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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +00009#include "common/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000010
11#include "compiler/InfoSink.h"
12#include "compiler/UnfoldSelect.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000014#include <algorithm>
15
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000016namespace sh
17{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000018// Integer to TString conversion
19TString str(int i)
20{
21 char buffer[20];
22 sprintf(buffer, "%d", i);
23 return buffer;
24}
25
daniel@transgaming.com950f9932010-04-13 03:26:14 +000026OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000027{
daniel@transgaming.comb5875982010-04-15 20:44:53 +000028 mUnfoldSelect = new UnfoldSelect(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000029 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000030
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000031 mUsesTexture2D = false;
32 mUsesTexture2D_bias = false;
33 mUsesTexture2DProj = false;
34 mUsesTexture2DProj_bias = false;
35 mUsesTextureCube = false;
36 mUsesTextureCube_bias = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000037 mUsesFaceforward1 = false;
38 mUsesFaceforward2 = false;
39 mUsesFaceforward3 = false;
40 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000041 mUsesEqualMat2 = false;
42 mUsesEqualMat3 = false;
43 mUsesEqualMat4 = false;
44 mUsesEqualVec2 = false;
45 mUsesEqualVec3 = false;
46 mUsesEqualVec4 = false;
47 mUsesEqualIVec2 = false;
48 mUsesEqualIVec3 = false;
49 mUsesEqualIVec4 = false;
50 mUsesEqualBVec2 = false;
51 mUsesEqualBVec3 = false;
52 mUsesEqualBVec4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000053
54 mArgumentIndex = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000055}
56
daniel@transgaming.comb5875982010-04-15 20:44:53 +000057OutputHLSL::~OutputHLSL()
58{
59 delete mUnfoldSelect;
60}
61
daniel@transgaming.com950f9932010-04-13 03:26:14 +000062void OutputHLSL::output()
63{
64 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header and footer
65 header();
66 footer();
67
68 mContext.infoSink.obj << mHeader.c_str();
69 mContext.infoSink.obj << mBody.c_str();
70 mContext.infoSink.obj << mFooter.c_str();
71}
72
daniel@transgaming.comb5875982010-04-15 20:44:53 +000073TInfoSinkBase &OutputHLSL::getBodyStream()
74{
75 return mBody;
76}
77
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +000078int OutputHLSL::vectorSize(const TType &type) const
79{
80 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
81 int arraySize = type.isArray() ? type.getArraySize() : 1;
82
83 return elementSize * arraySize;
84}
85
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000086void OutputHLSL::header()
87{
daniel@transgaming.com950f9932010-04-13 03:26:14 +000088 EShLanguage language = mContext.language;
89 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000090
91 if (language == EShLangFragment)
92 {
93 TString uniforms;
94 TString varyingInput;
95 TString varyingGlobals;
96
daniel@transgaming.com950f9932010-04-13 03:26:14 +000097 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000098 int semanticIndex = 0;
99
100 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
101 {
102 const TSymbol *symbol = (*namedSymbol).second;
103 const TString &name = symbol->getName();
104
105 if (symbol->isVariable())
106 {
107 const TVariable *variable = static_cast<const TVariable*>(symbol);
108 const TType &type = variable->getType();
109 TQualifier qualifier = type.getQualifier();
110
111 if (qualifier == EvqUniform)
112 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000113 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
114 {
115 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
116 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000117 }
118 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
119 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000120 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
121 {
122 // Program linking depends on this exact format
123 varyingInput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD" + str(semanticIndex) + ";\n";
124 varyingGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000125
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000126 semanticIndex += type.isArray() ? type.getArraySize() : 1;
127 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000128 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000129 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000130 {
131 // Globals are declared and intialized as an aggregate node
132 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000133 else if (qualifier == EvqConst)
134 {
135 // Constants are repeated as literals where used
136 }
137 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000138 }
139 }
140
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000141 out << "uniform float4 dx_Window;\n"
142 "uniform float2 dx_Depth;\n"
143 "uniform bool dx_PointsOrLines;\n"
144 "uniform bool dx_FrontCCW;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000145 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000146 out << uniforms;
daniel@transgaming.com86487c22010-03-11 19:41:43 +0000147 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000148 "struct PS_INPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000149 "{\n";
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000150 out << varyingInput;
daniel@transgaming.com0e3358a2010-04-05 20:32:42 +0000151 out << " float4 gl_FragCoord : TEXCOORD" << semanticIndex << ";\n";
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000152 out << " float vFace : VFACE;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000153 "};\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000154 "\n";
155 out << varyingGlobals;
156 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000157 "struct PS_OUTPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000158 "{\n"
159 " float4 gl_Color[1] : COLOR;\n"
160 "};\n"
161 "\n"
162 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000163 "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n"
daniel@transgaming.comccad59f2010-03-26 04:08:39 +0000164 "static float2 gl_PointCoord = float2(0.5, 0.5);\n"
daniel@transgaming.com79b820b2010-03-16 05:48:57 +0000165 "static bool gl_FrontFacing = false;\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000166 "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000167
168 if (mUsesTexture2D)
169 {
170 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
171 "{\n"
172 " return tex2D(s, t);\n"
173 "}\n"
174 "\n";
175 }
176
177 if (mUsesTexture2D_bias)
178 {
179 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
180 "{\n"
181 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
182 "}\n"
183 "\n";
184 }
185
186 if (mUsesTexture2DProj)
187 {
188 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
189 "{\n"
190 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
191 "}\n"
192 "\n"
193 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
194 "{\n"
195 " return tex2Dproj(s, t);\n"
196 "}\n"
197 "\n";
198 }
199
200 if (mUsesTexture2DProj_bias)
201 {
202 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
203 "{\n"
204 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
205 "}\n"
206 "\n"
207 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
208 "{\n"
209 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
210 "}\n"
211 "\n";
212 }
213
214 if (mUsesTextureCube)
215 {
216 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
217 "{\n"
218 " return texCUBE(s, t);\n"
219 "}\n"
220 "\n";
221 }
222
223 if (mUsesTextureCube_bias)
224 {
225 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
226 "{\n"
227 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
228 "}\n"
229 "\n";
230 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000231 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000232 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000233 {
234 TString uniforms;
235 TString attributeInput;
236 TString attributeGlobals;
237 TString varyingOutput;
238 TString varyingGlobals;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000239
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000240 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000241 int semanticIndex = 0;
242
243 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
244 {
245 const TSymbol *symbol = (*namedSymbol).second;
246 const TString &name = symbol->getName();
247
248 if (symbol->isVariable())
249 {
250 const TVariable *variable = static_cast<const TVariable*>(symbol);
251 const TType &type = variable->getType();
252 TQualifier qualifier = type.getQualifier();
253
254 if (qualifier == EvqUniform)
255 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000256 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
257 {
258 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
259 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000260 }
261 else if (qualifier == EvqAttribute)
262 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000263 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
264 {
265 attributeInput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD" + str(semanticIndex) + ";\n";
266 attributeGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000267
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000268 semanticIndex += vectorSize(type);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000269 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000270 }
271 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
272 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000273 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
274 {
275 // Program linking depends on this exact format
276 varyingOutput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD0;\n"; // Actual semantic index assigned during link
277 varyingGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
278 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000279 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000280 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000281 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000282 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000283 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000284 else if (qualifier == EvqConst)
285 {
286 // Constants are repeated as literals where used
287 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000288 else UNREACHABLE();
289 }
290 }
291
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000292 out << "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000293 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000294 out << uniforms;
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000295 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000296 "struct VS_INPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000297 "{\n";
298 out << attributeInput;
299 out << "};\n"
300 "\n";
301 out << attributeGlobals;
302 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000303 "struct VS_OUTPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000304 "{\n"
305 " float4 gl_Position : POSITION;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000306 " float gl_PointSize : PSIZE;\n"
daniel@transgaming.com0e3358a2010-04-05 20:32:42 +0000307 " float4 gl_FragCoord : TEXCOORD0;\n"; // Actual semantic index assigned during link
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000308 out << varyingOutput;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000309 out << "};\n"
310 "\n"
311 "static float4 gl_Position = float4(0, 0, 0, 0);\n"
daniel@transgaming.comccad59f2010-03-26 04:08:39 +0000312 "static float gl_PointSize = float(1);\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000313 out << varyingGlobals;
314 out << "\n";
315 }
316
daniel@transgaming.com86487c22010-03-11 19:41:43 +0000317 out << "struct gl_DepthRangeParameters\n"
318 "{\n"
319 " float near;\n"
320 " float far;\n"
321 " float diff;\n"
322 "};\n"
323 "\n"
324 "uniform gl_DepthRangeParameters gl_DepthRange;\n"
325 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000326 "bool xor(bool p, bool q)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000327 "{\n"
328 " return (p || q) && !(p && q);\n"
329 "}\n"
330 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000331 "float mod(float x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000332 "{\n"
333 " return x - y * floor(x / y);\n"
334 "}\n"
daniel@transgaming.com680553b2010-03-08 21:30:52 +0000335 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000336 "float2 mod(float2 x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000337 "{\n"
338 " return x - y * floor(x / y);\n"
339 "}\n"
daniel@transgaming.com680553b2010-03-08 21:30:52 +0000340 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000341 "float3 mod(float3 x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000342 "{\n"
343 " return x - y * floor(x / y);\n"
344 "}\n"
daniel@transgaming.com680553b2010-03-08 21:30:52 +0000345 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000346 "float4 mod(float4 x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000347 "{\n"
348 " return x - y * floor(x / y);\n"
349 "}\n"
350 "\n";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000351
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000352 if (mUsesFaceforward1)
353 {
354 out << "float faceforward(float N, float I, float Nref)\n"
355 "{\n"
356 " if(dot(Nref, I) < 0)\n"
357 " {\n"
358 " return N;\n"
359 " }\n"
360 " else\n"
361 " {\n"
362 " return -N;\n"
363 " }\n"
364 "}\n"
365 "\n";
366 }
367
368 if (mUsesFaceforward2)
369 {
370 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
371 "{\n"
372 " if(dot(Nref, I) < 0)\n"
373 " {\n"
374 " return N;\n"
375 " }\n"
376 " else\n"
377 " {\n"
378 " return -N;\n"
379 " }\n"
380 "}\n"
381 "\n";
382 }
383
384 if (mUsesFaceforward3)
385 {
386 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
387 "{\n"
388 " if(dot(Nref, I) < 0)\n"
389 " {\n"
390 " return N;\n"
391 " }\n"
392 " else\n"
393 " {\n"
394 " return -N;\n"
395 " }\n"
396 "}\n"
397 "\n";
398 }
399
400 if (mUsesFaceforward4)
401 {
402 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
403 "{\n"
404 " if(dot(Nref, I) < 0)\n"
405 " {\n"
406 " return N;\n"
407 " }\n"
408 " else\n"
409 " {\n"
410 " return -N;\n"
411 " }\n"
412 "}\n"
413 "\n";
414 }
415
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000416 if (mUsesEqualMat2)
417 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000418 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000419 "{\n"
420 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
421 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
422 "}\n";
423 }
424
425 if (mUsesEqualMat3)
426 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000427 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000428 "{\n"
429 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
430 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
431 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
432 "}\n";
433 }
434
435 if (mUsesEqualMat4)
436 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000437 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000438 "{\n"
439 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
440 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
441 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
442 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
443 "}\n";
444 }
445
446 if (mUsesEqualVec2)
447 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000448 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000449 "{\n"
450 " return v.x == u.x && v.y == u.y;\n"
451 "}\n";
452 }
453
454 if (mUsesEqualVec3)
455 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000456 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000457 "{\n"
458 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
459 "}\n";
460 }
461
462 if (mUsesEqualVec4)
463 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000464 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000465 "{\n"
466 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
467 "}\n";
468 }
469
470 if (mUsesEqualIVec2)
471 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000472 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000473 "{\n"
474 " return v.x == u.x && v.y == u.y;\n"
475 "}\n";
476 }
477
478 if (mUsesEqualIVec3)
479 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000480 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000481 "{\n"
482 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
483 "}\n";
484 }
485
486 if (mUsesEqualIVec4)
487 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000488 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000489 "{\n"
490 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
491 "}\n";
492 }
493
494 if (mUsesEqualBVec2)
495 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000496 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000497 "{\n"
498 " return v.x == u.x && v.y == u.y;\n"
499 "}\n";
500 }
501
502 if (mUsesEqualBVec3)
503 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000504 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000505 "{\n"
506 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
507 "}\n";
508 }
509
510 if (mUsesEqualBVec4)
511 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000512 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000513 "{\n"
514 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
515 "}\n";
516 }
daniel@transgaming.com63691862010-04-29 03:32:42 +0000517
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000518 // Output structure declarations
519 for (StructureArray::iterator structure = mStructures.begin(); structure != mStructures.end(); structure++)
520 {
521 const TTypeList &fields = *structure->getStruct();
522
523 out << "struct " + decorate(structure->getTypeName()) + "\n"
524 "{\n";
525
526 for (unsigned int i = 0; i < fields.size(); i++)
527 {
528 const TType &field = *fields[i].type;
529
530 out << " " + typeString(field) + " " + field.getFieldName() + ";\n";
531 }
532
533 out << "};\n";
534 }
535
536 // Output type constructors
daniel@transgaming.com63691862010-04-29 03:32:42 +0000537 for (ConstructorSet::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
538 {
539 out << typeString(constructor->type) + " " + constructor->name + "(";
540
541 for (unsigned int parameter = 0; parameter < constructor->parameters.size(); parameter++)
542 {
543 const TType &type = constructor->parameters[parameter];
544
545 out << typeString(type) + " x" + str(parameter);
546
547 if (parameter < constructor->parameters.size() - 1)
548 {
549 out << ", ";
550 }
551 }
552
553 out << ")\n"
554 "{\n";
555
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000556 if (constructor->type.getStruct())
557 {
558 out << " " + decorate(constructor->type.getTypeName()) + " structure = {";
559 }
560 else
561 {
562 out << " return " + typeString(constructor->type) + "(";
563 }
daniel@transgaming.com63691862010-04-29 03:32:42 +0000564
565 if (constructor->type.isMatrix() && constructor->parameters.size() == 1)
566 {
567 int dim = constructor->type.getNominalSize();
568 const TType &parameter = constructor->parameters[0];
569
570 if (parameter.isScalar())
571 {
572 for (int row = 0; row < dim; row++)
573 {
574 for (int col = 0; col < dim; col++)
575 {
576 out << TString((row == col) ? "x0" : "0.0");
577
578 if (row < dim - 1 || col < dim - 1)
579 {
580 out << ", ";
581 }
582 }
583 }
584 }
585 else if (parameter.isMatrix())
586 {
587 for (int row = 0; row < dim; row++)
588 {
589 for (int col = 0; col < dim; col++)
590 {
591 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
592 {
593 out << TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
594 }
595 else
596 {
597 out << TString((row == col) ? "1.0" : "0.0");
598 }
599
600 if (row < dim - 1 || col < dim - 1)
601 {
602 out << ", ";
603 }
604 }
605 }
606 }
607 else UNREACHABLE();
608 }
609 else
610 {
611 int remainingComponents = constructor->type.getObjectSize();
612 int parameterIndex = 0;
613
614 while (remainingComponents > 0)
615 {
616 const TType &parameter = constructor->parameters[parameterIndex];
617 bool moreParameters = parameterIndex < (int)constructor->parameters.size() - 1;
618
619 out << "x" + str(parameterIndex);
620
621 if (parameter.isScalar())
622 {
623 remainingComponents -= 1;
624 }
625 else if (parameter.isVector())
626 {
627 if (remainingComponents == parameter.getInstanceSize() || moreParameters)
628 {
629 remainingComponents -= parameter.getInstanceSize();
630 }
631 else if (remainingComponents < parameter.getNominalSize())
632 {
633 switch (remainingComponents)
634 {
635 case 1: out << ".x"; break;
636 case 2: out << ".xy"; break;
637 case 3: out << ".xyz"; break;
638 case 4: out << ".xyzw"; break;
639 default: UNREACHABLE();
640 }
641
642 remainingComponents = 0;
643 }
644 else UNREACHABLE();
645 }
646 else if (parameter.isMatrix() || parameter.getStruct())
647 {
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000648 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
daniel@transgaming.com63691862010-04-29 03:32:42 +0000649
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000650 remainingComponents -= parameter.getObjectSize();
daniel@transgaming.com63691862010-04-29 03:32:42 +0000651 }
652 else UNREACHABLE();
653
654 if (moreParameters)
655 {
656 parameterIndex++;
657 }
658
659 if (remainingComponents)
660 {
661 out << ", ";
662 }
663 }
664 }
665
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000666 if (constructor->type.getStruct())
667 {
668 out << "};\n"
669 " return structure;\n"
670 "}\n";
671 }
672 else
673 {
674 out << ");\n"
675 "}\n";
676 }
daniel@transgaming.com63691862010-04-29 03:32:42 +0000677 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000678}
679
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000680void OutputHLSL::footer()
681{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000682 EShLanguage language = mContext.language;
683 TInfoSinkBase &out = mFooter;
684 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000685
686 if (language == EShLangFragment)
687 {
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000688 out << "PS_OUTPUT main(PS_INPUT input)\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000689 "{\n"
690 " float rhw = 1.0 / input.gl_FragCoord.w;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000691 " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_Window.x + dx_Window.z;\n"
692 " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_Window.y + dx_Window.w;\n"
693 " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_Depth.x + dx_Depth.y;\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000694 " gl_FragCoord.w = rhw;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000695 " gl_FrontFacing = dx_PointsOrLines || (dx_FrontCCW ? (input.vFace >= 0.0) : (input.vFace <= 0.0));\n";
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000696
697 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
698 {
699 const TSymbol *symbol = (*namedSymbol).second;
700 const TString &name = symbol->getName();
701
702 if (symbol->isVariable())
703 {
704 const TVariable *variable = static_cast<const TVariable*>(symbol);
705 const TType &type = variable->getType();
706 TQualifier qualifier = type.getQualifier();
707
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000708 if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000709 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000710 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
711 {
712 out << " " + decorate(name) + " = input." + decorate(name) + ";\n";
713 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000714 }
715 }
716 }
717
718 out << "\n"
719 " gl_main();\n"
720 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000721 " PS_OUTPUT output;\n"
722 " output.gl_Color[0] = gl_Color[0];\n";
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000723 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000724 else // Vertex shader
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000725 {
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000726 out << "VS_OUTPUT main(VS_INPUT input)\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000727 "{\n";
728
729 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
730 {
731 const TSymbol *symbol = (*namedSymbol).second;
732 const TString &name = symbol->getName();
733
734 if (symbol->isVariable())
735 {
736 const TVariable *variable = static_cast<const TVariable*>(symbol);
737 const TType &type = variable->getType();
738 TQualifier qualifier = type.getQualifier();
739
740 if (qualifier == EvqAttribute)
741 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000742 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
743 {
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000744 const char *transpose = type.isMatrix() ? "transpose" : "";
745
746 out << " " + decorate(name) + " = " + transpose + "(input." + decorate(name) + ");\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000747 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000748 }
749 }
750 }
751
752 out << "\n"
753 " gl_main();\n"
754 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000755 " VS_OUTPUT output;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000756 " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n"
757 " output.gl_Position.y = -(gl_Position.y - dx_HalfPixelSize.y * gl_Position.w);\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000758 " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n"
759 " output.gl_Position.w = gl_Position.w;\n"
760 " output.gl_PointSize = gl_PointSize;\n"
761 " output.gl_FragCoord = gl_Position;\n";
762
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000763 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000764
765 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
766 {
767 const TSymbol *symbol = (*namedSymbol).second;
768 const TString &name = symbol->getName();
769
770 if (symbol->isVariable())
771 {
772 const TVariable *variable = static_cast<const TVariable*>(symbol);
773 TQualifier qualifier = variable->getType().getQualifier();
774
775 if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
776 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000777 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
778 {
779 // Program linking depends on this exact format
780 out << " output." + decorate(name) + " = " + decorate(name) + ";\n";
781 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000782 }
783 }
784 }
785 }
786
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000787 out << " return output;\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000788 "}\n";
789}
790
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000791void OutputHLSL::visitSymbol(TIntermSymbol *node)
792{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000793 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000794
795 TString name = node->getSymbol();
796
797 if (name == "gl_FragColor")
798 {
799 out << "gl_Color[0]";
800 }
801 else if (name == "gl_FragData")
802 {
803 out << "gl_Color";
804 }
805 else
806 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000807 TQualifier qualifier = node->getQualifier();
808
809 if (qualifier == EvqUniform)
810 {
811 mReferencedUniforms.insert(name.c_str());
812 }
813 else if (qualifier == EvqAttribute)
814 {
815 mReferencedAttributes.insert(name.c_str());
816 }
817 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
818 {
819 mReferencedVaryings.insert(name.c_str());
820 }
821
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000822 out << decorate(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000823 }
824}
825
826bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
827{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000828 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000829
830 switch (node->getOp())
831 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000832 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000833 case EOpInitialize: outputTriplet(visit, "", " = ", ""); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000834 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
835 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
836 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
837 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
838 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
839 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000840 if (visit == PreVisit)
841 {
842 out << "(";
843 }
844 else if (visit == InVisit)
845 {
846 out << " = mul(";
847 node->getLeft()->traverse(this);
848 out << ", transpose(";
849 }
850 else
851 {
852 out << "))";
853 }
854 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000855 case EOpMatrixTimesMatrixAssign:
856 if (visit == PreVisit)
857 {
858 out << "(";
859 }
860 else if (visit == InVisit)
861 {
862 out << " = mul(";
863 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000864 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000865 }
866 else
867 {
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000868 out << ")";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000869 }
870 break;
871 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000872 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
873 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
874 case EOpIndexDirectStruct: outputTriplet(visit, "", ".", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000875 case EOpVectorSwizzle:
876 if (visit == InVisit)
877 {
878 out << ".";
879
880 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
881
882 if (swizzle)
883 {
884 TIntermSequence &sequence = swizzle->getSequence();
885
886 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
887 {
888 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
889
890 if (element)
891 {
892 int i = element->getUnionArrayPointer()[0].getIConst();
893
894 switch (i)
895 {
896 case 0: out << "x"; break;
897 case 1: out << "y"; break;
898 case 2: out << "z"; break;
899 case 3: out << "w"; break;
900 default: UNREACHABLE();
901 }
902 }
903 else UNREACHABLE();
904 }
905 }
906 else UNREACHABLE();
907
908 return false; // Fully processed
909 }
910 break;
911 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
912 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
913 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
914 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000915 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000916 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000917 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000918 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000919 if (node->getOp() == EOpEqual)
920 {
921 outputTriplet(visit, "(", " == ", ")");
922 }
923 else
924 {
925 outputTriplet(visit, "(", " != ", ")");
926 }
927 }
928 else if (node->getLeft()->getBasicType() == EbtStruct)
929 {
930 if (node->getOp() == EOpEqual)
931 {
932 out << "(";
933 }
934 else
935 {
936 out << "!(";
937 }
938
939 const TTypeList *fields = node->getLeft()->getType().getStruct();
940
941 for (size_t i = 0; i < fields->size(); i++)
942 {
943 const TType *fieldType = (*fields)[i].type;
944
945 node->getLeft()->traverse(this);
946 out << "." + fieldType->getFieldName() + " == ";
947 node->getRight()->traverse(this);
948 out << "." + fieldType->getFieldName();
949
950 if (i < fields->size() - 1)
951 {
952 out << " && ";
953 }
954 }
955
956 out << ")";
957
958 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000959 }
960 else
961 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000962 if (node->getLeft()->isMatrix())
963 {
964 switch (node->getLeft()->getSize())
965 {
966 case 2 * 2: mUsesEqualMat2 = true; break;
967 case 3 * 3: mUsesEqualMat3 = true; break;
968 case 4 * 4: mUsesEqualMat4 = true; break;
969 default: UNREACHABLE();
970 }
971 }
972 else if (node->getLeft()->isVector())
973 {
974 switch (node->getLeft()->getBasicType())
975 {
976 case EbtFloat:
977 switch (node->getLeft()->getSize())
978 {
979 case 2: mUsesEqualVec2 = true; break;
980 case 3: mUsesEqualVec3 = true; break;
981 case 4: mUsesEqualVec4 = true; break;
982 default: UNREACHABLE();
983 }
984 break;
985 case EbtInt:
986 switch (node->getLeft()->getSize())
987 {
988 case 2: mUsesEqualIVec2 = true; break;
989 case 3: mUsesEqualIVec3 = true; break;
990 case 4: mUsesEqualIVec4 = true; break;
991 default: UNREACHABLE();
992 }
993 break;
994 case EbtBool:
995 switch (node->getLeft()->getSize())
996 {
997 case 2: mUsesEqualBVec2 = true; break;
998 case 3: mUsesEqualBVec3 = true; break;
999 case 4: mUsesEqualBVec4 = true; break;
1000 default: UNREACHABLE();
1001 }
1002 break;
1003 default: UNREACHABLE();
1004 }
1005 }
1006 else UNREACHABLE();
1007
1008 if (node->getOp() == EOpEqual)
1009 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001010 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001011 }
1012 else
1013 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001014 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001015 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001016 }
1017 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001018 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1019 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1020 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1021 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1022 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001023 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001024 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1025 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001026 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001027 case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break;
daniel@transgaming.com3c010c02010-04-13 19:53:47 +00001028 case EOpLogicalXor: outputTriplet(visit, "xor(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001029 case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break;
1030 default: UNREACHABLE();
1031 }
1032
1033 return true;
1034}
1035
1036bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1037{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001038 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001039
1040 switch (node->getOp())
1041 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001042 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1043 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1044 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1045 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1046 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1047 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1048 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001049 case EOpConvIntToBool:
1050 case EOpConvFloatToBool:
1051 switch (node->getOperand()->getType().getNominalSize())
1052 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001053 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1054 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1055 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1056 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001057 default: UNREACHABLE();
1058 }
1059 break;
1060 case EOpConvBoolToFloat:
1061 case EOpConvIntToFloat:
1062 switch (node->getOperand()->getType().getNominalSize())
1063 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001064 case 1: outputTriplet(visit, "float(", "", ")"); break;
1065 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1066 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1067 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001068 default: UNREACHABLE();
1069 }
1070 break;
1071 case EOpConvFloatToInt:
1072 case EOpConvBoolToInt:
1073 switch (node->getOperand()->getType().getNominalSize())
1074 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001075 case 1: outputTriplet(visit, "int(", "", ")"); break;
1076 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1077 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1078 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001079 default: UNREACHABLE();
1080 }
1081 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001082 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1083 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1084 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1085 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1086 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1087 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1088 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1089 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1090 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1091 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1092 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1093 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1094 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1095 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1096 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1097 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1098 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1099 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1100 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1101 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1102 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
1103// case EOpDPdx: outputTriplet(visit, "ddx(", "", ")"); break;
1104// case EOpDPdy: outputTriplet(visit, "ddy(", "", ")"); break;
1105// case EOpFwidth: outputTriplet(visit, "fwidth(", "", ")"); break;
1106 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1107 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001108 default: UNREACHABLE();
1109 }
1110
1111 return true;
1112}
1113
1114bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1115{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001116 EShLanguage language = mContext.language;
1117 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001118
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001119 switch (node->getOp())
1120 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001121 case EOpSequence:
1122 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001123 if (mInsideFunction)
1124 {
1125 out << "{\n";
1126 }
1127
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001128 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1129 {
1130 if (isSingleStatement(*sit))
1131 {
1132 mUnfoldSelect->traverse(*sit);
1133 }
1134
1135 (*sit)->traverse(this);
1136
1137 out << ";\n";
1138 }
1139
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001140 if (mInsideFunction)
1141 {
1142 out << "}\n";
1143 }
1144
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001145 return false;
1146 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001147 case EOpDeclaration:
1148 if (visit == PreVisit)
1149 {
1150 TIntermSequence &sequence = node->getSequence();
1151 TIntermTyped *variable = sequence[0]->getAsTyped();
1152 bool visit = true;
1153
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001154 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001155 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001156 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001157 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001158 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001159 {
1160 out << "static ";
1161 }
1162
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001163 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001164
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001165 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001166 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001167 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001168
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001169 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001170 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001171 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001172 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001173 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001174 }
1175 else
1176 {
1177 (*sit)->traverse(this);
1178 }
1179
1180 if (visit && this->inVisit)
1181 {
1182 if (*sit != sequence.back())
1183 {
1184 visit = this->visitAggregate(InVisit, node);
1185 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001186 }
1187 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001188
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001189 if (visit && this->postVisit)
1190 {
1191 this->visitAggregate(PostVisit, node);
1192 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001193 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001194 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1195 {
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001196 addConstructor(variable->getType(), variable->getType().getTypeName(), NULL);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001197 }
1198 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001199 }
1200
1201 return false;
1202 }
1203 else if (visit == InVisit)
1204 {
1205 out << ", ";
1206 }
1207 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001208 case EOpPrototype:
1209 if (visit == PreVisit)
1210 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001211 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001212
1213 TIntermSequence &arguments = node->getSequence();
1214
1215 for (unsigned int i = 0; i < arguments.size(); i++)
1216 {
1217 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1218
1219 if (symbol)
1220 {
1221 out << argumentString(symbol);
1222
1223 if (i < arguments.size() - 1)
1224 {
1225 out << ", ";
1226 }
1227 }
1228 else UNREACHABLE();
1229 }
1230
1231 out << ");\n";
1232
1233 return false;
1234 }
1235 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001236 case EOpComma: outputTriplet(visit, "", ", ", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001237 case EOpFunction:
1238 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001239 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001240
1241 if (visit == PreVisit)
1242 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001243 out << typeString(node->getType()) << " ";
1244
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001245 if (name == "main")
1246 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001247 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001248 }
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001249 else
1250 {
1251 out << decorate(name) << "(";
1252 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001253
1254 TIntermSequence &sequence = node->getSequence();
1255 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1256
1257 for (unsigned int i = 0; i < arguments.size(); i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001258 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001259 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001260
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001261 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001262 {
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001263 out << argumentString(symbol);
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001264
1265 if (i < arguments.size() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001266 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001267 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001268 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001269 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001270 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001271 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001272
1273 sequence.erase(sequence.begin());
1274
daniel@transgaming.com63691862010-04-29 03:32:42 +00001275 out << ")\n"
1276 "{\n";
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001277
1278 mInsideFunction = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001279 }
1280 else if (visit == PostVisit)
1281 {
daniel@transgaming.com63691862010-04-29 03:32:42 +00001282 out << "}\n";
1283
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001284 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001285 }
1286 }
1287 break;
1288 case EOpFunctionCall:
1289 {
1290 if (visit == PreVisit)
1291 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001292 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001293
1294 if (node->isUserDefined())
1295 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001296 out << decorate(name) << "(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001297 }
1298 else
1299 {
1300 if (name == "texture2D")
1301 {
1302 if (node->getSequence().size() == 2)
1303 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001304 mUsesTexture2D = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001305 }
1306 else if (node->getSequence().size() == 3)
1307 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001308 mUsesTexture2D_bias = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001309 }
1310 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001311
1312 out << "gl_texture2D(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001313 }
1314 else if (name == "texture2DProj")
1315 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001316 if (node->getSequence().size() == 2)
1317 {
1318 mUsesTexture2DProj = true;
1319 }
1320 else if (node->getSequence().size() == 3)
1321 {
1322 mUsesTexture2DProj_bias = true;
1323 }
1324 else UNREACHABLE();
1325
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001326 out << "gl_texture2DProj(";
1327 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001328 else if (name == "textureCube")
1329 {
1330 if (node->getSequence().size() == 2)
1331 {
1332 mUsesTextureCube = true;
1333 }
1334 else if (node->getSequence().size() == 3)
1335 {
1336 mUsesTextureCube_bias = true;
1337 }
1338 else UNREACHABLE();
1339
1340 out << "gl_textureCube(";
1341 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001342 else if (name == "texture2DLod")
1343 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001344 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001345 }
1346 else if (name == "texture2DProjLod")
1347 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001348 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001349 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001350 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001351 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001352 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001353 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001354 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001355 }
1356 }
1357 else if (visit == InVisit)
1358 {
1359 out << ", ";
1360 }
1361 else
1362 {
1363 out << ")";
1364 }
1365 }
1366 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001367 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001368 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001369 addConstructor(node->getType(), "vec1", &node->getSequence());
1370 outputTriplet(visit, "vec1(", "", ")");
1371 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001372 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001373 addConstructor(node->getType(), "vec2", &node->getSequence());
1374 outputTriplet(visit, "vec2(", ", ", ")");
1375 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001376 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001377 addConstructor(node->getType(), "vec3", &node->getSequence());
1378 outputTriplet(visit, "vec3(", ", ", ")");
1379 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001380 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001381 addConstructor(node->getType(), "vec4", &node->getSequence());
1382 outputTriplet(visit, "vec4(", ", ", ")");
1383 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001384 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001385 addConstructor(node->getType(), "bvec1", &node->getSequence());
1386 outputTriplet(visit, "bvec1(", "", ")");
1387 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001388 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001389 addConstructor(node->getType(), "bvec2", &node->getSequence());
1390 outputTriplet(visit, "bvec2(", ", ", ")");
1391 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001392 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001393 addConstructor(node->getType(), "bvec3", &node->getSequence());
1394 outputTriplet(visit, "bvec3(", ", ", ")");
1395 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001396 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001397 addConstructor(node->getType(), "bvec4", &node->getSequence());
1398 outputTriplet(visit, "bvec4(", ", ", ")");
1399 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001400 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001401 addConstructor(node->getType(), "ivec1", &node->getSequence());
1402 outputTriplet(visit, "ivec1(", "", ")");
1403 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001404 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001405 addConstructor(node->getType(), "ivec2", &node->getSequence());
1406 outputTriplet(visit, "ivec2(", ", ", ")");
1407 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001408 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001409 addConstructor(node->getType(), "ivec3", &node->getSequence());
1410 outputTriplet(visit, "ivec3(", ", ", ")");
1411 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001412 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001413 addConstructor(node->getType(), "ivec4", &node->getSequence());
1414 outputTriplet(visit, "ivec4(", ", ", ")");
1415 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001416 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001417 addConstructor(node->getType(), "mat2", &node->getSequence());
1418 outputTriplet(visit, "mat2(", ", ", ")");
1419 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001420 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001421 addConstructor(node->getType(), "mat3", &node->getSequence());
1422 outputTriplet(visit, "mat3(", ", ", ")");
1423 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001424 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001425 addConstructor(node->getType(), "mat4", &node->getSequence());
1426 outputTriplet(visit, "mat4(", ", ", ")");
1427 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001428 case EOpConstructStruct:
1429 outputTriplet(visit, "{", ", ", "}");
1430 addConstructor(node->getType(), node->getType().getTypeName() + "_ctor", &node->getSequence());
1431 //outputTriplet(visit, node->getType().getTypeName() + "_ctor(", ", ", ")");
1432 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001433 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1434 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1435 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1436 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1437 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1438 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.com3c010c02010-04-13 19:53:47 +00001439 case EOpMod: outputTriplet(visit, "mod(", ", ", ")"); break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001440 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001441 case EOpAtan:
1442 if (node->getSequence().size() == 1)
1443 {
1444 outputTriplet(visit, "atan(", ", ", ")");
1445 }
1446 else if (node->getSequence().size() == 2)
1447 {
1448 outputTriplet(visit, "atan2(", ", ", ")");
1449 }
1450 else UNREACHABLE();
1451 break;
1452 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1453 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1454 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1455 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1456 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1457 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1458 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1459 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1460 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001461 case EOpFaceForward:
1462 {
1463 switch (node->getSequence()[0]->getAsTyped()->getSize()) // Number of components in the first argument
1464 {
1465 case 1: mUsesFaceforward1 = true; break;
1466 case 2: mUsesFaceforward2 = true; break;
1467 case 3: mUsesFaceforward3 = true; break;
1468 case 4: mUsesFaceforward4 = true; break;
1469 default: UNREACHABLE();
1470 }
1471
1472 outputTriplet(visit, "faceforward(", ", ", ")");
1473 }
1474 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001475 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1476 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1477 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001478 default: UNREACHABLE();
1479 }
1480
1481 return true;
1482}
1483
1484bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1485{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001486 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001487
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001488 if (node->usesTernaryOperator())
1489 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001490 out << "t" << mUnfoldSelect->getTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001491 }
1492 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001493 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001494 mUnfoldSelect->traverse(node->getCondition());
1495
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001496 out << "if(";
1497
1498 node->getCondition()->traverse(this);
1499
1500 out << ")\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001501 "{\n";
1502
daniel@transgaming.combb885322010-04-15 20:45:24 +00001503 if (node->getTrueBlock())
1504 {
1505 node->getTrueBlock()->traverse(this);
1506 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001507
1508 out << ";}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001509
1510 if (node->getFalseBlock())
1511 {
1512 out << "else\n"
1513 "{\n";
1514
1515 node->getFalseBlock()->traverse(this);
1516
1517 out << ";}\n";
1518 }
1519 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001520
1521 return false;
1522}
1523
1524void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1525{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001526 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001527
alokp@chromium.orgdd037b22010-03-30 18:47:20 +00001528 const TType &type = node->getType();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001529
daniel@transgaming.com86487c22010-03-11 19:41:43 +00001530 if (type.isField())
1531 {
1532 out << type.getFieldName();
1533 }
1534 else
1535 {
1536 int size = type.getObjectSize();
daniel@transgaming.com86487c22010-03-11 19:41:43 +00001537
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001538 if (type.getBasicType() == EbtStruct)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001539 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001540 out << "{";
1541 }
1542 else
1543 {
1544 bool matrix = type.isMatrix();
1545 TBasicType elementType = node->getUnionArrayPointer()[0].getType();
1546
1547 switch (elementType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001548 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001549 case EbtBool:
1550 if (!matrix)
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001551 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001552 switch (size)
1553 {
1554 case 1: out << "bool("; break;
1555 case 2: out << "bool2("; break;
1556 case 3: out << "bool3("; break;
1557 case 4: out << "bool4("; break;
1558 default: UNREACHABLE();
1559 }
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001560 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001561 else UNREACHABLE();
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001562 break;
1563 case EbtFloat:
1564 if (!matrix)
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001565 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001566 switch (size)
1567 {
1568 case 1: out << "float("; break;
1569 case 2: out << "float2("; break;
1570 case 3: out << "float3("; break;
1571 case 4: out << "float4("; break;
1572 default: UNREACHABLE();
1573 }
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001574 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001575 else
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001576 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001577 switch (size)
1578 {
1579 case 4: out << "float2x2("; break;
1580 case 9: out << "float3x3("; break;
1581 case 16: out << "float4x4("; break;
1582 default: UNREACHABLE();
1583 }
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001584 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001585 break;
1586 case EbtInt:
1587 if (!matrix)
1588 {
1589 switch (size)
1590 {
1591 case 1: out << "int("; break;
1592 case 2: out << "int2("; break;
1593 case 3: out << "int3("; break;
1594 case 4: out << "int4("; break;
1595 default: UNREACHABLE();
1596 }
1597 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001598 else UNREACHABLE();
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001599 break;
1600 default:
1601 UNIMPLEMENTED(); // FIXME
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001602 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001603 }
1604
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001605 for (int i = 0; i < size; i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001606 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001607 switch (node->getUnionArrayPointer()[i].getType())
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001608 {
1609 case EbtBool:
1610 if (node->getUnionArrayPointer()[i].getBConst())
1611 {
1612 out << "true";
1613 }
1614 else
1615 {
1616 out << "false";
1617 }
1618 break;
1619 case EbtFloat:
1620 out << node->getUnionArrayPointer()[i].getFConst();
1621 break;
1622 case EbtInt:
1623 out << node->getUnionArrayPointer()[i].getIConst();
1624 break;
1625 default:
1626 UNIMPLEMENTED(); // FIXME
1627 }
1628
1629 if (i != size - 1)
1630 {
1631 out << ", ";
1632 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001633 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001634
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001635 if (type.getBasicType() == EbtStruct)
1636 {
1637 out << "}";
1638 }
1639 else
1640 {
1641 out << ")";
1642 }
daniel@transgaming.com86487c22010-03-11 19:41:43 +00001643 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001644}
1645
1646bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1647{
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001648 if (handleExcessiveLoop(node))
1649 {
1650 return false;
1651 }
1652
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001653 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001654
1655 if (!node->testFirst())
1656 {
1657 out << "do\n"
1658 "{\n";
1659 }
1660 else
1661 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001662 if (node->getInit())
1663 {
1664 mUnfoldSelect->traverse(node->getInit());
1665 }
1666
1667 if (node->getTest())
1668 {
1669 mUnfoldSelect->traverse(node->getTest());
1670 }
1671
1672 if (node->getTerminal())
1673 {
1674 mUnfoldSelect->traverse(node->getTerminal());
1675 }
1676
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001677 out << "for(";
1678
1679 if (node->getInit())
1680 {
1681 node->getInit()->traverse(this);
1682 }
1683
1684 out << "; ";
1685
1686 if (node->getTest())
1687 {
1688 node->getTest()->traverse(this);
1689 }
1690
1691 out << "; ";
1692
1693 if (node->getTerminal())
1694 {
1695 node->getTerminal()->traverse(this);
1696 }
1697
1698 out << ")\n"
1699 "{\n";
1700 }
1701
1702 if (node->getBody())
1703 {
1704 node->getBody()->traverse(this);
1705 }
1706
1707 out << "}\n";
1708
1709 if (!node->testFirst())
1710 {
1711 out << "while(\n";
1712
1713 node->getTest()->traverse(this);
1714
1715 out << ")";
1716 }
1717
1718 out << ";\n";
1719
1720 return false;
1721}
1722
1723bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1724{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001725 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001726
1727 switch (node->getFlowOp())
1728 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001729 case EOpKill: outputTriplet(visit, "discard", "", ""); break;
1730 case EOpBreak: outputTriplet(visit, "break", "", ""); break;
1731 case EOpContinue: outputTriplet(visit, "continue", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001732 case EOpReturn:
1733 if (visit == PreVisit)
1734 {
1735 if (node->getExpression())
1736 {
1737 out << "return ";
1738 }
1739 else
1740 {
1741 out << "return;\n";
1742 }
1743 }
1744 else if (visit == PostVisit)
1745 {
1746 out << ";\n";
1747 }
1748 break;
1749 default: UNREACHABLE();
1750 }
1751
1752 return true;
1753}
1754
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001755bool OutputHLSL::isSingleStatement(TIntermNode *node)
1756{
1757 TIntermAggregate *aggregate = node->getAsAggregate();
1758
1759 if (aggregate)
1760 {
1761 if (aggregate->getOp() == EOpSequence)
1762 {
1763 return false;
1764 }
1765 else
1766 {
1767 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1768 {
1769 if (!isSingleStatement(*sit))
1770 {
1771 return false;
1772 }
1773 }
1774
1775 return true;
1776 }
1777 }
1778
1779 return true;
1780}
1781
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001782// Handle loops with more than 255 iterations (unsupported by D3D9) by splitting them
1783bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1784{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001785 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001786
1787 // Parse loops of the form:
1788 // for(int index = initial; index [comparator] limit; index += increment)
1789 TIntermSymbol *index = NULL;
1790 TOperator comparator = EOpNull;
1791 int initial = 0;
1792 int limit = 0;
1793 int increment = 0;
1794
1795 // Parse index name and intial value
1796 if (node->getInit())
1797 {
1798 TIntermAggregate *init = node->getInit()->getAsAggregate();
1799
1800 if (init)
1801 {
1802 TIntermSequence &sequence = init->getSequence();
1803 TIntermTyped *variable = sequence[0]->getAsTyped();
1804
1805 if (variable && variable->getQualifier() == EvqTemporary)
1806 {
1807 TIntermBinary *assign = variable->getAsBinaryNode();
1808
1809 if (assign->getOp() == EOpInitialize)
1810 {
1811 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1812 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1813
1814 if (symbol && constant)
1815 {
1816 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1817 {
1818 index = symbol;
1819 initial = constant->getUnionArrayPointer()[0].getIConst();
1820 }
1821 }
1822 }
1823 }
1824 }
1825 }
1826
1827 // Parse comparator and limit value
1828 if (index != NULL && node->getTest())
1829 {
1830 TIntermBinary *test = node->getTest()->getAsBinaryNode();
1831
1832 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1833 {
1834 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1835
1836 if (constant)
1837 {
1838 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1839 {
1840 comparator = test->getOp();
1841 limit = constant->getUnionArrayPointer()[0].getIConst();
1842 }
1843 }
1844 }
1845 }
1846
1847 // Parse increment
1848 if (index != NULL && comparator != EOpNull && node->getTerminal())
1849 {
1850 TIntermBinary *binaryTerminal = node->getTerminal()->getAsBinaryNode();
1851 TIntermUnary *unaryTerminal = node->getTerminal()->getAsUnaryNode();
1852
1853 if (binaryTerminal)
1854 {
1855 TOperator op = binaryTerminal->getOp();
1856 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1857
1858 if (constant)
1859 {
1860 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1861 {
1862 int value = constant->getUnionArrayPointer()[0].getIConst();
1863
1864 switch (op)
1865 {
1866 case EOpAddAssign: increment = value; break;
1867 case EOpSubAssign: increment = -value; break;
1868 default: UNIMPLEMENTED();
1869 }
1870 }
1871 }
1872 }
1873 else if (unaryTerminal)
1874 {
1875 TOperator op = unaryTerminal->getOp();
1876
1877 switch (op)
1878 {
1879 case EOpPostIncrement: increment = 1; break;
1880 case EOpPostDecrement: increment = -1; break;
1881 case EOpPreIncrement: increment = 1; break;
1882 case EOpPreDecrement: increment = -1; break;
1883 default: UNIMPLEMENTED();
1884 }
1885 }
1886 }
1887
1888 if (index != NULL && comparator != EOpNull && increment != 0)
1889 {
1890 if (comparator == EOpLessThanEqual)
1891 {
1892 comparator = EOpLessThan;
1893 limit += 1;
1894 }
1895
1896 if (comparator == EOpLessThan)
1897 {
1898 int iterations = (limit - initial + 1) / increment;
1899
1900 if (iterations <= 255)
1901 {
1902 return false; // Not an excessive loop
1903 }
1904
1905 while (iterations > 0)
1906 {
1907 int remainder = (limit - initial + 1) % increment;
alokp@chromium.org47c058c2010-04-13 15:30:05 +00001908 int clampedLimit = initial + increment * std::min(255, iterations) - 1 - remainder;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001909
1910 // for(int index = initial; index < clampedLimit; index += increment)
1911
1912 out << "for(int ";
1913 index->traverse(this);
1914 out << " = ";
1915 out << initial;
1916
1917 out << "; ";
1918 index->traverse(this);
1919 out << " < ";
1920 out << clampedLimit;
1921
1922 out << "; ";
1923 index->traverse(this);
1924 out << " += ";
1925 out << increment;
1926 out << ")\n"
1927 "{\n";
1928
1929 if (node->getBody())
1930 {
1931 node->getBody()->traverse(this);
1932 }
1933
1934 out << "}\n";
1935
1936 initial += 255 * increment;
1937 iterations -= 255;
1938 }
1939
1940 return true;
1941 }
1942 else UNIMPLEMENTED();
1943 }
1944
1945 return false; // Not handled as an excessive loop
1946}
1947
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001948void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001949{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001950 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001951
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001952 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001953 {
1954 out << preString;
1955 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001956 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001957 {
1958 out << inString;
1959 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001960 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001961 {
1962 out << postString;
1963 }
1964}
1965
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001966TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
1967{
1968 TQualifier qualifier = symbol->getQualifier();
1969 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001970 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001971
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001972 if (name.empty()) // HLSL demands named arguments, also for prototypes
1973 {
1974 name = "x" + str(mArgumentIndex++);
1975 }
1976 else
1977 {
1978 name = decorate(name);
1979 }
1980
1981 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001982}
1983
1984TString OutputHLSL::qualifierString(TQualifier qualifier)
1985{
1986 switch(qualifier)
1987 {
1988 case EvqIn: return "in";
1989 case EvqOut: return "out";
1990 case EvqInOut: return "inout";
1991 case EvqConstReadOnly: return "const";
1992 default: UNREACHABLE();
1993 }
1994
1995 return "";
1996}
1997
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001998TString OutputHLSL::typeString(const TType &type)
1999{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002000 if (type.getBasicType() == EbtStruct)
2001 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002002 return decorate(type.getTypeName());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002003 }
2004 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002005 {
2006 switch (type.getNominalSize())
2007 {
2008 case 2: return "float2x2";
2009 case 3: return "float3x3";
2010 case 4: return "float4x4";
2011 }
2012 }
2013 else
2014 {
2015 switch (type.getBasicType())
2016 {
2017 case EbtFloat:
2018 switch (type.getNominalSize())
2019 {
2020 case 1: return "float";
2021 case 2: return "float2";
2022 case 3: return "float3";
2023 case 4: return "float4";
2024 }
2025 case EbtInt:
2026 switch (type.getNominalSize())
2027 {
2028 case 1: return "int";
2029 case 2: return "int2";
2030 case 3: return "int3";
2031 case 4: return "int4";
2032 }
2033 case EbtBool:
2034 switch (type.getNominalSize())
2035 {
2036 case 1: return "bool";
2037 case 2: return "bool2";
2038 case 3: return "bool3";
2039 case 4: return "bool4";
2040 }
2041 case EbtVoid:
2042 return "void";
2043 case EbtSampler2D:
2044 return "sampler2D";
2045 case EbtSamplerCube:
2046 return "samplerCUBE";
2047 }
2048 }
2049
2050 UNIMPLEMENTED(); // FIXME
2051 return "<unknown type>";
2052}
2053
2054TString OutputHLSL::arrayString(const TType &type)
2055{
2056 if (!type.isArray())
2057 {
2058 return "";
2059 }
2060
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002061 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002062}
2063
2064TString OutputHLSL::initializer(const TType &type)
2065{
2066 TString string;
2067
2068 int arraySize = type.isArray() ? type.getArraySize() : 1;
2069
2070 if (type.isArray())
2071 {
2072 string += "{";
2073 }
2074
2075 for (int element = 0; element < arraySize; element++)
2076 {
2077 string += typeString(type) + "(";
2078
daniel@transgaming.com7127f202010-04-15 20:45:22 +00002079 for (int component = 0; component < type.getInstanceSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002080 {
2081 string += "0";
2082
daniel@transgaming.com7127f202010-04-15 20:45:22 +00002083 if (component < type.getInstanceSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002084 {
2085 string += ", ";
2086 }
2087 }
2088
2089 string += ")";
2090
2091 if (element < arraySize - 1)
2092 {
2093 string += ", ";
2094 }
2095 }
2096
2097 if (type.isArray())
2098 {
2099 string += "}";
2100 }
2101
2102 return string;
2103}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002104
daniel@transgaming.com63691862010-04-29 03:32:42 +00002105bool OutputHLSL::CompareConstructor::operator()(const Constructor &x, const Constructor &y) const
2106{
daniel@transgaming.com63691862010-04-29 03:32:42 +00002107 if (x.name != y.name)
2108 {
2109 return x.name < y.name;
2110 }
2111
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002112 if (x.type != y.type)
2113 {
2114 return memcmp(&x.type, &y.type, sizeof(TType)) < 0;
2115 }
2116
daniel@transgaming.com63691862010-04-29 03:32:42 +00002117 if (x.parameters.size() != y.parameters.size())
2118 {
2119 return x.parameters.size() < y.parameters.size();
2120 }
2121
2122 for (unsigned int i = 0; i < x.parameters.size(); i++)
2123 {
2124 if (x.parameters[i] != y.parameters[i])
2125 {
2126 return memcmp(&x.parameters[i], &y.parameters[i], sizeof(TType)) < 0;
2127 }
2128 }
2129
2130 return false;
2131}
2132
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002133void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002134{
2135 Constructor constructor;
2136
2137 constructor.type = type;
2138 constructor.name = name;
2139
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002140 if (parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002141 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002142 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2143 {
2144 constructor.parameters.push_back((*parameter)->getAsTyped()->getType());
2145 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00002146 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002147 else if (type.getStruct())
2148 {
2149 if (std::find(mStructures.begin(), mStructures.end(), type) == mStructures.end())
2150 {
2151 mStructures.push_back(type);
2152 }
2153
2154 const TTypeList *structure = type.getStruct();
2155
2156 for (unsigned int i = 0; i < structure->size(); i++)
2157 {
2158 constructor.parameters.push_back(*(*structure)[i].type);
2159 }
2160 }
2161 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002162
2163 mConstructors.insert(constructor);
2164}
2165
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002166TString OutputHLSL::decorate(const TString &string)
2167{
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002168 if (string.substr(0, 3) != "gl_" && string.substr(0, 3) != "dx_")
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002169 {
2170 return "_" + string;
2171 }
2172 else
2173 {
2174 return string;
2175 }
2176}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002177}