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Brian Paul736fcbe2001-05-29 15:23:48 +00001/* $Id: glapi.c,v 1.54 2001/05/29 15:23:49 brianp Exp $ */
Brian Paulfbd8f211999-11-11 01:22:25 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul3a71d052000-09-05 20:17:37 +00005 * Version: 3.5
Brian Paulfbd8f211999-11-11 01:22:25 +00006 *
Brian Paulab0c8862001-01-23 23:35:47 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
Brian Paulfbd8f211999-11-11 01:22:25 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
Brian Paul7e1161b1999-11-25 18:17:04 +000028/*
29 * This file manages the OpenGL API dispatch layer.
30 * The dispatch table (struct _glapi_table) is basically just a list
31 * of function pointers.
32 * There are functions to set/get the current dispatch table for the
33 * current thread and to manage registration/dispatch of dynamically
34 * added extension functions.
Brian Paul9f943992000-01-28 19:03:33 +000035 *
36 * It's intended that this file and the other glapi*.[ch] files are
37 * flexible enough to be reused in several places: XFree86, DRI-
38 * based libGL.so, and perhaps the SGI SI.
39 *
40 * There are no dependencies on Mesa in this code.
Brian Paulab0c8862001-01-23 23:35:47 +000041 *
42 * Versions (API changes):
43 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
44 * 2001/01/16 - added dispatch override feature for Mesa 3.5
Brian Paul7e1161b1999-11-25 18:17:04 +000045 */
46
47
48
Brian Paul3c27be32000-02-10 21:27:48 +000049#include "glheader.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000050#include "glapi.h"
Brian Paul0c239fc1999-12-16 12:38:11 +000051#include "glapioffsets.h"
52#include "glapitable.h"
Brian Paul9f943992000-01-28 19:03:33 +000053#include "glthread.h"
Brian Paulbb72d321999-12-16 17:31:59 +000054
Brian Paul3c257e12001-03-28 17:19:58 +000055
56
57/***** BEGIN NO-OP DISPATCH *****/
58
59static GLboolean WarnFlag = GL_FALSE;
60
61void
62_glapi_noop_enable_warnings(GLboolean enable)
63{
64 WarnFlag = enable;
65}
66
67static GLboolean
68warn(void)
69{
70 if (WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
71 return GL_TRUE;
72 else
73 return GL_FALSE;
74}
75
76
77#define KEYWORD1 static
78#define KEYWORD2
79#define NAME(func) NoOp##func
80
81#define F stderr
82
83#define DISPATCH(func, args, msg) \
84 if (warn()) { \
85 fprintf(stderr, "GL User Error: calling "); \
86 fprintf msg; \
87 fprintf(stderr, " without a current context\n"); \
88 }
89
90#define RETURN_DISPATCH(func, args, msg) \
91 if (warn()) { \
92 fprintf(stderr, "GL User Error: calling "); \
93 fprintf msg; \
94 fprintf(stderr, " without a current context\n"); \
95 } \
96 return 0
97
98#define DISPATCH_TABLE_NAME __glapi_noop_table
99#define UNUSED_TABLE_NAME __usused_noop_functions
100
101#define TABLE_ENTRY(name) (void *) NoOp##name
102
103static int NoOpUnused(void)
104{
105 if (warn()) {
106 fprintf(stderr, "GL User Error: calling extension function without a current context\n");
107 }
108 return 0;
109}
110
111#include "glapitemp.h"
112
113/***** END NO-OP DISPATCH *****/
114
115
116
117/***** BEGIN THREAD-SAFE DISPATCH *****/
118/* if we support thread-safety, build a special dispatch table for use
119 * in thread-safety mode (ThreadSafe == GL_TRUE). Each entry in the
120 * dispatch table will call _glthread_GetTSD() to get the actual dispatch
121 * table bound to the current thread, then jump through that table.
122 */
123
124#if defined(THREADS)
125
126static GLboolean ThreadSafe = GL_FALSE; /* In thread-safe mode? */
127static _glthread_TSD DispatchTSD; /* Per-thread dispatch pointer */
128static _glthread_TSD RealDispatchTSD; /* only when using override */
129static _glthread_TSD ContextTSD; /* Per-thread context pointer */
130
131
132#define KEYWORD1 static
133#define KEYWORD2 GLAPIENTRY
134#define NAME(func) _ts_##func
135
136#define DISPATCH(FUNC, ARGS, MESSAGE) \
137 struct _glapi_table *dispatch; \
138 dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \
139 if (!dispatch) \
140 dispatch = (struct _glapi_table *) __glapi_noop_table; \
141 (dispatch->FUNC) ARGS
142
143#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
144 struct _glapi_table *dispatch; \
145 dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \
146 if (!dispatch) \
147 dispatch = (struct _glapi_table *) __glapi_noop_table; \
148 return (dispatch->FUNC) ARGS
149
150#define DISPATCH_TABLE_NAME __glapi_threadsafe_table
151#define UNUSED_TABLE_NAME __usused_threadsafe_functions
152
153#define TABLE_ENTRY(name) (void *) _ts_##name
154
155static int _ts_Unused(void)
156{
157 return 0;
158}
159
160#include "glapitemp.h"
161
162#endif
163
164/***** END THREAD-SAFE DISPATCH *****/
165
166
167
Brian Paul8ceb5c32000-02-24 22:14:04 +0000168struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paulab0c8862001-01-23 23:35:47 +0000169struct _glapi_table *_glapi_RealDispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paul0f710251999-12-15 15:02:30 +0000170
Brian Paul8f91fb61999-12-17 14:51:28 +0000171/* Used when thread safety disabled */
Brian Paulf9b97d92000-01-28 20:17:42 +0000172void *_glapi_Context = NULL;
Brian Paul8f91fb61999-12-17 14:51:28 +0000173
Brian Paul0f710251999-12-15 15:02:30 +0000174
Brian Paulbb72d321999-12-16 17:31:59 +0000175static GLuint MaxDispatchOffset = sizeof(struct _glapi_table) / sizeof(void *) - 1;
Brian Paul0f710251999-12-15 15:02:30 +0000176static GLboolean GetSizeCalled = GL_FALSE;
Brian Paulfbd8f211999-11-11 01:22:25 +0000177
Brian Paulab0c8862001-01-23 23:35:47 +0000178static GLboolean DispatchOverride = GL_FALSE;
179
180
Brian Paul3c257e12001-03-28 17:19:58 +0000181/* strdup() is actually not a standard ANSI C or POSIX routine.
182 * Irix will not define it if ANSI mode is in effect.
183 */
184static char *
185str_dup(const char *str)
Randy Frankd7361e12000-03-27 21:13:58 +0000186{
Brian Paulfffb8092000-03-29 18:46:11 +0000187 char *copy;
188 copy = (char*) malloc(strlen(str) + 1);
189 if (!copy)
190 return NULL;
191 strcpy(copy, str);
192 return copy;
Randy Frankd7361e12000-03-27 21:13:58 +0000193}
194
Brian Paul7fb54ae1999-11-19 22:33:50 +0000195
Brian Paulbb72d321999-12-16 17:31:59 +0000196
197/*
198 * We should call this periodically from a function such as glXMakeCurrent
199 * in order to test if multiple threads are being used. When we detect
200 * that situation we should then call _glapi_enable_thread_safety()
201 */
202void
203_glapi_check_multithread(void)
204{
205#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000206 if (!ThreadSafe) {
Brian Paulbb72d321999-12-16 17:31:59 +0000207 static unsigned long knownID;
208 static GLboolean firstCall = GL_TRUE;
209 if (firstCall) {
210 knownID = _glthread_GetID();
211 firstCall = GL_FALSE;
212 }
213 else if (knownID != _glthread_GetID()) {
Brian Paul26e14d22000-01-05 04:36:17 +0000214 ThreadSafe = GL_TRUE;
Brian Paulbb72d321999-12-16 17:31:59 +0000215 }
216 }
Brian Paul26e14d22000-01-05 04:36:17 +0000217 if (ThreadSafe) {
Brian Paulbb72d321999-12-16 17:31:59 +0000218 /* make sure that this thread's dispatch pointer isn't null */
219 if (!_glapi_get_dispatch()) {
220 _glapi_set_dispatch(NULL);
221 }
222 }
223#endif
224}
225
226
227
228/*
Brian Paul8f91fb61999-12-17 14:51:28 +0000229 * Set the current context pointer for this thread.
230 * The context pointer is an opaque type which should be cast to
231 * void from the real context pointer type.
232 */
233void
Brian Paulf9b97d92000-01-28 20:17:42 +0000234_glapi_set_context(void *context)
Brian Paul8f91fb61999-12-17 14:51:28 +0000235{
236#if defined(THREADS)
Brian Paul3c27be32000-02-10 21:27:48 +0000237 _glthread_SetTSD(&ContextTSD, context);
Brian Paul26e14d22000-01-05 04:36:17 +0000238 if (ThreadSafe)
Brian Paulf9b97d92000-01-28 20:17:42 +0000239 _glapi_Context = NULL;
Brian Paul8f91fb61999-12-17 14:51:28 +0000240 else
Brian Paulf9b97d92000-01-28 20:17:42 +0000241 _glapi_Context = context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000242#else
Brian Paulf9b97d92000-01-28 20:17:42 +0000243 _glapi_Context = context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000244#endif
245}
246
247
248
249/*
250 * Get the current context pointer for this thread.
251 * The context pointer is an opaque type which should be cast from
252 * void to the real context pointer type.
253 */
254void *
Brian Paulf9b97d92000-01-28 20:17:42 +0000255_glapi_get_context(void)
Brian Paul8f91fb61999-12-17 14:51:28 +0000256{
257#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000258 if (ThreadSafe) {
Brian Paul8f91fb61999-12-17 14:51:28 +0000259 return _glthread_GetTSD(&ContextTSD);
260 }
261 else {
Brian Paulf9b97d92000-01-28 20:17:42 +0000262 return _glapi_Context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000263 }
264#else
Brian Paulf9b97d92000-01-28 20:17:42 +0000265 return _glapi_Context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000266#endif
267}
268
269
270
271/*
Brian Paul7fb54ae1999-11-19 22:33:50 +0000272 * Set the global or per-thread dispatch table pointer.
273 */
274void
275_glapi_set_dispatch(struct _glapi_table *dispatch)
276{
277 if (!dispatch) {
278 /* use the no-op functions */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000279 dispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paul7fb54ae1999-11-19 22:33:50 +0000280 }
281#ifdef DEBUG
282 else {
283 _glapi_check_table(dispatch);
284 }
285#endif
286
287#if defined(THREADS)
Brian Paulab0c8862001-01-23 23:35:47 +0000288 if (DispatchOverride) {
289 _glthread_SetTSD(&RealDispatchTSD, (void *) dispatch);
Brian Paul3a71d052000-09-05 20:17:37 +0000290 if (ThreadSafe)
Brian Paul3c257e12001-03-28 17:19:58 +0000291 _glapi_RealDispatch = (struct _glapi_table*) __glapi_threadsafe_table;
Brian Paul3a71d052000-09-05 20:17:37 +0000292 else
Brian Paulab0c8862001-01-23 23:35:47 +0000293 _glapi_RealDispatch = dispatch;
Brian Paul3b18a362000-09-26 15:27:20 +0000294 }
295 else {
Brian Paulab0c8862001-01-23 23:35:47 +0000296 /* normal operation */
Brian Paul3b18a362000-09-26 15:27:20 +0000297 _glthread_SetTSD(&DispatchTSD, (void *) dispatch);
Brian Paul3a71d052000-09-05 20:17:37 +0000298 if (ThreadSafe)
Brian Paul3c257e12001-03-28 17:19:58 +0000299 _glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
Brian Paul3a71d052000-09-05 20:17:37 +0000300 else
301 _glapi_Dispatch = dispatch;
302 }
Brian Paul3a71d052000-09-05 20:17:37 +0000303#else /*THREADS*/
Brian Paulab0c8862001-01-23 23:35:47 +0000304 if (DispatchOverride) {
305 _glapi_RealDispatch = dispatch;
306 }
307 else {
308 _glapi_Dispatch = dispatch;
309 }
Brian Paul3a71d052000-09-05 20:17:37 +0000310#endif /*THREADS*/
Brian Paul7fb54ae1999-11-19 22:33:50 +0000311}
312
313
Brian Paulbb72d321999-12-16 17:31:59 +0000314
Brian Paul7fb54ae1999-11-19 22:33:50 +0000315/*
Brian Paulbb72d321999-12-16 17:31:59 +0000316 * Return pointer to current dispatch table for calling thread.
Brian Paul7fb54ae1999-11-19 22:33:50 +0000317 */
318struct _glapi_table *
319_glapi_get_dispatch(void)
320{
321#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000322 if (ThreadSafe) {
Brian Paulab0c8862001-01-23 23:35:47 +0000323 if (DispatchOverride) {
324 return (struct _glapi_table *) _glthread_GetTSD(&RealDispatchTSD);
325 }
326 else {
327 return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
328 }
Brian Paulbb72d321999-12-16 17:31:59 +0000329 }
Brian Paul590d3471999-12-17 12:20:23 +0000330 else {
Brian Paulab0c8862001-01-23 23:35:47 +0000331 if (DispatchOverride) {
332 assert(_glapi_RealDispatch);
333 return _glapi_RealDispatch;
334 }
335 else {
336 assert(_glapi_Dispatch);
337 return _glapi_Dispatch;
338 }
Brian Paul590d3471999-12-17 12:20:23 +0000339 }
Brian Paul7fb54ae1999-11-19 22:33:50 +0000340#else
Brian Paulc2319b42000-01-17 19:28:31 +0000341 return _glapi_Dispatch;
Brian Paul7fb54ae1999-11-19 22:33:50 +0000342#endif
343}
344
345
Brian Paulab0c8862001-01-23 23:35:47 +0000346/*
347 * Notes on dispatch overrride:
348 *
349 * Dispatch override allows an external agent to hook into the GL dispatch
350 * mechanism before execution goes into the core rendering library. For
351 * example, a trace mechanism would insert itself as an overrider, print
352 * logging info for each GL function, then dispatch to the real GL function.
353 *
354 * libGLS (GL Stream library) is another agent that might use override.
355 *
356 * We don't allow more than one layer of overriding at this time.
357 * In the future we may allow nested/layered override. In that case
358 * _glapi_begin_dispatch_override() will return an override layer,
359 * _glapi_end_dispatch_override(layer) will remove an override layer
360 * and _glapi_get_override_dispatch(layer) will return the dispatch
361 * table for a given override layer. layer = 0 will be the "real"
362 * dispatch table.
363 */
364
365/*
366 * Return: dispatch override layer number.
367 */
368int
369_glapi_begin_dispatch_override(struct _glapi_table *override)
Brian Paul3a71d052000-09-05 20:17:37 +0000370{
Brian Paulab0c8862001-01-23 23:35:47 +0000371 struct _glapi_table *real = _glapi_get_dispatch();
372
373 assert(!DispatchOverride); /* can't nest at this time */
374 DispatchOverride = GL_TRUE;
375
376 _glapi_set_dispatch(real);
Brian Paul3a71d052000-09-05 20:17:37 +0000377
378#if defined(THREADS)
Brian Paulab0c8862001-01-23 23:35:47 +0000379 _glthread_SetTSD(&DispatchTSD, (void *) override);
380 if (ThreadSafe)
Brian Paul3c257e12001-03-28 17:19:58 +0000381 _glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
Brian Paulab0c8862001-01-23 23:35:47 +0000382 else
383 _glapi_Dispatch = override;
384#else
385 _glapi_Dispatch = override;
386#endif
387 return 1;
388}
389
390
391void
392_glapi_end_dispatch_override(int layer)
393{
394 struct _glapi_table *real = _glapi_get_dispatch();
395 (void) layer;
396 DispatchOverride = GL_FALSE;
397 _glapi_set_dispatch(real);
398 /* the rest of this isn't needed, just play it safe */
399#if defined(THREADS)
400 _glthread_SetTSD(&RealDispatchTSD, NULL);
401#endif
402 _glapi_RealDispatch = NULL;
403}
404
405
406struct _glapi_table *
407_glapi_get_override_dispatch(int layer)
408{
409 if (layer == 0) {
410 return _glapi_get_dispatch();
Brian Paul3a71d052000-09-05 20:17:37 +0000411 }
412 else {
Brian Paulab0c8862001-01-23 23:35:47 +0000413 if (DispatchOverride) {
414#if defined(THREADS)
415 return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
Brian Paul3a71d052000-09-05 20:17:37 +0000416#else
Brian Paulab0c8862001-01-23 23:35:47 +0000417 return _glapi_Dispatch;
Brian Paul3a71d052000-09-05 20:17:37 +0000418#endif
Brian Paulab0c8862001-01-23 23:35:47 +0000419 }
420 else {
421 return NULL;
422 }
423 }
Brian Paul3a71d052000-09-05 20:17:37 +0000424}
Brian Paulab0c8862001-01-23 23:35:47 +0000425
Brian Paul3a71d052000-09-05 20:17:37 +0000426
Brian Paul91bcefa1999-11-27 21:30:40 +0000427
428/*
429 * Return size of dispatch table struct as number of functions (or
430 * slots).
431 */
432GLuint
433_glapi_get_dispatch_table_size(void)
434{
Brian Paul0f710251999-12-15 15:02:30 +0000435 /* return sizeof(struct _glapi_table) / sizeof(void *);*/
436 GetSizeCalled = GL_TRUE;
437 return MaxDispatchOffset + 1;
Brian Paul91bcefa1999-11-27 21:30:40 +0000438}
439
440
441
Brian Paul7fb54ae1999-11-19 22:33:50 +0000442/*
443 * Get API dispatcher version string.
Brian Paul7fb54ae1999-11-19 22:33:50 +0000444 */
445const char *
446_glapi_get_version(void)
447{
Brian Paulab0c8862001-01-23 23:35:47 +0000448 return "20010116"; /* YYYYMMDD */
Brian Paul7fb54ae1999-11-19 22:33:50 +0000449}
450
451
Brian Paul0c239fc1999-12-16 12:38:11 +0000452/*
453 * For each entry in static_functions[] which use this function
454 * we should implement a dispatch function in glapitemp.h and
455 * in glapinoop.c
456 */
Brian Paulb3674092000-01-08 11:01:24 +0000457static int NotImplemented(void)
Brian Paul0c239fc1999-12-16 12:38:11 +0000458{
Brian Paulb3674092000-01-08 11:01:24 +0000459 return 0;
Brian Paul0c239fc1999-12-16 12:38:11 +0000460}
461
462
Brian Paul959f8022000-03-19 01:10:11 +0000463struct name_address_offset {
464 const char *Name;
465 GLvoid *Address;
466 GLuint Offset;
467};
468
Brian Paul0c239fc1999-12-16 12:38:11 +0000469
Brian Paul8ceb5c32000-02-24 22:14:04 +0000470static struct name_address_offset static_functions[] = {
Brian Paul0c239fc1999-12-16 12:38:11 +0000471 /* GL 1.1 */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000472 { "glNewList", (GLvoid *) glNewList, _gloffset_NewList },
473 { "glEndList", (GLvoid *) glEndList, _gloffset_EndList },
474 { "glCallList", (GLvoid *) glCallList, _gloffset_CallList },
475 { "glCallLists", (GLvoid *) glCallLists, _gloffset_CallLists },
476 { "glDeleteLists", (GLvoid *) glDeleteLists, _gloffset_DeleteLists },
477 { "glGenLists", (GLvoid *) glGenLists, _gloffset_GenLists },
478 { "glListBase", (GLvoid *) glListBase, _gloffset_ListBase },
479 { "glBegin", (GLvoid *) glBegin, _gloffset_Begin },
480 { "glBitmap", (GLvoid *) glBitmap, _gloffset_Bitmap },
481 { "glColor3b", (GLvoid *) glColor3b, _gloffset_Color3b },
482 { "glColor3bv", (GLvoid *) glColor3bv, _gloffset_Color3bv },
483 { "glColor3d", (GLvoid *) glColor3d, _gloffset_Color3d },
484 { "glColor3dv", (GLvoid *) glColor3dv, _gloffset_Color3dv },
485 { "glColor3f", (GLvoid *) glColor3f, _gloffset_Color3f },
486 { "glColor3fv", (GLvoid *) glColor3fv, _gloffset_Color3fv },
487 { "glColor3i", (GLvoid *) glColor3i, _gloffset_Color3i },
488 { "glColor3iv", (GLvoid *) glColor3iv, _gloffset_Color3iv },
489 { "glColor3s", (GLvoid *) glColor3s, _gloffset_Color3s },
490 { "glColor3sv", (GLvoid *) glColor3sv, _gloffset_Color3sv },
491 { "glColor3ub", (GLvoid *) glColor3ub, _gloffset_Color3ub },
492 { "glColor3ubv", (GLvoid *) glColor3ubv, _gloffset_Color3ubv },
493 { "glColor3ui", (GLvoid *) glColor3ui, _gloffset_Color3ui },
494 { "glColor3uiv", (GLvoid *) glColor3uiv, _gloffset_Color3uiv },
495 { "glColor3us", (GLvoid *) glColor3us, _gloffset_Color3us },
496 { "glColor3usv", (GLvoid *) glColor3usv, _gloffset_Color3usv },
497 { "glColor4b", (GLvoid *) glColor4b, _gloffset_Color4b },
498 { "glColor4bv", (GLvoid *) glColor4bv, _gloffset_Color4bv },
499 { "glColor4d", (GLvoid *) glColor4d, _gloffset_Color4d },
500 { "glColor4dv", (GLvoid *) glColor4dv, _gloffset_Color4dv },
501 { "glColor4f", (GLvoid *) glColor4f, _gloffset_Color4f },
502 { "glColor4fv", (GLvoid *) glColor4fv, _gloffset_Color4fv },
503 { "glColor4i", (GLvoid *) glColor4i, _gloffset_Color4i },
504 { "glColor4iv", (GLvoid *) glColor4iv, _gloffset_Color4iv },
505 { "glColor4s", (GLvoid *) glColor4s, _gloffset_Color4s },
506 { "glColor4sv", (GLvoid *) glColor4sv, _gloffset_Color4sv },
507 { "glColor4ub", (GLvoid *) glColor4ub, _gloffset_Color4ub },
508 { "glColor4ubv", (GLvoid *) glColor4ubv, _gloffset_Color4ubv },
509 { "glColor4ui", (GLvoid *) glColor4ui, _gloffset_Color4ui },
510 { "glColor4uiv", (GLvoid *) glColor4uiv, _gloffset_Color4uiv },
511 { "glColor4us", (GLvoid *) glColor4us, _gloffset_Color4us },
512 { "glColor4usv", (GLvoid *) glColor4usv, _gloffset_Color4usv },
513 { "glEdgeFlag", (GLvoid *) glEdgeFlag, _gloffset_EdgeFlag },
514 { "glEdgeFlagv", (GLvoid *) glEdgeFlagv, _gloffset_EdgeFlagv },
515 { "glEnd", (GLvoid *) glEnd, _gloffset_End },
516 { "glIndexd", (GLvoid *) glIndexd, _gloffset_Indexd },
517 { "glIndexdv", (GLvoid *) glIndexdv, _gloffset_Indexdv },
518 { "glIndexf", (GLvoid *) glIndexf, _gloffset_Indexf },
519 { "glIndexfv", (GLvoid *) glIndexfv, _gloffset_Indexfv },
520 { "glIndexi", (GLvoid *) glIndexi, _gloffset_Indexi },
521 { "glIndexiv", (GLvoid *) glIndexiv, _gloffset_Indexiv },
522 { "glIndexs", (GLvoid *) glIndexs, _gloffset_Indexs },
523 { "glIndexsv", (GLvoid *) glIndexsv, _gloffset_Indexsv },
524 { "glNormal3b", (GLvoid *) glNormal3b, _gloffset_Normal3b },
525 { "glNormal3bv", (GLvoid *) glNormal3bv, _gloffset_Normal3bv },
526 { "glNormal3d", (GLvoid *) glNormal3d, _gloffset_Normal3d },
527 { "glNormal3dv", (GLvoid *) glNormal3dv, _gloffset_Normal3dv },
528 { "glNormal3f", (GLvoid *) glNormal3f, _gloffset_Normal3f },
529 { "glNormal3fv", (GLvoid *) glNormal3fv, _gloffset_Normal3fv },
530 { "glNormal3i", (GLvoid *) glNormal3i, _gloffset_Normal3i },
531 { "glNormal3iv", (GLvoid *) glNormal3iv, _gloffset_Normal3iv },
532 { "glNormal3s", (GLvoid *) glNormal3s, _gloffset_Normal3s },
533 { "glNormal3sv", (GLvoid *) glNormal3sv, _gloffset_Normal3sv },
534 { "glRasterPos2d", (GLvoid *) glRasterPos2d, _gloffset_RasterPos2d },
535 { "glRasterPos2dv", (GLvoid *) glRasterPos2dv, _gloffset_RasterPos2dv },
536 { "glRasterPos2f", (GLvoid *) glRasterPos2f, _gloffset_RasterPos2f },
537 { "glRasterPos2fv", (GLvoid *) glRasterPos2fv, _gloffset_RasterPos2fv },
538 { "glRasterPos2i", (GLvoid *) glRasterPos2i, _gloffset_RasterPos2i },
539 { "glRasterPos2iv", (GLvoid *) glRasterPos2iv, _gloffset_RasterPos2iv },
540 { "glRasterPos2s", (GLvoid *) glRasterPos2s, _gloffset_RasterPos2s },
541 { "glRasterPos2sv", (GLvoid *) glRasterPos2sv, _gloffset_RasterPos2sv },
542 { "glRasterPos3d", (GLvoid *) glRasterPos3d, _gloffset_RasterPos3d },
543 { "glRasterPos3dv", (GLvoid *) glRasterPos3dv, _gloffset_RasterPos3dv },
544 { "glRasterPos3f", (GLvoid *) glRasterPos3f, _gloffset_RasterPos3f },
545 { "glRasterPos3fv", (GLvoid *) glRasterPos3fv, _gloffset_RasterPos3fv },
546 { "glRasterPos3i", (GLvoid *) glRasterPos3i, _gloffset_RasterPos3i },
547 { "glRasterPos3iv", (GLvoid *) glRasterPos3iv, _gloffset_RasterPos3iv },
548 { "glRasterPos3s", (GLvoid *) glRasterPos3s, _gloffset_RasterPos3s },
549 { "glRasterPos3sv", (GLvoid *) glRasterPos3sv, _gloffset_RasterPos3sv },
550 { "glRasterPos4d", (GLvoid *) glRasterPos4d, _gloffset_RasterPos4d },
551 { "glRasterPos4dv", (GLvoid *) glRasterPos4dv, _gloffset_RasterPos4dv },
552 { "glRasterPos4f", (GLvoid *) glRasterPos4f, _gloffset_RasterPos4f },
553 { "glRasterPos4fv", (GLvoid *) glRasterPos4fv, _gloffset_RasterPos4fv },
554 { "glRasterPos4i", (GLvoid *) glRasterPos4i, _gloffset_RasterPos4i },
555 { "glRasterPos4iv", (GLvoid *) glRasterPos4iv, _gloffset_RasterPos4iv },
556 { "glRasterPos4s", (GLvoid *) glRasterPos4s, _gloffset_RasterPos4s },
557 { "glRasterPos4sv", (GLvoid *) glRasterPos4sv, _gloffset_RasterPos4sv },
558 { "glRectd", (GLvoid *) glRectd, _gloffset_Rectd },
559 { "glRectdv", (GLvoid *) glRectdv, _gloffset_Rectdv },
560 { "glRectf", (GLvoid *) glRectf, _gloffset_Rectf },
561 { "glRectfv", (GLvoid *) glRectfv, _gloffset_Rectfv },
562 { "glRecti", (GLvoid *) glRecti, _gloffset_Recti },
563 { "glRectiv", (GLvoid *) glRectiv, _gloffset_Rectiv },
564 { "glRects", (GLvoid *) glRects, _gloffset_Rects },
565 { "glRectsv", (GLvoid *) glRectsv, _gloffset_Rectsv },
566 { "glTexCoord1d", (GLvoid *) glTexCoord1d, _gloffset_TexCoord1d },
567 { "glTexCoord1dv", (GLvoid *) glTexCoord1dv, _gloffset_TexCoord1dv },
568 { "glTexCoord1f", (GLvoid *) glTexCoord1f, _gloffset_TexCoord1f },
569 { "glTexCoord1fv", (GLvoid *) glTexCoord1fv, _gloffset_TexCoord1fv },
570 { "glTexCoord1i", (GLvoid *) glTexCoord1i, _gloffset_TexCoord1i },
571 { "glTexCoord1iv", (GLvoid *) glTexCoord1iv, _gloffset_TexCoord1iv },
572 { "glTexCoord1s", (GLvoid *) glTexCoord1s, _gloffset_TexCoord1s },
573 { "glTexCoord1sv", (GLvoid *) glTexCoord1sv, _gloffset_TexCoord1sv },
574 { "glTexCoord2d", (GLvoid *) glTexCoord2d, _gloffset_TexCoord2d },
575 { "glTexCoord2dv", (GLvoid *) glTexCoord2dv, _gloffset_TexCoord2dv },
576 { "glTexCoord2f", (GLvoid *) glTexCoord2f, _gloffset_TexCoord2f },
577 { "glTexCoord2fv", (GLvoid *) glTexCoord2fv, _gloffset_TexCoord2fv },
578 { "glTexCoord2i", (GLvoid *) glTexCoord2i, _gloffset_TexCoord2i },
579 { "glTexCoord2iv", (GLvoid *) glTexCoord2iv, _gloffset_TexCoord2iv },
580 { "glTexCoord2s", (GLvoid *) glTexCoord2s, _gloffset_TexCoord2s },
581 { "glTexCoord2sv", (GLvoid *) glTexCoord2sv, _gloffset_TexCoord2sv },
582 { "glTexCoord3d", (GLvoid *) glTexCoord3d, _gloffset_TexCoord3d },
583 { "glTexCoord3dv", (GLvoid *) glTexCoord3dv, _gloffset_TexCoord3dv },
584 { "glTexCoord3f", (GLvoid *) glTexCoord3f, _gloffset_TexCoord3f },
585 { "glTexCoord3fv", (GLvoid *) glTexCoord3fv, _gloffset_TexCoord3fv },
586 { "glTexCoord3i", (GLvoid *) glTexCoord3i, _gloffset_TexCoord3i },
587 { "glTexCoord3iv", (GLvoid *) glTexCoord3iv, _gloffset_TexCoord3iv },
588 { "glTexCoord3s", (GLvoid *) glTexCoord3s, _gloffset_TexCoord3s },
589 { "glTexCoord3sv", (GLvoid *) glTexCoord3sv, _gloffset_TexCoord3sv },
590 { "glTexCoord4d", (GLvoid *) glTexCoord4d, _gloffset_TexCoord4d },
591 { "glTexCoord4dv", (GLvoid *) glTexCoord4dv, _gloffset_TexCoord4dv },
592 { "glTexCoord4f", (GLvoid *) glTexCoord4f, _gloffset_TexCoord4f },
593 { "glTexCoord4fv", (GLvoid *) glTexCoord4fv, _gloffset_TexCoord4fv },
594 { "glTexCoord4i", (GLvoid *) glTexCoord4i, _gloffset_TexCoord4i },
595 { "glTexCoord4iv", (GLvoid *) glTexCoord4iv, _gloffset_TexCoord4iv },
596 { "glTexCoord4s", (GLvoid *) glTexCoord4s, _gloffset_TexCoord4s },
597 { "glTexCoord4sv", (GLvoid *) glTexCoord4sv, _gloffset_TexCoord4sv },
598 { "glVertex2d", (GLvoid *) glVertex2d, _gloffset_Vertex2d },
599 { "glVertex2dv", (GLvoid *) glVertex2dv, _gloffset_Vertex2dv },
600 { "glVertex2f", (GLvoid *) glVertex2f, _gloffset_Vertex2f },
601 { "glVertex2fv", (GLvoid *) glVertex2fv, _gloffset_Vertex2fv },
602 { "glVertex2i", (GLvoid *) glVertex2i, _gloffset_Vertex2i },
603 { "glVertex2iv", (GLvoid *) glVertex2iv, _gloffset_Vertex2iv },
604 { "glVertex2s", (GLvoid *) glVertex2s, _gloffset_Vertex2s },
605 { "glVertex2sv", (GLvoid *) glVertex2sv, _gloffset_Vertex2sv },
606 { "glVertex3d", (GLvoid *) glVertex3d, _gloffset_Vertex3d },
607 { "glVertex3dv", (GLvoid *) glVertex3dv, _gloffset_Vertex3dv },
608 { "glVertex3f", (GLvoid *) glVertex3f, _gloffset_Vertex3f },
609 { "glVertex3fv", (GLvoid *) glVertex3fv, _gloffset_Vertex3fv },
610 { "glVertex3i", (GLvoid *) glVertex3i, _gloffset_Vertex3i },
611 { "glVertex3iv", (GLvoid *) glVertex3iv, _gloffset_Vertex3iv },
612 { "glVertex3s", (GLvoid *) glVertex3s, _gloffset_Vertex3s },
613 { "glVertex3sv", (GLvoid *) glVertex3sv, _gloffset_Vertex3sv },
614 { "glVertex4d", (GLvoid *) glVertex4d, _gloffset_Vertex4d },
615 { "glVertex4dv", (GLvoid *) glVertex4dv, _gloffset_Vertex4dv },
616 { "glVertex4f", (GLvoid *) glVertex4f, _gloffset_Vertex4f },
617 { "glVertex4fv", (GLvoid *) glVertex4fv, _gloffset_Vertex4fv },
618 { "glVertex4i", (GLvoid *) glVertex4i, _gloffset_Vertex4i },
619 { "glVertex4iv", (GLvoid *) glVertex4iv, _gloffset_Vertex4iv },
620 { "glVertex4s", (GLvoid *) glVertex4s, _gloffset_Vertex4s },
621 { "glVertex4sv", (GLvoid *) glVertex4sv, _gloffset_Vertex4sv },
622 { "glClipPlane", (GLvoid *) glClipPlane, _gloffset_ClipPlane },
623 { "glColorMaterial", (GLvoid *) glColorMaterial, _gloffset_ColorMaterial },
624 { "glCullFace", (GLvoid *) glCullFace, _gloffset_CullFace },
625 { "glFogf", (GLvoid *) glFogf, _gloffset_Fogf },
626 { "glFogfv", (GLvoid *) glFogfv, _gloffset_Fogfv },
627 { "glFogi", (GLvoid *) glFogi, _gloffset_Fogi },
628 { "glFogiv", (GLvoid *) glFogiv, _gloffset_Fogiv },
629 { "glFrontFace", (GLvoid *) glFrontFace, _gloffset_FrontFace },
630 { "glHint", (GLvoid *) glHint, _gloffset_Hint },
631 { "glLightf", (GLvoid *) glLightf, _gloffset_Lightf },
632 { "glLightfv", (GLvoid *) glLightfv, _gloffset_Lightfv },
633 { "glLighti", (GLvoid *) glLighti, _gloffset_Lighti },
634 { "glLightiv", (GLvoid *) glLightiv, _gloffset_Lightiv },
635 { "glLightModelf", (GLvoid *) glLightModelf, _gloffset_LightModelf },
636 { "glLightModelfv", (GLvoid *) glLightModelfv, _gloffset_LightModelfv },
637 { "glLightModeli", (GLvoid *) glLightModeli, _gloffset_LightModeli },
638 { "glLightModeliv", (GLvoid *) glLightModeliv, _gloffset_LightModeliv },
639 { "glLineStipple", (GLvoid *) glLineStipple, _gloffset_LineStipple },
640 { "glLineWidth", (GLvoid *) glLineWidth, _gloffset_LineWidth },
641 { "glMaterialf", (GLvoid *) glMaterialf, _gloffset_Materialf },
642 { "glMaterialfv", (GLvoid *) glMaterialfv, _gloffset_Materialfv },
643 { "glMateriali", (GLvoid *) glMateriali, _gloffset_Materiali },
644 { "glMaterialiv", (GLvoid *) glMaterialiv, _gloffset_Materialiv },
645 { "glPointSize", (GLvoid *) glPointSize, _gloffset_PointSize },
646 { "glPolygonMode", (GLvoid *) glPolygonMode, _gloffset_PolygonMode },
647 { "glPolygonStipple", (GLvoid *) glPolygonStipple, _gloffset_PolygonStipple },
648 { "glScissor", (GLvoid *) glScissor, _gloffset_Scissor },
649 { "glShadeModel", (GLvoid *) glShadeModel, _gloffset_ShadeModel },
650 { "glTexParameterf", (GLvoid *) glTexParameterf, _gloffset_TexParameterf },
651 { "glTexParameterfv", (GLvoid *) glTexParameterfv, _gloffset_TexParameterfv },
652 { "glTexParameteri", (GLvoid *) glTexParameteri, _gloffset_TexParameteri },
653 { "glTexParameteriv", (GLvoid *) glTexParameteriv, _gloffset_TexParameteriv },
654 { "glTexImage1D", (GLvoid *) glTexImage1D, _gloffset_TexImage1D },
655 { "glTexImage2D", (GLvoid *) glTexImage2D, _gloffset_TexImage2D },
656 { "glTexEnvf", (GLvoid *) glTexEnvf, _gloffset_TexEnvf },
657 { "glTexEnvfv", (GLvoid *) glTexEnvfv, _gloffset_TexEnvfv },
658 { "glTexEnvi", (GLvoid *) glTexEnvi, _gloffset_TexEnvi },
659 { "glTexEnviv", (GLvoid *) glTexEnviv, _gloffset_TexEnviv },
660 { "glTexGend", (GLvoid *) glTexGend, _gloffset_TexGend },
661 { "glTexGendv", (GLvoid *) glTexGendv, _gloffset_TexGendv },
662 { "glTexGenf", (GLvoid *) glTexGenf, _gloffset_TexGenf },
663 { "glTexGenfv", (GLvoid *) glTexGenfv, _gloffset_TexGenfv },
664 { "glTexGeni", (GLvoid *) glTexGeni, _gloffset_TexGeni },
665 { "glTexGeniv", (GLvoid *) glTexGeniv, _gloffset_TexGeniv },
666 { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer, _gloffset_FeedbackBuffer },
667 { "glSelectBuffer", (GLvoid *) glSelectBuffer, _gloffset_SelectBuffer },
668 { "glRenderMode", (GLvoid *) glRenderMode, _gloffset_RenderMode },
669 { "glInitNames", (GLvoid *) glInitNames, _gloffset_InitNames },
670 { "glLoadName", (GLvoid *) glLoadName, _gloffset_LoadName },
671 { "glPassThrough", (GLvoid *) glPassThrough, _gloffset_PassThrough },
672 { "glPopName", (GLvoid *) glPopName, _gloffset_PopName },
673 { "glPushName", (GLvoid *) glPushName, _gloffset_PushName },
674 { "glDrawBuffer", (GLvoid *) glDrawBuffer, _gloffset_DrawBuffer },
675 { "glClear", (GLvoid *) glClear, _gloffset_Clear },
676 { "glClearAccum", (GLvoid *) glClearAccum, _gloffset_ClearAccum },
677 { "glClearIndex", (GLvoid *) glClearIndex, _gloffset_ClearIndex },
678 { "glClearColor", (GLvoid *) glClearColor, _gloffset_ClearColor },
679 { "glClearStencil", (GLvoid *) glClearStencil, _gloffset_ClearStencil },
680 { "glClearDepth", (GLvoid *) glClearDepth, _gloffset_ClearDepth },
681 { "glStencilMask", (GLvoid *) glStencilMask, _gloffset_StencilMask },
682 { "glColorMask", (GLvoid *) glColorMask, _gloffset_ColorMask },
683 { "glDepthMask", (GLvoid *) glDepthMask, _gloffset_DepthMask },
684 { "glIndexMask", (GLvoid *) glIndexMask, _gloffset_IndexMask },
685 { "glAccum", (GLvoid *) glAccum, _gloffset_Accum },
686 { "glDisable", (GLvoid *) glDisable, _gloffset_Disable },
687 { "glEnable", (GLvoid *) glEnable, _gloffset_Enable },
688 { "glFinish", (GLvoid *) glFinish, _gloffset_Finish },
689 { "glFlush", (GLvoid *) glFlush, _gloffset_Flush },
690 { "glPopAttrib", (GLvoid *) glPopAttrib, _gloffset_PopAttrib },
691 { "glPushAttrib", (GLvoid *) glPushAttrib, _gloffset_PushAttrib },
692 { "glMap1d", (GLvoid *) glMap1d, _gloffset_Map1d },
693 { "glMap1f", (GLvoid *) glMap1f, _gloffset_Map1f },
694 { "glMap2d", (GLvoid *) glMap2d, _gloffset_Map2d },
695 { "glMap2f", (GLvoid *) glMap2f, _gloffset_Map2f },
696 { "glMapGrid1d", (GLvoid *) glMapGrid1d, _gloffset_MapGrid1d },
697 { "glMapGrid1f", (GLvoid *) glMapGrid1f, _gloffset_MapGrid1f },
698 { "glMapGrid2d", (GLvoid *) glMapGrid2d, _gloffset_MapGrid2d },
699 { "glMapGrid2f", (GLvoid *) glMapGrid2f, _gloffset_MapGrid2f },
700 { "glEvalCoord1d", (GLvoid *) glEvalCoord1d, _gloffset_EvalCoord1d },
701 { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv, _gloffset_EvalCoord1dv },
702 { "glEvalCoord1f", (GLvoid *) glEvalCoord1f, _gloffset_EvalCoord1f },
703 { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv, _gloffset_EvalCoord1fv },
704 { "glEvalCoord2d", (GLvoid *) glEvalCoord2d, _gloffset_EvalCoord2d },
705 { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv, _gloffset_EvalCoord2dv },
706 { "glEvalCoord2f", (GLvoid *) glEvalCoord2f, _gloffset_EvalCoord2f },
707 { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv, _gloffset_EvalCoord2fv },
708 { "glEvalMesh1", (GLvoid *) glEvalMesh1, _gloffset_EvalMesh1 },
709 { "glEvalPoint1", (GLvoid *) glEvalPoint1, _gloffset_EvalPoint1 },
710 { "glEvalMesh2", (GLvoid *) glEvalMesh2, _gloffset_EvalMesh2 },
711 { "glEvalPoint2", (GLvoid *) glEvalPoint2, _gloffset_EvalPoint2 },
712 { "glAlphaFunc", (GLvoid *) glAlphaFunc, _gloffset_AlphaFunc },
713 { "glBlendFunc", (GLvoid *) glBlendFunc, _gloffset_BlendFunc },
714 { "glLogicOp", (GLvoid *) glLogicOp, _gloffset_LogicOp },
715 { "glStencilFunc", (GLvoid *) glStencilFunc, _gloffset_StencilFunc },
716 { "glStencilOp", (GLvoid *) glStencilOp, _gloffset_StencilOp },
717 { "glDepthFunc", (GLvoid *) glDepthFunc, _gloffset_DepthFunc },
718 { "glPixelZoom", (GLvoid *) glPixelZoom, _gloffset_PixelZoom },
719 { "glPixelTransferf", (GLvoid *) glPixelTransferf, _gloffset_PixelTransferf },
720 { "glPixelTransferi", (GLvoid *) glPixelTransferi, _gloffset_PixelTransferi },
721 { "glPixelStoref", (GLvoid *) glPixelStoref, _gloffset_PixelStoref },
722 { "glPixelStorei", (GLvoid *) glPixelStorei, _gloffset_PixelStorei },
723 { "glPixelMapfv", (GLvoid *) glPixelMapfv, _gloffset_PixelMapfv },
724 { "glPixelMapuiv", (GLvoid *) glPixelMapuiv, _gloffset_PixelMapuiv },
725 { "glPixelMapusv", (GLvoid *) glPixelMapusv, _gloffset_PixelMapusv },
726 { "glReadBuffer", (GLvoid *) glReadBuffer, _gloffset_ReadBuffer },
727 { "glCopyPixels", (GLvoid *) glCopyPixels, _gloffset_CopyPixels },
728 { "glReadPixels", (GLvoid *) glReadPixels, _gloffset_ReadPixels },
729 { "glDrawPixels", (GLvoid *) glDrawPixels, _gloffset_DrawPixels },
730 { "glGetBooleanv", (GLvoid *) glGetBooleanv, _gloffset_GetBooleanv },
731 { "glGetClipPlane", (GLvoid *) glGetClipPlane, _gloffset_GetClipPlane },
732 { "glGetDoublev", (GLvoid *) glGetDoublev, _gloffset_GetDoublev },
733 { "glGetError", (GLvoid *) glGetError, _gloffset_GetError },
734 { "glGetFloatv", (GLvoid *) glGetFloatv, _gloffset_GetFloatv },
735 { "glGetIntegerv", (GLvoid *) glGetIntegerv, _gloffset_GetIntegerv },
736 { "glGetLightfv", (GLvoid *) glGetLightfv, _gloffset_GetLightfv },
737 { "glGetLightiv", (GLvoid *) glGetLightiv, _gloffset_GetLightiv },
738 { "glGetMapdv", (GLvoid *) glGetMapdv, _gloffset_GetMapdv },
739 { "glGetMapfv", (GLvoid *) glGetMapfv, _gloffset_GetMapfv },
740 { "glGetMapiv", (GLvoid *) glGetMapiv, _gloffset_GetMapiv },
741 { "glGetMaterialfv", (GLvoid *) glGetMaterialfv, _gloffset_GetMaterialfv },
742 { "glGetMaterialiv", (GLvoid *) glGetMaterialiv, _gloffset_GetMaterialiv },
743 { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv, _gloffset_GetPixelMapfv },
744 { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv, _gloffset_GetPixelMapuiv },
745 { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv, _gloffset_GetPixelMapusv },
746 { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple, _gloffset_GetPolygonStipple },
747 { "glGetString", (GLvoid *) glGetString, _gloffset_GetString },
748 { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv, _gloffset_GetTexEnvfv },
749 { "glGetTexEnviv", (GLvoid *) glGetTexEnviv, _gloffset_GetTexEnviv },
750 { "glGetTexGendv", (GLvoid *) glGetTexGendv, _gloffset_GetTexGendv },
751 { "glGetTexGenfv", (GLvoid *) glGetTexGenfv, _gloffset_GetTexGenfv },
752 { "glGetTexGeniv", (GLvoid *) glGetTexGeniv, _gloffset_GetTexGeniv },
753 { "glGetTexImage", (GLvoid *) glGetTexImage, _gloffset_GetTexImage },
754 { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv, _gloffset_GetTexParameterfv },
755 { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv, _gloffset_GetTexParameteriv },
756 { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv },
757 { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv },
758 { "glIsEnabled", (GLvoid *) glIsEnabled, _gloffset_IsEnabled },
759 { "glIsList", (GLvoid *) glIsList, _gloffset_IsList },
760 { "glDepthRange", (GLvoid *) glDepthRange, _gloffset_DepthRange },
761 { "glFrustum", (GLvoid *) glFrustum, _gloffset_Frustum },
762 { "glLoadIdentity", (GLvoid *) glLoadIdentity, _gloffset_LoadIdentity },
763 { "glLoadMatrixf", (GLvoid *) glLoadMatrixf, _gloffset_LoadMatrixf },
764 { "glLoadMatrixd", (GLvoid *) glLoadMatrixd, _gloffset_LoadMatrixd },
765 { "glMatrixMode", (GLvoid *) glMatrixMode, _gloffset_MatrixMode },
766 { "glMultMatrixf", (GLvoid *) glMultMatrixf, _gloffset_MultMatrixf },
767 { "glMultMatrixd", (GLvoid *) glMultMatrixd, _gloffset_MultMatrixd },
768 { "glOrtho", (GLvoid *) glOrtho, _gloffset_Ortho },
769 { "glPopMatrix", (GLvoid *) glPopMatrix, _gloffset_PopMatrix },
770 { "glPushMatrix", (GLvoid *) glPushMatrix, _gloffset_PushMatrix },
771 { "glRotated", (GLvoid *) glRotated, _gloffset_Rotated },
772 { "glRotatef", (GLvoid *) glRotatef, _gloffset_Rotatef },
773 { "glScaled", (GLvoid *) glScaled, _gloffset_Scaled },
774 { "glScalef", (GLvoid *) glScalef, _gloffset_Scalef },
775 { "glTranslated", (GLvoid *) glTranslated, _gloffset_Translated },
776 { "glTranslatef", (GLvoid *) glTranslatef, _gloffset_Translatef },
777 { "glViewport", (GLvoid *) glViewport, _gloffset_Viewport },
778 /* 1.1 */
779 { "glArrayElement", (GLvoid *) glArrayElement, _gloffset_ArrayElement },
780 { "glColorPointer", (GLvoid *) glColorPointer, _gloffset_ColorPointer },
781 { "glDisableClientState", (GLvoid *) glDisableClientState, _gloffset_DisableClientState },
782 { "glDrawArrays", (GLvoid *) glDrawArrays, _gloffset_DrawArrays },
783 { "glDrawElements", (GLvoid *) glDrawElements, _gloffset_DrawElements },
784 { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer, _gloffset_EdgeFlagPointer },
785 { "glEnableClientState", (GLvoid *) glEnableClientState, _gloffset_EnableClientState },
786 { "glGetPointerv", (GLvoid *) glGetPointerv, _gloffset_GetPointerv },
787 { "glIndexPointer", (GLvoid *) glIndexPointer, _gloffset_IndexPointer },
788 { "glInterleavedArrays", (GLvoid *) glInterleavedArrays, _gloffset_InterleavedArrays },
789 { "glNormalPointer", (GLvoid *) glNormalPointer, _gloffset_NormalPointer },
790 { "glTexCoordPointer", (GLvoid *) glTexCoordPointer, _gloffset_TexCoordPointer },
791 { "glVertexPointer", (GLvoid *) glVertexPointer, _gloffset_VertexPointer },
792 { "glPolygonOffset", (GLvoid *) glPolygonOffset, _gloffset_PolygonOffset },
793 { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D, _gloffset_CopyTexImage1D },
794 { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D, _gloffset_CopyTexImage2D },
795 { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D },
796 { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D },
797 { "glTexSubImage1D", (GLvoid *) glTexSubImage1D, _gloffset_TexSubImage1D },
798 { "glTexSubImage2D", (GLvoid *) glTexSubImage2D, _gloffset_TexSubImage2D },
799 { "glAreTexturesResident", (GLvoid *) glAreTexturesResident, _gloffset_AreTexturesResident },
800 { "glBindTexture", (GLvoid *) glBindTexture, _gloffset_BindTexture },
801 { "glDeleteTextures", (GLvoid *) glDeleteTextures, _gloffset_DeleteTextures },
802 { "glGenTextures", (GLvoid *) glGenTextures, _gloffset_GenTextures },
803 { "glIsTexture", (GLvoid *) glIsTexture, _gloffset_IsTexture },
804 { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures, _gloffset_PrioritizeTextures },
805 { "glIndexub", (GLvoid *) glIndexub, _gloffset_Indexub },
806 { "glIndexubv", (GLvoid *) glIndexubv, _gloffset_Indexubv },
807 { "glPopClientAttrib", (GLvoid *) glPopClientAttrib, _gloffset_PopClientAttrib },
808 { "glPushClientAttrib", (GLvoid *) glPushClientAttrib, _gloffset_PushClientAttrib },
809 /* 1.2 */
Brian Paul77aa8b92000-01-07 07:30:13 +0000810#ifdef GL_VERSION_1_2
Brian Paul44202462000-05-18 18:14:22 +0000811#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000812#else
813#define NAME(X) NotImplemented
814#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000815 { "glBlendColor", (GLvoid *) NAME(glBlendColor), _gloffset_BlendColor },
816 { "glBlendEquation", (GLvoid *) NAME(glBlendEquation), _gloffset_BlendEquation },
817 { "glDrawRangeElements", (GLvoid *) NAME(glDrawRangeElements), _gloffset_DrawRangeElements },
818 { "glColorTable", (GLvoid *) NAME(glColorTable), _gloffset_ColorTable },
819 { "glColorTableParameterfv", (GLvoid *) NAME(glColorTableParameterfv), _gloffset_ColorTableParameterfv },
820 { "glColorTableParameteriv", (GLvoid *) NAME(glColorTableParameteriv), _gloffset_ColorTableParameteriv },
821 { "glCopyColorTable", (GLvoid *) NAME(glCopyColorTable), _gloffset_CopyColorTable },
822 { "glGetColorTable", (GLvoid *) NAME(glGetColorTable), _gloffset_GetColorTable },
823 { "glGetColorTableParameterfv", (GLvoid *) NAME(glGetColorTableParameterfv), _gloffset_GetColorTableParameterfv },
824 { "glGetColorTableParameteriv", (GLvoid *) NAME(glGetColorTableParameteriv), _gloffset_GetColorTableParameteriv },
825 { "glColorSubTable", (GLvoid *) NAME(glColorSubTable), _gloffset_ColorSubTable },
826 { "glCopyColorSubTable", (GLvoid *) NAME(glCopyColorSubTable), _gloffset_CopyColorSubTable },
827 { "glConvolutionFilter1D", (GLvoid *) NAME(glConvolutionFilter1D), _gloffset_ConvolutionFilter1D },
828 { "glConvolutionFilter2D", (GLvoid *) NAME(glConvolutionFilter2D), _gloffset_ConvolutionFilter2D },
829 { "glConvolutionParameterf", (GLvoid *) NAME(glConvolutionParameterf), _gloffset_ConvolutionParameterf },
830 { "glConvolutionParameterfv", (GLvoid *) NAME(glConvolutionParameterfv), _gloffset_ConvolutionParameterfv },
831 { "glConvolutionParameteri", (GLvoid *) NAME(glConvolutionParameteri), _gloffset_ConvolutionParameteri },
832 { "glConvolutionParameteriv", (GLvoid *) NAME(glConvolutionParameteriv), _gloffset_ConvolutionParameteriv },
833 { "glCopyConvolutionFilter1D", (GLvoid *) NAME(glCopyConvolutionFilter1D), _gloffset_CopyConvolutionFilter1D },
834 { "glCopyConvolutionFilter2D", (GLvoid *) NAME(glCopyConvolutionFilter2D), _gloffset_CopyConvolutionFilter2D },
835 { "glGetConvolutionFilter", (GLvoid *) NAME(glGetConvolutionFilter), _gloffset_GetConvolutionFilter },
836 { "glGetConvolutionParameterfv", (GLvoid *) NAME(glGetConvolutionParameterfv), _gloffset_GetConvolutionParameterfv },
837 { "glGetConvolutionParameteriv", (GLvoid *) NAME(glGetConvolutionParameteriv), _gloffset_GetConvolutionParameteriv },
838 { "glGetSeparableFilter", (GLvoid *) NAME(glGetSeparableFilter), _gloffset_GetSeparableFilter },
839 { "glSeparableFilter2D", (GLvoid *) NAME(glSeparableFilter2D), _gloffset_SeparableFilter2D },
840 { "glGetHistogram", (GLvoid *) NAME(glGetHistogram), _gloffset_GetHistogram },
841 { "glGetHistogramParameterfv", (GLvoid *) NAME(glGetHistogramParameterfv), _gloffset_GetHistogramParameterfv },
842 { "glGetHistogramParameteriv", (GLvoid *) NAME(glGetHistogramParameteriv), _gloffset_GetHistogramParameteriv },
843 { "glGetMinmax", (GLvoid *) NAME(glGetMinmax), _gloffset_GetMinmax },
844 { "glGetMinmaxParameterfv", (GLvoid *) NAME(glGetMinmaxParameterfv), _gloffset_GetMinmaxParameterfv },
845 { "glGetMinmaxParameteriv", (GLvoid *) NAME(glGetMinmaxParameteriv), _gloffset_GetMinmaxParameteriv },
846 { "glHistogram", (GLvoid *) NAME(glHistogram), _gloffset_Histogram },
847 { "glMinmax", (GLvoid *) NAME(glMinmax), _gloffset_Minmax },
848 { "glResetHistogram", (GLvoid *) NAME(glResetHistogram), _gloffset_ResetHistogram },
849 { "glResetMinmax", (GLvoid *) NAME(glResetMinmax), _gloffset_ResetMinmax },
850 { "glTexImage3D", (GLvoid *) NAME(glTexImage3D), _gloffset_TexImage3D },
851 { "glTexSubImage3D", (GLvoid *) NAME(glTexSubImage3D), _gloffset_TexSubImage3D },
852 { "glCopyTexSubImage3D", (GLvoid *) NAME(glCopyTexSubImage3D), _gloffset_CopyTexSubImage3D },
Brian Paul77aa8b92000-01-07 07:30:13 +0000853#undef NAME
Brian Paul91bcefa1999-11-27 21:30:40 +0000854
Brian Paul44202462000-05-18 18:14:22 +0000855 /* ARB 1. GL_ARB_multitexture */
Brian Paul77aa8b92000-01-07 07:30:13 +0000856#ifdef GL_ARB_multitexture
Brian Paul44202462000-05-18 18:14:22 +0000857#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000858#else
859#define NAME(X) NotImplemented
860#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000861 { "glActiveTextureARB", (GLvoid *) NAME(glActiveTextureARB), _gloffset_ActiveTextureARB },
862 { "glClientActiveTextureARB", (GLvoid *) NAME(glClientActiveTextureARB), _gloffset_ClientActiveTextureARB },
863 { "glMultiTexCoord1dARB", (GLvoid *) NAME(glMultiTexCoord1dARB), _gloffset_MultiTexCoord1dARB },
864 { "glMultiTexCoord1dvARB", (GLvoid *) NAME(glMultiTexCoord1dvARB), _gloffset_MultiTexCoord1dvARB },
865 { "glMultiTexCoord1fARB", (GLvoid *) NAME(glMultiTexCoord1fARB), _gloffset_MultiTexCoord1fARB },
866 { "glMultiTexCoord1fvARB", (GLvoid *) NAME(glMultiTexCoord1fvARB), _gloffset_MultiTexCoord1fvARB },
867 { "glMultiTexCoord1iARB", (GLvoid *) NAME(glMultiTexCoord1iARB), _gloffset_MultiTexCoord1iARB },
868 { "glMultiTexCoord1ivARB", (GLvoid *) NAME(glMultiTexCoord1ivARB), _gloffset_MultiTexCoord1ivARB },
869 { "glMultiTexCoord1sARB", (GLvoid *) NAME(glMultiTexCoord1sARB), _gloffset_MultiTexCoord1sARB },
870 { "glMultiTexCoord1svARB", (GLvoid *) NAME(glMultiTexCoord1svARB), _gloffset_MultiTexCoord1svARB },
871 { "glMultiTexCoord2dARB", (GLvoid *) NAME(glMultiTexCoord2dARB), _gloffset_MultiTexCoord2dARB },
872 { "glMultiTexCoord2dvARB", (GLvoid *) NAME(glMultiTexCoord2dvARB), _gloffset_MultiTexCoord2dvARB },
873 { "glMultiTexCoord2fARB", (GLvoid *) NAME(glMultiTexCoord2fARB), _gloffset_MultiTexCoord2fARB },
874 { "glMultiTexCoord2fvARB", (GLvoid *) NAME(glMultiTexCoord2fvARB), _gloffset_MultiTexCoord2fvARB },
875 { "glMultiTexCoord2iARB", (GLvoid *) NAME(glMultiTexCoord2iARB), _gloffset_MultiTexCoord2iARB },
876 { "glMultiTexCoord2ivARB", (GLvoid *) NAME(glMultiTexCoord2ivARB), _gloffset_MultiTexCoord2ivARB },
877 { "glMultiTexCoord2sARB", (GLvoid *) NAME(glMultiTexCoord2sARB), _gloffset_MultiTexCoord2sARB },
878 { "glMultiTexCoord2svARB", (GLvoid *) NAME(glMultiTexCoord2svARB), _gloffset_MultiTexCoord2svARB },
879 { "glMultiTexCoord3dARB", (GLvoid *) NAME(glMultiTexCoord3dARB), _gloffset_MultiTexCoord3dARB },
880 { "glMultiTexCoord3dvARB", (GLvoid *) NAME(glMultiTexCoord3dvARB), _gloffset_MultiTexCoord3dvARB },
881 { "glMultiTexCoord3fARB", (GLvoid *) NAME(glMultiTexCoord3fARB), _gloffset_MultiTexCoord3fARB },
882 { "glMultiTexCoord3fvARB", (GLvoid *) NAME(glMultiTexCoord3fvARB), _gloffset_MultiTexCoord3fvARB },
883 { "glMultiTexCoord3iARB", (GLvoid *) NAME(glMultiTexCoord3iARB), _gloffset_MultiTexCoord3iARB },
884 { "glMultiTexCoord3ivARB", (GLvoid *) NAME(glMultiTexCoord3ivARB), _gloffset_MultiTexCoord3ivARB },
885 { "glMultiTexCoord3sARB", (GLvoid *) NAME(glMultiTexCoord3sARB), _gloffset_MultiTexCoord3sARB },
886 { "glMultiTexCoord3svARB", (GLvoid *) NAME(glMultiTexCoord3svARB), _gloffset_MultiTexCoord3svARB },
887 { "glMultiTexCoord4dARB", (GLvoid *) NAME(glMultiTexCoord4dARB), _gloffset_MultiTexCoord4dARB },
888 { "glMultiTexCoord4dvARB", (GLvoid *) NAME(glMultiTexCoord4dvARB), _gloffset_MultiTexCoord4dvARB },
889 { "glMultiTexCoord4fARB", (GLvoid *) NAME(glMultiTexCoord4fARB), _gloffset_MultiTexCoord4fARB },
890 { "glMultiTexCoord4fvARB", (GLvoid *) NAME(glMultiTexCoord4fvARB), _gloffset_MultiTexCoord4fvARB },
891 { "glMultiTexCoord4iARB", (GLvoid *) NAME(glMultiTexCoord4iARB), _gloffset_MultiTexCoord4iARB },
892 { "glMultiTexCoord4ivARB", (GLvoid *) NAME(glMultiTexCoord4ivARB), _gloffset_MultiTexCoord4ivARB },
893 { "glMultiTexCoord4sARB", (GLvoid *) NAME(glMultiTexCoord4sARB), _gloffset_MultiTexCoord4sARB },
894 { "glMultiTexCoord4svARB", (GLvoid *) NAME(glMultiTexCoord4svARB), _gloffset_MultiTexCoord4svARB },
Brian Paul77aa8b92000-01-07 07:30:13 +0000895#undef NAME
Brian Paul91bcefa1999-11-27 21:30:40 +0000896
Brian Paul44202462000-05-18 18:14:22 +0000897 /* ARB 3. GL_ARB_transpose_matrix */
Brian Paul77aa8b92000-01-07 07:30:13 +0000898#ifdef GL_ARB_transpose_matrix
Brian Paul44202462000-05-18 18:14:22 +0000899#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000900#else
901#define NAME(X) NotImplemented
902#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000903 { "glLoadTransposeMatrixdARB", (GLvoid *) NAME(glLoadTransposeMatrixdARB), _gloffset_LoadTransposeMatrixdARB },
904 { "glLoadTransposeMatrixfARB", (GLvoid *) NAME(glLoadTransposeMatrixfARB), _gloffset_LoadTransposeMatrixfARB },
905 { "glMultTransposeMatrixdARB", (GLvoid *) NAME(glMultTransposeMatrixdARB), _gloffset_MultTransposeMatrixdARB },
906 { "glMultTransposeMatrixfARB", (GLvoid *) NAME(glMultTransposeMatrixfARB), _gloffset_MultTransposeMatrixfARB },
Brian Paul77aa8b92000-01-07 07:30:13 +0000907#undef NAME
908
Brian Paul44202462000-05-18 18:14:22 +0000909 /* ARB 5. GL_ARB_multisample */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000910#ifdef GL_ARB_multisample
Brian Paul44202462000-05-18 18:14:22 +0000911#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000912#else
Brian Paul44202462000-05-18 18:14:22 +0000913#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000914#endif
Brian Paul44202462000-05-18 18:14:22 +0000915 { "glSampleCoverageARB", NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000916#undef NAME
917
Brian Paul44202462000-05-18 18:14:22 +0000918 /* ARB 12. GL_ARB_texture_compression */
919#if 000
920#if defined(GL_ARB_texture_compression) && defined(_gloffset_CompressedTexImage3DARB)
921#define NAME(X) (GLvoid *) X
922#else
923#define NAME(X) (GLvoid *) NotImplemented
924#endif
925 { "glCompressedTexImage3DARB", NAME(glCompressedTexImage3DARB), _gloffset_CompressedTexImage3DARB },
926 { "glCompressedTexImage2DARB", NAME(glCompressedTexImage2DARB), _gloffset_CompressedTexImage2DARB },
927 { "glCompressedTexImage1DARB", NAME(glCompressedTexImage1DARB), _gloffset_CompressedTexImage1DARB },
928 { "glCompressedTexSubImage3DARB", NAME(glCompressedTexSubImage3DARB), _gloffset_CompressedTexSubImage3DARB },
929 { "glCompressedTexSubImage2DARB", NAME(glCompressedTexSubImage2DARB), _gloffset_CompressedTexSubImage2DARB },
930 { "glCompressedTexSubImage1DARB", NAME(glCompressedTexSubImage1DARB), _gloffset_CompressedTexSubImage1DARB },
931 { "glGetCompressedTexImageARB", NAME(glGetCompressedTexImageARB), _gloffset_GetCompressedTexImageARB },
932#undef NAME
933#endif
934
Brian Paul8ceb5c32000-02-24 22:14:04 +0000935 /* 2. GL_EXT_blend_color */
936#ifdef GL_EXT_blend_color
Brian Paul44202462000-05-18 18:14:22 +0000937#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000938#else
Brian Paul44202462000-05-18 18:14:22 +0000939#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000940#endif
Brian Paul44202462000-05-18 18:14:22 +0000941 { "glBlendColorEXT", NAME(glBlendColorEXT), _gloffset_BlendColor },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000942#undef NAME
943
944 /* 3. GL_EXT_polygon_offset */
945#ifdef GL_EXT_polygon_offset
Brian Paul44202462000-05-18 18:14:22 +0000946#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000947#else
Brian Paul44202462000-05-18 18:14:22 +0000948#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000949#endif
Brian Paul44202462000-05-18 18:14:22 +0000950 { "glPolygonOffsetEXT", NAME(glPolygonOffsetEXT), _gloffset_PolygonOffsetEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000951#undef NAME
952
953 /* 6. GL_EXT_texture3D */
954#ifdef GL_EXT_texture3D
Brian Paul44202462000-05-18 18:14:22 +0000955#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000956#else
Brian Paul44202462000-05-18 18:14:22 +0000957#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000958#endif
Brian Paul44202462000-05-18 18:14:22 +0000959 { "glCopyTexSubImage3DEXT", NAME(glCopyTexSubImage3DEXT), _gloffset_CopyTexSubImage3D },
960 { "glTexImage3DEXT", NAME(glTexImage3DEXT), _gloffset_TexImage3D },
961 { "glTexSubImage3DEXT", NAME(glTexSubImage3DEXT), _gloffset_TexSubImage3D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000962#undef NAME
963
964 /* 7. GL_SGI_texture_filter4 */
965#ifdef GL_SGI_texture_filter4
Brian Paul44202462000-05-18 18:14:22 +0000966#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000967#else
Brian Paul44202462000-05-18 18:14:22 +0000968#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000969#endif
Brian Paul44202462000-05-18 18:14:22 +0000970 { "glGetTexFilterFuncSGIS", NAME(glGetTexFilterFuncSGIS), _gloffset_GetTexFilterFuncSGIS },
971 { "glTexFilterFuncSGIS", NAME(glTexFilterFuncSGIS), _gloffset_TexFilterFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000972#undef NAME
973
974 /* 9. GL_EXT_subtexture */
975#ifdef GL_EXT_subtexture
Brian Paul44202462000-05-18 18:14:22 +0000976#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000977#else
Brian Paul44202462000-05-18 18:14:22 +0000978#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000979#endif
Brian Paul44202462000-05-18 18:14:22 +0000980 { "glTexSubImage1DEXT", NAME(glTexSubImage1DEXT), _gloffset_TexSubImage1D },
981 { "glTexSubImage2DEXT", NAME(glTexSubImage2DEXT), _gloffset_TexSubImage2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000982#undef NAME
983
984 /* 10. GL_EXT_copy_texture */
985#ifdef GL_EXT_copy_texture
Brian Paul44202462000-05-18 18:14:22 +0000986#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000987#else
Brian Paul44202462000-05-18 18:14:22 +0000988#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000989#endif
Brian Paul44202462000-05-18 18:14:22 +0000990 { "glCopyTexImage1DEXT", NAME(glCopyTexImage1DEXT), _gloffset_CopyTexImage1D },
991 { "glCopyTexImage2DEXT", NAME(glCopyTexImage2DEXT), _gloffset_CopyTexImage2D },
992 { "glCopyTexSubImage1DEXT", NAME(glCopyTexSubImage1DEXT), _gloffset_CopyTexSubImage1D },
993 { "glCopyTexSubImage2DEXT", NAME(glCopyTexSubImage2DEXT), _gloffset_CopyTexSubImage2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000994#undef NAME
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +0000995
Brian Paul8ceb5c32000-02-24 22:14:04 +0000996 /* 11. GL_EXT_histogram */
997#ifdef GL_EXT_histogram
Brian Paul44202462000-05-18 18:14:22 +0000998#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000999#else
Brian Paul44202462000-05-18 18:14:22 +00001000#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001001#endif
Brian Paul44202462000-05-18 18:14:22 +00001002 { "glGetHistogramEXT", NAME(glGetHistogramEXT), _gloffset_GetHistogramEXT },
1003 { "glGetHistogramParameterfvEXT", NAME(glGetHistogramParameterfvEXT), _gloffset_GetHistogramParameterfvEXT },
1004 { "glGetHistogramParameterivEXT", NAME(glGetHistogramParameterivEXT), _gloffset_GetHistogramParameterivEXT },
1005 { "glGetMinmaxEXT", NAME(glGetMinmaxEXT), _gloffset_GetMinmaxEXT },
1006 { "glGetMinmaxParameterfvEXT", NAME(glGetMinmaxParameterfvEXT), _gloffset_GetMinmaxParameterfvEXT },
1007 { "glGetMinmaxParameterivEXT", NAME(glGetMinmaxParameterivEXT), _gloffset_GetMinmaxParameterivEXT },
1008 { "glHistogramEXT", NAME(glHistogramEXT), _gloffset_Histogram },
1009 { "glMinmaxEXT", NAME(glMinmaxEXT), _gloffset_Minmax },
1010 { "glResetHistogramEXT", NAME(glResetHistogramEXT), _gloffset_ResetHistogram },
1011 { "glResetMinmaxEXT", NAME(glResetMinmaxEXT), _gloffset_ResetMinmax },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001012#undef NAME
1013
1014 /* 12. GL_EXT_convolution */
1015#ifdef GL_EXT_convolution
Brian Paul44202462000-05-18 18:14:22 +00001016#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001017#else
Brian Paul44202462000-05-18 18:14:22 +00001018#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001019#endif
Brian Paul44202462000-05-18 18:14:22 +00001020 { "glConvolutionFilter1DEXT", NAME(glConvolutionFilter1DEXT), _gloffset_ConvolutionFilter1D },
1021 { "glConvolutionFilter2DEXT", NAME(glConvolutionFilter2DEXT), _gloffset_ConvolutionFilter2D },
1022 { "glConvolutionParameterfEXT", NAME(glConvolutionParameterfEXT), _gloffset_ConvolutionParameterf },
1023 { "glConvolutionParameterfvEXT", NAME(glConvolutionParameterfvEXT), _gloffset_ConvolutionParameterfv },
1024 { "glConvolutionParameteriEXT", NAME(glConvolutionParameteriEXT), _gloffset_ConvolutionParameteri },
1025 { "glConvolutionParameterivEXT", NAME(glConvolutionParameterivEXT), _gloffset_ConvolutionParameteriv },
1026 { "glCopyConvolutionFilter1DEXT", NAME(glCopyConvolutionFilter1DEXT), _gloffset_CopyConvolutionFilter1D },
1027 { "glCopyConvolutionFilter2DEXT", NAME(glCopyConvolutionFilter2DEXT), _gloffset_CopyConvolutionFilter2D },
1028 { "glGetConvolutionFilterEXT", NAME(glGetConvolutionFilterEXT), _gloffset_GetConvolutionFilterEXT },
1029 { "glGetConvolutionParameterivEXT", NAME(glGetConvolutionParameterivEXT), _gloffset_GetConvolutionParameterivEXT },
1030 { "glGetConvolutionParameterfvEXT", NAME(glGetConvolutionParameterfvEXT), _gloffset_GetConvolutionParameterfvEXT },
1031 { "glGetSeparableFilterEXT", NAME(glGetSeparableFilterEXT), _gloffset_GetSeparableFilterEXT },
1032 { "glSeparableFilter2DEXT", NAME(glSeparableFilter2DEXT), _gloffset_SeparableFilter2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001033#undef NAME
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001034
Brian Paul8ceb5c32000-02-24 22:14:04 +00001035 /* 14. GL_SGI_color_table */
1036#ifdef GL_SGI_color_table
Brian Paul44202462000-05-18 18:14:22 +00001037#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001038#else
Brian Paul44202462000-05-18 18:14:22 +00001039#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001040#endif
Brian Paul44202462000-05-18 18:14:22 +00001041 { "glColorTableSGI", NAME(glColorTableSGI), _gloffset_ColorTable },
1042 { "glColorTableParameterfvSGI", NAME(glColorTableParameterfvSGI), _gloffset_ColorTableParameterfv },
1043 { "glColorTableParameterivSGI", NAME(glColorTableParameterivSGI), _gloffset_ColorTableParameteriv },
1044 { "glCopyColorTableSGI", NAME(glCopyColorTableSGI), _gloffset_CopyColorTable },
1045 { "glGetColorTableSGI", NAME(glGetColorTableSGI), _gloffset_GetColorTableSGI },
1046 { "glGetColorTableParameterfvSGI", NAME(glGetColorTableParameterfvSGI), _gloffset_GetColorTableParameterfvSGI },
1047 { "glGetColorTableParameterivSGI", NAME(glGetColorTableParameterivSGI), _gloffset_GetColorTableParameterivSGI },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001048#undef NAME
1049
1050 /* 15. GL_SGIS_pixel_texture */
1051#ifdef GL_SGIS_pixel_texture
Brian Paul44202462000-05-18 18:14:22 +00001052#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001053#else
Brian Paul44202462000-05-18 18:14:22 +00001054#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001055#endif
Brian Paul44202462000-05-18 18:14:22 +00001056 { "glPixelTexGenParameterfSGIS", NAME(glPixelTexGenParameterfSGIS), _gloffset_PixelTexGenParameterfSGIS },
1057 { "glPixelTexGenParameteriSGIS", NAME(glPixelTexGenParameteriSGIS), _gloffset_PixelTexGenParameteriSGIS },
1058 { "glGetPixelTexGenParameterfvSGIS", NAME(glGetPixelTexGenParameterfvSGIS), _gloffset_GetPixelTexGenParameterfvSGIS },
1059 { "glGetPixelTexGenParameterivSGIS", NAME(glGetPixelTexGenParameterivSGIS), _gloffset_GetPixelTexGenParameterivSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001060#undef NAME
1061
1062 /* 16. GL_SGIS_texture4D */
1063#ifdef GL_SGIS_texture4D
Brian Paul44202462000-05-18 18:14:22 +00001064#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001065#else
Brian Paul44202462000-05-18 18:14:22 +00001066#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001067#endif
Brian Paul44202462000-05-18 18:14:22 +00001068 { "glTexImage4DSGIS", NAME(glTexImage4DSGIS), _gloffset_TexImage4DSGIS },
1069 { "glTexSubImage4DSGIS", NAME(glTexSubImage4DSGIS), _gloffset_TexSubImage4DSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001070#undef NAME
1071
1072 /* 20. GL_EXT_texture_object */
1073#ifdef GL_EXT_texture_object
Brian Paul44202462000-05-18 18:14:22 +00001074#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001075#else
Brian Paul44202462000-05-18 18:14:22 +00001076#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001077#endif
Brian Paul44202462000-05-18 18:14:22 +00001078 { "glAreTexturesResidentEXT", NAME(glAreTexturesResidentEXT), _gloffset_AreTexturesResidentEXT },
1079 { "glBindTextureEXT", NAME(glBindTextureEXT), _gloffset_BindTexture },
1080 { "glDeleteTexturesEXT", NAME(glDeleteTexturesEXT), _gloffset_DeleteTextures },
1081 { "glGenTexturesEXT", NAME(glGenTexturesEXT), _gloffset_GenTexturesEXT },
1082 { "glIsTextureEXT", NAME(glIsTextureEXT), _gloffset_IsTextureEXT },
1083 { "glPrioritizeTexturesEXT", NAME(glPrioritizeTexturesEXT), _gloffset_PrioritizeTextures },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001084#undef NAME
1085
1086 /* 21. GL_SGIS_detail_texture */
1087#ifdef GL_SGIS_detail_texture
Brian Paul44202462000-05-18 18:14:22 +00001088#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001089#else
Brian Paul44202462000-05-18 18:14:22 +00001090#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001091#endif
Brian Paul44202462000-05-18 18:14:22 +00001092 { "glDetailTexFuncSGIS", NAME(glDetailTexFuncSGIS), _gloffset_DetailTexFuncSGIS },
1093 { "glGetDetailTexFuncSGIS", NAME(glGetDetailTexFuncSGIS), _gloffset_GetDetailTexFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001094#undef NAME
1095
1096 /* 22. GL_SGIS_sharpen_texture */
1097#ifdef GL_SGIS_sharpen_texture
Brian Paul44202462000-05-18 18:14:22 +00001098#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001099#else
Brian Paul44202462000-05-18 18:14:22 +00001100#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001101#endif
Brian Paul44202462000-05-18 18:14:22 +00001102 { "glGetSharpenTexFuncSGIS", NAME(glGetSharpenTexFuncSGIS), _gloffset_GetSharpenTexFuncSGIS },
1103 { "glSharpenTexFuncSGIS", NAME(glSharpenTexFuncSGIS), _gloffset_SharpenTexFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001104#undef NAME
1105
1106 /* 25. GL_SGIS_multisample */
1107#ifdef GL_SGIS_multisample
Brian Paul44202462000-05-18 18:14:22 +00001108#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001109#else
Brian Paul44202462000-05-18 18:14:22 +00001110#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001111#endif
Brian Paul44202462000-05-18 18:14:22 +00001112 { "glSampleMaskSGIS", NAME(glSampleMaskSGIS), _gloffset_SampleMaskSGIS },
1113 { "glSamplePatternSGIS", NAME(glSamplePatternSGIS), _gloffset_SamplePatternSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001114#undef NAME
1115
1116 /* 30. GL_EXT_vertex_array */
1117#ifdef GL_EXT_vertex_array
Brian Paul44202462000-05-18 18:14:22 +00001118#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001119#else
Brian Paul44202462000-05-18 18:14:22 +00001120#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001121#endif
Brian Paul44202462000-05-18 18:14:22 +00001122 { "glArrayElementEXT", NAME(glArrayElementEXT), _gloffset_ArrayElement },
1123 { "glColorPointerEXT", NAME(glColorPointerEXT), _gloffset_ColorPointerEXT },
1124 { "glDrawArraysEXT", NAME(glDrawArraysEXT), _gloffset_DrawArrays },
1125 { "glEdgeFlagPointerEXT", NAME(glEdgeFlagPointerEXT), _gloffset_EdgeFlagPointerEXT },
1126 { "glGetPointervEXT", NAME(glGetPointervEXT), _gloffset_GetPointerv },
1127 { "glIndexPointerEXT", NAME(glIndexPointerEXT), _gloffset_IndexPointerEXT },
1128 { "glNormalPointerEXT", NAME(glNormalPointerEXT), _gloffset_NormalPointerEXT },
1129 { "glTexCoordPointerEXT", NAME(glTexCoordPointerEXT), _gloffset_TexCoordPointerEXT },
1130 { "glVertexPointerEXT", NAME(glVertexPointerEXT), _gloffset_VertexPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001131#undef NAME
1132
1133 /* 37. GL_EXT_blend_minmax */
1134#ifdef GL_EXT_blend_minmax
Brian Paul44202462000-05-18 18:14:22 +00001135#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001136#else
Brian Paul44202462000-05-18 18:14:22 +00001137#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001138#endif
Brian Paul44202462000-05-18 18:14:22 +00001139 { "glBlendEquationEXT", NAME(glBlendEquationEXT), _gloffset_BlendEquation },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001140#undef NAME
1141
1142 /* 52. GL_SGIX_sprite */
1143#ifdef GL_SGIX_sprite
Brian Paul44202462000-05-18 18:14:22 +00001144#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001145#else
Brian Paul44202462000-05-18 18:14:22 +00001146#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001147#endif
Brian Paul44202462000-05-18 18:14:22 +00001148 { "glSpriteParameterfSGIX", NAME(glSpriteParameterfSGIX), _gloffset_SpriteParameterfSGIX },
1149 { "glSpriteParameterfvSGIX", NAME(glSpriteParameterfvSGIX), _gloffset_SpriteParameterfvSGIX },
1150 { "glSpriteParameteriSGIX", NAME(glSpriteParameteriSGIX), _gloffset_SpriteParameteriSGIX },
1151 { "glSpriteParameterivSGIX", NAME(glSpriteParameterivSGIX), _gloffset_SpriteParameterivSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001152#undef NAME
1153
1154 /* 54. GL_EXT_point_parameters */
1155#ifdef GL_EXT_point_parameters
Brian Paul44202462000-05-18 18:14:22 +00001156#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001157#else
Brian Paul44202462000-05-18 18:14:22 +00001158#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001159#endif
Brian Paul44202462000-05-18 18:14:22 +00001160 { "glPointParameterfEXT", NAME(glPointParameterfEXT), _gloffset_PointParameterfEXT },
1161 { "glPointParameterfvEXT", NAME(glPointParameterfvEXT), _gloffset_PointParameterfvEXT },
1162 { "glPointParameterfSGIS", NAME(glPointParameterfSGIS), _gloffset_PointParameterfEXT },
1163 { "glPointParameterfvSGIS", NAME(glPointParameterfvSGIS), _gloffset_PointParameterfvEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001164#undef NAME
1165
1166 /* 55. GL_SGIX_instruments */
1167#ifdef GL_SGIX_instruments
Brian Paul44202462000-05-18 18:14:22 +00001168#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001169#else
Brian Paul44202462000-05-18 18:14:22 +00001170#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001171#endif
Brian Paul44202462000-05-18 18:14:22 +00001172 { "glInstrumentsBufferSGIX", NAME(glInstrumentsBufferSGIX), _gloffset_InstrumentsBufferSGIX },
1173 { "glStartInstrumentsSGIX", NAME(glStartInstrumentsSGIX), _gloffset_StartInstrumentsSGIX },
1174 { "glStopInstrumentsSGIX", NAME(glStopInstrumentsSGIX), _gloffset_StopInstrumentsSGIX },
1175 { "glReadInstrumentsSGIX", NAME(glReadInstrumentsSGIX), _gloffset_ReadInstrumentsSGIX },
1176 { "glPollInstrumentsSGIX", NAME(glPollInstrumentsSGIX), _gloffset_PollInstrumentsSGIX },
1177 { "glGetInstrumentsSGIX", NAME(glGetInstrumentsSGIX), _gloffset_GetInstrumentsSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001178#undef NAME
1179
1180 /* 57. GL_SGIX_framezoom */
1181#ifdef GL_SGIX_framezoom
Brian Paul44202462000-05-18 18:14:22 +00001182#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001183#else
Brian Paul44202462000-05-18 18:14:22 +00001184#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001185#endif
Brian Paul44202462000-05-18 18:14:22 +00001186 { "glFrameZoomSGIX", NAME(glFrameZoomSGIX), _gloffset_FrameZoomSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001187#undef NAME
1188
1189 /* 58. GL_SGIX_tag_sample_buffer */
1190#ifdef GL_SGIX_tag_sample_buffer
Brian Paul44202462000-05-18 18:14:22 +00001191#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001192#else
Brian Paul44202462000-05-18 18:14:22 +00001193#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001194#endif
Brian Paul44202462000-05-18 18:14:22 +00001195 { "glTagSampleBufferSGIX", NAME(glTagSampleBufferSGIX), _gloffset_TagSampleBufferSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001196#undef NAME
1197
1198 /* 60. GL_SGIX_reference_plane */
1199#ifdef GL_SGIX_reference_plane
Brian Paul44202462000-05-18 18:14:22 +00001200#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001201#else
Brian Paul44202462000-05-18 18:14:22 +00001202#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001203#endif
Brian Paul44202462000-05-18 18:14:22 +00001204 { "glReferencePlaneSGIX", NAME(glReferencePlaneSGIX), _gloffset_ReferencePlaneSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001205#undef NAME
1206
1207 /* 61. GL_SGIX_flush_raster */
1208#ifdef GL_SGIX_flush_raster
Brian Paul44202462000-05-18 18:14:22 +00001209#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001210#else
Brian Paul44202462000-05-18 18:14:22 +00001211#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001212#endif
Brian Paul44202462000-05-18 18:14:22 +00001213 { "glFlushRasterSGIX", NAME(glFlushRasterSGIX), _gloffset_FlushRasterSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001214#undef NAME
1215
1216 /* 66. GL_HP_image_transform */
1217#if 0
1218#ifdef GL_HP_image_transform
Brian Paul44202462000-05-18 18:14:22 +00001219#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001220#else
Brian Paul44202462000-05-18 18:14:22 +00001221#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001222#endif
Brian Paul44202462000-05-18 18:14:22 +00001223 { "glGetImageTransformParameterfvHP", NAME(glGetImageTransformParameterfvHP), _gloffset_GetImageTransformParameterfvHP },
1224 { "glGetImageTransformParameterivHP", NAME(glGetImageTransformParameterivHP), _gloffset_GetImageTransformParameterivHP },
1225 { "glImageTransformParameterfHP", NAME(glImageTransformParameterfHP), _gloffset_ImageTransformParameterfHP },
1226 { "glImageTransformParameterfvHP", NAME(glImageTransformParameterfvHP), _gloffset_ImageTransformParameterfvHP },
1227 { "glImageTransformParameteriHP", NAME(glImageTransformParameteriHP), _gloffset_ImageTransformParameteriHP },
1228 { "glImageTransformParameterivHP", NAME(glImageTransformParameterivHP), _gloffset_ImageTransformParameterivHP },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001229#undef NAME
1230#endif
1231
1232 /* 74. GL_EXT_color_subtable */
1233#ifdef GL_EXT_color_subtable
Brian Paul44202462000-05-18 18:14:22 +00001234#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001235#else
Brian Paul44202462000-05-18 18:14:22 +00001236#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001237#endif
Brian Paul44202462000-05-18 18:14:22 +00001238 { "glColorSubTableEXT", NAME(glColorSubTableEXT), _gloffset_ColorSubTable },
1239 { "glCopyColorSubTableEXT", NAME(glCopyColorSubTableEXT), _gloffset_CopyColorSubTable },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001240#undef NAME
1241
1242 /* 77. GL_PGI_misc_hints */
1243#ifdef GL_PGI_misc_hints
Brian Paul44202462000-05-18 18:14:22 +00001244#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001245#else
Brian Paul44202462000-05-18 18:14:22 +00001246#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001247#endif
Brian Paul44202462000-05-18 18:14:22 +00001248 { "glHintPGI", NAME(glHintPGI), _gloffset_HintPGI },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001249#undef NAME
1250
1251 /* 78. GL_EXT_paletted_texture */
1252#ifdef GL_EXT_paletted_texture
Brian Paul44202462000-05-18 18:14:22 +00001253#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001254#else
Brian Paul44202462000-05-18 18:14:22 +00001255#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001256#endif
Brian Paul44202462000-05-18 18:14:22 +00001257 { "glColorTableEXT", NAME(glColorTableEXT), _gloffset_ColorTable },
1258 { "glGetColorTableEXT", NAME(glGetColorTableEXT), _gloffset_GetColorTable },
1259 { "glGetColorTableParameterfvEXT", NAME(glGetColorTableParameterfvEXT), _gloffset_GetColorTableParameterfv },
1260 { "glGetColorTableParameterivEXT", NAME(glGetColorTableParameterivEXT), _gloffset_GetColorTableParameteriv },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001261#undef NAME
1262
1263 /* 80. GL_SGIX_list_priority */
1264#ifdef GL_SGIX_list_priority
Brian Paul44202462000-05-18 18:14:22 +00001265#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001266#else
Brian Paul44202462000-05-18 18:14:22 +00001267#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001268#endif
Brian Paul44202462000-05-18 18:14:22 +00001269 { "glGetListParameterfvSGIX", NAME(glGetListParameterfvSGIX), _gloffset_GetListParameterfvSGIX },
1270 { "glGetListParameterivSGIX", NAME(glGetListParameterivSGIX), _gloffset_GetListParameterivSGIX },
1271 { "glListParameterfSGIX", NAME(glListParameterfSGIX), _gloffset_ListParameterfSGIX },
1272 { "glListParameterfvSGIX", NAME(glListParameterfvSGIX), _gloffset_ListParameterfvSGIX },
1273 { "glListParameteriSGIX", NAME(glListParameteriSGIX), _gloffset_ListParameteriSGIX },
1274 { "glListParameterivSGIX", NAME(glListParameterivSGIX), _gloffset_ListParameterivSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001275#undef NAME
1276
1277 /* 94. GL_EXT_index_material */
1278#ifdef GL_EXT_index_material
Brian Paul44202462000-05-18 18:14:22 +00001279#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001280#else
Brian Paul44202462000-05-18 18:14:22 +00001281#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001282#endif
Brian Paul44202462000-05-18 18:14:22 +00001283 { "glIndexMaterialEXT", NAME(glIndexMaterialEXT), _gloffset_IndexMaterialEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001284#undef NAME
1285
1286 /* 95. GL_EXT_index_func */
1287#ifdef GL_EXT_index_func
Brian Paul44202462000-05-18 18:14:22 +00001288#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001289#else
Brian Paul44202462000-05-18 18:14:22 +00001290#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001291#endif
Brian Paul44202462000-05-18 18:14:22 +00001292 { "glIndexFuncEXT", NAME(glIndexFuncEXT), _gloffset_IndexFuncEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001293#undef NAME
1294
1295 /* 97. GL_EXT_compiled_vertex_array */
1296#ifdef GL_EXT_compiled_vertex_array
Brian Paul44202462000-05-18 18:14:22 +00001297#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001298#else
Brian Paul44202462000-05-18 18:14:22 +00001299#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001300#endif
Brian Paul44202462000-05-18 18:14:22 +00001301 { "glLockArraysEXT", NAME(glLockArraysEXT), _gloffset_LockArraysEXT },
1302 { "glUnlockArraysEXT", NAME(glUnlockArraysEXT), _gloffset_UnlockArraysEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001303#undef NAME
1304
1305 /* 98. GL_EXT_cull_vertex */
1306#ifdef GL_EXT_cull_vertex
Brian Paul44202462000-05-18 18:14:22 +00001307#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001308#else
Brian Paul44202462000-05-18 18:14:22 +00001309#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001310#endif
Brian Paul44202462000-05-18 18:14:22 +00001311 { "glCullParameterfvEXT", NAME(glCullParameterfvEXT), _gloffset_CullParameterfvEXT },
1312 { "glCullParameterdvEXT", NAME(glCullParameterdvEXT), _gloffset_CullParameterdvEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001313#undef NAME
1314
1315 /* 102. GL_SGIX_fragment_lighting */
1316#ifdef GL_SGIX_fragment_lighting
Brian Paul44202462000-05-18 18:14:22 +00001317#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001318#else
Brian Paul44202462000-05-18 18:14:22 +00001319#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001320#endif
Brian Paul44202462000-05-18 18:14:22 +00001321 { "glFragmentColorMaterialSGIX", NAME(glFragmentColorMaterialSGIX), _gloffset_FragmentColorMaterialSGIX },
1322 { "glFragmentLightfSGIX", NAME(glFragmentLightfSGIX), _gloffset_FragmentLightfSGIX },
1323 { "glFragmentLightfvSGIX", NAME(glFragmentLightfvSGIX), _gloffset_FragmentLightfvSGIX },
1324 { "glFragmentLightiSGIX", NAME(glFragmentLightiSGIX), _gloffset_FragmentLightiSGIX },
1325 { "glFragmentLightivSGIX", NAME(glFragmentLightivSGIX), _gloffset_FragmentLightivSGIX },
1326 { "glFragmentLightModelfSGIX", NAME(glFragmentLightModelfSGIX), _gloffset_FragmentLightModelfSGIX },
1327 { "glFragmentLightModelfvSGIX", NAME(glFragmentLightModelfvSGIX), _gloffset_FragmentLightModelfvSGIX },
1328 { "glFragmentLightModeliSGIX", NAME(glFragmentLightModeliSGIX), _gloffset_FragmentLightModeliSGIX },
1329 { "glFragmentLightModelivSGIX", NAME(glFragmentLightModelivSGIX), _gloffset_FragmentLightModelivSGIX },
1330 { "glFragmentMaterialfSGIX", NAME(glFragmentMaterialfSGIX), _gloffset_FragmentMaterialfSGIX },
1331 { "glFragmentMaterialfvSGIX", NAME(glFragmentMaterialfvSGIX), _gloffset_FragmentMaterialfvSGIX },
1332 { "glFragmentMaterialiSGIX", NAME(glFragmentMaterialiSGIX), _gloffset_FragmentMaterialiSGIX },
1333 { "glFragmentMaterialivSGIX", NAME(glFragmentMaterialivSGIX), _gloffset_FragmentMaterialivSGIX },
1334 { "glGetFragmentLightfvSGIX", NAME(glGetFragmentLightfvSGIX), _gloffset_GetFragmentLightfvSGIX },
1335 { "glGetFragmentLightivSGIX", NAME(glGetFragmentLightivSGIX), _gloffset_GetFragmentLightivSGIX },
1336 { "glGetFragmentMaterialfvSGIX", NAME(glGetFragmentMaterialfvSGIX), _gloffset_GetFragmentMaterialfvSGIX },
1337 { "glGetFragmentMaterialivSGIX", NAME(glGetFragmentMaterialivSGIX), _gloffset_GetFragmentMaterialivSGIX },
1338 { "glLightEnviSGIX", NAME(glLightEnviSGIX), _gloffset_LightEnviSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001339#undef NAME
1340
Brian Paul44202462000-05-18 18:14:22 +00001341 /* 112. GL_EXT_draw_range_elements */
1342#if 000
1343#ifdef GL_EXT_draw_range_elements
1344#define NAME(X) (GLvoid *) X
1345#else
1346#define NAME(X) (GLvoid *) NotImplemented
1347#endif
1348 { "glDrawRangeElementsEXT", NAME(glDrawRangeElementsEXT), _gloffset_DrawRangeElementsEXT },
1349#undef NAME
1350#endif
1351
1352 /* 117. GL_EXT_light_texture */
1353#if 000
1354#ifdef GL_EXT_light_texture
1355#define NAME(X) (GLvoid *) X
1356#else
1357#define NAME(X) (GLvoid *) NotImplemented
1358#endif
1359 { "glApplyTextureEXT", NAME(glApplyTextureEXT), _gloffset_ApplyTextureEXT },
1360 { "glTextureLightEXT", NAME(glTextureLightEXT), _gloffset_TextureLightEXT },
1361 { "glTextureMaterialEXT", NAME(glTextureMaterialEXT), _gloffset_TextureMaterialEXT },
1362#undef NAME
1363
1364 /* 135. GL_INTEL_texture_scissor */
1365#ifdef GL_INTEL_texture_scissor
1366#define NAME(X) (GLvoid *) X
1367#else
1368#define NAME(X) (GLvoid *) NotImplemented
1369#endif
1370 { "glTexScissorINTEL", NAME(glTexScissorINTEL), _gloffset_TexScissorINTEL },
1371 { "glTexScissorFuncINTEL", NAME(glTexScissorFuncINTEL), _gloffset_glTexScissorFuncINTEL },
1372#undef NAME
1373
1374 /* 136. GL_INTEL_parallel_arrays */
1375#ifdef GL_INTEL_parallel_arrays
1376#define NAME(X) (GLvoid *) X
1377#else
1378#define NAME(X) (GLvoid *) NotImplemented
1379#endif
1380 { "glVertexPointervINTEL", NAME(glVertexPointervINTEL), _gloffset_VertexPointervINTEL },
1381 { "glNormalPointervINTEL", NAME(glNormalPointervINTEL), _gloffset_NormalPointervINTEL },
1382 { "glColorPointervINTEL", NAME(glColorPointervINTEL), _gloffset_ColorPointervINTEL },
1383 { "glTexCoordPointervINTEL", NAME(glTexCoordPointervINTEL), _gloffset_glxCoordPointervINTEL },
1384#undef NAME
1385#endif
1386
1387 /* 138. GL_EXT_pixel_transform */
1388#if 000
1389#ifdef GL_EXT_pixel_transform
1390#define NAME(X) (GLvoid *) X
1391#else
1392#define NAME(X) (GLvoid *) NotImplemented
1393#endif
1394 { "glPixelTransformParameteriEXT", NAME(glPixelTransformParameteriEXT), _gloffset_PixelTransformParameteriEXT },
1395 { "glPixelTransformParameterfEXT", NAME(glPixelTransformParameterfEXT), _gloffset_PixelTransformParameterfEXT },
1396 { "glPixelTransformParameterivEXT", NAME(glPixelTransformParameterivEXT), _gloffset_PixelTransformParameterivEXT },
1397 { "glPixelTransformParameterfvEXT", NAME(glPixelTransformParameterfvEXT), _gloffset_PixelTransformParameterfvEXT },
1398 { "glGetPixelTransformParameterivEXT", NAME(glGetPixelTransformParameterivEXT), _gloffset_GetPixelTransformParameterivEXT },
1399 { "glGetPixelTransformParameterfvEXT", NAME(glGetPixelTransformParameterfvEXT), _gloffset_GetPixelTransformParameterfvEXT },
1400#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001401#endif
Brian Paul44202462000-05-18 18:14:22 +00001402
1403 /* 145. GL_EXT_secondary_color */
1404#ifdef GL_EXT_secondary_color
1405#define NAME(X) (GLvoid *) X
1406#else
1407#define NAME(X) (GLvoid *) NotImplemented
1408#endif
1409 { "glSecondaryColor3bEXT", NAME(glSecondaryColor3bEXT), _gloffset_SecondaryColor3bEXT },
1410 { "glSecondaryColor3dEXT", NAME(glSecondaryColor3dEXT), _gloffset_SecondaryColor3dEXT },
1411 { "glSecondaryColor3fEXT", NAME(glSecondaryColor3fEXT), _gloffset_SecondaryColor3fEXT },
1412 { "glSecondaryColor3iEXT", NAME(glSecondaryColor3iEXT), _gloffset_SecondaryColor3iEXT },
1413 { "glSecondaryColor3sEXT", NAME(glSecondaryColor3sEXT), _gloffset_SecondaryColor3sEXT },
1414 { "glSecondaryColor3ubEXT", NAME(glSecondaryColor3ubEXT), _gloffset_SecondaryColor3ubEXT },
1415 { "glSecondaryColor3uiEXT", NAME(glSecondaryColor3uiEXT), _gloffset_SecondaryColor3uiEXT },
1416 { "glSecondaryColor3usEXT", NAME(glSecondaryColor3usEXT), _gloffset_SecondaryColor3usEXT },
Brian Paul44202462000-05-18 18:14:22 +00001417 { "glSecondaryColor3bvEXT", NAME(glSecondaryColor3bvEXT), _gloffset_SecondaryColor3bvEXT },
1418 { "glSecondaryColor3dvEXT", NAME(glSecondaryColor3dvEXT), _gloffset_SecondaryColor3dvEXT },
1419 { "glSecondaryColor3fvEXT", NAME(glSecondaryColor3fvEXT), _gloffset_SecondaryColor3fvEXT },
1420 { "glSecondaryColor3ivEXT", NAME(glSecondaryColor3ivEXT), _gloffset_SecondaryColor3ivEXT },
1421 { "glSecondaryColor3svEXT", NAME(glSecondaryColor3svEXT), _gloffset_SecondaryColor3svEXT },
1422 { "glSecondaryColor3ubvEXT", NAME(glSecondaryColor3ubvEXT), _gloffset_SecondaryColor3ubvEXT },
1423 { "glSecondaryColor3uivEXT", NAME(glSecondaryColor3uivEXT), _gloffset_SecondaryColor3uivEXT },
1424 { "glSecondaryColor3usvEXT", NAME(glSecondaryColor3usvEXT), _gloffset_SecondaryColor3usvEXT },
Brian Paul44202462000-05-18 18:14:22 +00001425 { "glSecondaryColorPointerEXT", NAME(glSecondaryColorPointerEXT), _gloffset_SecondaryColorPointerEXT },
1426#undef NAME
1427
1428 /* 147. GL_EXT_texture_perturb_normal */
Brian Paula14cbff2000-10-27 18:31:21 +00001429#if 000
Brian Paul44202462000-05-18 18:14:22 +00001430#ifdef GL_EXT_texture_perturb_normal
1431#define NAME(X) (GLvoid *) X
1432#else
1433#define NAME(X) (GLvoid *) NotImplemented
1434#endif
1435 { "glTextureNormalEXT", NAME(glTextureNormalEXT), _gloffset_TextureNormalEXT },
1436#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001437#endif
Brian Paul44202462000-05-18 18:14:22 +00001438
1439 /* 148. GL_EXT_multi_draw_arrays */
Brian Paula14cbff2000-10-27 18:31:21 +00001440#if 000
Brian Paul44202462000-05-18 18:14:22 +00001441#ifdef GL_EXT_multi_draw_arrays
1442#define NAME(X) (GLvoid *) X
1443#else
1444#define NAME(X) (GLvoid *) NotImplemented
1445#endif
1446 { "glMultiDrawArraysEXT", NAME(glMultiDrawArraysEXT), _gloffset_MultiDrawArraysEXT },
1447#undef NAME
1448#endif
1449
Brian Paul8ceb5c32000-02-24 22:14:04 +00001450 /* 149. GL_EXT_fog_coord */
1451#ifdef GL_EXT_fog_coord
Brian Paul44202462000-05-18 18:14:22 +00001452#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001453#else
Brian Paul44202462000-05-18 18:14:22 +00001454#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001455#endif
Brian Paul44202462000-05-18 18:14:22 +00001456 { "glFogCoordfEXT", NAME(glFogCoordfEXT), _gloffset_FogCoordfEXT },
1457 { "glFogCoordfvEXT", NAME(glFogCoordfvEXT), _gloffset_FogCoordfvEXT },
1458 { "glFogCoorddEXT", NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
1459 { "glFogCoorddEXT", NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
1460 { "glFogCoordPointerEXT", NAME(glFogCoordPointerEXT), _gloffset_FogCoordPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001461#undef NAME
1462
Brian Paul44202462000-05-18 18:14:22 +00001463 /* 156. GL_EXT_coordinate_frame */
Brian Paula14cbff2000-10-27 18:31:21 +00001464#if 000
Brian Paul44202462000-05-18 18:14:22 +00001465#ifdef GL_EXT_coordinate_frame
1466#define NAME(X) (GLvoid *) X
1467#else
1468#define NAME(X) (GLvoid *) NotImplemented
1469#endif
1470 { "glTangent3bEXT", NAME(glTangent3bEXT), _gloffset_Tangent3bEXT },
1471 { "glTangent3dEXT", NAME(glTangent3dEXT), _gloffset_Tangent3dEXT },
1472 { "glTangent3fEXT", NAME(glTangent3fEXT), _gloffset_Tangent3fEXT },
1473 { "glTangent3iEXT", NAME(glTangent3iEXT), _gloffset_Tangent3iEXT },
1474 { "glTangent3sEXT", NAME(glTangent3sEXT), _gloffset_Tangent3sEXT },
1475 { "glTangent3bvEXT", NAME(glTangent3bvEXT), _gloffset_Tangent3bvEXT },
1476 { "glTangent3dvEXT", NAME(glTangent3dvEXT), _gloffset_Tangent3dvEXT },
1477 { "glTangent3fvEXT", NAME(glTangent3fvEXT), _gloffset_Tangent3fvEXT },
1478 { "glTangent3ivEXT", NAME(glTangent3ivEXT), _gloffset_Tangent3ivEXT },
1479 { "glTangent3svEXT", NAME(glTangent3svEXT), _gloffset_Tangent3svEXT },
1480 { "glBinormal3bEXT", NAME(glBinormal3bEXT), _gloffset_Binormal3bEXT },
1481 { "glBinormal3dEXT", NAME(glBinormal3dEXT), _gloffset_Binormal3dEXT },
1482 { "glBinormal3fEXT", NAME(glBinormal3fEXT), _gloffset_Binormal3fEXT },
1483 { "glBinormal3iEXT", NAME(glBinormal3iEXT), _gloffset_Binormal3iEXT },
1484 { "glBinormal3sEXT", NAME(glBinormal3sEXT), _gloffset_Binormal3sEXT },
1485 { "glBinormal3bvEXT", NAME(glBinormal3bvEXT), _gloffset_Binormal3bvEXT },
1486 { "glBinormal3dvEXT", NAME(glBinormal3dvEXT), _gloffset_Binormal3dvEXT },
1487 { "glBinormal3fvEXT", NAME(glBinormal3fvEXT), _gloffset_Binormal3fvEXT },
1488 { "glBinormal3ivEXT", NAME(glBinormal3ivEXT), _gloffset_Binormal3ivEXT },
1489 { "glBinormal3svEXT", NAME(glBinormal3svEXT), _gloffset_Binormal3svEXT },
1490 { "glTangentPointerEXT", NAME(glTangentPointerEXT), _gloffset_TangentPointerEXT },
1491 { "glBinormalPointerEXT", NAME(glBinormalPointerEXT), _gloffset_BinormalPointerEXT },
1492#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001493#endif
Brian Paul44202462000-05-18 18:14:22 +00001494
1495 /* 164. GL_SUN_global_alpha */
Brian Paula14cbff2000-10-27 18:31:21 +00001496#if 000
Brian Paul44202462000-05-18 18:14:22 +00001497#ifdef GL_SUN_global_alpha
1498#define NAME(X) (GLvoid *) X
1499#else
1500#define NAME(X) (GLvoid *) NotImplemented
1501#endif
1502 { "glGlobalAlphaFactorbSUN", NAME(glGlobalAlphaFactorbSUN), _gloffset_GlobalAlphaFactorbSUN },
1503 { "glGlobalAlphaFactorsSUN", NAME(glGlobalAlphaFactorsSUN), _gloffset_GlobalAlphaFactorsSUN },
1504 { "glGlobalAlphaFactoriSUN", NAME(glGlobalAlphaFactoriSUN), _gloffset_GlobalAlphaFactoriSUN },
1505 { "glGlobalAlphaFactorfSUN", NAME(glGlobalAlphaFactorfSUN), _gloffset_GlobalAlphaFactorfSUN },
1506 { "glGlobalAlphaFactordSUN", NAME(glGlobalAlphaFactordSUN), _gloffset_GlobalAlphaFactordSUN },
1507 { "glGlobalAlphaFactorubSUN", NAME(glGlobalAlphaFactorubSUN), _gloffset_GlobalAlphaFactorubSUN },
1508 { "glGlobalAlphaFactorusSUN", NAME(glGlobalAlphaFactorusSUN), _gloffset_GlobalAlphaFactorusSUN },
1509 { "glGlobalAlphaFactoruiSUN", NAME(glGlobalAlphaFactoruiSUN), _gloffset_GlobalAlphaFactoruiSUN },
1510#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001511#endif
Brian Paul44202462000-05-18 18:14:22 +00001512
1513 /* 165. GL_SUN_triangle_list */
Brian Paula14cbff2000-10-27 18:31:21 +00001514#if 000
Brian Paul44202462000-05-18 18:14:22 +00001515#ifdef GL_SUN_triangle_list
1516#define NAME(X) (GLvoid *) X
1517#else
1518#define NAME(X) (GLvoid *) NotImplemented
1519#endif
1520 { "glReplacementCodeuiSUN", NAME(glReplacementCodeuiSUN), _gloffset_ReplacementCodeuiSUN },
1521 { "glReplacementCodeusSUN", NAME(glReplacementCodeusSUN), _gloffset_ReplacementCodeusSUN },
1522 { "glReplacementCodeubSUN", NAME(glReplacementCodeubSUN), _gloffset_ReplacementCodeubSUN },
1523 { "glReplacementCodeuivSUN", NAME(glReplacementCodeuivSUN), _gloffset_ReplacementCodeuivSUN },
1524 { "glReplacementCodeusvSUN", NAME(glReplacementCodeusvSUN), _gloffset_ReplacementCodeusvSUN },
1525 { "glReplacementCodeubvSUN", NAME(glReplacementCodeubvSUN), _gloffset_ReplacementCodeubvSUN },
1526 { "glReplacementCodePointerSUN", NAME(glReplacementCodePointerSUN), _gloffset_ReplacementCodePointerSUN },
1527#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001528#endif
Brian Paul44202462000-05-18 18:14:22 +00001529
1530 /* 166. GL_SUN_vertex */
Brian Paula14cbff2000-10-27 18:31:21 +00001531#if 000
Brian Paul44202462000-05-18 18:14:22 +00001532#ifdef GL_SUN_vertex
1533#define NAME(X) (GLvoid *) X
1534#else
1535#define NAME(X) (GLvoid *) NotImplemented
1536#endif
1537 { "glColor4ubVertex2fSUN", NAME(glColor4ubVertex2fSUN), _gloffset_Color4ubVertex2fSUN },
1538 { "glColor4ubVertex2fvSUN", NAME(glColor4ubVertex2fvSUN), _gloffset_Color4ubVertex2fvSUN },
1539 { "glColor4ubVertex3fSUN", NAME(glColor4ubVertex3fSUN), _gloffset_Color4ubVertex3fSUN },
1540 { "glColor4ubVertex3fvSUN", NAME(glColor4ubVertex3fvSUN), _gloffset_Color4ubVertex3fvSUN },
1541 { "glColor3fVertex3fSUN", NAME(glColor3fVertex3fSUN), _gloffset_Color3fVertex3fSUN },
1542 { "glColor3fVertex3fvSUN", NAME(glColor3fVertex3fvSUN), _gloffset_Color3fVertex3fvSUN },
1543 { "glNormal3fVertex3fSUN", NAME(glNormal3fVertex3fSUN), _gloffset_Normal3fVertex3fSUN },
1544 { "glNormal3fVertex3fvSUN", NAME(glNormal3fVertex3fvSUN), _gloffset_Normal3fVertex3fvSUN },
1545 { "glColor4fNormal3fVertex3fSUN", NAME(glColor4fNormal3fVertex3fSUN), _gloffset_Color4fNormal3fVertex3fSUN },
1546 { "glColor4fNormal3fVertex3fvSUN", NAME(glColor4fNormal3fVertex3fvSUN), _gloffset_Color4fNormal3fVertex3fvSUN },
1547 { "glTexCoord2fVertex3fSUN", NAME(glTexCoord2fVertex3fSUN), _gloffset_TexCoord2fVertex3fSUN },
1548 { "glTexCoord2fVertex3fvSUN", NAME(glTexCoord2fVertex3fvSUN), _gloffset_TexCoord2fVertex3fvSUN },
1549 { "glTexCoord4fVertex4fSUN", NAME(glTexCoord4fVertex4fSUN), _gloffset_TexCoord4fVertex4fSUN },
1550 { "glTexCoord4fVertex4fvSUN", NAME(glTexCoord4fVertex4fvSUN), _gloffset_TexCoord4fVertex4fvSUN },
1551 { "glTexCoord2fColor4ubVertex3fSUN", NAME(glTexCoord2fColor4ubVertex3fSUN), _gloffset_TexCoord2fColor4ubVertex3fSUN },
1552 { "glTexCoord2fColor4ubVertex3fvSUN", NAME(glTexCoord2fColor4ubVertex3fvSUN), _gloffset_TexCoord2fColor4ubVertex3fvSUN },
1553 { "glTexCoord2fColor3fVertex3fSUN", NAME(glTexCoord2fColor3fVertex3fSUN), _gloffset_TexCoord2fColor3fVertex3fSUN },
1554 { "glTexCoord2fColor3fVertex3fvSUN", NAME(glTexCoord2fColor3fVertex3fvSUN), _gloffset_TexCoord2fColor3fVertex3fvSUN },
1555 { "glTexCoord2fNormal3fVertex3fSUN", NAME(glTexCoord2fNormal3fVertex3fSUN), _gloffset_TexCoord2fNormal3fVertex3fSUN },
1556 { "glTexCoord2fNormal3fVertex3fvSUN", NAME(glTexCoord2fNormal3fVertex3fvSUN), _gloffset_TexCoord2fNormal3fVertex3fvSUN },
1557 { "glTexCoord2fColor4fNormal3fVertex3fSUN", NAME(glTexCoord2fColor4fNormal3fVertex3fSUN), _gloffset_TexCoord2fColor4fNormal3fVertex3fSUN },
1558 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", NAME(glTexCoord2fColor4fNormal3fVertex3fvSUN), _gloffset_TexCoord2fColor4fNormal3fVertex3fvSUN },
1559 { "glTexCoord4fColor4fNormal3fVertex4fSUN", NAME(glTexCoord4fColor4fNormal3fVertex4fSUN), _gloffset_TexCoord4fColor4fNormal3fVertex4fSUN },
1560 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", NAME(glTexCoord4fColor4fNormal3fVertex4fvSUN), _gloffset_TexCoord4fColor4fNormal3fVertex4fvSUN },
1561 { "glReplacementCodeuiVertex3fSUN", NAME(glReplacementCodeuiVertex3fSUN), _gloffset_ReplacementCodeuiVertex3fSUN },
1562 { "glReplacementCodeuiVertex3fvSUN", NAME(glReplacementCodeuiVertex3fvSUN), _gloffset_ReplacementCodeuiVertex3fvSUN },
1563 { "glReplacementCodeuiColor4ubVertex3fSUN", NAME(glReplacementCodeuiColor4ubVertex3fSUN), _gloffset_ReplacementCodeuiColor4ubVertex3fSUN },
1564 { "glReplacementCodeuiColor4ubVertex3fvSUN", NAME(glReplacementCodeuiColor4ubVertex3fvSUN), _gloffset_ReplacementCodeuiColor4ubVertex3fvSUN },
1565 { "glReplacementCodeuiColor3fVertex3fSUN", NAME(glReplacementCodeuiColor3fVertex3fSUN), _gloffset_ReplacementCodeuiColor3fVertex3fSUN },
1566 { "glReplacementCodeuiColor3fVertex3fvSUN", NAME(glReplacementCodeuiColor3fVertex3fvSUN), _gloffset_ReplacementCodeuiColor3fVertex3fvSUN },
1567 { "glReplacementCodeuiNormal3fVertex3fSUN", NAME(glReplacementCodeuiNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiNormal3fVertex3fSUN },
1568 { "glReplacementCodeuiNormal3fVertex3fvSUN", NAME(glReplacementCodeuiNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiNormal3fVertex3fvSUN },
1569 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", NAME(glReplacementCodeuiColor4fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiColor4fNormal3fVertex3fSUN },
1570 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiColor4fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiColor4fNormal3fVertex3fvSUN },
1571 { "glReplacementCodeuiTexCoord2fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fVertex3fSUN },
1572 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fVertex3fvSUN },
1573 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN },
1574 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN },
1575 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN },
1576 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN },
1577#undef NAME
1578#endif
1579
Brian Paul8ceb5c32000-02-24 22:14:04 +00001580 /* 173. GL_EXT/INGR_blend_func_separate */
1581#ifdef GL_EXT_blend_func_separate
Brian Paul44202462000-05-18 18:14:22 +00001582#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001583#else
Brian Paul44202462000-05-18 18:14:22 +00001584#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001585#endif
Brian Paul44202462000-05-18 18:14:22 +00001586 { "glBlendFuncSeparateEXT", NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
1587 { "glBlendFuncSeparateINGR", NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001588#undef NAME
1589
1590 /* 188. GL_EXT_vertex_weighting */
1591#ifdef GL_EXT_vertex_weighting
Brian Paul44202462000-05-18 18:14:22 +00001592#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001593#else
Brian Paul44202462000-05-18 18:14:22 +00001594#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001595#endif
Brian Paul44202462000-05-18 18:14:22 +00001596 { "glVertexWeightfEXT", NAME(glVertexWeightfEXT), _gloffset_VertexWeightfEXT },
1597 { "glVertexWeightfvEXT", NAME(glVertexWeightfvEXT), _gloffset_VertexWeightfvEXT },
1598 { "glVertexWeightPointerEXT", NAME(glVertexWeightPointerEXT), _gloffset_VertexWeightPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001599#undef NAME
1600
1601 /* 190. GL_NV_vertex_array_range */
1602#ifdef GL_NV_vertex_array_range
Brian Paul44202462000-05-18 18:14:22 +00001603#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001604#else
Brian Paul44202462000-05-18 18:14:22 +00001605#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001606#endif
Brian Paul44202462000-05-18 18:14:22 +00001607 { "glFlushVertexArrayRangeNV", NAME(glFlushVertexArrayRangeNV), _gloffset_FlushVertexArrayRangeNV },
1608 { "glVertexArrayRangeNV", NAME(glVertexArrayRangeNV), _gloffset_VertexArrayRangeNV },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001609#undef NAME
1610
1611 /* 191. GL_NV_register_combiners */
1612#ifdef GL_NV_register_combiners
Brian Paul44202462000-05-18 18:14:22 +00001613#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001614#else
Brian Paul44202462000-05-18 18:14:22 +00001615#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001616#endif
Brian Paul44202462000-05-18 18:14:22 +00001617 { "glCombinerParameterfvNV", NAME(glCombinerParameterfvNV), _gloffset_CombinerParameterfvNV },
1618 { "glCombinerParameterfNV", NAME(glCombinerParameterfNV), _gloffset_CombinerParameterfNV },
1619 { "glCombinerParameterivNV", NAME(glCombinerParameterivNV), _gloffset_CombinerParameterivNV },
1620 { "glCombinerParameteriNV", NAME(glCombinerParameteriNV), _gloffset_CombinerParameteriNV },
1621 { "glCombinerInputNV", NAME(glCombinerInputNV), _gloffset_CombinerInputNV },
1622 { "glCombinerOutputNV", NAME(glCombinerOutputNV), _gloffset_CombinerOutputNV },
1623 { "glFinalCombinerInputNV", NAME(glFinalCombinerInputNV), _gloffset_FinalCombinerInputNV },
1624 { "glGetCombinerInputParameterfvNV", NAME(glGetCombinerInputParameterfvNV), _gloffset_GetCombinerInputParameterfvNV },
1625 { "glGetCombinerInputParameterivNV", NAME(glGetCombinerInputParameterivNV), _gloffset_GetCombinerInputParameterivNV },
1626 { "glGetCombinerOutputParameterfvNV", NAME(glGetCombinerOutputParameterfvNV), _gloffset_GetCombinerOutputParameterfvNV },
1627 { "glGetCombinerOutputParameterivNV", NAME(glGetCombinerOutputParameterivNV), _gloffset_GetCombinerOutputParameterivNV },
1628 { "glGetFinalCombinerInputParameterfvNV", NAME(glGetFinalCombinerInputParameterfvNV), _gloffset_GetFinalCombinerInputParameterfvNV },
1629 { "glGetFinalCombinerInputParameterivNV", NAME(glGetFinalCombinerInputParameterivNV), _gloffset_GetFinalCombinerInputParameterivNV },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001630#undef NAME
1631
1632 /* 196. GL_MESA_resize_buffers */
1633#ifdef MESA_resize_buffers
Brian Paul44202462000-05-18 18:14:22 +00001634#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001635#else
Brian Paul44202462000-05-18 18:14:22 +00001636#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001637#endif
Brian Paul44202462000-05-18 18:14:22 +00001638 { "glResizeBuffersMESA", NAME(glResizeBuffersMESA), _gloffset_ResizeBuffersMESA },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001639#undef NAME
1640
1641 /* 197. GL_MESA_window_pos */
1642#ifdef MESA_window_pos
Brian Paul44202462000-05-18 18:14:22 +00001643#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001644#else
Brian Paul44202462000-05-18 18:14:22 +00001645#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001646#endif
Brian Paul44202462000-05-18 18:14:22 +00001647 { "glWindowPos4fMESA", NAME(glWindowPos4fMESA), _gloffset_WindowPos4fMESA },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001648#undef NAME
1649
Brian Paul44202462000-05-18 18:14:22 +00001650 /* 209. WGL_EXT_multisample */
1651#ifdef WGL_EXT_multisample
1652#define NAME(X) (GLvoid *) X
1653#else
1654#define NAME(X) (GLvoid *) NotImplemented
1655#endif
1656 { "glSampleMaskEXT", NAME(glSampleMaskEXT), _gloffset_SampleMaskSGIS },
1657 { "glSamplePatternEXT", NAME(glSamplePatternEXT), _gloffset_SamplePatternSGIS },
1658#undef NAME
Brian Paulcd963881999-12-10 20:01:06 +00001659
Brian Paul67661b01999-12-15 12:52:31 +00001660 { NULL, NULL } /* end of list marker */
Brian Paul91bcefa1999-11-27 21:30:40 +00001661};
Brian Paul7fb54ae1999-11-19 22:33:50 +00001662
Brian Paul959f8022000-03-19 01:10:11 +00001663
1664
1665/*
1666 * Return dispatch table offset of the named static (built-in) function.
1667 * Return -1 if function not found.
1668 */
1669static GLint
1670get_static_proc_offset(const char *funcName)
1671{
1672 GLuint i;
1673 for (i = 0; static_functions[i].Name; i++) {
1674 if (strcmp(static_functions[i].Name, funcName) == 0) {
1675 return static_functions[i].Offset;
1676 }
1677 }
1678 return -1;
1679}
1680
1681
1682/*
1683 * Return dispatch function address the named static (built-in) function.
1684 * Return NULL if function not found.
1685 */
1686static GLvoid *
1687get_static_proc_address(const char *funcName)
1688{
Brian Paul9c7ca852000-10-19 20:13:12 +00001689 GLint i;
1690 for (i = 0; static_functions[i].Name; i++) {
1691 if (strcmp(static_functions[i].Name, funcName) == 0) {
1692 return static_functions[i].Address;
1693 }
1694 }
1695 return NULL;
Brian Paul959f8022000-03-19 01:10:11 +00001696}
1697
1698
1699
1700/**********************************************************************
1701 * Extension function management.
1702 */
1703
1704
1705#define MAX_EXTENSION_FUNCS 1000
1706
1707static struct name_address_offset ExtEntryTable[MAX_EXTENSION_FUNCS];
1708static GLuint NumExtEntryPoints = 0;
1709
1710
1711
1712/*
1713 * Generate a dispatch function (entrypoint) which jumps through
1714 * the given slot number (offset) in the current dispatch table.
1715 * We need assembly language in order to accomplish this.
1716 */
1717static void *
1718generate_entrypoint(GLuint functionOffset)
1719{
1720#if defined(USE_X86_ASM)
1721 /*
1722 * This x86 code contributed by Josh Vanderhoof.
1723 *
1724 * 0: a1 10 32 54 76 movl __glapi_Dispatch,%eax
1725 * 00 01 02 03 04
1726 * 5: 85 c0 testl %eax,%eax
1727 * 05 06
1728 * 7: 74 06 je f <entrypoint+0xf>
1729 * 07 08
1730 * 9: ff a0 10 32 54 76 jmp *0x76543210(%eax)
1731 * 09 0a 0b 0c 0d 0e
1732 * f: e8 fc ff ff ff call __glapi_get_dispatch
1733 * 0f 10 11 12 13
1734 * 14: ff a0 10 32 54 76 jmp *0x76543210(%eax)
1735 * 14 15 16 17 18 19
1736 */
1737 static const unsigned char temp[] = {
1738 0xa1, 0x00, 0x00, 0x00, 0x00,
1739 0x85, 0xc0,
1740 0x74, 0x06,
1741 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00,
1742 0xe8, 0x00, 0x00, 0x00, 0x00,
1743 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00
1744 };
1745 unsigned char *code = malloc(sizeof(temp));
1746 unsigned int next_insn;
1747 if (code) {
1748 memcpy(code, temp, sizeof(temp));
1749
1750 *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_Dispatch;
1751 *(unsigned int *)(code + 0x0b) = (unsigned int)functionOffset * 4;
1752 next_insn = (unsigned int)(code + 0x14);
1753 *(unsigned int *)(code + 0x10) = (unsigned int)_glapi_get_dispatch - next_insn;
1754 *(unsigned int *)(code + 0x16) = (unsigned int)functionOffset * 4;
1755 }
1756 return code;
1757#else
1758 return NULL;
1759#endif
1760}
1761
1762
1763
1764/*
1765 * Add a new extension function entrypoint.
1766 * Return: GL_TRUE = success or GL_FALSE = failure
1767 */
1768GLboolean
1769_glapi_add_entrypoint(const char *funcName, GLuint offset)
1770{
Brian Paul959f8022000-03-19 01:10:11 +00001771 /* first check if the named function is already statically present */
1772 {
1773 GLint index = get_static_proc_offset(funcName);
1774 if (index >= 0) {
Brian Paulb51b0a82001-03-07 05:06:11 +00001775 return (GLboolean) ((GLuint) index == offset); /* bad offset! */
Brian Paul959f8022000-03-19 01:10:11 +00001776 }
1777 }
1778
1779 {
1780 /* make sure this offset/name pair is legal */
1781 const char *name = _glapi_get_proc_name(offset);
1782 if (name && strcmp(name, funcName) != 0)
1783 return GL_FALSE; /* bad name! */
1784 }
1785
1786 {
1787 /* be sure index and name match known data */
1788 GLuint i;
1789 for (i = 0; i < NumExtEntryPoints; i++) {
1790 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1791 /* function already registered with api */
1792 if (ExtEntryTable[i].Offset == offset) {
1793 return GL_TRUE; /* offsets match */
1794 }
1795 else {
1796 return GL_FALSE; /* bad offset! */
1797 }
1798 }
1799 }
1800
Brian Paul2c3a6202000-05-24 17:53:30 +00001801 /* Make sure we don't try to add a new entrypoint after someone
1802 * has already called _glapi_get_dispatch_table_size()! If that's
1803 * happened the caller's information would become out of date.
1804 */
1805 if (GetSizeCalled)
1806 return GL_FALSE;
1807
Brian Paul959f8022000-03-19 01:10:11 +00001808 /* make sure we have space */
1809 if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) {
1810 return GL_FALSE;
1811 }
1812 else {
1813 void *entrypoint = generate_entrypoint(offset);
1814 if (!entrypoint)
1815 return GL_FALSE;
1816
Brian Paulfffb8092000-03-29 18:46:11 +00001817 ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
Brian Paul959f8022000-03-19 01:10:11 +00001818 ExtEntryTable[NumExtEntryPoints].Offset = offset;
1819 ExtEntryTable[NumExtEntryPoints].Address = entrypoint;
1820 NumExtEntryPoints++;
1821
1822 if (offset > MaxDispatchOffset)
1823 MaxDispatchOffset = offset;
1824
1825 return GL_TRUE; /* success */
1826 }
1827 }
1828
1829 /* should never get here, but play it safe */
1830 return GL_FALSE;
1831}
1832
1833
1834
1835#if 0000 /* prototype code for dynamic extension slot allocation */
1836
1837static int NextFreeOffset = 409; /*XXX*/
1838#define MAX_DISPATCH_TABLE_SIZE 1000
1839
1840/*
1841 * Dynamically allocate a dispatch slot for an extension entrypoint
1842 * and generate the assembly language dispatch stub.
1843 * Return the dispatch offset for the function or -1 if no room or error.
1844 */
1845GLint
1846_glapi_add_entrypoint2(const char *funcName)
1847{
1848 int offset;
1849
1850 /* first see if extension func is already known */
1851 offset = _glapi_get_proc_offset(funcName);
1852 if (offset >= 0)
1853 return offset;
1854
1855 if (NumExtEntryPoints < MAX_EXTENSION_FUNCS
1856 && NextFreeOffset < MAX_DISPATCH_TABLE_SIZE) {
1857 void *entryPoint;
1858 offset = NextFreeOffset;
1859 entryPoint = generate_entrypoint(offset);
1860 if (entryPoint) {
1861 NextFreeOffset++;
Brian Paulfffb8092000-03-29 18:46:11 +00001862 ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
Brian Paul959f8022000-03-19 01:10:11 +00001863 ExtEntryTable[NumExtEntryPoints].Offset = offset;
1864 ExtEntryTable[NumExtEntryPoints].Address = entryPoint;
1865 NumExtEntryPoints++;
1866 return offset;
1867 }
1868 }
1869 return -1;
1870}
1871
1872#endif
1873
1874
1875
1876/*
1877 * Return offset of entrypoint for named function within dispatch table.
1878 */
1879GLint
1880_glapi_get_proc_offset(const char *funcName)
1881{
1882 /* search extension functions first */
Brian Paulb51b0a82001-03-07 05:06:11 +00001883 GLuint i;
Brian Paul959f8022000-03-19 01:10:11 +00001884 for (i = 0; i < NumExtEntryPoints; i++) {
1885 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1886 return ExtEntryTable[i].Offset;
1887 }
1888 }
1889
1890 /* search static functions */
1891 return get_static_proc_offset(funcName);
1892}
1893
1894
1895
1896/*
1897 * Return entrypoint for named function.
1898 */
1899const GLvoid *
1900_glapi_get_proc_address(const char *funcName)
1901{
1902 /* search extension functions first */
Brian Paulb51b0a82001-03-07 05:06:11 +00001903 GLuint i;
Brian Paul959f8022000-03-19 01:10:11 +00001904 for (i = 0; i < NumExtEntryPoints; i++) {
1905 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1906 return ExtEntryTable[i].Address;
1907 }
1908 }
1909
1910 /* search static functions */
1911 return get_static_proc_address(funcName);
1912}
1913
1914
1915
1916
1917/*
1918 * Return the name of the function at the given dispatch offset.
1919 * This is only intended for debugging.
1920 */
1921const char *
1922_glapi_get_proc_name(GLuint offset)
1923{
1924 const GLuint n = sizeof(static_functions) / sizeof(struct name_address_offset);
1925 GLuint i;
1926 for (i = 0; i < n; i++) {
1927 if (static_functions[i].Offset == offset)
1928 return static_functions[i].Name;
1929 }
1930
1931 /* search added extension functions */
1932 for (i = 0; i < NumExtEntryPoints; i++) {
1933 if (ExtEntryTable[i].Offset == offset) {
1934 return ExtEntryTable[i].Name;
1935 }
1936 }
1937 return NULL;
1938}
1939
1940
1941
1942/*
1943 * Make sure there are no NULL pointers in the given dispatch table.
1944 * Intented for debugging purposes.
1945 */
1946void
1947_glapi_check_table(const struct _glapi_table *table)
1948{
1949 const GLuint entries = _glapi_get_dispatch_table_size();
1950 const void **tab = (const void **) table;
1951 GLuint i;
1952 for (i = 1; i < entries; i++) {
1953 assert(tab[i]);
1954 }
1955
1956#ifdef DEBUG
1957 /* Do some spot checks to be sure that the dispatch table
1958 * slots are assigned correctly.
1959 */
1960 {
1961 GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
1962 char *BeginFunc = (char*) &table->Begin;
1963 GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
1964 assert(BeginOffset == _gloffset_Begin);
1965 assert(BeginOffset == offset);
1966 }
1967 {
1968 GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
1969 char *viewportFunc = (char*) &table->Viewport;
1970 GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
1971 assert(viewportOffset == _gloffset_Viewport);
1972 assert(viewportOffset == offset);
1973 }
1974 {
1975 GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
1976 char *VertexPointerFunc = (char*) &table->VertexPointer;
1977 GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
1978 assert(VertexPointerOffset == _gloffset_VertexPointer);
1979 assert(VertexPointerOffset == offset);
1980 }
1981 {
1982 GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
1983 char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
1984 GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
1985 assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
1986 assert(ResetMinMaxOffset == offset);
1987 }
1988 {
1989 GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
1990 char *blendColorFunc = (char*) &table->BlendColor;
1991 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
1992 assert(blendColorOffset == _gloffset_BlendColor);
1993 assert(blendColorOffset == offset);
1994 }
1995 {
1996 GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
1997 char *istextureFunc = (char*) &table->IsTextureEXT;
1998 GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
1999 assert(istextureOffset == _gloffset_IsTextureEXT);
2000 assert(istextureOffset == offset);
2001 }
Brian Paula14cbff2000-10-27 18:31:21 +00002002 {
2003 GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
2004 char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
2005 GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
2006 assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
2007 assert(secondaryColor3fOffset == offset);
2008 assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (void *) &glSecondaryColor3fEXT);
2009 }
Brian Paul959f8022000-03-19 01:10:11 +00002010#endif
2011}