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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.com15795192011-05-11 15:36:20 +00002// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7#ifndef COMPILER_OUTPUTHLSL_H_
8#define COMPILER_OUTPUTHLSL_H_
9
alokp@chromium.org4e89d232010-05-14 19:37:21 +000010#include <list>
11#include <set>
12
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000013#include "compiler/intermediate.h"
14#include "compiler/ParseHelper.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000015
16namespace sh
17{
daniel@transgaming.comb5875982010-04-15 20:44:53 +000018class UnfoldSelect;
19
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000020class OutputHLSL : public TIntermTraverser
21{
22 public:
daniel@transgaming.comb5875982010-04-15 20:44:53 +000023 explicit OutputHLSL(TParseContext &context);
24 ~OutputHLSL();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025
daniel@transgaming.com950f9932010-04-13 03:26:14 +000026 void output();
27
daniel@transgaming.comb5875982010-04-15 20:44:53 +000028 TInfoSinkBase &getBodyStream();
29
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000030 TString typeString(const TType &type);
daniel@transgaming.comb5875982010-04-15 20:44:53 +000031 static TString qualifierString(TQualifier qualifier);
daniel@transgaming.comb5875982010-04-15 20:44:53 +000032 static TString arrayString(const TType &type);
33 static TString initializer(const TType &type);
daniel@transgaming.comc72c6412011-09-20 16:09:17 +000034 static TString decorate(const TString &string); // Prepends an underscore to avoid naming clashes
35 static TString decorateUniform(const TString &string, bool array);
daniel@transgaming.comb5875982010-04-15 20:44:53 +000036
daniel@transgaming.com950f9932010-04-13 03:26:14 +000037 protected:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000038 void header();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000039
daniel@transgaming.com950f9932010-04-13 03:26:14 +000040 // Visit AST nodes and output their code to the body stream
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000041 void visitSymbol(TIntermSymbol*);
42 void visitConstantUnion(TIntermConstantUnion*);
43 bool visitBinary(Visit visit, TIntermBinary*);
44 bool visitUnary(Visit visit, TIntermUnary*);
45 bool visitSelection(Visit visit, TIntermSelection*);
46 bool visitAggregate(Visit visit, TIntermAggregate*);
47 bool visitLoop(Visit visit, TIntermLoop*);
48 bool visitBranch(Visit visit, TIntermBranch*);
49
daniel@transgaming.comb5875982010-04-15 20:44:53 +000050 bool isSingleStatement(TIntermNode *node);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +000051 bool handleExcessiveLoop(TIntermLoop *node);
daniel@transgaming.com67de6d62010-04-29 03:35:30 +000052 void outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString);
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000053 void outputLineDirective(int line);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000054 TString argumentString(const TIntermSymbol *symbol);
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +000055 int vectorSize(const TType &type) const;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000056
daniel@transgaming.com67de6d62010-04-29 03:35:30 +000057 void addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters);
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +000058 const ConstantUnion *writeConstantUnion(const TType &type, const ConstantUnion *constUnion);
daniel@transgaming.com63691862010-04-29 03:32:42 +000059
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000060 TString scopeString(unsigned int depthLimit);
61 TString scopedStruct(const TString &typeName);
62 TString structLookup(const TString &typeName);
63
daniel@transgaming.com950f9932010-04-13 03:26:14 +000064 TParseContext &mContext;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000065 UnfoldSelect *mUnfoldSelect;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000066 bool mInsideFunction;
daniel@transgaming.com950f9932010-04-13 03:26:14 +000067
68 // Output streams
69 TInfoSinkBase mHeader;
70 TInfoSinkBase mBody;
71 TInfoSinkBase mFooter;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000072
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +000073 std::set<std::string> mReferencedUniforms;
74 std::set<std::string> mReferencedAttributes;
75 std::set<std::string> mReferencedVaryings;
76
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000077 // Parameters determining what goes in the header output
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000078 bool mUsesTexture2D;
79 bool mUsesTexture2D_bias;
daniel@transgaming.com15795192011-05-11 15:36:20 +000080 bool mUsesTexture2DLod;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000081 bool mUsesTexture2DProj;
82 bool mUsesTexture2DProj_bias;
daniel@transgaming.com15795192011-05-11 15:36:20 +000083 bool mUsesTexture2DProjLod;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000084 bool mUsesTextureCube;
85 bool mUsesTextureCube_bias;
daniel@transgaming.com15795192011-05-11 15:36:20 +000086 bool mUsesTextureCubeLod;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000087 bool mUsesDepthRange;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000088 bool mUsesFragCoord;
89 bool mUsesPointCoord;
90 bool mUsesFrontFacing;
91 bool mUsesPointSize;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000092 bool mUsesXor;
93 bool mUsesMod1;
94 bool mUsesMod2;
95 bool mUsesMod3;
96 bool mUsesMod4;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000097 bool mUsesFaceforward1;
98 bool mUsesFaceforward2;
99 bool mUsesFaceforward3;
100 bool mUsesFaceforward4;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000101 bool mUsesEqualMat2;
102 bool mUsesEqualMat3;
103 bool mUsesEqualMat4;
104 bool mUsesEqualVec2;
105 bool mUsesEqualVec3;
106 bool mUsesEqualVec4;
107 bool mUsesEqualIVec2;
108 bool mUsesEqualIVec3;
109 bool mUsesEqualIVec4;
110 bool mUsesEqualBVec2;
111 bool mUsesEqualBVec3;
112 bool mUsesEqualBVec4;
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000113 bool mUsesAtan2;
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000114
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000115 typedef std::set<TString> Constructors;
116 Constructors mConstructors;
daniel@transgaming.com63691862010-04-29 03:32:42 +0000117
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000118 typedef std::set<TString> StructNames;
119 StructNames mStructNames;
daniel@transgaming.com63691862010-04-29 03:32:42 +0000120
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000121 typedef std::list<TString> StructDeclarations;
122 StructDeclarations mStructDeclarations;
daniel@transgaming.com63691862010-04-29 03:32:42 +0000123
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000124 typedef std::vector<int> ScopeBracket;
125 ScopeBracket mScopeBracket;
126 unsigned int mScopeDepth;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000127
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000128 int mUniqueIndex; // For creating unique names
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000129};
130}
131
132#endif // COMPILER_OUTPUTHLSL_H_