daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | 2b5af7b | 2012-09-27 17:46:15 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 8 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 9 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 10 | |
| 11 | #include "libGLESv2/Texture.h" |
| 12 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
| 14 | #include "libGLESv2/mathutil.h" |
| 15 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 16 | #include "libGLESv2/renderer/Blit.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame^] | 17 | #include "libGLESv2/Renderbuffer.h" |
| 18 | #include "libGLESv2/renderer/Image.h" |
| 19 | #include "libGLESv2/renderer/Renderer.h" |
| 20 | #include "libGLESv2/renderer/TextureStorage.h" |
| 21 | #include "libEGL/Surface.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 22 | |
| 23 | namespace gl |
| 24 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 25 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 26 | Texture::Texture(rx::Renderer *renderer, GLuint id) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 27 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 28 | mRenderer = renderer; |
| 29 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 30 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 31 | mSamplerState.magFilter = GL_LINEAR; |
| 32 | mSamplerState.wrapS = GL_REPEAT; |
| 33 | mSamplerState.wrapT = GL_REPEAT; |
| 34 | mSamplerState.maxAnisotropy = 1.0f; |
| 35 | mSamplerState.lodOffset = 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 36 | mUsage = GL_NONE; |
| 37 | |
| 38 | mDirtyImages = true; |
| 39 | |
| 40 | mImmutable = false; |
| 41 | } |
| 42 | |
| 43 | Texture::~Texture() |
| 44 | { |
| 45 | } |
| 46 | |
| 47 | // Returns true on successful filter state update (valid enum parameter) |
| 48 | bool Texture::setMinFilter(GLenum filter) |
| 49 | { |
| 50 | switch (filter) |
| 51 | { |
| 52 | case GL_NEAREST: |
| 53 | case GL_LINEAR: |
| 54 | case GL_NEAREST_MIPMAP_NEAREST: |
| 55 | case GL_LINEAR_MIPMAP_NEAREST: |
| 56 | case GL_NEAREST_MIPMAP_LINEAR: |
| 57 | case GL_LINEAR_MIPMAP_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 58 | mSamplerState.minFilter = filter; |
| 59 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 60 | default: |
| 61 | return false; |
| 62 | } |
| 63 | } |
| 64 | |
| 65 | // Returns true on successful filter state update (valid enum parameter) |
| 66 | bool Texture::setMagFilter(GLenum filter) |
| 67 | { |
| 68 | switch (filter) |
| 69 | { |
| 70 | case GL_NEAREST: |
| 71 | case GL_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 72 | mSamplerState.magFilter = filter; |
| 73 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 74 | default: |
| 75 | return false; |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | // Returns true on successful wrap state update (valid enum parameter) |
| 80 | bool Texture::setWrapS(GLenum wrap) |
| 81 | { |
| 82 | switch (wrap) |
| 83 | { |
| 84 | case GL_REPEAT: |
| 85 | case GL_CLAMP_TO_EDGE: |
| 86 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 87 | mSamplerState.wrapS = wrap; |
| 88 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 89 | default: |
| 90 | return false; |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | // Returns true on successful wrap state update (valid enum parameter) |
| 95 | bool Texture::setWrapT(GLenum wrap) |
| 96 | { |
| 97 | switch (wrap) |
| 98 | { |
| 99 | case GL_REPEAT: |
| 100 | case GL_CLAMP_TO_EDGE: |
| 101 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 102 | mSamplerState.wrapT = wrap; |
| 103 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 104 | default: |
| 105 | return false; |
| 106 | } |
| 107 | } |
| 108 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 109 | // Returns true on successful max anisotropy update (valid anisotropy value) |
| 110 | bool Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
| 111 | { |
| 112 | textureMaxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
| 113 | if (textureMaxAnisotropy < 1.0f) |
| 114 | { |
| 115 | return false; |
| 116 | } |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 117 | |
| 118 | mSamplerState.maxAnisotropy = textureMaxAnisotropy; |
| 119 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 120 | return true; |
| 121 | } |
| 122 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 123 | // Returns true on successful usage state update (valid enum parameter) |
| 124 | bool Texture::setUsage(GLenum usage) |
| 125 | { |
| 126 | switch (usage) |
| 127 | { |
| 128 | case GL_NONE: |
| 129 | case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: |
| 130 | mUsage = usage; |
| 131 | return true; |
| 132 | default: |
| 133 | return false; |
| 134 | } |
| 135 | } |
| 136 | |
| 137 | GLenum Texture::getMinFilter() const |
| 138 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 139 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 140 | } |
| 141 | |
| 142 | GLenum Texture::getMagFilter() const |
| 143 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 144 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 145 | } |
| 146 | |
| 147 | GLenum Texture::getWrapS() const |
| 148 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 149 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 150 | } |
| 151 | |
| 152 | GLenum Texture::getWrapT() const |
| 153 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 154 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 155 | } |
| 156 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 157 | float Texture::getMaxAnisotropy() const |
| 158 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 159 | return mSamplerState.maxAnisotropy; |
| 160 | } |
| 161 | |
| 162 | int Texture::getLodOffset() |
| 163 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 164 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 165 | return texture ? texture->getLodOffset() : 0; |
| 166 | } |
| 167 | |
| 168 | void Texture::getSamplerState(SamplerState *sampler) |
| 169 | { |
| 170 | *sampler = mSamplerState; |
| 171 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 172 | } |
| 173 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 174 | GLenum Texture::getUsage() const |
| 175 | { |
| 176 | return mUsage; |
| 177 | } |
| 178 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 179 | bool Texture::isMipmapFiltered() const |
| 180 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 181 | switch (mSamplerState.minFilter) |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 182 | { |
| 183 | case GL_NEAREST: |
| 184 | case GL_LINEAR: |
| 185 | return false; |
| 186 | case GL_NEAREST_MIPMAP_NEAREST: |
| 187 | case GL_LINEAR_MIPMAP_NEAREST: |
| 188 | case GL_NEAREST_MIPMAP_LINEAR: |
| 189 | case GL_LINEAR_MIPMAP_LINEAR: |
| 190 | return true; |
| 191 | default: UNREACHABLE(); |
| 192 | return false; |
| 193 | } |
| 194 | } |
| 195 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 196 | void Texture::setImage(GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 197 | { |
| 198 | if (pixels != NULL) |
| 199 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 200 | image->loadData(0, 0, image->getWidth(), image->getHeight(), unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 201 | mDirtyImages = true; |
| 202 | } |
| 203 | } |
| 204 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 205 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 206 | { |
| 207 | if (pixels != NULL) |
| 208 | { |
| 209 | image->loadCompressedData(0, 0, image->getWidth(), image->getHeight(), pixels); |
| 210 | mDirtyImages = true; |
| 211 | } |
| 212 | } |
| 213 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 214 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 215 | { |
| 216 | if (pixels != NULL) |
| 217 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 218 | image->loadData(xoffset, yoffset, width, height, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 219 | mDirtyImages = true; |
| 220 | } |
| 221 | |
| 222 | return true; |
| 223 | } |
| 224 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 225 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 226 | { |
| 227 | if (pixels != NULL) |
| 228 | { |
| 229 | image->loadCompressedData(xoffset, yoffset, width, height, pixels); |
| 230 | mDirtyImages = true; |
| 231 | } |
| 232 | |
| 233 | return true; |
| 234 | } |
| 235 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 236 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 237 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 238 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 239 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 240 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 241 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 242 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 243 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 244 | } |
| 245 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 246 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 247 | } |
| 248 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 249 | bool Texture::hasDirtyImages() const |
| 250 | { |
| 251 | return mDirtyImages; |
| 252 | } |
| 253 | |
| 254 | void Texture::resetDirty() |
| 255 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 256 | mDirtyImages = false; |
| 257 | } |
| 258 | |
| 259 | unsigned int Texture::getTextureSerial() |
| 260 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 261 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 262 | return texture ? texture->getTextureSerial() : 0; |
| 263 | } |
| 264 | |
| 265 | unsigned int Texture::getRenderTargetSerial(GLenum target) |
| 266 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 267 | rx::TextureStorageInterface *texture = getStorage(true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 268 | return texture ? texture->getRenderTargetSerial(target) : 0; |
| 269 | } |
| 270 | |
| 271 | bool Texture::isImmutable() const |
| 272 | { |
| 273 | return mImmutable; |
| 274 | } |
| 275 | |
| 276 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 277 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 278 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 279 | { |
| 280 | return 0; // Maximum number of levels |
| 281 | } |
| 282 | else |
| 283 | { |
| 284 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 285 | return 1; |
| 286 | } |
| 287 | } |
| 288 | |
| 289 | GLint Texture::creationLevels(GLsizei size) const |
| 290 | { |
| 291 | return creationLevels(size, size); |
| 292 | } |
| 293 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 294 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 295 | { |
| 296 | mTexStorage = NULL; |
| 297 | mSurface = NULL; |
| 298 | mColorbufferProxy = NULL; |
| 299 | mProxyRefs = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 300 | |
| 301 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 302 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 303 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 304 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 305 | } |
| 306 | |
| 307 | Texture2D::~Texture2D() |
| 308 | { |
| 309 | mColorbufferProxy = NULL; |
| 310 | |
| 311 | delete mTexStorage; |
| 312 | mTexStorage = NULL; |
| 313 | |
| 314 | if (mSurface) |
| 315 | { |
| 316 | mSurface->setBoundTexture(NULL); |
| 317 | mSurface = NULL; |
| 318 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 319 | |
| 320 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 321 | { |
| 322 | delete mImageArray[i]; |
| 323 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 324 | } |
| 325 | |
| 326 | // We need to maintain a count of references to renderbuffers acting as |
| 327 | // proxies for this texture, so that we do not attempt to use a pointer |
| 328 | // to a renderbuffer proxy which has been deleted. |
| 329 | void Texture2D::addProxyRef(const Renderbuffer *proxy) |
| 330 | { |
| 331 | mProxyRefs++; |
| 332 | } |
| 333 | |
| 334 | void Texture2D::releaseProxy(const Renderbuffer *proxy) |
| 335 | { |
| 336 | if (mProxyRefs > 0) |
| 337 | mProxyRefs--; |
| 338 | |
| 339 | if (mProxyRefs == 0) |
| 340 | mColorbufferProxy = NULL; |
| 341 | } |
| 342 | |
| 343 | GLenum Texture2D::getTarget() const |
| 344 | { |
| 345 | return GL_TEXTURE_2D; |
| 346 | } |
| 347 | |
| 348 | GLsizei Texture2D::getWidth(GLint level) const |
| 349 | { |
| 350 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 351 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 352 | else |
| 353 | return 0; |
| 354 | } |
| 355 | |
| 356 | GLsizei Texture2D::getHeight(GLint level) const |
| 357 | { |
| 358 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 359 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 360 | else |
| 361 | return 0; |
| 362 | } |
| 363 | |
| 364 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 365 | { |
| 366 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 367 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 368 | else |
| 369 | return GL_NONE; |
| 370 | } |
| 371 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 372 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 373 | { |
| 374 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 375 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 376 | else |
| 377 | return D3DFMT_UNKNOWN; |
| 378 | } |
| 379 | |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 380 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, bool discardMismatchedStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 381 | { |
| 382 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 383 | |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 384 | bool redefined = mImageArray[level]->redefine(mRenderer, internalformat, width, height, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 385 | |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 386 | if (mTexStorage && redefined && discardMismatchedStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 387 | { |
| 388 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 389 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 390 | mImageArray[i]->markDirty(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 391 | } |
| 392 | |
| 393 | delete mTexStorage; |
| 394 | mTexStorage = NULL; |
| 395 | mDirtyImages = true; |
| 396 | } |
| 397 | } |
| 398 | |
| 399 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 400 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 401 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 402 | redefineImage(level, internalformat, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 403 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 404 | Texture::setImage(unpackAlignment, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 405 | } |
| 406 | |
| 407 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 408 | { |
| 409 | releaseTexImage(); |
| 410 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 411 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 412 | |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 413 | mImageArray[0]->redefine(mRenderer, internalformat, surface->getWidth(), surface->getHeight(), true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 414 | |
| 415 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 416 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 417 | |
| 418 | mDirtyImages = true; |
| 419 | mSurface = surface; |
| 420 | mSurface->setBoundTexture(this); |
| 421 | } |
| 422 | |
| 423 | void Texture2D::releaseTexImage() |
| 424 | { |
| 425 | if (mSurface) |
| 426 | { |
| 427 | mSurface->setBoundTexture(NULL); |
| 428 | mSurface = NULL; |
| 429 | |
| 430 | if (mTexStorage) |
| 431 | { |
| 432 | delete mTexStorage; |
| 433 | mTexStorage = NULL; |
| 434 | } |
| 435 | |
| 436 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 437 | { |
shannon.woods@transgaming.com | 29c3641 | 2013-01-25 21:53:40 +0000 | [diff] [blame] | 438 | mImageArray[i]->redefine(mRenderer, GL_NONE, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 439 | } |
| 440 | } |
| 441 | } |
| 442 | |
| 443 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 444 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 445 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 446 | redefineImage(level, format, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 447 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 448 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 449 | } |
| 450 | |
| 451 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 452 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 453 | if (level < levelCount()) |
| 454 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 455 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 456 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 457 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 458 | image->markClean(); |
| 459 | } |
| 460 | } |
| 461 | } |
| 462 | |
| 463 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 464 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 465 | if (Texture::subImage(xoffset, yoffset, width, height, format, type, unpackAlignment, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 466 | { |
| 467 | commitRect(level, xoffset, yoffset, width, height); |
| 468 | } |
| 469 | } |
| 470 | |
| 471 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 472 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 473 | if (Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 474 | { |
| 475 | commitRect(level, xoffset, yoffset, width, height); |
| 476 | } |
| 477 | } |
| 478 | |
| 479 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 480 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 481 | GLint internalformat = ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 482 | redefineImage(level, internalformat, width, height, true); |
| 483 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 484 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 485 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 486 | mImageArray[level]->copy(0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 487 | mDirtyImages = true; |
| 488 | } |
| 489 | else |
| 490 | { |
| 491 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 492 | { |
| 493 | convertToRenderTarget(); |
| 494 | } |
| 495 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 496 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 497 | |
| 498 | if (width != 0 && height != 0 && level < levelCount()) |
| 499 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 500 | gl::Rectangle sourceRect; |
| 501 | sourceRect.x = x; |
| 502 | sourceRect.width = width; |
| 503 | sourceRect.y = y; |
| 504 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 505 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 506 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 507 | } |
| 508 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 509 | } |
| 510 | |
| 511 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 512 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 513 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 514 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 515 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 516 | } |
| 517 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 518 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 519 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 520 | mImageArray[level]->copy(xoffset, yoffset, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 521 | mDirtyImages = true; |
| 522 | } |
| 523 | else |
| 524 | { |
| 525 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 526 | { |
| 527 | convertToRenderTarget(); |
| 528 | } |
| 529 | |
| 530 | updateTexture(); |
| 531 | |
| 532 | if (level < levelCount()) |
| 533 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 534 | gl::Rectangle sourceRect; |
| 535 | sourceRect.x = x; |
| 536 | sourceRect.width = width; |
| 537 | sourceRect.y = y; |
| 538 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 539 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 540 | mRenderer->copyImage(source, sourceRect, |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 541 | gl::ExtractFormat(mImageArray[0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 542 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 543 | } |
| 544 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 545 | } |
| 546 | |
| 547 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 548 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 549 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 550 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 551 | mImmutable = true; |
| 552 | |
| 553 | for (int level = 0; level < levels; level++) |
| 554 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 555 | mImageArray[level]->redefine(mRenderer, internalformat, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 556 | width = std::max(1, width >> 1); |
| 557 | height = std::max(1, height >> 1); |
| 558 | } |
| 559 | |
| 560 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 561 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 562 | mImageArray[level]->redefine(mRenderer, GL_NONE, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 563 | } |
| 564 | |
| 565 | if (mTexStorage->isManaged()) |
| 566 | { |
| 567 | int levels = levelCount(); |
| 568 | |
| 569 | for (int level = 0; level < levels; level++) |
| 570 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 571 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 572 | } |
| 573 | } |
| 574 | } |
| 575 | |
| 576 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
| 577 | bool Texture2D::isSamplerComplete() const |
| 578 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 579 | GLsizei width = mImageArray[0]->getWidth(); |
| 580 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 581 | |
| 582 | if (width <= 0 || height <= 0) |
| 583 | { |
| 584 | return false; |
| 585 | } |
| 586 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 587 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 588 | bool filtering, renderable; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 589 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 590 | if ((IsFloat32Format(getInternalFormat(0)) && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 591 | (IsFloat16Format(getInternalFormat(0)) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 592 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 593 | if (mSamplerState.magFilter != GL_NEAREST || |
| 594 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 595 | { |
| 596 | return false; |
| 597 | } |
| 598 | } |
| 599 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 600 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 601 | |
| 602 | if (!npotSupport) |
| 603 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 604 | if ((mSamplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 605 | (mSamplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 606 | { |
| 607 | return false; |
| 608 | } |
| 609 | } |
| 610 | |
| 611 | if (mipmapping) |
| 612 | { |
| 613 | if (!npotSupport) |
| 614 | { |
| 615 | if (!isPow2(width) || !isPow2(height)) |
| 616 | { |
| 617 | return false; |
| 618 | } |
| 619 | } |
| 620 | |
| 621 | if (!isMipmapComplete()) |
| 622 | { |
| 623 | return false; |
| 624 | } |
| 625 | } |
| 626 | |
| 627 | return true; |
| 628 | } |
| 629 | |
| 630 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 631 | bool Texture2D::isMipmapComplete() const |
| 632 | { |
| 633 | if (isImmutable()) |
| 634 | { |
| 635 | return true; |
| 636 | } |
| 637 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 638 | GLsizei width = mImageArray[0]->getWidth(); |
| 639 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 640 | |
| 641 | if (width <= 0 || height <= 0) |
| 642 | { |
| 643 | return false; |
| 644 | } |
| 645 | |
| 646 | int q = log2(std::max(width, height)); |
| 647 | |
| 648 | for (int level = 1; level <= q; level++) |
| 649 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 650 | if (mImageArray[level]->getInternalFormat() != mImageArray[0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 651 | { |
| 652 | return false; |
| 653 | } |
| 654 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 655 | if (mImageArray[level]->getWidth() != std::max(1, width >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 656 | { |
| 657 | return false; |
| 658 | } |
| 659 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 660 | if (mImageArray[level]->getHeight() != std::max(1, height >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 661 | { |
| 662 | return false; |
| 663 | } |
| 664 | } |
| 665 | |
| 666 | return true; |
| 667 | } |
| 668 | |
| 669 | bool Texture2D::isCompressed(GLint level) const |
| 670 | { |
| 671 | return IsCompressed(getInternalFormat(level)); |
| 672 | } |
| 673 | |
| 674 | bool Texture2D::isDepth(GLint level) const |
| 675 | { |
| 676 | return IsDepthTexture(getInternalFormat(level)); |
| 677 | } |
| 678 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 679 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 680 | void Texture2D::createTexture() |
| 681 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 682 | GLsizei width = mImageArray[0]->getWidth(); |
| 683 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 684 | |
| 685 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 686 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 687 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 688 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 689 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 690 | |
| 691 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 692 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 693 | |
| 694 | if (mTexStorage->isManaged()) |
| 695 | { |
| 696 | int levels = levelCount(); |
| 697 | |
| 698 | for (int level = 0; level < levels; level++) |
| 699 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 700 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 701 | } |
| 702 | } |
| 703 | |
| 704 | mDirtyImages = true; |
| 705 | } |
| 706 | |
| 707 | void Texture2D::updateTexture() |
| 708 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 709 | bool mipmapping = (isMipmapFiltered() && isMipmapComplete()); |
| 710 | |
| 711 | int levels = (mipmapping ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 712 | |
| 713 | for (int level = 0; level < levels; level++) |
| 714 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 715 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 716 | |
| 717 | if (image->isDirty()) |
| 718 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 719 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 720 | } |
| 721 | } |
| 722 | } |
| 723 | |
| 724 | void Texture2D::convertToRenderTarget() |
| 725 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 726 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 727 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 728 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 729 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 730 | GLsizei width = mImageArray[0]->getWidth(); |
| 731 | GLsizei height = mImageArray[0]->getHeight(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 732 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 733 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 734 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 735 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 736 | |
| 737 | if (mTexStorage != NULL) |
| 738 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 739 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 740 | { |
| 741 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 742 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 743 | } |
| 744 | } |
| 745 | } |
| 746 | |
| 747 | delete mTexStorage; |
| 748 | mTexStorage = newTexStorage; |
| 749 | |
| 750 | mDirtyImages = true; |
| 751 | } |
| 752 | |
| 753 | void Texture2D::generateMipmaps() |
| 754 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 755 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 756 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 757 | if (!isPow2(mImageArray[0]->getWidth()) || !isPow2(mImageArray[0]->getHeight())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 758 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 759 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 760 | } |
| 761 | } |
| 762 | |
| 763 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 764 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 765 | for (unsigned int i = 1; i <= q; i++) |
| 766 | { |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 767 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 768 | std::max(mImageArray[0]->getWidth() >> i, 1), |
| 769 | std::max(mImageArray[0]->getHeight() >> i, 1), |
| 770 | false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 771 | } |
| 772 | |
| 773 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 774 | { |
| 775 | for (unsigned int i = 1; i <= q; i++) |
| 776 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 777 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 778 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 779 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 780 | } |
| 781 | } |
| 782 | else |
| 783 | { |
| 784 | for (unsigned int i = 1; i <= q; i++) |
| 785 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 786 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 787 | } |
| 788 | } |
| 789 | } |
| 790 | |
| 791 | Renderbuffer *Texture2D::getRenderbuffer(GLenum target) |
| 792 | { |
| 793 | if (target != GL_TEXTURE_2D) |
| 794 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 795 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 796 | } |
| 797 | |
| 798 | if (mColorbufferProxy == NULL) |
| 799 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 800 | mColorbufferProxy = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 801 | } |
| 802 | |
| 803 | return mColorbufferProxy; |
| 804 | } |
| 805 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 806 | rx::RenderTarget *Texture2D::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 807 | { |
| 808 | ASSERT(target == GL_TEXTURE_2D); |
| 809 | |
| 810 | // ensure the underlying texture is created |
| 811 | if (getStorage(true) == NULL) |
| 812 | { |
| 813 | return NULL; |
| 814 | } |
| 815 | |
| 816 | updateTexture(); |
| 817 | |
| 818 | // ensure this is NOT a depth texture |
| 819 | if (isDepth(0)) |
| 820 | { |
| 821 | return NULL; |
| 822 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 823 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 824 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 825 | } |
| 826 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 827 | rx::RenderTarget *Texture2D::getDepthStencil(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 828 | { |
| 829 | ASSERT(target == GL_TEXTURE_2D); |
| 830 | |
| 831 | // ensure the underlying texture is created |
| 832 | if (getStorage(true) == NULL) |
| 833 | { |
| 834 | return NULL; |
| 835 | } |
| 836 | |
| 837 | updateTexture(); |
| 838 | |
| 839 | // ensure this is actually a depth texture |
| 840 | if (!isDepth(0)) |
| 841 | { |
| 842 | return NULL; |
| 843 | } |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 844 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 845 | } |
| 846 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 847 | int Texture2D::levelCount() |
| 848 | { |
| 849 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 850 | } |
| 851 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 852 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 853 | { |
| 854 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 855 | { |
| 856 | if (renderTarget) |
| 857 | { |
| 858 | convertToRenderTarget(); |
| 859 | } |
| 860 | else |
| 861 | { |
| 862 | createTexture(); |
| 863 | } |
| 864 | } |
| 865 | |
| 866 | return mTexStorage; |
| 867 | } |
| 868 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 869 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 870 | { |
| 871 | mTexStorage = NULL; |
| 872 | for (int i = 0; i < 6; i++) |
| 873 | { |
| 874 | mFaceProxies[i] = NULL; |
| 875 | mFaceProxyRefs[i] = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 876 | |
| 877 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 878 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 879 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 880 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 881 | } |
| 882 | } |
| 883 | |
| 884 | TextureCubeMap::~TextureCubeMap() |
| 885 | { |
| 886 | for (int i = 0; i < 6; i++) |
| 887 | { |
| 888 | mFaceProxies[i] = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 889 | |
| 890 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 891 | { |
| 892 | delete mImageArray[i][j]; |
| 893 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 894 | } |
| 895 | |
| 896 | delete mTexStorage; |
| 897 | mTexStorage = NULL; |
| 898 | } |
| 899 | |
| 900 | // We need to maintain a count of references to renderbuffers acting as |
| 901 | // proxies for this texture, so that the texture is not deleted while |
| 902 | // proxy references still exist. If the reference count drops to zero, |
| 903 | // we set our proxy pointer NULL, so that a new attempt at referencing |
| 904 | // will cause recreation. |
| 905 | void TextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 906 | { |
| 907 | for (int i = 0; i < 6; i++) |
| 908 | { |
| 909 | if (mFaceProxies[i] == proxy) |
| 910 | mFaceProxyRefs[i]++; |
| 911 | } |
| 912 | } |
| 913 | |
| 914 | void TextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 915 | { |
| 916 | for (int i = 0; i < 6; i++) |
| 917 | { |
| 918 | if (mFaceProxies[i] == proxy) |
| 919 | { |
| 920 | if (mFaceProxyRefs[i] > 0) |
| 921 | mFaceProxyRefs[i]--; |
| 922 | |
| 923 | if (mFaceProxyRefs[i] == 0) |
| 924 | mFaceProxies[i] = NULL; |
| 925 | } |
| 926 | } |
| 927 | } |
| 928 | |
| 929 | GLenum TextureCubeMap::getTarget() const |
| 930 | { |
| 931 | return GL_TEXTURE_CUBE_MAP; |
| 932 | } |
| 933 | |
| 934 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 935 | { |
| 936 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 937 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 938 | else |
| 939 | return 0; |
| 940 | } |
| 941 | |
| 942 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 943 | { |
| 944 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 945 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 946 | else |
| 947 | return 0; |
| 948 | } |
| 949 | |
| 950 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 951 | { |
| 952 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 953 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 954 | else |
| 955 | return GL_NONE; |
| 956 | } |
| 957 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 958 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 959 | { |
| 960 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 961 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 962 | else |
| 963 | return D3DFMT_UNKNOWN; |
| 964 | } |
| 965 | |
| 966 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 967 | { |
| 968 | setImage(0, level, width, height, format, type, unpackAlignment, pixels); |
| 969 | } |
| 970 | |
| 971 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 972 | { |
| 973 | setImage(1, level, width, height, format, type, unpackAlignment, pixels); |
| 974 | } |
| 975 | |
| 976 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 977 | { |
| 978 | setImage(2, level, width, height, format, type, unpackAlignment, pixels); |
| 979 | } |
| 980 | |
| 981 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 982 | { |
| 983 | setImage(3, level, width, height, format, type, unpackAlignment, pixels); |
| 984 | } |
| 985 | |
| 986 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 987 | { |
| 988 | setImage(4, level, width, height, format, type, unpackAlignment, pixels); |
| 989 | } |
| 990 | |
| 991 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 992 | { |
| 993 | setImage(5, level, width, height, format, type, unpackAlignment, pixels); |
| 994 | } |
| 995 | |
| 996 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 997 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 998 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 999 | redefineImage(faceIndex(face), level, format, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1000 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1001 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1002 | } |
| 1003 | |
| 1004 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1005 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1006 | if (level < levelCount()) |
| 1007 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1008 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1009 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1010 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1011 | } |
| 1012 | } |
| 1013 | |
| 1014 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1015 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1016 | if (Texture::subImage(xoffset, yoffset, width, height, format, type, unpackAlignment, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1017 | { |
| 1018 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1019 | } |
| 1020 | } |
| 1021 | |
| 1022 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1023 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1024 | if (Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1025 | { |
| 1026 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1027 | } |
| 1028 | } |
| 1029 | |
| 1030 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
| 1031 | bool TextureCubeMap::isSamplerComplete() const |
| 1032 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1033 | int size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1034 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1035 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1036 | bool filtering, renderable; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1037 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1038 | if ((gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) == GL_FLOAT && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 1039 | (gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0) == GL_HALF_FLOAT_OES) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1040 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1041 | if (mSamplerState.magFilter != GL_NEAREST || |
| 1042 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1043 | { |
| 1044 | return false; |
| 1045 | } |
| 1046 | } |
| 1047 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1048 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1049 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1050 | if (mSamplerState.wrapS != GL_CLAMP_TO_EDGE || mSamplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1051 | { |
| 1052 | return false; |
| 1053 | } |
| 1054 | } |
| 1055 | |
| 1056 | if (!mipmapping) |
| 1057 | { |
| 1058 | if (!isCubeComplete()) |
| 1059 | { |
| 1060 | return false; |
| 1061 | } |
| 1062 | } |
| 1063 | else |
| 1064 | { |
| 1065 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1066 | { |
| 1067 | return false; |
| 1068 | } |
| 1069 | } |
| 1070 | |
| 1071 | return true; |
| 1072 | } |
| 1073 | |
| 1074 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1075 | bool TextureCubeMap::isCubeComplete() const |
| 1076 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1077 | if (mImageArray[0][0]->getWidth() <= 0 || mImageArray[0][0]->getHeight() != mImageArray[0][0]->getWidth()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1078 | { |
| 1079 | return false; |
| 1080 | } |
| 1081 | |
| 1082 | for (unsigned int face = 1; face < 6; face++) |
| 1083 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1084 | if (mImageArray[face][0]->getWidth() != mImageArray[0][0]->getWidth() || |
| 1085 | mImageArray[face][0]->getWidth() != mImageArray[0][0]->getHeight() || |
| 1086 | mImageArray[face][0]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1087 | { |
| 1088 | return false; |
| 1089 | } |
| 1090 | } |
| 1091 | |
| 1092 | return true; |
| 1093 | } |
| 1094 | |
| 1095 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1096 | { |
| 1097 | if (isImmutable()) |
| 1098 | { |
| 1099 | return true; |
| 1100 | } |
| 1101 | |
| 1102 | if (!isCubeComplete()) |
| 1103 | { |
| 1104 | return false; |
| 1105 | } |
| 1106 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1107 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1108 | |
| 1109 | int q = log2(size); |
| 1110 | |
| 1111 | for (int face = 0; face < 6; face++) |
| 1112 | { |
| 1113 | for (int level = 1; level <= q; level++) |
| 1114 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1115 | if (mImageArray[face][level]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1116 | { |
| 1117 | return false; |
| 1118 | } |
| 1119 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1120 | if (mImageArray[face][level]->getWidth() != std::max(1, size >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1121 | { |
| 1122 | return false; |
| 1123 | } |
| 1124 | } |
| 1125 | } |
| 1126 | |
| 1127 | return true; |
| 1128 | } |
| 1129 | |
| 1130 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1131 | { |
| 1132 | return IsCompressed(getInternalFormat(target, level)); |
| 1133 | } |
| 1134 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1135 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1136 | void TextureCubeMap::createTexture() |
| 1137 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1138 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1139 | |
| 1140 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1141 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1142 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1143 | GLint levels = creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1144 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1145 | |
| 1146 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1147 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1148 | |
| 1149 | if (mTexStorage->isManaged()) |
| 1150 | { |
| 1151 | int levels = levelCount(); |
| 1152 | |
| 1153 | for (int face = 0; face < 6; face++) |
| 1154 | { |
| 1155 | for (int level = 0; level < levels; level++) |
| 1156 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1157 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1158 | } |
| 1159 | } |
| 1160 | } |
| 1161 | |
| 1162 | mDirtyImages = true; |
| 1163 | } |
| 1164 | |
| 1165 | void TextureCubeMap::updateTexture() |
| 1166 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1167 | bool mipmapping = isMipmapFiltered() && isMipmapCubeComplete(); |
| 1168 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1169 | for (int face = 0; face < 6; face++) |
| 1170 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1171 | int levels = (mipmapping ? levelCount() : 1); |
| 1172 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1173 | for (int level = 0; level < levels; level++) |
| 1174 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1175 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1176 | |
| 1177 | if (image->isDirty()) |
| 1178 | { |
| 1179 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1180 | } |
| 1181 | } |
| 1182 | } |
| 1183 | } |
| 1184 | |
| 1185 | void TextureCubeMap::convertToRenderTarget() |
| 1186 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1187 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1188 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1189 | if (mImageArray[0][0]->getWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1190 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1191 | GLsizei size = mImageArray[0][0]->getWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1192 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1193 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1194 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1195 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1196 | |
| 1197 | if (mTexStorage != NULL) |
| 1198 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1199 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1200 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1201 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1202 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1203 | } |
| 1204 | } |
| 1205 | } |
| 1206 | |
| 1207 | delete mTexStorage; |
| 1208 | mTexStorage = newTexStorage; |
| 1209 | |
| 1210 | mDirtyImages = true; |
| 1211 | } |
| 1212 | |
| 1213 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1214 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1215 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1216 | redefineImage(faceIndex, level, internalformat, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1217 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1218 | Texture::setImage(unpackAlignment, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1219 | } |
| 1220 | |
| 1221 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1222 | { |
| 1223 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1224 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1225 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1226 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1227 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1228 | |
| 1229 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1230 | } |
| 1231 | |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1232 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height, bool discardMismatchedStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1233 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 1234 | bool redefined = mImageArray[face][level]->redefine(mRenderer, internalformat, width, height, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1235 | |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1236 | if (mTexStorage && redefined && discardMismatchedStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1237 | { |
| 1238 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1239 | { |
| 1240 | for (int f = 0; f < 6; f++) |
| 1241 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1242 | mImageArray[f][i]->markDirty(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1243 | } |
| 1244 | } |
| 1245 | |
| 1246 | delete mTexStorage; |
| 1247 | mTexStorage = NULL; |
| 1248 | |
| 1249 | mDirtyImages = true; |
| 1250 | } |
| 1251 | } |
| 1252 | |
| 1253 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1254 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1255 | unsigned int faceindex = faceIndex(target); |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1256 | GLint internalformat = gl::ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1257 | redefineImage(faceindex, level, internalformat, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1258 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1259 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1260 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1261 | mImageArray[faceindex][level]->copy(0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1262 | mDirtyImages = true; |
| 1263 | } |
| 1264 | else |
| 1265 | { |
| 1266 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1267 | { |
| 1268 | convertToRenderTarget(); |
| 1269 | } |
| 1270 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1271 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1272 | |
| 1273 | ASSERT(width == height); |
| 1274 | |
| 1275 | if (width > 0 && level < levelCount()) |
| 1276 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1277 | gl::Rectangle sourceRect; |
| 1278 | sourceRect.x = x; |
| 1279 | sourceRect.width = width; |
| 1280 | sourceRect.y = y; |
| 1281 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1282 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1283 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1284 | } |
| 1285 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1286 | } |
| 1287 | |
| 1288 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1289 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1290 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1291 | |
| 1292 | if (xoffset + width > size || yoffset + height > size) |
| 1293 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1294 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1295 | } |
| 1296 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1297 | unsigned int faceindex = faceIndex(target); |
| 1298 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1299 | if (!mImageArray[faceindex][level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1300 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1301 | mImageArray[faceindex][level]->copy(0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1302 | mDirtyImages = true; |
| 1303 | } |
| 1304 | else |
| 1305 | { |
| 1306 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1307 | { |
| 1308 | convertToRenderTarget(); |
| 1309 | } |
| 1310 | |
| 1311 | updateTexture(); |
| 1312 | |
| 1313 | if (level < levelCount()) |
| 1314 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1315 | gl::Rectangle sourceRect; |
| 1316 | sourceRect.x = x; |
| 1317 | sourceRect.width = width; |
| 1318 | sourceRect.y = y; |
| 1319 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1320 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1321 | mRenderer->copyImage(source, sourceRect, gl::ExtractFormat(mImageArray[0][0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1322 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1323 | } |
| 1324 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1325 | } |
| 1326 | |
| 1327 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1328 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1329 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1330 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1331 | mImmutable = true; |
| 1332 | |
| 1333 | for (int level = 0; level < levels; level++) |
| 1334 | { |
| 1335 | for (int face = 0; face < 6; face++) |
| 1336 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 1337 | mImageArray[face][level]->redefine(mRenderer, internalformat, size, size, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1338 | size = std::max(1, size >> 1); |
| 1339 | } |
| 1340 | } |
| 1341 | |
| 1342 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1343 | { |
| 1344 | for (int face = 0; face < 6; face++) |
| 1345 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 1346 | mImageArray[face][level]->redefine(mRenderer, GL_NONE, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1347 | } |
| 1348 | } |
| 1349 | |
| 1350 | if (mTexStorage->isManaged()) |
| 1351 | { |
| 1352 | int levels = levelCount(); |
| 1353 | |
| 1354 | for (int face = 0; face < 6; face++) |
| 1355 | { |
| 1356 | for (int level = 0; level < levels; level++) |
| 1357 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1358 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1359 | } |
| 1360 | } |
| 1361 | } |
| 1362 | } |
| 1363 | |
| 1364 | void TextureCubeMap::generateMipmaps() |
| 1365 | { |
| 1366 | if (!isCubeComplete()) |
| 1367 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1368 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1369 | } |
| 1370 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1371 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1372 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1373 | if (!isPow2(mImageArray[0][0]->getWidth())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1374 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1375 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1376 | } |
| 1377 | } |
| 1378 | |
| 1379 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1380 | unsigned int q = log2(mImageArray[0][0]->getWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1381 | for (unsigned int f = 0; f < 6; f++) |
| 1382 | { |
| 1383 | for (unsigned int i = 1; i <= q; i++) |
| 1384 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1385 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1386 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
| 1387 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
| 1388 | false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1389 | } |
| 1390 | } |
| 1391 | |
| 1392 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1393 | { |
| 1394 | for (unsigned int f = 0; f < 6; f++) |
| 1395 | { |
| 1396 | for (unsigned int i = 1; i <= q; i++) |
| 1397 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1398 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1399 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1400 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1401 | } |
| 1402 | } |
| 1403 | } |
| 1404 | else |
| 1405 | { |
| 1406 | for (unsigned int f = 0; f < 6; f++) |
| 1407 | { |
| 1408 | for (unsigned int i = 1; i <= q; i++) |
| 1409 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1410 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1411 | } |
| 1412 | } |
| 1413 | } |
| 1414 | } |
| 1415 | |
| 1416 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target) |
| 1417 | { |
| 1418 | if (!IsCubemapTextureTarget(target)) |
| 1419 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1420 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1421 | } |
| 1422 | |
| 1423 | unsigned int face = faceIndex(target); |
| 1424 | |
| 1425 | if (mFaceProxies[face] == NULL) |
| 1426 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 1427 | mFaceProxies[face] = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1428 | } |
| 1429 | |
| 1430 | return mFaceProxies[face]; |
| 1431 | } |
| 1432 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1433 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1434 | { |
| 1435 | ASSERT(IsCubemapTextureTarget(target)); |
| 1436 | |
| 1437 | // ensure the underlying texture is created |
| 1438 | if (getStorage(true) == NULL) |
| 1439 | { |
| 1440 | return NULL; |
| 1441 | } |
| 1442 | |
| 1443 | updateTexture(); |
| 1444 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1445 | return mTexStorage->getRenderTarget(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1446 | } |
| 1447 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1448 | int TextureCubeMap::levelCount() |
| 1449 | { |
| 1450 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1451 | } |
| 1452 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1453 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1454 | { |
| 1455 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1456 | { |
| 1457 | if (renderTarget) |
| 1458 | { |
| 1459 | convertToRenderTarget(); |
| 1460 | } |
| 1461 | else |
| 1462 | { |
| 1463 | createTexture(); |
| 1464 | } |
| 1465 | } |
| 1466 | |
| 1467 | return mTexStorage; |
| 1468 | } |
| 1469 | |
| 1470 | } |