blob: a6b3cd8475b6114f110a6a459a6aee5a4f563374 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Luc Ferron14f48172018-04-11 08:43:28 -040053constexpr gl::Rectangle kMaxSizedScissor(0,
54 0,
55 std::numeric_limits<int>::max(),
56 std::numeric_limits<int>::max());
57
Jamie Madill9aef3672018-04-27 11:45:06 -040058constexpr VkColorComponentFlags kAllColorChannelsMask =
59 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
60 VK_COLOR_COMPONENT_A_BIT);
Luc Ferron14f48172018-04-11 08:43:28 -040061} // anonymous namespace
62
Jamie Madillacccc6c2016-05-03 17:22:10 -040063ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050064 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -040065 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -040066 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Frank Henigman17448952017-01-05 15:48:26 -050067 mTexturesDirty(false),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mVertexArrayBindingHasChanged(false),
Geoff Langcaa55cd2018-07-05 13:19:35 -040069 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -040070 mFlipYForCurrentSurface(false),
71 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
72 mDriverUniformsDescriptorSet(VK_NULL_HANDLE)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040073{
Jamie Madillf4d693c2018-02-14 16:38:16 -050074 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
75 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -040076}
77
78ContextVk::~ContextVk()
79{
80}
81
Jamie Madill76e471e2017-10-21 09:56:01 -040082void ContextVk::onDestroy(const gl::Context *context)
83{
Jamie Madill834a3a12018-07-09 13:32:39 -040084 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -040085 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -040086 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -040087
88 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
89 {
90 descriptorPool.destroy(getDevice());
91 }
Jamie Madill76e471e2017-10-21 09:56:01 -040092}
93
Luc Ferron90968362018-05-04 08:47:22 -040094gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
95 gl::TextureType type,
96 gl::Texture **textureOut)
97{
98 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
99 // and implement the necessary interface.
100 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
101}
102
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400103gl::Error ContextVk::initialize()
104{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400105 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400106 VkDescriptorPoolSize uniformPoolSize = {
107 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
108 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400109
Jamie Madill21061022018-07-12 23:56:30 -0400110 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400111
112 VkDescriptorPoolSize imageSamplerPoolSize = {
113 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
114 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400115 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400116
Jamie Madill834a3a12018-07-09 13:32:39 -0400117 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
118 vk::kDefaultDescriptorPoolMaxSets};
119 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400120 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400121
Jamie Madillf2f6d372018-01-10 21:37:23 -0500122 mPipelineDesc.reset(new vk::PipelineDesc());
123 mPipelineDesc->initDefaults();
124
Jamie Madille09bd5d2016-11-29 16:20:35 -0500125 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400126}
127
Jamie Madillafa02a22017-11-23 12:57:38 -0500128gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400130 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500131
132 // dEQP tests rely on having no errors thrown at the end of the test and they always call
133 // flush at the end of the their tests. Just returning NoError until we implement flush
134 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400135 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500136 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400137}
138
Jamie Madillafa02a22017-11-23 12:57:38 -0500139gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400140{
Jamie Madill21061022018-07-12 23:56:30 -0400141 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400142}
143
Jamie Madillb90779e2018-04-27 11:45:01 -0400144gl::Error ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400145{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500146 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400147
Jamie Madillf2f6d372018-01-10 21:37:23 -0500148 const gl::State &state = mState.getState();
149 VertexArrayVk *vertexArrayVk = vk::GetImpl(state.getVertexArray());
150 FramebufferVk *framebufferVk = vk::GetImpl(state.getDrawFramebuffer());
151 ProgramVk *programVk = vk::GetImpl(state.getProgram());
Luc Ferronceb71902018-02-05 15:18:47 -0500152 const gl::AttributesMask activeAttribLocationsMask =
153 state.getProgram()->getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500154
155 // Ensure the topology of the pipeline description is updated.
156 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500157
Jamie Madill112a3a82018-01-23 13:04:06 -0500158 // Copy over the latest attrib and binding descriptions.
Frank Henigman2ad498e2018-06-20 13:19:01 -0400159 vertexArrayVk->getPackedInputDescriptions(mRenderer, mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500160
Jamie Madillf2f6d372018-01-10 21:37:23 -0500161 // Ensure that the RenderPass description is updated.
Jamie Madillb90779e2018-04-27 11:45:01 -0400162 mPipelineDesc->updateRenderPassDesc(framebufferVk->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500163
164 // TODO(jmadill): Validate with ASSERT against physical device limits/caps?
Jamie Madill21061022018-07-12 23:56:30 -0400165 ANGLE_TRY(mRenderer->getAppPipeline(this, programVk, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill9b168d02018-06-13 13:25:32 -0400166 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500167
Jamie Madill72106562017-03-24 14:18:50 -0400168 return gl::NoError();
169}
170
Luc Ferron90968362018-05-04 08:47:22 -0400171gl::Error ContextVk::setupDraw(const gl::Context *context,
172 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400173 vk::CommandBuffer **commandBufferOut,
174 bool *shouldApplyVertexArrayOut)
Jamie Madill72106562017-03-24 14:18:50 -0400175{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400176 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400177 {
178 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400179 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400180 }
181
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500182 if (!mCurrentPipeline)
Jamie Madill72106562017-03-24 14:18:50 -0400183 {
Jamie Madillb90779e2018-04-27 11:45:01 -0400184 ANGLE_TRY(initPipeline());
Jamie Madill72106562017-03-24 14:18:50 -0400185 }
186
Jamie Madill50cf2be2018-06-15 09:46:57 -0400187 const auto &state = mState.getState();
188 const gl::Program *programGL = state.getProgram();
189 ProgramVk *programVk = vk::GetImpl(programGL);
Jamie Madill316c6062018-05-29 10:49:45 -0400190 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer();
191 FramebufferVk *framebufferVk = vk::GetImpl(framebuffer);
Jamie Madill50cf2be2018-06-15 09:46:57 -0400192 Serial queueSerial = mRenderer->getCurrentQueueSerial();
Jamie Madill72106562017-03-24 14:18:50 -0400193
Jamie Madill316c6062018-05-29 10:49:45 -0400194 vk::RecordingMode mode = vk::RecordingMode::Start;
195 ANGLE_TRY(framebufferVk->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500196
Jamie Madill316c6062018-05-29 10:49:45 -0400197 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500198 {
Jamie Madill316c6062018-05-29 10:49:45 -0400199 mTexturesDirty = true;
200 *shouldApplyVertexArrayOut = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500201 }
202 else
203 {
Luc Ferron6ed167a2018-06-13 13:45:55 -0400204 *shouldApplyVertexArrayOut = mVertexArrayBindingHasChanged;
205 mVertexArrayBindingHasChanged = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500206 }
207
208 // Ensure any writes to the textures are flushed before we read from them.
209 if (mTexturesDirty)
210 {
211 mTexturesDirty = false;
212 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
Luc Ferronf6e160f2018-06-12 10:13:57 -0400213 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500214 const auto &completeTextures = state.getCompleteTextureCache();
215 for (const gl::SamplerBinding &samplerBinding : programGL->getSamplerBindings())
216 {
217 ASSERT(!samplerBinding.unreferenced);
218
Jamie Madill4cc753e2018-06-13 13:25:33 -0400219 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Luc Ferron90968362018-05-04 08:47:22 -0400220 {
Jamie Madill4cc753e2018-06-13 13:25:33 -0400221 gl::Texture *texture = completeTextures[textureUnit];
Jamie Madill49ac74b2017-12-21 14:42:33 -0500222
Jamie Madill4cc753e2018-06-13 13:25:33 -0400223 // Null textures represent incomplete textures.
224 if (texture == nullptr)
225 {
226 ANGLE_TRY(getIncompleteTexture(context, samplerBinding.textureType, &texture));
227 }
228
229 TextureVk *textureVk = vk::GetImpl(texture);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400230 ANGLE_TRY(textureVk->ensureImageInitialized(contextVk));
Jamie Madill4cc753e2018-06-13 13:25:33 -0400231 textureVk->addReadDependency(framebufferVk);
232 }
Jamie Madill49ac74b2017-12-21 14:42:33 -0500233 }
234 }
235
Jamie Madill316c6062018-05-29 10:49:45 -0400236 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500237
238 // Update the queue serial for the pipeline object.
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500239 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
240 mCurrentPipeline->updateSerial(queueSerial);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500241
Jamie Madill76e471e2017-10-21 09:56:01 -0400242 // TODO(jmadill): Can probably use more dirty bits here.
Jamie Madill49ac74b2017-12-21 14:42:33 -0500243 ANGLE_TRY(programVk->updateUniforms(this));
Luc Ferron90968362018-05-04 08:47:22 -0400244 ANGLE_TRY(programVk->updateTexturesDescriptorSet(context));
Jamie Madill76e471e2017-10-21 09:56:01 -0400245
246 // Bind the graphics descriptor sets.
247 // TODO(jmadill): Handle multiple command buffers.
Jamie Madill493f9572018-05-24 19:52:15 -0400248 const auto &descriptorSets = programVk->getDescriptorSets();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500249 const gl::RangeUI &usedRange = programVk->getUsedDescriptorSetRange();
Jamie Madillb01b4802018-07-10 12:43:57 -0400250 const vk::PipelineLayout &pipelineLayout = programVk->getPipelineLayout();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500251 if (!usedRange.empty())
Jamie Madill76e471e2017-10-21 09:56:01 -0400252 {
Jamie Madill8c3988c2017-12-21 14:44:56 -0500253 ASSERT(!descriptorSets.empty());
Jamie Madill316c6062018-05-29 10:49:45 -0400254 (*commandBufferOut)
255 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, usedRange.low(),
256 usedRange.length(), &descriptorSets[usedRange.low()],
257 programVk->getDynamicOffsetsCount(),
258 programVk->getDynamicOffsets());
Jamie Madill76e471e2017-10-21 09:56:01 -0400259 }
260
Jamie Madillb01b4802018-07-10 12:43:57 -0400261 (*commandBufferOut)
262 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout,
263 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0,
264 nullptr);
265
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500266 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400267}
268
Jamie Madill493f9572018-05-24 19:52:15 -0400269gl::Error ContextVk::drawArrays(const gl::Context *context,
270 gl::PrimitiveMode mode,
271 GLint first,
272 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400273{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400274 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
275
Jamie Madill316c6062018-05-29 10:49:45 -0400276 vk::CommandBuffer *commandBuffer = nullptr;
277 bool shouldApplyVertexArray = false;
278 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500279
Jamie Madillc3755fc2018-04-05 08:39:13 -0400280 const gl::VertexArray *vertexArray = context->getGLState().getVertexArray();
281 VertexArrayVk *vertexArrayVk = vk::GetImpl(vertexArray);
Jamie Madill21061022018-07-12 23:56:30 -0400282 ANGLE_TRY(
283 vertexArrayVk->drawArrays(context, drawCallParams, commandBuffer, shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500284
Jamie Madilld03a8492017-10-03 15:46:06 -0400285 return gl::NoError();
286}
287
Jamie Madillc564c072017-06-01 12:45:42 -0400288gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400289 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400290 GLint first,
291 GLsizei count,
292 GLsizei instanceCount)
293{
294 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500295 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400296}
297
Jamie Madillc564c072017-06-01 12:45:42 -0400298gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400299 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400300 GLsizei count,
301 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800302 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400303{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400304 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
305
Jamie Madill316c6062018-05-29 10:49:45 -0400306 vk::CommandBuffer *commandBuffer = nullptr;
307 bool shouldApplyVertexArray = false;
308 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400309
Jamie Madillc3755fc2018-04-05 08:39:13 -0400310 gl::VertexArray *vao = mState.getState().getVertexArray();
311 VertexArrayVk *vertexArrayVk = vk::GetImpl(vao);
Jamie Madill21061022018-07-12 23:56:30 -0400312 ANGLE_TRY(vertexArrayVk->drawElements(context, drawCallParams, commandBuffer,
Jamie Madill316c6062018-05-29 10:49:45 -0400313 shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400314
315 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400316}
317
Jamie Madillc564c072017-06-01 12:45:42 -0400318gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400319 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400320 GLsizei count,
321 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400322 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800323 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324{
325 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500326 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327}
328
Jamie Madillc564c072017-06-01 12:45:42 -0400329gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400330 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400331 GLuint start,
332 GLuint end,
333 GLsizei count,
334 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800335 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400336{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500337 return gl::NoError();
338}
339
340VkDevice ContextVk::getDevice() const
341{
342 return mRenderer->getDevice();
343}
344
Jamie Madillc564c072017-06-01 12:45:42 -0400345gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400346 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400347 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800348{
349 UNIMPLEMENTED();
350 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
351}
352
Jamie Madillc564c072017-06-01 12:45:42 -0400353gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400354 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400355 GLenum type,
356 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800357{
358 UNIMPLEMENTED();
359 return gl::InternalError()
360 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
361}
362
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400363GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400364{
365 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400366 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400367}
368
369std::string ContextVk::getVendorString() const
370{
371 UNIMPLEMENTED();
372 return std::string();
373}
374
375std::string ContextVk::getRendererDescription() const
376{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500377 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400378}
379
380void ContextVk::insertEventMarker(GLsizei length, const char *marker)
381{
382 UNIMPLEMENTED();
383}
384
385void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
386{
387 UNIMPLEMENTED();
388}
389
390void ContextVk::popGroupMarker()
391{
392 UNIMPLEMENTED();
393}
394
Geoff Lang5d5253a2017-11-22 14:51:12 -0500395void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
396{
397 UNIMPLEMENTED();
398}
399
400void ContextVk::popDebugGroup()
401{
402 UNIMPLEMENTED();
403}
404
Luc Ferron82eda932018-07-09 15:10:22 -0400405bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400406{
Luc Ferron82eda932018-07-09 15:10:22 -0400407 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
408}
409
410bool ContextVk::isViewportFlipEnabledForReadFBO() const
411{
412 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400413}
414
Luc Ferron0bb940a2018-06-22 09:59:34 -0400415void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400416{
417 mClearColorMask =
418 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
419 blendState.colorMaskBlue, blendState.colorMaskAlpha);
420
421 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
422 mPipelineDesc->updateColorWriteMask(mClearColorMask,
423 framebufferVk->getEmulatedAlphaAttachmentMask());
424}
425
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400426void ContextVk::updateScissor(const gl::State &glState)
427{
Luc Ferronbf6dc372018-06-28 15:24:19 -0400428 FramebufferVk *framebufferVk = vk::GetImpl(getGLState().getDrawFramebuffer());
429 gl::Box dimensions = framebufferVk->getState().getDimensions();
430 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
431
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400432 if (glState.isScissorTestEnabled())
433 {
Luc Ferron82eda932018-07-09 15:10:22 -0400434 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
435 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400436 }
437 else
438 {
Luc Ferron14f48172018-04-11 08:43:28 -0400439 // If the scissor test isn't enabled, we can simply use a really big scissor that's
440 // certainly larger than the current surface using the maximum size of a 2D texture
441 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400442 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
443 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400444 }
445}
446
Jamie Madill189ad872018-07-09 13:32:37 -0400447gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400448{
Jamie Madill72106562017-03-24 14:18:50 -0400449 if (dirtyBits.any())
450 {
451 invalidateCurrentPipeline();
452 }
Jamie Madillebf72992017-10-13 14:09:45 -0400453
454 const auto &glState = context->getGLState();
455
456 // TODO(jmadill): Full dirty bits implementation.
Jamie Madill5547b382017-10-23 18:16:01 -0400457 bool dirtyTextures = false;
Jamie Madillebf72992017-10-13 14:09:45 -0400458
459 for (auto dirtyBit : dirtyBits)
460 {
461 switch (dirtyBit)
462 {
463 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400464 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400465 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400466 break;
467 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400468 {
469 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
470 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
471 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400472 isViewportFlipEnabledForDrawFBO());
Jamie Madill834a3a12018-07-09 13:32:39 -0400473 ANGLE_TRY(updateDriverUniforms());
Jamie Madillebf72992017-10-13 14:09:45 -0400474 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400475 }
Jamie Madillebf72992017-10-13 14:09:45 -0400476 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400477 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400478 break;
479 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500480 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400481 break;
482 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500483 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400484 break;
485 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500486 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400487 break;
488 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500489 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400490 break;
491 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400492 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400493 break;
494 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400495 break;
496 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400497 break;
498 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400499 break;
500 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400501 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400502 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400503 break;
504 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400505 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400506 break;
507 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400508 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400509 break;
510 case gl::State::DIRTY_BIT_DEPTH_MASK:
Luc Ferrondd196e02018-04-04 11:41:44 -0400511 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400512 break;
513 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Luc Ferron364a9552018-03-29 09:44:51 -0400514 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400515 break;
516 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400517 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
518 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400519 break;
520 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400521 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
522 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400523 break;
524 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400525 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400526 break;
527 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400528 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400529 break;
530 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400531 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400532 break;
533 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400534 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400535 break;
536 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
537 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400538 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400539 break;
540 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400541 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
542 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400543 break;
544 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400545 break;
546 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Jamie Madillebf72992017-10-13 14:09:45 -0400547 break;
548 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400549 break;
550 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500551 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400552 break;
553 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400554 break;
555 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500556 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
557 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
558 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
559 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400560 break;
561 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500562 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400563 break;
564 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500565 mClearDepthStencilValue.depthStencil.stencil =
566 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400567 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400568 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400569 // This is a no-op, its only important to use the right unpack state when we do
570 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400571 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500572 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500573 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400574 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400575 // This is a no-op, its only important to use the right pack state when we do
576 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400577 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500578 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500579 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400580 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400581 break;
582 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400583 break;
584 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400585 break;
586 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400587 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400588 break;
589 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400590 {
Luc Ferron9ff9c772018-07-11 13:08:18 -0400591 ANGLE_TRY(updateDriverUniforms());
Luc Ferron82eda932018-07-09 15:10:22 -0400592 updateFlipViewportDrawFramebuffer(context->getGLState());
Luc Ferron1a135ad2018-07-04 10:35:31 -0400593 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
594 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
595 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400596 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400597 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400598 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400599 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400600 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400601 }
Jamie Madillebf72992017-10-13 14:09:45 -0400602 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400603 break;
604 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400605 invalidateCurrentPipeline();
606 mVertexArrayBindingHasChanged = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400607 break;
608 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400609 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800610 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800611 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400612 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400613 break;
614 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
615 {
Jamie Madillf2f6d372018-01-10 21:37:23 -0500616 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill78feddc2018-04-27 11:45:05 -0400617 mPipelineDesc->updateShaders(programVk->getVertexModuleSerial(),
618 programVk->getFragmentModuleSerial());
Jamie Madill5547b382017-10-23 18:16:01 -0400619 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400620 break;
621 }
622 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400623 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400624 break;
625 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400626 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400627 break;
Geoff Langded79232017-11-28 15:21:11 -0500628 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500629 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800630 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800631 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500632 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500633 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400634 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400635 break;
636 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400637 break;
638 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400639 break;
640 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
Jamie Madillebf72992017-10-13 14:09:45 -0400641 break;
642 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
Jamie Madillebf72992017-10-13 14:09:45 -0400643 break;
644 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
Jamie Madillebf72992017-10-13 14:09:45 -0400645 break;
646 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400647 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400648 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madillc67323a2017-11-02 23:11:41 -0400649 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400650 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400651 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400652 break;
653 }
654 }
Jamie Madill5547b382017-10-23 18:16:01 -0400655
656 if (dirtyTextures)
657 {
Jamie Madille1f3ad42017-10-28 23:00:42 -0400658 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill5547b382017-10-23 18:16:01 -0400659 programVk->invalidateTextures();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500660 mTexturesDirty = true;
Jamie Madill5547b382017-10-23 18:16:01 -0400661 }
Jamie Madill189ad872018-07-09 13:32:37 -0400662
663 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400664}
665
666GLint ContextVk::getGPUDisjoint()
667{
668 UNIMPLEMENTED();
669 return GLint();
670}
671
672GLint64 ContextVk::getTimestamp()
673{
674 UNIMPLEMENTED();
675 return GLint64();
676}
677
Luc Ferron5396f2a2018-07-12 08:24:23 -0400678gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400679{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400680 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
681 // surface is flipped.
682 egl::Surface *drawSurface = context->getCurrentDrawSurface();
683 mFlipYForCurrentSurface =
684 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
685 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400686
687 const gl::State &glState = context->getGLState();
688 updateFlipViewportDrawFramebuffer(glState);
689 updateFlipViewportReadFramebuffer(glState);
Luc Ferron9ff9c772018-07-11 13:08:18 -0400690 ANGLE_TRY(updateDriverUniforms());
Luc Ferron5396f2a2018-07-12 08:24:23 -0400691 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400692}
693
694void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
695{
696 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
697 mFlipViewportForDrawFramebuffer =
698 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
699}
700
701void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
702{
703 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
704 mFlipViewportForReadFramebuffer =
705 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400706}
707
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800708gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400709{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400710 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400711}
712
713const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
714{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400715 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400716}
717
718const gl::Extensions &ContextVk::getNativeExtensions() const
719{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400720 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400721}
722
723const gl::Limitations &ContextVk::getNativeLimitations() const
724{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400725 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400726}
727
728CompilerImpl *ContextVk::createCompiler()
729{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400730 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400731}
732
Jamie Madillacccc6c2016-05-03 17:22:10 -0400733ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400734{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400735 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400736}
737
Jamie Madillacccc6c2016-05-03 17:22:10 -0400738ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400739{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400740 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400741}
742
Jamie Madillacccc6c2016-05-03 17:22:10 -0400743FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400744{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500745 return FramebufferVk::CreateUserFBO(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400746}
747
748TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
749{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400750 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400751}
752
Jamie Madille703c602018-02-20 10:21:48 -0500753RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400754{
Jamie Madille703c602018-02-20 10:21:48 -0500755 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400756}
757
Jamie Madill8f775602016-11-03 16:45:34 -0400758BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400759{
Jamie Madill8f775602016-11-03 16:45:34 -0400760 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400761}
762
Jamie Madillacccc6c2016-05-03 17:22:10 -0400763VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400764{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400765 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400766}
767
Corentin Wallezad3ae902018-03-09 13:40:42 -0500768QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400769{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400770 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400771}
772
773FenceNVImpl *ContextVk::createFenceNV()
774{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400775 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400776}
777
Jamie Madill70b5bb02017-08-28 13:32:37 -0400778SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400779{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400780 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400781}
782
Geoff Lang73bd2182016-07-15 13:01:24 -0400783TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400784{
Geoff Lang73bd2182016-07-15 13:01:24 -0400785 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400786}
787
Jamie Madill06ef36b2017-09-09 23:32:46 -0400788SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400789{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400790 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400791}
792
Yunchao Hea336b902017-08-02 16:05:21 +0800793ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
794{
795 return new ProgramPipelineVk(state);
796}
797
Sami Väisänene45e53b2016-05-25 10:36:04 +0300798std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
799{
800 return std::vector<PathImpl *>();
801}
802
Jamie Madill72106562017-03-24 14:18:50 -0400803void ContextVk::invalidateCurrentPipeline()
804{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500805 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400806}
807
Jamie Madillfe548342017-06-19 11:13:24 -0400808gl::Error ContextVk::dispatchCompute(const gl::Context *context,
809 GLuint numGroupsX,
810 GLuint numGroupsY,
811 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800812{
813 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500814 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +0800815}
816
Qin Jiajia62fcf622017-11-30 16:16:12 +0800817gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
818{
819 UNIMPLEMENTED();
820 return gl::InternalError();
821}
822
Xinghua Cao89c422a2017-11-29 18:24:20 +0800823gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
824{
825 UNIMPLEMENTED();
826 return gl::InternalError();
827}
828
829gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
830{
831 UNIMPLEMENTED();
832 return gl::InternalError();
833}
834
Jamie Madilledeaa832018-06-22 09:18:41 -0400835vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -0400836{
Jamie Madilledeaa832018-06-22 09:18:41 -0400837 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -0400838}
839
Jamie Madillf4d693c2018-02-14 16:38:16 -0500840const VkClearValue &ContextVk::getClearColorValue() const
841{
842 return mClearColorValue;
843}
844
845const VkClearValue &ContextVk::getClearDepthStencilValue() const
846{
847 return mClearDepthStencilValue;
848}
849
Jamie Madill9aef3672018-04-27 11:45:06 -0400850VkColorComponentFlags ContextVk::getClearColorMask() const
851{
852 return mClearColorMask;
853}
Jamie Madill834a3a12018-07-09 13:32:39 -0400854
Jamie Madill1266d202018-06-29 09:11:34 -0400855const FeaturesVk &ContextVk::getFeatures() const
856{
857 return mRenderer->getFeatures();
858}
Jamie Madill834a3a12018-07-09 13:32:39 -0400859
Jamie Madill21061022018-07-12 23:56:30 -0400860angle::Result ContextVk::updateDriverUniforms()
Jamie Madill834a3a12018-07-09 13:32:39 -0400861{
862 if (!mDriverUniformsBuffer.valid())
863 {
864 size_t minAlignment = static_cast<size_t>(
865 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
866 mDriverUniformsBuffer.init(minAlignment, mRenderer);
867 }
868
869 // Release any previously retained buffers.
870 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
871
872 const gl::Rectangle &glViewport = mState.getState().getViewport();
873
874 // Allocate a new region in the dynamic buffer.
875 uint8_t *ptr = nullptr;
876 VkBuffer buffer = VK_NULL_HANDLE;
877 uint32_t offset = 0;
878 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -0400879 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
880 &newBufferAllocated));
Luc Ferron9ff9c772018-07-11 13:08:18 -0400881 float scaleY = isViewportFlipEnabledForDrawFBO() ? 1.0f : -1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -0400882
883 // Copy and flush to the device.
884 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -0400885 *driverUniforms = {
886 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
887 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
888 {1.0f, scaleY, 1.0f, 1.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -0400889
Jamie Madill21061022018-07-12 23:56:30 -0400890 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -0400891
892 // Get the descriptor set layout.
893 if (!mDriverUniformsSetLayout.valid())
894 {
895 vk::DescriptorSetLayoutDesc desc;
896 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
897
Jamie Madill21061022018-07-12 23:56:30 -0400898 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -0400899 }
900
901 // Allocate a new descriptor set.
902 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
903 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
904
905 // Update the driver uniform descriptor set.
906 VkDescriptorBufferInfo bufferInfo;
907 bufferInfo.buffer = buffer;
908 bufferInfo.offset = offset;
909 bufferInfo.range = sizeof(DriverUniforms);
910
911 VkWriteDescriptorSet writeInfo;
912 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
913 writeInfo.pNext = nullptr;
914 writeInfo.dstSet = mDriverUniformsDescriptorSet;
915 writeInfo.dstBinding = 0;
916 writeInfo.dstArrayElement = 0;
917 writeInfo.descriptorCount = 1;
918 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
919 writeInfo.pImageInfo = nullptr;
920 writeInfo.pTexelBufferView = nullptr;
921 writeInfo.pBufferInfo = &bufferInfo;
922
923 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
924
Jamie Madill21061022018-07-12 23:56:30 -0400925 return angle::Result::Continue();
926}
927
928void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
929{
930 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
931
932 std::stringstream errorStream;
933 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
934 << ", line " << line << ".";
935
936 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -0400937}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400938} // namespace rx