blob: 4238d9589842b796966603e043b16faf408f7ae7 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040017#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050018#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040019#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080022#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040023#include "libANGLE/renderer/vulkan/ProgramVk.h"
24#include "libANGLE/renderer/vulkan/QueryVk.h"
25#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
26#include "libANGLE/renderer/vulkan/RendererVk.h"
27#include "libANGLE/renderer/vulkan/SamplerVk.h"
28#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040029#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040030#include "libANGLE/renderer/vulkan/TextureVk.h"
31#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
32#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040033
34namespace rx
35{
Luc Ferron14f48172018-04-11 08:43:28 -040036
37namespace
38{
39constexpr gl::Rectangle kMaxSizedScissor(0,
40 0,
41 std::numeric_limits<int>::max(),
42 std::numeric_limits<int>::max());
43
Jamie Madill9aef3672018-04-27 11:45:06 -040044constexpr VkColorComponentFlags kAllColorChannelsMask =
45 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
46 VK_COLOR_COMPONENT_A_BIT);
Luc Ferron14f48172018-04-11 08:43:28 -040047} // anonymous namespace
48
Jamie Madillacccc6c2016-05-03 17:22:10 -040049ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050050 : ContextImpl(state),
51 mRenderer(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -040052 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Luc Ferrondaedf4d2018-03-16 09:28:53 -040053 mDynamicDescriptorPool(),
Frank Henigman17448952017-01-05 15:48:26 -050054 mTexturesDirty(false),
Jamie Madill9aef3672018-04-27 11:45:06 -040055 mVertexArrayBindingHasChanged(false),
56 mClearColorMask(kAllColorChannelsMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040057{
Jamie Madillf4d693c2018-02-14 16:38:16 -050058 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
59 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -040060}
61
62ContextVk::~ContextVk()
63{
64}
65
Jamie Madill76e471e2017-10-21 09:56:01 -040066void ContextVk::onDestroy(const gl::Context *context)
67{
Luc Ferron90968362018-05-04 08:47:22 -040068 mIncompleteTextures.onDestroy(context);
Luc Ferrondaedf4d2018-03-16 09:28:53 -040069 mDynamicDescriptorPool.destroy(mRenderer);
Jamie Madill76e471e2017-10-21 09:56:01 -040070}
71
Luc Ferron90968362018-05-04 08:47:22 -040072gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
73 gl::TextureType type,
74 gl::Texture **textureOut)
75{
76 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
77 // and implement the necessary interface.
78 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
79}
80
Jamie Madill9e54b5a2016-05-25 12:57:39 -040081gl::Error ContextVk::initialize()
82{
Luc Ferrondaedf4d2018-03-16 09:28:53 -040083 ANGLE_TRY(mDynamicDescriptorPool.init(this->getDevice(),
84 mRenderer->getUniformBufferDescriptorCount(),
85 mRenderer->getMaxActiveTextures()));
Jamie Madill76e471e2017-10-21 09:56:01 -040086
Jamie Madillf2f6d372018-01-10 21:37:23 -050087 mPipelineDesc.reset(new vk::PipelineDesc());
88 mPipelineDesc->initDefaults();
89
Jamie Madille09bd5d2016-11-29 16:20:35 -050090 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040091}
92
Jamie Madillafa02a22017-11-23 12:57:38 -050093gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040094{
Jamie Madill49ac74b2017-12-21 14:42:33 -050095 // TODO(jmadill): Flush will need to insert a semaphore for the next flush to wait on.
Jamie Madill9e54b5a2016-05-25 12:57:39 -040096 UNIMPLEMENTED();
Luc Ferron33140402018-03-08 13:57:52 -050097
98 // dEQP tests rely on having no errors thrown at the end of the test and they always call
99 // flush at the end of the their tests. Just returning NoError until we implement flush
100 // allow us to work on enabling many tests in the meantime.
101 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102}
103
Jamie Madillafa02a22017-11-23 12:57:38 -0500104gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400105{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500106 return mRenderer->finish(context);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400107}
108
Jamie Madillb90779e2018-04-27 11:45:01 -0400109gl::Error ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500111 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400112
Jamie Madillf2f6d372018-01-10 21:37:23 -0500113 const gl::State &state = mState.getState();
114 VertexArrayVk *vertexArrayVk = vk::GetImpl(state.getVertexArray());
115 FramebufferVk *framebufferVk = vk::GetImpl(state.getDrawFramebuffer());
116 ProgramVk *programVk = vk::GetImpl(state.getProgram());
Luc Ferronceb71902018-02-05 15:18:47 -0500117 const gl::AttributesMask activeAttribLocationsMask =
118 state.getProgram()->getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500119
120 // Ensure the topology of the pipeline description is updated.
121 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500122
Jamie Madill112a3a82018-01-23 13:04:06 -0500123 // Copy over the latest attrib and binding descriptions.
124 vertexArrayVk->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500125
Jamie Madillf2f6d372018-01-10 21:37:23 -0500126 // Ensure that the RenderPass description is updated.
Jamie Madillb90779e2018-04-27 11:45:01 -0400127 mPipelineDesc->updateRenderPassDesc(framebufferVk->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500128
129 // TODO(jmadill): Validate with ASSERT against physical device limits/caps?
Jamie Madill9aef3672018-04-27 11:45:06 -0400130 ANGLE_TRY(mRenderer->getAppPipeline(programVk, *mPipelineDesc, activeAttribLocationsMask,
131 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500132
Jamie Madill72106562017-03-24 14:18:50 -0400133 return gl::NoError();
134}
135
Luc Ferron90968362018-05-04 08:47:22 -0400136gl::Error ContextVk::setupDraw(const gl::Context *context,
137 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400138 vk::CommandBuffer **commandBufferOut,
139 bool *shouldApplyVertexArrayOut)
Jamie Madill72106562017-03-24 14:18:50 -0400140{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400141 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400142 {
143 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400144 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400145 }
146
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500147 if (!mCurrentPipeline)
Jamie Madill72106562017-03-24 14:18:50 -0400148 {
Jamie Madillb90779e2018-04-27 11:45:01 -0400149 ANGLE_TRY(initPipeline());
Jamie Madill72106562017-03-24 14:18:50 -0400150 }
151
Frank Henigman17448952017-01-05 15:48:26 -0500152 const auto &state = mState.getState();
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500153 const gl::Program *programGL = state.getProgram();
Frank Henigman17448952017-01-05 15:48:26 -0500154 ProgramVk *programVk = vk::GetImpl(programGL);
Jamie Madill316c6062018-05-29 10:49:45 -0400155 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer();
156 FramebufferVk *framebufferVk = vk::GetImpl(framebuffer);
Luc Ferronf8be7562018-02-06 15:59:11 -0500157 Serial queueSerial = mRenderer->getCurrentQueueSerial();
Jamie Madill72106562017-03-24 14:18:50 -0400158
Jamie Madill316c6062018-05-29 10:49:45 -0400159 vk::RecordingMode mode = vk::RecordingMode::Start;
160 ANGLE_TRY(framebufferVk->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500161
Jamie Madill316c6062018-05-29 10:49:45 -0400162 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500163 {
Jamie Madill316c6062018-05-29 10:49:45 -0400164 mTexturesDirty = true;
165 *shouldApplyVertexArrayOut = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500166 }
167 else
168 {
Jamie Madill316c6062018-05-29 10:49:45 -0400169 *shouldApplyVertexArrayOut = mVertexArrayBindingHasChanged;
Jamie Madillc3755fc2018-04-05 08:39:13 -0400170 mVertexArrayBindingHasChanged = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500171 }
172
173 // Ensure any writes to the textures are flushed before we read from them.
174 if (mTexturesDirty)
175 {
176 mTexturesDirty = false;
177 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
178 const auto &completeTextures = state.getCompleteTextureCache();
179 for (const gl::SamplerBinding &samplerBinding : programGL->getSamplerBindings())
180 {
181 ASSERT(!samplerBinding.unreferenced);
182
183 // TODO(jmadill): Sampler arrays
184 ASSERT(samplerBinding.boundTextureUnits.size() == 1);
185
Luc Ferron90968362018-05-04 08:47:22 -0400186 GLuint textureUnit = samplerBinding.boundTextureUnits[0];
187 gl::Texture *texture = completeTextures[textureUnit];
Jamie Madill49ac74b2017-12-21 14:42:33 -0500188
Luc Ferron90968362018-05-04 08:47:22 -0400189 // Null textures represent incomplete textures.
190 if (texture == nullptr)
191 {
192 ANGLE_TRY(getIncompleteTexture(context, samplerBinding.textureType, &texture));
193 }
Jamie Madill49ac74b2017-12-21 14:42:33 -0500194
195 TextureVk *textureVk = vk::GetImpl(texture);
Jamie Madill26084d02018-04-09 13:44:04 -0400196 ANGLE_TRY(textureVk->ensureImageInitialized(mRenderer));
Jamie Madill316c6062018-05-29 10:49:45 -0400197 textureVk->addReadDependency(framebufferVk);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500198 }
199 }
200
Jamie Madill316c6062018-05-29 10:49:45 -0400201 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500202
203 // Update the queue serial for the pipeline object.
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500204 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
205 mCurrentPipeline->updateSerial(queueSerial);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500206
Jamie Madill76e471e2017-10-21 09:56:01 -0400207 // TODO(jmadill): Can probably use more dirty bits here.
Jamie Madill49ac74b2017-12-21 14:42:33 -0500208 ANGLE_TRY(programVk->updateUniforms(this));
Luc Ferron90968362018-05-04 08:47:22 -0400209 ANGLE_TRY(programVk->updateTexturesDescriptorSet(context));
Jamie Madill76e471e2017-10-21 09:56:01 -0400210
211 // Bind the graphics descriptor sets.
212 // TODO(jmadill): Handle multiple command buffers.
Jamie Madill493f9572018-05-24 19:52:15 -0400213 const auto &descriptorSets = programVk->getDescriptorSets();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500214 const gl::RangeUI &usedRange = programVk->getUsedDescriptorSetRange();
215 if (!usedRange.empty())
Jamie Madill76e471e2017-10-21 09:56:01 -0400216 {
Jamie Madill8c3988c2017-12-21 14:44:56 -0500217 ASSERT(!descriptorSets.empty());
218 const vk::PipelineLayout &pipelineLayout = mRenderer->getGraphicsPipelineLayout();
Luc Ferron7a06ac12018-03-15 10:17:04 -0400219
Jamie Madill316c6062018-05-29 10:49:45 -0400220 (*commandBufferOut)
221 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, usedRange.low(),
222 usedRange.length(), &descriptorSets[usedRange.low()],
223 programVk->getDynamicOffsetsCount(),
224 programVk->getDynamicOffsets());
Jamie Madill76e471e2017-10-21 09:56:01 -0400225 }
226
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500227 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400228}
229
Jamie Madill493f9572018-05-24 19:52:15 -0400230gl::Error ContextVk::drawArrays(const gl::Context *context,
231 gl::PrimitiveMode mode,
232 GLint first,
233 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400234{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400235 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
236
Jamie Madill316c6062018-05-29 10:49:45 -0400237 vk::CommandBuffer *commandBuffer = nullptr;
238 bool shouldApplyVertexArray = false;
239 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500240
Jamie Madillc3755fc2018-04-05 08:39:13 -0400241 const gl::VertexArray *vertexArray = context->getGLState().getVertexArray();
242 VertexArrayVk *vertexArrayVk = vk::GetImpl(vertexArray);
Jamie Madill316c6062018-05-29 10:49:45 -0400243 ANGLE_TRY(vertexArrayVk->drawArrays(context, mRenderer, drawCallParams, commandBuffer,
244 shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500245
Jamie Madilld03a8492017-10-03 15:46:06 -0400246 return gl::NoError();
247}
248
Jamie Madillc564c072017-06-01 12:45:42 -0400249gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400250 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400251 GLint first,
252 GLsizei count,
253 GLsizei instanceCount)
254{
255 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500256 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400257}
258
Jamie Madillc564c072017-06-01 12:45:42 -0400259gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400260 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400261 GLsizei count,
262 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800263 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400264{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400265 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
266
Jamie Madill316c6062018-05-29 10:49:45 -0400267 vk::CommandBuffer *commandBuffer = nullptr;
268 bool shouldApplyVertexArray = false;
269 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400270
Jamie Madillc3755fc2018-04-05 08:39:13 -0400271 gl::VertexArray *vao = mState.getState().getVertexArray();
272 VertexArrayVk *vertexArrayVk = vk::GetImpl(vao);
Jamie Madill316c6062018-05-29 10:49:45 -0400273 ANGLE_TRY(vertexArrayVk->drawElements(context, mRenderer, drawCallParams, commandBuffer,
274 shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400275
276 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400277}
278
Jamie Madillc564c072017-06-01 12:45:42 -0400279gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400280 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400281 GLsizei count,
282 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400283 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800284 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400285{
286 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500287 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400288}
289
Jamie Madillc564c072017-06-01 12:45:42 -0400290gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400291 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400292 GLuint start,
293 GLuint end,
294 GLsizei count,
295 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800296 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400297{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500298 return gl::NoError();
299}
300
301VkDevice ContextVk::getDevice() const
302{
303 return mRenderer->getDevice();
304}
305
Jamie Madillc564c072017-06-01 12:45:42 -0400306gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400307 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400308 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800309{
310 UNIMPLEMENTED();
311 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
312}
313
Jamie Madillc564c072017-06-01 12:45:42 -0400314gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400315 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400316 GLenum type,
317 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800318{
319 UNIMPLEMENTED();
320 return gl::InternalError()
321 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
322}
323
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400324GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400325{
326 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400327 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400328}
329
330std::string ContextVk::getVendorString() const
331{
332 UNIMPLEMENTED();
333 return std::string();
334}
335
336std::string ContextVk::getRendererDescription() const
337{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500338 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339}
340
341void ContextVk::insertEventMarker(GLsizei length, const char *marker)
342{
343 UNIMPLEMENTED();
344}
345
346void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
347{
348 UNIMPLEMENTED();
349}
350
351void ContextVk::popGroupMarker()
352{
353 UNIMPLEMENTED();
354}
355
Geoff Lang5d5253a2017-11-22 14:51:12 -0500356void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
357{
358 UNIMPLEMENTED();
359}
360
361void ContextVk::popDebugGroup()
362{
363 UNIMPLEMENTED();
364}
365
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400366void ContextVk::updateScissor(const gl::State &glState)
367{
368 if (glState.isScissorTestEnabled())
369 {
Luc Ferron14f48172018-04-11 08:43:28 -0400370 mPipelineDesc->updateScissor(glState.getScissor());
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400371 }
372 else
373 {
Luc Ferron14f48172018-04-11 08:43:28 -0400374 // If the scissor test isn't enabled, we can simply use a really big scissor that's
375 // certainly larger than the current surface using the maximum size of a 2D texture
376 // for the width and height.
377 mPipelineDesc->updateScissor(kMaxSizedScissor);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400378 }
379}
380
Jamie Madillfe548342017-06-19 11:13:24 -0400381void ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400382{
Jamie Madill72106562017-03-24 14:18:50 -0400383 if (dirtyBits.any())
384 {
385 invalidateCurrentPipeline();
386 }
Jamie Madillebf72992017-10-13 14:09:45 -0400387
388 const auto &glState = context->getGLState();
389
390 // TODO(jmadill): Full dirty bits implementation.
Jamie Madill5547b382017-10-23 18:16:01 -0400391 bool dirtyTextures = false;
Jamie Madillebf72992017-10-13 14:09:45 -0400392
393 for (auto dirtyBit : dirtyBits)
394 {
395 switch (dirtyBit)
396 {
397 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400398 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400399 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400400 break;
401 case gl::State::DIRTY_BIT_VIEWPORT:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500402 mPipelineDesc->updateViewport(glState.getViewport(), glState.getNearPlane(),
403 glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400404 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400405 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400406 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400407 break;
408 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500409 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400410 break;
411 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500412 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400413 break;
414 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500415 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400416 break;
417 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500418 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400419 break;
420 case gl::State::DIRTY_BIT_COLOR_MASK:
Jamie Madill9aef3672018-04-27 11:45:06 -0400421 {
422 const gl::BlendState &blendState = glState.getBlendState();
423 mClearColorMask = gl_vk::GetColorComponentFlags(
424 blendState.colorMaskRed, blendState.colorMaskGreen, blendState.colorMaskBlue,
425 blendState.colorMaskAlpha);
426 mPipelineDesc->updateColorWriteMask(mClearColorMask);
Jamie Madillebf72992017-10-13 14:09:45 -0400427 break;
Jamie Madill9aef3672018-04-27 11:45:06 -0400428 }
Jamie Madillebf72992017-10-13 14:09:45 -0400429 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
430 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED unimplemented";
431 break;
432 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
433 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE_ENABLED unimplemented";
434 break;
435 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
436 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE unimplemented";
437 break;
438 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
439 WARN() << "DIRTY_BIT_SAMPLE_MASK_ENABLED unimplemented";
440 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400441 case gl::State::DIRTY_BIT_SAMPLE_MASK:
442 WARN() << "DIRTY_BIT_SAMPLE_MASK unimplemented";
Jamie Madillebf72992017-10-13 14:09:45 -0400443 break;
444 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400445 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400446 break;
447 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400448 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400449 break;
450 case gl::State::DIRTY_BIT_DEPTH_MASK:
Luc Ferrondd196e02018-04-04 11:41:44 -0400451 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400452 break;
453 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Luc Ferron364a9552018-03-29 09:44:51 -0400454 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400455 break;
456 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400457 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
458 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400459 break;
460 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400461 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
462 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400463 break;
464 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400465 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400466 break;
467 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400468 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400469 break;
470 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400471 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400472 break;
473 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400474 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400475 break;
476 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
477 case gl::State::DIRTY_BIT_CULL_FACE:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500478 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400479 break;
480 case gl::State::DIRTY_BIT_FRONT_FACE:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500481 mPipelineDesc->updateFrontFace(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400482 break;
483 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
484 WARN() << "DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED unimplemented";
485 break;
486 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
487 WARN() << "DIRTY_BIT_POLYGON_OFFSET unimplemented";
488 break;
489 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
490 WARN() << "DIRTY_BIT_RASTERIZER_DISCARD_ENABLED unimplemented";
491 break;
492 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500493 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400494 break;
495 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
496 WARN() << "DIRTY_BIT_PRIMITIVE_RESTART_ENABLED unimplemented";
497 break;
498 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500499 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
500 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
501 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
502 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400503 break;
504 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500505 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400506 break;
507 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500508 mClearDepthStencilValue.depthStencil.stencil =
509 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400510 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400511 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400512 // This is a no-op, its only important to use the right unpack state when we do
513 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400514 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500515 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
516 WARN() << "DIRTY_BIT_UNPACK_BUFFER_BINDING unimplemented";
517 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400518 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400519 // This is a no-op, its only important to use the right pack state when we do
520 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400521 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500522 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
523 WARN() << "DIRTY_BIT_PACK_BUFFER_BINDING unimplemented";
524 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400525 case gl::State::DIRTY_BIT_DITHER_ENABLED:
526 WARN() << "DIRTY_BIT_DITHER_ENABLED unimplemented";
527 break;
528 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
529 WARN() << "DIRTY_BIT_GENERATE_MIPMAP_HINT unimplemented";
530 break;
531 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
532 WARN() << "DIRTY_BIT_SHADER_DERIVATIVE_HINT unimplemented";
533 break;
534 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
535 WARN() << "DIRTY_BIT_READ_FRAMEBUFFER_BINDING unimplemented";
536 break;
537 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
538 WARN() << "DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING unimplemented";
539 break;
540 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
541 WARN() << "DIRTY_BIT_RENDERBUFFER_BINDING unimplemented";
542 break;
543 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400544 invalidateCurrentPipeline();
545 mVertexArrayBindingHasChanged = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400546 break;
547 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
548 WARN() << "DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING unimplemented";
549 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800550 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
551 WARN() << "DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING unimplemented";
552 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400553 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400554 break;
555 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
556 {
Jamie Madillf2f6d372018-01-10 21:37:23 -0500557 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill78feddc2018-04-27 11:45:05 -0400558 mPipelineDesc->updateShaders(programVk->getVertexModuleSerial(),
559 programVk->getFragmentModuleSerial());
Jamie Madill5547b382017-10-23 18:16:01 -0400560 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400561 break;
562 }
563 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400564 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400565 break;
566 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400567 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400568 break;
Geoff Langded79232017-11-28 15:21:11 -0500569 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
570 WARN() << "DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING unimplemented";
571 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800572 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
573 WARN() << "DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING unimplemented";
574 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500575 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
576 WARN() << "DIRTY_BIT_UNIFORM_BUFFER_BINDINGS unimplemented";
577 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400578 case gl::State::DIRTY_BIT_MULTISAMPLING:
579 WARN() << "DIRTY_BIT_MULTISAMPLING unimplemented";
580 break;
581 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
582 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_ONE unimplemented";
583 break;
584 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
585 WARN() << "DIRTY_BIT_COVERAGE_MODULATION unimplemented";
586 break;
587 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
588 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_MV unimplemented";
589 break;
590 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
591 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ unimplemented";
592 break;
593 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
594 WARN() << "DIRTY_BIT_PATH_RENDERING_STENCIL_STATE unimplemented";
595 break;
596 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
597 WARN() << "DIRTY_BIT_FRAMEBUFFER_SRGB unimplemented";
598 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400599 case gl::State::DIRTY_BIT_CURRENT_VALUES:
600 WARN() << "DIRTY_BIT_CURRENT_VALUES unimplemented";
601 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400602 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400603 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400604 break;
605 }
606 }
Jamie Madill5547b382017-10-23 18:16:01 -0400607
608 if (dirtyTextures)
609 {
Jamie Madille1f3ad42017-10-28 23:00:42 -0400610 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill5547b382017-10-23 18:16:01 -0400611 programVk->invalidateTextures();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500612 mTexturesDirty = true;
Jamie Madill5547b382017-10-23 18:16:01 -0400613 }
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400614}
615
616GLint ContextVk::getGPUDisjoint()
617{
618 UNIMPLEMENTED();
619 return GLint();
620}
621
622GLint64 ContextVk::getTimestamp()
623{
624 UNIMPLEMENTED();
625 return GLint64();
626}
627
Jamie Madill4928b7c2017-06-20 12:57:39 -0400628void ContextVk::onMakeCurrent(const gl::Context * /*context*/)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400629{
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400630}
631
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800632gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400633{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400634 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400635}
636
637const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
638{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400639 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400640}
641
642const gl::Extensions &ContextVk::getNativeExtensions() const
643{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400644 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400645}
646
647const gl::Limitations &ContextVk::getNativeLimitations() const
648{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400649 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400650}
651
652CompilerImpl *ContextVk::createCompiler()
653{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400654 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400655}
656
Jamie Madillacccc6c2016-05-03 17:22:10 -0400657ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400658{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400659 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400660}
661
Jamie Madillacccc6c2016-05-03 17:22:10 -0400662ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400663{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400664 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400665}
666
Jamie Madillacccc6c2016-05-03 17:22:10 -0400667FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400668{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500669 return FramebufferVk::CreateUserFBO(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400670}
671
672TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
673{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400674 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400675}
676
Jamie Madille703c602018-02-20 10:21:48 -0500677RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400678{
Jamie Madille703c602018-02-20 10:21:48 -0500679 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400680}
681
Jamie Madill8f775602016-11-03 16:45:34 -0400682BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400683{
Jamie Madill8f775602016-11-03 16:45:34 -0400684 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400685}
686
Jamie Madillacccc6c2016-05-03 17:22:10 -0400687VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400688{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400689 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400690}
691
Corentin Wallezad3ae902018-03-09 13:40:42 -0500692QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400693{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400694 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400695}
696
697FenceNVImpl *ContextVk::createFenceNV()
698{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400699 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400700}
701
Jamie Madill70b5bb02017-08-28 13:32:37 -0400702SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400703{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400704 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400705}
706
Geoff Lang73bd2182016-07-15 13:01:24 -0400707TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400708{
Geoff Lang73bd2182016-07-15 13:01:24 -0400709 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400710}
711
Jamie Madill06ef36b2017-09-09 23:32:46 -0400712SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400713{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400714 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400715}
716
Yunchao Hea336b902017-08-02 16:05:21 +0800717ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
718{
719 return new ProgramPipelineVk(state);
720}
721
Sami Väisänene45e53b2016-05-25 10:36:04 +0300722std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
723{
724 return std::vector<PathImpl *>();
725}
726
Jamie Madill72106562017-03-24 14:18:50 -0400727void ContextVk::invalidateCurrentPipeline()
728{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500729 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400730}
731
Jamie Madillfe548342017-06-19 11:13:24 -0400732gl::Error ContextVk::dispatchCompute(const gl::Context *context,
733 GLuint numGroupsX,
734 GLuint numGroupsY,
735 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800736{
737 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500738 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +0800739}
740
Qin Jiajia62fcf622017-11-30 16:16:12 +0800741gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
742{
743 UNIMPLEMENTED();
744 return gl::InternalError();
745}
746
Xinghua Cao89c422a2017-11-29 18:24:20 +0800747gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
748{
749 UNIMPLEMENTED();
750 return gl::InternalError();
751}
752
753gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
754{
755 UNIMPLEMENTED();
756 return gl::InternalError();
757}
758
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400759vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool()
Jamie Madill76e471e2017-10-21 09:56:01 -0400760{
Luc Ferrondaedf4d2018-03-16 09:28:53 -0400761 return &mDynamicDescriptorPool;
Jamie Madill76e471e2017-10-21 09:56:01 -0400762}
763
Jamie Madillf4d693c2018-02-14 16:38:16 -0500764const VkClearValue &ContextVk::getClearColorValue() const
765{
766 return mClearColorValue;
767}
768
769const VkClearValue &ContextVk::getClearDepthStencilValue() const
770{
771 return mClearDepthStencilValue;
772}
773
Jamie Madill9aef3672018-04-27 11:45:06 -0400774VkColorComponentFlags ContextVk::getClearColorMask() const
775{
776 return mClearColorMask;
777}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400778} // namespace rx