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alokp@chromium.org07620a52010-09-23 17:53:56 +00001//
Jamie Madill88f6e942014-02-19 10:27:53 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
alokp@chromium.org07620a52010-09-23 17:53:56 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Corentin Wallez8b28a8b2016-09-15 19:47:56 -04007#include "compiler/translator/Compiler.h"
8
9#include <sstream>
10
11#include "angle_gl.h"
12#include "common/utilities.h"
Qiankun Miao09cfac62016-09-06 17:25:16 +080013#include "compiler/translator/AddAndTrueToLoopCondition.h"
Dmitry Skiba01971112015-07-10 14:54:00 -040014#include "compiler/translator/Cache.h"
Corentin Wallez71d147f2015-02-11 11:15:24 -080015#include "compiler/translator/CallDAG.h"
Martin Radev69056a12017-05-18 11:14:50 +030016#include "compiler/translator/DeclareAndInitBuiltinsForInstancedMultiview.h"
Olli Etuaho3d932d82016-04-12 11:10:30 +030017#include "compiler/translator/DeferGlobalInitializers.h"
Zhenyao Mo4e94fea2016-08-09 14:31:37 -070018#include "compiler/translator/EmulateGLFragColorBroadcast.h"
Jamie Madilld5696192016-10-06 11:09:24 -040019#include "compiler/translator/EmulatePrecision.h"
Geoff Lang17732822013-08-29 13:46:49 -040020#include "compiler/translator/Initialize.h"
Zhenyao Mo4a667fe2014-02-11 12:35:01 -080021#include "compiler/translator/InitializeVariables.h"
Olli Etuaho9733cee2017-05-11 19:14:35 +030022#include "compiler/translator/IntermNodePatternMatcher.h"
Olli Etuahocccf2b02017-07-05 14:50:54 +030023#include "compiler/translator/IsASTDepthBelowLimit.h"
24#include "compiler/translator/OutputTree.h"
Jamie Madill6b9cb252013-10-17 10:45:47 -040025#include "compiler/translator/ParseContext.h"
Olli Etuahoc6833112015-04-22 15:15:54 +030026#include "compiler/translator/PruneEmptyDeclarations.h"
Zhenyao Moe740add2014-07-18 17:01:01 -070027#include "compiler/translator/RegenerateStructNames.h"
Qiankun Miao705a9192016-08-29 10:05:27 +080028#include "compiler/translator/RemoveInvariantDeclaration.h"
Olli Etuaho5c407bb2015-06-01 12:20:39 +030029#include "compiler/translator/RemovePow.h"
Corentin Wallezd4b50542015-09-28 12:19:26 -070030#include "compiler/translator/RewriteDoWhile.h"
Zhenyao Mocd68fe72014-07-11 10:45:44 -070031#include "compiler/translator/ScalarizeVecAndMatConstructorArgs.h"
Olli Etuaho9733cee2017-05-11 19:14:35 +030032#include "compiler/translator/SeparateDeclarations.h"
33#include "compiler/translator/SimplifyLoopConditions.h"
Zhenyao Mo7cab38b2013-10-15 12:59:30 -070034#include "compiler/translator/UnfoldShortCircuitAST.h"
Qin Jiajia7835b522016-10-08 11:20:17 +080035#include "compiler/translator/UseInterfaceBlockFields.h"
Geoff Lang17732822013-08-29 13:46:49 -040036#include "compiler/translator/ValidateLimitations.h"
Olli Etuaho19d1dc92016-03-08 17:18:46 +020037#include "compiler/translator/ValidateMaxParameters.h"
Olli Etuaho09b04a22016-12-15 13:30:26 +000038#include "compiler/translator/ValidateMultiviewWebGL.h"
Geoff Lang17732822013-08-29 13:46:49 -040039#include "compiler/translator/ValidateOutputs.h"
40#include "compiler/translator/VariablePacker.h"
shannon.woods@transgaming.comda1ed362013-01-25 21:54:57 +000041#include "third_party/compiler/ArrayBoundsClamper.h"
Corentin Wallez28b65282016-06-16 07:24:50 -070042
Jamie Madillacb4b812016-11-07 13:50:29 -050043namespace sh
44{
45
Corentin Wallez28b65282016-06-16 07:24:50 -070046namespace
47{
48
49#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
50void DumpFuzzerCase(char const *const *shaderStrings,
51 size_t numStrings,
52 uint32_t type,
53 uint32_t spec,
54 uint32_t output,
55 uint64_t options)
56{
57 static int fileIndex = 0;
58
59 std::ostringstream o;
60 o << "corpus/" << fileIndex++ << ".sample";
61 std::string s = o.str();
62
63 // Must match the input format of the fuzzer
64 FILE *f = fopen(s.c_str(), "w");
65 fwrite(&type, sizeof(type), 1, f);
66 fwrite(&spec, sizeof(spec), 1, f);
67 fwrite(&output, sizeof(output), 1, f);
68 fwrite(&options, sizeof(options), 1, f);
69
70 char zero[128 - 20] = {0};
71 fwrite(&zero, 128 - 20, 1, f);
72
73 for (size_t i = 0; i < numStrings; i++)
74 {
75 fwrite(shaderStrings[i], sizeof(char), strlen(shaderStrings[i]), f);
76 }
77 fwrite(&zero, 1, 1, f);
78
79 fclose(f);
80}
81#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
82} // anonymous namespace
83
Jamie Madill5508f392014-02-20 13:31:36 -050084bool IsWebGLBasedSpec(ShShaderSpec spec)
maxvujovic@gmail.com430f5e02012-06-08 17:47:59 +000085{
Qiankun Miaoc2c5fc42016-08-31 15:24:22 +080086 return (spec == SH_WEBGL_SPEC || spec == SH_WEBGL2_SPEC || spec == SH_WEBGL3_SPEC);
maxvujovic@gmail.com430f5e02012-06-08 17:47:59 +000087}
88
Qingqing Dengad0d0792015-04-08 14:25:06 -070089bool IsGLSL130OrNewer(ShShaderOutput output)
90{
Jamie Madillacb4b812016-11-07 13:50:29 -050091 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
92 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
93 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT ||
94 output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
95 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qingqing Dengad0d0792015-04-08 14:25:06 -070096}
97
Qiankun Miao705a9192016-08-29 10:05:27 +080098bool IsGLSL420OrNewer(ShShaderOutput output)
99{
Jamie Madillacb4b812016-11-07 13:50:29 -0500100 return (output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
101 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qiankun Miao705a9192016-08-29 10:05:27 +0800102}
103
Zhenyao Mob7bf7422016-11-08 14:44:05 -0800104bool IsGLSL410OrOlder(ShShaderOutput output)
105{
106 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
107 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
108 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT);
109}
110
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000111bool RemoveInvariant(sh::GLenum shaderType,
112 int shaderVersion,
113 ShShaderOutput outputType,
114 ShCompileOptions compileOptions)
115{
116 if ((compileOptions & SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT) == 0 &&
117 shaderType == GL_FRAGMENT_SHADER && IsGLSL420OrNewer(outputType))
118 return true;
119
120 if ((compileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0 &&
Qiankun Miao41f9f672016-11-16 17:04:36 +0800121 shaderVersion >= 300 && shaderType == GL_VERTEX_SHADER)
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000122 return true;
123
124 return false;
125}
126
Zhenyao Mo7faf1a12014-04-25 18:03:56 -0700127size_t GetGlobalMaxTokenSize(ShShaderSpec spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500128{
He Yunchao29ab9ff2015-08-06 16:58:30 +0800129 // WebGL defines a max token length of 256, while ES2 leaves max token
Jamie Madill88f6e942014-02-19 10:27:53 -0500130 // size undefined. ES3 defines a max size of 1024 characters.
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700131 switch (spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500132 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500133 case SH_WEBGL_SPEC:
134 return 256;
135 default:
136 return 1024;
Jamie Madill88f6e942014-02-19 10:27:53 -0500137 }
138}
139
Shao77891c02017-06-23 16:30:17 +0800140int GetMaxUniformVectorsForShaderType(GLenum shaderType, const ShBuiltInResources &resources)
141{
142 switch (shaderType)
143 {
144 case GL_VERTEX_SHADER:
145 return resources.MaxVertexUniformVectors;
146 case GL_FRAGMENT_SHADER:
147 return resources.MaxFragmentUniformVectors;
148 case GL_COMPUTE_SHADER:
149 // TODO (jiawei.shao@intel.com): check if we need finer-grained component counting
150 return resources.MaxComputeUniformComponents / 4;
151 default:
152 UNIMPLEMENTED();
153 return -1;
154 }
155}
156
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500157namespace
158{
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700159
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800160class TScopedPoolAllocator
161{
162 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500163 TScopedPoolAllocator(TPoolAllocator *allocator) : mAllocator(allocator)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800164 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400165 mAllocator->push();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000166 SetGlobalPoolAllocator(mAllocator);
167 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800168 ~TScopedPoolAllocator()
169 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800170 SetGlobalPoolAllocator(nullptr);
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400171 mAllocator->pop();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000172 }
173
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800174 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500175 TPoolAllocator *mAllocator;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400176};
177
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800178class TScopedSymbolTableLevel
179{
180 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500181 TScopedSymbolTableLevel(TSymbolTable *table) : mTable(table)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800182 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400183 ASSERT(mTable->atBuiltInLevel());
184 mTable->push();
185 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800186 ~TScopedSymbolTableLevel()
187 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400188 while (!mTable->atBuiltInLevel())
189 mTable->pop();
190 }
191
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800192 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500193 TSymbolTable *mTable;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000194};
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700195
196int MapSpecToShaderVersion(ShShaderSpec spec)
197{
198 switch (spec)
199 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500200 case SH_GLES2_SPEC:
201 case SH_WEBGL_SPEC:
202 return 100;
203 case SH_GLES3_SPEC:
204 case SH_WEBGL2_SPEC:
205 return 300;
206 case SH_GLES3_1_SPEC:
207 case SH_WEBGL3_SPEC:
208 return 310;
209 default:
210 UNREACHABLE();
211 return 0;
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700212 }
213}
214
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000215} // namespace
216
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800217TShHandleBase::TShHandleBase()
218{
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000219 allocator.push();
220 SetGlobalPoolAllocator(&allocator);
221}
222
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800223TShHandleBase::~TShHandleBase()
224{
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800225 SetGlobalPoolAllocator(nullptr);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000226 allocator.popAll();
227}
228
Jamie Madill183bde52014-07-02 15:31:19 -0400229TCompiler::TCompiler(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output)
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700230 : variablesCollected(false),
Olli Etuahob12040c2017-06-27 14:20:45 +0300231 mGLPositionInitialized(false),
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700232 shaderType(type),
zmo@google.comf420c422011-09-12 18:27:59 +0000233 shaderSpec(spec),
Jamie Madill68fe74a2014-05-27 12:56:01 -0400234 outputType(output),
Jamie Madilleb1a0102013-07-08 13:31:38 -0400235 maxUniformVectors(0),
236 maxExpressionComplexity(0),
237 maxCallStackDepth(0),
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200238 maxFunctionParameters(0),
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000239 fragmentPrecisionHigh(false),
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000240 clampingStrategy(SH_CLAMP_WITH_CLAMP_INTRINSIC),
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200241 builtInFunctionEmulator(),
Olli Etuaho77ba4082016-12-16 12:01:18 +0000242 mDiagnostics(infoSink.info),
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800243 mSourcePath(nullptr),
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300244 mComputeShaderLocalSizeDeclared(false)
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000245{
Martin Radev802abe02016-08-04 17:48:32 +0300246 mComputeShaderLocalSize.fill(1);
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000247}
248
249TCompiler::~TCompiler()
250{
251}
252
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800253bool TCompiler::shouldRunLoopAndIndexingValidation(ShCompileOptions compileOptions) const
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300254{
255 // If compiling an ESSL 1.00 shader for WebGL, or if its been requested through the API,
256 // validate loop and indexing as well (to verify that the shader only uses minimal functionality
257 // of ESSL 1.00 as in Appendix A of the spec).
258 return (IsWebGLBasedSpec(shaderSpec) && shaderVersion == 100) ||
259 (compileOptions & SH_VALIDATE_LOOP_INDEXING);
260}
261
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500262bool TCompiler::Init(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000263{
Shao77891c02017-06-23 16:30:17 +0800264 shaderVersion = 100;
265
266 maxUniformVectors = GetMaxUniformVectorsForShaderType(shaderType, resources);
267
Jamie Madilleb1a0102013-07-08 13:31:38 -0400268 maxExpressionComplexity = resources.MaxExpressionComplexity;
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200269 maxCallStackDepth = resources.MaxCallStackDepth;
270 maxFunctionParameters = resources.MaxFunctionParameters;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400271
272 SetGlobalPoolAllocator(&allocator);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000273
alokp@chromium.org07620a52010-09-23 17:53:56 +0000274 // Generate built-in symbol table.
275 if (!InitBuiltInSymbolTable(resources))
276 return false;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000277 InitExtensionBehavior(resources, extensionBehavior);
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000278 fragmentPrecisionHigh = resources.FragmentPrecisionHigh == 1;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000279
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000280 arrayBoundsClamper.SetClampingStrategy(resources.ArrayIndexClampingStrategy);
281 clampingStrategy = resources.ArrayIndexClampingStrategy;
282
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000283 hashFunction = resources.HashFunction;
284
alokp@chromium.org07620a52010-09-23 17:53:56 +0000285 return true;
286}
287
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100288TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[],
289 size_t numStrings,
290 ShCompileOptions compileOptions)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000291{
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200292 return compileTreeImpl(shaderStrings, numStrings, compileOptions);
293}
294
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100295TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[],
296 size_t numStrings,
297 const ShCompileOptions compileOptions)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200298{
alokp@chromium.org07620a52010-09-23 17:53:56 +0000299 clearResults();
300
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200301 ASSERT(numStrings > 0);
302 ASSERT(GetGlobalPoolAllocator());
alokp@chromium.org07620a52010-09-23 17:53:56 +0000303
David Yen0fbd1282015-02-02 14:46:09 -0800304 // Reset the extension behavior for each compilation unit.
305 ResetExtensionBehavior(extensionBehavior);
306
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000307 // First string is path of source file if flag is set. The actual source follows.
shannon.woods@transgaming.comd64b3da2013-02-28 23:19:26 +0000308 size_t firstSource = 0;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000309 if (compileOptions & SH_SOURCE_PATH)
310 {
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200311 mSourcePath = shaderStrings[0];
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000312 ++firstSource;
313 }
314
Olli Etuahof119a262016-08-19 15:54:22 +0300315 TParseContext parseContext(symbolTable, extensionBehavior, shaderType, shaderSpec,
Olli Etuaho77ba4082016-12-16 12:01:18 +0000316 compileOptions, true, &mDiagnostics, getResources());
Olli Etuaho853dc1a2014-11-06 17:25:48 +0200317
Olli Etuahoa6996682015-10-12 14:32:30 +0300318 parseContext.setFragmentPrecisionHighOnESSL1(fragmentPrecisionHigh);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000319
320 // We preserve symbols at the built-in level from compile-to-compile.
321 // Start pushing the user-defined symbols at global level.
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400322 TScopedSymbolTableLevel scopedSymbolLevel(&symbolTable);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000323
324 // Parse shader.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500325 bool success = (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr,
326 &parseContext) == 0) &&
327 (parseContext.getTreeRoot() != nullptr);
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000328
shannon.woods%transgaming.com@gtempaccount.com5524db02013-04-13 03:38:16 +0000329 shaderVersion = parseContext.getShaderVersion();
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700330 if (success && MapSpecToShaderVersion(shaderSpec) < shaderVersion)
331 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000332 mDiagnostics.globalError("unsupported shader version");
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700333 success = false;
334 }
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000335
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100336 TIntermBlock *root = nullptr;
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200337
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800338 if (success)
339 {
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700340 mPragma = parseContext.pragma();
Kenneth Russell8bad46d2016-07-01 19:52:52 -0700341 symbolTable.setGlobalInvariant(mPragma.stdgl.invariantAll);
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700342
Martin Radev802abe02016-08-04 17:48:32 +0300343 mComputeShaderLocalSizeDeclared = parseContext.isComputeShaderLocalSizeDeclared();
344 mComputeShaderLocalSize = parseContext.getComputeShaderLocalSize();
345
Olli Etuaho09b04a22016-12-15 13:30:26 +0000346 mNumViews = parseContext.getNumViews();
347
Jamie Madill6e06b1f2015-05-14 10:01:17 -0400348 root = parseContext.getTreeRoot();
alokp@chromium.orgb59a7782010-11-24 18:38:33 +0000349
Olli Etuahoa6996682015-10-12 14:32:30 +0300350 // Highp might have been auto-enabled based on shader version
351 fragmentPrecisionHigh = parseContext.getFragmentPrecisionHigh();
352
Olli Etuaho09b04a22016-12-15 13:30:26 +0000353 if (success && (IsWebGLBasedSpec(shaderSpec) &&
354 IsExtensionEnabled(extensionBehavior, "GL_OVR_multiview") &&
355 IsExtensionEnabled(extensionBehavior, "GL_OVR_multiview2")))
356 {
357 // Can't enable both extensions at the same time.
358 mDiagnostics.globalError("Can't enable both OVR_multiview and OVR_multiview2");
359 success = false;
360 }
361
Jamie Madill6654bc92014-03-26 14:01:57 -0400362 // Disallow expressions deemed too complex.
363 if (success && (compileOptions & SH_LIMIT_EXPRESSION_COMPLEXITY))
364 success = limitExpressionComplexity(root);
365
Corentin Wallez71d147f2015-02-11 11:15:24 -0800366 // Create the function DAG and check there is no recursion
zmo@google.comb1762df2011-07-30 02:04:23 +0000367 if (success)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800368 success = initCallDag(root);
369
370 if (success && (compileOptions & SH_LIMIT_CALL_STACK_DEPTH))
371 success = checkCallDepth();
372
373 // Checks which functions are used and if "main" exists
374 if (success)
375 {
376 functionMetadata.clear();
377 functionMetadata.resize(mCallDag.size());
378 success = tagUsedFunctions();
379 }
zmo@google.comb1762df2011-07-30 02:04:23 +0000380
Corentin Walleza094a8a2015-04-07 11:53:06 -0700381 if (success && !(compileOptions & SH_DONT_PRUNE_UNUSED_FUNCTIONS))
382 success = pruneUnusedFunctions(root);
383
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500384 // Prune empty declarations to work around driver bugs and to keep declaration output
385 // simple.
Olli Etuahoc6833112015-04-22 15:15:54 +0300386 if (success)
387 PruneEmptyDeclarations(root);
388
Andrei Volykhin73fa4b82017-05-05 18:45:06 +0300389 if (success && shaderVersion >= 300 && shaderType == GL_FRAGMENT_SHADER)
Olli Etuaho12b0b392017-05-30 13:22:31 +0300390 {
391 success = ValidateOutputs(root, getExtensionBehavior(), compileResources.MaxDrawBuffers,
392 &mDiagnostics);
393 }
Jamie Madill05a80ce2013-06-20 11:55:49 -0400394
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300395 if (success && shouldRunLoopAndIndexingValidation(compileOptions))
Olli Etuaho9ec79392017-03-31 23:04:23 +0300396 success =
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300397 ValidateLimitations(root, shaderType, &symbolTable, shaderVersion, &mDiagnostics);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000398
Olli Etuaho09b04a22016-12-15 13:30:26 +0000399 bool multiview2 = IsExtensionEnabled(extensionBehavior, "GL_OVR_multiview2");
400 if (success && compileResources.OVR_multiview && IsWebGLBasedSpec(shaderSpec) &&
401 (IsExtensionEnabled(extensionBehavior, "GL_OVR_multiview") || multiview2))
Olli Etuaho01d0ad02017-01-22 14:51:23 -0800402 success = ValidateMultiviewWebGL(root, shaderType, symbolTable, shaderVersion,
403 multiview2, &mDiagnostics);
Olli Etuaho09b04a22016-12-15 13:30:26 +0000404
Jamie Madilld5696192016-10-06 11:09:24 -0400405 // Fail compilation if precision emulation not supported.
406 if (success && getResources().WEBGL_debug_shader_precision &&
407 getPragma().debugShaderPrecision)
408 {
409 if (!EmulatePrecision::SupportedInLanguage(outputType))
410 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000411 mDiagnostics.globalError("Precision emulation not supported for this output type.");
Jamie Madilld5696192016-10-06 11:09:24 -0400412 success = false;
413 }
414 }
415
zmo@google.com32e97312011-08-24 01:03:11 +0000416 // Built-in function emulation needs to happen after validateLimitations pass.
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200417 if (success)
418 {
Jamie Madill438dbcf2016-06-17 14:20:05 -0400419 // TODO(jmadill): Remove global pool allocator.
420 GetGlobalPoolAllocator()->lock();
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200421 initBuiltInFunctionEmulator(&builtInFunctionEmulator, compileOptions);
Jamie Madill438dbcf2016-06-17 14:20:05 -0400422 GetGlobalPoolAllocator()->unlock();
Olli Etuahodfa75e82017-01-23 09:43:06 -0800423 builtInFunctionEmulator.markBuiltInFunctionsForEmulation(root);
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200424 }
zmo@google.com32e97312011-08-24 01:03:11 +0000425
daniel@transgaming.com4167cc92013-01-11 04:11:53 +0000426 // Clamping uniform array bounds needs to happen after validateLimitations pass.
427 if (success && (compileOptions & SH_CLAMP_INDIRECT_ARRAY_BOUNDS))
428 arrayBoundsClamper.MarkIndirectArrayBoundsForClamping(root);
429
Martin Radev69056a12017-05-18 11:14:50 +0300430 if (success && (compileOptions & SH_INITIALIZE_BUILTINS_FOR_INSTANCED_MULTIVIEW) &&
Martin Radev7ef89a42017-07-05 14:23:06 +0300431 parseContext.isMultiviewExtensionEnabled() && getShaderType() != GL_COMPUTE_SHADER)
Martin Radev69056a12017-05-18 11:14:50 +0300432 {
Martin Radevc39a19a2017-07-07 18:52:09 +0300433 DeclareAndInitBuiltinsForInstancedMultiview(root, mNumViews, shaderType, compileOptions,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300434 outputType, &symbolTable);
Martin Radev69056a12017-05-18 11:14:50 +0300435 }
436
Corentin Wallezd4b50542015-09-28 12:19:26 -0700437 // This pass might emit short circuits so keep it before the short circuit unfolding
438 if (success && (compileOptions & SH_REWRITE_DO_WHILE_LOOPS))
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300439 RewriteDoWhile(root, &symbolTable);
Corentin Wallezd4b50542015-09-28 12:19:26 -0700440
Qiankun Miao09cfac62016-09-06 17:25:16 +0800441 if (success && (compileOptions & SH_ADD_AND_TRUE_TO_LOOP_CONDITION))
442 sh::AddAndTrueToLoopCondition(root);
443
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800444 if (success && (compileOptions & SH_UNFOLD_SHORT_CIRCUIT))
445 {
Zhenyao Mo7cab38b2013-10-15 12:59:30 -0700446 UnfoldShortCircuitAST unfoldShortCircuit;
447 root->traverse(&unfoldShortCircuit);
448 unfoldShortCircuit.updateTree();
449 }
450
Olli Etuaho5c407bb2015-06-01 12:20:39 +0300451 if (success && (compileOptions & SH_REMOVE_POW_WITH_CONSTANT_EXPONENT))
452 {
453 RemovePow(root);
454 }
455
Olli Etuaho4dfe8092015-08-21 17:44:35 +0300456 if (success && shouldCollectVariables(compileOptions))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800457 {
Olli Etuaho19515012017-06-26 18:00:17 +0300458 ASSERT(!variablesCollected);
459 CollectVariables(root, &attributes, &outputVariables, &uniforms, &varyings,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300460 &interfaceBlocks, hashFunction, &symbolTable, shaderVersion,
Olli Etuaho19515012017-06-26 18:00:17 +0300461 extensionBehavior);
462 variablesCollected = true;
Qin Jiajia7835b522016-10-08 11:20:17 +0800463 if (compileOptions & SH_USE_UNUSED_STANDARD_SHARED_BLOCKS)
464 {
465 useAllMembersInUnusedStandardAndSharedBlocks(root);
466 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800467 if (compileOptions & SH_ENFORCE_PACKING_RESTRICTIONS)
468 {
Olli Etuaho19515012017-06-26 18:00:17 +0300469 std::vector<sh::ShaderVariable> expandedUniforms;
470 sh::ExpandUniforms(uniforms, &expandedUniforms);
471 VariablePacker packer;
472 // Returns true if, after applying the packing rules in the GLSL ES 1.00.17 spec
473 // Appendix A, section 7, the shader does not use too many uniforms.
474 success =
475 packer.CheckVariablesWithinPackingLimits(maxUniformVectors, expandedUniforms);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800476 if (!success)
477 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000478 mDiagnostics.globalError("too many uniforms");
gman@chromium.org8d804792012-10-17 21:33:48 +0000479 }
480 }
Zhenyao Mo72111912016-07-20 17:45:56 -0700481 if (success && (compileOptions & SH_INIT_OUTPUT_VARIABLES))
482 {
Olli Etuaho27776e32016-07-22 14:00:56 +0300483 initializeOutputVariables(root);
Zhenyao Mo72111912016-07-20 17:45:56 -0700484 }
gman@chromium.org8d804792012-10-17 21:33:48 +0000485 }
zmo@google.comfd747b82011-04-23 01:30:07 +0000486
Olli Etuahob12040c2017-06-27 14:20:45 +0300487 // gl_Position is always written in compatibility output mode.
488 // It may have been already initialized among other output variables, in that case we don't
489 // need to initialize it twice.
490 if (success && shaderType == GL_VERTEX_SHADER && !mGLPositionInitialized &&
491 ((compileOptions & SH_INIT_GL_POSITION) ||
492 (outputType == SH_GLSL_COMPATIBILITY_OUTPUT)))
493 {
494 initializeGLPosition(root);
495 mGLPositionInitialized = true;
496 }
497
Yuly Novikov817232e2017-02-22 18:36:10 -0500498 // Removing invariant declarations must be done after collecting variables.
499 // Otherwise, built-in invariant declarations don't apply.
500 if (success && RemoveInvariant(shaderType, shaderVersion, outputType, compileOptions))
501 sh::RemoveInvariantDeclaration(root);
502
Zhenyao Mocd68fe72014-07-11 10:45:44 -0700503 if (success && (compileOptions & SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS))
504 {
Olli Etuahob990b552016-10-27 12:29:17 +0100505 ScalarizeVecAndMatConstructorArgs(root, shaderType, fragmentPrecisionHigh,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300506 &symbolTable);
Zhenyao Mocd68fe72014-07-11 10:45:44 -0700507 }
508
Zhenyao Moe740add2014-07-18 17:01:01 -0700509 if (success && (compileOptions & SH_REGENERATE_STRUCT_NAMES))
510 {
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300511 RegenerateStructNames gen(&symbolTable, shaderVersion);
Zhenyao Moe740add2014-07-18 17:01:01 -0700512 root->traverse(&gen);
513 }
Olli Etuaho3d932d82016-04-12 11:10:30 +0300514
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700515 if (success && shaderType == GL_FRAGMENT_SHADER && shaderVersion == 100 &&
516 compileResources.EXT_draw_buffers && compileResources.MaxDrawBuffers > 1 &&
517 IsExtensionEnabled(extensionBehavior, "GL_EXT_draw_buffers"))
518 {
Olli Etuahodaaff1c2017-07-05 18:03:26 +0300519 EmulateGLFragColorBroadcast(root, compileResources.MaxDrawBuffers, &outputVariables,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300520 &symbolTable, shaderVersion);
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700521 }
522
Olli Etuaho3d932d82016-04-12 11:10:30 +0300523 if (success)
524 {
Olli Etuaho0ffc4412017-05-19 14:18:55 +0300525 DeferGlobalInitializers(root, needToInitializeGlobalsInAST());
Olli Etuaho3d932d82016-04-12 11:10:30 +0300526 }
Olli Etuaho9733cee2017-05-11 19:14:35 +0300527
528 if (success && (compileOptions & SH_INITIALIZE_UNINITIALIZED_LOCALS) && getOutputType())
529 {
530 // Initialize uninitialized local variables.
531 // In some cases initializing can generate extra statements in the parent block, such as
532 // when initializing nameless structs or initializing arrays in ESSL 1.00. In that case
533 // we need to first simplify loop conditions and separate declarations. If we don't
534 // follow the Appendix A limitations, loop init statements can declare arrays or
535 // nameless structs and have multiple declarations.
536
537 if (!shouldRunLoopAndIndexingValidation(compileOptions))
538 {
539 SimplifyLoopConditions(root,
540 IntermNodePatternMatcher::kMultiDeclaration |
541 IntermNodePatternMatcher::kArrayDeclaration |
542 IntermNodePatternMatcher::kNamelessStructDeclaration,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300543 &getSymbolTable(), getShaderVersion());
Olli Etuaho9733cee2017-05-11 19:14:35 +0300544 }
545 // We only really need to separate array declarations and nameless struct declarations,
546 // but it's simpler to just use the regular SeparateDeclarations.
547 SeparateDeclarations(root);
548 InitializeUninitializedLocals(root, getShaderVersion());
549 }
alokp@chromium.org07620a52010-09-23 17:53:56 +0000550 }
551
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200552 if (success)
553 return root;
554
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800555 return nullptr;
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200556}
557
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800558bool TCompiler::compile(const char *const shaderStrings[],
559 size_t numStrings,
560 ShCompileOptions compileOptionsIn)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200561{
Corentin Wallez28b65282016-06-16 07:24:50 -0700562#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
563 DumpFuzzerCase(shaderStrings, numStrings, shaderType, shaderSpec, outputType, compileOptionsIn);
564#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
565
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200566 if (numStrings == 0)
567 return true;
568
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800569 ShCompileOptions compileOptions = compileOptionsIn;
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700570
571 // Apply key workarounds.
572 if (shouldFlattenPragmaStdglInvariantAll())
573 {
574 // This should be harmless to do in all cases, but for the moment, do it only conditionally.
575 compileOptions |= SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL;
576 }
577
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200578 TScopedPoolAllocator scopedAlloc(&allocator);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100579 TIntermBlock *root = compileTreeImpl(shaderStrings, numStrings, compileOptions);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200580
581 if (root)
582 {
583 if (compileOptions & SH_INTERMEDIATE_TREE)
Olli Etuahocccf2b02017-07-05 14:50:54 +0300584 OutputTree(root, infoSink.info);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200585
586 if (compileOptions & SH_OBJECT_CODE)
587 translate(root, compileOptions);
588
589 // The IntermNode tree doesn't need to be deleted here, since the
590 // memory will be freed in a big chunk by the PoolAllocator.
591 return true;
592 }
593 return false;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000594}
595
Nicolas Capens49a88872013-06-20 09:54:03 -0400596bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000597{
Olli Etuaho28cb0362016-11-22 15:42:37 +0000598 if (resources.MaxDrawBuffers < 1)
599 {
600 return false;
601 }
602 if (resources.EXT_blend_func_extended && resources.MaxDualSourceDrawBuffers < 1)
603 {
604 return false;
605 }
606
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +0000607 compileResources = resources;
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400608 setResourceString();
shannonwoods@chromium.org2ac0be92013-05-30 00:02:27 +0000609
Nicolas Capens49a88872013-06-20 09:54:03 -0400610 assert(symbolTable.isEmpty());
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500611 symbolTable.push(); // COMMON_BUILTINS
612 symbolTable.push(); // ESSL1_BUILTINS
613 symbolTable.push(); // ESSL3_BUILTINS
614 symbolTable.push(); // ESSL3_1_BUILTINS
shannonwoods@chromium.org2ac0be92013-05-30 00:02:27 +0000615
Jamie Madillacb4b812016-11-07 13:50:29 -0500616 switch (shaderType)
Nicolas Capens49a88872013-06-20 09:54:03 -0400617 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500618 case GL_FRAGMENT_SHADER:
Olli Etuahocce89652017-06-19 16:04:09 +0300619 symbolTable.setDefaultPrecision(EbtInt, EbpMedium);
Jamie Madillacb4b812016-11-07 13:50:29 -0500620 break;
621 case GL_VERTEX_SHADER:
Olli Etuahocce89652017-06-19 16:04:09 +0300622 symbolTable.setDefaultPrecision(EbtInt, EbpHigh);
623 symbolTable.setDefaultPrecision(EbtFloat, EbpHigh);
Jamie Madillacb4b812016-11-07 13:50:29 -0500624 break;
625 case GL_COMPUTE_SHADER:
Olli Etuahocce89652017-06-19 16:04:09 +0300626 symbolTable.setDefaultPrecision(EbtInt, EbpHigh);
627 symbolTable.setDefaultPrecision(EbtFloat, EbpHigh);
Jamie Madillacb4b812016-11-07 13:50:29 -0500628 break;
629 default:
630 assert(false && "Language not supported");
Nicolas Capens49a88872013-06-20 09:54:03 -0400631 }
Olli Etuaho183d7e22015-11-20 15:59:09 +0200632 // Set defaults for sampler types that have default precision, even those that are
Zhenyao Moa5a1dfc2013-09-23 14:57:03 -0400633 // only available if an extension exists.
Olli Etuaho183d7e22015-11-20 15:59:09 +0200634 // New sampler types in ESSL3 don't have default precision. ESSL1 types do.
635 initSamplerDefaultPrecision(EbtSampler2D);
636 initSamplerDefaultPrecision(EbtSamplerCube);
637 // SamplerExternalOES is specified in the extension to have default precision.
638 initSamplerDefaultPrecision(EbtSamplerExternalOES);
Andrei Volykhina5527072017-03-22 16:46:30 +0300639 // SamplerExternal2DY2YEXT is specified in the extension to have default precision.
640 initSamplerDefaultPrecision(EbtSamplerExternal2DY2YEXT);
Olli Etuaho183d7e22015-11-20 15:59:09 +0200641 // It isn't specified whether Sampler2DRect has default precision.
642 initSamplerDefaultPrecision(EbtSampler2DRect);
Nicolas Capens49a88872013-06-20 09:54:03 -0400643
Olli Etuahocce89652017-06-19 16:04:09 +0300644 symbolTable.setDefaultPrecision(EbtAtomicCounter, EbpHigh);
jchen104cdac9e2017-05-08 11:01:20 +0800645
Jamie Madill1b452142013-07-12 14:51:11 -0400646 InsertBuiltInFunctions(shaderType, shaderSpec, resources, symbolTable);
Nicolas Capens49a88872013-06-20 09:54:03 -0400647
648 IdentifyBuiltIns(shaderType, shaderSpec, resources, symbolTable);
649
650 return true;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000651}
652
Olli Etuaho183d7e22015-11-20 15:59:09 +0200653void TCompiler::initSamplerDefaultPrecision(TBasicType samplerType)
654{
655 ASSERT(samplerType > EbtGuardSamplerBegin && samplerType < EbtGuardSamplerEnd);
Olli Etuahocce89652017-06-19 16:04:09 +0300656 symbolTable.setDefaultPrecision(samplerType, EbpLow);
Olli Etuaho183d7e22015-11-20 15:59:09 +0200657}
658
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400659void TCompiler::setResourceString()
660{
661 std::ostringstream strstream;
Geoff Langb66a9092016-05-16 15:59:14 -0400662
663 // clang-format off
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400664 strstream << ":MaxVertexAttribs:" << compileResources.MaxVertexAttribs
Jamie Madillacb4b812016-11-07 13:50:29 -0500665 << ":MaxVertexUniformVectors:" << compileResources.MaxVertexUniformVectors
666 << ":MaxVaryingVectors:" << compileResources.MaxVaryingVectors
667 << ":MaxVertexTextureImageUnits:" << compileResources.MaxVertexTextureImageUnits
668 << ":MaxCombinedTextureImageUnits:" << compileResources.MaxCombinedTextureImageUnits
669 << ":MaxTextureImageUnits:" << compileResources.MaxTextureImageUnits
670 << ":MaxFragmentUniformVectors:" << compileResources.MaxFragmentUniformVectors
671 << ":MaxDrawBuffers:" << compileResources.MaxDrawBuffers
672 << ":OES_standard_derivatives:" << compileResources.OES_standard_derivatives
673 << ":OES_EGL_image_external:" << compileResources.OES_EGL_image_external
674 << ":OES_EGL_image_external_essl3:" << compileResources.OES_EGL_image_external_essl3
675 << ":NV_EGL_stream_consumer_external:" << compileResources.NV_EGL_stream_consumer_external
676 << ":ARB_texture_rectangle:" << compileResources.ARB_texture_rectangle
677 << ":EXT_draw_buffers:" << compileResources.EXT_draw_buffers
678 << ":FragmentPrecisionHigh:" << compileResources.FragmentPrecisionHigh
679 << ":MaxExpressionComplexity:" << compileResources.MaxExpressionComplexity
680 << ":MaxCallStackDepth:" << compileResources.MaxCallStackDepth
681 << ":MaxFunctionParameters:" << compileResources.MaxFunctionParameters
682 << ":EXT_blend_func_extended:" << compileResources.EXT_blend_func_extended
683 << ":EXT_frag_depth:" << compileResources.EXT_frag_depth
684 << ":EXT_shader_texture_lod:" << compileResources.EXT_shader_texture_lod
685 << ":EXT_shader_framebuffer_fetch:" << compileResources.EXT_shader_framebuffer_fetch
686 << ":NV_shader_framebuffer_fetch:" << compileResources.NV_shader_framebuffer_fetch
687 << ":ARM_shader_framebuffer_fetch:" << compileResources.ARM_shader_framebuffer_fetch
Martin Radev318f9aa2017-05-17 17:47:28 +0300688 << ":OVR_multiview:" << compileResources.OVR_multiview
Andrei Volykhina5527072017-03-22 16:46:30 +0300689 << ":EXT_YUV_target:" << compileResources.EXT_YUV_target
Jamie Madillacb4b812016-11-07 13:50:29 -0500690 << ":MaxVertexOutputVectors:" << compileResources.MaxVertexOutputVectors
691 << ":MaxFragmentInputVectors:" << compileResources.MaxFragmentInputVectors
692 << ":MinProgramTexelOffset:" << compileResources.MinProgramTexelOffset
693 << ":MaxProgramTexelOffset:" << compileResources.MaxProgramTexelOffset
694 << ":MaxDualSourceDrawBuffers:" << compileResources.MaxDualSourceDrawBuffers
Martin Radev318f9aa2017-05-17 17:47:28 +0300695 << ":MaxViewsOVR:" << compileResources.MaxViewsOVR
Jamie Madillacb4b812016-11-07 13:50:29 -0500696 << ":NV_draw_buffers:" << compileResources.NV_draw_buffers
697 << ":WEBGL_debug_shader_precision:" << compileResources.WEBGL_debug_shader_precision
698 << ":MaxImageUnits:" << compileResources.MaxImageUnits
699 << ":MaxVertexImageUniforms:" << compileResources.MaxVertexImageUniforms
700 << ":MaxFragmentImageUniforms:" << compileResources.MaxFragmentImageUniforms
701 << ":MaxComputeImageUniforms:" << compileResources.MaxComputeImageUniforms
702 << ":MaxCombinedImageUniforms:" << compileResources.MaxCombinedImageUniforms
703 << ":MaxCombinedShaderOutputResources:" << compileResources.MaxCombinedShaderOutputResources
704 << ":MaxComputeWorkGroupCountX:" << compileResources.MaxComputeWorkGroupCount[0]
705 << ":MaxComputeWorkGroupCountY:" << compileResources.MaxComputeWorkGroupCount[1]
706 << ":MaxComputeWorkGroupCountZ:" << compileResources.MaxComputeWorkGroupCount[2]
707 << ":MaxComputeWorkGroupSizeX:" << compileResources.MaxComputeWorkGroupSize[0]
708 << ":MaxComputeWorkGroupSizeY:" << compileResources.MaxComputeWorkGroupSize[1]
709 << ":MaxComputeWorkGroupSizeZ:" << compileResources.MaxComputeWorkGroupSize[2]
710 << ":MaxComputeUniformComponents:" << compileResources.MaxComputeUniformComponents
711 << ":MaxComputeTextureImageUnits:" << compileResources.MaxComputeTextureImageUnits
712 << ":MaxComputeAtomicCounters:" << compileResources.MaxComputeAtomicCounters
713 << ":MaxComputeAtomicCounterBuffers:" << compileResources.MaxComputeAtomicCounterBuffers
714 << ":MaxVertexAtomicCounters:" << compileResources.MaxVertexAtomicCounters
715 << ":MaxFragmentAtomicCounters:" << compileResources.MaxFragmentAtomicCounters
716 << ":MaxCombinedAtomicCounters:" << compileResources.MaxCombinedAtomicCounters
717 << ":MaxAtomicCounterBindings:" << compileResources.MaxAtomicCounterBindings
718 << ":MaxVertexAtomicCounterBuffers:" << compileResources.MaxVertexAtomicCounterBuffers
719 << ":MaxFragmentAtomicCounterBuffers:" << compileResources.MaxFragmentAtomicCounterBuffers
720 << ":MaxCombinedAtomicCounterBuffers:" << compileResources.MaxCombinedAtomicCounterBuffers
721 << ":MaxAtomicCounterBufferSize:" << compileResources.MaxAtomicCounterBufferSize;
Geoff Langb66a9092016-05-16 15:59:14 -0400722 // clang-format on
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400723
724 builtInResourcesString = strstream.str();
725}
726
alokp@chromium.org07620a52010-09-23 17:53:56 +0000727void TCompiler::clearResults()
728{
daniel@transgaming.com4167cc92013-01-11 04:11:53 +0000729 arrayBoundsClamper.Cleanup();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000730 infoSink.info.erase();
731 infoSink.obj.erase();
732 infoSink.debug.erase();
Olli Etuaho77ba4082016-12-16 12:01:18 +0000733 mDiagnostics.resetErrorCount();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000734
Jamie Madilled27c722014-07-02 15:31:23 -0400735 attributes.clear();
736 outputVariables.clear();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000737 uniforms.clear();
Zhenyao Mod2d340b2013-09-23 14:57:05 -0400738 varyings.clear();
Jamie Madilled27c722014-07-02 15:31:23 -0400739 interfaceBlocks.clear();
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700740 variablesCollected = false;
Olli Etuahob12040c2017-06-27 14:20:45 +0300741 mGLPositionInitialized = false;
zmo@google.coma3b4ab42011-09-16 00:53:26 +0000742
Olli Etuaho09b04a22016-12-15 13:30:26 +0000743 mNumViews = -1;
744
Olli Etuahodfa75e82017-01-23 09:43:06 -0800745 builtInFunctionEmulator.cleanup();
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +0000746
747 nameMap.clear();
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200748
Yunchao Hed7297bf2017-04-19 15:27:10 +0800749 mSourcePath = nullptr;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000750}
751
Corentin Wallez71d147f2015-02-11 11:15:24 -0800752bool TCompiler::initCallDag(TIntermNode *root)
zmo@google.comb1762df2011-07-30 02:04:23 +0000753{
Corentin Wallez71d147f2015-02-11 11:15:24 -0800754 mCallDag.clear();
755
Olli Etuaho77ba4082016-12-16 12:01:18 +0000756 switch (mCallDag.init(root, &mDiagnostics))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800757 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500758 case CallDAG::INITDAG_SUCCESS:
759 return true;
760 case CallDAG::INITDAG_RECURSION:
Jamie Madillacb4b812016-11-07 13:50:29 -0500761 case CallDAG::INITDAG_UNDEFINED:
Olli Etuaho77ba4082016-12-16 12:01:18 +0000762 // Error message has already been written out.
763 ASSERT(mDiagnostics.numErrors() > 0);
Jamie Madillacb4b812016-11-07 13:50:29 -0500764 return false;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800765 }
766
767 UNREACHABLE();
768 return true;
769}
770
771bool TCompiler::checkCallDepth()
772{
773 std::vector<int> depths(mCallDag.size());
774
775 for (size_t i = 0; i < mCallDag.size(); i++)
776 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500777 int depth = 0;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800778 auto &record = mCallDag.getRecordFromIndex(i);
779
780 for (auto &calleeIndex : record.callees)
781 {
782 depth = std::max(depth, depths[calleeIndex] + 1);
783 }
784
785 depths[i] = depth;
786
787 if (depth >= maxCallStackDepth)
788 {
789 // Trace back the function chain to have a meaningful info log.
Olli Etuaho77ba4082016-12-16 12:01:18 +0000790 std::stringstream errorStream;
791 errorStream << "Call stack too deep (larger than " << maxCallStackDepth
792 << ") with the following call chain: " << record.name;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800793
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700794 int currentFunction = static_cast<int>(i);
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500795 int currentDepth = depth;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800796
797 while (currentFunction != -1)
798 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000799 errorStream << " -> " << mCallDag.getRecordFromIndex(currentFunction).name;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800800
801 int nextFunction = -1;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500802 for (auto &calleeIndex : mCallDag.getRecordFromIndex(currentFunction).callees)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800803 {
804 if (depths[calleeIndex] == currentDepth - 1)
805 {
806 currentDepth--;
807 nextFunction = calleeIndex;
808 }
809 }
810
811 currentFunction = nextFunction;
812 }
813
Olli Etuaho77ba4082016-12-16 12:01:18 +0000814 std::string errorStr = errorStream.str();
815 mDiagnostics.globalError(errorStr.c_str());
816
Corentin Wallez71d147f2015-02-11 11:15:24 -0800817 return false;
818 }
819 }
820
821 return true;
822}
823
824bool TCompiler::tagUsedFunctions()
825{
826 // Search from main, starting from the end of the DAG as it usually is the root.
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700827 for (size_t i = mCallDag.size(); i-- > 0;)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800828 {
Olli Etuahoec9232b2017-03-27 17:01:37 +0300829 if (mCallDag.getRecordFromIndex(i).name == "main")
Corentin Wallez71d147f2015-02-11 11:15:24 -0800830 {
831 internalTagUsedFunction(i);
832 return true;
833 }
834 }
835
Olli Etuaho77ba4082016-12-16 12:01:18 +0000836 mDiagnostics.globalError("Missing main()");
Corentin Wallez71d147f2015-02-11 11:15:24 -0800837 return false;
838}
839
840void TCompiler::internalTagUsedFunction(size_t index)
841{
842 if (functionMetadata[index].used)
843 {
844 return;
845 }
846
847 functionMetadata[index].used = true;
848
849 for (int calleeIndex : mCallDag.getRecordFromIndex(index).callees)
850 {
851 internalTagUsedFunction(calleeIndex);
zmo@google.comb1762df2011-07-30 02:04:23 +0000852 }
853}
854
Corentin Walleza094a8a2015-04-07 11:53:06 -0700855// A predicate for the stl that returns if a top-level node is unused
856class TCompiler::UnusedPredicate
857{
858 public:
859 UnusedPredicate(const CallDAG *callDag, const std::vector<FunctionMetadata> *metadatas)
Jamie Madillacb4b812016-11-07 13:50:29 -0500860 : mCallDag(callDag), mMetadatas(metadatas)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700861 {
862 }
863
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500864 bool operator()(TIntermNode *node)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700865 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000866 const TIntermFunctionPrototype *asFunctionPrototype = node->getAsFunctionPrototypeNode();
867 const TIntermFunctionDefinition *asFunctionDefinition = node->getAsFunctionDefinition();
Corentin Walleza094a8a2015-04-07 11:53:06 -0700868
Olli Etuaho336b1472016-10-05 16:37:55 +0100869 const TFunctionSymbolInfo *functionInfo = nullptr;
870
Olli Etuaho16c745a2017-01-16 17:02:27 +0000871 if (asFunctionDefinition)
Olli Etuaho336b1472016-10-05 16:37:55 +0100872 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000873 functionInfo = asFunctionDefinition->getFunctionSymbolInfo();
Olli Etuaho336b1472016-10-05 16:37:55 +0100874 }
Olli Etuaho16c745a2017-01-16 17:02:27 +0000875 else if (asFunctionPrototype)
Olli Etuaho336b1472016-10-05 16:37:55 +0100876 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000877 functionInfo = asFunctionPrototype->getFunctionSymbolInfo();
Olli Etuaho336b1472016-10-05 16:37:55 +0100878 }
879 if (functionInfo == nullptr)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700880 {
881 return false;
882 }
883
Olli Etuaho336b1472016-10-05 16:37:55 +0100884 size_t callDagIndex = mCallDag->findIndex(functionInfo);
Corentin Walleza094a8a2015-04-07 11:53:06 -0700885 if (callDagIndex == CallDAG::InvalidIndex)
886 {
887 // This happens only for unimplemented prototypes which are thus unused
Olli Etuaho16c745a2017-01-16 17:02:27 +0000888 ASSERT(asFunctionPrototype);
Corentin Walleza094a8a2015-04-07 11:53:06 -0700889 return true;
890 }
891
892 ASSERT(callDagIndex < mMetadatas->size());
893 return !(*mMetadatas)[callDagIndex].used;
894 }
895
896 private:
897 const CallDAG *mCallDag;
898 const std::vector<FunctionMetadata> *mMetadatas;
899};
900
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100901bool TCompiler::pruneUnusedFunctions(TIntermBlock *root)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700902{
Corentin Walleza094a8a2015-04-07 11:53:06 -0700903 UnusedPredicate isUnused(&mCallDag, &functionMetadata);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100904 TIntermSequence *sequence = root->getSequence();
Corentin Wallezb081e782015-07-20 05:40:04 -0700905
906 if (!sequence->empty())
907 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500908 sequence->erase(std::remove_if(sequence->begin(), sequence->end(), isUnused),
909 sequence->end());
Corentin Wallezb081e782015-07-20 05:40:04 -0700910 }
Corentin Walleza094a8a2015-04-07 11:53:06 -0700911
912 return true;
913}
914
Olli Etuahob4279202017-05-18 15:08:24 +0300915bool TCompiler::limitExpressionComplexity(TIntermBlock *root)
Jamie Madilleb1a0102013-07-08 13:31:38 -0400916{
Olli Etuahocccf2b02017-07-05 14:50:54 +0300917 if (!IsASTDepthBelowLimit(root, maxExpressionComplexity))
Jamie Madill6654bc92014-03-26 14:01:57 -0400918 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000919 mDiagnostics.globalError("Expression too complex.");
Jamie Madill6654bc92014-03-26 14:01:57 -0400920 return false;
921 }
922
Olli Etuahob4279202017-05-18 15:08:24 +0300923 if (!ValidateMaxParameters(root, maxFunctionParameters))
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200924 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000925 mDiagnostics.globalError("Function has too many parameters.");
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200926 return false;
927 }
928
Jamie Madilleb1a0102013-07-08 13:31:38 -0400929 return true;
930}
931
Corentin Wallez1df16022016-10-27 08:16:56 -0400932bool TCompiler::shouldCollectVariables(ShCompileOptions compileOptions)
933{
934 return (compileOptions & SH_VARIABLES) != 0;
935}
936
937bool TCompiler::wereVariablesCollected() const
938{
939 return variablesCollected;
940}
941
Olli Etuaho9cbc07c2017-05-10 18:22:01 +0300942void TCompiler::initializeGLPosition(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800943{
Zhenyao Mo72111912016-07-20 17:45:56 -0700944 InitVariableList list;
945 sh::ShaderVariable var(GL_FLOAT_VEC4, 0);
946 var.name = "gl_Position";
947 list.push_back(var);
Olli Etuahodaaff1c2017-07-05 18:03:26 +0300948 InitializeVariables(root, list, symbolTable, shaderVersion, extensionBehavior);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800949}
950
Olli Etuaho9cbc07c2017-05-10 18:22:01 +0300951void TCompiler::useAllMembersInUnusedStandardAndSharedBlocks(TIntermBlock *root)
Qin Jiajia7835b522016-10-08 11:20:17 +0800952{
953 sh::InterfaceBlockList list;
954
955 for (auto block : interfaceBlocks)
956 {
957 if (!block.staticUse &&
958 (block.layout == sh::BLOCKLAYOUT_STANDARD || block.layout == sh::BLOCKLAYOUT_SHARED))
959 {
960 list.push_back(block);
961 }
962 }
963
Zhenyao Mod7490962016-11-09 15:49:51 -0800964 sh::UseInterfaceBlockFields(root, list, symbolTable);
Qin Jiajia7835b522016-10-08 11:20:17 +0800965}
966
Olli Etuaho9cbc07c2017-05-10 18:22:01 +0300967void TCompiler::initializeOutputVariables(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800968{
Zhenyao Mo72111912016-07-20 17:45:56 -0700969 InitVariableList list;
970 if (shaderType == GL_VERTEX_SHADER)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800971 {
Zhenyao Mo72111912016-07-20 17:45:56 -0700972 for (auto var : varyings)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800973 {
Zhenyao Mof9312682016-07-22 12:51:31 -0700974 list.push_back(var);
Olli Etuahob12040c2017-06-27 14:20:45 +0300975 if (var.name == "gl_Position")
976 {
977 ASSERT(!mGLPositionInitialized);
978 mGLPositionInitialized = true;
979 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800980 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800981 }
Zhenyao Mo72111912016-07-20 17:45:56 -0700982 else
983 {
984 ASSERT(shaderType == GL_FRAGMENT_SHADER);
985 for (auto var : outputVariables)
986 {
987 list.push_back(var);
988 }
989 }
Olli Etuahodaaff1c2017-07-05 18:03:26 +0300990 InitializeVariables(root, list, symbolTable, shaderVersion, extensionBehavior);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800991}
992
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500993const TExtensionBehavior &TCompiler::getExtensionBehavior() const
zmo@google.com5601ea02011-06-10 18:23:25 +0000994{
995 return extensionBehavior;
996}
zmo@google.com32e97312011-08-24 01:03:11 +0000997
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200998const char *TCompiler::getSourcePath() const
999{
1000 return mSourcePath;
1001}
1002
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001003const ShBuiltInResources &TCompiler::getResources() const
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +00001004{
1005 return compileResources;
1006}
1007
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001008const ArrayBoundsClamper &TCompiler::getArrayBoundsClamper() const
daniel@transgaming.com4167cc92013-01-11 04:11:53 +00001009{
1010 return arrayBoundsClamper;
1011}
1012
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001013ShArrayIndexClampingStrategy TCompiler::getArrayIndexClampingStrategy() const
1014{
1015 return clampingStrategy;
1016}
1017
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001018const BuiltInFunctionEmulator &TCompiler::getBuiltInFunctionEmulator() const
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001019{
1020 return builtInFunctionEmulator;
1021}
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001022
Qiankun Miao7ebb97f2016-09-08 18:01:50 +08001023void TCompiler::writePragma(ShCompileOptions compileOptions)
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001024{
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001025 if (!(compileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL))
1026 {
1027 TInfoSinkBase &sink = infoSink.obj;
1028 if (mPragma.stdgl.invariantAll)
1029 sink << "#pragma STDGL invariant(all)\n";
1030 }
1031}
1032
1033bool TCompiler::isVaryingDefined(const char *varyingName)
1034{
1035 ASSERT(variablesCollected);
1036 for (size_t ii = 0; ii < varyings.size(); ++ii)
1037 {
1038 if (varyings[ii].name == varyingName)
1039 {
1040 return true;
1041 }
1042 }
1043
1044 return false;
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001045}
Jamie Madillacb4b812016-11-07 13:50:29 -05001046
1047} // namespace sh