Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Mesa 3-D graphics library |
Brian | 3e4302f | 2007-05-09 08:04:32 -0600 | [diff] [blame] | 3 | * Version: 7.0 |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 4 | * |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 5 | * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 6 | * |
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 8 | * copy of this software and associated documentation files (the "Software"), |
| 9 | * to deal in the Software without restriction, including without limitation |
| 10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 11 | * and/or sell copies of the Software, and to permit persons to whom the |
| 12 | * Software is furnished to do so, subject to the following conditions: |
| 13 | * |
| 14 | * The above copyright notice and this permission notice shall be included |
| 15 | * in all copies or substantial portions of the Software. |
| 16 | * |
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 23 | */ |
| 24 | |
| 25 | /** |
| 26 | * \file shader_api.c |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 27 | * Implementation of GLSL-related API functions |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 28 | * \author Brian Paul |
| 29 | */ |
| 30 | |
| 31 | /** |
| 32 | * XXX things to do: |
| 33 | * 1. Check that the right error code is generated for all _mesa_error() calls. |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 34 | * 2. Insert FLUSH_VERTICES calls in various places |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 35 | */ |
| 36 | |
| 37 | |
José Fonseca | 101d1a6 | 2008-07-23 21:06:01 +0900 | [diff] [blame] | 38 | #include "main/glheader.h" |
| 39 | #include "main/context.h" |
| 40 | #include "main/hash.h" |
| 41 | #include "main/macros.h" |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 42 | #include "program.h" |
| 43 | #include "prog_parameter.h" |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 44 | #include "prog_print.h" |
| 45 | #include "prog_statevars.h" |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 46 | #include "prog_uniform.h" |
Brian | c223c6b | 2007-07-04 13:15:20 -0600 | [diff] [blame] | 47 | #include "shader/shader_api.h" |
| 48 | #include "shader/slang/slang_compile.h" |
| 49 | #include "shader/slang/slang_link.h" |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 50 | |
| 51 | |
| 52 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 53 | /** |
| 54 | * Allocate a new gl_shader_program object, initialize it. |
| 55 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 56 | static struct gl_shader_program * |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 57 | _mesa_new_shader_program(GLcontext *ctx, GLuint name) |
| 58 | { |
| 59 | struct gl_shader_program *shProg; |
| 60 | shProg = CALLOC_STRUCT(gl_shader_program); |
| 61 | if (shProg) { |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 62 | shProg->Type = GL_SHADER_PROGRAM_MESA; |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 63 | shProg->Name = name; |
| 64 | shProg->RefCount = 1; |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 65 | shProg->Attributes = _mesa_new_parameter_list(); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 66 | } |
| 67 | return shProg; |
| 68 | } |
| 69 | |
| 70 | |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 71 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 72 | * Clear (free) the shader program state that gets produced by linking. |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 73 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 74 | void |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 75 | _mesa_clear_shader_program_data(GLcontext *ctx, |
| 76 | struct gl_shader_program *shProg) |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 77 | { |
Brian Paul | 470f699 | 2008-05-16 09:56:59 -0600 | [diff] [blame] | 78 | _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); |
| 79 | _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 80 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 81 | if (shProg->Uniforms) { |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 82 | _mesa_free_uniform_list(shProg->Uniforms); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 83 | shProg->Uniforms = NULL; |
| 84 | } |
| 85 | |
| 86 | if (shProg->Varying) { |
| 87 | _mesa_free_parameter_list(shProg->Varying); |
| 88 | shProg->Varying = NULL; |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 93 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 94 | * Free all the data that hangs off a shader program object, but not the |
| 95 | * object itself. |
| 96 | */ |
| 97 | void |
| 98 | _mesa_free_shader_program_data(GLcontext *ctx, |
| 99 | struct gl_shader_program *shProg) |
| 100 | { |
| 101 | GLuint i; |
| 102 | |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 103 | assert(shProg->Type == GL_SHADER_PROGRAM_MESA); |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 104 | |
| 105 | _mesa_clear_shader_program_data(ctx, shProg); |
| 106 | |
Brian | 4b7c6fc | 2007-04-19 15:23:34 -0600 | [diff] [blame] | 107 | if (shProg->Attributes) { |
| 108 | _mesa_free_parameter_list(shProg->Attributes); |
| 109 | shProg->Attributes = NULL; |
| 110 | } |
| 111 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 112 | /* detach shaders */ |
| 113 | for (i = 0; i < shProg->NumShaders; i++) { |
| 114 | _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); |
| 115 | } |
Brian Paul | 887bfee | 2008-05-14 16:44:08 -0600 | [diff] [blame] | 116 | shProg->NumShaders = 0; |
| 117 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 118 | if (shProg->Shaders) { |
| 119 | _mesa_free(shProg->Shaders); |
| 120 | shProg->Shaders = NULL; |
| 121 | } |
Brian Paul | 887bfee | 2008-05-14 16:44:08 -0600 | [diff] [blame] | 122 | |
| 123 | if (shProg->InfoLog) { |
| 124 | _mesa_free(shProg->InfoLog); |
| 125 | shProg->InfoLog = NULL; |
| 126 | } |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 127 | } |
| 128 | |
| 129 | |
| 130 | /** |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 131 | * Free/delete a shader program object. |
| 132 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 133 | void |
| 134 | _mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg) |
| 135 | { |
| 136 | _mesa_free_shader_program_data(ctx, shProg); |
Brian Paul | 887bfee | 2008-05-14 16:44:08 -0600 | [diff] [blame] | 137 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 138 | _mesa_free(shProg); |
| 139 | } |
| 140 | |
| 141 | |
| 142 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 143 | * Set ptr to point to shProg. |
| 144 | * If ptr is pointing to another object, decrement its refcount (and delete |
| 145 | * if refcount hits zero). |
| 146 | * Then set ptr to point to shProg, incrementing its refcount. |
| 147 | */ |
| 148 | /* XXX this could be static */ |
| 149 | void |
| 150 | _mesa_reference_shader_program(GLcontext *ctx, |
| 151 | struct gl_shader_program **ptr, |
| 152 | struct gl_shader_program *shProg) |
| 153 | { |
| 154 | assert(ptr); |
| 155 | if (*ptr == shProg) { |
| 156 | /* no-op */ |
| 157 | return; |
| 158 | } |
| 159 | if (*ptr) { |
| 160 | /* Unreference the old shader program */ |
| 161 | GLboolean deleteFlag = GL_FALSE; |
| 162 | struct gl_shader_program *old = *ptr; |
| 163 | |
| 164 | ASSERT(old->RefCount > 0); |
| 165 | old->RefCount--; |
Brian Paul | 470f699 | 2008-05-16 09:56:59 -0600 | [diff] [blame] | 166 | #if 0 |
| 167 | printf("ShaderProgram %p ID=%u RefCount-- to %d\n", |
| 168 | (void *) old, old->Name, old->RefCount); |
| 169 | #endif |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 170 | deleteFlag = (old->RefCount == 0); |
| 171 | |
| 172 | if (deleteFlag) { |
| 173 | _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); |
| 174 | _mesa_free_shader_program(ctx, old); |
| 175 | } |
| 176 | |
| 177 | *ptr = NULL; |
| 178 | } |
| 179 | assert(!*ptr); |
| 180 | |
| 181 | if (shProg) { |
| 182 | shProg->RefCount++; |
Brian Paul | 470f699 | 2008-05-16 09:56:59 -0600 | [diff] [blame] | 183 | #if 0 |
| 184 | printf("ShaderProgram %p ID=%u RefCount++ to %d\n", |
| 185 | (void *) shProg, shProg->Name, shProg->RefCount); |
| 186 | #endif |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 187 | *ptr = shProg; |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | |
| 192 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 193 | * Lookup a GLSL program object. |
| 194 | */ |
| 195 | struct gl_shader_program * |
| 196 | _mesa_lookup_shader_program(GLcontext *ctx, GLuint name) |
| 197 | { |
| 198 | struct gl_shader_program *shProg; |
| 199 | if (name) { |
| 200 | shProg = (struct gl_shader_program *) |
| 201 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 202 | /* Note that both gl_shader and gl_shader_program objects are kept |
| 203 | * in the same hash table. Check the object's type to be sure it's |
| 204 | * what we're expecting. |
| 205 | */ |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 206 | if (shProg && shProg->Type != GL_SHADER_PROGRAM_MESA) { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 207 | return NULL; |
| 208 | } |
| 209 | return shProg; |
| 210 | } |
| 211 | return NULL; |
| 212 | } |
| 213 | |
| 214 | |
| 215 | /** |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 216 | * As above, but record an error if program is not found. |
| 217 | */ |
| 218 | static struct gl_shader_program * |
| 219 | _mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name, |
| 220 | const char *caller) |
| 221 | { |
| 222 | if (!name) { |
| 223 | _mesa_error(ctx, GL_INVALID_VALUE, caller); |
| 224 | return NULL; |
| 225 | } |
| 226 | else { |
| 227 | struct gl_shader_program *shProg = (struct gl_shader_program *) |
| 228 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 229 | if (!shProg) { |
| 230 | _mesa_error(ctx, GL_INVALID_VALUE, caller); |
| 231 | return NULL; |
| 232 | } |
| 233 | if (shProg->Type != GL_SHADER_PROGRAM_MESA) { |
| 234 | _mesa_error(ctx, GL_INVALID_OPERATION, caller); |
| 235 | return NULL; |
| 236 | } |
| 237 | return shProg; |
| 238 | } |
| 239 | } |
| 240 | |
| 241 | |
| 242 | |
| 243 | |
| 244 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 245 | * Allocate a new gl_shader object, initialize it. |
| 246 | */ |
| 247 | struct gl_shader * |
| 248 | _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) |
| 249 | { |
| 250 | struct gl_shader *shader; |
| 251 | assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER); |
| 252 | shader = CALLOC_STRUCT(gl_shader); |
| 253 | if (shader) { |
| 254 | shader->Type = type; |
| 255 | shader->Name = name; |
| 256 | shader->RefCount = 1; |
| 257 | } |
| 258 | return shader; |
| 259 | } |
| 260 | |
| 261 | |
| 262 | void |
| 263 | _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh) |
| 264 | { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 265 | if (sh->Source) |
| 266 | _mesa_free((void *) sh->Source); |
| 267 | if (sh->InfoLog) |
| 268 | _mesa_free(sh->InfoLog); |
Brian Paul | 90a3af7 | 2008-07-24 14:56:54 -0600 | [diff] [blame] | 269 | _mesa_reference_program(ctx, &sh->Program, NULL); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 270 | _mesa_free(sh); |
| 271 | } |
| 272 | |
| 273 | |
| 274 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 275 | * Set ptr to point to sh. |
| 276 | * If ptr is pointing to another shader, decrement its refcount (and delete |
| 277 | * if refcount hits zero). |
| 278 | * Then set ptr to point to sh, incrementing its refcount. |
| 279 | */ |
| 280 | /* XXX this could be static */ |
| 281 | void |
| 282 | _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, |
| 283 | struct gl_shader *sh) |
| 284 | { |
| 285 | assert(ptr); |
| 286 | if (*ptr == sh) { |
| 287 | /* no-op */ |
| 288 | return; |
| 289 | } |
| 290 | if (*ptr) { |
| 291 | /* Unreference the old shader */ |
| 292 | GLboolean deleteFlag = GL_FALSE; |
| 293 | struct gl_shader *old = *ptr; |
| 294 | |
| 295 | ASSERT(old->RefCount > 0); |
| 296 | old->RefCount--; |
Brian | 99193e4 | 2007-04-12 15:45:02 -0600 | [diff] [blame] | 297 | /*printf("SHADER DECR %p (%d) to %d\n", |
| 298 | (void*) old, old->Name, old->RefCount);*/ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 299 | deleteFlag = (old->RefCount == 0); |
| 300 | |
| 301 | if (deleteFlag) { |
| 302 | _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); |
| 303 | _mesa_free_shader(ctx, old); |
| 304 | } |
| 305 | |
| 306 | *ptr = NULL; |
| 307 | } |
| 308 | assert(!*ptr); |
| 309 | |
| 310 | if (sh) { |
| 311 | /* reference new */ |
| 312 | sh->RefCount++; |
Brian | 99193e4 | 2007-04-12 15:45:02 -0600 | [diff] [blame] | 313 | /*printf("SHADER INCR %p (%d) to %d\n", |
| 314 | (void*) sh, sh->Name, sh->RefCount);*/ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 315 | *ptr = sh; |
| 316 | } |
| 317 | } |
| 318 | |
| 319 | |
| 320 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 321 | * Lookup a GLSL shader object. |
| 322 | */ |
| 323 | struct gl_shader * |
| 324 | _mesa_lookup_shader(GLcontext *ctx, GLuint name) |
| 325 | { |
| 326 | if (name) { |
| 327 | struct gl_shader *sh = (struct gl_shader *) |
| 328 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 329 | /* Note that both gl_shader and gl_shader_program objects are kept |
| 330 | * in the same hash table. Check the object's type to be sure it's |
| 331 | * what we're expecting. |
| 332 | */ |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 333 | if (sh && sh->Type == GL_SHADER_PROGRAM_MESA) { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 334 | return NULL; |
| 335 | } |
| 336 | return sh; |
| 337 | } |
| 338 | return NULL; |
| 339 | } |
| 340 | |
| 341 | |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 342 | /** |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 343 | * As above, but record an error if shader is not found. |
| 344 | */ |
| 345 | static struct gl_shader * |
| 346 | _mesa_lookup_shader_err(GLcontext *ctx, GLuint name, const char *caller) |
| 347 | { |
| 348 | if (!name) { |
| 349 | _mesa_error(ctx, GL_INVALID_VALUE, caller); |
| 350 | return NULL; |
| 351 | } |
| 352 | else { |
| 353 | struct gl_shader *sh = (struct gl_shader *) |
| 354 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 355 | if (!sh) { |
| 356 | _mesa_error(ctx, GL_INVALID_VALUE, caller); |
| 357 | return NULL; |
| 358 | } |
| 359 | if (sh->Type == GL_SHADER_PROGRAM_MESA) { |
| 360 | _mesa_error(ctx, GL_INVALID_OPERATION, caller); |
| 361 | return NULL; |
| 362 | } |
| 363 | return sh; |
| 364 | } |
| 365 | } |
| 366 | |
| 367 | |
| 368 | |
| 369 | /** |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 370 | * Initialize context's shader state. |
| 371 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 372 | void |
| 373 | _mesa_init_shader_state(GLcontext * ctx) |
| 374 | { |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 375 | /* Device drivers may override these to control what kind of instructions |
| 376 | * are generated by the GLSL compiler. |
| 377 | */ |
| 378 | ctx->Shader.EmitHighLevelInstructions = GL_TRUE; |
michal | 4a470f6 | 2007-08-07 15:34:11 +0100 | [diff] [blame] | 379 | ctx->Shader.EmitCondCodes = GL_FALSE;/*GL_TRUE;*/ /* XXX probably want GL_FALSE... */ |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 380 | ctx->Shader.EmitComments = GL_FALSE; |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 381 | } |
| 382 | |
| 383 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 384 | /** |
Brian | 935f93f | 2007-03-24 16:20:02 -0600 | [diff] [blame] | 385 | * Free the per-context shader-related state. |
| 386 | */ |
| 387 | void |
| 388 | _mesa_free_shader_state(GLcontext *ctx) |
| 389 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 390 | _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, NULL); |
Brian | 935f93f | 2007-03-24 16:20:02 -0600 | [diff] [blame] | 391 | } |
| 392 | |
| 393 | |
| 394 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 395 | * Copy string from <src> to <dst>, up to maxLength characters, returning |
| 396 | * length of <dst> in <length>. |
| 397 | * \param src the strings source |
| 398 | * \param maxLength max chars to copy |
| 399 | * \param length returns number of chars copied |
| 400 | * \param dst the string destination |
| 401 | */ |
| 402 | static void |
| 403 | copy_string(GLchar *dst, GLsizei maxLength, GLsizei *length, const GLchar *src) |
| 404 | { |
| 405 | GLsizei len; |
| 406 | for (len = 0; len < maxLength - 1 && src && src[len]; len++) |
| 407 | dst[len] = src[len]; |
| 408 | if (maxLength > 0) |
| 409 | dst[len] = 0; |
| 410 | if (length) |
| 411 | *length = len; |
| 412 | } |
| 413 | |
| 414 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 415 | static GLboolean |
| 416 | _mesa_is_program(GLcontext *ctx, GLuint name) |
| 417 | { |
| 418 | struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, name); |
| 419 | return shProg ? GL_TRUE : GL_FALSE; |
| 420 | } |
| 421 | |
| 422 | |
| 423 | static GLboolean |
| 424 | _mesa_is_shader(GLcontext *ctx, GLuint name) |
| 425 | { |
| 426 | struct gl_shader *shader = _mesa_lookup_shader(ctx, name); |
| 427 | return shader ? GL_TRUE : GL_FALSE; |
| 428 | } |
| 429 | |
| 430 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 431 | /** |
| 432 | * Called via ctx->Driver.AttachShader() |
| 433 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 434 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 435 | _mesa_attach_shader(GLcontext *ctx, GLuint program, GLuint shader) |
| 436 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 437 | struct gl_shader_program *shProg; |
| 438 | struct gl_shader *sh; |
| 439 | GLuint i, n; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 440 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 441 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glAttachShader"); |
| 442 | if (!shProg) |
| 443 | return; |
| 444 | |
| 445 | sh = _mesa_lookup_shader_err(ctx, shader, "glAttachShader"); |
| 446 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 447 | return; |
| 448 | } |
| 449 | |
Brian Paul | fc0a48d | 2008-05-16 15:48:11 -0600 | [diff] [blame] | 450 | n = shProg->NumShaders; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 451 | for (i = 0; i < n; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 452 | if (shProg->Shaders[i] == sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 453 | /* already attached */ |
| 454 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 455 | } |
| 456 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 457 | |
| 458 | /* grow list */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 459 | shProg->Shaders = (struct gl_shader **) |
| 460 | _mesa_realloc(shProg->Shaders, |
| 461 | n * sizeof(struct gl_shader *), |
| 462 | (n + 1) * sizeof(struct gl_shader *)); |
| 463 | if (!shProg->Shaders) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 464 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAttachShader"); |
| 465 | return; |
| 466 | } |
| 467 | |
| 468 | /* append */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 469 | shProg->Shaders[n] = NULL; /* since realloc() didn't zero the new space */ |
| 470 | _mesa_reference_shader(ctx, &shProg->Shaders[n], sh); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 471 | shProg->NumShaders++; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 472 | } |
| 473 | |
| 474 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 475 | static GLint |
| 476 | _mesa_get_attrib_location(GLcontext *ctx, GLuint program, |
| 477 | const GLchar *name) |
| 478 | { |
| 479 | struct gl_shader_program *shProg |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 480 | = _mesa_lookup_shader_program_err(ctx, program, "glGetAttribLocation"); |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 481 | |
| 482 | if (!shProg) { |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 483 | return -1; |
| 484 | } |
| 485 | |
| 486 | if (!shProg->LinkStatus) { |
| 487 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 488 | "glGetAttribLocation(program not linked)"); |
| 489 | return -1; |
| 490 | } |
| 491 | |
| 492 | if (!name) |
| 493 | return -1; |
| 494 | |
| 495 | if (shProg->Attributes) { |
| 496 | GLint i = _mesa_lookup_parameter_index(shProg->Attributes, -1, name); |
| 497 | if (i >= 0) { |
| 498 | return shProg->Attributes->Parameters[i].StateIndexes[0]; |
| 499 | } |
| 500 | } |
| 501 | return -1; |
| 502 | } |
| 503 | |
| 504 | |
| 505 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 506 | _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, |
| 507 | const GLchar *name) |
| 508 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 509 | struct gl_shader_program *shProg; |
Brian | b7978af | 2007-01-09 19:17:17 -0700 | [diff] [blame] | 510 | const GLint size = -1; /* unknown size */ |
| 511 | GLint i, oldIndex; |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 512 | GLenum datatype; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 513 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 514 | shProg = _mesa_lookup_shader_program_err(ctx, program, |
| 515 | "glBindAttribLocation"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 516 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 517 | return; |
| 518 | } |
| 519 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 520 | if (!name) |
| 521 | return; |
| 522 | |
| 523 | if (strncmp(name, "gl_", 3) == 0) { |
| 524 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 525 | "glBindAttribLocation(illegal name)"); |
| 526 | return; |
| 527 | } |
| 528 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 529 | if (index >= ctx->Const.VertexProgram.MaxAttribs) { |
| 530 | _mesa_error(ctx, GL_INVALID_VALUE, "glBindAttribLocation(index)"); |
| 531 | return; |
| 532 | } |
| 533 | |
Brian | 9f66025 | 2007-04-11 09:00:56 -0600 | [diff] [blame] | 534 | if (shProg->LinkStatus) { |
| 535 | /* get current index/location for the attribute */ |
| 536 | oldIndex = _mesa_get_attrib_location(ctx, program, name); |
| 537 | } |
| 538 | else { |
| 539 | oldIndex = -1; |
| 540 | } |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 541 | |
Michal Krol | 2acf917 | 2008-07-25 10:41:53 +0200 | [diff] [blame] | 542 | /* XXX: `datatype' is uninitialised at this point -- windows compiler |
| 543 | * will issue a warning for the following line. |
| 544 | */ |
| 545 | |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 546 | /* this will replace the current value if it's already in the list */ |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 547 | i = _mesa_add_attribute(shProg->Attributes, name, size, datatype, index); |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 548 | if (i < 0) { |
| 549 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindAttribLocation"); |
| 550 | } |
| 551 | |
Brian | 9f66025 | 2007-04-11 09:00:56 -0600 | [diff] [blame] | 552 | if (shProg->VertexProgram && oldIndex >= 0 && oldIndex != index) { |
| 553 | /* If the index changed, need to search/replace references to that attribute |
| 554 | * in the vertex program. |
| 555 | */ |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 556 | _slang_remap_attribute(&shProg->VertexProgram->Base, oldIndex, index); |
| 557 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 558 | } |
| 559 | |
| 560 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 561 | static GLuint |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 562 | _mesa_create_shader(GLcontext *ctx, GLenum type) |
| 563 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 564 | struct gl_shader *sh; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 565 | GLuint name; |
| 566 | |
| 567 | name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); |
| 568 | |
| 569 | switch (type) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 570 | case GL_FRAGMENT_SHADER: |
| 571 | case GL_VERTEX_SHADER: |
| 572 | sh = _mesa_new_shader(ctx, name, type); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 573 | break; |
| 574 | default: |
| 575 | _mesa_error(ctx, GL_INVALID_ENUM, "CreateShader(type)"); |
| 576 | return 0; |
| 577 | } |
| 578 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 579 | _mesa_HashInsert(ctx->Shared->ShaderObjects, name, sh); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 580 | |
| 581 | return name; |
| 582 | } |
| 583 | |
| 584 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 585 | static GLuint |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 586 | _mesa_create_program(GLcontext *ctx) |
| 587 | { |
| 588 | GLuint name; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 589 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 590 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 591 | name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); |
| 592 | shProg = _mesa_new_shader_program(ctx, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 593 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 594 | _mesa_HashInsert(ctx->Shared->ShaderObjects, name, shProg); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 595 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 596 | assert(shProg->RefCount == 1); |
| 597 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 598 | return name; |
| 599 | } |
| 600 | |
| 601 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 602 | /** |
| 603 | * Named w/ "2" to indicate OpenGL 2.x vs GL_ARB_fragment_programs's |
| 604 | * DeleteProgramARB. |
| 605 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 606 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 607 | _mesa_delete_program2(GLcontext *ctx, GLuint name) |
| 608 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 609 | /* |
| 610 | * NOTE: deleting shaders/programs works a bit differently than |
| 611 | * texture objects (and buffer objects, etc). Shader/program |
| 612 | * handles/IDs exist in the hash table until the object is really |
| 613 | * deleted (refcount==0). With texture objects, the handle/ID is |
| 614 | * removed from the hash table in glDeleteTextures() while the tex |
| 615 | * object itself might linger until its refcount goes to zero. |
| 616 | */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 617 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 618 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 619 | shProg = _mesa_lookup_shader_program_err(ctx, name, "glDeleteProgram"); |
| 620 | if (!shProg) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 621 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 622 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 623 | shProg->DeletePending = GL_TRUE; |
| 624 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 625 | /* effectively, decr shProg's refcount */ |
| 626 | _mesa_reference_shader_program(ctx, &shProg, NULL); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 627 | } |
| 628 | |
| 629 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 630 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 631 | _mesa_delete_shader(GLcontext *ctx, GLuint shader) |
| 632 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 633 | struct gl_shader *sh; |
| 634 | |
| 635 | sh = _mesa_lookup_shader_err(ctx, shader, "glDeleteShader"); |
| 636 | if (!sh) |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 637 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 638 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 639 | sh->DeletePending = GL_TRUE; |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 640 | |
| 641 | /* effectively, decr sh's refcount */ |
| 642 | _mesa_reference_shader(ctx, &sh, NULL); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 643 | } |
| 644 | |
| 645 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 646 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 647 | _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader) |
| 648 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 649 | struct gl_shader_program *shProg; |
Brian Paul | fc0a48d | 2008-05-16 15:48:11 -0600 | [diff] [blame] | 650 | GLuint n; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 651 | GLuint i, j; |
| 652 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 653 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glDetachShader"); |
| 654 | if (!shProg) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 655 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 656 | |
Brian Paul | fc0a48d | 2008-05-16 15:48:11 -0600 | [diff] [blame] | 657 | n = shProg->NumShaders; |
| 658 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 659 | for (i = 0; i < n; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 660 | if (shProg->Shaders[i]->Name == shader) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 661 | /* found it */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 662 | struct gl_shader **newList; |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 663 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 664 | /* release */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 665 | _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 666 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 667 | /* alloc new, smaller array */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 668 | newList = (struct gl_shader **) |
| 669 | _mesa_malloc((n - 1) * sizeof(struct gl_shader *)); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 670 | if (!newList) { |
| 671 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader"); |
| 672 | return; |
| 673 | } |
| 674 | for (j = 0; j < i; j++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 675 | newList[j] = shProg->Shaders[j]; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 676 | } |
| 677 | while (++i < n) |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 678 | newList[j++] = shProg->Shaders[i]; |
| 679 | _mesa_free(shProg->Shaders); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 680 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 681 | shProg->Shaders = newList; |
Brian | bac15c8 | 2007-04-18 14:55:18 -0600 | [diff] [blame] | 682 | shProg->NumShaders = n - 1; |
Brian | aaa5741 | 2007-04-18 15:22:43 -0600 | [diff] [blame] | 683 | |
| 684 | #ifdef DEBUG |
| 685 | /* sanity check */ |
| 686 | { |
| 687 | for (j = 0; j < shProg->NumShaders; j++) { |
| 688 | assert(shProg->Shaders[j]->Type == GL_VERTEX_SHADER || |
| 689 | shProg->Shaders[j]->Type == GL_FRAGMENT_SHADER); |
| 690 | assert(shProg->Shaders[j]->RefCount > 0); |
| 691 | } |
| 692 | } |
| 693 | #endif |
| 694 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 695 | return; |
| 696 | } |
| 697 | } |
| 698 | |
| 699 | /* not found */ |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 700 | { |
| 701 | GLenum err; |
| 702 | if (_mesa_is_shader(ctx, shader)) |
| 703 | err = GL_INVALID_OPERATION; |
| 704 | else if (_mesa_is_program(ctx, shader)) |
| 705 | err = GL_INVALID_OPERATION; |
| 706 | else |
| 707 | err = GL_INVALID_VALUE; |
| 708 | _mesa_error(ctx, err, "glDetachProgram(shader)"); |
| 709 | return; |
| 710 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 711 | } |
| 712 | |
| 713 | |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 714 | static GLint |
| 715 | sizeof_glsl_type(GLenum type) |
| 716 | { |
| 717 | switch (type) { |
| 718 | case GL_FLOAT: |
| 719 | case GL_INT: |
| 720 | case GL_BOOL: |
| 721 | return 1; |
| 722 | case GL_FLOAT_VEC2: |
| 723 | case GL_INT_VEC2: |
| 724 | case GL_BOOL_VEC2: |
| 725 | return 2; |
| 726 | case GL_FLOAT_VEC3: |
| 727 | case GL_INT_VEC3: |
| 728 | case GL_BOOL_VEC3: |
| 729 | return 3; |
| 730 | case GL_FLOAT_VEC4: |
| 731 | case GL_INT_VEC4: |
| 732 | case GL_BOOL_VEC4: |
| 733 | return 4; |
| 734 | case GL_FLOAT_MAT2: |
| 735 | case GL_FLOAT_MAT2x3: |
| 736 | case GL_FLOAT_MAT2x4: |
| 737 | return 8; /* two float[4] vectors */ |
| 738 | case GL_FLOAT_MAT3: |
| 739 | case GL_FLOAT_MAT3x2: |
| 740 | case GL_FLOAT_MAT3x4: |
| 741 | return 12; /* three float[4] vectors */ |
| 742 | case GL_FLOAT_MAT4: |
| 743 | case GL_FLOAT_MAT4x2: |
| 744 | case GL_FLOAT_MAT4x3: |
| 745 | return 16; /* four float[4] vectors */ |
| 746 | default: |
| 747 | _mesa_problem(NULL, "Invalid type in sizeof_glsl_type()"); |
| 748 | return 1; |
| 749 | } |
| 750 | } |
| 751 | |
| 752 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 753 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 754 | _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, |
| 755 | GLsizei maxLength, GLsizei *length, GLint *size, |
| 756 | GLenum *type, GLchar *nameOut) |
| 757 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 758 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 759 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 760 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveAttrib"); |
| 761 | if (!shProg) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 762 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 763 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 764 | if (!shProg->Attributes || index >= shProg->Attributes->NumParameters) { |
Brian | aaa5741 | 2007-04-18 15:22:43 -0600 | [diff] [blame] | 765 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveAttrib(index)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 766 | return; |
| 767 | } |
| 768 | |
| 769 | copy_string(nameOut, maxLength, length, |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 770 | shProg->Attributes->Parameters[index].Name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 771 | if (size) |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 772 | *size = shProg->Attributes->Parameters[index].Size |
| 773 | / sizeof_glsl_type(shProg->Attributes->Parameters[index].DataType); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 774 | if (type) |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 775 | *type = shProg->Attributes->Parameters[index].DataType; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 776 | } |
| 777 | |
| 778 | |
| 779 | /** |
| 780 | * Called via ctx->Driver.GetActiveUniform(). |
| 781 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 782 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 783 | _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, |
| 784 | GLsizei maxLength, GLsizei *length, GLint *size, |
| 785 | GLenum *type, GLchar *nameOut) |
| 786 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 787 | const struct gl_shader_program *shProg; |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 788 | const struct gl_program *prog; |
| 789 | GLint progPos; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 790 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 791 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform"); |
| 792 | if (!shProg) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 793 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 794 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 795 | if (!shProg->Uniforms || index >= shProg->Uniforms->NumUniforms) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 796 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)"); |
| 797 | return; |
| 798 | } |
| 799 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 800 | progPos = shProg->Uniforms->Uniforms[index].VertPos; |
| 801 | if (progPos >= 0) { |
| 802 | prog = &shProg->VertexProgram->Base; |
| 803 | } |
| 804 | else { |
| 805 | progPos = shProg->Uniforms->Uniforms[index].FragPos; |
| 806 | if (progPos >= 0) { |
| 807 | prog = &shProg->FragmentProgram->Base; |
Brian | 274ac7a | 2007-04-18 16:05:53 -0600 | [diff] [blame] | 808 | } |
| 809 | } |
| 810 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 811 | if (!prog || progPos < 0) |
| 812 | return; /* should never happen */ |
| 813 | |
| 814 | if (nameOut) |
| 815 | copy_string(nameOut, maxLength, length, |
| 816 | prog->Parameters->Parameters[progPos].Name); |
| 817 | if (size) |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 818 | *size = prog->Parameters->Parameters[progPos].Size |
| 819 | / sizeof_glsl_type(prog->Parameters->Parameters[progPos].DataType); |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 820 | if (type) |
| 821 | *type = prog->Parameters->Parameters[progPos].DataType; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 822 | } |
| 823 | |
| 824 | |
| 825 | /** |
| 826 | * Called via ctx->Driver.GetAttachedShaders(). |
| 827 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 828 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 829 | _mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, |
| 830 | GLsizei *count, GLuint *obj) |
| 831 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 832 | struct gl_shader_program *shProg = |
| 833 | _mesa_lookup_shader_program_err(ctx, program, "glGetAttachedShaders"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 834 | if (shProg) { |
José Fonseca | 53174af | 2008-05-31 18:14:09 +0900 | [diff] [blame] | 835 | GLuint i; |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 836 | for (i = 0; i < (GLuint) maxCount && i < shProg->NumShaders; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 837 | obj[i] = shProg->Shaders[i]->Name; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 838 | } |
| 839 | if (count) |
| 840 | *count = i; |
| 841 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 842 | } |
| 843 | |
| 844 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 845 | static GLuint |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 846 | _mesa_get_handle(GLcontext *ctx, GLenum pname) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 847 | { |
| 848 | #if 0 |
| 849 | GET_CURRENT_CONTEXT(ctx); |
| 850 | |
| 851 | switch (pname) { |
| 852 | case GL_PROGRAM_OBJECT_ARB: |
| 853 | { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 854 | struct gl2_program_intf **pro = ctx->Shader.CurrentProgram; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 855 | |
| 856 | if (pro != NULL) |
| 857 | return (**pro)._container._generic. |
| 858 | GetName((struct gl2_generic_intf **) (pro)); |
| 859 | } |
| 860 | break; |
| 861 | default: |
| 862 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetHandleARB"); |
| 863 | } |
| 864 | #endif |
| 865 | return 0; |
| 866 | } |
| 867 | |
| 868 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 869 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 870 | _mesa_get_programiv(GLcontext *ctx, GLuint program, |
| 871 | GLenum pname, GLint *params) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 872 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 873 | struct gl_shader_program *shProg |
| 874 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 875 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 876 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 877 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramiv(program)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 878 | return; |
| 879 | } |
| 880 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 881 | switch (pname) { |
| 882 | case GL_DELETE_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 883 | *params = shProg->DeletePending; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 884 | break; |
| 885 | case GL_LINK_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 886 | *params = shProg->LinkStatus; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 887 | break; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 888 | case GL_VALIDATE_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 889 | *params = shProg->Validated; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 890 | break; |
| 891 | case GL_INFO_LOG_LENGTH: |
Jan Dvorak | 5a0f02a | 2007-07-13 16:36:00 -0600 | [diff] [blame] | 892 | *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 893 | break; |
| 894 | case GL_ATTACHED_SHADERS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 895 | *params = shProg->NumShaders; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 896 | break; |
| 897 | case GL_ACTIVE_ATTRIBUTES: |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 898 | *params = shProg->Attributes ? shProg->Attributes->NumParameters : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 899 | break; |
| 900 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
Brian | 274ac7a | 2007-04-18 16:05:53 -0600 | [diff] [blame] | 901 | *params = _mesa_longest_parameter_name(shProg->Attributes, |
| 902 | PROGRAM_INPUT) + 1; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 903 | break; |
| 904 | case GL_ACTIVE_UNIFORMS: |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 905 | *params = shProg->Uniforms ? shProg->Uniforms->NumUniforms : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 906 | break; |
| 907 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 908 | *params = _mesa_longest_uniform_name(shProg->Uniforms); |
Brian | 274ac7a | 2007-04-18 16:05:53 -0600 | [diff] [blame] | 909 | if (*params > 0) |
| 910 | (*params)++; /* add one for terminating zero */ |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 911 | break; |
| 912 | default: |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 913 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)"); |
| 914 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 915 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 916 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 917 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 918 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 919 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 920 | _mesa_get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params) |
| 921 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 922 | struct gl_shader *shader = _mesa_lookup_shader_err(ctx, name, "glGetShaderiv"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 923 | |
| 924 | if (!shader) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 925 | return; |
| 926 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 927 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 928 | switch (pname) { |
| 929 | case GL_SHADER_TYPE: |
| 930 | *params = shader->Type; |
| 931 | break; |
| 932 | case GL_DELETE_STATUS: |
| 933 | *params = shader->DeletePending; |
| 934 | break; |
| 935 | case GL_COMPILE_STATUS: |
| 936 | *params = shader->CompileStatus; |
| 937 | break; |
| 938 | case GL_INFO_LOG_LENGTH: |
Jan Dvorak | 5a0f02a | 2007-07-13 16:36:00 -0600 | [diff] [blame] | 939 | *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 940 | break; |
| 941 | case GL_SHADER_SOURCE_LENGTH: |
Jan Dvorak | 5a0f02a | 2007-07-13 16:36:00 -0600 | [diff] [blame] | 942 | *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 943 | break; |
| 944 | default: |
| 945 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)"); |
| 946 | return; |
| 947 | } |
| 948 | } |
| 949 | |
| 950 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 951 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 952 | _mesa_get_program_info_log(GLcontext *ctx, GLuint program, GLsizei bufSize, |
| 953 | GLsizei *length, GLchar *infoLog) |
| 954 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 955 | struct gl_shader_program *shProg |
| 956 | = _mesa_lookup_shader_program(ctx, program); |
| 957 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 958 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramInfoLog(program)"); |
| 959 | return; |
| 960 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 961 | copy_string(infoLog, bufSize, length, shProg->InfoLog); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 962 | } |
| 963 | |
| 964 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 965 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 966 | _mesa_get_shader_info_log(GLcontext *ctx, GLuint shader, GLsizei bufSize, |
| 967 | GLsizei *length, GLchar *infoLog) |
| 968 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 969 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 970 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 971 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderInfoLog(shader)"); |
| 972 | return; |
| 973 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 974 | copy_string(infoLog, bufSize, length, sh->InfoLog); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 975 | } |
| 976 | |
| 977 | |
| 978 | /** |
| 979 | * Called via ctx->Driver.GetShaderSource(). |
| 980 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 981 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 982 | _mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, |
| 983 | GLsizei *length, GLchar *sourceOut) |
| 984 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 985 | struct gl_shader *sh; |
| 986 | sh = _mesa_lookup_shader_err(ctx, shader, "glGetShaderSource"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 987 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 988 | return; |
| 989 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 990 | copy_string(sourceOut, maxLength, length, sh->Source); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 991 | } |
| 992 | |
| 993 | |
Brian Paul | 072c474 | 2008-07-08 16:12:01 -0600 | [diff] [blame] | 994 | #define MAX_UNIFORM_ELEMENTS 16 |
| 995 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 996 | /** |
Brian Paul | 072c474 | 2008-07-08 16:12:01 -0600 | [diff] [blame] | 997 | * Helper for GetUniformfv(), GetUniformiv() |
| 998 | * Returns number of elements written to 'params' output. |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 999 | */ |
Brian Paul | 072c474 | 2008-07-08 16:12:01 -0600 | [diff] [blame] | 1000 | static GLuint |
| 1001 | get_uniformfv(GLcontext *ctx, GLuint program, GLint location, |
| 1002 | GLfloat *params) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1003 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1004 | struct gl_shader_program *shProg |
| 1005 | = _mesa_lookup_shader_program(ctx, program); |
| 1006 | if (shProg) { |
Brian Paul | 2242769 | 2008-06-28 16:47:22 -0600 | [diff] [blame] | 1007 | if (shProg->Uniforms && |
Michal Krol | f9c574d | 2008-07-15 11:44:47 +0200 | [diff] [blame] | 1008 | location >= 0 && location < (GLint) shProg->Uniforms->NumUniforms) { |
Brian Paul | 2242769 | 2008-06-28 16:47:22 -0600 | [diff] [blame] | 1009 | GLint progPos; |
| 1010 | GLuint i; |
Brian Paul | fc0a48d | 2008-05-16 15:48:11 -0600 | [diff] [blame] | 1011 | const struct gl_program *prog = NULL; |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1012 | |
| 1013 | progPos = shProg->Uniforms->Uniforms[location].VertPos; |
| 1014 | if (progPos >= 0) { |
| 1015 | prog = &shProg->VertexProgram->Base; |
| 1016 | } |
| 1017 | else { |
| 1018 | progPos = shProg->Uniforms->Uniforms[location].FragPos; |
| 1019 | if (progPos >= 0) { |
| 1020 | prog = &shProg->FragmentProgram->Base; |
| 1021 | } |
| 1022 | } |
| 1023 | |
Brian Paul | fc0a48d | 2008-05-16 15:48:11 -0600 | [diff] [blame] | 1024 | ASSERT(prog); |
| 1025 | if (prog) { |
Brian Paul | 072c474 | 2008-07-08 16:12:01 -0600 | [diff] [blame] | 1026 | /* See uniformiv() below */ |
| 1027 | assert(prog->Parameters->Parameters[progPos].Size <= MAX_UNIFORM_ELEMENTS); |
| 1028 | |
Brian Paul | fc0a48d | 2008-05-16 15:48:11 -0600 | [diff] [blame] | 1029 | for (i = 0; i < prog->Parameters->Parameters[progPos].Size; i++) { |
| 1030 | params[i] = prog->Parameters->ParameterValues[progPos][i]; |
| 1031 | } |
Brian Paul | 072c474 | 2008-07-08 16:12:01 -0600 | [diff] [blame] | 1032 | return prog->Parameters->Parameters[progPos].Size; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1033 | } |
| 1034 | } |
| 1035 | else { |
Brian Paul | 2242769 | 2008-06-28 16:47:22 -0600 | [diff] [blame] | 1036 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(location)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1037 | } |
| 1038 | } |
| 1039 | else { |
Brian Paul | 2242769 | 2008-06-28 16:47:22 -0600 | [diff] [blame] | 1040 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(program)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1041 | } |
Brian Paul | 072c474 | 2008-07-08 16:12:01 -0600 | [diff] [blame] | 1042 | return 0; |
| 1043 | } |
| 1044 | |
| 1045 | |
| 1046 | /** |
| 1047 | * Called via ctx->Driver.GetUniformfv(). |
| 1048 | */ |
| 1049 | static void |
| 1050 | _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, |
| 1051 | GLfloat *params) |
| 1052 | { |
| 1053 | (void) get_uniformfv(ctx, program, location, params); |
| 1054 | } |
| 1055 | |
| 1056 | |
| 1057 | /** |
| 1058 | * Called via ctx->Driver.GetUniformiv(). |
| 1059 | */ |
| 1060 | static void |
| 1061 | _mesa_get_uniformiv(GLcontext *ctx, GLuint program, GLint location, |
| 1062 | GLint *params) |
| 1063 | { |
| 1064 | GLfloat fparams[MAX_UNIFORM_ELEMENTS]; |
| 1065 | GLuint n = get_uniformfv(ctx, program, location, fparams); |
| 1066 | GLuint i; |
| 1067 | assert(n <= MAX_UNIFORM_ELEMENTS); |
| 1068 | for (i = 0; i < n; i++) { |
| 1069 | params[i] = (GLint) fparams[i]; |
| 1070 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1071 | } |
| 1072 | |
| 1073 | |
| 1074 | /** |
| 1075 | * Called via ctx->Driver.GetUniformLocation(). |
| 1076 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 1077 | static GLint |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1078 | _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name) |
| 1079 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 1080 | struct gl_shader_program *shProg = |
| 1081 | _mesa_lookup_shader_program_err(ctx, program, "glGetUniformLocation"); |
| 1082 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1083 | if (!shProg) |
| 1084 | return -1; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1085 | |
Brian Paul | 294b061 | 2008-07-04 09:58:14 -0600 | [diff] [blame] | 1086 | if (shProg->LinkStatus == GL_FALSE) { |
| 1087 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(program)"); |
| 1088 | return -1; |
| 1089 | } |
| 1090 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 1091 | /* XXX we should return -1 if the uniform was declared, but not |
| 1092 | * actually used. |
| 1093 | */ |
| 1094 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1095 | return _mesa_lookup_uniform(shProg->Uniforms, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1096 | } |
| 1097 | |
| 1098 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1099 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1100 | /** |
| 1101 | * Called via ctx->Driver.ShaderSource() |
| 1102 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 1103 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1104 | _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1105 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 1106 | struct gl_shader *sh; |
| 1107 | |
| 1108 | sh = _mesa_lookup_shader_err(ctx, shader, "glShaderSource"); |
| 1109 | if (!sh) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1110 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1111 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1112 | /* free old shader source string and install new one */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1113 | if (sh->Source) { |
| 1114 | _mesa_free((void *) sh->Source); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1115 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1116 | sh->Source = source; |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 1117 | sh->CompileStatus = GL_FALSE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1118 | } |
| 1119 | |
| 1120 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1121 | /** |
| 1122 | * Called via ctx->Driver.CompileShader() |
| 1123 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 1124 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1125 | _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1126 | { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 1127 | struct gl_shader *sh; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1128 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 1129 | sh = _mesa_lookup_shader_err(ctx, shaderObj, "glCompileShader"); |
| 1130 | if (!sh) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1131 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1132 | |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 1133 | sh->CompileStatus = _slang_compile(ctx, sh); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1134 | } |
| 1135 | |
| 1136 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1137 | /** |
| 1138 | * Called via ctx->Driver.LinkProgram() |
| 1139 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 1140 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1141 | _mesa_link_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1142 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1143 | struct gl_shader_program *shProg; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1144 | |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 1145 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glLinkProgram"); |
| 1146 | if (!shProg) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1147 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1148 | |
Brian Paul | fc0a48d | 2008-05-16 15:48:11 -0600 | [diff] [blame] | 1149 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1150 | |
Brian | c177191 | 2007-02-16 09:56:19 -0700 | [diff] [blame] | 1151 | _slang_link(ctx, program, shProg); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1152 | } |
| 1153 | |
| 1154 | |
| 1155 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1156 | * Called via ctx->Driver.UseProgram() |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1157 | */ |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1158 | void |
| 1159 | _mesa_use_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1160 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 1161 | struct gl_shader_program *shProg; |
| 1162 | |
Brian | 00d63aa | 2007-02-03 11:35:02 -0700 | [diff] [blame] | 1163 | if (ctx->Shader.CurrentProgram && |
| 1164 | ctx->Shader.CurrentProgram->Name == program) { |
| 1165 | /* no-op */ |
| 1166 | return; |
| 1167 | } |
| 1168 | |
| 1169 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1170 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1171 | if (program) { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 1172 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1173 | if (!shProg) { |
Brian Paul | d417226 | 2008-07-03 16:21:15 -0600 | [diff] [blame] | 1174 | return; |
| 1175 | } |
| 1176 | if (!shProg->LinkStatus) { |
| 1177 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUseProgram"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1178 | return; |
| 1179 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1180 | } |
| 1181 | else { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 1182 | shProg = NULL; |
| 1183 | } |
| 1184 | |
| 1185 | _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1186 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1187 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1188 | |
Brian | 8fed246 | 2007-10-26 19:19:09 -0600 | [diff] [blame] | 1189 | |
| 1190 | /** |
| 1191 | * Update the vertex and fragment program's TexturesUsed arrays. |
| 1192 | */ |
| 1193 | static void |
| 1194 | update_textures_used(struct gl_program *prog) |
| 1195 | { |
| 1196 | GLuint s; |
| 1197 | |
| 1198 | memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); |
| 1199 | |
| 1200 | for (s = 0; s < MAX_SAMPLERS; s++) { |
| 1201 | if (prog->SamplersUsed & (1 << s)) { |
| 1202 | GLuint u = prog->SamplerUnits[s]; |
| 1203 | GLuint t = prog->SamplerTargets[s]; |
| 1204 | assert(u < MAX_TEXTURE_IMAGE_UNITS); |
| 1205 | prog->TexturesUsed[u] |= (1 << t); |
| 1206 | } |
| 1207 | } |
| 1208 | } |
| 1209 | |
| 1210 | |
Brian | 63025ec | 2008-07-21 20:42:05 -0600 | [diff] [blame] | 1211 | static GLboolean |
| 1212 | is_sampler_type(GLenum type) |
| 1213 | { |
| 1214 | switch (type) { |
| 1215 | case GL_SAMPLER_1D: |
| 1216 | case GL_SAMPLER_2D: |
| 1217 | case GL_SAMPLER_3D: |
| 1218 | case GL_SAMPLER_CUBE: |
| 1219 | case GL_SAMPLER_1D_SHADOW: |
| 1220 | case GL_SAMPLER_2D_SHADOW: |
| 1221 | case GL_SAMPLER_2D_RECT_ARB: |
| 1222 | case GL_SAMPLER_2D_RECT_SHADOW_ARB: |
| 1223 | case GL_SAMPLER_1D_ARRAY_EXT: |
| 1224 | case GL_SAMPLER_2D_ARRAY_EXT: |
| 1225 | return GL_TRUE; |
| 1226 | default: |
| 1227 | return GL_FALSE; |
| 1228 | } |
| 1229 | } |
| 1230 | |
| 1231 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1232 | /** |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1233 | * Check if the type given by userType is allowed to set a uniform of the |
| 1234 | * target type. Generally, equivalence is required, but setting Boolean |
| 1235 | * uniforms can be done with glUniformiv or glUniformfv. |
| 1236 | */ |
| 1237 | static GLboolean |
| 1238 | compatible_types(GLenum userType, GLenum targetType) |
| 1239 | { |
| 1240 | if (userType == targetType) |
| 1241 | return GL_TRUE; |
| 1242 | |
| 1243 | if (targetType == GL_BOOL && (userType == GL_FLOAT || userType == GL_INT)) |
| 1244 | return GL_TRUE; |
| 1245 | |
| 1246 | if (targetType == GL_BOOL_VEC2 && (userType == GL_FLOAT_VEC2 || |
| 1247 | userType == GL_INT_VEC2)) |
| 1248 | return GL_TRUE; |
| 1249 | |
| 1250 | if (targetType == GL_BOOL_VEC3 && (userType == GL_FLOAT_VEC3 || |
| 1251 | userType == GL_INT_VEC3)) |
| 1252 | return GL_TRUE; |
| 1253 | |
| 1254 | if (targetType == GL_BOOL_VEC4 && (userType == GL_FLOAT_VEC4 || |
| 1255 | userType == GL_INT_VEC4)) |
| 1256 | return GL_TRUE; |
| 1257 | |
Brian | 63025ec | 2008-07-21 20:42:05 -0600 | [diff] [blame] | 1258 | if (is_sampler_type(targetType) && userType == GL_INT) |
| 1259 | return GL_TRUE; |
| 1260 | |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1261 | return GL_FALSE; |
| 1262 | } |
| 1263 | |
| 1264 | |
| 1265 | /** |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1266 | * Set the value of a program's uniform variable. |
| 1267 | * \param program the program whose uniform to update |
| 1268 | * \param location the location/index of the uniform |
| 1269 | * \param type the datatype of the uniform |
| 1270 | * \param count the number of uniforms to set |
| 1271 | * \param elems number of elements per uniform |
| 1272 | * \param values the new values |
| 1273 | */ |
| 1274 | static void |
| 1275 | set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location, |
José Fonseca | 18ec140 | 2008-06-24 11:34:46 +0900 | [diff] [blame] | 1276 | GLenum type, GLsizei count, GLint elems, const void *values) |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1277 | { |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1278 | if (!compatible_types(type, |
| 1279 | program->Parameters->Parameters[location].DataType)) { |
| 1280 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(type mismatch)"); |
| 1281 | return; |
| 1282 | } |
| 1283 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1284 | if (program->Parameters->Parameters[location].Type == PROGRAM_SAMPLER) { |
| 1285 | /* This controls which texture unit which is used by a sampler */ |
| 1286 | GLuint texUnit, sampler; |
| 1287 | |
| 1288 | /* data type for setting samplers must be int */ |
| 1289 | if (type != GL_INT || count != 1) { |
| 1290 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 1291 | "glUniform(only glUniform1i can be used " |
| 1292 | "to set sampler uniforms)"); |
| 1293 | return; |
| 1294 | } |
| 1295 | |
| 1296 | sampler = (GLuint) program->Parameters->ParameterValues[location][0]; |
| 1297 | texUnit = ((GLuint *) values)[0]; |
| 1298 | |
| 1299 | /* check that the sampler (tex unit index) is legal */ |
| 1300 | if (texUnit >= ctx->Const.MaxTextureImageUnits) { |
| 1301 | _mesa_error(ctx, GL_INVALID_VALUE, |
| 1302 | "glUniform1(invalid sampler/tex unit index)"); |
| 1303 | return; |
| 1304 | } |
| 1305 | |
| 1306 | /* This maps a sampler to a texture unit: */ |
| 1307 | program->SamplerUnits[sampler] = texUnit; |
| 1308 | update_textures_used(program); |
| 1309 | |
| 1310 | FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| 1311 | } |
| 1312 | else { |
| 1313 | /* ordinary uniform variable */ |
José Fonseca | 18ec140 | 2008-06-24 11:34:46 +0900 | [diff] [blame] | 1314 | GLsizei k, i; |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1315 | |
Michal Krol | f9c574d | 2008-07-15 11:44:47 +0200 | [diff] [blame] | 1316 | if (count * elems > (GLint) program->Parameters->Parameters[location].Size) { |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1317 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)"); |
| 1318 | return; |
| 1319 | } |
| 1320 | |
| 1321 | for (k = 0; k < count; k++) { |
| 1322 | GLfloat *uniformVal = program->Parameters->ParameterValues[location + k]; |
| 1323 | if (type == GL_INT || |
| 1324 | type == GL_INT_VEC2 || |
| 1325 | type == GL_INT_VEC3 || |
| 1326 | type == GL_INT_VEC4) { |
| 1327 | const GLint *iValues = ((const GLint *) values) + k * elems; |
| 1328 | for (i = 0; i < elems; i++) { |
| 1329 | uniformVal[i] = (GLfloat) iValues[i]; |
| 1330 | } |
| 1331 | } |
| 1332 | else { |
| 1333 | const GLfloat *fValues = ((const GLfloat *) values) + k * elems; |
| 1334 | for (i = 0; i < elems; i++) { |
| 1335 | uniformVal[i] = fValues[i]; |
| 1336 | } |
| 1337 | } |
| 1338 | } |
| 1339 | } |
| 1340 | } |
| 1341 | |
| 1342 | |
| 1343 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1344 | * Called via ctx->Driver.Uniform(). |
| 1345 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 1346 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1347 | _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, |
| 1348 | const GLvoid *values, GLenum type) |
| 1349 | { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1350 | struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1351 | GLint elems; |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1352 | |
| 1353 | if (!shProg || !shProg->LinkStatus) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1354 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(program not linked)"); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1355 | return; |
| 1356 | } |
| 1357 | |
Brian Paul | f84005c | 2008-05-14 16:01:31 -0600 | [diff] [blame] | 1358 | if (location == -1) |
| 1359 | return; /* The standard specifies this as a no-op */ |
| 1360 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1361 | if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1362 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(location)"); |
| 1363 | return; |
| 1364 | } |
| 1365 | |
Brian | 5236395 | 2007-03-13 16:50:24 -0600 | [diff] [blame] | 1366 | if (count < 0) { |
| 1367 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(count < 0)"); |
| 1368 | return; |
| 1369 | } |
| 1370 | |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1371 | switch (type) { |
| 1372 | case GL_FLOAT: |
| 1373 | case GL_INT: |
| 1374 | elems = 1; |
| 1375 | break; |
| 1376 | case GL_FLOAT_VEC2: |
| 1377 | case GL_INT_VEC2: |
| 1378 | elems = 2; |
| 1379 | break; |
| 1380 | case GL_FLOAT_VEC3: |
| 1381 | case GL_INT_VEC3: |
| 1382 | elems = 3; |
| 1383 | break; |
| 1384 | case GL_FLOAT_VEC4: |
| 1385 | case GL_INT_VEC4: |
| 1386 | elems = 4; |
| 1387 | break; |
| 1388 | default: |
| 1389 | _mesa_problem(ctx, "Invalid type in _mesa_uniform"); |
| 1390 | return; |
Brian | 89dc485 | 2007-01-04 14:35:44 -0700 | [diff] [blame] | 1391 | } |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1392 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1393 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1394 | |
| 1395 | /* A uniform var may be used by both a vertex shader and a fragment |
| 1396 | * shader. We may need to update one or both shader's uniform here: |
| 1397 | */ |
| 1398 | if (shProg->VertexProgram) { |
| 1399 | GLint loc = shProg->Uniforms->Uniforms[location].VertPos; |
| 1400 | if (loc >= 0) { |
| 1401 | set_program_uniform(ctx, &shProg->VertexProgram->Base, |
| 1402 | loc, type, count, elems, values); |
| 1403 | } |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1404 | } |
| 1405 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1406 | if (shProg->FragmentProgram) { |
| 1407 | GLint loc = shProg->Uniforms->Uniforms[location].FragPos; |
| 1408 | if (loc >= 0) { |
| 1409 | set_program_uniform(ctx, &shProg->FragmentProgram->Base, |
| 1410 | loc, type, count, elems, values); |
Brian | 8fed246 | 2007-10-26 19:19:09 -0600 | [diff] [blame] | 1411 | } |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1412 | } |
| 1413 | } |
Brian | 8fed246 | 2007-10-26 19:19:09 -0600 | [diff] [blame] | 1414 | |
Brian | 8fed246 | 2007-10-26 19:19:09 -0600 | [diff] [blame] | 1415 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1416 | static void |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1417 | get_matrix_dims(GLenum type, GLint *rows, GLint *cols) |
| 1418 | { |
| 1419 | switch (type) { |
| 1420 | case GL_FLOAT_MAT2: |
| 1421 | *rows = *cols = 2; |
| 1422 | break; |
| 1423 | case GL_FLOAT_MAT2x3: |
| 1424 | *rows = 3; |
| 1425 | *cols = 2; |
| 1426 | break; |
| 1427 | case GL_FLOAT_MAT2x4: |
| 1428 | *rows = 4; |
| 1429 | *cols = 2; |
| 1430 | break; |
| 1431 | case GL_FLOAT_MAT3: |
| 1432 | *rows = 3; |
| 1433 | *cols = 3; |
| 1434 | break; |
| 1435 | case GL_FLOAT_MAT3x2: |
| 1436 | *rows = 2; |
| 1437 | *cols = 3; |
| 1438 | break; |
| 1439 | case GL_FLOAT_MAT3x4: |
| 1440 | *rows = 4; |
| 1441 | *cols = 3; |
| 1442 | break; |
| 1443 | case GL_FLOAT_MAT4: |
| 1444 | *rows = 4; |
| 1445 | *cols = 4; |
| 1446 | break; |
| 1447 | case GL_FLOAT_MAT4x2: |
| 1448 | *rows = 2; |
| 1449 | *cols = 4; |
| 1450 | break; |
| 1451 | case GL_FLOAT_MAT4x3: |
| 1452 | *rows = 3; |
| 1453 | *cols = 4; |
| 1454 | break; |
| 1455 | default: |
| 1456 | *rows = *cols = 0; |
| 1457 | } |
| 1458 | } |
| 1459 | |
| 1460 | |
| 1461 | static void |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1462 | set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1463 | GLuint location, GLuint count, |
| 1464 | GLuint rows, GLuint cols, |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1465 | GLboolean transpose, const GLfloat *values) |
| 1466 | { |
Brian Paul | fbf26e1 | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1467 | GLuint mat, row, col; |
| 1468 | GLuint dst = location, src = 0; |
| 1469 | GLint nr, nc; |
| 1470 | |
| 1471 | /* check that the number of rows, columns is correct */ |
| 1472 | get_matrix_dims(program->Parameters->Parameters[location].DataType, &nr, &nc); |
| 1473 | if (rows != nr || cols != nc) { |
| 1474 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 1475 | "glUniformMatrix(matrix size mismatch"); |
| 1476 | return; |
| 1477 | } |
| 1478 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1479 | /* |
| 1480 | * Note: the _columns_ of a matrix are stored in program registers, not |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1481 | * the rows. So, the loops below look a little funny. |
| 1482 | * XXX could optimize this a bit... |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1483 | */ |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1484 | |
| 1485 | /* loop over matrices */ |
| 1486 | for (mat = 0; mat < count; mat++) { |
| 1487 | |
| 1488 | /* each matrix: */ |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1489 | for (col = 0; col < cols; col++) { |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1490 | GLfloat *v = program->Parameters->ParameterValues[dst]; |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1491 | for (row = 0; row < rows; row++) { |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1492 | if (transpose) { |
| 1493 | v[row] = values[src + row * cols + col]; |
| 1494 | } |
| 1495 | else { |
| 1496 | v[row] = values[src + col * rows + row]; |
| 1497 | } |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1498 | } |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1499 | dst++; |
Brian | 8fed246 | 2007-10-26 19:19:09 -0600 | [diff] [blame] | 1500 | } |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1501 | |
| 1502 | src += rows * cols; /* next matrix */ |
Brian | 8fed246 | 2007-10-26 19:19:09 -0600 | [diff] [blame] | 1503 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1504 | } |
| 1505 | |
| 1506 | |
| 1507 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1508 | * Called by ctx->Driver.UniformMatrix(). |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1509 | * Note: cols=2, rows=4 ==> array[2] of vec4 |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1510 | */ |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 1511 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1512 | _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, |
| 1513 | GLenum matrixType, GLint location, GLsizei count, |
| 1514 | GLboolean transpose, const GLfloat *values) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1515 | { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1516 | struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; |
Brian Paul | f84005c | 2008-05-14 16:01:31 -0600 | [diff] [blame] | 1517 | |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1518 | if (!shProg || !shProg->LinkStatus) { |
| 1519 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 1520 | "glUniformMatrix(program not linked)"); |
| 1521 | return; |
| 1522 | } |
Brian Paul | f84005c | 2008-05-14 16:01:31 -0600 | [diff] [blame] | 1523 | |
| 1524 | if (location == -1) |
| 1525 | return; /* The standard specifies this as a no-op */ |
| 1526 | |
Michal Krol | f9c574d | 2008-07-15 11:44:47 +0200 | [diff] [blame] | 1527 | if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1528 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(location)"); |
| 1529 | return; |
| 1530 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1531 | if (values == NULL) { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1532 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1533 | return; |
| 1534 | } |
| 1535 | |
| 1536 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1537 | |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1538 | if (shProg->VertexProgram) { |
| 1539 | GLint loc = shProg->Uniforms->Uniforms[location].VertPos; |
| 1540 | if (loc >= 0) { |
| 1541 | set_program_uniform_matrix(ctx, &shProg->VertexProgram->Base, |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1542 | loc, count, rows, cols, transpose, values); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1543 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1544 | } |
Brian | bc02924 | 2008-04-04 18:59:21 -0600 | [diff] [blame] | 1545 | |
| 1546 | if (shProg->FragmentProgram) { |
| 1547 | GLint loc = shProg->Uniforms->Uniforms[location].FragPos; |
| 1548 | if (loc >= 0) { |
| 1549 | set_program_uniform_matrix(ctx, &shProg->FragmentProgram->Base, |
Brian Paul | b64882d | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1550 | loc, count, rows, cols, transpose, values); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1551 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1552 | } |
| 1553 | } |
| 1554 | |
| 1555 | |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 1556 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1557 | _mesa_validate_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1558 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1559 | struct gl_shader_program *shProg; |
Brian Paul | 70d3928 | 2008-07-21 14:16:07 -0600 | [diff] [blame] | 1560 | |
| 1561 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glValidateProgram"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1562 | if (!shProg) { |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1563 | return; |
| 1564 | } |
| 1565 | |
Brian Paul | 70d3928 | 2008-07-21 14:16:07 -0600 | [diff] [blame] | 1566 | if (!shProg->LinkStatus) { |
| 1567 | shProg->Validated = GL_FALSE; |
| 1568 | return; |
| 1569 | } |
| 1570 | |
| 1571 | /* From the GL spec, a program is invalid if any of these are true: |
| 1572 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1573 | any two active samplers in the current program object are of |
| 1574 | different types, but refer to the same texture image unit, |
| 1575 | |
| 1576 | any active sampler in the current program object refers to a texture |
| 1577 | image unit where fixed-function fragment processing accesses a |
| 1578 | texture target that does not match the sampler type, or |
| 1579 | |
| 1580 | the sum of the number of active samplers in the program and the |
| 1581 | number of texture image units enabled for fixed-function fragment |
| 1582 | processing exceeds the combined limit on the total number of texture |
| 1583 | image units allowed. |
| 1584 | */ |
Brian Paul | 70d3928 | 2008-07-21 14:16:07 -0600 | [diff] [blame] | 1585 | |
| 1586 | shProg->Validated = GL_TRUE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1587 | } |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 1588 | |
| 1589 | |
| 1590 | /** |
| 1591 | * Plug in Mesa's GLSL functions into the device driver function table. |
| 1592 | */ |
| 1593 | void |
| 1594 | _mesa_init_glsl_driver_functions(struct dd_function_table *driver) |
| 1595 | { |
| 1596 | driver->AttachShader = _mesa_attach_shader; |
| 1597 | driver->BindAttribLocation = _mesa_bind_attrib_location; |
| 1598 | driver->CompileShader = _mesa_compile_shader; |
| 1599 | driver->CreateProgram = _mesa_create_program; |
| 1600 | driver->CreateShader = _mesa_create_shader; |
| 1601 | driver->DeleteProgram2 = _mesa_delete_program2; |
| 1602 | driver->DeleteShader = _mesa_delete_shader; |
| 1603 | driver->DetachShader = _mesa_detach_shader; |
| 1604 | driver->GetActiveAttrib = _mesa_get_active_attrib; |
| 1605 | driver->GetActiveUniform = _mesa_get_active_uniform; |
| 1606 | driver->GetAttachedShaders = _mesa_get_attached_shaders; |
| 1607 | driver->GetAttribLocation = _mesa_get_attrib_location; |
| 1608 | driver->GetHandle = _mesa_get_handle; |
| 1609 | driver->GetProgramiv = _mesa_get_programiv; |
| 1610 | driver->GetProgramInfoLog = _mesa_get_program_info_log; |
| 1611 | driver->GetShaderiv = _mesa_get_shaderiv; |
| 1612 | driver->GetShaderInfoLog = _mesa_get_shader_info_log; |
| 1613 | driver->GetShaderSource = _mesa_get_shader_source; |
| 1614 | driver->GetUniformfv = _mesa_get_uniformfv; |
Brian Paul | 072c474 | 2008-07-08 16:12:01 -0600 | [diff] [blame] | 1615 | driver->GetUniformiv = _mesa_get_uniformiv; |
Brian | 2d2bb35 | 2007-12-07 17:11:30 -0700 | [diff] [blame] | 1616 | driver->GetUniformLocation = _mesa_get_uniform_location; |
| 1617 | driver->IsProgram = _mesa_is_program; |
| 1618 | driver->IsShader = _mesa_is_shader; |
| 1619 | driver->LinkProgram = _mesa_link_program; |
| 1620 | driver->ShaderSource = _mesa_shader_source; |
| 1621 | driver->Uniform = _mesa_uniform; |
| 1622 | driver->UniformMatrix = _mesa_uniform_matrix; |
| 1623 | driver->UseProgram = _mesa_use_program; |
| 1624 | driver->ValidateProgram = _mesa_validate_program; |
| 1625 | } |