shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2 | // |
daniel@transgaming.com | bdfb391 | 2012-10-31 19:55:21 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 9 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 10 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 11 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 12 | #include "libGLESv2/Renderbuffer.h" |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 13 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 14 | |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Texture.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 16 | #include "libGLESv2/renderer/Renderer.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 17 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 18 | |
| 19 | namespace gl |
| 20 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 21 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 22 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 23 | RenderbufferInterface::RenderbufferInterface() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 24 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 25 | } |
| 26 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 27 | // The default case for classes inherited from RenderbufferInterface is not to |
| 28 | // need to do anything upon the reference count to the parent Renderbuffer incrementing |
| 29 | // or decrementing. |
| 30 | void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) |
| 31 | { |
| 32 | } |
| 33 | |
| 34 | void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) |
| 35 | { |
| 36 | } |
| 37 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 38 | GLuint RenderbufferInterface::getRedSize() const |
| 39 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 40 | return gl::GetRedSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 41 | } |
| 42 | |
| 43 | GLuint RenderbufferInterface::getGreenSize() const |
| 44 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 45 | return gl::GetGreenSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 46 | } |
| 47 | |
| 48 | GLuint RenderbufferInterface::getBlueSize() const |
| 49 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 50 | return gl::GetBlueSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 51 | } |
| 52 | |
| 53 | GLuint RenderbufferInterface::getAlphaSize() const |
| 54 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 55 | return gl::GetAlphaSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 56 | } |
| 57 | |
| 58 | GLuint RenderbufferInterface::getDepthSize() const |
| 59 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 60 | return gl::GetDepthSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 61 | } |
| 62 | |
| 63 | GLuint RenderbufferInterface::getStencilSize() const |
| 64 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 65 | return gl::GetStencilSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 66 | } |
| 67 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 68 | ///// RenderbufferTexture2D Implementation //////// |
| 69 | |
| 70 | RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLenum target) : mTarget(target) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 71 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 72 | mTexture2D.set(texture); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 73 | } |
| 74 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 75 | RenderbufferTexture2D::~RenderbufferTexture2D() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 76 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 77 | mTexture2D.set(NULL); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 78 | } |
| 79 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 80 | // Textures need to maintain their own reference count for references via |
| 81 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 82 | void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 83 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 84 | mTexture2D->addProxyRef(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 85 | } |
| 86 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 87 | void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 88 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 89 | mTexture2D->releaseProxy(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 90 | } |
| 91 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 92 | rx::RenderTarget *RenderbufferTexture2D::getRenderTarget() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 93 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 94 | return mTexture2D->getRenderTarget(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 95 | } |
| 96 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 97 | rx::RenderTarget *RenderbufferTexture2D::getDepthStencil() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 98 | { |
daniel@transgaming.com | 68145c6 | 2012-05-31 01:14:46 +0000 | [diff] [blame] | 99 | return mTexture2D->getDepthStencil(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 100 | } |
| 101 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 102 | GLsizei RenderbufferTexture2D::getWidth() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 103 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 104 | return mTexture2D->getWidth(0); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 105 | } |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 106 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 107 | GLsizei RenderbufferTexture2D::getHeight() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 108 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 109 | return mTexture2D->getHeight(0); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 110 | } |
| 111 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 112 | GLenum RenderbufferTexture2D::getInternalFormat() const |
| 113 | { |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 114 | return mTexture2D->getInternalFormat(0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 115 | } |
| 116 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 117 | GLenum RenderbufferTexture2D::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 118 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 119 | return mTexture2D->getActualFormat(0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 120 | } |
| 121 | |
| 122 | GLsizei RenderbufferTexture2D::getSamples() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 123 | { |
| 124 | return 0; |
| 125 | } |
| 126 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 127 | unsigned int RenderbufferTexture2D::getSerial() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 128 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 129 | return mTexture2D->getRenderTargetSerial(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 130 | } |
| 131 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 132 | ///// RenderbufferTextureCubeMap Implementation //////// |
| 133 | |
| 134 | RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target) : mTarget(target) |
| 135 | { |
| 136 | mTextureCubeMap.set(texture); |
| 137 | } |
| 138 | |
| 139 | RenderbufferTextureCubeMap::~RenderbufferTextureCubeMap() |
| 140 | { |
| 141 | mTextureCubeMap.set(NULL); |
| 142 | } |
| 143 | |
| 144 | // Textures need to maintain their own reference count for references via |
| 145 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 146 | void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 147 | { |
| 148 | mTextureCubeMap->addProxyRef(proxy); |
| 149 | } |
| 150 | |
| 151 | void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 152 | { |
| 153 | mTextureCubeMap->releaseProxy(proxy); |
| 154 | } |
| 155 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 156 | rx::RenderTarget *RenderbufferTextureCubeMap::getRenderTarget() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 157 | { |
| 158 | return mTextureCubeMap->getRenderTarget(mTarget); |
| 159 | } |
| 160 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 161 | rx::RenderTarget *RenderbufferTextureCubeMap::getDepthStencil() |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 162 | { |
| 163 | return NULL; |
| 164 | } |
| 165 | |
| 166 | GLsizei RenderbufferTextureCubeMap::getWidth() const |
| 167 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 168 | return mTextureCubeMap->getWidth(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 169 | } |
| 170 | |
| 171 | GLsizei RenderbufferTextureCubeMap::getHeight() const |
| 172 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 173 | return mTextureCubeMap->getHeight(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 174 | } |
| 175 | |
| 176 | GLenum RenderbufferTextureCubeMap::getInternalFormat() const |
| 177 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 178 | return mTextureCubeMap->getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 179 | } |
| 180 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 181 | GLenum RenderbufferTextureCubeMap::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 182 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 183 | return mTextureCubeMap->getActualFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 184 | } |
| 185 | |
| 186 | GLsizei RenderbufferTextureCubeMap::getSamples() const |
| 187 | { |
| 188 | return 0; |
| 189 | } |
| 190 | |
| 191 | unsigned int RenderbufferTextureCubeMap::getSerial() const |
| 192 | { |
| 193 | return mTextureCubeMap->getRenderTargetSerial(mTarget); |
| 194 | } |
| 195 | |
| 196 | ////// Renderbuffer Implementation ////// |
| 197 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 198 | Renderbuffer::Renderbuffer(rx::Renderer *renderer, GLuint id, RenderbufferInterface *instance) : RefCountObject(id) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 199 | { |
| 200 | ASSERT(instance != NULL); |
| 201 | mInstance = instance; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 202 | } |
| 203 | |
| 204 | Renderbuffer::~Renderbuffer() |
| 205 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 206 | delete mInstance; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 207 | } |
| 208 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 209 | // The RenderbufferInterface contained in this Renderbuffer may need to maintain |
| 210 | // its own reference count, so we pass it on here. |
| 211 | void Renderbuffer::addRef() const |
| 212 | { |
| 213 | mInstance->addProxyRef(this); |
| 214 | |
| 215 | RefCountObject::addRef(); |
| 216 | } |
| 217 | |
| 218 | void Renderbuffer::release() const |
| 219 | { |
| 220 | mInstance->releaseProxy(this); |
| 221 | |
| 222 | RefCountObject::release(); |
| 223 | } |
| 224 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 225 | rx::RenderTarget *Renderbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 226 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 227 | return mInstance->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 228 | } |
| 229 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 230 | rx::RenderTarget *Renderbuffer::getDepthStencil() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 231 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 232 | return mInstance->getDepthStencil(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 233 | } |
| 234 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 235 | GLsizei Renderbuffer::getWidth() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 236 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 237 | return mInstance->getWidth(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 238 | } |
| 239 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 240 | GLsizei Renderbuffer::getHeight() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 241 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 242 | return mInstance->getHeight(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 243 | } |
| 244 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 245 | GLenum Renderbuffer::getInternalFormat() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 246 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 247 | return mInstance->getInternalFormat(); |
| 248 | } |
| 249 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 250 | GLenum Renderbuffer::getActualFormat() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 251 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 252 | return mInstance->getActualFormat(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 253 | } |
| 254 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 255 | GLuint Renderbuffer::getRedSize() const |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 256 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 257 | return mInstance->getRedSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 258 | } |
| 259 | |
| 260 | GLuint Renderbuffer::getGreenSize() const |
| 261 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 262 | return mInstance->getGreenSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 263 | } |
| 264 | |
| 265 | GLuint Renderbuffer::getBlueSize() const |
| 266 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 267 | return mInstance->getBlueSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 268 | } |
| 269 | |
| 270 | GLuint Renderbuffer::getAlphaSize() const |
| 271 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 272 | return mInstance->getAlphaSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 273 | } |
| 274 | |
| 275 | GLuint Renderbuffer::getDepthSize() const |
| 276 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 277 | return mInstance->getDepthSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 278 | } |
| 279 | |
| 280 | GLuint Renderbuffer::getStencilSize() const |
| 281 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 282 | return mInstance->getStencilSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 283 | } |
| 284 | |
| 285 | GLsizei Renderbuffer::getSamples() const |
| 286 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 287 | return mInstance->getSamples(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 288 | } |
| 289 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 290 | unsigned int Renderbuffer::getSerial() const |
| 291 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 292 | return mInstance->getSerial(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 293 | } |
| 294 | |
| 295 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 296 | { |
| 297 | ASSERT(newStorage != NULL); |
| 298 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 299 | delete mInstance; |
| 300 | mInstance = newStorage; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 301 | } |
| 302 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 303 | RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerial()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 304 | { |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 305 | mWidth = 0; |
| 306 | mHeight = 0; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 307 | mInternalFormat = GL_RGBA4; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 308 | mActualFormat = GL_RGBA8_OES; |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 309 | mSamples = 0; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 310 | } |
| 311 | |
| 312 | RenderbufferStorage::~RenderbufferStorage() |
| 313 | { |
| 314 | } |
| 315 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 316 | rx::RenderTarget *RenderbufferStorage::getRenderTarget() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 317 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 318 | return NULL; |
| 319 | } |
| 320 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 321 | rx::RenderTarget *RenderbufferStorage::getDepthStencil() |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 322 | { |
| 323 | return NULL; |
| 324 | } |
| 325 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 326 | GLsizei RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 327 | { |
| 328 | return mWidth; |
| 329 | } |
| 330 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 331 | GLsizei RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 332 | { |
| 333 | return mHeight; |
| 334 | } |
| 335 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 336 | GLenum RenderbufferStorage::getInternalFormat() const |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 337 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 338 | return mInternalFormat; |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 339 | } |
| 340 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 341 | GLenum RenderbufferStorage::getActualFormat() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 342 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 343 | return mActualFormat; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 344 | } |
| 345 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 346 | GLsizei RenderbufferStorage::getSamples() const |
| 347 | { |
| 348 | return mSamples; |
| 349 | } |
| 350 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 351 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 352 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 353 | return mSerial; |
| 354 | } |
| 355 | |
| 356 | unsigned int RenderbufferStorage::issueSerial() |
| 357 | { |
| 358 | return mCurrentSerial++; |
| 359 | } |
| 360 | |
| 361 | unsigned int RenderbufferStorage::issueCubeSerials() |
| 362 | { |
| 363 | unsigned int firstSerial = mCurrentSerial; |
| 364 | mCurrentSerial += 6; |
| 365 | return firstSerial; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 366 | } |
| 367 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 368 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 369 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 370 | mRenderTarget = renderer->createRenderTarget(swapChain, false); |
| 371 | |
daniel@transgaming.com | 96c3893 | 2012-10-31 18:42:52 +0000 | [diff] [blame] | 372 | if (mRenderTarget) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 373 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 374 | mWidth = mRenderTarget->getWidth(); |
| 375 | mHeight = mRenderTarget->getHeight(); |
| 376 | mInternalFormat = mRenderTarget->getInternalFormat(); |
| 377 | mActualFormat = mRenderTarget->getActualFormat(); |
| 378 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 379 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 380 | } |
| 381 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 382 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 383 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 384 | mRenderTarget = renderer->createRenderTarget(width, height, format, samples, false); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 385 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 386 | if (mRenderTarget) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 387 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 388 | mWidth = width; |
| 389 | mHeight = height; |
| 390 | mInternalFormat = format; |
| 391 | mActualFormat = mRenderTarget->getActualFormat(); |
| 392 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 393 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 394 | } |
| 395 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 396 | Colorbuffer::~Colorbuffer() |
| 397 | { |
| 398 | if (mRenderTarget) |
| 399 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 400 | delete mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 401 | } |
| 402 | } |
| 403 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 404 | rx::RenderTarget *Colorbuffer::getRenderTarget() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 405 | { |
daniel@transgaming.com | 5e4dbb3 | 2011-11-11 04:10:18 +0000 | [diff] [blame] | 406 | if (mRenderTarget) |
| 407 | { |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 408 | return mRenderTarget; |
daniel@transgaming.com | 5e4dbb3 | 2011-11-11 04:10:18 +0000 | [diff] [blame] | 409 | } |
| 410 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 411 | return NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 412 | } |
| 413 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 414 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 415 | { |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 416 | mDepthStencil = renderer->createRenderTarget(swapChain, true); |
daniel@transgaming.com | 024786d | 2012-10-31 18:42:55 +0000 | [diff] [blame] | 417 | if (mDepthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 418 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 419 | mWidth = mDepthStencil->getWidth(); |
| 420 | mHeight = mDepthStencil->getHeight(); |
| 421 | mInternalFormat = mDepthStencil->getInternalFormat(); |
| 422 | mSamples = mDepthStencil->getSamples(); |
| 423 | mActualFormat = mDepthStencil->getActualFormat(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 424 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 425 | } |
| 426 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 427 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 428 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 429 | |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 430 | mDepthStencil = renderer->createRenderTarget(width, height, GL_DEPTH24_STENCIL8_OES, samples, true); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 431 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 432 | mWidth = mDepthStencil->getWidth(); |
| 433 | mHeight = mDepthStencil->getHeight(); |
apatrick@chromium.org | 831fe2a | 2011-03-17 18:44:29 +0000 | [diff] [blame] | 434 | mInternalFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 435 | mActualFormat = mDepthStencil->getActualFormat(); |
| 436 | mSamples = mDepthStencil->getSamples(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 437 | } |
| 438 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 439 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 440 | { |
| 441 | if (mDepthStencil) |
| 442 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 443 | delete mDepthStencil; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 444 | } |
| 445 | } |
| 446 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 447 | rx::RenderTarget *DepthStencilbuffer::getDepthStencil() |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 448 | { |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 449 | if (mDepthStencil) |
| 450 | { |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 451 | return mDepthStencil; |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 452 | } |
| 453 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 454 | return NULL; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 455 | } |
| 456 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 457 | Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 458 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 459 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 460 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 461 | mInternalFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 462 | // will expect one of the valid renderbuffer formats for use in |
| 463 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 464 | } |
| 465 | } |
| 466 | |
| 467 | Depthbuffer::~Depthbuffer() |
| 468 | { |
| 469 | } |
| 470 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 471 | Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 472 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 473 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 474 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 475 | mInternalFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 476 | // will expect one of the valid renderbuffer formats for use in |
| 477 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 478 | } |
| 479 | } |
| 480 | |
| 481 | Stencilbuffer::~Stencilbuffer() |
| 482 | { |
| 483 | } |
| 484 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 485 | } |