shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
| 15 | #include "libGLESv2/mathutil.h" |
| 16 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 17 | #include "libGLESv2/renderer/Blit.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
| 20 | #include "libGLESv2/renderer/Renderer.h" |
| 21 | #include "libGLESv2/renderer/TextureStorage.h" |
| 22 | #include "libEGL/Surface.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 23 | |
| 24 | namespace gl |
| 25 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 27 | Texture::Texture(rx::Renderer *renderer, GLuint id) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 28 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 29 | mRenderer = renderer; |
| 30 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 31 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 32 | mSamplerState.magFilter = GL_LINEAR; |
| 33 | mSamplerState.wrapS = GL_REPEAT; |
| 34 | mSamplerState.wrapT = GL_REPEAT; |
| 35 | mSamplerState.maxAnisotropy = 1.0f; |
| 36 | mSamplerState.lodOffset = 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 37 | mUsage = GL_NONE; |
| 38 | |
| 39 | mDirtyImages = true; |
| 40 | |
| 41 | mImmutable = false; |
| 42 | } |
| 43 | |
| 44 | Texture::~Texture() |
| 45 | { |
| 46 | } |
| 47 | |
| 48 | // Returns true on successful filter state update (valid enum parameter) |
| 49 | bool Texture::setMinFilter(GLenum filter) |
| 50 | { |
| 51 | switch (filter) |
| 52 | { |
| 53 | case GL_NEAREST: |
| 54 | case GL_LINEAR: |
| 55 | case GL_NEAREST_MIPMAP_NEAREST: |
| 56 | case GL_LINEAR_MIPMAP_NEAREST: |
| 57 | case GL_NEAREST_MIPMAP_LINEAR: |
| 58 | case GL_LINEAR_MIPMAP_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 59 | mSamplerState.minFilter = filter; |
| 60 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 61 | default: |
| 62 | return false; |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | // Returns true on successful filter state update (valid enum parameter) |
| 67 | bool Texture::setMagFilter(GLenum filter) |
| 68 | { |
| 69 | switch (filter) |
| 70 | { |
| 71 | case GL_NEAREST: |
| 72 | case GL_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 73 | mSamplerState.magFilter = filter; |
| 74 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 75 | default: |
| 76 | return false; |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | // Returns true on successful wrap state update (valid enum parameter) |
| 81 | bool Texture::setWrapS(GLenum wrap) |
| 82 | { |
| 83 | switch (wrap) |
| 84 | { |
| 85 | case GL_REPEAT: |
| 86 | case GL_CLAMP_TO_EDGE: |
| 87 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 88 | mSamplerState.wrapS = wrap; |
| 89 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 90 | default: |
| 91 | return false; |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | // Returns true on successful wrap state update (valid enum parameter) |
| 96 | bool Texture::setWrapT(GLenum wrap) |
| 97 | { |
| 98 | switch (wrap) |
| 99 | { |
| 100 | case GL_REPEAT: |
| 101 | case GL_CLAMP_TO_EDGE: |
| 102 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 103 | mSamplerState.wrapT = wrap; |
| 104 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 105 | default: |
| 106 | return false; |
| 107 | } |
| 108 | } |
| 109 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 110 | // Returns true on successful max anisotropy update (valid anisotropy value) |
| 111 | bool Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
| 112 | { |
| 113 | textureMaxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
| 114 | if (textureMaxAnisotropy < 1.0f) |
| 115 | { |
| 116 | return false; |
| 117 | } |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 118 | |
| 119 | mSamplerState.maxAnisotropy = textureMaxAnisotropy; |
| 120 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 121 | return true; |
| 122 | } |
| 123 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 124 | // Returns true on successful usage state update (valid enum parameter) |
| 125 | bool Texture::setUsage(GLenum usage) |
| 126 | { |
| 127 | switch (usage) |
| 128 | { |
| 129 | case GL_NONE: |
| 130 | case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: |
| 131 | mUsage = usage; |
| 132 | return true; |
| 133 | default: |
| 134 | return false; |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | GLenum Texture::getMinFilter() const |
| 139 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 140 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 141 | } |
| 142 | |
| 143 | GLenum Texture::getMagFilter() const |
| 144 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 145 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 146 | } |
| 147 | |
| 148 | GLenum Texture::getWrapS() const |
| 149 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 150 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 151 | } |
| 152 | |
| 153 | GLenum Texture::getWrapT() const |
| 154 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 155 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 156 | } |
| 157 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 158 | float Texture::getMaxAnisotropy() const |
| 159 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 160 | return mSamplerState.maxAnisotropy; |
| 161 | } |
| 162 | |
| 163 | int Texture::getLodOffset() |
| 164 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 165 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 166 | return texture ? texture->getLodOffset() : 0; |
| 167 | } |
| 168 | |
| 169 | void Texture::getSamplerState(SamplerState *sampler) |
| 170 | { |
| 171 | *sampler = mSamplerState; |
| 172 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 173 | } |
| 174 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 175 | GLenum Texture::getUsage() const |
| 176 | { |
| 177 | return mUsage; |
| 178 | } |
| 179 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 180 | bool Texture::isMipmapFiltered() const |
| 181 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 182 | switch (mSamplerState.minFilter) |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 183 | { |
| 184 | case GL_NEAREST: |
| 185 | case GL_LINEAR: |
| 186 | return false; |
| 187 | case GL_NEAREST_MIPMAP_NEAREST: |
| 188 | case GL_LINEAR_MIPMAP_NEAREST: |
| 189 | case GL_NEAREST_MIPMAP_LINEAR: |
| 190 | case GL_LINEAR_MIPMAP_LINEAR: |
| 191 | return true; |
| 192 | default: UNREACHABLE(); |
| 193 | return false; |
| 194 | } |
| 195 | } |
| 196 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 197 | void Texture::setImage(GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 198 | { |
| 199 | if (pixels != NULL) |
| 200 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 201 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 202 | mDirtyImages = true; |
| 203 | } |
| 204 | } |
| 205 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 206 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 207 | { |
| 208 | if (pixels != NULL) |
| 209 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 210 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 211 | mDirtyImages = true; |
| 212 | } |
| 213 | } |
| 214 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 215 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 216 | GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 217 | { |
| 218 | if (pixels != NULL) |
| 219 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 220 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 221 | mDirtyImages = true; |
| 222 | } |
| 223 | |
| 224 | return true; |
| 225 | } |
| 226 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 227 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 228 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 229 | { |
| 230 | if (pixels != NULL) |
| 231 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 232 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 233 | mDirtyImages = true; |
| 234 | } |
| 235 | |
| 236 | return true; |
| 237 | } |
| 238 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 239 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 240 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 241 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 242 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 243 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 244 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 245 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 246 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 247 | } |
| 248 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 249 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 250 | } |
| 251 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 252 | bool Texture::hasDirtyImages() const |
| 253 | { |
| 254 | return mDirtyImages; |
| 255 | } |
| 256 | |
| 257 | void Texture::resetDirty() |
| 258 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 259 | mDirtyImages = false; |
| 260 | } |
| 261 | |
| 262 | unsigned int Texture::getTextureSerial() |
| 263 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 264 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 265 | return texture ? texture->getTextureSerial() : 0; |
| 266 | } |
| 267 | |
| 268 | unsigned int Texture::getRenderTargetSerial(GLenum target) |
| 269 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 270 | rx::TextureStorageInterface *texture = getStorage(true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 271 | return texture ? texture->getRenderTargetSerial(target) : 0; |
| 272 | } |
| 273 | |
| 274 | bool Texture::isImmutable() const |
| 275 | { |
| 276 | return mImmutable; |
| 277 | } |
| 278 | |
| 279 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 280 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 281 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 282 | { |
| 283 | return 0; // Maximum number of levels |
| 284 | } |
| 285 | else |
| 286 | { |
| 287 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 288 | return 1; |
| 289 | } |
| 290 | } |
| 291 | |
| 292 | GLint Texture::creationLevels(GLsizei size) const |
| 293 | { |
| 294 | return creationLevels(size, size); |
| 295 | } |
| 296 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 297 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 298 | { |
| 299 | mTexStorage = NULL; |
| 300 | mSurface = NULL; |
| 301 | mColorbufferProxy = NULL; |
| 302 | mProxyRefs = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 303 | |
| 304 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 305 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 306 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 307 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 308 | } |
| 309 | |
| 310 | Texture2D::~Texture2D() |
| 311 | { |
| 312 | mColorbufferProxy = NULL; |
| 313 | |
| 314 | delete mTexStorage; |
| 315 | mTexStorage = NULL; |
| 316 | |
| 317 | if (mSurface) |
| 318 | { |
| 319 | mSurface->setBoundTexture(NULL); |
| 320 | mSurface = NULL; |
| 321 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 322 | |
| 323 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 324 | { |
| 325 | delete mImageArray[i]; |
| 326 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 327 | } |
| 328 | |
| 329 | // We need to maintain a count of references to renderbuffers acting as |
| 330 | // proxies for this texture, so that we do not attempt to use a pointer |
| 331 | // to a renderbuffer proxy which has been deleted. |
| 332 | void Texture2D::addProxyRef(const Renderbuffer *proxy) |
| 333 | { |
| 334 | mProxyRefs++; |
| 335 | } |
| 336 | |
| 337 | void Texture2D::releaseProxy(const Renderbuffer *proxy) |
| 338 | { |
| 339 | if (mProxyRefs > 0) |
| 340 | mProxyRefs--; |
| 341 | |
| 342 | if (mProxyRefs == 0) |
| 343 | mColorbufferProxy = NULL; |
| 344 | } |
| 345 | |
| 346 | GLenum Texture2D::getTarget() const |
| 347 | { |
| 348 | return GL_TEXTURE_2D; |
| 349 | } |
| 350 | |
| 351 | GLsizei Texture2D::getWidth(GLint level) const |
| 352 | { |
| 353 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 354 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 355 | else |
| 356 | return 0; |
| 357 | } |
| 358 | |
| 359 | GLsizei Texture2D::getHeight(GLint level) const |
| 360 | { |
| 361 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 362 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 363 | else |
| 364 | return 0; |
| 365 | } |
| 366 | |
| 367 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 368 | { |
| 369 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 370 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 371 | else |
| 372 | return GL_NONE; |
| 373 | } |
| 374 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 375 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 376 | { |
| 377 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 378 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 379 | else |
| 380 | return D3DFMT_UNKNOWN; |
| 381 | } |
| 382 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 383 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 384 | { |
| 385 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 386 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 387 | // If there currently is a corresponding storage texture image, it has these parameters |
| 388 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 389 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 390 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 391 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 392 | mImageArray[level]->redefine(mRenderer, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 393 | |
| 394 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 395 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 396 | const int storageLevels = mTexStorage->levelCount(); |
| 397 | |
| 398 | if ((level >= storageLevels && storageLevels != 0) || |
| 399 | width != storageWidth || |
| 400 | height != storageHeight || |
| 401 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 402 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 403 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 404 | { |
| 405 | mImageArray[i]->markDirty(); |
| 406 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 407 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 408 | delete mTexStorage; |
| 409 | mTexStorage = NULL; |
| 410 | mDirtyImages = true; |
| 411 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 412 | } |
| 413 | } |
| 414 | |
| 415 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 416 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 417 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 418 | redefineImage(level, internalformat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 419 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 420 | Texture::setImage(unpackAlignment, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 421 | } |
| 422 | |
| 423 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 424 | { |
| 425 | releaseTexImage(); |
| 426 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 427 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 428 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 429 | mImageArray[0]->redefine(mRenderer, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 430 | |
| 431 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 432 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 433 | |
| 434 | mDirtyImages = true; |
| 435 | mSurface = surface; |
| 436 | mSurface->setBoundTexture(this); |
| 437 | } |
| 438 | |
| 439 | void Texture2D::releaseTexImage() |
| 440 | { |
| 441 | if (mSurface) |
| 442 | { |
| 443 | mSurface->setBoundTexture(NULL); |
| 444 | mSurface = NULL; |
| 445 | |
| 446 | if (mTexStorage) |
| 447 | { |
| 448 | delete mTexStorage; |
| 449 | mTexStorage = NULL; |
| 450 | } |
| 451 | |
| 452 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 453 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 454 | mImageArray[i]->redefine(mRenderer, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 455 | } |
| 456 | } |
| 457 | } |
| 458 | |
| 459 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 460 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 461 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 462 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 463 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 464 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 465 | } |
| 466 | |
| 467 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 468 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 469 | if (level < levelCount()) |
| 470 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 471 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 472 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 473 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 474 | image->markClean(); |
| 475 | } |
| 476 | } |
| 477 | } |
| 478 | |
| 479 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 480 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 481 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 482 | { |
| 483 | commitRect(level, xoffset, yoffset, width, height); |
| 484 | } |
| 485 | } |
| 486 | |
| 487 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 488 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 489 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 490 | { |
| 491 | commitRect(level, xoffset, yoffset, width, height); |
| 492 | } |
| 493 | } |
| 494 | |
| 495 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 496 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 497 | GLint internalformat = ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 498 | redefineImage(level, internalformat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 499 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 500 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 501 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 502 | mImageArray[level]->copy(0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 503 | mDirtyImages = true; |
| 504 | } |
| 505 | else |
| 506 | { |
| 507 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 508 | { |
| 509 | convertToRenderTarget(); |
| 510 | } |
| 511 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 512 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 513 | |
| 514 | if (width != 0 && height != 0 && level < levelCount()) |
| 515 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 516 | gl::Rectangle sourceRect; |
| 517 | sourceRect.x = x; |
| 518 | sourceRect.width = width; |
| 519 | sourceRect.y = y; |
| 520 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 521 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 522 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 523 | } |
| 524 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 525 | } |
| 526 | |
| 527 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 528 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 529 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 530 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 531 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 532 | } |
| 533 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 534 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 535 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 536 | mImageArray[level]->copy(xoffset, yoffset, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 537 | mDirtyImages = true; |
| 538 | } |
| 539 | else |
| 540 | { |
| 541 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 542 | { |
| 543 | convertToRenderTarget(); |
| 544 | } |
| 545 | |
| 546 | updateTexture(); |
| 547 | |
| 548 | if (level < levelCount()) |
| 549 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 550 | gl::Rectangle sourceRect; |
| 551 | sourceRect.x = x; |
| 552 | sourceRect.width = width; |
| 553 | sourceRect.y = y; |
| 554 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 555 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 556 | mRenderer->copyImage(source, sourceRect, |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 557 | gl::ExtractFormat(mImageArray[0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 558 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 559 | } |
| 560 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 561 | } |
| 562 | |
| 563 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 564 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 565 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 566 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 567 | mImmutable = true; |
| 568 | |
| 569 | for (int level = 0; level < levels; level++) |
| 570 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 571 | mImageArray[level]->redefine(mRenderer, internalformat, width, height, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 572 | width = std::max(1, width >> 1); |
| 573 | height = std::max(1, height >> 1); |
| 574 | } |
| 575 | |
| 576 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 577 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 578 | mImageArray[level]->redefine(mRenderer, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 579 | } |
| 580 | |
| 581 | if (mTexStorage->isManaged()) |
| 582 | { |
| 583 | int levels = levelCount(); |
| 584 | |
| 585 | for (int level = 0; level < levels; level++) |
| 586 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 587 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 588 | } |
| 589 | } |
| 590 | } |
| 591 | |
| 592 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
| 593 | bool Texture2D::isSamplerComplete() const |
| 594 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 595 | GLsizei width = mImageArray[0]->getWidth(); |
| 596 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 597 | |
| 598 | if (width <= 0 || height <= 0) |
| 599 | { |
| 600 | return false; |
| 601 | } |
| 602 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 603 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 604 | bool filtering, renderable; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 605 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 606 | if ((IsFloat32Format(getInternalFormat(0)) && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 607 | (IsFloat16Format(getInternalFormat(0)) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 608 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 609 | if (mSamplerState.magFilter != GL_NEAREST || |
| 610 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 611 | { |
| 612 | return false; |
| 613 | } |
| 614 | } |
| 615 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 616 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 617 | |
| 618 | if (!npotSupport) |
| 619 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 620 | if ((mSamplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 621 | (mSamplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 622 | { |
| 623 | return false; |
| 624 | } |
| 625 | } |
| 626 | |
| 627 | if (mipmapping) |
| 628 | { |
| 629 | if (!npotSupport) |
| 630 | { |
| 631 | if (!isPow2(width) || !isPow2(height)) |
| 632 | { |
| 633 | return false; |
| 634 | } |
| 635 | } |
| 636 | |
| 637 | if (!isMipmapComplete()) |
| 638 | { |
| 639 | return false; |
| 640 | } |
| 641 | } |
| 642 | |
| 643 | return true; |
| 644 | } |
| 645 | |
| 646 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 647 | bool Texture2D::isMipmapComplete() const |
| 648 | { |
| 649 | if (isImmutable()) |
| 650 | { |
| 651 | return true; |
| 652 | } |
| 653 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 654 | GLsizei width = mImageArray[0]->getWidth(); |
| 655 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 656 | |
| 657 | if (width <= 0 || height <= 0) |
| 658 | { |
| 659 | return false; |
| 660 | } |
| 661 | |
| 662 | int q = log2(std::max(width, height)); |
| 663 | |
| 664 | for (int level = 1; level <= q; level++) |
| 665 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 666 | if (mImageArray[level]->getInternalFormat() != mImageArray[0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 667 | { |
| 668 | return false; |
| 669 | } |
| 670 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 671 | if (mImageArray[level]->getWidth() != std::max(1, width >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 672 | { |
| 673 | return false; |
| 674 | } |
| 675 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 676 | if (mImageArray[level]->getHeight() != std::max(1, height >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 677 | { |
| 678 | return false; |
| 679 | } |
| 680 | } |
| 681 | |
| 682 | return true; |
| 683 | } |
| 684 | |
| 685 | bool Texture2D::isCompressed(GLint level) const |
| 686 | { |
| 687 | return IsCompressed(getInternalFormat(level)); |
| 688 | } |
| 689 | |
| 690 | bool Texture2D::isDepth(GLint level) const |
| 691 | { |
| 692 | return IsDepthTexture(getInternalFormat(level)); |
| 693 | } |
| 694 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 695 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 696 | void Texture2D::createTexture() |
| 697 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 698 | GLsizei width = mImageArray[0]->getWidth(); |
| 699 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 700 | |
| 701 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 702 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 703 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 704 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 705 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 706 | |
| 707 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 708 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 709 | |
| 710 | if (mTexStorage->isManaged()) |
| 711 | { |
| 712 | int levels = levelCount(); |
| 713 | |
| 714 | for (int level = 0; level < levels; level++) |
| 715 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 716 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 717 | } |
| 718 | } |
| 719 | |
| 720 | mDirtyImages = true; |
| 721 | } |
| 722 | |
| 723 | void Texture2D::updateTexture() |
| 724 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 725 | bool mipmapping = (isMipmapFiltered() && isMipmapComplete()); |
| 726 | |
| 727 | int levels = (mipmapping ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 728 | |
| 729 | for (int level = 0; level < levels; level++) |
| 730 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 731 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 732 | |
| 733 | if (image->isDirty()) |
| 734 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 735 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 736 | } |
| 737 | } |
| 738 | } |
| 739 | |
| 740 | void Texture2D::convertToRenderTarget() |
| 741 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 742 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 743 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 744 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 745 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 746 | GLsizei width = mImageArray[0]->getWidth(); |
| 747 | GLsizei height = mImageArray[0]->getHeight(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 748 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 749 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 750 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 751 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 752 | |
| 753 | if (mTexStorage != NULL) |
| 754 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 755 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 756 | { |
| 757 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 758 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 759 | } |
| 760 | } |
| 761 | } |
| 762 | |
| 763 | delete mTexStorage; |
| 764 | mTexStorage = newTexStorage; |
| 765 | |
| 766 | mDirtyImages = true; |
| 767 | } |
| 768 | |
| 769 | void Texture2D::generateMipmaps() |
| 770 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 771 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 772 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 773 | if (!isPow2(mImageArray[0]->getWidth()) || !isPow2(mImageArray[0]->getHeight())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 774 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 775 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 776 | } |
| 777 | } |
| 778 | |
| 779 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 780 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 781 | for (unsigned int i = 1; i <= q; i++) |
| 782 | { |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 783 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 784 | std::max(mImageArray[0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 785 | std::max(mImageArray[0]->getHeight() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 786 | } |
| 787 | |
| 788 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 789 | { |
| 790 | for (unsigned int i = 1; i <= q; i++) |
| 791 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 792 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 793 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 794 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 795 | } |
| 796 | } |
| 797 | else |
| 798 | { |
| 799 | for (unsigned int i = 1; i <= q; i++) |
| 800 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 801 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 802 | } |
| 803 | } |
| 804 | } |
| 805 | |
| 806 | Renderbuffer *Texture2D::getRenderbuffer(GLenum target) |
| 807 | { |
| 808 | if (target != GL_TEXTURE_2D) |
| 809 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 810 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 811 | } |
| 812 | |
| 813 | if (mColorbufferProxy == NULL) |
| 814 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 815 | mColorbufferProxy = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 816 | } |
| 817 | |
| 818 | return mColorbufferProxy; |
| 819 | } |
| 820 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 821 | rx::RenderTarget *Texture2D::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 822 | { |
| 823 | ASSERT(target == GL_TEXTURE_2D); |
| 824 | |
| 825 | // ensure the underlying texture is created |
| 826 | if (getStorage(true) == NULL) |
| 827 | { |
| 828 | return NULL; |
| 829 | } |
| 830 | |
| 831 | updateTexture(); |
| 832 | |
| 833 | // ensure this is NOT a depth texture |
| 834 | if (isDepth(0)) |
| 835 | { |
| 836 | return NULL; |
| 837 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 838 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 839 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 840 | } |
| 841 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 842 | rx::RenderTarget *Texture2D::getDepthStencil(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 843 | { |
| 844 | ASSERT(target == GL_TEXTURE_2D); |
| 845 | |
| 846 | // ensure the underlying texture is created |
| 847 | if (getStorage(true) == NULL) |
| 848 | { |
| 849 | return NULL; |
| 850 | } |
| 851 | |
| 852 | updateTexture(); |
| 853 | |
| 854 | // ensure this is actually a depth texture |
| 855 | if (!isDepth(0)) |
| 856 | { |
| 857 | return NULL; |
| 858 | } |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 859 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 860 | } |
| 861 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 862 | int Texture2D::levelCount() |
| 863 | { |
shannon.woods@transgaming.com | 5016f8e | 2013-02-28 23:20:57 +0000 | [diff] [blame] | 864 | return mTexStorage ? mTexStorage->levelCount() : 0; |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 865 | } |
| 866 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 867 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 868 | { |
| 869 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 870 | { |
| 871 | if (renderTarget) |
| 872 | { |
| 873 | convertToRenderTarget(); |
| 874 | } |
| 875 | else |
| 876 | { |
| 877 | createTexture(); |
| 878 | } |
| 879 | } |
| 880 | |
| 881 | return mTexStorage; |
| 882 | } |
| 883 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 884 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 885 | { |
| 886 | mTexStorage = NULL; |
| 887 | for (int i = 0; i < 6; i++) |
| 888 | { |
| 889 | mFaceProxies[i] = NULL; |
| 890 | mFaceProxyRefs[i] = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 891 | |
| 892 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 893 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 894 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 895 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 896 | } |
| 897 | } |
| 898 | |
| 899 | TextureCubeMap::~TextureCubeMap() |
| 900 | { |
| 901 | for (int i = 0; i < 6; i++) |
| 902 | { |
| 903 | mFaceProxies[i] = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 904 | |
| 905 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 906 | { |
| 907 | delete mImageArray[i][j]; |
| 908 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 909 | } |
| 910 | |
| 911 | delete mTexStorage; |
| 912 | mTexStorage = NULL; |
| 913 | } |
| 914 | |
| 915 | // We need to maintain a count of references to renderbuffers acting as |
| 916 | // proxies for this texture, so that the texture is not deleted while |
| 917 | // proxy references still exist. If the reference count drops to zero, |
| 918 | // we set our proxy pointer NULL, so that a new attempt at referencing |
| 919 | // will cause recreation. |
| 920 | void TextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 921 | { |
| 922 | for (int i = 0; i < 6; i++) |
| 923 | { |
| 924 | if (mFaceProxies[i] == proxy) |
| 925 | mFaceProxyRefs[i]++; |
| 926 | } |
| 927 | } |
| 928 | |
| 929 | void TextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 930 | { |
| 931 | for (int i = 0; i < 6; i++) |
| 932 | { |
| 933 | if (mFaceProxies[i] == proxy) |
| 934 | { |
| 935 | if (mFaceProxyRefs[i] > 0) |
| 936 | mFaceProxyRefs[i]--; |
| 937 | |
| 938 | if (mFaceProxyRefs[i] == 0) |
| 939 | mFaceProxies[i] = NULL; |
| 940 | } |
| 941 | } |
| 942 | } |
| 943 | |
| 944 | GLenum TextureCubeMap::getTarget() const |
| 945 | { |
| 946 | return GL_TEXTURE_CUBE_MAP; |
| 947 | } |
| 948 | |
| 949 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 950 | { |
| 951 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 952 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 953 | else |
| 954 | return 0; |
| 955 | } |
| 956 | |
| 957 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 958 | { |
| 959 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 960 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 961 | else |
| 962 | return 0; |
| 963 | } |
| 964 | |
| 965 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 966 | { |
| 967 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 968 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 969 | else |
| 970 | return GL_NONE; |
| 971 | } |
| 972 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 973 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 974 | { |
| 975 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 976 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 977 | else |
| 978 | return D3DFMT_UNKNOWN; |
| 979 | } |
| 980 | |
| 981 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 982 | { |
| 983 | setImage(0, level, width, height, format, type, unpackAlignment, pixels); |
| 984 | } |
| 985 | |
| 986 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 987 | { |
| 988 | setImage(1, level, width, height, format, type, unpackAlignment, pixels); |
| 989 | } |
| 990 | |
| 991 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 992 | { |
| 993 | setImage(2, level, width, height, format, type, unpackAlignment, pixels); |
| 994 | } |
| 995 | |
| 996 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 997 | { |
| 998 | setImage(3, level, width, height, format, type, unpackAlignment, pixels); |
| 999 | } |
| 1000 | |
| 1001 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1002 | { |
| 1003 | setImage(4, level, width, height, format, type, unpackAlignment, pixels); |
| 1004 | } |
| 1005 | |
| 1006 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1007 | { |
| 1008 | setImage(5, level, width, height, format, type, unpackAlignment, pixels); |
| 1009 | } |
| 1010 | |
| 1011 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 1012 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1013 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1014 | redefineImage(faceIndex(face), level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1015 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1016 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1017 | } |
| 1018 | |
| 1019 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1020 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1021 | if (level < levelCount()) |
| 1022 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1023 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1024 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1025 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1026 | } |
| 1027 | } |
| 1028 | |
| 1029 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1030 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1031 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1032 | { |
| 1033 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1034 | } |
| 1035 | } |
| 1036 | |
| 1037 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1038 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1039 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1040 | { |
| 1041 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1042 | } |
| 1043 | } |
| 1044 | |
| 1045 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
| 1046 | bool TextureCubeMap::isSamplerComplete() const |
| 1047 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1048 | int size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1049 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1050 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1051 | bool filtering, renderable; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1052 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1053 | if ((gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) == GL_FLOAT && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 1054 | (gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0) == GL_HALF_FLOAT_OES) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1055 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1056 | if (mSamplerState.magFilter != GL_NEAREST || |
| 1057 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1058 | { |
| 1059 | return false; |
| 1060 | } |
| 1061 | } |
| 1062 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1063 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1064 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1065 | if (mSamplerState.wrapS != GL_CLAMP_TO_EDGE || mSamplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1066 | { |
| 1067 | return false; |
| 1068 | } |
| 1069 | } |
| 1070 | |
| 1071 | if (!mipmapping) |
| 1072 | { |
| 1073 | if (!isCubeComplete()) |
| 1074 | { |
| 1075 | return false; |
| 1076 | } |
| 1077 | } |
| 1078 | else |
| 1079 | { |
| 1080 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1081 | { |
| 1082 | return false; |
| 1083 | } |
| 1084 | } |
| 1085 | |
| 1086 | return true; |
| 1087 | } |
| 1088 | |
| 1089 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1090 | bool TextureCubeMap::isCubeComplete() const |
| 1091 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1092 | if (mImageArray[0][0]->getWidth() <= 0 || mImageArray[0][0]->getHeight() != mImageArray[0][0]->getWidth()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1093 | { |
| 1094 | return false; |
| 1095 | } |
| 1096 | |
| 1097 | for (unsigned int face = 1; face < 6; face++) |
| 1098 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1099 | if (mImageArray[face][0]->getWidth() != mImageArray[0][0]->getWidth() || |
| 1100 | mImageArray[face][0]->getWidth() != mImageArray[0][0]->getHeight() || |
| 1101 | mImageArray[face][0]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1102 | { |
| 1103 | return false; |
| 1104 | } |
| 1105 | } |
| 1106 | |
| 1107 | return true; |
| 1108 | } |
| 1109 | |
| 1110 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1111 | { |
| 1112 | if (isImmutable()) |
| 1113 | { |
| 1114 | return true; |
| 1115 | } |
| 1116 | |
| 1117 | if (!isCubeComplete()) |
| 1118 | { |
| 1119 | return false; |
| 1120 | } |
| 1121 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1122 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1123 | |
| 1124 | int q = log2(size); |
| 1125 | |
| 1126 | for (int face = 0; face < 6; face++) |
| 1127 | { |
| 1128 | for (int level = 1; level <= q; level++) |
| 1129 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1130 | if (mImageArray[face][level]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1131 | { |
| 1132 | return false; |
| 1133 | } |
| 1134 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1135 | if (mImageArray[face][level]->getWidth() != std::max(1, size >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1136 | { |
| 1137 | return false; |
| 1138 | } |
| 1139 | } |
| 1140 | } |
| 1141 | |
| 1142 | return true; |
| 1143 | } |
| 1144 | |
| 1145 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1146 | { |
| 1147 | return IsCompressed(getInternalFormat(target, level)); |
| 1148 | } |
| 1149 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1150 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1151 | void TextureCubeMap::createTexture() |
| 1152 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1153 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1154 | |
| 1155 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1156 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1157 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1158 | GLint levels = creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1159 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1160 | |
| 1161 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1162 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1163 | |
| 1164 | if (mTexStorage->isManaged()) |
| 1165 | { |
| 1166 | int levels = levelCount(); |
| 1167 | |
| 1168 | for (int face = 0; face < 6; face++) |
| 1169 | { |
| 1170 | for (int level = 0; level < levels; level++) |
| 1171 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1172 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1173 | } |
| 1174 | } |
| 1175 | } |
| 1176 | |
| 1177 | mDirtyImages = true; |
| 1178 | } |
| 1179 | |
| 1180 | void TextureCubeMap::updateTexture() |
| 1181 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1182 | bool mipmapping = isMipmapFiltered() && isMipmapCubeComplete(); |
| 1183 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1184 | for (int face = 0; face < 6; face++) |
| 1185 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1186 | int levels = (mipmapping ? levelCount() : 1); |
| 1187 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1188 | for (int level = 0; level < levels; level++) |
| 1189 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1190 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1191 | |
| 1192 | if (image->isDirty()) |
| 1193 | { |
| 1194 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1195 | } |
| 1196 | } |
| 1197 | } |
| 1198 | } |
| 1199 | |
| 1200 | void TextureCubeMap::convertToRenderTarget() |
| 1201 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1202 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1203 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1204 | if (mImageArray[0][0]->getWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1205 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1206 | GLsizei size = mImageArray[0][0]->getWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1207 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1208 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1209 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1210 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1211 | |
| 1212 | if (mTexStorage != NULL) |
| 1213 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1214 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1215 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1216 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1217 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1218 | } |
| 1219 | } |
| 1220 | } |
| 1221 | |
| 1222 | delete mTexStorage; |
| 1223 | mTexStorage = newTexStorage; |
| 1224 | |
| 1225 | mDirtyImages = true; |
| 1226 | } |
| 1227 | |
| 1228 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1229 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1230 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1231 | redefineImage(faceIndex, level, internalformat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1232 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1233 | Texture::setImage(unpackAlignment, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1234 | } |
| 1235 | |
| 1236 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1237 | { |
| 1238 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1239 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1240 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1241 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1242 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1243 | |
| 1244 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1245 | } |
| 1246 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1247 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1248 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1249 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1250 | const int storageWidth = std::max(1, mImageArray[0][0]->getWidth() >> level); |
| 1251 | const int storageHeight = std::max(1, mImageArray[0][0]->getHeight() >> level); |
| 1252 | const int storageFormat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1253 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1254 | mImageArray[face][level]->redefine(mRenderer, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1255 | |
| 1256 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1257 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1258 | const int storageLevels = mTexStorage->levelCount(); |
| 1259 | |
| 1260 | if ((level >= storageLevels && storageLevels != 0) || |
| 1261 | width != storageWidth || |
| 1262 | height != storageHeight || |
| 1263 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1264 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1265 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1266 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1267 | for (int f = 0; f < 6; f++) |
| 1268 | { |
| 1269 | mImageArray[f][i]->markDirty(); |
| 1270 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1271 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1272 | |
| 1273 | delete mTexStorage; |
| 1274 | mTexStorage = NULL; |
| 1275 | |
| 1276 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1277 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1278 | } |
| 1279 | } |
| 1280 | |
| 1281 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1282 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1283 | unsigned int faceindex = faceIndex(target); |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1284 | GLint internalformat = gl::ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1285 | redefineImage(faceindex, level, internalformat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1286 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1287 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1288 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1289 | mImageArray[faceindex][level]->copy(0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1290 | mDirtyImages = true; |
| 1291 | } |
| 1292 | else |
| 1293 | { |
| 1294 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1295 | { |
| 1296 | convertToRenderTarget(); |
| 1297 | } |
| 1298 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1299 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1300 | |
| 1301 | ASSERT(width == height); |
| 1302 | |
| 1303 | if (width > 0 && level < levelCount()) |
| 1304 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1305 | gl::Rectangle sourceRect; |
| 1306 | sourceRect.x = x; |
| 1307 | sourceRect.width = width; |
| 1308 | sourceRect.y = y; |
| 1309 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1310 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1311 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1312 | } |
| 1313 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1314 | } |
| 1315 | |
| 1316 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1317 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1318 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1319 | |
| 1320 | if (xoffset + width > size || yoffset + height > size) |
| 1321 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1322 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1323 | } |
| 1324 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1325 | unsigned int faceindex = faceIndex(target); |
| 1326 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1327 | if (!mImageArray[faceindex][level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1328 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1329 | mImageArray[faceindex][level]->copy(0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1330 | mDirtyImages = true; |
| 1331 | } |
| 1332 | else |
| 1333 | { |
| 1334 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1335 | { |
| 1336 | convertToRenderTarget(); |
| 1337 | } |
| 1338 | |
| 1339 | updateTexture(); |
| 1340 | |
| 1341 | if (level < levelCount()) |
| 1342 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1343 | gl::Rectangle sourceRect; |
| 1344 | sourceRect.x = x; |
| 1345 | sourceRect.width = width; |
| 1346 | sourceRect.y = y; |
| 1347 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1348 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1349 | mRenderer->copyImage(source, sourceRect, gl::ExtractFormat(mImageArray[0][0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1350 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1351 | } |
| 1352 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1353 | } |
| 1354 | |
| 1355 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1356 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1357 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1358 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1359 | mImmutable = true; |
| 1360 | |
| 1361 | for (int level = 0; level < levels; level++) |
| 1362 | { |
| 1363 | for (int face = 0; face < 6; face++) |
| 1364 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1365 | mImageArray[face][level]->redefine(mRenderer, internalformat, size, size, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1366 | size = std::max(1, size >> 1); |
| 1367 | } |
| 1368 | } |
| 1369 | |
| 1370 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1371 | { |
| 1372 | for (int face = 0; face < 6; face++) |
| 1373 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1374 | mImageArray[face][level]->redefine(mRenderer, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1375 | } |
| 1376 | } |
| 1377 | |
| 1378 | if (mTexStorage->isManaged()) |
| 1379 | { |
| 1380 | int levels = levelCount(); |
| 1381 | |
| 1382 | for (int face = 0; face < 6; face++) |
| 1383 | { |
| 1384 | for (int level = 0; level < levels; level++) |
| 1385 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1386 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1387 | } |
| 1388 | } |
| 1389 | } |
| 1390 | } |
| 1391 | |
| 1392 | void TextureCubeMap::generateMipmaps() |
| 1393 | { |
| 1394 | if (!isCubeComplete()) |
| 1395 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1396 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1397 | } |
| 1398 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1399 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1400 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1401 | if (!isPow2(mImageArray[0][0]->getWidth())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1402 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1403 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1404 | } |
| 1405 | } |
| 1406 | |
| 1407 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1408 | unsigned int q = log2(mImageArray[0][0]->getWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1409 | for (unsigned int f = 0; f < 6; f++) |
| 1410 | { |
| 1411 | for (unsigned int i = 1; i <= q; i++) |
| 1412 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1413 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1414 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1415 | std::max(mImageArray[f][0]->getWidth() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1416 | } |
| 1417 | } |
| 1418 | |
| 1419 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1420 | { |
| 1421 | for (unsigned int f = 0; f < 6; f++) |
| 1422 | { |
| 1423 | for (unsigned int i = 1; i <= q; i++) |
| 1424 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1425 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1426 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1427 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1428 | } |
| 1429 | } |
| 1430 | } |
| 1431 | else |
| 1432 | { |
| 1433 | for (unsigned int f = 0; f < 6; f++) |
| 1434 | { |
| 1435 | for (unsigned int i = 1; i <= q; i++) |
| 1436 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1437 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1438 | } |
| 1439 | } |
| 1440 | } |
| 1441 | } |
| 1442 | |
| 1443 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target) |
| 1444 | { |
| 1445 | if (!IsCubemapTextureTarget(target)) |
| 1446 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1447 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1448 | } |
| 1449 | |
| 1450 | unsigned int face = faceIndex(target); |
| 1451 | |
| 1452 | if (mFaceProxies[face] == NULL) |
| 1453 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 1454 | mFaceProxies[face] = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1455 | } |
| 1456 | |
| 1457 | return mFaceProxies[face]; |
| 1458 | } |
| 1459 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1460 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1461 | { |
| 1462 | ASSERT(IsCubemapTextureTarget(target)); |
| 1463 | |
| 1464 | // ensure the underlying texture is created |
| 1465 | if (getStorage(true) == NULL) |
| 1466 | { |
| 1467 | return NULL; |
| 1468 | } |
| 1469 | |
| 1470 | updateTexture(); |
| 1471 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1472 | return mTexStorage->getRenderTarget(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1473 | } |
| 1474 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1475 | int TextureCubeMap::levelCount() |
| 1476 | { |
| 1477 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1478 | } |
| 1479 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1480 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1481 | { |
| 1482 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1483 | { |
| 1484 | if (renderTarget) |
| 1485 | { |
| 1486 | convertToRenderTarget(); |
| 1487 | } |
| 1488 | else |
| 1489 | { |
| 1490 | createTexture(); |
| 1491 | } |
| 1492 | } |
| 1493 | |
| 1494 | return mTexStorage; |
| 1495 | } |
| 1496 | |
| 1497 | } |