1759 | } |
| 1760 | // clear unfilled bottom. |
| 1761 | for (int y = copyHeight; y < targetHeight; y++) |
| 1762 | { |
| 1763 | for (int x = 0; x < targetWidth; x++) |
| 1764 | { |
| 1765 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1766 | } |
| 1767 | } |
| 1768 | |
| 1769 | return dirty; |
| 1770 | } |
| 1771 | |
| 1772 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1773 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1774 | GLsizei countIn, |
| 1775 | GLboolean transpose, |
| 1776 | const GLfloat *value, |
| 1777 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1778 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1779 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1780 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1781 | unsigned int elementCount = targetUniform->elementCount(); |
| 1782 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1783 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1784 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1785 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1786 | GLfloat *target = |
| 1787 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1788 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1789 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1790 | { |
| 1791 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1792 | if (transpose == GL_FALSE) |
| 1793 | { |
| 1794 | targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty; |
| 1795 | } |
| 1796 | else |
| 1797 | { |
| 1798 | targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
| 1799 | } |
| 1800 | target += targetMatrixStride; |
| 1801 | value += cols * rows; |
| 1802 | } |
| 1803 | } |
| 1804 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1805 | size_t ProgramD3D::defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, |
| 1806 | BlockInfoMap *blockInfoOut) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1807 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1808 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1809 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1810 | // define member uniforms |
| 1811 | sh::Std140BlockEncoder std140Encoder; |
| 1812 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 1813 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 1814 | |
| 1815 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1816 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1817 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1818 | } |
| 1819 | else |
| 1820 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1821 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1822 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1823 | |
| 1824 | GetUniformBlockInfo(interfaceBlock.fields, "", encoder, interfaceBlock.isRowMajorLayout, |
| 1825 | blockInfoOut); |
| 1826 | |
| 1827 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1828 | } |
| 1829 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1830 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1831 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1832 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1833 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1834 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1835 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1836 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1837 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1838 | } |
| 1839 | } |
| 1840 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1841 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1842 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1843 | ASSERT(d3dUniform->isSampler()); |
| 1844 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 1845 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1846 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1847 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1848 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1849 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1850 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1851 | } |
| 1852 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1853 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1854 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1855 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1856 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1857 | } |
| 1858 | } |
| 1859 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1860 | // static |
| 1861 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1862 | GLenum samplerType, |
| 1863 | unsigned int samplerCount, |
| 1864 | std::vector<Sampler> &outSamplers, |
| 1865 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1866 | { |
| 1867 | unsigned int samplerIndex = startSamplerIndex; |
| 1868 | |
| 1869 | do |
| 1870 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1871 | ASSERT(samplerIndex < outSamplers.size()); |
| 1872 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 1873 | sampler->active = true; |
| 1874 | sampler->textureType = GetTextureType(samplerType); |
| 1875 | sampler->logicalTextureUnit = 0; |
| 1876 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1877 | samplerIndex++; |
| 1878 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1879 | } |
| 1880 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1881 | void ProgramD3D::reset() |
| 1882 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1883 | SafeDeleteContainer(mVertexExecutables); |
| 1884 | SafeDeleteContainer(mPixelExecutables); |
| 1885 | SafeDelete(mGeometryExecutable); |
| 1886 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1887 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1888 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1889 | mShaderVersion = 100; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1890 | |
| 1891 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1892 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1893 | mUsesFragDepth = false; |
| 1894 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1895 | mUsesPointSize = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1896 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1897 | SafeDeleteContainer(mD3DUniforms); |
| 1898 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1899 | SafeDelete(mVertexUniformStorage); |
| 1900 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1901 | |
| 1902 | mSamplersPS.clear(); |
| 1903 | mSamplersVS.clear(); |
| 1904 | |
| 1905 | mUsedVertexSamplerRange = 0; |
| 1906 | mUsedPixelSamplerRange = 0; |
| 1907 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1908 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1909 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1910 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1911 | |
| 1912 | mTransformFeedbackLinkedVaryings.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1913 | } |
| 1914 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1915 | unsigned int ProgramD3D::getSerial() const |
| 1916 | { |
| 1917 | return mSerial; |
| 1918 | } |
| 1919 | |
| 1920 | unsigned int ProgramD3D::issueSerial() |
| 1921 | { |
| 1922 | return mCurrentSerial++; |
| 1923 | } |
| 1924 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1925 | void ProgramD3D::initSemanticIndex() |
| 1926 | { |
| 1927 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1928 | ASSERT(vertexShader != nullptr); |
| 1929 | |
| 1930 | // Init semantic index |
| 1931 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 1932 | { |
| 1933 | int attributeIndex = attribute.location; |
| 1934 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 1935 | int regs = gl::VariableRegisterCount(attribute.type); |
| 1936 | |
| 1937 | for (int reg = 0; reg < regs; ++reg) |
| 1938 | { |
| 1939 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 1940 | } |
| 1941 | } |
| 1942 | |
| 1943 | initAttributesByLayout(); |
| 1944 | } |
| 1945 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1946 | void ProgramD3D::initAttributesByLayout() |
| 1947 | { |
| 1948 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 1949 | { |
| 1950 | mAttributesByLayout[i] = i; |
| 1951 | } |
| 1952 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1953 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 1954 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1955 | } |
| 1956 | |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1957 | void ProgramD3D::sortAttributesByLayout(const std::vector<TranslatedAttribute> &unsortedAttributes, |
Jamie Madill | f9327d3 | 2015-06-22 13:57:16 -0400 | [diff] [blame] | 1958 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 1959 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1960 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1961 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1962 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1963 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1964 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1965 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1966 | } |
| 1967 | } |
| 1968 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1969 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1970 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1971 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1972 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1973 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame^] | 1974 | for (unsigned int attributeIndex : angle::IterateBitSet(mData.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1975 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1976 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1977 | |
| 1978 | if (semanticIndex != -1) |
| 1979 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1980 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 1981 | { |
| 1982 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 1983 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1984 | mCachedInputLayout[semanticIndex] = |
| 1985 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 1986 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 1987 | } |
| 1988 | } |
| 1989 | } |
| 1990 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1991 | void ProgramD3D::gatherTransformFeedbackVaryings( |
| 1992 | const std::vector<gl::LinkedVarying> &linkedVaryings) |
| 1993 | { |
| 1994 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
| 1995 | mTransformFeedbackLinkedVaryings.clear(); |
| 1996 | for (const std::string &tfVaryingName : mData.getTransformFeedbackVaryingNames()) |
| 1997 | { |
| 1998 | for (const gl::LinkedVarying &linkedVarying : linkedVaryings) |
| 1999 | { |
| 2000 | if (tfVaryingName == linkedVarying.name) |
| 2001 | { |
| 2002 | mTransformFeedbackLinkedVaryings.push_back(linkedVarying); |
| 2003 | break; |
| 2004 | } |
| 2005 | } |
| 2006 | } |
| 2007 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2008 | |
| 2009 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2010 | { |
| 2011 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 2012 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2013 | } |