blob: ecb4ed4a17fa61d4daae6e3d8b4d5b2cc5deac80 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040017#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050018#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040019#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080022#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040023#include "libANGLE/renderer/vulkan/ProgramVk.h"
24#include "libANGLE/renderer/vulkan/QueryVk.h"
25#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
26#include "libANGLE/renderer/vulkan/RendererVk.h"
27#include "libANGLE/renderer/vulkan/SamplerVk.h"
28#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040029#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040030#include "libANGLE/renderer/vulkan/TextureVk.h"
31#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
32#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040033
34namespace rx
35{
Luc Ferron14f48172018-04-11 08:43:28 -040036
37namespace
38{
39constexpr gl::Rectangle kMaxSizedScissor(0,
40 0,
41 std::numeric_limits<int>::max(),
42 std::numeric_limits<int>::max());
43
Jamie Madill9aef3672018-04-27 11:45:06 -040044constexpr VkColorComponentFlags kAllColorChannelsMask =
45 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
46 VK_COLOR_COMPONENT_A_BIT);
Luc Ferron14f48172018-04-11 08:43:28 -040047} // anonymous namespace
48
Jamie Madillacccc6c2016-05-03 17:22:10 -040049ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050050 : ContextImpl(state),
51 mRenderer(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -040052 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Luc Ferrondaedf4d2018-03-16 09:28:53 -040053 mDynamicDescriptorPool(),
Frank Henigman17448952017-01-05 15:48:26 -050054 mTexturesDirty(false),
Jamie Madill9aef3672018-04-27 11:45:06 -040055 mVertexArrayBindingHasChanged(false),
56 mClearColorMask(kAllColorChannelsMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040057{
Jamie Madillf4d693c2018-02-14 16:38:16 -050058 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
59 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -040060}
61
62ContextVk::~ContextVk()
63{
64}
65
Jamie Madill76e471e2017-10-21 09:56:01 -040066void ContextVk::onDestroy(const gl::Context *context)
67{
Luc Ferron90968362018-05-04 08:47:22 -040068 mIncompleteTextures.onDestroy(context);
Luc Ferrondaedf4d2018-03-16 09:28:53 -040069 mDynamicDescriptorPool.destroy(mRenderer);
Jamie Madill76e471e2017-10-21 09:56:01 -040070}
71
Luc Ferron90968362018-05-04 08:47:22 -040072gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
73 gl::TextureType type,
74 gl::Texture **textureOut)
75{
76 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
77 // and implement the necessary interface.
78 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
79}
80
Jamie Madill9e54b5a2016-05-25 12:57:39 -040081gl::Error ContextVk::initialize()
82{
Jamie Madillaaca96e2018-06-12 10:19:48 -040083 ANGLE_TRY(mDynamicDescriptorPool.init(this->getDevice(), GetUniformBufferDescriptorCount(),
Luc Ferrondaedf4d2018-03-16 09:28:53 -040084 mRenderer->getMaxActiveTextures()));
Jamie Madill76e471e2017-10-21 09:56:01 -040085
Jamie Madillf2f6d372018-01-10 21:37:23 -050086 mPipelineDesc.reset(new vk::PipelineDesc());
87 mPipelineDesc->initDefaults();
88
Jamie Madille09bd5d2016-11-29 16:20:35 -050089 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madillafa02a22017-11-23 12:57:38 -050092gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093{
Jamie Madill49ac74b2017-12-21 14:42:33 -050094 // TODO(jmadill): Flush will need to insert a semaphore for the next flush to wait on.
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095 UNIMPLEMENTED();
Luc Ferron33140402018-03-08 13:57:52 -050096
97 // dEQP tests rely on having no errors thrown at the end of the test and they always call
98 // flush at the end of the their tests. Just returning NoError until we implement flush
99 // allow us to work on enabling many tests in the meantime.
100 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400101}
102
Jamie Madillafa02a22017-11-23 12:57:38 -0500103gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400104{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500105 return mRenderer->finish(context);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106}
107
Jamie Madillb90779e2018-04-27 11:45:01 -0400108gl::Error ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500110 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400111
Jamie Madillf2f6d372018-01-10 21:37:23 -0500112 const gl::State &state = mState.getState();
113 VertexArrayVk *vertexArrayVk = vk::GetImpl(state.getVertexArray());
114 FramebufferVk *framebufferVk = vk::GetImpl(state.getDrawFramebuffer());
115 ProgramVk *programVk = vk::GetImpl(state.getProgram());
Luc Ferronceb71902018-02-05 15:18:47 -0500116 const gl::AttributesMask activeAttribLocationsMask =
117 state.getProgram()->getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500118
119 // Ensure the topology of the pipeline description is updated.
120 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500121
Jamie Madill112a3a82018-01-23 13:04:06 -0500122 // Copy over the latest attrib and binding descriptions.
123 vertexArrayVk->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500124
Jamie Madillf2f6d372018-01-10 21:37:23 -0500125 // Ensure that the RenderPass description is updated.
Jamie Madillb90779e2018-04-27 11:45:01 -0400126 mPipelineDesc->updateRenderPassDesc(framebufferVk->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500127
128 // TODO(jmadill): Validate with ASSERT against physical device limits/caps?
Jamie Madill9aef3672018-04-27 11:45:06 -0400129 ANGLE_TRY(mRenderer->getAppPipeline(programVk, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill9b168d02018-06-13 13:25:32 -0400130 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500131
Jamie Madill72106562017-03-24 14:18:50 -0400132 return gl::NoError();
133}
134
Luc Ferron90968362018-05-04 08:47:22 -0400135gl::Error ContextVk::setupDraw(const gl::Context *context,
136 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400137 vk::CommandBuffer **commandBufferOut,
138 bool *shouldApplyVertexArrayOut)
Jamie Madill72106562017-03-24 14:18:50 -0400139{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400140 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400141 {
142 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400143 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400144 }
145
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500146 if (!mCurrentPipeline)
Jamie Madill72106562017-03-24 14:18:50 -0400147 {
Jamie Madillb90779e2018-04-27 11:45:01 -0400148 ANGLE_TRY(initPipeline());
Jamie Madill72106562017-03-24 14:18:50 -0400149 }
150
Frank Henigman17448952017-01-05 15:48:26 -0500151 const auto &state = mState.getState();
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500152 const gl::Program *programGL = state.getProgram();
Frank Henigman17448952017-01-05 15:48:26 -0500153 ProgramVk *programVk = vk::GetImpl(programGL);
Jamie Madill316c6062018-05-29 10:49:45 -0400154 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer();
155 FramebufferVk *framebufferVk = vk::GetImpl(framebuffer);
Luc Ferronf8be7562018-02-06 15:59:11 -0500156 Serial queueSerial = mRenderer->getCurrentQueueSerial();
Jamie Madill72106562017-03-24 14:18:50 -0400157
Jamie Madill316c6062018-05-29 10:49:45 -0400158 vk::RecordingMode mode = vk::RecordingMode::Start;
159 ANGLE_TRY(framebufferVk->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500160
Jamie Madill316c6062018-05-29 10:49:45 -0400161 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500162 {
Jamie Madill316c6062018-05-29 10:49:45 -0400163 mTexturesDirty = true;
164 *shouldApplyVertexArrayOut = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500165 }
166 else
167 {
Jamie Madill316c6062018-05-29 10:49:45 -0400168 *shouldApplyVertexArrayOut = mVertexArrayBindingHasChanged;
Jamie Madillc3755fc2018-04-05 08:39:13 -0400169 mVertexArrayBindingHasChanged = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500170 }
171
172 // Ensure any writes to the textures are flushed before we read from them.
173 if (mTexturesDirty)
174 {
175 mTexturesDirty = false;
176 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
Luc Ferronf6e160f2018-06-12 10:13:57 -0400177 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500178 const auto &completeTextures = state.getCompleteTextureCache();
179 for (const gl::SamplerBinding &samplerBinding : programGL->getSamplerBindings())
180 {
181 ASSERT(!samplerBinding.unreferenced);
182
Jamie Madill4cc753e2018-06-13 13:25:33 -0400183 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Luc Ferron90968362018-05-04 08:47:22 -0400184 {
Jamie Madill4cc753e2018-06-13 13:25:33 -0400185 gl::Texture *texture = completeTextures[textureUnit];
Jamie Madill49ac74b2017-12-21 14:42:33 -0500186
Jamie Madill4cc753e2018-06-13 13:25:33 -0400187 // Null textures represent incomplete textures.
188 if (texture == nullptr)
189 {
190 ANGLE_TRY(getIncompleteTexture(context, samplerBinding.textureType, &texture));
191 }
192
193 TextureVk *textureVk = vk::GetImpl(texture);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400194 ANGLE_TRY(textureVk->ensureImageInitialized(contextVk));
Jamie Madill4cc753e2018-06-13 13:25:33 -0400195 textureVk->addReadDependency(framebufferVk);
196 }
Jamie Madill49ac74b2017-12-21 14:42:33 -0500197 }
198 }
199
Jamie Madill316c6062018-05-29 10:49:45 -0400200 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500201
202 // Update the queue serial for the pipeline object.
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500203 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
204 mCurrentPipeline->updateSerial(queueSerial);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500205
Jamie Madill76e471e2017-10-21 09:56:01 -0400206 // TODO(jmadill): Can probably use more dirty bits here.
Jamie Madill49ac74b2017-12-21 14:42:33 -0500207 ANGLE_TRY(programVk->updateUniforms(this));
Luc Ferron90968362018-05-04 08:47:22 -0400208 ANGLE_TRY(programVk->updateTexturesDescriptorSet(context));
Jamie Madill76e471e2017-10-21 09:56:01 -0400209
210 // Bind the graphics descriptor sets.
211 // TODO(jmadill): Handle multiple command buffers.
Jamie Madill493f9572018-05-24 19:52:15 -0400212 const auto &descriptorSets = programVk->getDescriptorSets();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500213 const gl::RangeUI &usedRange = programVk->getUsedDescriptorSetRange();
214 if (!usedRange.empty())
Jamie Madill76e471e2017-10-21 09:56:01 -0400215 {
Jamie Madill8c3988c2017-12-21 14:44:56 -0500216 ASSERT(!descriptorSets.empty());
Jamie Madill9b168d02018-06-13 13:25:32 -0400217 const vk::PipelineLayout &pipelineLayout = programVk->getPipelineLayout();
Luc Ferron7a06ac12018-03-15 10:17:04 -0400218
Jamie Madill316c6062018-05-29 10:49:45 -0400219 (*commandBufferOut)
220 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, usedRange.low(),
221 usedRange.length(), &descriptorSets[usedRange.low()],
222 programVk->getDynamicOffsetsCount(),
223 programVk->getDynamicOffsets());
Jamie Madill76e471e2017-10-21 09:56:01 -0400224 }
225
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500226 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227}
228
Jamie Madill493f9572018-05-24 19:52:15 -0400229gl::Error ContextVk::drawArrays(const gl::Context *context,
230 gl::PrimitiveMode mode,
231 GLint first,
232 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400233{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400234 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
235
Jamie Madill316c6062018-05-29 10:49:45 -0400236 vk::CommandBuffer *commandBuffer = nullptr;
237 bool shouldApplyVertexArray = false;
238 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500239
Jamie Madillc3755fc2018-04-05 08:39:13 -0400240 const gl::VertexArray *vertexArray = context->getGLState().getVertexArray();
241 VertexArrayVk *vertexArrayVk = vk::GetImpl(vertexArray);
Jamie Madill316c6062018-05-29 10:49:45 -0400242 ANGLE_TRY(vertexArrayVk->drawArrays(context, mRenderer, drawCallParams, commandBuffer,
243 shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500244
Jamie Madilld03a8492017-10-03 15:46:06 -0400245 return gl::NoError();
246}
247
Jamie Madillc564c072017-06-01 12:45:42 -0400248gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400249 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400250 GLint first,
251 GLsizei count,
252 GLsizei instanceCount)
253{
254 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500255 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400256}
257
Jamie Madillc564c072017-06-01 12:45:42 -0400258gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400259 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400260 GLsizei count,
261 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800262 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400263{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400264 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
265
Jamie Madill316c6062018-05-29 10:49:45 -0400266 vk::CommandBuffer *commandBuffer = nullptr;
267 bool shouldApplyVertexArray = false;
268 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400269
Jamie Madillc3755fc2018-04-05 08:39:13 -0400270 gl::VertexArray *vao = mState.getState().getVertexArray();
271 VertexArrayVk *vertexArrayVk = vk::GetImpl(vao);
Jamie Madill316c6062018-05-29 10:49:45 -0400272 ANGLE_TRY(vertexArrayVk->drawElements(context, mRenderer, drawCallParams, commandBuffer,
273 shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400274
275 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400276}
277
Jamie Madillc564c072017-06-01 12:45:42 -0400278gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400279 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400280 GLsizei count,
281 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400282 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800283 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400284{
285 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500286 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400287}
288
Jamie Madillc564c072017-06-01 12:45:42 -0400289gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400290 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400291 GLuint start,
292 GLuint end,
293 GLsizei count,
294 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800295 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400296{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500297 return gl::NoError();
298}
299
300VkDevice ContextVk::getDevice() const
301{
302 return mRenderer->getDevice();
303}
304
Jamie Madillc564c072017-06-01 12:45:42 -0400305gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400306 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400307 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800308{
309 UNIMPLEMENTED();
310 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
311}
312
Jamie Madillc564c072017-06-01 12:45:42 -0400313gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400314 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400315 GLenum type,
316 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800317{
318 UNIMPLEMENTED();
319 return gl::InternalError()
320 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
321}
322
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400323GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324{
325 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400326 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327}
328
329std::string ContextVk::getVendorString() const
330{
331 UNIMPLEMENTED();
332 return std::string();
333}
334
335std::string ContextVk::getRendererDescription() const
336{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500337 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400338}
339
340void ContextVk::insertEventMarker(GLsizei length, const char *marker)
341{
342 UNIMPLEMENTED();
343}
344
345void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
346{
347 UNIMPLEMENTED();
348}
349
350void ContextVk::popGroupMarker()
351{
352 UNIMPLEMENTED();
353}
354
Geoff Lang5d5253a2017-11-22 14:51:12 -0500355void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
356{
357 UNIMPLEMENTED();
358}
359
360void ContextVk::popDebugGroup()
361{
362 UNIMPLEMENTED();
363}
364
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400365void ContextVk::updateScissor(const gl::State &glState)
366{
367 if (glState.isScissorTestEnabled())
368 {
Luc Ferron14f48172018-04-11 08:43:28 -0400369 mPipelineDesc->updateScissor(glState.getScissor());
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400370 }
371 else
372 {
Luc Ferron14f48172018-04-11 08:43:28 -0400373 // If the scissor test isn't enabled, we can simply use a really big scissor that's
374 // certainly larger than the current surface using the maximum size of a 2D texture
375 // for the width and height.
376 mPipelineDesc->updateScissor(kMaxSizedScissor);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400377 }
378}
379
Jamie Madillfe548342017-06-19 11:13:24 -0400380void ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400381{
Jamie Madill72106562017-03-24 14:18:50 -0400382 if (dirtyBits.any())
383 {
384 invalidateCurrentPipeline();
385 }
Jamie Madillebf72992017-10-13 14:09:45 -0400386
387 const auto &glState = context->getGLState();
388
389 // TODO(jmadill): Full dirty bits implementation.
Jamie Madill5547b382017-10-23 18:16:01 -0400390 bool dirtyTextures = false;
Jamie Madillebf72992017-10-13 14:09:45 -0400391
392 for (auto dirtyBit : dirtyBits)
393 {
394 switch (dirtyBit)
395 {
396 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400397 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400398 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400399 break;
400 case gl::State::DIRTY_BIT_VIEWPORT:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500401 mPipelineDesc->updateViewport(glState.getViewport(), glState.getNearPlane(),
402 glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400403 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400404 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400405 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400406 break;
407 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500408 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400409 break;
410 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500411 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400412 break;
413 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500414 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400415 break;
416 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500417 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400418 break;
419 case gl::State::DIRTY_BIT_COLOR_MASK:
Jamie Madill9aef3672018-04-27 11:45:06 -0400420 {
421 const gl::BlendState &blendState = glState.getBlendState();
422 mClearColorMask = gl_vk::GetColorComponentFlags(
423 blendState.colorMaskRed, blendState.colorMaskGreen, blendState.colorMaskBlue,
424 blendState.colorMaskAlpha);
425 mPipelineDesc->updateColorWriteMask(mClearColorMask);
Jamie Madillebf72992017-10-13 14:09:45 -0400426 break;
Jamie Madill9aef3672018-04-27 11:45:06 -0400427 }
Jamie Madillebf72992017-10-13 14:09:45 -0400428 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
429 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED unimplemented";
430 break;
431 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
432 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE_ENABLED unimplemented";
433 break;
434 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
435 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE unimplemented";
436 break;
437 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
438 WARN() << "DIRTY_BIT_SAMPLE_MASK_ENABLED unimplemented";
439 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400440 case gl::State::DIRTY_BIT_SAMPLE_MASK:
441 WARN() << "DIRTY_BIT_SAMPLE_MASK unimplemented";
Jamie Madillebf72992017-10-13 14:09:45 -0400442 break;
443 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400444 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400445 break;
446 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400447 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400448 break;
449 case gl::State::DIRTY_BIT_DEPTH_MASK:
Luc Ferrondd196e02018-04-04 11:41:44 -0400450 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400451 break;
452 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Luc Ferron364a9552018-03-29 09:44:51 -0400453 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400454 break;
455 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400456 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
457 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400458 break;
459 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400460 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
461 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400462 break;
463 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400464 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400465 break;
466 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400467 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400468 break;
469 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400470 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400471 break;
472 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400473 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400474 break;
475 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
476 case gl::State::DIRTY_BIT_CULL_FACE:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500477 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400478 break;
479 case gl::State::DIRTY_BIT_FRONT_FACE:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500480 mPipelineDesc->updateFrontFace(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400481 break;
482 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
483 WARN() << "DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED unimplemented";
484 break;
485 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
486 WARN() << "DIRTY_BIT_POLYGON_OFFSET unimplemented";
487 break;
488 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
489 WARN() << "DIRTY_BIT_RASTERIZER_DISCARD_ENABLED unimplemented";
490 break;
491 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500492 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400493 break;
494 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
495 WARN() << "DIRTY_BIT_PRIMITIVE_RESTART_ENABLED unimplemented";
496 break;
497 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500498 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
499 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
500 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
501 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400502 break;
503 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500504 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400505 break;
506 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500507 mClearDepthStencilValue.depthStencil.stencil =
508 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400509 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400510 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400511 // This is a no-op, its only important to use the right unpack state when we do
512 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400513 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500514 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
515 WARN() << "DIRTY_BIT_UNPACK_BUFFER_BINDING unimplemented";
516 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400517 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400518 // This is a no-op, its only important to use the right pack state when we do
519 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400520 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500521 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
522 WARN() << "DIRTY_BIT_PACK_BUFFER_BINDING unimplemented";
523 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400524 case gl::State::DIRTY_BIT_DITHER_ENABLED:
525 WARN() << "DIRTY_BIT_DITHER_ENABLED unimplemented";
526 break;
527 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
528 WARN() << "DIRTY_BIT_GENERATE_MIPMAP_HINT unimplemented";
529 break;
530 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
531 WARN() << "DIRTY_BIT_SHADER_DERIVATIVE_HINT unimplemented";
532 break;
533 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
534 WARN() << "DIRTY_BIT_READ_FRAMEBUFFER_BINDING unimplemented";
535 break;
536 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
537 WARN() << "DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING unimplemented";
538 break;
539 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
540 WARN() << "DIRTY_BIT_RENDERBUFFER_BINDING unimplemented";
541 break;
542 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400543 invalidateCurrentPipeline();
544 mVertexArrayBindingHasChanged = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400545 break;
546 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
547 WARN() << "DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING unimplemented";
548 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800549 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
550 WARN() << "DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING unimplemented";
551 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400552 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400553 break;
554 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
555 {
Jamie Madillf2f6d372018-01-10 21:37:23 -0500556 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill78feddc2018-04-27 11:45:05 -0400557 mPipelineDesc->updateShaders(programVk->getVertexModuleSerial(),
558 programVk->getFragmentModuleSerial());
Jamie Madill5547b382017-10-23 18:16:01 -0400559 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400560 break;
561 }
562 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400563 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400564 break;
565 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400566 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400567 break;
Geoff Langded79232017-11-28 15:21:11 -0500568 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
569 WARN() << "DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING unimplemented";
570 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800571 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
572 WARN() << "DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING unimplemented";
573 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500574 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
575 WARN() << "DIRTY_BIT_UNIFORM_BUFFER_BINDINGS unimplemented";
576 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400577 case gl::State::DIRTY_BIT_MULTISAMPLING:
578 WARN() << "DIRTY_BIT_MULTISAMPLING unimplemented";
579 break;
580 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
581 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_ONE unimplemented";
582 break;
583 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
584 WARN() << "DIRTY_BIT_COVERAGE_MODULATION unimplemented";
585 break;
586 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
587 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_MV unimplemented";
588 break;
589 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
590 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ unimplemented";
591 break;
592 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
593 WARN() << "DIRTY_BIT_PATH_RENDERING_STENCIL_STATE unimplemented";
594 break;
595 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
596 WARN() << "DIRTY_BIT_FRAMEBUFFER_SRGB unimplemented";
597 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400598 case gl::State::DIRTY_BIT_CURRENT_VALUES:
599 WARN() << "DIRTY_BIT_CURRENT_VALUES unimplemented";
600 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400601 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400602 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400603 break;
604 }
605 }
Jamie Madill5547b382017-10-23 18:16:01 -0400606
607 if (dirtyTextures)
608 {
Jamie Madille1f3ad42017-10-28 23:00:42 -0400609 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill5547b382017-10-23 18:16:01 -0400610 programVk->invalidateTextures();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500611 mTexturesDirty = true;
Jamie Madill5547b382017-10-23 18:16:01 -0400612 }
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400613}
614
615GLint ContextVk::getGPUDisjoint()
616{
617 UNIMPLEMENTED();
618 return GLint();
619}
620
621GLint64 ContextVk::getTimestamp()
622{
623 UNIMPLEMENTED();
624 return GLint64();
625}
626
Jamie Madill4928b7c2017-06-20 12:57:39 -0400627void ContextVk::onMakeCurrent(const gl::Context * /*context*/)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400628{
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400629}
630
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800631gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400632{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400633 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400634}
635
636const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
637{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400638 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400639}
640
641const gl::Extensions &ContextVk::getNativeExtensions() const
642{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400643 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400644}
645
646const gl::Limitations &ContextVk::getNativeLimitations() const
647{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400648 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400649}
650
651CompilerImpl *ContextVk::createCompiler()
652{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400653 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400654}
655
Jamie Madillacccc6c2016-05-03 17:22:10 -0400656ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400657{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400658 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400659}
660
Jamie Madillacccc6c2016-05-03 17:22:10 -0400661ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400662{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400663 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400664}
665
Jamie Madillacccc6c2016-05-03 17:22:10 -0400666FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400667{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500668 return FramebufferVk::CreateUserFBO(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400669}
670
671TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
672{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400673 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400674}
675
Jamie Madille703c602018-02-20 10:21:48 -0500676RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400677{
Jamie Madille703c602018-02-20 10:21:48 -0500678 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400679}
680
Jamie Madill8f775602016-11-03 16:45:34 -0400681BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400682{
Jamie Madill8f775602016-11-03 16:45:34 -0400683 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400684}
685
Jamie Madillacccc6c2016-05-03 17:22:10 -0400686VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400687{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400688 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400689}
690
Corentin Wallezad3ae902018-03-09 13:40:42 -0500691QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400692{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400693 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400694}
695
696FenceNVImpl *ContextVk::createFenceNV()
697{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400698 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400699}
700
Jamie Madill70b5bb02017-08-28 13:32:37 -0400701SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400702{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400703 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400704}
705
Geoff Lang73bd2182016-07-15 13:01:24 -0400706TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400707{
Geoff Lang73bd2182016-07-15 13:01:24 -0400708 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400709}
710
Jamie Madill06ef36b2017-09-09 23:32:46 -0400711SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400712{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400713 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400714}
715
Yunchao Hea336b902017-08-02 16:05:21 +0800716ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
717{
718 return new ProgramPipelineVk(state);
719}
720
Sami Väisänene45e53b2016-05-25 10:36:04 +0300721std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
722{
723 return std::vector<PathImpl *>();
724}
725
Jamie Madill72106562017-03-24 14:18:50 -0400726void ContextVk::invalidateCurrentPipeline()
727{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500728 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400729}
730
Jamie Madillfe548342017-06-19 11:13:24 -0400731gl::Error ContextVk::dispatchCompute(const gl::Context *context,
732 GLuint numGroupsX,
733 GLuint numGroupsY,
734 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800735{
736 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500737 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +0800738}
739
Qin Jiajia62fcf622017-11-30 16:16:12 +0800740gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
741{
742 UNIMPLEMENTED();
743 return gl::InternalError();
744}
745
Xinghua Cao89c422a2017-11-29 18:24:20 +0800746gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
747{
748 UNIMPLEMENTED();
749 return gl::InternalError();
750}
751
752gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
753{
754 UNIMPLEMENTED();
755 return gl::InternalError();
756}
757
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400758vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool()
Jamie Madill76e471e2017-10-21 09:56:01 -0400759{
Luc Ferrondaedf4d2018-03-16 09:28:53 -0400760 return &mDynamicDescriptorPool;
Jamie Madill76e471e2017-10-21 09:56:01 -0400761}
762
Jamie Madillf4d693c2018-02-14 16:38:16 -0500763const VkClearValue &ContextVk::getClearColorValue() const
764{
765 return mClearColorValue;
766}
767
768const VkClearValue &ContextVk::getClearDepthStencilValue() const
769{
770 return mClearDepthStencilValue;
771}
772
Jamie Madill9aef3672018-04-27 11:45:06 -0400773VkColorComponentFlags ContextVk::getClearColorMask() const
774{
775 return mClearColorMask;
776}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400777} // namespace rx