blob: 92e1fc107605622df644907c2041361666d6c302 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040017#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050018#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040019#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080022#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040023#include "libANGLE/renderer/vulkan/ProgramVk.h"
24#include "libANGLE/renderer/vulkan/QueryVk.h"
25#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
26#include "libANGLE/renderer/vulkan/RendererVk.h"
27#include "libANGLE/renderer/vulkan/SamplerVk.h"
28#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040029#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040030#include "libANGLE/renderer/vulkan/TextureVk.h"
31#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
32#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040033
34namespace rx
35{
Luc Ferron14f48172018-04-11 08:43:28 -040036
37namespace
38{
39constexpr gl::Rectangle kMaxSizedScissor(0,
40 0,
41 std::numeric_limits<int>::max(),
42 std::numeric_limits<int>::max());
43
Jamie Madill9aef3672018-04-27 11:45:06 -040044constexpr VkColorComponentFlags kAllColorChannelsMask =
45 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
46 VK_COLOR_COMPONENT_A_BIT);
Luc Ferron14f48172018-04-11 08:43:28 -040047} // anonymous namespace
48
Jamie Madillacccc6c2016-05-03 17:22:10 -040049ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050050 : ContextImpl(state),
51 mRenderer(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -040052 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Luc Ferrondaedf4d2018-03-16 09:28:53 -040053 mDynamicDescriptorPool(),
Frank Henigman17448952017-01-05 15:48:26 -050054 mTexturesDirty(false),
Jamie Madill9aef3672018-04-27 11:45:06 -040055 mVertexArrayBindingHasChanged(false),
56 mClearColorMask(kAllColorChannelsMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040057{
Jamie Madillf4d693c2018-02-14 16:38:16 -050058 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
59 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -040060}
61
62ContextVk::~ContextVk()
63{
64}
65
Jamie Madill76e471e2017-10-21 09:56:01 -040066void ContextVk::onDestroy(const gl::Context *context)
67{
Luc Ferron90968362018-05-04 08:47:22 -040068 mIncompleteTextures.onDestroy(context);
Luc Ferrondaedf4d2018-03-16 09:28:53 -040069 mDynamicDescriptorPool.destroy(mRenderer);
Jamie Madill76e471e2017-10-21 09:56:01 -040070}
71
Luc Ferron90968362018-05-04 08:47:22 -040072gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
73 gl::TextureType type,
74 gl::Texture **textureOut)
75{
76 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
77 // and implement the necessary interface.
78 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
79}
80
Jamie Madill9e54b5a2016-05-25 12:57:39 -040081gl::Error ContextVk::initialize()
82{
Jamie Madillaaca96e2018-06-12 10:19:48 -040083 ANGLE_TRY(mDynamicDescriptorPool.init(this->getDevice(), GetUniformBufferDescriptorCount(),
Luc Ferrondaedf4d2018-03-16 09:28:53 -040084 mRenderer->getMaxActiveTextures()));
Jamie Madill76e471e2017-10-21 09:56:01 -040085
Jamie Madillf2f6d372018-01-10 21:37:23 -050086 mPipelineDesc.reset(new vk::PipelineDesc());
87 mPipelineDesc->initDefaults();
88
Jamie Madille09bd5d2016-11-29 16:20:35 -050089 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madillafa02a22017-11-23 12:57:38 -050092gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093{
Jamie Madill49ac74b2017-12-21 14:42:33 -050094 // TODO(jmadill): Flush will need to insert a semaphore for the next flush to wait on.
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095 UNIMPLEMENTED();
Luc Ferron33140402018-03-08 13:57:52 -050096
97 // dEQP tests rely on having no errors thrown at the end of the test and they always call
98 // flush at the end of the their tests. Just returning NoError until we implement flush
99 // allow us to work on enabling many tests in the meantime.
100 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400101}
102
Jamie Madillafa02a22017-11-23 12:57:38 -0500103gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400104{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500105 return mRenderer->finish(context);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106}
107
Jamie Madillb90779e2018-04-27 11:45:01 -0400108gl::Error ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500110 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400111
Jamie Madillf2f6d372018-01-10 21:37:23 -0500112 const gl::State &state = mState.getState();
113 VertexArrayVk *vertexArrayVk = vk::GetImpl(state.getVertexArray());
114 FramebufferVk *framebufferVk = vk::GetImpl(state.getDrawFramebuffer());
115 ProgramVk *programVk = vk::GetImpl(state.getProgram());
Luc Ferronceb71902018-02-05 15:18:47 -0500116 const gl::AttributesMask activeAttribLocationsMask =
117 state.getProgram()->getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500118
119 // Ensure the topology of the pipeline description is updated.
120 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500121
Jamie Madill112a3a82018-01-23 13:04:06 -0500122 // Copy over the latest attrib and binding descriptions.
123 vertexArrayVk->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500124
Jamie Madillf2f6d372018-01-10 21:37:23 -0500125 // Ensure that the RenderPass description is updated.
Jamie Madillb90779e2018-04-27 11:45:01 -0400126 mPipelineDesc->updateRenderPassDesc(framebufferVk->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500127
128 // TODO(jmadill): Validate with ASSERT against physical device limits/caps?
Jamie Madill9aef3672018-04-27 11:45:06 -0400129 ANGLE_TRY(mRenderer->getAppPipeline(programVk, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill9b168d02018-06-13 13:25:32 -0400130 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500131
Jamie Madill72106562017-03-24 14:18:50 -0400132 return gl::NoError();
133}
134
Luc Ferron90968362018-05-04 08:47:22 -0400135gl::Error ContextVk::setupDraw(const gl::Context *context,
136 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400137 vk::CommandBuffer **commandBufferOut,
138 bool *shouldApplyVertexArrayOut)
Jamie Madill72106562017-03-24 14:18:50 -0400139{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400140 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400141 {
142 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400143 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400144 }
145
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500146 if (!mCurrentPipeline)
Jamie Madill72106562017-03-24 14:18:50 -0400147 {
Jamie Madillb90779e2018-04-27 11:45:01 -0400148 ANGLE_TRY(initPipeline());
Jamie Madill72106562017-03-24 14:18:50 -0400149 }
150
Frank Henigman17448952017-01-05 15:48:26 -0500151 const auto &state = mState.getState();
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500152 const gl::Program *programGL = state.getProgram();
Frank Henigman17448952017-01-05 15:48:26 -0500153 ProgramVk *programVk = vk::GetImpl(programGL);
Jamie Madill316c6062018-05-29 10:49:45 -0400154 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer();
155 FramebufferVk *framebufferVk = vk::GetImpl(framebuffer);
Luc Ferronf8be7562018-02-06 15:59:11 -0500156 Serial queueSerial = mRenderer->getCurrentQueueSerial();
Jamie Madill72106562017-03-24 14:18:50 -0400157
Jamie Madill316c6062018-05-29 10:49:45 -0400158 vk::RecordingMode mode = vk::RecordingMode::Start;
159 ANGLE_TRY(framebufferVk->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500160
Jamie Madill316c6062018-05-29 10:49:45 -0400161 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500162 {
Jamie Madill316c6062018-05-29 10:49:45 -0400163 mTexturesDirty = true;
164 *shouldApplyVertexArrayOut = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500165 }
166 else
167 {
Jamie Madill316c6062018-05-29 10:49:45 -0400168 *shouldApplyVertexArrayOut = mVertexArrayBindingHasChanged;
Jamie Madillc3755fc2018-04-05 08:39:13 -0400169 mVertexArrayBindingHasChanged = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500170 }
171
172 // Ensure any writes to the textures are flushed before we read from them.
173 if (mTexturesDirty)
174 {
175 mTexturesDirty = false;
176 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
177 const auto &completeTextures = state.getCompleteTextureCache();
178 for (const gl::SamplerBinding &samplerBinding : programGL->getSamplerBindings())
179 {
180 ASSERT(!samplerBinding.unreferenced);
181
Jamie Madill4cc753e2018-06-13 13:25:33 -0400182 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Luc Ferron90968362018-05-04 08:47:22 -0400183 {
Jamie Madill4cc753e2018-06-13 13:25:33 -0400184 gl::Texture *texture = completeTextures[textureUnit];
Jamie Madill49ac74b2017-12-21 14:42:33 -0500185
Jamie Madill4cc753e2018-06-13 13:25:33 -0400186 // Null textures represent incomplete textures.
187 if (texture == nullptr)
188 {
189 ANGLE_TRY(getIncompleteTexture(context, samplerBinding.textureType, &texture));
190 }
191
192 TextureVk *textureVk = vk::GetImpl(texture);
193 ANGLE_TRY(textureVk->ensureImageInitialized(mRenderer));
194 textureVk->addReadDependency(framebufferVk);
195 }
Jamie Madill49ac74b2017-12-21 14:42:33 -0500196 }
197 }
198
Jamie Madill316c6062018-05-29 10:49:45 -0400199 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500200
201 // Update the queue serial for the pipeline object.
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500202 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
203 mCurrentPipeline->updateSerial(queueSerial);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500204
Jamie Madill76e471e2017-10-21 09:56:01 -0400205 // TODO(jmadill): Can probably use more dirty bits here.
Jamie Madill49ac74b2017-12-21 14:42:33 -0500206 ANGLE_TRY(programVk->updateUniforms(this));
Luc Ferron90968362018-05-04 08:47:22 -0400207 ANGLE_TRY(programVk->updateTexturesDescriptorSet(context));
Jamie Madill76e471e2017-10-21 09:56:01 -0400208
209 // Bind the graphics descriptor sets.
210 // TODO(jmadill): Handle multiple command buffers.
Jamie Madill493f9572018-05-24 19:52:15 -0400211 const auto &descriptorSets = programVk->getDescriptorSets();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500212 const gl::RangeUI &usedRange = programVk->getUsedDescriptorSetRange();
213 if (!usedRange.empty())
Jamie Madill76e471e2017-10-21 09:56:01 -0400214 {
Jamie Madill8c3988c2017-12-21 14:44:56 -0500215 ASSERT(!descriptorSets.empty());
Jamie Madill9b168d02018-06-13 13:25:32 -0400216 const vk::PipelineLayout &pipelineLayout = programVk->getPipelineLayout();
Luc Ferron7a06ac12018-03-15 10:17:04 -0400217
Jamie Madill316c6062018-05-29 10:49:45 -0400218 (*commandBufferOut)
219 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, usedRange.low(),
220 usedRange.length(), &descriptorSets[usedRange.low()],
221 programVk->getDynamicOffsetsCount(),
222 programVk->getDynamicOffsets());
Jamie Madill76e471e2017-10-21 09:56:01 -0400223 }
224
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500225 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226}
227
Jamie Madill493f9572018-05-24 19:52:15 -0400228gl::Error ContextVk::drawArrays(const gl::Context *context,
229 gl::PrimitiveMode mode,
230 GLint first,
231 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400232{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400233 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
234
Jamie Madill316c6062018-05-29 10:49:45 -0400235 vk::CommandBuffer *commandBuffer = nullptr;
236 bool shouldApplyVertexArray = false;
237 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500238
Jamie Madillc3755fc2018-04-05 08:39:13 -0400239 const gl::VertexArray *vertexArray = context->getGLState().getVertexArray();
240 VertexArrayVk *vertexArrayVk = vk::GetImpl(vertexArray);
Jamie Madill316c6062018-05-29 10:49:45 -0400241 ANGLE_TRY(vertexArrayVk->drawArrays(context, mRenderer, drawCallParams, commandBuffer,
242 shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500243
Jamie Madilld03a8492017-10-03 15:46:06 -0400244 return gl::NoError();
245}
246
Jamie Madillc564c072017-06-01 12:45:42 -0400247gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400248 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400249 GLint first,
250 GLsizei count,
251 GLsizei instanceCount)
252{
253 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500254 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400255}
256
Jamie Madillc564c072017-06-01 12:45:42 -0400257gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400258 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259 GLsizei count,
260 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800261 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400263 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
264
Jamie Madill316c6062018-05-29 10:49:45 -0400265 vk::CommandBuffer *commandBuffer = nullptr;
266 bool shouldApplyVertexArray = false;
267 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400268
Jamie Madillc3755fc2018-04-05 08:39:13 -0400269 gl::VertexArray *vao = mState.getState().getVertexArray();
270 VertexArrayVk *vertexArrayVk = vk::GetImpl(vao);
Jamie Madill316c6062018-05-29 10:49:45 -0400271 ANGLE_TRY(vertexArrayVk->drawElements(context, mRenderer, drawCallParams, commandBuffer,
272 shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400273
274 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400275}
276
Jamie Madillc564c072017-06-01 12:45:42 -0400277gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400278 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400279 GLsizei count,
280 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400281 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800282 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400283{
284 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500285 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400286}
287
Jamie Madillc564c072017-06-01 12:45:42 -0400288gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400289 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400290 GLuint start,
291 GLuint end,
292 GLsizei count,
293 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800294 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400295{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500296 return gl::NoError();
297}
298
299VkDevice ContextVk::getDevice() const
300{
301 return mRenderer->getDevice();
302}
303
Jamie Madillc564c072017-06-01 12:45:42 -0400304gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400305 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400306 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800307{
308 UNIMPLEMENTED();
309 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
310}
311
Jamie Madillc564c072017-06-01 12:45:42 -0400312gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400313 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400314 GLenum type,
315 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800316{
317 UNIMPLEMENTED();
318 return gl::InternalError()
319 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
320}
321
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400322GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400323{
324 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400325 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400326}
327
328std::string ContextVk::getVendorString() const
329{
330 UNIMPLEMENTED();
331 return std::string();
332}
333
334std::string ContextVk::getRendererDescription() const
335{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500336 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400337}
338
339void ContextVk::insertEventMarker(GLsizei length, const char *marker)
340{
341 UNIMPLEMENTED();
342}
343
344void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
345{
346 UNIMPLEMENTED();
347}
348
349void ContextVk::popGroupMarker()
350{
351 UNIMPLEMENTED();
352}
353
Geoff Lang5d5253a2017-11-22 14:51:12 -0500354void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
355{
356 UNIMPLEMENTED();
357}
358
359void ContextVk::popDebugGroup()
360{
361 UNIMPLEMENTED();
362}
363
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400364void ContextVk::updateScissor(const gl::State &glState)
365{
366 if (glState.isScissorTestEnabled())
367 {
Luc Ferron14f48172018-04-11 08:43:28 -0400368 mPipelineDesc->updateScissor(glState.getScissor());
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400369 }
370 else
371 {
Luc Ferron14f48172018-04-11 08:43:28 -0400372 // If the scissor test isn't enabled, we can simply use a really big scissor that's
373 // certainly larger than the current surface using the maximum size of a 2D texture
374 // for the width and height.
375 mPipelineDesc->updateScissor(kMaxSizedScissor);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400376 }
377}
378
Jamie Madillfe548342017-06-19 11:13:24 -0400379void ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400380{
Jamie Madill72106562017-03-24 14:18:50 -0400381 if (dirtyBits.any())
382 {
383 invalidateCurrentPipeline();
384 }
Jamie Madillebf72992017-10-13 14:09:45 -0400385
386 const auto &glState = context->getGLState();
387
388 // TODO(jmadill): Full dirty bits implementation.
Jamie Madill5547b382017-10-23 18:16:01 -0400389 bool dirtyTextures = false;
Jamie Madillebf72992017-10-13 14:09:45 -0400390
391 for (auto dirtyBit : dirtyBits)
392 {
393 switch (dirtyBit)
394 {
395 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400396 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400397 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400398 break;
399 case gl::State::DIRTY_BIT_VIEWPORT:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500400 mPipelineDesc->updateViewport(glState.getViewport(), glState.getNearPlane(),
401 glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400402 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400403 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400404 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400405 break;
406 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500407 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400408 break;
409 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500410 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400411 break;
412 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500413 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400414 break;
415 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500416 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400417 break;
418 case gl::State::DIRTY_BIT_COLOR_MASK:
Jamie Madill9aef3672018-04-27 11:45:06 -0400419 {
420 const gl::BlendState &blendState = glState.getBlendState();
421 mClearColorMask = gl_vk::GetColorComponentFlags(
422 blendState.colorMaskRed, blendState.colorMaskGreen, blendState.colorMaskBlue,
423 blendState.colorMaskAlpha);
424 mPipelineDesc->updateColorWriteMask(mClearColorMask);
Jamie Madillebf72992017-10-13 14:09:45 -0400425 break;
Jamie Madill9aef3672018-04-27 11:45:06 -0400426 }
Jamie Madillebf72992017-10-13 14:09:45 -0400427 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
428 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED unimplemented";
429 break;
430 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
431 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE_ENABLED unimplemented";
432 break;
433 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
434 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE unimplemented";
435 break;
436 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
437 WARN() << "DIRTY_BIT_SAMPLE_MASK_ENABLED unimplemented";
438 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400439 case gl::State::DIRTY_BIT_SAMPLE_MASK:
440 WARN() << "DIRTY_BIT_SAMPLE_MASK unimplemented";
Jamie Madillebf72992017-10-13 14:09:45 -0400441 break;
442 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400443 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400444 break;
445 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400446 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400447 break;
448 case gl::State::DIRTY_BIT_DEPTH_MASK:
Luc Ferrondd196e02018-04-04 11:41:44 -0400449 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400450 break;
451 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Luc Ferron364a9552018-03-29 09:44:51 -0400452 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400453 break;
454 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400455 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
456 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400457 break;
458 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400459 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
460 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400461 break;
462 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400463 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400464 break;
465 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400466 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400467 break;
468 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400469 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400470 break;
471 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400472 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400473 break;
474 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
475 case gl::State::DIRTY_BIT_CULL_FACE:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500476 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400477 break;
478 case gl::State::DIRTY_BIT_FRONT_FACE:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500479 mPipelineDesc->updateFrontFace(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400480 break;
481 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
482 WARN() << "DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED unimplemented";
483 break;
484 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
485 WARN() << "DIRTY_BIT_POLYGON_OFFSET unimplemented";
486 break;
487 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
488 WARN() << "DIRTY_BIT_RASTERIZER_DISCARD_ENABLED unimplemented";
489 break;
490 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500491 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400492 break;
493 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
494 WARN() << "DIRTY_BIT_PRIMITIVE_RESTART_ENABLED unimplemented";
495 break;
496 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500497 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
498 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
499 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
500 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400501 break;
502 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500503 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400504 break;
505 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500506 mClearDepthStencilValue.depthStencil.stencil =
507 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400508 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400509 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400510 // This is a no-op, its only important to use the right unpack state when we do
511 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400512 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500513 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
514 WARN() << "DIRTY_BIT_UNPACK_BUFFER_BINDING unimplemented";
515 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400516 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400517 // This is a no-op, its only important to use the right pack state when we do
518 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400519 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500520 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
521 WARN() << "DIRTY_BIT_PACK_BUFFER_BINDING unimplemented";
522 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400523 case gl::State::DIRTY_BIT_DITHER_ENABLED:
524 WARN() << "DIRTY_BIT_DITHER_ENABLED unimplemented";
525 break;
526 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
527 WARN() << "DIRTY_BIT_GENERATE_MIPMAP_HINT unimplemented";
528 break;
529 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
530 WARN() << "DIRTY_BIT_SHADER_DERIVATIVE_HINT unimplemented";
531 break;
532 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
533 WARN() << "DIRTY_BIT_READ_FRAMEBUFFER_BINDING unimplemented";
534 break;
535 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
536 WARN() << "DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING unimplemented";
537 break;
538 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
539 WARN() << "DIRTY_BIT_RENDERBUFFER_BINDING unimplemented";
540 break;
541 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400542 invalidateCurrentPipeline();
543 mVertexArrayBindingHasChanged = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400544 break;
545 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
546 WARN() << "DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING unimplemented";
547 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800548 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
549 WARN() << "DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING unimplemented";
550 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400551 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400552 break;
553 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
554 {
Jamie Madillf2f6d372018-01-10 21:37:23 -0500555 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill78feddc2018-04-27 11:45:05 -0400556 mPipelineDesc->updateShaders(programVk->getVertexModuleSerial(),
557 programVk->getFragmentModuleSerial());
Jamie Madill5547b382017-10-23 18:16:01 -0400558 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400559 break;
560 }
561 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400562 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400563 break;
564 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400565 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400566 break;
Geoff Langded79232017-11-28 15:21:11 -0500567 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
568 WARN() << "DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING unimplemented";
569 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800570 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
571 WARN() << "DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING unimplemented";
572 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500573 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
574 WARN() << "DIRTY_BIT_UNIFORM_BUFFER_BINDINGS unimplemented";
575 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400576 case gl::State::DIRTY_BIT_MULTISAMPLING:
577 WARN() << "DIRTY_BIT_MULTISAMPLING unimplemented";
578 break;
579 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
580 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_ONE unimplemented";
581 break;
582 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
583 WARN() << "DIRTY_BIT_COVERAGE_MODULATION unimplemented";
584 break;
585 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
586 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_MV unimplemented";
587 break;
588 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
589 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ unimplemented";
590 break;
591 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
592 WARN() << "DIRTY_BIT_PATH_RENDERING_STENCIL_STATE unimplemented";
593 break;
594 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
595 WARN() << "DIRTY_BIT_FRAMEBUFFER_SRGB unimplemented";
596 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400597 case gl::State::DIRTY_BIT_CURRENT_VALUES:
598 WARN() << "DIRTY_BIT_CURRENT_VALUES unimplemented";
599 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400600 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400601 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400602 break;
603 }
604 }
Jamie Madill5547b382017-10-23 18:16:01 -0400605
606 if (dirtyTextures)
607 {
Jamie Madille1f3ad42017-10-28 23:00:42 -0400608 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill5547b382017-10-23 18:16:01 -0400609 programVk->invalidateTextures();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500610 mTexturesDirty = true;
Jamie Madill5547b382017-10-23 18:16:01 -0400611 }
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400612}
613
614GLint ContextVk::getGPUDisjoint()
615{
616 UNIMPLEMENTED();
617 return GLint();
618}
619
620GLint64 ContextVk::getTimestamp()
621{
622 UNIMPLEMENTED();
623 return GLint64();
624}
625
Jamie Madill4928b7c2017-06-20 12:57:39 -0400626void ContextVk::onMakeCurrent(const gl::Context * /*context*/)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400627{
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400628}
629
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800630gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400631{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400632 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400633}
634
635const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
636{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400637 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400638}
639
640const gl::Extensions &ContextVk::getNativeExtensions() const
641{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400642 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400643}
644
645const gl::Limitations &ContextVk::getNativeLimitations() const
646{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400647 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400648}
649
650CompilerImpl *ContextVk::createCompiler()
651{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400652 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400653}
654
Jamie Madillacccc6c2016-05-03 17:22:10 -0400655ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400656{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400657 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400658}
659
Jamie Madillacccc6c2016-05-03 17:22:10 -0400660ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400661{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400662 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400663}
664
Jamie Madillacccc6c2016-05-03 17:22:10 -0400665FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400666{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500667 return FramebufferVk::CreateUserFBO(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400668}
669
670TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
671{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400672 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400673}
674
Jamie Madille703c602018-02-20 10:21:48 -0500675RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400676{
Jamie Madille703c602018-02-20 10:21:48 -0500677 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400678}
679
Jamie Madill8f775602016-11-03 16:45:34 -0400680BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400681{
Jamie Madill8f775602016-11-03 16:45:34 -0400682 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400683}
684
Jamie Madillacccc6c2016-05-03 17:22:10 -0400685VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400686{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400687 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400688}
689
Corentin Wallezad3ae902018-03-09 13:40:42 -0500690QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400691{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400692 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400693}
694
695FenceNVImpl *ContextVk::createFenceNV()
696{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400697 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400698}
699
Jamie Madill70b5bb02017-08-28 13:32:37 -0400700SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400701{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400702 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400703}
704
Geoff Lang73bd2182016-07-15 13:01:24 -0400705TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400706{
Geoff Lang73bd2182016-07-15 13:01:24 -0400707 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400708}
709
Jamie Madill06ef36b2017-09-09 23:32:46 -0400710SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400711{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400712 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400713}
714
Yunchao Hea336b902017-08-02 16:05:21 +0800715ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
716{
717 return new ProgramPipelineVk(state);
718}
719
Sami Väisänene45e53b2016-05-25 10:36:04 +0300720std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
721{
722 return std::vector<PathImpl *>();
723}
724
Jamie Madill72106562017-03-24 14:18:50 -0400725void ContextVk::invalidateCurrentPipeline()
726{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500727 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400728}
729
Jamie Madillfe548342017-06-19 11:13:24 -0400730gl::Error ContextVk::dispatchCompute(const gl::Context *context,
731 GLuint numGroupsX,
732 GLuint numGroupsY,
733 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800734{
735 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500736 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +0800737}
738
Qin Jiajia62fcf622017-11-30 16:16:12 +0800739gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
740{
741 UNIMPLEMENTED();
742 return gl::InternalError();
743}
744
Xinghua Cao89c422a2017-11-29 18:24:20 +0800745gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
746{
747 UNIMPLEMENTED();
748 return gl::InternalError();
749}
750
751gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
752{
753 UNIMPLEMENTED();
754 return gl::InternalError();
755}
756
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400757vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool()
Jamie Madill76e471e2017-10-21 09:56:01 -0400758{
Luc Ferrondaedf4d2018-03-16 09:28:53 -0400759 return &mDynamicDescriptorPool;
Jamie Madill76e471e2017-10-21 09:56:01 -0400760}
761
Jamie Madillf4d693c2018-02-14 16:38:16 -0500762const VkClearValue &ContextVk::getClearColorValue() const
763{
764 return mClearColorValue;
765}
766
767const VkClearValue &ContextVk::getClearDepthStencilValue() const
768{
769 return mClearDepthStencilValue;
770}
771
Jamie Madill9aef3672018-04-27 11:45:06 -0400772VkColorComponentFlags ContextVk::getClearColorMask() const
773{
774 return mClearColorMask;
775}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400776} // namespace rx