Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Mesa 3-D graphics library |
Brian | 3e4302f | 2007-05-09 08:04:32 -0600 | [diff] [blame] | 3 | * Version: 7.0 |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 4 | * |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 5 | * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 6 | * |
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 8 | * copy of this software and associated documentation files (the "Software"), |
| 9 | * to deal in the Software without restriction, including without limitation |
| 10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 11 | * and/or sell copies of the Software, and to permit persons to whom the |
| 12 | * Software is furnished to do so, subject to the following conditions: |
| 13 | * |
| 14 | * The above copyright notice and this permission notice shall be included |
| 15 | * in all copies or substantial portions of the Software. |
| 16 | * |
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 23 | */ |
| 24 | |
| 25 | /** |
| 26 | * \file shader_api.c |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 27 | * Implementation of GLSL-related API functions |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 28 | * \author Brian Paul |
| 29 | */ |
| 30 | |
| 31 | /** |
| 32 | * XXX things to do: |
| 33 | * 1. Check that the right error code is generated for all _mesa_error() calls. |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 34 | * 2. Insert FLUSH_VERTICES calls in various places |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 35 | */ |
| 36 | |
| 37 | |
| 38 | #include "glheader.h" |
| 39 | #include "context.h" |
| 40 | #include "hash.h" |
Brian | 274ac7a | 2007-04-18 16:05:53 -0600 | [diff] [blame] | 41 | #include "macros.h" |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 42 | #include "program.h" |
| 43 | #include "prog_parameter.h" |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 44 | #include "prog_print.h" |
| 45 | #include "prog_statevars.h" |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 46 | #include "prog_uniform.h" |
Brian | c223c6b | 2007-07-04 13:15:20 -0600 | [diff] [blame] | 47 | #include "shader/shader_api.h" |
| 48 | #include "shader/slang/slang_compile.h" |
| 49 | #include "shader/slang/slang_link.h" |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 50 | |
| 51 | |
| 52 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 53 | /** |
| 54 | * Allocate a new gl_shader_program object, initialize it. |
| 55 | */ |
| 56 | struct gl_shader_program * |
| 57 | _mesa_new_shader_program(GLcontext *ctx, GLuint name) |
| 58 | { |
| 59 | struct gl_shader_program *shProg; |
| 60 | shProg = CALLOC_STRUCT(gl_shader_program); |
| 61 | if (shProg) { |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 62 | shProg->Type = GL_SHADER_PROGRAM_MESA; |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 63 | shProg->Name = name; |
| 64 | shProg->RefCount = 1; |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 65 | shProg->Attributes = _mesa_new_parameter_list(); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 66 | } |
| 67 | return shProg; |
| 68 | } |
| 69 | |
| 70 | |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 71 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 72 | * Clear (free) the shader program state that gets produced by linking. |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 73 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 74 | void |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 75 | _mesa_clear_shader_program_data(GLcontext *ctx, |
| 76 | struct gl_shader_program *shProg) |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 77 | { |
Brian Paul | 8bdf5b6 | 2008-05-16 09:56:59 -0600 | [diff] [blame^] | 78 | _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); |
| 79 | _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 80 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 81 | if (shProg->Uniforms) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 82 | _mesa_free_uniform_list(shProg->Uniforms); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 83 | shProg->Uniforms = NULL; |
| 84 | } |
| 85 | |
| 86 | if (shProg->Varying) { |
| 87 | _mesa_free_parameter_list(shProg->Varying); |
| 88 | shProg->Varying = NULL; |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 93 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 94 | * Free all the data that hangs off a shader program object, but not the |
| 95 | * object itself. |
| 96 | */ |
| 97 | void |
| 98 | _mesa_free_shader_program_data(GLcontext *ctx, |
| 99 | struct gl_shader_program *shProg) |
| 100 | { |
| 101 | GLuint i; |
| 102 | |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 103 | assert(shProg->Type == GL_SHADER_PROGRAM_MESA); |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 104 | |
| 105 | _mesa_clear_shader_program_data(ctx, shProg); |
| 106 | |
Brian | 4b7c6fc | 2007-04-19 15:23:34 -0600 | [diff] [blame] | 107 | if (shProg->Attributes) { |
| 108 | _mesa_free_parameter_list(shProg->Attributes); |
| 109 | shProg->Attributes = NULL; |
| 110 | } |
| 111 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 112 | /* detach shaders */ |
| 113 | for (i = 0; i < shProg->NumShaders; i++) { |
| 114 | _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); |
| 115 | } |
Xiang, Haihao | 63d8a84 | 2008-03-31 17:02:47 +0800 | [diff] [blame] | 116 | shProg->NumShaders = 0; |
| 117 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 118 | if (shProg->Shaders) { |
| 119 | _mesa_free(shProg->Shaders); |
| 120 | shProg->Shaders = NULL; |
| 121 | } |
Alan Hourihane | eec20c3 | 2008-04-22 20:29:42 +0100 | [diff] [blame] | 122 | |
| 123 | if (shProg->InfoLog) { |
| 124 | _mesa_free(shProg->InfoLog); |
| 125 | shProg->InfoLog = NULL; |
| 126 | } |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 127 | } |
| 128 | |
| 129 | |
| 130 | /** |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 131 | * Free/delete a shader program object. |
| 132 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 133 | void |
| 134 | _mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg) |
| 135 | { |
| 136 | _mesa_free_shader_program_data(ctx, shProg); |
Alan Hourihane | eec20c3 | 2008-04-22 20:29:42 +0100 | [diff] [blame] | 137 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 138 | _mesa_free(shProg); |
| 139 | } |
| 140 | |
| 141 | |
| 142 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 143 | * Set ptr to point to shProg. |
| 144 | * If ptr is pointing to another object, decrement its refcount (and delete |
| 145 | * if refcount hits zero). |
| 146 | * Then set ptr to point to shProg, incrementing its refcount. |
| 147 | */ |
| 148 | /* XXX this could be static */ |
| 149 | void |
| 150 | _mesa_reference_shader_program(GLcontext *ctx, |
| 151 | struct gl_shader_program **ptr, |
| 152 | struct gl_shader_program *shProg) |
| 153 | { |
| 154 | assert(ptr); |
| 155 | if (*ptr == shProg) { |
| 156 | /* no-op */ |
| 157 | return; |
| 158 | } |
| 159 | if (*ptr) { |
| 160 | /* Unreference the old shader program */ |
| 161 | GLboolean deleteFlag = GL_FALSE; |
| 162 | struct gl_shader_program *old = *ptr; |
| 163 | |
| 164 | ASSERT(old->RefCount > 0); |
| 165 | old->RefCount--; |
Brian Paul | 8bdf5b6 | 2008-05-16 09:56:59 -0600 | [diff] [blame^] | 166 | #if 0 |
| 167 | printf("ShaderProgram %p ID=%u RefCount-- to %d\n", |
| 168 | (void *) old, old->Name, old->RefCount); |
| 169 | #endif |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 170 | deleteFlag = (old->RefCount == 0); |
| 171 | |
| 172 | if (deleteFlag) { |
Xiang, Haihao | aef47c4 | 2008-03-31 16:27:47 +0800 | [diff] [blame] | 173 | _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 174 | _mesa_free_shader_program(ctx, old); |
| 175 | } |
| 176 | |
| 177 | *ptr = NULL; |
| 178 | } |
| 179 | assert(!*ptr); |
| 180 | |
| 181 | if (shProg) { |
| 182 | shProg->RefCount++; |
Brian Paul | 8bdf5b6 | 2008-05-16 09:56:59 -0600 | [diff] [blame^] | 183 | #if 0 |
| 184 | printf("ShaderProgram %p ID=%u RefCount++ to %d\n", |
| 185 | (void *) shProg, shProg->Name, shProg->RefCount); |
| 186 | #endif |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 187 | *ptr = shProg; |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | |
| 192 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 193 | * Lookup a GLSL program object. |
| 194 | */ |
| 195 | struct gl_shader_program * |
| 196 | _mesa_lookup_shader_program(GLcontext *ctx, GLuint name) |
| 197 | { |
| 198 | struct gl_shader_program *shProg; |
| 199 | if (name) { |
| 200 | shProg = (struct gl_shader_program *) |
Xiang, Haihao | aef47c4 | 2008-03-31 16:27:47 +0800 | [diff] [blame] | 201 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 202 | /* Note that both gl_shader and gl_shader_program objects are kept |
| 203 | * in the same hash table. Check the object's type to be sure it's |
| 204 | * what we're expecting. |
| 205 | */ |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 206 | if (shProg && shProg->Type != GL_SHADER_PROGRAM_MESA) { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 207 | return NULL; |
| 208 | } |
| 209 | return shProg; |
| 210 | } |
| 211 | return NULL; |
| 212 | } |
| 213 | |
| 214 | |
| 215 | /** |
| 216 | * Allocate a new gl_shader object, initialize it. |
| 217 | */ |
| 218 | struct gl_shader * |
| 219 | _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) |
| 220 | { |
| 221 | struct gl_shader *shader; |
| 222 | assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER); |
| 223 | shader = CALLOC_STRUCT(gl_shader); |
| 224 | if (shader) { |
| 225 | shader->Type = type; |
| 226 | shader->Name = name; |
| 227 | shader->RefCount = 1; |
| 228 | } |
| 229 | return shader; |
| 230 | } |
| 231 | |
| 232 | |
| 233 | void |
| 234 | _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh) |
| 235 | { |
| 236 | GLuint i; |
| 237 | if (sh->Source) |
| 238 | _mesa_free((void *) sh->Source); |
| 239 | if (sh->InfoLog) |
| 240 | _mesa_free(sh->InfoLog); |
Brian Paul | 57e222d | 2008-05-14 12:10:45 -0600 | [diff] [blame] | 241 | for (i = 0; i < sh->NumPrograms; i++) |
| 242 | _mesa_reference_program(ctx, &sh->Programs[i], NULL); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 243 | if (sh->Programs) |
| 244 | _mesa_free(sh->Programs); |
| 245 | _mesa_free(sh); |
| 246 | } |
| 247 | |
| 248 | |
| 249 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 250 | * Set ptr to point to sh. |
| 251 | * If ptr is pointing to another shader, decrement its refcount (and delete |
| 252 | * if refcount hits zero). |
| 253 | * Then set ptr to point to sh, incrementing its refcount. |
| 254 | */ |
| 255 | /* XXX this could be static */ |
| 256 | void |
| 257 | _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, |
| 258 | struct gl_shader *sh) |
| 259 | { |
| 260 | assert(ptr); |
| 261 | if (*ptr == sh) { |
| 262 | /* no-op */ |
| 263 | return; |
| 264 | } |
| 265 | if (*ptr) { |
| 266 | /* Unreference the old shader */ |
| 267 | GLboolean deleteFlag = GL_FALSE; |
| 268 | struct gl_shader *old = *ptr; |
| 269 | |
| 270 | ASSERT(old->RefCount > 0); |
| 271 | old->RefCount--; |
Brian | 99193e4 | 2007-04-12 15:45:02 -0600 | [diff] [blame] | 272 | /*printf("SHADER DECR %p (%d) to %d\n", |
| 273 | (void*) old, old->Name, old->RefCount);*/ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 274 | deleteFlag = (old->RefCount == 0); |
| 275 | |
| 276 | if (deleteFlag) { |
| 277 | _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); |
| 278 | _mesa_free_shader(ctx, old); |
| 279 | } |
| 280 | |
| 281 | *ptr = NULL; |
| 282 | } |
| 283 | assert(!*ptr); |
| 284 | |
| 285 | if (sh) { |
| 286 | /* reference new */ |
| 287 | sh->RefCount++; |
Brian | 99193e4 | 2007-04-12 15:45:02 -0600 | [diff] [blame] | 288 | /*printf("SHADER INCR %p (%d) to %d\n", |
| 289 | (void*) sh, sh->Name, sh->RefCount);*/ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 290 | *ptr = sh; |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | |
| 295 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 296 | * Lookup a GLSL shader object. |
| 297 | */ |
| 298 | struct gl_shader * |
| 299 | _mesa_lookup_shader(GLcontext *ctx, GLuint name) |
| 300 | { |
| 301 | if (name) { |
| 302 | struct gl_shader *sh = (struct gl_shader *) |
| 303 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 304 | /* Note that both gl_shader and gl_shader_program objects are kept |
| 305 | * in the same hash table. Check the object's type to be sure it's |
| 306 | * what we're expecting. |
| 307 | */ |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 308 | if (sh && sh->Type == GL_SHADER_PROGRAM_MESA) { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 309 | return NULL; |
| 310 | } |
| 311 | return sh; |
| 312 | } |
| 313 | return NULL; |
| 314 | } |
| 315 | |
| 316 | |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 317 | /** |
| 318 | * Initialize context's shader state. |
| 319 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 320 | void |
| 321 | _mesa_init_shader_state(GLcontext * ctx) |
| 322 | { |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 323 | /* Device drivers may override these to control what kind of instructions |
| 324 | * are generated by the GLSL compiler. |
| 325 | */ |
| 326 | ctx->Shader.EmitHighLevelInstructions = GL_TRUE; |
Brian | 63556fa | 2007-03-23 14:47:46 -0600 | [diff] [blame] | 327 | ctx->Shader.EmitCondCodes = GL_TRUE; /* XXX probably want GL_FALSE... */ |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 328 | ctx->Shader.EmitComments = GL_FALSE; |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 329 | } |
| 330 | |
| 331 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 332 | /** |
Brian | 935f93f | 2007-03-24 16:20:02 -0600 | [diff] [blame] | 333 | * Free the per-context shader-related state. |
| 334 | */ |
| 335 | void |
| 336 | _mesa_free_shader_state(GLcontext *ctx) |
| 337 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 338 | _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, NULL); |
Brian | 935f93f | 2007-03-24 16:20:02 -0600 | [diff] [blame] | 339 | } |
| 340 | |
| 341 | |
| 342 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 343 | * Copy string from <src> to <dst>, up to maxLength characters, returning |
| 344 | * length of <dst> in <length>. |
| 345 | * \param src the strings source |
| 346 | * \param maxLength max chars to copy |
| 347 | * \param length returns number of chars copied |
| 348 | * \param dst the string destination |
| 349 | */ |
| 350 | static void |
| 351 | copy_string(GLchar *dst, GLsizei maxLength, GLsizei *length, const GLchar *src) |
| 352 | { |
| 353 | GLsizei len; |
| 354 | for (len = 0; len < maxLength - 1 && src && src[len]; len++) |
| 355 | dst[len] = src[len]; |
| 356 | if (maxLength > 0) |
| 357 | dst[len] = 0; |
| 358 | if (length) |
| 359 | *length = len; |
| 360 | } |
| 361 | |
| 362 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 363 | /** |
Brian | 2761cfc | 2007-12-20 09:05:37 -0700 | [diff] [blame] | 364 | * Return size (in floats) of the given GLSL type. |
| 365 | * See also _slang_sizeof_type_specifier(). |
| 366 | */ |
| 367 | static GLint |
| 368 | sizeof_glsl_type(GLenum type) |
| 369 | { |
| 370 | switch (type) { |
| 371 | case GL_BOOL: |
| 372 | case GL_FLOAT: |
| 373 | case GL_INT: |
| 374 | return 1; |
| 375 | case GL_BOOL_VEC2: |
| 376 | case GL_FLOAT_VEC2: |
| 377 | case GL_INT_VEC2: |
| 378 | return 2; |
| 379 | case GL_BOOL_VEC3: |
| 380 | case GL_FLOAT_VEC3: |
| 381 | case GL_INT_VEC3: |
| 382 | return 3; |
| 383 | case GL_BOOL_VEC4: |
| 384 | case GL_FLOAT_VEC4: |
| 385 | case GL_INT_VEC4: |
| 386 | return 4; |
| 387 | case GL_FLOAT_MAT2: |
| 388 | return 8; /* 2 rows of 4, actually */ |
| 389 | case GL_FLOAT_MAT3: |
| 390 | return 12; /* 3 rows of 4, actually */ |
| 391 | case GL_FLOAT_MAT4: |
| 392 | return 16; |
| 393 | case GL_FLOAT_MAT2x3: |
Bruce Merry | eeb03fa | 2007-12-21 14:41:45 +0200 | [diff] [blame] | 394 | return 8; /* 2 rows of 4, actually */ |
Brian | 2761cfc | 2007-12-20 09:05:37 -0700 | [diff] [blame] | 395 | case GL_FLOAT_MAT2x4: |
| 396 | return 8; |
| 397 | case GL_FLOAT_MAT3x2: |
| 398 | return 12; /* 3 rows of 4, actually */ |
| 399 | case GL_FLOAT_MAT3x4: |
| 400 | return 12; |
| 401 | case GL_FLOAT_MAT4x2: |
| 402 | return 16; /* 4 rows of 4, actually */ |
| 403 | case GL_FLOAT_MAT4x3: |
Bruce Merry | eeb03fa | 2007-12-21 14:41:45 +0200 | [diff] [blame] | 404 | return 16; /* 4 rows of 4, actually */ |
Brian | 2761cfc | 2007-12-20 09:05:37 -0700 | [diff] [blame] | 405 | default: |
| 406 | return 0; /* error */ |
| 407 | } |
| 408 | } |
| 409 | |
| 410 | |
| 411 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 412 | * Called via ctx->Driver.AttachShader() |
| 413 | */ |
| 414 | void |
| 415 | _mesa_attach_shader(GLcontext *ctx, GLuint program, GLuint shader) |
| 416 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 417 | struct gl_shader_program *shProg |
| 418 | = _mesa_lookup_shader_program(ctx, program); |
| 419 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
Brian | 237b985 | 2007-08-07 21:48:31 +0100 | [diff] [blame] | 420 | GLuint n; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 421 | GLuint i; |
| 422 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 423 | if (!shProg || !sh) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 424 | _mesa_error(ctx, GL_INVALID_VALUE, |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 425 | "glAttachShader(bad program or shader name)"); |
| 426 | return; |
| 427 | } |
| 428 | |
Brian | 237b985 | 2007-08-07 21:48:31 +0100 | [diff] [blame] | 429 | n = shProg->NumShaders; |
| 430 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 431 | for (i = 0; i < n; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 432 | if (shProg->Shaders[i] == sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 433 | /* already attached */ |
| 434 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 435 | } |
| 436 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 437 | |
| 438 | /* grow list */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 439 | shProg->Shaders = (struct gl_shader **) |
| 440 | _mesa_realloc(shProg->Shaders, |
| 441 | n * sizeof(struct gl_shader *), |
| 442 | (n + 1) * sizeof(struct gl_shader *)); |
| 443 | if (!shProg->Shaders) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 444 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAttachShader"); |
| 445 | return; |
| 446 | } |
| 447 | |
| 448 | /* append */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 449 | shProg->Shaders[n] = NULL; /* since realloc() didn't zero the new space */ |
| 450 | _mesa_reference_shader(ctx, &shProg->Shaders[n], sh); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 451 | shProg->NumShaders++; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 452 | } |
| 453 | |
| 454 | |
| 455 | void |
| 456 | _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, |
| 457 | const GLchar *name) |
| 458 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 459 | struct gl_shader_program *shProg |
| 460 | = _mesa_lookup_shader_program(ctx, program); |
Brian | b7978af | 2007-01-09 19:17:17 -0700 | [diff] [blame] | 461 | const GLint size = -1; /* unknown size */ |
| 462 | GLint i, oldIndex; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 463 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 464 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 465 | _mesa_error(ctx, GL_INVALID_VALUE, "glBindAttribLocation(program)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 466 | return; |
| 467 | } |
| 468 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 469 | if (!name) |
| 470 | return; |
| 471 | |
| 472 | if (strncmp(name, "gl_", 3) == 0) { |
| 473 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 474 | "glBindAttribLocation(illegal name)"); |
| 475 | return; |
| 476 | } |
| 477 | |
Brian | 9f66025 | 2007-04-11 09:00:56 -0600 | [diff] [blame] | 478 | if (shProg->LinkStatus) { |
| 479 | /* get current index/location for the attribute */ |
| 480 | oldIndex = _mesa_get_attrib_location(ctx, program, name); |
| 481 | } |
| 482 | else { |
| 483 | oldIndex = -1; |
| 484 | } |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 485 | |
| 486 | /* this will replace the current value if it's already in the list */ |
Brian | b7978af | 2007-01-09 19:17:17 -0700 | [diff] [blame] | 487 | i = _mesa_add_attribute(shProg->Attributes, name, size, index); |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 488 | if (i < 0) { |
| 489 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindAttribLocation"); |
| 490 | } |
| 491 | |
Brian | 9f66025 | 2007-04-11 09:00:56 -0600 | [diff] [blame] | 492 | if (shProg->VertexProgram && oldIndex >= 0 && oldIndex != index) { |
| 493 | /* If the index changed, need to search/replace references to that attribute |
| 494 | * in the vertex program. |
| 495 | */ |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 496 | _slang_remap_attribute(&shProg->VertexProgram->Base, oldIndex, index); |
| 497 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 498 | } |
| 499 | |
| 500 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 501 | GLuint |
| 502 | _mesa_create_shader(GLcontext *ctx, GLenum type) |
| 503 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 504 | struct gl_shader *sh; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 505 | GLuint name; |
| 506 | |
| 507 | name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); |
| 508 | |
| 509 | switch (type) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 510 | case GL_FRAGMENT_SHADER: |
| 511 | case GL_VERTEX_SHADER: |
| 512 | sh = _mesa_new_shader(ctx, name, type); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 513 | break; |
| 514 | default: |
| 515 | _mesa_error(ctx, GL_INVALID_ENUM, "CreateShader(type)"); |
| 516 | return 0; |
| 517 | } |
| 518 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 519 | _mesa_HashInsert(ctx->Shared->ShaderObjects, name, sh); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 520 | |
| 521 | return name; |
| 522 | } |
| 523 | |
| 524 | |
| 525 | GLuint |
| 526 | _mesa_create_program(GLcontext *ctx) |
| 527 | { |
| 528 | GLuint name; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 529 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 530 | |
Xiang, Haihao | aef47c4 | 2008-03-31 16:27:47 +0800 | [diff] [blame] | 531 | name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 532 | shProg = _mesa_new_shader_program(ctx, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 533 | |
Xiang, Haihao | aef47c4 | 2008-03-31 16:27:47 +0800 | [diff] [blame] | 534 | _mesa_HashInsert(ctx->Shared->ShaderObjects, name, shProg); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 535 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 536 | assert(shProg->RefCount == 1); |
| 537 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 538 | return name; |
| 539 | } |
| 540 | |
| 541 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 542 | /** |
| 543 | * Named w/ "2" to indicate OpenGL 2.x vs GL_ARB_fragment_programs's |
| 544 | * DeleteProgramARB. |
| 545 | */ |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 546 | void |
| 547 | _mesa_delete_program2(GLcontext *ctx, GLuint name) |
| 548 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 549 | /* |
| 550 | * NOTE: deleting shaders/programs works a bit differently than |
| 551 | * texture objects (and buffer objects, etc). Shader/program |
| 552 | * handles/IDs exist in the hash table until the object is really |
| 553 | * deleted (refcount==0). With texture objects, the handle/ID is |
| 554 | * removed from the hash table in glDeleteTextures() while the tex |
| 555 | * object itself might linger until its refcount goes to zero. |
| 556 | */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 557 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 558 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 559 | shProg = _mesa_lookup_shader_program(ctx, name); |
| 560 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 561 | _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteProgram(name)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 562 | return; |
| 563 | } |
| 564 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 565 | shProg->DeletePending = GL_TRUE; |
| 566 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 567 | /* effectively, decr shProg's refcount */ |
| 568 | _mesa_reference_shader_program(ctx, &shProg, NULL); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 569 | } |
| 570 | |
| 571 | |
| 572 | void |
| 573 | _mesa_delete_shader(GLcontext *ctx, GLuint shader) |
| 574 | { |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 575 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 576 | if (!sh) { |
| 577 | return; |
| 578 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 579 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 580 | sh->DeletePending = GL_TRUE; |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 581 | |
| 582 | /* effectively, decr sh's refcount */ |
| 583 | _mesa_reference_shader(ctx, &sh, NULL); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 584 | } |
| 585 | |
| 586 | |
| 587 | void |
| 588 | _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader) |
| 589 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 590 | struct gl_shader_program *shProg |
| 591 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 237b985 | 2007-08-07 21:48:31 +0100 | [diff] [blame] | 592 | GLuint n; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 593 | GLuint i, j; |
| 594 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 595 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 596 | _mesa_error(ctx, GL_INVALID_VALUE, |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 597 | "glDetachShader(bad program or shader name)"); |
| 598 | return; |
| 599 | } |
| 600 | |
Brian | 237b985 | 2007-08-07 21:48:31 +0100 | [diff] [blame] | 601 | n = shProg->NumShaders; |
| 602 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 603 | for (i = 0; i < n; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 604 | if (shProg->Shaders[i]->Name == shader) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 605 | /* found it */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 606 | struct gl_shader **newList; |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 607 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 608 | /* derefernce */ |
| 609 | _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 610 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 611 | /* alloc new, smaller array */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 612 | newList = (struct gl_shader **) |
| 613 | _mesa_malloc((n - 1) * sizeof(struct gl_shader *)); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 614 | if (!newList) { |
| 615 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader"); |
| 616 | return; |
| 617 | } |
| 618 | for (j = 0; j < i; j++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 619 | newList[j] = shProg->Shaders[j]; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 620 | } |
| 621 | while (++i < n) |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 622 | newList[j++] = shProg->Shaders[i]; |
| 623 | _mesa_free(shProg->Shaders); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 624 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 625 | shProg->Shaders = newList; |
Brian | bac15c8 | 2007-04-18 14:55:18 -0600 | [diff] [blame] | 626 | shProg->NumShaders = n - 1; |
Brian | aaa5741 | 2007-04-18 15:22:43 -0600 | [diff] [blame] | 627 | |
| 628 | #ifdef DEBUG |
| 629 | /* sanity check */ |
| 630 | { |
| 631 | for (j = 0; j < shProg->NumShaders; j++) { |
| 632 | assert(shProg->Shaders[j]->Type == GL_VERTEX_SHADER || |
| 633 | shProg->Shaders[j]->Type == GL_FRAGMENT_SHADER); |
| 634 | assert(shProg->Shaders[j]->RefCount > 0); |
| 635 | } |
| 636 | } |
| 637 | #endif |
| 638 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 639 | return; |
| 640 | } |
| 641 | } |
| 642 | |
| 643 | /* not found */ |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 644 | _mesa_error(ctx, GL_INVALID_VALUE, |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 645 | "glDetachShader(shader not found)"); |
| 646 | } |
| 647 | |
| 648 | |
| 649 | void |
| 650 | _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, |
| 651 | GLsizei maxLength, GLsizei *length, GLint *size, |
| 652 | GLenum *type, GLchar *nameOut) |
| 653 | { |
| 654 | static const GLenum vec_types[] = { |
| 655 | GL_FLOAT, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4 |
| 656 | }; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 657 | struct gl_shader_program *shProg |
| 658 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 659 | GLint sz; |
| 660 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 661 | if (!shProg) { |
Brian | aaa5741 | 2007-04-18 15:22:43 -0600 | [diff] [blame] | 662 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveAttrib"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 663 | return; |
| 664 | } |
| 665 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 666 | if (!shProg->Attributes || index >= shProg->Attributes->NumParameters) { |
Brian | aaa5741 | 2007-04-18 15:22:43 -0600 | [diff] [blame] | 667 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveAttrib(index)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 668 | return; |
| 669 | } |
| 670 | |
| 671 | copy_string(nameOut, maxLength, length, |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 672 | shProg->Attributes->Parameters[index].Name); |
| 673 | sz = shProg->Attributes->Parameters[index].Size; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 674 | if (size) |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 675 | *size = sz; |
| 676 | if (type) |
| 677 | *type = vec_types[sz]; /* XXX this is a temporary hack */ |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 678 | } |
| 679 | |
| 680 | |
| 681 | /** |
| 682 | * Called via ctx->Driver.GetActiveUniform(). |
| 683 | */ |
| 684 | void |
| 685 | _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, |
| 686 | GLsizei maxLength, GLsizei *length, GLint *size, |
| 687 | GLenum *type, GLchar *nameOut) |
| 688 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 689 | struct gl_shader_program *shProg |
| 690 | = _mesa_lookup_shader_program(ctx, program); |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 691 | const struct gl_program *prog; |
| 692 | GLint progPos; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 693 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 694 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 695 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 696 | return; |
| 697 | } |
| 698 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 699 | if (!shProg->Uniforms || index >= shProg->Uniforms->NumUniforms) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 700 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)"); |
| 701 | return; |
| 702 | } |
| 703 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 704 | progPos = shProg->Uniforms->Uniforms[index].VertPos; |
| 705 | if (progPos >= 0) { |
| 706 | prog = &shProg->VertexProgram->Base; |
| 707 | } |
| 708 | else { |
| 709 | progPos = shProg->Uniforms->Uniforms[index].FragPos; |
| 710 | if (progPos >= 0) { |
| 711 | prog = &shProg->FragmentProgram->Base; |
Brian | 274ac7a | 2007-04-18 16:05:53 -0600 | [diff] [blame] | 712 | } |
| 713 | } |
| 714 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 715 | if (!prog || progPos < 0) |
| 716 | return; /* should never happen */ |
| 717 | |
| 718 | if (nameOut) |
| 719 | copy_string(nameOut, maxLength, length, |
| 720 | prog->Parameters->Parameters[progPos].Name); |
| 721 | if (size) |
| 722 | *size = prog->Parameters->Parameters[progPos].Size; |
| 723 | |
| 724 | if (type) |
| 725 | *type = prog->Parameters->Parameters[progPos].DataType; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 726 | } |
| 727 | |
| 728 | |
| 729 | /** |
| 730 | * Called via ctx->Driver.GetAttachedShaders(). |
| 731 | */ |
| 732 | void |
| 733 | _mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, |
| 734 | GLsizei *count, GLuint *obj) |
| 735 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 736 | struct gl_shader_program *shProg |
| 737 | = _mesa_lookup_shader_program(ctx, program); |
| 738 | if (shProg) { |
Brian | 223d7cb | 2007-01-23 16:37:51 -0700 | [diff] [blame] | 739 | GLint i; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 740 | for (i = 0; i < maxCount && i < shProg->NumShaders; i++) { |
| 741 | obj[i] = shProg->Shaders[i]->Name; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 742 | } |
| 743 | if (count) |
| 744 | *count = i; |
| 745 | } |
| 746 | else { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 747 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetAttachedShaders"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 748 | } |
| 749 | } |
| 750 | |
| 751 | |
| 752 | GLint |
| 753 | _mesa_get_attrib_location(GLcontext *ctx, GLuint program, |
| 754 | const GLchar *name) |
| 755 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 756 | struct gl_shader_program *shProg |
| 757 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 758 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 759 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 760 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetAttribLocation"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 761 | return -1; |
| 762 | } |
| 763 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 764 | if (!shProg->LinkStatus) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 765 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 766 | "glGetAttribLocation(program not linked)"); |
| 767 | return -1; |
| 768 | } |
| 769 | |
| 770 | if (!name) |
| 771 | return -1; |
| 772 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 773 | if (shProg->Attributes) { |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 774 | GLint i = _mesa_lookup_parameter_index(shProg->Attributes, -1, name); |
| 775 | if (i >= 0) { |
Brian | 01a91eb | 2007-01-09 19:26:22 -0700 | [diff] [blame] | 776 | return shProg->Attributes->Parameters[i].StateIndexes[0]; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 777 | } |
| 778 | } |
| 779 | return -1; |
| 780 | } |
| 781 | |
| 782 | |
| 783 | GLuint |
| 784 | _mesa_get_handle(GLcontext *ctx, GLenum pname) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 785 | { |
| 786 | #if 0 |
| 787 | GET_CURRENT_CONTEXT(ctx); |
| 788 | |
| 789 | switch (pname) { |
| 790 | case GL_PROGRAM_OBJECT_ARB: |
| 791 | { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 792 | struct gl2_program_intf **pro = ctx->Shader.CurrentProgram; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 793 | |
| 794 | if (pro != NULL) |
| 795 | return (**pro)._container._generic. |
| 796 | GetName((struct gl2_generic_intf **) (pro)); |
| 797 | } |
| 798 | break; |
| 799 | default: |
| 800 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetHandleARB"); |
| 801 | } |
| 802 | #endif |
| 803 | return 0; |
| 804 | } |
| 805 | |
| 806 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 807 | void |
| 808 | _mesa_get_programiv(GLcontext *ctx, GLuint program, |
| 809 | GLenum pname, GLint *params) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 810 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 811 | struct gl_shader_program *shProg |
| 812 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 813 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 814 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 815 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramiv(program)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 816 | return; |
| 817 | } |
| 818 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 819 | switch (pname) { |
| 820 | case GL_DELETE_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 821 | *params = shProg->DeletePending; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 822 | break; |
| 823 | case GL_LINK_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 824 | *params = shProg->LinkStatus; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 825 | break; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 826 | case GL_VALIDATE_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 827 | *params = shProg->Validated; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 828 | break; |
| 829 | case GL_INFO_LOG_LENGTH: |
Jan Dvorak | 5a0f02a | 2007-07-13 16:36:00 -0600 | [diff] [blame] | 830 | *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 831 | break; |
| 832 | case GL_ATTACHED_SHADERS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 833 | *params = shProg->NumShaders; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 834 | break; |
| 835 | case GL_ACTIVE_ATTRIBUTES: |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 836 | *params = shProg->Attributes ? shProg->Attributes->NumParameters : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 837 | break; |
| 838 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
Brian | 274ac7a | 2007-04-18 16:05:53 -0600 | [diff] [blame] | 839 | *params = _mesa_longest_parameter_name(shProg->Attributes, |
| 840 | PROGRAM_INPUT) + 1; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 841 | break; |
| 842 | case GL_ACTIVE_UNIFORMS: |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 843 | *params = shProg->Uniforms ? shProg->Uniforms->NumUniforms : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 844 | break; |
| 845 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 846 | *params = _mesa_longest_uniform_name(shProg->Uniforms); |
Brian | 274ac7a | 2007-04-18 16:05:53 -0600 | [diff] [blame] | 847 | if (*params > 0) |
| 848 | (*params)++; /* add one for terminating zero */ |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 849 | break; |
| 850 | default: |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 851 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)"); |
| 852 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 853 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 854 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 855 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 856 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 857 | void |
| 858 | _mesa_get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params) |
| 859 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 860 | struct gl_shader *shader = _mesa_lookup_shader(ctx, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 861 | |
| 862 | if (!shader) { |
| 863 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderiv(shader)"); |
| 864 | return; |
| 865 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 866 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 867 | switch (pname) { |
| 868 | case GL_SHADER_TYPE: |
| 869 | *params = shader->Type; |
| 870 | break; |
| 871 | case GL_DELETE_STATUS: |
| 872 | *params = shader->DeletePending; |
| 873 | break; |
| 874 | case GL_COMPILE_STATUS: |
| 875 | *params = shader->CompileStatus; |
| 876 | break; |
| 877 | case GL_INFO_LOG_LENGTH: |
Jan Dvorak | 5a0f02a | 2007-07-13 16:36:00 -0600 | [diff] [blame] | 878 | *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 879 | break; |
| 880 | case GL_SHADER_SOURCE_LENGTH: |
Jan Dvorak | 5a0f02a | 2007-07-13 16:36:00 -0600 | [diff] [blame] | 881 | *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 882 | break; |
| 883 | default: |
| 884 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)"); |
| 885 | return; |
| 886 | } |
| 887 | } |
| 888 | |
| 889 | |
| 890 | void |
| 891 | _mesa_get_program_info_log(GLcontext *ctx, GLuint program, GLsizei bufSize, |
| 892 | GLsizei *length, GLchar *infoLog) |
| 893 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 894 | struct gl_shader_program *shProg |
| 895 | = _mesa_lookup_shader_program(ctx, program); |
| 896 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 897 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramInfoLog(program)"); |
| 898 | return; |
| 899 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 900 | copy_string(infoLog, bufSize, length, shProg->InfoLog); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 901 | } |
| 902 | |
| 903 | |
| 904 | void |
| 905 | _mesa_get_shader_info_log(GLcontext *ctx, GLuint shader, GLsizei bufSize, |
| 906 | GLsizei *length, GLchar *infoLog) |
| 907 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 908 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 909 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 910 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderInfoLog(shader)"); |
| 911 | return; |
| 912 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 913 | copy_string(infoLog, bufSize, length, sh->InfoLog); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 914 | } |
| 915 | |
| 916 | |
| 917 | /** |
| 918 | * Called via ctx->Driver.GetShaderSource(). |
| 919 | */ |
| 920 | void |
| 921 | _mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, |
| 922 | GLsizei *length, GLchar *sourceOut) |
| 923 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 924 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 925 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 926 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderSource(shader)"); |
| 927 | return; |
| 928 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 929 | copy_string(sourceOut, maxLength, length, sh->Source); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 930 | } |
| 931 | |
| 932 | |
| 933 | /** |
| 934 | * Called via ctx->Driver.GetUniformfv(). |
| 935 | */ |
| 936 | void |
| 937 | _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, |
| 938 | GLfloat *params) |
| 939 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 940 | struct gl_shader_program *shProg |
| 941 | = _mesa_lookup_shader_program(ctx, program); |
| 942 | if (shProg) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 943 | if (location < shProg->Uniforms->NumUniforms) { |
| 944 | GLint progPos, i; |
| 945 | const struct gl_program *prog; |
| 946 | |
| 947 | progPos = shProg->Uniforms->Uniforms[location].VertPos; |
| 948 | if (progPos >= 0) { |
| 949 | prog = &shProg->VertexProgram->Base; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 950 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 951 | else { |
| 952 | progPos = shProg->Uniforms->Uniforms[location].FragPos; |
| 953 | if (progPos >= 0) { |
| 954 | prog = &shProg->FragmentProgram->Base; |
Bruce Merry | eeb03fa | 2007-12-21 14:41:45 +0200 | [diff] [blame] | 955 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 956 | } |
| 957 | |
| 958 | for (i = 0; i < prog->Parameters->Parameters[progPos].Size; i++) { |
| 959 | params[i] = prog->Parameters->ParameterValues[progPos][i]; |
| 960 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 961 | } |
| 962 | else { |
| 963 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetUniformfv(location)"); |
| 964 | } |
| 965 | } |
| 966 | else { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 967 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetUniformfv(program)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 968 | } |
| 969 | } |
| 970 | |
| 971 | |
| 972 | /** |
| 973 | * Called via ctx->Driver.GetUniformLocation(). |
| 974 | */ |
| 975 | GLint |
| 976 | _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name) |
| 977 | { |
Brian | 7162398 | 2007-01-30 16:55:03 -0700 | [diff] [blame] | 978 | struct gl_shader_program *shProg |
| 979 | = _mesa_lookup_shader_program(ctx, program); |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 980 | if (!shProg) |
| 981 | return -1; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 982 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 983 | return _mesa_lookup_uniform(shProg->Uniforms, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 984 | } |
| 985 | |
| 986 | |
| 987 | GLboolean |
| 988 | _mesa_is_program(GLcontext *ctx, GLuint name) |
| 989 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 990 | struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, name); |
| 991 | return shProg ? GL_TRUE : GL_FALSE; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 992 | } |
| 993 | |
| 994 | |
| 995 | GLboolean |
| 996 | _mesa_is_shader(GLcontext *ctx, GLuint name) |
| 997 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 998 | struct gl_shader *shader = _mesa_lookup_shader(ctx, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 999 | return shader ? GL_TRUE : GL_FALSE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1000 | } |
| 1001 | |
| 1002 | |
| 1003 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1004 | /** |
| 1005 | * Called via ctx->Driver.ShaderSource() |
| 1006 | */ |
| 1007 | void |
| 1008 | _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1009 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1010 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 1011 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1012 | _mesa_error(ctx, GL_INVALID_VALUE, "glShaderSource(shaderObj)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1013 | return; |
| 1014 | } |
| 1015 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1016 | /* free old shader source string and install new one */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1017 | if (sh->Source) { |
| 1018 | _mesa_free((void *) sh->Source); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1019 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1020 | sh->Source = source; |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 1021 | sh->CompileStatus = GL_FALSE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1022 | } |
| 1023 | |
| 1024 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1025 | /** |
| 1026 | * Called via ctx->Driver.CompileShader() |
| 1027 | */ |
| 1028 | void |
| 1029 | _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1030 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1031 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shaderObj); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1032 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1033 | if (!sh) { |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1034 | _mesa_error(ctx, GL_INVALID_VALUE, "glCompileShader(shaderObj)"); |
| 1035 | return; |
| 1036 | } |
| 1037 | |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 1038 | sh->CompileStatus = _slang_compile(ctx, sh); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1039 | } |
| 1040 | |
| 1041 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1042 | /** |
| 1043 | * Called via ctx->Driver.LinkProgram() |
| 1044 | */ |
| 1045 | void |
| 1046 | _mesa_link_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1047 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1048 | struct gl_shader_program *shProg; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1049 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1050 | shProg = _mesa_lookup_shader_program(ctx, program); |
| 1051 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 1052 | _mesa_error(ctx, GL_INVALID_VALUE, "glLinkProgram(program)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1053 | return; |
| 1054 | } |
| 1055 | |
Brian | df43fb6 | 2008-05-06 23:08:51 -0600 | [diff] [blame] | 1056 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1057 | |
Brian | c177191 | 2007-02-16 09:56:19 -0700 | [diff] [blame] | 1058 | _slang_link(ctx, program, shProg); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1059 | } |
| 1060 | |
| 1061 | |
| 1062 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1063 | * Called via ctx->Driver.UseProgram() |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1064 | */ |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1065 | void |
| 1066 | _mesa_use_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1067 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 1068 | struct gl_shader_program *shProg; |
| 1069 | |
Brian | 00d63aa | 2007-02-03 11:35:02 -0700 | [diff] [blame] | 1070 | if (ctx->Shader.CurrentProgram && |
| 1071 | ctx->Shader.CurrentProgram->Name == program) { |
| 1072 | /* no-op */ |
| 1073 | return; |
| 1074 | } |
| 1075 | |
| 1076 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1077 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1078 | if (program) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1079 | shProg = _mesa_lookup_shader_program(ctx, program); |
| 1080 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 1081 | _mesa_error(ctx, GL_INVALID_VALUE, |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1082 | "glUseProgramObjectARB(programObj)"); |
| 1083 | return; |
| 1084 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1085 | } |
| 1086 | else { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 1087 | shProg = NULL; |
| 1088 | } |
| 1089 | |
| 1090 | _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1091 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1092 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1093 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1094 | |
| 1095 | /** |
| 1096 | * Update the vertex and fragment program's TexturesUsed arrays. |
| 1097 | */ |
| 1098 | static void |
| 1099 | update_textures_used(struct gl_program *prog) |
| 1100 | { |
| 1101 | GLuint s; |
| 1102 | |
| 1103 | memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); |
| 1104 | |
| 1105 | for (s = 0; s < MAX_SAMPLERS; s++) { |
| 1106 | if (prog->SamplersUsed & (1 << s)) { |
| 1107 | GLuint u = prog->SamplerUnits[s]; |
| 1108 | GLuint t = prog->SamplerTargets[s]; |
| 1109 | assert(u < MAX_TEXTURE_IMAGE_UNITS); |
| 1110 | prog->TexturesUsed[u] |= (1 << t); |
| 1111 | } |
| 1112 | } |
| 1113 | } |
| 1114 | |
| 1115 | |
| 1116 | /** |
| 1117 | * Set the value of a program's uniform variable. |
| 1118 | * \param program the program whose uniform to update |
| 1119 | * \param location the location/index of the uniform |
| 1120 | * \param type the datatype of the uniform |
| 1121 | * \param count the number of uniforms to set |
| 1122 | * \param elems number of elements per uniform |
| 1123 | * \param values the new values |
| 1124 | */ |
| 1125 | static void |
| 1126 | set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location, |
| 1127 | GLenum type, GLint count, GLint elems, const void *values) |
| 1128 | { |
| 1129 | if (program->Parameters->Parameters[location].Type == PROGRAM_SAMPLER) { |
| 1130 | /* This controls which texture unit which is used by a sampler */ |
| 1131 | GLuint texUnit, sampler; |
| 1132 | |
| 1133 | /* data type for setting samplers must be int */ |
| 1134 | if (type != GL_INT || count != 1) { |
| 1135 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 1136 | "glUniform(only glUniform1i can be used " |
| 1137 | "to set sampler uniforms)"); |
| 1138 | return; |
| 1139 | } |
| 1140 | |
| 1141 | sampler = (GLuint) program->Parameters->ParameterValues[location][0]; |
| 1142 | texUnit = ((GLuint *) values)[0]; |
| 1143 | |
| 1144 | /* check that the sampler (tex unit index) is legal */ |
| 1145 | if (texUnit >= ctx->Const.MaxTextureImageUnits) { |
| 1146 | _mesa_error(ctx, GL_INVALID_VALUE, |
| 1147 | "glUniform1(invalid sampler/tex unit index)"); |
| 1148 | return; |
| 1149 | } |
| 1150 | |
| 1151 | /* This maps a sampler to a texture unit: */ |
| 1152 | program->SamplerUnits[sampler] = texUnit; |
| 1153 | update_textures_used(program); |
| 1154 | |
| 1155 | FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| 1156 | } |
| 1157 | else { |
| 1158 | /* ordinary uniform variable */ |
| 1159 | GLint k, i; |
| 1160 | |
| 1161 | if (count * elems > program->Parameters->Parameters[location].Size) { |
| 1162 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)"); |
| 1163 | return; |
| 1164 | } |
| 1165 | |
| 1166 | for (k = 0; k < count; k++) { |
| 1167 | GLfloat *uniformVal = program->Parameters->ParameterValues[location + k]; |
| 1168 | if (type == GL_INT || |
| 1169 | type == GL_INT_VEC2 || |
| 1170 | type == GL_INT_VEC3 || |
| 1171 | type == GL_INT_VEC4) { |
| 1172 | const GLint *iValues = ((const GLint *) values) + k * elems; |
| 1173 | for (i = 0; i < elems; i++) { |
| 1174 | uniformVal[i] = (GLfloat) iValues[i]; |
| 1175 | } |
| 1176 | } |
| 1177 | else { |
| 1178 | const GLfloat *fValues = ((const GLfloat *) values) + k * elems; |
| 1179 | for (i = 0; i < elems; i++) { |
| 1180 | uniformVal[i] = fValues[i]; |
| 1181 | } |
| 1182 | } |
| 1183 | } |
| 1184 | } |
| 1185 | } |
| 1186 | |
| 1187 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1188 | /** |
| 1189 | * Called via ctx->Driver.Uniform(). |
| 1190 | */ |
| 1191 | void |
| 1192 | _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, |
| 1193 | const GLvoid *values, GLenum type) |
| 1194 | { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1195 | struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1196 | GLint elems; |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1197 | |
| 1198 | if (!shProg || !shProg->LinkStatus) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1199 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(program not linked)"); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1200 | return; |
| 1201 | } |
| 1202 | |
Bruce Merry | eeb03fa | 2007-12-21 14:41:45 +0200 | [diff] [blame] | 1203 | if (location == -1) |
| 1204 | return; /* The standard specifies this as a no-op */ |
| 1205 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1206 | if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) { |
| 1207 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(location)"); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1208 | return; |
| 1209 | } |
| 1210 | |
Brian | 5236395 | 2007-03-13 16:50:24 -0600 | [diff] [blame] | 1211 | if (count < 0) { |
| 1212 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(count < 0)"); |
| 1213 | return; |
| 1214 | } |
| 1215 | |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1216 | switch (type) { |
| 1217 | case GL_FLOAT: |
| 1218 | case GL_INT: |
| 1219 | elems = 1; |
| 1220 | break; |
| 1221 | case GL_FLOAT_VEC2: |
| 1222 | case GL_INT_VEC2: |
| 1223 | elems = 2; |
| 1224 | break; |
| 1225 | case GL_FLOAT_VEC3: |
| 1226 | case GL_INT_VEC3: |
| 1227 | elems = 3; |
| 1228 | break; |
| 1229 | case GL_FLOAT_VEC4: |
| 1230 | case GL_INT_VEC4: |
| 1231 | elems = 4; |
| 1232 | break; |
| 1233 | default: |
| 1234 | _mesa_problem(ctx, "Invalid type in _mesa_uniform"); |
| 1235 | return; |
Brian | 89dc485 | 2007-01-04 14:35:44 -0700 | [diff] [blame] | 1236 | } |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1237 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1238 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1239 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1240 | /* A uniform var may be used by both a vertex shader and a fragment |
| 1241 | * shader. We may need to update one or both shader's uniform here: |
Bruce Merry | eeb03fa | 2007-12-21 14:41:45 +0200 | [diff] [blame] | 1242 | */ |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1243 | if (shProg->VertexProgram) { |
| 1244 | GLint loc = shProg->Uniforms->Uniforms[location].VertPos; |
| 1245 | if (loc >= 0) { |
| 1246 | set_program_uniform(ctx, &shProg->VertexProgram->Base, |
| 1247 | loc, type, count, elems, values); |
Bruce Merry | 2bf2a8c | 2007-12-21 23:18:40 +0200 | [diff] [blame] | 1248 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1249 | } |
Brian | 5cf7326 | 2007-01-05 16:02:45 -0700 | [diff] [blame] | 1250 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1251 | if (shProg->FragmentProgram) { |
| 1252 | GLint loc = shProg->Uniforms->Uniforms[location].FragPos; |
| 1253 | if (loc >= 0) { |
| 1254 | set_program_uniform(ctx, &shProg->FragmentProgram->Base, |
| 1255 | loc, type, count, elems, values); |
| 1256 | } |
| 1257 | } |
| 1258 | } |
| 1259 | |
| 1260 | |
| 1261 | static void |
| 1262 | set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, |
| 1263 | GLuint location, GLuint rows, GLuint cols, |
| 1264 | GLboolean transpose, const GLfloat *values) |
| 1265 | { |
| 1266 | /* |
| 1267 | * Note: the _columns_ of a matrix are stored in program registers, not |
| 1268 | * the rows. |
| 1269 | */ |
| 1270 | /* XXXX need to test 3x3 and 2x2 matrices... */ |
| 1271 | if (transpose) { |
| 1272 | GLuint row, col; |
| 1273 | for (col = 0; col < cols; col++) { |
| 1274 | GLfloat *v = program->Parameters->ParameterValues[location + col]; |
| 1275 | for (row = 0; row < rows; row++) { |
| 1276 | v[row] = values[row * cols + col]; |
| 1277 | } |
| 1278 | } |
| 1279 | } |
| 1280 | else { |
| 1281 | GLuint row, col; |
| 1282 | for (col = 0; col < cols; col++) { |
| 1283 | GLfloat *v = program->Parameters->ParameterValues[location + col]; |
| 1284 | for (row = 0; row < rows; row++) { |
| 1285 | v[row] = values[col * rows + row]; |
| 1286 | } |
| 1287 | } |
Brian | 5cf7326 | 2007-01-05 16:02:45 -0700 | [diff] [blame] | 1288 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1289 | } |
| 1290 | |
| 1291 | |
| 1292 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1293 | * Called by ctx->Driver.UniformMatrix(). |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1294 | */ |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1295 | void |
| 1296 | _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, |
| 1297 | GLenum matrixType, GLint location, GLsizei count, |
| 1298 | GLboolean transpose, const GLfloat *values) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1299 | { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1300 | struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1301 | |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1302 | if (!shProg || !shProg->LinkStatus) { |
| 1303 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 1304 | "glUniformMatrix(program not linked)"); |
| 1305 | return; |
| 1306 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1307 | |
Bruce Merry | 89b8032 | 2007-12-21 15:20:17 +0200 | [diff] [blame] | 1308 | if (location == -1) |
| 1309 | return; /* The standard specifies this as a no-op */ |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1310 | |
| 1311 | if (location < 0 || location >= shProg->Uniforms->NumUniforms) { |
| 1312 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(location)"); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1313 | return; |
| 1314 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1315 | if (values == NULL) { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1316 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1317 | return; |
| 1318 | } |
| 1319 | |
| 1320 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1321 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1322 | if (shProg->VertexProgram) { |
| 1323 | GLint loc = shProg->Uniforms->Uniforms[location].VertPos; |
| 1324 | if (loc >= 0) { |
| 1325 | set_program_uniform_matrix(ctx, &shProg->VertexProgram->Base, |
| 1326 | loc, rows, cols, transpose, values); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1327 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1328 | } |
| 1329 | |
| 1330 | if (shProg->FragmentProgram) { |
| 1331 | GLint loc = shProg->Uniforms->Uniforms[location].FragPos; |
| 1332 | if (loc >= 0) { |
| 1333 | set_program_uniform_matrix(ctx, &shProg->FragmentProgram->Base, |
| 1334 | loc, rows, cols, transpose, values); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1335 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1336 | } |
| 1337 | } |
| 1338 | |
| 1339 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1340 | void |
| 1341 | _mesa_validate_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1342 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1343 | struct gl_shader_program *shProg; |
| 1344 | shProg = _mesa_lookup_shader_program(ctx, program); |
| 1345 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 1346 | _mesa_error(ctx, GL_INVALID_VALUE, "glValidateProgram(program)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1347 | return; |
| 1348 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1349 | /* XXX temporary */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1350 | shProg->Validated = GL_TRUE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1351 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1352 | /* From the GL spec: |
| 1353 | any two active samplers in the current program object are of |
| 1354 | different types, but refer to the same texture image unit, |
| 1355 | |
| 1356 | any active sampler in the current program object refers to a texture |
| 1357 | image unit where fixed-function fragment processing accesses a |
| 1358 | texture target that does not match the sampler type, or |
| 1359 | |
| 1360 | the sum of the number of active samplers in the program and the |
| 1361 | number of texture image units enabled for fixed-function fragment |
| 1362 | processing exceeds the combined limit on the total number of texture |
| 1363 | image units allowed. |
| 1364 | */ |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1365 | } |