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zmo@google.com5601ea02011-06-10 18:23:25 +00001//
Jamie Madill02f20dd2013-09-12 12:07:42 -04002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
zmo@google.com5601ea02011-06-10 18:23:25 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Geoff Lang0a73dd82014-11-19 16:18:08 -05007#ifndef COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_
8#define COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_
zmo@google.com5601ea02011-06-10 18:23:25 +00009
Jamie Madill01f85ac2014-06-06 11:55:04 -040010#include <set>
zmo@google.com5601ea02011-06-10 18:23:25 +000011
Jamie Madillb1a85f42014-08-19 15:23:24 -040012#include "compiler/translator/IntermNode.h"
Jamie Madill6b9cb252013-10-17 10:45:47 -040013#include "compiler/translator/ParseContext.h"
zmo@google.com5601ea02011-06-10 18:23:25 +000014
Jamie Madill45bcc782016-11-07 13:58:48 -050015namespace sh
16{
17
zmo@google.com5601ea02011-06-10 18:23:25 +000018class TOutputGLSLBase : public TIntermTraverser
19{
Zhenyao Mo9eedea02014-05-12 16:02:35 -070020 public:
21 TOutputGLSLBase(TInfoSinkBase &objSink,
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +000022 ShArrayIndexClampingStrategy clampingStrategy,
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000023 ShHashFunction64 hashFunction,
Zhenyao Mo9eedea02014-05-12 16:02:35 -070024 NameMap &nameMap,
Qiankun Miao89dd8f32016-11-09 12:59:30 +000025 TSymbolTable &symbolTable,
26 sh::GLenum shaderType,
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080027 int shaderVersion,
Qiankun Miao705a9192016-08-29 10:05:27 +080028 ShShaderOutput output,
29 ShCompileOptions compileOptions);
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080030
Jamie Madilld7b1ab52016-12-12 14:42:19 -050031 ShShaderOutput getShaderOutput() const { return mOutput; }
zmo@google.com5601ea02011-06-10 18:23:25 +000032
Olli Etuaho09b04a22016-12-15 13:30:26 +000033 // Return the original name if hash function pointer is NULL;
34 // otherwise return the hashed name. Has special handling for internal names, which are not
35 // hashed.
36 TString hashName(const TName &name);
37
Zhenyao Mo9eedea02014-05-12 16:02:35 -070038 protected:
39 TInfoSinkBase &objSink() { return mObjSink; }
Olli Etuaho56a2f952016-12-08 12:16:27 +000040 void writeFloat(TInfoSinkBase &out, float f);
Zhenyao Mo9eedea02014-05-12 16:02:35 -070041 void writeTriplet(Visit visit, const char *preStr, const char *inStr, const char *postStr);
Jamie Madille794cd82017-01-13 17:29:51 -050042 virtual void writeLayoutQualifier(const TType &type);
Zhenyao Mob7bf7422016-11-08 14:44:05 -080043 void writeInvariantQualifier(const TType &type);
Zhenyao Mo9eedea02014-05-12 16:02:35 -070044 void writeVariableType(const TType &type);
zmo@google.com5601ea02011-06-10 18:23:25 +000045 virtual bool writeVariablePrecision(TPrecision precision) = 0;
Zhenyao Mo9eedea02014-05-12 16:02:35 -070046 void writeFunctionParameters(const TIntermSequence &args);
Jamie Madill6ba6ead2015-05-04 14:21:21 -040047 const TConstantUnion *writeConstantUnion(const TType &type, const TConstantUnion *pConstUnion);
Olli Etuahoe92507b2016-07-04 11:20:10 +030048 void writeConstructorTriplet(Visit visit, const TType &type);
Zhenyao Mo9eedea02014-05-12 16:02:35 -070049 TString getTypeName(const TType &type);
zmo@google.com5601ea02011-06-10 18:23:25 +000050
Corentin Walleze5a1f272015-08-21 02:58:25 +020051 void visitSymbol(TIntermSymbol *node) override;
52 void visitConstantUnion(TIntermConstantUnion *node) override;
Olli Etuahob6fa0432016-09-28 16:28:05 +010053 bool visitSwizzle(Visit visit, TIntermSwizzle *node) override;
Corentin Walleze5a1f272015-08-21 02:58:25 +020054 bool visitBinary(Visit visit, TIntermBinary *node) override;
55 bool visitUnary(Visit visit, TIntermUnary *node) override;
Olli Etuahod0bad2c2016-09-09 18:01:16 +030056 bool visitTernary(Visit visit, TIntermTernary *node) override;
Olli Etuaho57961272016-09-14 13:57:46 +030057 bool visitIfElse(Visit visit, TIntermIfElse *node) override;
Corentin Walleze5a1f272015-08-21 02:58:25 +020058 bool visitSwitch(Visit visit, TIntermSwitch *node) override;
59 bool visitCase(Visit visit, TIntermCase *node) override;
Olli Etuaho16c745a2017-01-16 17:02:27 +000060 bool visitFunctionPrototype(Visit visit, TIntermFunctionPrototype *node) override;
Olli Etuaho336b1472016-10-05 16:37:55 +010061 bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override;
Corentin Walleze5a1f272015-08-21 02:58:25 +020062 bool visitAggregate(Visit visit, TIntermAggregate *node) override;
Olli Etuaho6d40bbd2016-09-30 13:49:38 +010063 bool visitBlock(Visit visit, TIntermBlock *node) override;
Olli Etuahobf4e1b72016-12-09 11:30:15 +000064 bool visitInvariantDeclaration(Visit visit, TIntermInvariantDeclaration *node) override;
Olli Etuaho13389b62016-10-16 11:48:18 +010065 bool visitDeclaration(Visit visit, TIntermDeclaration *node) override;
Corentin Walleze5a1f272015-08-21 02:58:25 +020066 bool visitLoop(Visit visit, TIntermLoop *node) override;
67 bool visitBranch(Visit visit, TIntermBranch *node) override;
zmo@google.com5601ea02011-06-10 18:23:25 +000068
Olli Etuaho6d40bbd2016-09-30 13:49:38 +010069 void visitCodeBlock(TIntermBlock *node);
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000070
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000071 // Same as hashName(), but without hashing built-in variables.
Olli Etuaho0982a2b2016-11-01 15:13:46 +000072 TString hashVariableName(const TName &name);
Olli Etuahoec9232b2017-03-27 17:01:37 +030073 // Same as hashName(), but without hashing internal functions or "main".
74 TString hashFunctionNameIfNeeded(const TFunctionSymbolInfo &info);
Nicolas Capens46485082014-04-15 13:12:50 -040075 // Used to translate function names for differences between ESSL and GLSL
Olli Etuahoec9232b2017-03-27 17:01:37 +030076 virtual TString translateTextureFunction(const TString &name) { return name; }
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000077
Zhenyao Mo9eedea02014-05-12 16:02:35 -070078 private:
79 bool structDeclared(const TStructure *structure) const;
80 void declareStruct(const TStructure *structure);
Jamie Madill98493dd2013-07-08 14:39:03 -040081
Geoff Langbdcc54a2015-09-02 13:09:48 -040082 void declareInterfaceBlockLayout(const TInterfaceBlock *interfaceBlock);
83 void declareInterfaceBlock(const TInterfaceBlock *interfaceBlock);
84
Olli Etuahoe1805592017-01-02 16:41:20 +000085 void writeBuiltInFunctionTriplet(Visit visit, TOperator op, bool useEmulatedFunction);
Zhenyao Mo9eedea02014-05-12 16:02:35 -070086
Zhenyao Mob7bf7422016-11-08 14:44:05 -080087 const char *mapQualifierToString(TQualifier qialifier);
88
Zhenyao Mo9eedea02014-05-12 16:02:35 -070089 TInfoSinkBase &mObjSink;
zmo@google.com5601ea02011-06-10 18:23:25 +000090 bool mDeclaringVariables;
91
Jamie Madill01f85ac2014-06-06 11:55:04 -040092 // This set contains all the ids of the structs from every scope.
93 std::set<int> mDeclaredStructs;
zmo@google.com5601ea02011-06-10 18:23:25 +000094
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +000095 ShArrayIndexClampingStrategy mClampingStrategy;
96
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000097 // name hashing.
98 ShHashFunction64 mHashFunction;
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +000099
Zhenyao Mo9eedea02014-05-12 16:02:35 -0700100 NameMap &mNameMap;
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +0000101
Zhenyao Mo9eedea02014-05-12 16:02:35 -0700102 TSymbolTable &mSymbolTable;
Jamie Madill02f20dd2013-09-12 12:07:42 -0400103
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000104 sh::GLenum mShaderType;
105
Jamie Madill02f20dd2013-09-12 12:07:42 -0400106 const int mShaderVersion;
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -0800107
108 ShShaderOutput mOutput;
Qiankun Miao705a9192016-08-29 10:05:27 +0800109
110 ShCompileOptions mCompileOptions;
zmo@google.com5601ea02011-06-10 18:23:25 +0000111};
112
Jamie Madill45bcc782016-11-07 13:58:48 -0500113} // namespace sh
114
Geoff Lang0a73dd82014-11-19 16:18:08 -0500115#endif // COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_