blob: 9e3117e121d847d633dd893458b9b9c13858c355 [file] [log] [blame]
Brian Paul3c257e12001-03-28 17:19:58 +00001/* $Id: glapi.c,v 1.52 2001/03/28 17:19:58 brianp Exp $ */
Brian Paulfbd8f211999-11-11 01:22:25 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul3a71d052000-09-05 20:17:37 +00005 * Version: 3.5
Brian Paulfbd8f211999-11-11 01:22:25 +00006 *
Brian Paulab0c8862001-01-23 23:35:47 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
Brian Paulfbd8f211999-11-11 01:22:25 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
Brian Paul7e1161b1999-11-25 18:17:04 +000028/*
29 * This file manages the OpenGL API dispatch layer.
30 * The dispatch table (struct _glapi_table) is basically just a list
31 * of function pointers.
32 * There are functions to set/get the current dispatch table for the
33 * current thread and to manage registration/dispatch of dynamically
34 * added extension functions.
Brian Paul9f943992000-01-28 19:03:33 +000035 *
36 * It's intended that this file and the other glapi*.[ch] files are
37 * flexible enough to be reused in several places: XFree86, DRI-
38 * based libGL.so, and perhaps the SGI SI.
39 *
40 * There are no dependencies on Mesa in this code.
Brian Paulab0c8862001-01-23 23:35:47 +000041 *
42 * Versions (API changes):
43 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
44 * 2001/01/16 - added dispatch override feature for Mesa 3.5
Brian Paul7e1161b1999-11-25 18:17:04 +000045 */
46
47
48
Brian Paul3c27be32000-02-10 21:27:48 +000049#include "glheader.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000050#include "glapi.h"
Brian Paul0c239fc1999-12-16 12:38:11 +000051#include "glapioffsets.h"
52#include "glapitable.h"
Brian Paul9f943992000-01-28 19:03:33 +000053#include "glthread.h"
Brian Paulbb72d321999-12-16 17:31:59 +000054
Brian Paul3c257e12001-03-28 17:19:58 +000055
56
57/***** BEGIN NO-OP DISPATCH *****/
58
59static GLboolean WarnFlag = GL_FALSE;
60
61void
62_glapi_noop_enable_warnings(GLboolean enable)
63{
64 WarnFlag = enable;
65}
66
67static GLboolean
68warn(void)
69{
70 if (WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
71 return GL_TRUE;
72 else
73 return GL_FALSE;
74}
75
76
77#define KEYWORD1 static
78#define KEYWORD2
79#define NAME(func) NoOp##func
80
81#define F stderr
82
83#define DISPATCH(func, args, msg) \
84 if (warn()) { \
85 fprintf(stderr, "GL User Error: calling "); \
86 fprintf msg; \
87 fprintf(stderr, " without a current context\n"); \
88 }
89
90#define RETURN_DISPATCH(func, args, msg) \
91 if (warn()) { \
92 fprintf(stderr, "GL User Error: calling "); \
93 fprintf msg; \
94 fprintf(stderr, " without a current context\n"); \
95 } \
96 return 0
97
98#define DISPATCH_TABLE_NAME __glapi_noop_table
99#define UNUSED_TABLE_NAME __usused_noop_functions
100
101#define TABLE_ENTRY(name) (void *) NoOp##name
102
103static int NoOpUnused(void)
104{
105 if (warn()) {
106 fprintf(stderr, "GL User Error: calling extension function without a current context\n");
107 }
108 return 0;
109}
110
111#include "glapitemp.h"
112
113/***** END NO-OP DISPATCH *****/
114
115
116
117/***** BEGIN THREAD-SAFE DISPATCH *****/
118/* if we support thread-safety, build a special dispatch table for use
119 * in thread-safety mode (ThreadSafe == GL_TRUE). Each entry in the
120 * dispatch table will call _glthread_GetTSD() to get the actual dispatch
121 * table bound to the current thread, then jump through that table.
122 */
123
124#if defined(THREADS)
125
126static GLboolean ThreadSafe = GL_FALSE; /* In thread-safe mode? */
127static _glthread_TSD DispatchTSD; /* Per-thread dispatch pointer */
128static _glthread_TSD RealDispatchTSD; /* only when using override */
129static _glthread_TSD ContextTSD; /* Per-thread context pointer */
130
131
132#define KEYWORD1 static
133#define KEYWORD2 GLAPIENTRY
134#define NAME(func) _ts_##func
135
136#define DISPATCH(FUNC, ARGS, MESSAGE) \
137 struct _glapi_table *dispatch; \
138 dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \
139 if (!dispatch) \
140 dispatch = (struct _glapi_table *) __glapi_noop_table; \
141 (dispatch->FUNC) ARGS
142
143#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
144 struct _glapi_table *dispatch; \
145 dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \
146 if (!dispatch) \
147 dispatch = (struct _glapi_table *) __glapi_noop_table; \
148 return (dispatch->FUNC) ARGS
149
150#define DISPATCH_TABLE_NAME __glapi_threadsafe_table
151#define UNUSED_TABLE_NAME __usused_threadsafe_functions
152
153#define TABLE_ENTRY(name) (void *) _ts_##name
154
155static int _ts_Unused(void)
156{
157 return 0;
158}
159
160#include "glapitemp.h"
161
162#endif
163
164/***** END THREAD-SAFE DISPATCH *****/
165
166
167
Brian Paul8ceb5c32000-02-24 22:14:04 +0000168struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paulab0c8862001-01-23 23:35:47 +0000169struct _glapi_table *_glapi_RealDispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paul0f710251999-12-15 15:02:30 +0000170
Brian Paul8f91fb61999-12-17 14:51:28 +0000171/* Used when thread safety disabled */
Brian Paulf9b97d92000-01-28 20:17:42 +0000172void *_glapi_Context = NULL;
Brian Paul8f91fb61999-12-17 14:51:28 +0000173
Brian Paul0f710251999-12-15 15:02:30 +0000174
Brian Paulbb72d321999-12-16 17:31:59 +0000175static GLuint MaxDispatchOffset = sizeof(struct _glapi_table) / sizeof(void *) - 1;
Brian Paul0f710251999-12-15 15:02:30 +0000176static GLboolean GetSizeCalled = GL_FALSE;
Brian Paulfbd8f211999-11-11 01:22:25 +0000177
Brian Paulab0c8862001-01-23 23:35:47 +0000178static GLboolean DispatchOverride = GL_FALSE;
179
180
Brian Paul3c257e12001-03-28 17:19:58 +0000181/* strdup() is actually not a standard ANSI C or POSIX routine.
182 * Irix will not define it if ANSI mode is in effect.
183 */
184static char *
185str_dup(const char *str)
Randy Frankd7361e12000-03-27 21:13:58 +0000186{
Brian Paulfffb8092000-03-29 18:46:11 +0000187 char *copy;
188 copy = (char*) malloc(strlen(str) + 1);
189 if (!copy)
190 return NULL;
191 strcpy(copy, str);
192 return copy;
Randy Frankd7361e12000-03-27 21:13:58 +0000193}
194
Brian Paul7fb54ae1999-11-19 22:33:50 +0000195
Brian Paulbb72d321999-12-16 17:31:59 +0000196
197/*
198 * We should call this periodically from a function such as glXMakeCurrent
199 * in order to test if multiple threads are being used. When we detect
200 * that situation we should then call _glapi_enable_thread_safety()
201 */
202void
203_glapi_check_multithread(void)
204{
205#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000206 if (!ThreadSafe) {
Brian Paulbb72d321999-12-16 17:31:59 +0000207 static unsigned long knownID;
208 static GLboolean firstCall = GL_TRUE;
209 if (firstCall) {
210 knownID = _glthread_GetID();
211 firstCall = GL_FALSE;
212 }
213 else if (knownID != _glthread_GetID()) {
Brian Paul3c257e12001-03-28 17:19:58 +0000214 printf("Going thread-safe\n");
Brian Paul26e14d22000-01-05 04:36:17 +0000215 ThreadSafe = GL_TRUE;
Brian Paulbb72d321999-12-16 17:31:59 +0000216 }
217 }
Brian Paul26e14d22000-01-05 04:36:17 +0000218 if (ThreadSafe) {
Brian Paulbb72d321999-12-16 17:31:59 +0000219 /* make sure that this thread's dispatch pointer isn't null */
220 if (!_glapi_get_dispatch()) {
221 _glapi_set_dispatch(NULL);
222 }
223 }
224#endif
225}
226
227
228
229/*
Brian Paul8f91fb61999-12-17 14:51:28 +0000230 * Set the current context pointer for this thread.
231 * The context pointer is an opaque type which should be cast to
232 * void from the real context pointer type.
233 */
234void
Brian Paulf9b97d92000-01-28 20:17:42 +0000235_glapi_set_context(void *context)
Brian Paul8f91fb61999-12-17 14:51:28 +0000236{
237#if defined(THREADS)
Brian Paul3c27be32000-02-10 21:27:48 +0000238 _glthread_SetTSD(&ContextTSD, context);
Brian Paul26e14d22000-01-05 04:36:17 +0000239 if (ThreadSafe)
Brian Paulf9b97d92000-01-28 20:17:42 +0000240 _glapi_Context = NULL;
Brian Paul8f91fb61999-12-17 14:51:28 +0000241 else
Brian Paulf9b97d92000-01-28 20:17:42 +0000242 _glapi_Context = context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000243#else
Brian Paulf9b97d92000-01-28 20:17:42 +0000244 _glapi_Context = context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000245#endif
246}
247
248
249
250/*
251 * Get the current context pointer for this thread.
252 * The context pointer is an opaque type which should be cast from
253 * void to the real context pointer type.
254 */
255void *
Brian Paulf9b97d92000-01-28 20:17:42 +0000256_glapi_get_context(void)
Brian Paul8f91fb61999-12-17 14:51:28 +0000257{
258#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000259 if (ThreadSafe) {
Brian Paul8f91fb61999-12-17 14:51:28 +0000260 return _glthread_GetTSD(&ContextTSD);
261 }
262 else {
Brian Paulf9b97d92000-01-28 20:17:42 +0000263 return _glapi_Context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000264 }
265#else
Brian Paulf9b97d92000-01-28 20:17:42 +0000266 return _glapi_Context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000267#endif
268}
269
270
271
272/*
Brian Paul7fb54ae1999-11-19 22:33:50 +0000273 * Set the global or per-thread dispatch table pointer.
274 */
275void
276_glapi_set_dispatch(struct _glapi_table *dispatch)
277{
278 if (!dispatch) {
279 /* use the no-op functions */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000280 dispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paul7fb54ae1999-11-19 22:33:50 +0000281 }
282#ifdef DEBUG
283 else {
284 _glapi_check_table(dispatch);
285 }
286#endif
287
288#if defined(THREADS)
Brian Paulab0c8862001-01-23 23:35:47 +0000289 if (DispatchOverride) {
290 _glthread_SetTSD(&RealDispatchTSD, (void *) dispatch);
Brian Paul3a71d052000-09-05 20:17:37 +0000291 if (ThreadSafe)
Brian Paul3c257e12001-03-28 17:19:58 +0000292 _glapi_RealDispatch = (struct _glapi_table*) __glapi_threadsafe_table;
Brian Paul3a71d052000-09-05 20:17:37 +0000293 else
Brian Paulab0c8862001-01-23 23:35:47 +0000294 _glapi_RealDispatch = dispatch;
Brian Paul3b18a362000-09-26 15:27:20 +0000295 }
296 else {
Brian Paulab0c8862001-01-23 23:35:47 +0000297 /* normal operation */
Brian Paul3b18a362000-09-26 15:27:20 +0000298 _glthread_SetTSD(&DispatchTSD, (void *) dispatch);
Brian Paul3a71d052000-09-05 20:17:37 +0000299 if (ThreadSafe)
Brian Paul3c257e12001-03-28 17:19:58 +0000300 _glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
Brian Paul3a71d052000-09-05 20:17:37 +0000301 else
302 _glapi_Dispatch = dispatch;
303 }
Brian Paul3a71d052000-09-05 20:17:37 +0000304#else /*THREADS*/
Brian Paulab0c8862001-01-23 23:35:47 +0000305 if (DispatchOverride) {
306 _glapi_RealDispatch = dispatch;
307 }
308 else {
309 _glapi_Dispatch = dispatch;
310 }
Brian Paul3a71d052000-09-05 20:17:37 +0000311#endif /*THREADS*/
Brian Paul7fb54ae1999-11-19 22:33:50 +0000312}
313
314
Brian Paulbb72d321999-12-16 17:31:59 +0000315
Brian Paul7fb54ae1999-11-19 22:33:50 +0000316/*
Brian Paulbb72d321999-12-16 17:31:59 +0000317 * Return pointer to current dispatch table for calling thread.
Brian Paul7fb54ae1999-11-19 22:33:50 +0000318 */
319struct _glapi_table *
320_glapi_get_dispatch(void)
321{
322#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000323 if (ThreadSafe) {
Brian Paulab0c8862001-01-23 23:35:47 +0000324 if (DispatchOverride) {
325 return (struct _glapi_table *) _glthread_GetTSD(&RealDispatchTSD);
326 }
327 else {
328 return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
329 }
Brian Paulbb72d321999-12-16 17:31:59 +0000330 }
Brian Paul590d3471999-12-17 12:20:23 +0000331 else {
Brian Paulab0c8862001-01-23 23:35:47 +0000332 if (DispatchOverride) {
333 assert(_glapi_RealDispatch);
334 return _glapi_RealDispatch;
335 }
336 else {
337 assert(_glapi_Dispatch);
338 return _glapi_Dispatch;
339 }
Brian Paul590d3471999-12-17 12:20:23 +0000340 }
Brian Paul7fb54ae1999-11-19 22:33:50 +0000341#else
Brian Paulc2319b42000-01-17 19:28:31 +0000342 return _glapi_Dispatch;
Brian Paul7fb54ae1999-11-19 22:33:50 +0000343#endif
344}
345
346
Brian Paulab0c8862001-01-23 23:35:47 +0000347/*
348 * Notes on dispatch overrride:
349 *
350 * Dispatch override allows an external agent to hook into the GL dispatch
351 * mechanism before execution goes into the core rendering library. For
352 * example, a trace mechanism would insert itself as an overrider, print
353 * logging info for each GL function, then dispatch to the real GL function.
354 *
355 * libGLS (GL Stream library) is another agent that might use override.
356 *
357 * We don't allow more than one layer of overriding at this time.
358 * In the future we may allow nested/layered override. In that case
359 * _glapi_begin_dispatch_override() will return an override layer,
360 * _glapi_end_dispatch_override(layer) will remove an override layer
361 * and _glapi_get_override_dispatch(layer) will return the dispatch
362 * table for a given override layer. layer = 0 will be the "real"
363 * dispatch table.
364 */
365
366/*
367 * Return: dispatch override layer number.
368 */
369int
370_glapi_begin_dispatch_override(struct _glapi_table *override)
Brian Paul3a71d052000-09-05 20:17:37 +0000371{
Brian Paulab0c8862001-01-23 23:35:47 +0000372 struct _glapi_table *real = _glapi_get_dispatch();
373
374 assert(!DispatchOverride); /* can't nest at this time */
375 DispatchOverride = GL_TRUE;
376
377 _glapi_set_dispatch(real);
Brian Paul3a71d052000-09-05 20:17:37 +0000378
379#if defined(THREADS)
Brian Paulab0c8862001-01-23 23:35:47 +0000380 _glthread_SetTSD(&DispatchTSD, (void *) override);
381 if (ThreadSafe)
Brian Paul3c257e12001-03-28 17:19:58 +0000382 _glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
Brian Paulab0c8862001-01-23 23:35:47 +0000383 else
384 _glapi_Dispatch = override;
385#else
386 _glapi_Dispatch = override;
387#endif
388 return 1;
389}
390
391
392void
393_glapi_end_dispatch_override(int layer)
394{
395 struct _glapi_table *real = _glapi_get_dispatch();
396 (void) layer;
397 DispatchOverride = GL_FALSE;
398 _glapi_set_dispatch(real);
399 /* the rest of this isn't needed, just play it safe */
400#if defined(THREADS)
401 _glthread_SetTSD(&RealDispatchTSD, NULL);
402#endif
403 _glapi_RealDispatch = NULL;
404}
405
406
407struct _glapi_table *
408_glapi_get_override_dispatch(int layer)
409{
410 if (layer == 0) {
411 return _glapi_get_dispatch();
Brian Paul3a71d052000-09-05 20:17:37 +0000412 }
413 else {
Brian Paulab0c8862001-01-23 23:35:47 +0000414 if (DispatchOverride) {
415#if defined(THREADS)
416 return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
Brian Paul3a71d052000-09-05 20:17:37 +0000417#else
Brian Paulab0c8862001-01-23 23:35:47 +0000418 return _glapi_Dispatch;
Brian Paul3a71d052000-09-05 20:17:37 +0000419#endif
Brian Paulab0c8862001-01-23 23:35:47 +0000420 }
421 else {
422 return NULL;
423 }
424 }
Brian Paul3a71d052000-09-05 20:17:37 +0000425}
Brian Paulab0c8862001-01-23 23:35:47 +0000426
Brian Paul3a71d052000-09-05 20:17:37 +0000427
Brian Paul91bcefa1999-11-27 21:30:40 +0000428
429/*
430 * Return size of dispatch table struct as number of functions (or
431 * slots).
432 */
433GLuint
434_glapi_get_dispatch_table_size(void)
435{
Brian Paul0f710251999-12-15 15:02:30 +0000436 /* return sizeof(struct _glapi_table) / sizeof(void *);*/
437 GetSizeCalled = GL_TRUE;
438 return MaxDispatchOffset + 1;
Brian Paul91bcefa1999-11-27 21:30:40 +0000439}
440
441
442
Brian Paul7fb54ae1999-11-19 22:33:50 +0000443/*
444 * Get API dispatcher version string.
Brian Paul7fb54ae1999-11-19 22:33:50 +0000445 */
446const char *
447_glapi_get_version(void)
448{
Brian Paulab0c8862001-01-23 23:35:47 +0000449 return "20010116"; /* YYYYMMDD */
Brian Paul7fb54ae1999-11-19 22:33:50 +0000450}
451
452
Brian Paul0c239fc1999-12-16 12:38:11 +0000453/*
454 * For each entry in static_functions[] which use this function
455 * we should implement a dispatch function in glapitemp.h and
456 * in glapinoop.c
457 */
Brian Paulb3674092000-01-08 11:01:24 +0000458static int NotImplemented(void)
Brian Paul0c239fc1999-12-16 12:38:11 +0000459{
Brian Paulb3674092000-01-08 11:01:24 +0000460 return 0;
Brian Paul0c239fc1999-12-16 12:38:11 +0000461}
462
463
Brian Paul959f8022000-03-19 01:10:11 +0000464struct name_address_offset {
465 const char *Name;
466 GLvoid *Address;
467 GLuint Offset;
468};
469
Brian Paul0c239fc1999-12-16 12:38:11 +0000470
Brian Paul8ceb5c32000-02-24 22:14:04 +0000471static struct name_address_offset static_functions[] = {
Brian Paul0c239fc1999-12-16 12:38:11 +0000472 /* GL 1.1 */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000473 { "glNewList", (GLvoid *) glNewList, _gloffset_NewList },
474 { "glEndList", (GLvoid *) glEndList, _gloffset_EndList },
475 { "glCallList", (GLvoid *) glCallList, _gloffset_CallList },
476 { "glCallLists", (GLvoid *) glCallLists, _gloffset_CallLists },
477 { "glDeleteLists", (GLvoid *) glDeleteLists, _gloffset_DeleteLists },
478 { "glGenLists", (GLvoid *) glGenLists, _gloffset_GenLists },
479 { "glListBase", (GLvoid *) glListBase, _gloffset_ListBase },
480 { "glBegin", (GLvoid *) glBegin, _gloffset_Begin },
481 { "glBitmap", (GLvoid *) glBitmap, _gloffset_Bitmap },
482 { "glColor3b", (GLvoid *) glColor3b, _gloffset_Color3b },
483 { "glColor3bv", (GLvoid *) glColor3bv, _gloffset_Color3bv },
484 { "glColor3d", (GLvoid *) glColor3d, _gloffset_Color3d },
485 { "glColor3dv", (GLvoid *) glColor3dv, _gloffset_Color3dv },
486 { "glColor3f", (GLvoid *) glColor3f, _gloffset_Color3f },
487 { "glColor3fv", (GLvoid *) glColor3fv, _gloffset_Color3fv },
488 { "glColor3i", (GLvoid *) glColor3i, _gloffset_Color3i },
489 { "glColor3iv", (GLvoid *) glColor3iv, _gloffset_Color3iv },
490 { "glColor3s", (GLvoid *) glColor3s, _gloffset_Color3s },
491 { "glColor3sv", (GLvoid *) glColor3sv, _gloffset_Color3sv },
492 { "glColor3ub", (GLvoid *) glColor3ub, _gloffset_Color3ub },
493 { "glColor3ubv", (GLvoid *) glColor3ubv, _gloffset_Color3ubv },
494 { "glColor3ui", (GLvoid *) glColor3ui, _gloffset_Color3ui },
495 { "glColor3uiv", (GLvoid *) glColor3uiv, _gloffset_Color3uiv },
496 { "glColor3us", (GLvoid *) glColor3us, _gloffset_Color3us },
497 { "glColor3usv", (GLvoid *) glColor3usv, _gloffset_Color3usv },
498 { "glColor4b", (GLvoid *) glColor4b, _gloffset_Color4b },
499 { "glColor4bv", (GLvoid *) glColor4bv, _gloffset_Color4bv },
500 { "glColor4d", (GLvoid *) glColor4d, _gloffset_Color4d },
501 { "glColor4dv", (GLvoid *) glColor4dv, _gloffset_Color4dv },
502 { "glColor4f", (GLvoid *) glColor4f, _gloffset_Color4f },
503 { "glColor4fv", (GLvoid *) glColor4fv, _gloffset_Color4fv },
504 { "glColor4i", (GLvoid *) glColor4i, _gloffset_Color4i },
505 { "glColor4iv", (GLvoid *) glColor4iv, _gloffset_Color4iv },
506 { "glColor4s", (GLvoid *) glColor4s, _gloffset_Color4s },
507 { "glColor4sv", (GLvoid *) glColor4sv, _gloffset_Color4sv },
508 { "glColor4ub", (GLvoid *) glColor4ub, _gloffset_Color4ub },
509 { "glColor4ubv", (GLvoid *) glColor4ubv, _gloffset_Color4ubv },
510 { "glColor4ui", (GLvoid *) glColor4ui, _gloffset_Color4ui },
511 { "glColor4uiv", (GLvoid *) glColor4uiv, _gloffset_Color4uiv },
512 { "glColor4us", (GLvoid *) glColor4us, _gloffset_Color4us },
513 { "glColor4usv", (GLvoid *) glColor4usv, _gloffset_Color4usv },
514 { "glEdgeFlag", (GLvoid *) glEdgeFlag, _gloffset_EdgeFlag },
515 { "glEdgeFlagv", (GLvoid *) glEdgeFlagv, _gloffset_EdgeFlagv },
516 { "glEnd", (GLvoid *) glEnd, _gloffset_End },
517 { "glIndexd", (GLvoid *) glIndexd, _gloffset_Indexd },
518 { "glIndexdv", (GLvoid *) glIndexdv, _gloffset_Indexdv },
519 { "glIndexf", (GLvoid *) glIndexf, _gloffset_Indexf },
520 { "glIndexfv", (GLvoid *) glIndexfv, _gloffset_Indexfv },
521 { "glIndexi", (GLvoid *) glIndexi, _gloffset_Indexi },
522 { "glIndexiv", (GLvoid *) glIndexiv, _gloffset_Indexiv },
523 { "glIndexs", (GLvoid *) glIndexs, _gloffset_Indexs },
524 { "glIndexsv", (GLvoid *) glIndexsv, _gloffset_Indexsv },
525 { "glNormal3b", (GLvoid *) glNormal3b, _gloffset_Normal3b },
526 { "glNormal3bv", (GLvoid *) glNormal3bv, _gloffset_Normal3bv },
527 { "glNormal3d", (GLvoid *) glNormal3d, _gloffset_Normal3d },
528 { "glNormal3dv", (GLvoid *) glNormal3dv, _gloffset_Normal3dv },
529 { "glNormal3f", (GLvoid *) glNormal3f, _gloffset_Normal3f },
530 { "glNormal3fv", (GLvoid *) glNormal3fv, _gloffset_Normal3fv },
531 { "glNormal3i", (GLvoid *) glNormal3i, _gloffset_Normal3i },
532 { "glNormal3iv", (GLvoid *) glNormal3iv, _gloffset_Normal3iv },
533 { "glNormal3s", (GLvoid *) glNormal3s, _gloffset_Normal3s },
534 { "glNormal3sv", (GLvoid *) glNormal3sv, _gloffset_Normal3sv },
535 { "glRasterPos2d", (GLvoid *) glRasterPos2d, _gloffset_RasterPos2d },
536 { "glRasterPos2dv", (GLvoid *) glRasterPos2dv, _gloffset_RasterPos2dv },
537 { "glRasterPos2f", (GLvoid *) glRasterPos2f, _gloffset_RasterPos2f },
538 { "glRasterPos2fv", (GLvoid *) glRasterPos2fv, _gloffset_RasterPos2fv },
539 { "glRasterPos2i", (GLvoid *) glRasterPos2i, _gloffset_RasterPos2i },
540 { "glRasterPos2iv", (GLvoid *) glRasterPos2iv, _gloffset_RasterPos2iv },
541 { "glRasterPos2s", (GLvoid *) glRasterPos2s, _gloffset_RasterPos2s },
542 { "glRasterPos2sv", (GLvoid *) glRasterPos2sv, _gloffset_RasterPos2sv },
543 { "glRasterPos3d", (GLvoid *) glRasterPos3d, _gloffset_RasterPos3d },
544 { "glRasterPos3dv", (GLvoid *) glRasterPos3dv, _gloffset_RasterPos3dv },
545 { "glRasterPos3f", (GLvoid *) glRasterPos3f, _gloffset_RasterPos3f },
546 { "glRasterPos3fv", (GLvoid *) glRasterPos3fv, _gloffset_RasterPos3fv },
547 { "glRasterPos3i", (GLvoid *) glRasterPos3i, _gloffset_RasterPos3i },
548 { "glRasterPos3iv", (GLvoid *) glRasterPos3iv, _gloffset_RasterPos3iv },
549 { "glRasterPos3s", (GLvoid *) glRasterPos3s, _gloffset_RasterPos3s },
550 { "glRasterPos3sv", (GLvoid *) glRasterPos3sv, _gloffset_RasterPos3sv },
551 { "glRasterPos4d", (GLvoid *) glRasterPos4d, _gloffset_RasterPos4d },
552 { "glRasterPos4dv", (GLvoid *) glRasterPos4dv, _gloffset_RasterPos4dv },
553 { "glRasterPos4f", (GLvoid *) glRasterPos4f, _gloffset_RasterPos4f },
554 { "glRasterPos4fv", (GLvoid *) glRasterPos4fv, _gloffset_RasterPos4fv },
555 { "glRasterPos4i", (GLvoid *) glRasterPos4i, _gloffset_RasterPos4i },
556 { "glRasterPos4iv", (GLvoid *) glRasterPos4iv, _gloffset_RasterPos4iv },
557 { "glRasterPos4s", (GLvoid *) glRasterPos4s, _gloffset_RasterPos4s },
558 { "glRasterPos4sv", (GLvoid *) glRasterPos4sv, _gloffset_RasterPos4sv },
559 { "glRectd", (GLvoid *) glRectd, _gloffset_Rectd },
560 { "glRectdv", (GLvoid *) glRectdv, _gloffset_Rectdv },
561 { "glRectf", (GLvoid *) glRectf, _gloffset_Rectf },
562 { "glRectfv", (GLvoid *) glRectfv, _gloffset_Rectfv },
563 { "glRecti", (GLvoid *) glRecti, _gloffset_Recti },
564 { "glRectiv", (GLvoid *) glRectiv, _gloffset_Rectiv },
565 { "glRects", (GLvoid *) glRects, _gloffset_Rects },
566 { "glRectsv", (GLvoid *) glRectsv, _gloffset_Rectsv },
567 { "glTexCoord1d", (GLvoid *) glTexCoord1d, _gloffset_TexCoord1d },
568 { "glTexCoord1dv", (GLvoid *) glTexCoord1dv, _gloffset_TexCoord1dv },
569 { "glTexCoord1f", (GLvoid *) glTexCoord1f, _gloffset_TexCoord1f },
570 { "glTexCoord1fv", (GLvoid *) glTexCoord1fv, _gloffset_TexCoord1fv },
571 { "glTexCoord1i", (GLvoid *) glTexCoord1i, _gloffset_TexCoord1i },
572 { "glTexCoord1iv", (GLvoid *) glTexCoord1iv, _gloffset_TexCoord1iv },
573 { "glTexCoord1s", (GLvoid *) glTexCoord1s, _gloffset_TexCoord1s },
574 { "glTexCoord1sv", (GLvoid *) glTexCoord1sv, _gloffset_TexCoord1sv },
575 { "glTexCoord2d", (GLvoid *) glTexCoord2d, _gloffset_TexCoord2d },
576 { "glTexCoord2dv", (GLvoid *) glTexCoord2dv, _gloffset_TexCoord2dv },
577 { "glTexCoord2f", (GLvoid *) glTexCoord2f, _gloffset_TexCoord2f },
578 { "glTexCoord2fv", (GLvoid *) glTexCoord2fv, _gloffset_TexCoord2fv },
579 { "glTexCoord2i", (GLvoid *) glTexCoord2i, _gloffset_TexCoord2i },
580 { "glTexCoord2iv", (GLvoid *) glTexCoord2iv, _gloffset_TexCoord2iv },
581 { "glTexCoord2s", (GLvoid *) glTexCoord2s, _gloffset_TexCoord2s },
582 { "glTexCoord2sv", (GLvoid *) glTexCoord2sv, _gloffset_TexCoord2sv },
583 { "glTexCoord3d", (GLvoid *) glTexCoord3d, _gloffset_TexCoord3d },
584 { "glTexCoord3dv", (GLvoid *) glTexCoord3dv, _gloffset_TexCoord3dv },
585 { "glTexCoord3f", (GLvoid *) glTexCoord3f, _gloffset_TexCoord3f },
586 { "glTexCoord3fv", (GLvoid *) glTexCoord3fv, _gloffset_TexCoord3fv },
587 { "glTexCoord3i", (GLvoid *) glTexCoord3i, _gloffset_TexCoord3i },
588 { "glTexCoord3iv", (GLvoid *) glTexCoord3iv, _gloffset_TexCoord3iv },
589 { "glTexCoord3s", (GLvoid *) glTexCoord3s, _gloffset_TexCoord3s },
590 { "glTexCoord3sv", (GLvoid *) glTexCoord3sv, _gloffset_TexCoord3sv },
591 { "glTexCoord4d", (GLvoid *) glTexCoord4d, _gloffset_TexCoord4d },
592 { "glTexCoord4dv", (GLvoid *) glTexCoord4dv, _gloffset_TexCoord4dv },
593 { "glTexCoord4f", (GLvoid *) glTexCoord4f, _gloffset_TexCoord4f },
594 { "glTexCoord4fv", (GLvoid *) glTexCoord4fv, _gloffset_TexCoord4fv },
595 { "glTexCoord4i", (GLvoid *) glTexCoord4i, _gloffset_TexCoord4i },
596 { "glTexCoord4iv", (GLvoid *) glTexCoord4iv, _gloffset_TexCoord4iv },
597 { "glTexCoord4s", (GLvoid *) glTexCoord4s, _gloffset_TexCoord4s },
598 { "glTexCoord4sv", (GLvoid *) glTexCoord4sv, _gloffset_TexCoord4sv },
599 { "glVertex2d", (GLvoid *) glVertex2d, _gloffset_Vertex2d },
600 { "glVertex2dv", (GLvoid *) glVertex2dv, _gloffset_Vertex2dv },
601 { "glVertex2f", (GLvoid *) glVertex2f, _gloffset_Vertex2f },
602 { "glVertex2fv", (GLvoid *) glVertex2fv, _gloffset_Vertex2fv },
603 { "glVertex2i", (GLvoid *) glVertex2i, _gloffset_Vertex2i },
604 { "glVertex2iv", (GLvoid *) glVertex2iv, _gloffset_Vertex2iv },
605 { "glVertex2s", (GLvoid *) glVertex2s, _gloffset_Vertex2s },
606 { "glVertex2sv", (GLvoid *) glVertex2sv, _gloffset_Vertex2sv },
607 { "glVertex3d", (GLvoid *) glVertex3d, _gloffset_Vertex3d },
608 { "glVertex3dv", (GLvoid *) glVertex3dv, _gloffset_Vertex3dv },
609 { "glVertex3f", (GLvoid *) glVertex3f, _gloffset_Vertex3f },
610 { "glVertex3fv", (GLvoid *) glVertex3fv, _gloffset_Vertex3fv },
611 { "glVertex3i", (GLvoid *) glVertex3i, _gloffset_Vertex3i },
612 { "glVertex3iv", (GLvoid *) glVertex3iv, _gloffset_Vertex3iv },
613 { "glVertex3s", (GLvoid *) glVertex3s, _gloffset_Vertex3s },
614 { "glVertex3sv", (GLvoid *) glVertex3sv, _gloffset_Vertex3sv },
615 { "glVertex4d", (GLvoid *) glVertex4d, _gloffset_Vertex4d },
616 { "glVertex4dv", (GLvoid *) glVertex4dv, _gloffset_Vertex4dv },
617 { "glVertex4f", (GLvoid *) glVertex4f, _gloffset_Vertex4f },
618 { "glVertex4fv", (GLvoid *) glVertex4fv, _gloffset_Vertex4fv },
619 { "glVertex4i", (GLvoid *) glVertex4i, _gloffset_Vertex4i },
620 { "glVertex4iv", (GLvoid *) glVertex4iv, _gloffset_Vertex4iv },
621 { "glVertex4s", (GLvoid *) glVertex4s, _gloffset_Vertex4s },
622 { "glVertex4sv", (GLvoid *) glVertex4sv, _gloffset_Vertex4sv },
623 { "glClipPlane", (GLvoid *) glClipPlane, _gloffset_ClipPlane },
624 { "glColorMaterial", (GLvoid *) glColorMaterial, _gloffset_ColorMaterial },
625 { "glCullFace", (GLvoid *) glCullFace, _gloffset_CullFace },
626 { "glFogf", (GLvoid *) glFogf, _gloffset_Fogf },
627 { "glFogfv", (GLvoid *) glFogfv, _gloffset_Fogfv },
628 { "glFogi", (GLvoid *) glFogi, _gloffset_Fogi },
629 { "glFogiv", (GLvoid *) glFogiv, _gloffset_Fogiv },
630 { "glFrontFace", (GLvoid *) glFrontFace, _gloffset_FrontFace },
631 { "glHint", (GLvoid *) glHint, _gloffset_Hint },
632 { "glLightf", (GLvoid *) glLightf, _gloffset_Lightf },
633 { "glLightfv", (GLvoid *) glLightfv, _gloffset_Lightfv },
634 { "glLighti", (GLvoid *) glLighti, _gloffset_Lighti },
635 { "glLightiv", (GLvoid *) glLightiv, _gloffset_Lightiv },
636 { "glLightModelf", (GLvoid *) glLightModelf, _gloffset_LightModelf },
637 { "glLightModelfv", (GLvoid *) glLightModelfv, _gloffset_LightModelfv },
638 { "glLightModeli", (GLvoid *) glLightModeli, _gloffset_LightModeli },
639 { "glLightModeliv", (GLvoid *) glLightModeliv, _gloffset_LightModeliv },
640 { "glLineStipple", (GLvoid *) glLineStipple, _gloffset_LineStipple },
641 { "glLineWidth", (GLvoid *) glLineWidth, _gloffset_LineWidth },
642 { "glMaterialf", (GLvoid *) glMaterialf, _gloffset_Materialf },
643 { "glMaterialfv", (GLvoid *) glMaterialfv, _gloffset_Materialfv },
644 { "glMateriali", (GLvoid *) glMateriali, _gloffset_Materiali },
645 { "glMaterialiv", (GLvoid *) glMaterialiv, _gloffset_Materialiv },
646 { "glPointSize", (GLvoid *) glPointSize, _gloffset_PointSize },
647 { "glPolygonMode", (GLvoid *) glPolygonMode, _gloffset_PolygonMode },
648 { "glPolygonStipple", (GLvoid *) glPolygonStipple, _gloffset_PolygonStipple },
649 { "glScissor", (GLvoid *) glScissor, _gloffset_Scissor },
650 { "glShadeModel", (GLvoid *) glShadeModel, _gloffset_ShadeModel },
651 { "glTexParameterf", (GLvoid *) glTexParameterf, _gloffset_TexParameterf },
652 { "glTexParameterfv", (GLvoid *) glTexParameterfv, _gloffset_TexParameterfv },
653 { "glTexParameteri", (GLvoid *) glTexParameteri, _gloffset_TexParameteri },
654 { "glTexParameteriv", (GLvoid *) glTexParameteriv, _gloffset_TexParameteriv },
655 { "glTexImage1D", (GLvoid *) glTexImage1D, _gloffset_TexImage1D },
656 { "glTexImage2D", (GLvoid *) glTexImage2D, _gloffset_TexImage2D },
657 { "glTexEnvf", (GLvoid *) glTexEnvf, _gloffset_TexEnvf },
658 { "glTexEnvfv", (GLvoid *) glTexEnvfv, _gloffset_TexEnvfv },
659 { "glTexEnvi", (GLvoid *) glTexEnvi, _gloffset_TexEnvi },
660 { "glTexEnviv", (GLvoid *) glTexEnviv, _gloffset_TexEnviv },
661 { "glTexGend", (GLvoid *) glTexGend, _gloffset_TexGend },
662 { "glTexGendv", (GLvoid *) glTexGendv, _gloffset_TexGendv },
663 { "glTexGenf", (GLvoid *) glTexGenf, _gloffset_TexGenf },
664 { "glTexGenfv", (GLvoid *) glTexGenfv, _gloffset_TexGenfv },
665 { "glTexGeni", (GLvoid *) glTexGeni, _gloffset_TexGeni },
666 { "glTexGeniv", (GLvoid *) glTexGeniv, _gloffset_TexGeniv },
667 { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer, _gloffset_FeedbackBuffer },
668 { "glSelectBuffer", (GLvoid *) glSelectBuffer, _gloffset_SelectBuffer },
669 { "glRenderMode", (GLvoid *) glRenderMode, _gloffset_RenderMode },
670 { "glInitNames", (GLvoid *) glInitNames, _gloffset_InitNames },
671 { "glLoadName", (GLvoid *) glLoadName, _gloffset_LoadName },
672 { "glPassThrough", (GLvoid *) glPassThrough, _gloffset_PassThrough },
673 { "glPopName", (GLvoid *) glPopName, _gloffset_PopName },
674 { "glPushName", (GLvoid *) glPushName, _gloffset_PushName },
675 { "glDrawBuffer", (GLvoid *) glDrawBuffer, _gloffset_DrawBuffer },
676 { "glClear", (GLvoid *) glClear, _gloffset_Clear },
677 { "glClearAccum", (GLvoid *) glClearAccum, _gloffset_ClearAccum },
678 { "glClearIndex", (GLvoid *) glClearIndex, _gloffset_ClearIndex },
679 { "glClearColor", (GLvoid *) glClearColor, _gloffset_ClearColor },
680 { "glClearStencil", (GLvoid *) glClearStencil, _gloffset_ClearStencil },
681 { "glClearDepth", (GLvoid *) glClearDepth, _gloffset_ClearDepth },
682 { "glStencilMask", (GLvoid *) glStencilMask, _gloffset_StencilMask },
683 { "glColorMask", (GLvoid *) glColorMask, _gloffset_ColorMask },
684 { "glDepthMask", (GLvoid *) glDepthMask, _gloffset_DepthMask },
685 { "glIndexMask", (GLvoid *) glIndexMask, _gloffset_IndexMask },
686 { "glAccum", (GLvoid *) glAccum, _gloffset_Accum },
687 { "glDisable", (GLvoid *) glDisable, _gloffset_Disable },
688 { "glEnable", (GLvoid *) glEnable, _gloffset_Enable },
689 { "glFinish", (GLvoid *) glFinish, _gloffset_Finish },
690 { "glFlush", (GLvoid *) glFlush, _gloffset_Flush },
691 { "glPopAttrib", (GLvoid *) glPopAttrib, _gloffset_PopAttrib },
692 { "glPushAttrib", (GLvoid *) glPushAttrib, _gloffset_PushAttrib },
693 { "glMap1d", (GLvoid *) glMap1d, _gloffset_Map1d },
694 { "glMap1f", (GLvoid *) glMap1f, _gloffset_Map1f },
695 { "glMap2d", (GLvoid *) glMap2d, _gloffset_Map2d },
696 { "glMap2f", (GLvoid *) glMap2f, _gloffset_Map2f },
697 { "glMapGrid1d", (GLvoid *) glMapGrid1d, _gloffset_MapGrid1d },
698 { "glMapGrid1f", (GLvoid *) glMapGrid1f, _gloffset_MapGrid1f },
699 { "glMapGrid2d", (GLvoid *) glMapGrid2d, _gloffset_MapGrid2d },
700 { "glMapGrid2f", (GLvoid *) glMapGrid2f, _gloffset_MapGrid2f },
701 { "glEvalCoord1d", (GLvoid *) glEvalCoord1d, _gloffset_EvalCoord1d },
702 { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv, _gloffset_EvalCoord1dv },
703 { "glEvalCoord1f", (GLvoid *) glEvalCoord1f, _gloffset_EvalCoord1f },
704 { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv, _gloffset_EvalCoord1fv },
705 { "glEvalCoord2d", (GLvoid *) glEvalCoord2d, _gloffset_EvalCoord2d },
706 { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv, _gloffset_EvalCoord2dv },
707 { "glEvalCoord2f", (GLvoid *) glEvalCoord2f, _gloffset_EvalCoord2f },
708 { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv, _gloffset_EvalCoord2fv },
709 { "glEvalMesh1", (GLvoid *) glEvalMesh1, _gloffset_EvalMesh1 },
710 { "glEvalPoint1", (GLvoid *) glEvalPoint1, _gloffset_EvalPoint1 },
711 { "glEvalMesh2", (GLvoid *) glEvalMesh2, _gloffset_EvalMesh2 },
712 { "glEvalPoint2", (GLvoid *) glEvalPoint2, _gloffset_EvalPoint2 },
713 { "glAlphaFunc", (GLvoid *) glAlphaFunc, _gloffset_AlphaFunc },
714 { "glBlendFunc", (GLvoid *) glBlendFunc, _gloffset_BlendFunc },
715 { "glLogicOp", (GLvoid *) glLogicOp, _gloffset_LogicOp },
716 { "glStencilFunc", (GLvoid *) glStencilFunc, _gloffset_StencilFunc },
717 { "glStencilOp", (GLvoid *) glStencilOp, _gloffset_StencilOp },
718 { "glDepthFunc", (GLvoid *) glDepthFunc, _gloffset_DepthFunc },
719 { "glPixelZoom", (GLvoid *) glPixelZoom, _gloffset_PixelZoom },
720 { "glPixelTransferf", (GLvoid *) glPixelTransferf, _gloffset_PixelTransferf },
721 { "glPixelTransferi", (GLvoid *) glPixelTransferi, _gloffset_PixelTransferi },
722 { "glPixelStoref", (GLvoid *) glPixelStoref, _gloffset_PixelStoref },
723 { "glPixelStorei", (GLvoid *) glPixelStorei, _gloffset_PixelStorei },
724 { "glPixelMapfv", (GLvoid *) glPixelMapfv, _gloffset_PixelMapfv },
725 { "glPixelMapuiv", (GLvoid *) glPixelMapuiv, _gloffset_PixelMapuiv },
726 { "glPixelMapusv", (GLvoid *) glPixelMapusv, _gloffset_PixelMapusv },
727 { "glReadBuffer", (GLvoid *) glReadBuffer, _gloffset_ReadBuffer },
728 { "glCopyPixels", (GLvoid *) glCopyPixels, _gloffset_CopyPixels },
729 { "glReadPixels", (GLvoid *) glReadPixels, _gloffset_ReadPixels },
730 { "glDrawPixels", (GLvoid *) glDrawPixels, _gloffset_DrawPixels },
731 { "glGetBooleanv", (GLvoid *) glGetBooleanv, _gloffset_GetBooleanv },
732 { "glGetClipPlane", (GLvoid *) glGetClipPlane, _gloffset_GetClipPlane },
733 { "glGetDoublev", (GLvoid *) glGetDoublev, _gloffset_GetDoublev },
734 { "glGetError", (GLvoid *) glGetError, _gloffset_GetError },
735 { "glGetFloatv", (GLvoid *) glGetFloatv, _gloffset_GetFloatv },
736 { "glGetIntegerv", (GLvoid *) glGetIntegerv, _gloffset_GetIntegerv },
737 { "glGetLightfv", (GLvoid *) glGetLightfv, _gloffset_GetLightfv },
738 { "glGetLightiv", (GLvoid *) glGetLightiv, _gloffset_GetLightiv },
739 { "glGetMapdv", (GLvoid *) glGetMapdv, _gloffset_GetMapdv },
740 { "glGetMapfv", (GLvoid *) glGetMapfv, _gloffset_GetMapfv },
741 { "glGetMapiv", (GLvoid *) glGetMapiv, _gloffset_GetMapiv },
742 { "glGetMaterialfv", (GLvoid *) glGetMaterialfv, _gloffset_GetMaterialfv },
743 { "glGetMaterialiv", (GLvoid *) glGetMaterialiv, _gloffset_GetMaterialiv },
744 { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv, _gloffset_GetPixelMapfv },
745 { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv, _gloffset_GetPixelMapuiv },
746 { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv, _gloffset_GetPixelMapusv },
747 { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple, _gloffset_GetPolygonStipple },
748 { "glGetString", (GLvoid *) glGetString, _gloffset_GetString },
749 { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv, _gloffset_GetTexEnvfv },
750 { "glGetTexEnviv", (GLvoid *) glGetTexEnviv, _gloffset_GetTexEnviv },
751 { "glGetTexGendv", (GLvoid *) glGetTexGendv, _gloffset_GetTexGendv },
752 { "glGetTexGenfv", (GLvoid *) glGetTexGenfv, _gloffset_GetTexGenfv },
753 { "glGetTexGeniv", (GLvoid *) glGetTexGeniv, _gloffset_GetTexGeniv },
754 { "glGetTexImage", (GLvoid *) glGetTexImage, _gloffset_GetTexImage },
755 { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv, _gloffset_GetTexParameterfv },
756 { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv, _gloffset_GetTexParameteriv },
757 { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv },
758 { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv },
759 { "glIsEnabled", (GLvoid *) glIsEnabled, _gloffset_IsEnabled },
760 { "glIsList", (GLvoid *) glIsList, _gloffset_IsList },
761 { "glDepthRange", (GLvoid *) glDepthRange, _gloffset_DepthRange },
762 { "glFrustum", (GLvoid *) glFrustum, _gloffset_Frustum },
763 { "glLoadIdentity", (GLvoid *) glLoadIdentity, _gloffset_LoadIdentity },
764 { "glLoadMatrixf", (GLvoid *) glLoadMatrixf, _gloffset_LoadMatrixf },
765 { "glLoadMatrixd", (GLvoid *) glLoadMatrixd, _gloffset_LoadMatrixd },
766 { "glMatrixMode", (GLvoid *) glMatrixMode, _gloffset_MatrixMode },
767 { "glMultMatrixf", (GLvoid *) glMultMatrixf, _gloffset_MultMatrixf },
768 { "glMultMatrixd", (GLvoid *) glMultMatrixd, _gloffset_MultMatrixd },
769 { "glOrtho", (GLvoid *) glOrtho, _gloffset_Ortho },
770 { "glPopMatrix", (GLvoid *) glPopMatrix, _gloffset_PopMatrix },
771 { "glPushMatrix", (GLvoid *) glPushMatrix, _gloffset_PushMatrix },
772 { "glRotated", (GLvoid *) glRotated, _gloffset_Rotated },
773 { "glRotatef", (GLvoid *) glRotatef, _gloffset_Rotatef },
774 { "glScaled", (GLvoid *) glScaled, _gloffset_Scaled },
775 { "glScalef", (GLvoid *) glScalef, _gloffset_Scalef },
776 { "glTranslated", (GLvoid *) glTranslated, _gloffset_Translated },
777 { "glTranslatef", (GLvoid *) glTranslatef, _gloffset_Translatef },
778 { "glViewport", (GLvoid *) glViewport, _gloffset_Viewport },
779 /* 1.1 */
780 { "glArrayElement", (GLvoid *) glArrayElement, _gloffset_ArrayElement },
781 { "glColorPointer", (GLvoid *) glColorPointer, _gloffset_ColorPointer },
782 { "glDisableClientState", (GLvoid *) glDisableClientState, _gloffset_DisableClientState },
783 { "glDrawArrays", (GLvoid *) glDrawArrays, _gloffset_DrawArrays },
784 { "glDrawElements", (GLvoid *) glDrawElements, _gloffset_DrawElements },
785 { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer, _gloffset_EdgeFlagPointer },
786 { "glEnableClientState", (GLvoid *) glEnableClientState, _gloffset_EnableClientState },
787 { "glGetPointerv", (GLvoid *) glGetPointerv, _gloffset_GetPointerv },
788 { "glIndexPointer", (GLvoid *) glIndexPointer, _gloffset_IndexPointer },
789 { "glInterleavedArrays", (GLvoid *) glInterleavedArrays, _gloffset_InterleavedArrays },
790 { "glNormalPointer", (GLvoid *) glNormalPointer, _gloffset_NormalPointer },
791 { "glTexCoordPointer", (GLvoid *) glTexCoordPointer, _gloffset_TexCoordPointer },
792 { "glVertexPointer", (GLvoid *) glVertexPointer, _gloffset_VertexPointer },
793 { "glPolygonOffset", (GLvoid *) glPolygonOffset, _gloffset_PolygonOffset },
794 { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D, _gloffset_CopyTexImage1D },
795 { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D, _gloffset_CopyTexImage2D },
796 { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D },
797 { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D },
798 { "glTexSubImage1D", (GLvoid *) glTexSubImage1D, _gloffset_TexSubImage1D },
799 { "glTexSubImage2D", (GLvoid *) glTexSubImage2D, _gloffset_TexSubImage2D },
800 { "glAreTexturesResident", (GLvoid *) glAreTexturesResident, _gloffset_AreTexturesResident },
801 { "glBindTexture", (GLvoid *) glBindTexture, _gloffset_BindTexture },
802 { "glDeleteTextures", (GLvoid *) glDeleteTextures, _gloffset_DeleteTextures },
803 { "glGenTextures", (GLvoid *) glGenTextures, _gloffset_GenTextures },
804 { "glIsTexture", (GLvoid *) glIsTexture, _gloffset_IsTexture },
805 { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures, _gloffset_PrioritizeTextures },
806 { "glIndexub", (GLvoid *) glIndexub, _gloffset_Indexub },
807 { "glIndexubv", (GLvoid *) glIndexubv, _gloffset_Indexubv },
808 { "glPopClientAttrib", (GLvoid *) glPopClientAttrib, _gloffset_PopClientAttrib },
809 { "glPushClientAttrib", (GLvoid *) glPushClientAttrib, _gloffset_PushClientAttrib },
810 /* 1.2 */
Brian Paul77aa8b92000-01-07 07:30:13 +0000811#ifdef GL_VERSION_1_2
Brian Paul44202462000-05-18 18:14:22 +0000812#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000813#else
814#define NAME(X) NotImplemented
815#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000816 { "glBlendColor", (GLvoid *) NAME(glBlendColor), _gloffset_BlendColor },
817 { "glBlendEquation", (GLvoid *) NAME(glBlendEquation), _gloffset_BlendEquation },
818 { "glDrawRangeElements", (GLvoid *) NAME(glDrawRangeElements), _gloffset_DrawRangeElements },
819 { "glColorTable", (GLvoid *) NAME(glColorTable), _gloffset_ColorTable },
820 { "glColorTableParameterfv", (GLvoid *) NAME(glColorTableParameterfv), _gloffset_ColorTableParameterfv },
821 { "glColorTableParameteriv", (GLvoid *) NAME(glColorTableParameteriv), _gloffset_ColorTableParameteriv },
822 { "glCopyColorTable", (GLvoid *) NAME(glCopyColorTable), _gloffset_CopyColorTable },
823 { "glGetColorTable", (GLvoid *) NAME(glGetColorTable), _gloffset_GetColorTable },
824 { "glGetColorTableParameterfv", (GLvoid *) NAME(glGetColorTableParameterfv), _gloffset_GetColorTableParameterfv },
825 { "glGetColorTableParameteriv", (GLvoid *) NAME(glGetColorTableParameteriv), _gloffset_GetColorTableParameteriv },
826 { "glColorSubTable", (GLvoid *) NAME(glColorSubTable), _gloffset_ColorSubTable },
827 { "glCopyColorSubTable", (GLvoid *) NAME(glCopyColorSubTable), _gloffset_CopyColorSubTable },
828 { "glConvolutionFilter1D", (GLvoid *) NAME(glConvolutionFilter1D), _gloffset_ConvolutionFilter1D },
829 { "glConvolutionFilter2D", (GLvoid *) NAME(glConvolutionFilter2D), _gloffset_ConvolutionFilter2D },
830 { "glConvolutionParameterf", (GLvoid *) NAME(glConvolutionParameterf), _gloffset_ConvolutionParameterf },
831 { "glConvolutionParameterfv", (GLvoid *) NAME(glConvolutionParameterfv), _gloffset_ConvolutionParameterfv },
832 { "glConvolutionParameteri", (GLvoid *) NAME(glConvolutionParameteri), _gloffset_ConvolutionParameteri },
833 { "glConvolutionParameteriv", (GLvoid *) NAME(glConvolutionParameteriv), _gloffset_ConvolutionParameteriv },
834 { "glCopyConvolutionFilter1D", (GLvoid *) NAME(glCopyConvolutionFilter1D), _gloffset_CopyConvolutionFilter1D },
835 { "glCopyConvolutionFilter2D", (GLvoid *) NAME(glCopyConvolutionFilter2D), _gloffset_CopyConvolutionFilter2D },
836 { "glGetConvolutionFilter", (GLvoid *) NAME(glGetConvolutionFilter), _gloffset_GetConvolutionFilter },
837 { "glGetConvolutionParameterfv", (GLvoid *) NAME(glGetConvolutionParameterfv), _gloffset_GetConvolutionParameterfv },
838 { "glGetConvolutionParameteriv", (GLvoid *) NAME(glGetConvolutionParameteriv), _gloffset_GetConvolutionParameteriv },
839 { "glGetSeparableFilter", (GLvoid *) NAME(glGetSeparableFilter), _gloffset_GetSeparableFilter },
840 { "glSeparableFilter2D", (GLvoid *) NAME(glSeparableFilter2D), _gloffset_SeparableFilter2D },
841 { "glGetHistogram", (GLvoid *) NAME(glGetHistogram), _gloffset_GetHistogram },
842 { "glGetHistogramParameterfv", (GLvoid *) NAME(glGetHistogramParameterfv), _gloffset_GetHistogramParameterfv },
843 { "glGetHistogramParameteriv", (GLvoid *) NAME(glGetHistogramParameteriv), _gloffset_GetHistogramParameteriv },
844 { "glGetMinmax", (GLvoid *) NAME(glGetMinmax), _gloffset_GetMinmax },
845 { "glGetMinmaxParameterfv", (GLvoid *) NAME(glGetMinmaxParameterfv), _gloffset_GetMinmaxParameterfv },
846 { "glGetMinmaxParameteriv", (GLvoid *) NAME(glGetMinmaxParameteriv), _gloffset_GetMinmaxParameteriv },
847 { "glHistogram", (GLvoid *) NAME(glHistogram), _gloffset_Histogram },
848 { "glMinmax", (GLvoid *) NAME(glMinmax), _gloffset_Minmax },
849 { "glResetHistogram", (GLvoid *) NAME(glResetHistogram), _gloffset_ResetHistogram },
850 { "glResetMinmax", (GLvoid *) NAME(glResetMinmax), _gloffset_ResetMinmax },
851 { "glTexImage3D", (GLvoid *) NAME(glTexImage3D), _gloffset_TexImage3D },
852 { "glTexSubImage3D", (GLvoid *) NAME(glTexSubImage3D), _gloffset_TexSubImage3D },
853 { "glCopyTexSubImage3D", (GLvoid *) NAME(glCopyTexSubImage3D), _gloffset_CopyTexSubImage3D },
Brian Paul77aa8b92000-01-07 07:30:13 +0000854#undef NAME
Brian Paul91bcefa1999-11-27 21:30:40 +0000855
Brian Paul44202462000-05-18 18:14:22 +0000856 /* ARB 1. GL_ARB_multitexture */
Brian Paul77aa8b92000-01-07 07:30:13 +0000857#ifdef GL_ARB_multitexture
Brian Paul44202462000-05-18 18:14:22 +0000858#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000859#else
860#define NAME(X) NotImplemented
861#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000862 { "glActiveTextureARB", (GLvoid *) NAME(glActiveTextureARB), _gloffset_ActiveTextureARB },
863 { "glClientActiveTextureARB", (GLvoid *) NAME(glClientActiveTextureARB), _gloffset_ClientActiveTextureARB },
864 { "glMultiTexCoord1dARB", (GLvoid *) NAME(glMultiTexCoord1dARB), _gloffset_MultiTexCoord1dARB },
865 { "glMultiTexCoord1dvARB", (GLvoid *) NAME(glMultiTexCoord1dvARB), _gloffset_MultiTexCoord1dvARB },
866 { "glMultiTexCoord1fARB", (GLvoid *) NAME(glMultiTexCoord1fARB), _gloffset_MultiTexCoord1fARB },
867 { "glMultiTexCoord1fvARB", (GLvoid *) NAME(glMultiTexCoord1fvARB), _gloffset_MultiTexCoord1fvARB },
868 { "glMultiTexCoord1iARB", (GLvoid *) NAME(glMultiTexCoord1iARB), _gloffset_MultiTexCoord1iARB },
869 { "glMultiTexCoord1ivARB", (GLvoid *) NAME(glMultiTexCoord1ivARB), _gloffset_MultiTexCoord1ivARB },
870 { "glMultiTexCoord1sARB", (GLvoid *) NAME(glMultiTexCoord1sARB), _gloffset_MultiTexCoord1sARB },
871 { "glMultiTexCoord1svARB", (GLvoid *) NAME(glMultiTexCoord1svARB), _gloffset_MultiTexCoord1svARB },
872 { "glMultiTexCoord2dARB", (GLvoid *) NAME(glMultiTexCoord2dARB), _gloffset_MultiTexCoord2dARB },
873 { "glMultiTexCoord2dvARB", (GLvoid *) NAME(glMultiTexCoord2dvARB), _gloffset_MultiTexCoord2dvARB },
874 { "glMultiTexCoord2fARB", (GLvoid *) NAME(glMultiTexCoord2fARB), _gloffset_MultiTexCoord2fARB },
875 { "glMultiTexCoord2fvARB", (GLvoid *) NAME(glMultiTexCoord2fvARB), _gloffset_MultiTexCoord2fvARB },
876 { "glMultiTexCoord2iARB", (GLvoid *) NAME(glMultiTexCoord2iARB), _gloffset_MultiTexCoord2iARB },
877 { "glMultiTexCoord2ivARB", (GLvoid *) NAME(glMultiTexCoord2ivARB), _gloffset_MultiTexCoord2ivARB },
878 { "glMultiTexCoord2sARB", (GLvoid *) NAME(glMultiTexCoord2sARB), _gloffset_MultiTexCoord2sARB },
879 { "glMultiTexCoord2svARB", (GLvoid *) NAME(glMultiTexCoord2svARB), _gloffset_MultiTexCoord2svARB },
880 { "glMultiTexCoord3dARB", (GLvoid *) NAME(glMultiTexCoord3dARB), _gloffset_MultiTexCoord3dARB },
881 { "glMultiTexCoord3dvARB", (GLvoid *) NAME(glMultiTexCoord3dvARB), _gloffset_MultiTexCoord3dvARB },
882 { "glMultiTexCoord3fARB", (GLvoid *) NAME(glMultiTexCoord3fARB), _gloffset_MultiTexCoord3fARB },
883 { "glMultiTexCoord3fvARB", (GLvoid *) NAME(glMultiTexCoord3fvARB), _gloffset_MultiTexCoord3fvARB },
884 { "glMultiTexCoord3iARB", (GLvoid *) NAME(glMultiTexCoord3iARB), _gloffset_MultiTexCoord3iARB },
885 { "glMultiTexCoord3ivARB", (GLvoid *) NAME(glMultiTexCoord3ivARB), _gloffset_MultiTexCoord3ivARB },
886 { "glMultiTexCoord3sARB", (GLvoid *) NAME(glMultiTexCoord3sARB), _gloffset_MultiTexCoord3sARB },
887 { "glMultiTexCoord3svARB", (GLvoid *) NAME(glMultiTexCoord3svARB), _gloffset_MultiTexCoord3svARB },
888 { "glMultiTexCoord4dARB", (GLvoid *) NAME(glMultiTexCoord4dARB), _gloffset_MultiTexCoord4dARB },
889 { "glMultiTexCoord4dvARB", (GLvoid *) NAME(glMultiTexCoord4dvARB), _gloffset_MultiTexCoord4dvARB },
890 { "glMultiTexCoord4fARB", (GLvoid *) NAME(glMultiTexCoord4fARB), _gloffset_MultiTexCoord4fARB },
891 { "glMultiTexCoord4fvARB", (GLvoid *) NAME(glMultiTexCoord4fvARB), _gloffset_MultiTexCoord4fvARB },
892 { "glMultiTexCoord4iARB", (GLvoid *) NAME(glMultiTexCoord4iARB), _gloffset_MultiTexCoord4iARB },
893 { "glMultiTexCoord4ivARB", (GLvoid *) NAME(glMultiTexCoord4ivARB), _gloffset_MultiTexCoord4ivARB },
894 { "glMultiTexCoord4sARB", (GLvoid *) NAME(glMultiTexCoord4sARB), _gloffset_MultiTexCoord4sARB },
895 { "glMultiTexCoord4svARB", (GLvoid *) NAME(glMultiTexCoord4svARB), _gloffset_MultiTexCoord4svARB },
Brian Paul77aa8b92000-01-07 07:30:13 +0000896#undef NAME
Brian Paul91bcefa1999-11-27 21:30:40 +0000897
Brian Paul44202462000-05-18 18:14:22 +0000898 /* ARB 3. GL_ARB_transpose_matrix */
Brian Paul77aa8b92000-01-07 07:30:13 +0000899#ifdef GL_ARB_transpose_matrix
Brian Paul44202462000-05-18 18:14:22 +0000900#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000901#else
902#define NAME(X) NotImplemented
903#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000904 { "glLoadTransposeMatrixdARB", (GLvoid *) NAME(glLoadTransposeMatrixdARB), _gloffset_LoadTransposeMatrixdARB },
905 { "glLoadTransposeMatrixfARB", (GLvoid *) NAME(glLoadTransposeMatrixfARB), _gloffset_LoadTransposeMatrixfARB },
906 { "glMultTransposeMatrixdARB", (GLvoid *) NAME(glMultTransposeMatrixdARB), _gloffset_MultTransposeMatrixdARB },
907 { "glMultTransposeMatrixfARB", (GLvoid *) NAME(glMultTransposeMatrixfARB), _gloffset_MultTransposeMatrixfARB },
Brian Paul77aa8b92000-01-07 07:30:13 +0000908#undef NAME
909
Brian Paul44202462000-05-18 18:14:22 +0000910 /* ARB 5. GL_ARB_multisample */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000911#ifdef GL_ARB_multisample
Brian Paul44202462000-05-18 18:14:22 +0000912#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000913#else
Brian Paul44202462000-05-18 18:14:22 +0000914#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000915#endif
Brian Paul44202462000-05-18 18:14:22 +0000916 { "glSamplePassARB", NAME(glSamplePassARB), _gloffset_SamplePassARB },
917 { "glSampleCoverageARB", NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000918#undef NAME
919
Brian Paul44202462000-05-18 18:14:22 +0000920 /* ARB 12. GL_ARB_texture_compression */
921#if 000
922#if defined(GL_ARB_texture_compression) && defined(_gloffset_CompressedTexImage3DARB)
923#define NAME(X) (GLvoid *) X
924#else
925#define NAME(X) (GLvoid *) NotImplemented
926#endif
927 { "glCompressedTexImage3DARB", NAME(glCompressedTexImage3DARB), _gloffset_CompressedTexImage3DARB },
928 { "glCompressedTexImage2DARB", NAME(glCompressedTexImage2DARB), _gloffset_CompressedTexImage2DARB },
929 { "glCompressedTexImage1DARB", NAME(glCompressedTexImage1DARB), _gloffset_CompressedTexImage1DARB },
930 { "glCompressedTexSubImage3DARB", NAME(glCompressedTexSubImage3DARB), _gloffset_CompressedTexSubImage3DARB },
931 { "glCompressedTexSubImage2DARB", NAME(glCompressedTexSubImage2DARB), _gloffset_CompressedTexSubImage2DARB },
932 { "glCompressedTexSubImage1DARB", NAME(glCompressedTexSubImage1DARB), _gloffset_CompressedTexSubImage1DARB },
933 { "glGetCompressedTexImageARB", NAME(glGetCompressedTexImageARB), _gloffset_GetCompressedTexImageARB },
934#undef NAME
935#endif
936
Brian Paul8ceb5c32000-02-24 22:14:04 +0000937 /* 2. GL_EXT_blend_color */
938#ifdef GL_EXT_blend_color
Brian Paul44202462000-05-18 18:14:22 +0000939#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000940#else
Brian Paul44202462000-05-18 18:14:22 +0000941#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000942#endif
Brian Paul44202462000-05-18 18:14:22 +0000943 { "glBlendColorEXT", NAME(glBlendColorEXT), _gloffset_BlendColor },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000944#undef NAME
945
946 /* 3. GL_EXT_polygon_offset */
947#ifdef GL_EXT_polygon_offset
Brian Paul44202462000-05-18 18:14:22 +0000948#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000949#else
Brian Paul44202462000-05-18 18:14:22 +0000950#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000951#endif
Brian Paul44202462000-05-18 18:14:22 +0000952 { "glPolygonOffsetEXT", NAME(glPolygonOffsetEXT), _gloffset_PolygonOffsetEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000953#undef NAME
954
955 /* 6. GL_EXT_texture3D */
956#ifdef GL_EXT_texture3D
Brian Paul44202462000-05-18 18:14:22 +0000957#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000958#else
Brian Paul44202462000-05-18 18:14:22 +0000959#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000960#endif
Brian Paul44202462000-05-18 18:14:22 +0000961 { "glCopyTexSubImage3DEXT", NAME(glCopyTexSubImage3DEXT), _gloffset_CopyTexSubImage3D },
962 { "glTexImage3DEXT", NAME(glTexImage3DEXT), _gloffset_TexImage3D },
963 { "glTexSubImage3DEXT", NAME(glTexSubImage3DEXT), _gloffset_TexSubImage3D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000964#undef NAME
965
966 /* 7. GL_SGI_texture_filter4 */
967#ifdef GL_SGI_texture_filter4
Brian Paul44202462000-05-18 18:14:22 +0000968#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000969#else
Brian Paul44202462000-05-18 18:14:22 +0000970#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000971#endif
Brian Paul44202462000-05-18 18:14:22 +0000972 { "glGetTexFilterFuncSGIS", NAME(glGetTexFilterFuncSGIS), _gloffset_GetTexFilterFuncSGIS },
973 { "glTexFilterFuncSGIS", NAME(glTexFilterFuncSGIS), _gloffset_TexFilterFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000974#undef NAME
975
976 /* 9. GL_EXT_subtexture */
977#ifdef GL_EXT_subtexture
Brian Paul44202462000-05-18 18:14:22 +0000978#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000979#else
Brian Paul44202462000-05-18 18:14:22 +0000980#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000981#endif
Brian Paul44202462000-05-18 18:14:22 +0000982 { "glTexSubImage1DEXT", NAME(glTexSubImage1DEXT), _gloffset_TexSubImage1D },
983 { "glTexSubImage2DEXT", NAME(glTexSubImage2DEXT), _gloffset_TexSubImage2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000984#undef NAME
985
986 /* 10. GL_EXT_copy_texture */
987#ifdef GL_EXT_copy_texture
Brian Paul44202462000-05-18 18:14:22 +0000988#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000989#else
Brian Paul44202462000-05-18 18:14:22 +0000990#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000991#endif
Brian Paul44202462000-05-18 18:14:22 +0000992 { "glCopyTexImage1DEXT", NAME(glCopyTexImage1DEXT), _gloffset_CopyTexImage1D },
993 { "glCopyTexImage2DEXT", NAME(glCopyTexImage2DEXT), _gloffset_CopyTexImage2D },
994 { "glCopyTexSubImage1DEXT", NAME(glCopyTexSubImage1DEXT), _gloffset_CopyTexSubImage1D },
995 { "glCopyTexSubImage2DEXT", NAME(glCopyTexSubImage2DEXT), _gloffset_CopyTexSubImage2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000996#undef NAME
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +0000997
Brian Paul8ceb5c32000-02-24 22:14:04 +0000998 /* 11. GL_EXT_histogram */
999#ifdef GL_EXT_histogram
Brian Paul44202462000-05-18 18:14:22 +00001000#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001001#else
Brian Paul44202462000-05-18 18:14:22 +00001002#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001003#endif
Brian Paul44202462000-05-18 18:14:22 +00001004 { "glGetHistogramEXT", NAME(glGetHistogramEXT), _gloffset_GetHistogramEXT },
1005 { "glGetHistogramParameterfvEXT", NAME(glGetHistogramParameterfvEXT), _gloffset_GetHistogramParameterfvEXT },
1006 { "glGetHistogramParameterivEXT", NAME(glGetHistogramParameterivEXT), _gloffset_GetHistogramParameterivEXT },
1007 { "glGetMinmaxEXT", NAME(glGetMinmaxEXT), _gloffset_GetMinmaxEXT },
1008 { "glGetMinmaxParameterfvEXT", NAME(glGetMinmaxParameterfvEXT), _gloffset_GetMinmaxParameterfvEXT },
1009 { "glGetMinmaxParameterivEXT", NAME(glGetMinmaxParameterivEXT), _gloffset_GetMinmaxParameterivEXT },
1010 { "glHistogramEXT", NAME(glHistogramEXT), _gloffset_Histogram },
1011 { "glMinmaxEXT", NAME(glMinmaxEXT), _gloffset_Minmax },
1012 { "glResetHistogramEXT", NAME(glResetHistogramEXT), _gloffset_ResetHistogram },
1013 { "glResetMinmaxEXT", NAME(glResetMinmaxEXT), _gloffset_ResetMinmax },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001014#undef NAME
1015
1016 /* 12. GL_EXT_convolution */
1017#ifdef GL_EXT_convolution
Brian Paul44202462000-05-18 18:14:22 +00001018#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001019#else
Brian Paul44202462000-05-18 18:14:22 +00001020#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001021#endif
Brian Paul44202462000-05-18 18:14:22 +00001022 { "glConvolutionFilter1DEXT", NAME(glConvolutionFilter1DEXT), _gloffset_ConvolutionFilter1D },
1023 { "glConvolutionFilter2DEXT", NAME(glConvolutionFilter2DEXT), _gloffset_ConvolutionFilter2D },
1024 { "glConvolutionParameterfEXT", NAME(glConvolutionParameterfEXT), _gloffset_ConvolutionParameterf },
1025 { "glConvolutionParameterfvEXT", NAME(glConvolutionParameterfvEXT), _gloffset_ConvolutionParameterfv },
1026 { "glConvolutionParameteriEXT", NAME(glConvolutionParameteriEXT), _gloffset_ConvolutionParameteri },
1027 { "glConvolutionParameterivEXT", NAME(glConvolutionParameterivEXT), _gloffset_ConvolutionParameteriv },
1028 { "glCopyConvolutionFilter1DEXT", NAME(glCopyConvolutionFilter1DEXT), _gloffset_CopyConvolutionFilter1D },
1029 { "glCopyConvolutionFilter2DEXT", NAME(glCopyConvolutionFilter2DEXT), _gloffset_CopyConvolutionFilter2D },
1030 { "glGetConvolutionFilterEXT", NAME(glGetConvolutionFilterEXT), _gloffset_GetConvolutionFilterEXT },
1031 { "glGetConvolutionParameterivEXT", NAME(glGetConvolutionParameterivEXT), _gloffset_GetConvolutionParameterivEXT },
1032 { "glGetConvolutionParameterfvEXT", NAME(glGetConvolutionParameterfvEXT), _gloffset_GetConvolutionParameterfvEXT },
1033 { "glGetSeparableFilterEXT", NAME(glGetSeparableFilterEXT), _gloffset_GetSeparableFilterEXT },
1034 { "glSeparableFilter2DEXT", NAME(glSeparableFilter2DEXT), _gloffset_SeparableFilter2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001035#undef NAME
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001036
Brian Paul8ceb5c32000-02-24 22:14:04 +00001037 /* 14. GL_SGI_color_table */
1038#ifdef GL_SGI_color_table
Brian Paul44202462000-05-18 18:14:22 +00001039#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001040#else
Brian Paul44202462000-05-18 18:14:22 +00001041#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001042#endif
Brian Paul44202462000-05-18 18:14:22 +00001043 { "glColorTableSGI", NAME(glColorTableSGI), _gloffset_ColorTable },
1044 { "glColorTableParameterfvSGI", NAME(glColorTableParameterfvSGI), _gloffset_ColorTableParameterfv },
1045 { "glColorTableParameterivSGI", NAME(glColorTableParameterivSGI), _gloffset_ColorTableParameteriv },
1046 { "glCopyColorTableSGI", NAME(glCopyColorTableSGI), _gloffset_CopyColorTable },
1047 { "glGetColorTableSGI", NAME(glGetColorTableSGI), _gloffset_GetColorTableSGI },
1048 { "glGetColorTableParameterfvSGI", NAME(glGetColorTableParameterfvSGI), _gloffset_GetColorTableParameterfvSGI },
1049 { "glGetColorTableParameterivSGI", NAME(glGetColorTableParameterivSGI), _gloffset_GetColorTableParameterivSGI },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001050#undef NAME
1051
1052 /* 15. GL_SGIS_pixel_texture */
1053#ifdef GL_SGIS_pixel_texture
Brian Paul44202462000-05-18 18:14:22 +00001054#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001055#else
Brian Paul44202462000-05-18 18:14:22 +00001056#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001057#endif
Brian Paul44202462000-05-18 18:14:22 +00001058 { "glPixelTexGenParameterfSGIS", NAME(glPixelTexGenParameterfSGIS), _gloffset_PixelTexGenParameterfSGIS },
1059 { "glPixelTexGenParameteriSGIS", NAME(glPixelTexGenParameteriSGIS), _gloffset_PixelTexGenParameteriSGIS },
1060 { "glGetPixelTexGenParameterfvSGIS", NAME(glGetPixelTexGenParameterfvSGIS), _gloffset_GetPixelTexGenParameterfvSGIS },
1061 { "glGetPixelTexGenParameterivSGIS", NAME(glGetPixelTexGenParameterivSGIS), _gloffset_GetPixelTexGenParameterivSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001062#undef NAME
1063
1064 /* 16. GL_SGIS_texture4D */
1065#ifdef GL_SGIS_texture4D
Brian Paul44202462000-05-18 18:14:22 +00001066#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001067#else
Brian Paul44202462000-05-18 18:14:22 +00001068#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001069#endif
Brian Paul44202462000-05-18 18:14:22 +00001070 { "glTexImage4DSGIS", NAME(glTexImage4DSGIS), _gloffset_TexImage4DSGIS },
1071 { "glTexSubImage4DSGIS", NAME(glTexSubImage4DSGIS), _gloffset_TexSubImage4DSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001072#undef NAME
1073
1074 /* 20. GL_EXT_texture_object */
1075#ifdef GL_EXT_texture_object
Brian Paul44202462000-05-18 18:14:22 +00001076#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001077#else
Brian Paul44202462000-05-18 18:14:22 +00001078#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001079#endif
Brian Paul44202462000-05-18 18:14:22 +00001080 { "glAreTexturesResidentEXT", NAME(glAreTexturesResidentEXT), _gloffset_AreTexturesResidentEXT },
1081 { "glBindTextureEXT", NAME(glBindTextureEXT), _gloffset_BindTexture },
1082 { "glDeleteTexturesEXT", NAME(glDeleteTexturesEXT), _gloffset_DeleteTextures },
1083 { "glGenTexturesEXT", NAME(glGenTexturesEXT), _gloffset_GenTexturesEXT },
1084 { "glIsTextureEXT", NAME(glIsTextureEXT), _gloffset_IsTextureEXT },
1085 { "glPrioritizeTexturesEXT", NAME(glPrioritizeTexturesEXT), _gloffset_PrioritizeTextures },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001086#undef NAME
1087
1088 /* 21. GL_SGIS_detail_texture */
1089#ifdef GL_SGIS_detail_texture
Brian Paul44202462000-05-18 18:14:22 +00001090#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001091#else
Brian Paul44202462000-05-18 18:14:22 +00001092#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001093#endif
Brian Paul44202462000-05-18 18:14:22 +00001094 { "glDetailTexFuncSGIS", NAME(glDetailTexFuncSGIS), _gloffset_DetailTexFuncSGIS },
1095 { "glGetDetailTexFuncSGIS", NAME(glGetDetailTexFuncSGIS), _gloffset_GetDetailTexFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001096#undef NAME
1097
1098 /* 22. GL_SGIS_sharpen_texture */
1099#ifdef GL_SGIS_sharpen_texture
Brian Paul44202462000-05-18 18:14:22 +00001100#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001101#else
Brian Paul44202462000-05-18 18:14:22 +00001102#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001103#endif
Brian Paul44202462000-05-18 18:14:22 +00001104 { "glGetSharpenTexFuncSGIS", NAME(glGetSharpenTexFuncSGIS), _gloffset_GetSharpenTexFuncSGIS },
1105 { "glSharpenTexFuncSGIS", NAME(glSharpenTexFuncSGIS), _gloffset_SharpenTexFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001106#undef NAME
1107
1108 /* 25. GL_SGIS_multisample */
1109#ifdef GL_SGIS_multisample
Brian Paul44202462000-05-18 18:14:22 +00001110#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001111#else
Brian Paul44202462000-05-18 18:14:22 +00001112#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001113#endif
Brian Paul44202462000-05-18 18:14:22 +00001114 { "glSampleMaskSGIS", NAME(glSampleMaskSGIS), _gloffset_SampleMaskSGIS },
1115 { "glSamplePatternSGIS", NAME(glSamplePatternSGIS), _gloffset_SamplePatternSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001116#undef NAME
1117
1118 /* 30. GL_EXT_vertex_array */
1119#ifdef GL_EXT_vertex_array
Brian Paul44202462000-05-18 18:14:22 +00001120#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001121#else
Brian Paul44202462000-05-18 18:14:22 +00001122#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001123#endif
Brian Paul44202462000-05-18 18:14:22 +00001124 { "glArrayElementEXT", NAME(glArrayElementEXT), _gloffset_ArrayElement },
1125 { "glColorPointerEXT", NAME(glColorPointerEXT), _gloffset_ColorPointerEXT },
1126 { "glDrawArraysEXT", NAME(glDrawArraysEXT), _gloffset_DrawArrays },
1127 { "glEdgeFlagPointerEXT", NAME(glEdgeFlagPointerEXT), _gloffset_EdgeFlagPointerEXT },
1128 { "glGetPointervEXT", NAME(glGetPointervEXT), _gloffset_GetPointerv },
1129 { "glIndexPointerEXT", NAME(glIndexPointerEXT), _gloffset_IndexPointerEXT },
1130 { "glNormalPointerEXT", NAME(glNormalPointerEXT), _gloffset_NormalPointerEXT },
1131 { "glTexCoordPointerEXT", NAME(glTexCoordPointerEXT), _gloffset_TexCoordPointerEXT },
1132 { "glVertexPointerEXT", NAME(glVertexPointerEXT), _gloffset_VertexPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001133#undef NAME
1134
1135 /* 37. GL_EXT_blend_minmax */
1136#ifdef GL_EXT_blend_minmax
Brian Paul44202462000-05-18 18:14:22 +00001137#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001138#else
Brian Paul44202462000-05-18 18:14:22 +00001139#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001140#endif
Brian Paul44202462000-05-18 18:14:22 +00001141 { "glBlendEquationEXT", NAME(glBlendEquationEXT), _gloffset_BlendEquation },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001142#undef NAME
1143
1144 /* 52. GL_SGIX_sprite */
1145#ifdef GL_SGIX_sprite
Brian Paul44202462000-05-18 18:14:22 +00001146#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001147#else
Brian Paul44202462000-05-18 18:14:22 +00001148#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001149#endif
Brian Paul44202462000-05-18 18:14:22 +00001150 { "glSpriteParameterfSGIX", NAME(glSpriteParameterfSGIX), _gloffset_SpriteParameterfSGIX },
1151 { "glSpriteParameterfvSGIX", NAME(glSpriteParameterfvSGIX), _gloffset_SpriteParameterfvSGIX },
1152 { "glSpriteParameteriSGIX", NAME(glSpriteParameteriSGIX), _gloffset_SpriteParameteriSGIX },
1153 { "glSpriteParameterivSGIX", NAME(glSpriteParameterivSGIX), _gloffset_SpriteParameterivSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001154#undef NAME
1155
1156 /* 54. GL_EXT_point_parameters */
1157#ifdef GL_EXT_point_parameters
Brian Paul44202462000-05-18 18:14:22 +00001158#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001159#else
Brian Paul44202462000-05-18 18:14:22 +00001160#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001161#endif
Brian Paul44202462000-05-18 18:14:22 +00001162 { "glPointParameterfEXT", NAME(glPointParameterfEXT), _gloffset_PointParameterfEXT },
1163 { "glPointParameterfvEXT", NAME(glPointParameterfvEXT), _gloffset_PointParameterfvEXT },
1164 { "glPointParameterfSGIS", NAME(glPointParameterfSGIS), _gloffset_PointParameterfEXT },
1165 { "glPointParameterfvSGIS", NAME(glPointParameterfvSGIS), _gloffset_PointParameterfvEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001166#undef NAME
1167
1168 /* 55. GL_SGIX_instruments */
1169#ifdef GL_SGIX_instruments
Brian Paul44202462000-05-18 18:14:22 +00001170#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001171#else
Brian Paul44202462000-05-18 18:14:22 +00001172#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001173#endif
Brian Paul44202462000-05-18 18:14:22 +00001174 { "glInstrumentsBufferSGIX", NAME(glInstrumentsBufferSGIX), _gloffset_InstrumentsBufferSGIX },
1175 { "glStartInstrumentsSGIX", NAME(glStartInstrumentsSGIX), _gloffset_StartInstrumentsSGIX },
1176 { "glStopInstrumentsSGIX", NAME(glStopInstrumentsSGIX), _gloffset_StopInstrumentsSGIX },
1177 { "glReadInstrumentsSGIX", NAME(glReadInstrumentsSGIX), _gloffset_ReadInstrumentsSGIX },
1178 { "glPollInstrumentsSGIX", NAME(glPollInstrumentsSGIX), _gloffset_PollInstrumentsSGIX },
1179 { "glGetInstrumentsSGIX", NAME(glGetInstrumentsSGIX), _gloffset_GetInstrumentsSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001180#undef NAME
1181
1182 /* 57. GL_SGIX_framezoom */
1183#ifdef GL_SGIX_framezoom
Brian Paul44202462000-05-18 18:14:22 +00001184#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001185#else
Brian Paul44202462000-05-18 18:14:22 +00001186#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001187#endif
Brian Paul44202462000-05-18 18:14:22 +00001188 { "glFrameZoomSGIX", NAME(glFrameZoomSGIX), _gloffset_FrameZoomSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001189#undef NAME
1190
1191 /* 58. GL_SGIX_tag_sample_buffer */
1192#ifdef GL_SGIX_tag_sample_buffer
Brian Paul44202462000-05-18 18:14:22 +00001193#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001194#else
Brian Paul44202462000-05-18 18:14:22 +00001195#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001196#endif
Brian Paul44202462000-05-18 18:14:22 +00001197 { "glTagSampleBufferSGIX", NAME(glTagSampleBufferSGIX), _gloffset_TagSampleBufferSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001198#undef NAME
1199
1200 /* 60. GL_SGIX_reference_plane */
1201#ifdef GL_SGIX_reference_plane
Brian Paul44202462000-05-18 18:14:22 +00001202#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001203#else
Brian Paul44202462000-05-18 18:14:22 +00001204#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001205#endif
Brian Paul44202462000-05-18 18:14:22 +00001206 { "glReferencePlaneSGIX", NAME(glReferencePlaneSGIX), _gloffset_ReferencePlaneSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001207#undef NAME
1208
1209 /* 61. GL_SGIX_flush_raster */
1210#ifdef GL_SGIX_flush_raster
Brian Paul44202462000-05-18 18:14:22 +00001211#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001212#else
Brian Paul44202462000-05-18 18:14:22 +00001213#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001214#endif
Brian Paul44202462000-05-18 18:14:22 +00001215 { "glFlushRasterSGIX", NAME(glFlushRasterSGIX), _gloffset_FlushRasterSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001216#undef NAME
1217
1218 /* 66. GL_HP_image_transform */
1219#if 0
1220#ifdef GL_HP_image_transform
Brian Paul44202462000-05-18 18:14:22 +00001221#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001222#else
Brian Paul44202462000-05-18 18:14:22 +00001223#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001224#endif
Brian Paul44202462000-05-18 18:14:22 +00001225 { "glGetImageTransformParameterfvHP", NAME(glGetImageTransformParameterfvHP), _gloffset_GetImageTransformParameterfvHP },
1226 { "glGetImageTransformParameterivHP", NAME(glGetImageTransformParameterivHP), _gloffset_GetImageTransformParameterivHP },
1227 { "glImageTransformParameterfHP", NAME(glImageTransformParameterfHP), _gloffset_ImageTransformParameterfHP },
1228 { "glImageTransformParameterfvHP", NAME(glImageTransformParameterfvHP), _gloffset_ImageTransformParameterfvHP },
1229 { "glImageTransformParameteriHP", NAME(glImageTransformParameteriHP), _gloffset_ImageTransformParameteriHP },
1230 { "glImageTransformParameterivHP", NAME(glImageTransformParameterivHP), _gloffset_ImageTransformParameterivHP },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001231#undef NAME
1232#endif
1233
1234 /* 74. GL_EXT_color_subtable */
1235#ifdef GL_EXT_color_subtable
Brian Paul44202462000-05-18 18:14:22 +00001236#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001237#else
Brian Paul44202462000-05-18 18:14:22 +00001238#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001239#endif
Brian Paul44202462000-05-18 18:14:22 +00001240 { "glColorSubTableEXT", NAME(glColorSubTableEXT), _gloffset_ColorSubTable },
1241 { "glCopyColorSubTableEXT", NAME(glCopyColorSubTableEXT), _gloffset_CopyColorSubTable },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001242#undef NAME
1243
1244 /* 77. GL_PGI_misc_hints */
1245#ifdef GL_PGI_misc_hints
Brian Paul44202462000-05-18 18:14:22 +00001246#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001247#else
Brian Paul44202462000-05-18 18:14:22 +00001248#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001249#endif
Brian Paul44202462000-05-18 18:14:22 +00001250 { "glHintPGI", NAME(glHintPGI), _gloffset_HintPGI },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001251#undef NAME
1252
1253 /* 78. GL_EXT_paletted_texture */
1254#ifdef GL_EXT_paletted_texture
Brian Paul44202462000-05-18 18:14:22 +00001255#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001256#else
Brian Paul44202462000-05-18 18:14:22 +00001257#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001258#endif
Brian Paul44202462000-05-18 18:14:22 +00001259 { "glColorTableEXT", NAME(glColorTableEXT), _gloffset_ColorTable },
1260 { "glGetColorTableEXT", NAME(glGetColorTableEXT), _gloffset_GetColorTable },
1261 { "glGetColorTableParameterfvEXT", NAME(glGetColorTableParameterfvEXT), _gloffset_GetColorTableParameterfv },
1262 { "glGetColorTableParameterivEXT", NAME(glGetColorTableParameterivEXT), _gloffset_GetColorTableParameteriv },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001263#undef NAME
1264
1265 /* 80. GL_SGIX_list_priority */
1266#ifdef GL_SGIX_list_priority
Brian Paul44202462000-05-18 18:14:22 +00001267#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001268#else
Brian Paul44202462000-05-18 18:14:22 +00001269#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001270#endif
Brian Paul44202462000-05-18 18:14:22 +00001271 { "glGetListParameterfvSGIX", NAME(glGetListParameterfvSGIX), _gloffset_GetListParameterfvSGIX },
1272 { "glGetListParameterivSGIX", NAME(glGetListParameterivSGIX), _gloffset_GetListParameterivSGIX },
1273 { "glListParameterfSGIX", NAME(glListParameterfSGIX), _gloffset_ListParameterfSGIX },
1274 { "glListParameterfvSGIX", NAME(glListParameterfvSGIX), _gloffset_ListParameterfvSGIX },
1275 { "glListParameteriSGIX", NAME(glListParameteriSGIX), _gloffset_ListParameteriSGIX },
1276 { "glListParameterivSGIX", NAME(glListParameterivSGIX), _gloffset_ListParameterivSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001277#undef NAME
1278
1279 /* 94. GL_EXT_index_material */
1280#ifdef GL_EXT_index_material
Brian Paul44202462000-05-18 18:14:22 +00001281#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001282#else
Brian Paul44202462000-05-18 18:14:22 +00001283#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001284#endif
Brian Paul44202462000-05-18 18:14:22 +00001285 { "glIndexMaterialEXT", NAME(glIndexMaterialEXT), _gloffset_IndexMaterialEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001286#undef NAME
1287
1288 /* 95. GL_EXT_index_func */
1289#ifdef GL_EXT_index_func
Brian Paul44202462000-05-18 18:14:22 +00001290#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001291#else
Brian Paul44202462000-05-18 18:14:22 +00001292#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001293#endif
Brian Paul44202462000-05-18 18:14:22 +00001294 { "glIndexFuncEXT", NAME(glIndexFuncEXT), _gloffset_IndexFuncEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001295#undef NAME
1296
1297 /* 97. GL_EXT_compiled_vertex_array */
1298#ifdef GL_EXT_compiled_vertex_array
Brian Paul44202462000-05-18 18:14:22 +00001299#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001300#else
Brian Paul44202462000-05-18 18:14:22 +00001301#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001302#endif
Brian Paul44202462000-05-18 18:14:22 +00001303 { "glLockArraysEXT", NAME(glLockArraysEXT), _gloffset_LockArraysEXT },
1304 { "glUnlockArraysEXT", NAME(glUnlockArraysEXT), _gloffset_UnlockArraysEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001305#undef NAME
1306
1307 /* 98. GL_EXT_cull_vertex */
1308#ifdef GL_EXT_cull_vertex
Brian Paul44202462000-05-18 18:14:22 +00001309#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001310#else
Brian Paul44202462000-05-18 18:14:22 +00001311#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001312#endif
Brian Paul44202462000-05-18 18:14:22 +00001313 { "glCullParameterfvEXT", NAME(glCullParameterfvEXT), _gloffset_CullParameterfvEXT },
1314 { "glCullParameterdvEXT", NAME(glCullParameterdvEXT), _gloffset_CullParameterdvEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001315#undef NAME
1316
1317 /* 102. GL_SGIX_fragment_lighting */
1318#ifdef GL_SGIX_fragment_lighting
Brian Paul44202462000-05-18 18:14:22 +00001319#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001320#else
Brian Paul44202462000-05-18 18:14:22 +00001321#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001322#endif
Brian Paul44202462000-05-18 18:14:22 +00001323 { "glFragmentColorMaterialSGIX", NAME(glFragmentColorMaterialSGIX), _gloffset_FragmentColorMaterialSGIX },
1324 { "glFragmentLightfSGIX", NAME(glFragmentLightfSGIX), _gloffset_FragmentLightfSGIX },
1325 { "glFragmentLightfvSGIX", NAME(glFragmentLightfvSGIX), _gloffset_FragmentLightfvSGIX },
1326 { "glFragmentLightiSGIX", NAME(glFragmentLightiSGIX), _gloffset_FragmentLightiSGIX },
1327 { "glFragmentLightivSGIX", NAME(glFragmentLightivSGIX), _gloffset_FragmentLightivSGIX },
1328 { "glFragmentLightModelfSGIX", NAME(glFragmentLightModelfSGIX), _gloffset_FragmentLightModelfSGIX },
1329 { "glFragmentLightModelfvSGIX", NAME(glFragmentLightModelfvSGIX), _gloffset_FragmentLightModelfvSGIX },
1330 { "glFragmentLightModeliSGIX", NAME(glFragmentLightModeliSGIX), _gloffset_FragmentLightModeliSGIX },
1331 { "glFragmentLightModelivSGIX", NAME(glFragmentLightModelivSGIX), _gloffset_FragmentLightModelivSGIX },
1332 { "glFragmentMaterialfSGIX", NAME(glFragmentMaterialfSGIX), _gloffset_FragmentMaterialfSGIX },
1333 { "glFragmentMaterialfvSGIX", NAME(glFragmentMaterialfvSGIX), _gloffset_FragmentMaterialfvSGIX },
1334 { "glFragmentMaterialiSGIX", NAME(glFragmentMaterialiSGIX), _gloffset_FragmentMaterialiSGIX },
1335 { "glFragmentMaterialivSGIX", NAME(glFragmentMaterialivSGIX), _gloffset_FragmentMaterialivSGIX },
1336 { "glGetFragmentLightfvSGIX", NAME(glGetFragmentLightfvSGIX), _gloffset_GetFragmentLightfvSGIX },
1337 { "glGetFragmentLightivSGIX", NAME(glGetFragmentLightivSGIX), _gloffset_GetFragmentLightivSGIX },
1338 { "glGetFragmentMaterialfvSGIX", NAME(glGetFragmentMaterialfvSGIX), _gloffset_GetFragmentMaterialfvSGIX },
1339 { "glGetFragmentMaterialivSGIX", NAME(glGetFragmentMaterialivSGIX), _gloffset_GetFragmentMaterialivSGIX },
1340 { "glLightEnviSGIX", NAME(glLightEnviSGIX), _gloffset_LightEnviSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001341#undef NAME
1342
Brian Paul44202462000-05-18 18:14:22 +00001343 /* 112. GL_EXT_draw_range_elements */
1344#if 000
1345#ifdef GL_EXT_draw_range_elements
1346#define NAME(X) (GLvoid *) X
1347#else
1348#define NAME(X) (GLvoid *) NotImplemented
1349#endif
1350 { "glDrawRangeElementsEXT", NAME(glDrawRangeElementsEXT), _gloffset_DrawRangeElementsEXT },
1351#undef NAME
1352#endif
1353
1354 /* 117. GL_EXT_light_texture */
1355#if 000
1356#ifdef GL_EXT_light_texture
1357#define NAME(X) (GLvoid *) X
1358#else
1359#define NAME(X) (GLvoid *) NotImplemented
1360#endif
1361 { "glApplyTextureEXT", NAME(glApplyTextureEXT), _gloffset_ApplyTextureEXT },
1362 { "glTextureLightEXT", NAME(glTextureLightEXT), _gloffset_TextureLightEXT },
1363 { "glTextureMaterialEXT", NAME(glTextureMaterialEXT), _gloffset_TextureMaterialEXT },
1364#undef NAME
1365
1366 /* 135. GL_INTEL_texture_scissor */
1367#ifdef GL_INTEL_texture_scissor
1368#define NAME(X) (GLvoid *) X
1369#else
1370#define NAME(X) (GLvoid *) NotImplemented
1371#endif
1372 { "glTexScissorINTEL", NAME(glTexScissorINTEL), _gloffset_TexScissorINTEL },
1373 { "glTexScissorFuncINTEL", NAME(glTexScissorFuncINTEL), _gloffset_glTexScissorFuncINTEL },
1374#undef NAME
1375
1376 /* 136. GL_INTEL_parallel_arrays */
1377#ifdef GL_INTEL_parallel_arrays
1378#define NAME(X) (GLvoid *) X
1379#else
1380#define NAME(X) (GLvoid *) NotImplemented
1381#endif
1382 { "glVertexPointervINTEL", NAME(glVertexPointervINTEL), _gloffset_VertexPointervINTEL },
1383 { "glNormalPointervINTEL", NAME(glNormalPointervINTEL), _gloffset_NormalPointervINTEL },
1384 { "glColorPointervINTEL", NAME(glColorPointervINTEL), _gloffset_ColorPointervINTEL },
1385 { "glTexCoordPointervINTEL", NAME(glTexCoordPointervINTEL), _gloffset_glxCoordPointervINTEL },
1386#undef NAME
1387#endif
1388
1389 /* 138. GL_EXT_pixel_transform */
1390#if 000
1391#ifdef GL_EXT_pixel_transform
1392#define NAME(X) (GLvoid *) X
1393#else
1394#define NAME(X) (GLvoid *) NotImplemented
1395#endif
1396 { "glPixelTransformParameteriEXT", NAME(glPixelTransformParameteriEXT), _gloffset_PixelTransformParameteriEXT },
1397 { "glPixelTransformParameterfEXT", NAME(glPixelTransformParameterfEXT), _gloffset_PixelTransformParameterfEXT },
1398 { "glPixelTransformParameterivEXT", NAME(glPixelTransformParameterivEXT), _gloffset_PixelTransformParameterivEXT },
1399 { "glPixelTransformParameterfvEXT", NAME(glPixelTransformParameterfvEXT), _gloffset_PixelTransformParameterfvEXT },
1400 { "glGetPixelTransformParameterivEXT", NAME(glGetPixelTransformParameterivEXT), _gloffset_GetPixelTransformParameterivEXT },
1401 { "glGetPixelTransformParameterfvEXT", NAME(glGetPixelTransformParameterfvEXT), _gloffset_GetPixelTransformParameterfvEXT },
1402#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001403#endif
Brian Paul44202462000-05-18 18:14:22 +00001404
1405 /* 145. GL_EXT_secondary_color */
1406#ifdef GL_EXT_secondary_color
1407#define NAME(X) (GLvoid *) X
1408#else
1409#define NAME(X) (GLvoid *) NotImplemented
1410#endif
1411 { "glSecondaryColor3bEXT", NAME(glSecondaryColor3bEXT), _gloffset_SecondaryColor3bEXT },
1412 { "glSecondaryColor3dEXT", NAME(glSecondaryColor3dEXT), _gloffset_SecondaryColor3dEXT },
1413 { "glSecondaryColor3fEXT", NAME(glSecondaryColor3fEXT), _gloffset_SecondaryColor3fEXT },
1414 { "glSecondaryColor3iEXT", NAME(glSecondaryColor3iEXT), _gloffset_SecondaryColor3iEXT },
1415 { "glSecondaryColor3sEXT", NAME(glSecondaryColor3sEXT), _gloffset_SecondaryColor3sEXT },
1416 { "glSecondaryColor3ubEXT", NAME(glSecondaryColor3ubEXT), _gloffset_SecondaryColor3ubEXT },
1417 { "glSecondaryColor3uiEXT", NAME(glSecondaryColor3uiEXT), _gloffset_SecondaryColor3uiEXT },
1418 { "glSecondaryColor3usEXT", NAME(glSecondaryColor3usEXT), _gloffset_SecondaryColor3usEXT },
Brian Paul44202462000-05-18 18:14:22 +00001419 { "glSecondaryColor3bvEXT", NAME(glSecondaryColor3bvEXT), _gloffset_SecondaryColor3bvEXT },
1420 { "glSecondaryColor3dvEXT", NAME(glSecondaryColor3dvEXT), _gloffset_SecondaryColor3dvEXT },
1421 { "glSecondaryColor3fvEXT", NAME(glSecondaryColor3fvEXT), _gloffset_SecondaryColor3fvEXT },
1422 { "glSecondaryColor3ivEXT", NAME(glSecondaryColor3ivEXT), _gloffset_SecondaryColor3ivEXT },
1423 { "glSecondaryColor3svEXT", NAME(glSecondaryColor3svEXT), _gloffset_SecondaryColor3svEXT },
1424 { "glSecondaryColor3ubvEXT", NAME(glSecondaryColor3ubvEXT), _gloffset_SecondaryColor3ubvEXT },
1425 { "glSecondaryColor3uivEXT", NAME(glSecondaryColor3uivEXT), _gloffset_SecondaryColor3uivEXT },
1426 { "glSecondaryColor3usvEXT", NAME(glSecondaryColor3usvEXT), _gloffset_SecondaryColor3usvEXT },
Brian Paul44202462000-05-18 18:14:22 +00001427 { "glSecondaryColorPointerEXT", NAME(glSecondaryColorPointerEXT), _gloffset_SecondaryColorPointerEXT },
1428#undef NAME
1429
1430 /* 147. GL_EXT_texture_perturb_normal */
Brian Paula14cbff2000-10-27 18:31:21 +00001431#if 000
Brian Paul44202462000-05-18 18:14:22 +00001432#ifdef GL_EXT_texture_perturb_normal
1433#define NAME(X) (GLvoid *) X
1434#else
1435#define NAME(X) (GLvoid *) NotImplemented
1436#endif
1437 { "glTextureNormalEXT", NAME(glTextureNormalEXT), _gloffset_TextureNormalEXT },
1438#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001439#endif
Brian Paul44202462000-05-18 18:14:22 +00001440
1441 /* 148. GL_EXT_multi_draw_arrays */
Brian Paula14cbff2000-10-27 18:31:21 +00001442#if 000
Brian Paul44202462000-05-18 18:14:22 +00001443#ifdef GL_EXT_multi_draw_arrays
1444#define NAME(X) (GLvoid *) X
1445#else
1446#define NAME(X) (GLvoid *) NotImplemented
1447#endif
1448 { "glMultiDrawArraysEXT", NAME(glMultiDrawArraysEXT), _gloffset_MultiDrawArraysEXT },
1449#undef NAME
1450#endif
1451
Brian Paul8ceb5c32000-02-24 22:14:04 +00001452 /* 149. GL_EXT_fog_coord */
1453#ifdef GL_EXT_fog_coord
Brian Paul44202462000-05-18 18:14:22 +00001454#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001455#else
Brian Paul44202462000-05-18 18:14:22 +00001456#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001457#endif
Brian Paul44202462000-05-18 18:14:22 +00001458 { "glFogCoordfEXT", NAME(glFogCoordfEXT), _gloffset_FogCoordfEXT },
1459 { "glFogCoordfvEXT", NAME(glFogCoordfvEXT), _gloffset_FogCoordfvEXT },
1460 { "glFogCoorddEXT", NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
1461 { "glFogCoorddEXT", NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
1462 { "glFogCoordPointerEXT", NAME(glFogCoordPointerEXT), _gloffset_FogCoordPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001463#undef NAME
1464
Brian Paul44202462000-05-18 18:14:22 +00001465 /* 156. GL_EXT_coordinate_frame */
Brian Paula14cbff2000-10-27 18:31:21 +00001466#if 000
Brian Paul44202462000-05-18 18:14:22 +00001467#ifdef GL_EXT_coordinate_frame
1468#define NAME(X) (GLvoid *) X
1469#else
1470#define NAME(X) (GLvoid *) NotImplemented
1471#endif
1472 { "glTangent3bEXT", NAME(glTangent3bEXT), _gloffset_Tangent3bEXT },
1473 { "glTangent3dEXT", NAME(glTangent3dEXT), _gloffset_Tangent3dEXT },
1474 { "glTangent3fEXT", NAME(glTangent3fEXT), _gloffset_Tangent3fEXT },
1475 { "glTangent3iEXT", NAME(glTangent3iEXT), _gloffset_Tangent3iEXT },
1476 { "glTangent3sEXT", NAME(glTangent3sEXT), _gloffset_Tangent3sEXT },
1477 { "glTangent3bvEXT", NAME(glTangent3bvEXT), _gloffset_Tangent3bvEXT },
1478 { "glTangent3dvEXT", NAME(glTangent3dvEXT), _gloffset_Tangent3dvEXT },
1479 { "glTangent3fvEXT", NAME(glTangent3fvEXT), _gloffset_Tangent3fvEXT },
1480 { "glTangent3ivEXT", NAME(glTangent3ivEXT), _gloffset_Tangent3ivEXT },
1481 { "glTangent3svEXT", NAME(glTangent3svEXT), _gloffset_Tangent3svEXT },
1482 { "glBinormal3bEXT", NAME(glBinormal3bEXT), _gloffset_Binormal3bEXT },
1483 { "glBinormal3dEXT", NAME(glBinormal3dEXT), _gloffset_Binormal3dEXT },
1484 { "glBinormal3fEXT", NAME(glBinormal3fEXT), _gloffset_Binormal3fEXT },
1485 { "glBinormal3iEXT", NAME(glBinormal3iEXT), _gloffset_Binormal3iEXT },
1486 { "glBinormal3sEXT", NAME(glBinormal3sEXT), _gloffset_Binormal3sEXT },
1487 { "glBinormal3bvEXT", NAME(glBinormal3bvEXT), _gloffset_Binormal3bvEXT },
1488 { "glBinormal3dvEXT", NAME(glBinormal3dvEXT), _gloffset_Binormal3dvEXT },
1489 { "glBinormal3fvEXT", NAME(glBinormal3fvEXT), _gloffset_Binormal3fvEXT },
1490 { "glBinormal3ivEXT", NAME(glBinormal3ivEXT), _gloffset_Binormal3ivEXT },
1491 { "glBinormal3svEXT", NAME(glBinormal3svEXT), _gloffset_Binormal3svEXT },
1492 { "glTangentPointerEXT", NAME(glTangentPointerEXT), _gloffset_TangentPointerEXT },
1493 { "glBinormalPointerEXT", NAME(glBinormalPointerEXT), _gloffset_BinormalPointerEXT },
1494#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001495#endif
Brian Paul44202462000-05-18 18:14:22 +00001496
1497 /* 164. GL_SUN_global_alpha */
Brian Paula14cbff2000-10-27 18:31:21 +00001498#if 000
Brian Paul44202462000-05-18 18:14:22 +00001499#ifdef GL_SUN_global_alpha
1500#define NAME(X) (GLvoid *) X
1501#else
1502#define NAME(X) (GLvoid *) NotImplemented
1503#endif
1504 { "glGlobalAlphaFactorbSUN", NAME(glGlobalAlphaFactorbSUN), _gloffset_GlobalAlphaFactorbSUN },
1505 { "glGlobalAlphaFactorsSUN", NAME(glGlobalAlphaFactorsSUN), _gloffset_GlobalAlphaFactorsSUN },
1506 { "glGlobalAlphaFactoriSUN", NAME(glGlobalAlphaFactoriSUN), _gloffset_GlobalAlphaFactoriSUN },
1507 { "glGlobalAlphaFactorfSUN", NAME(glGlobalAlphaFactorfSUN), _gloffset_GlobalAlphaFactorfSUN },
1508 { "glGlobalAlphaFactordSUN", NAME(glGlobalAlphaFactordSUN), _gloffset_GlobalAlphaFactordSUN },
1509 { "glGlobalAlphaFactorubSUN", NAME(glGlobalAlphaFactorubSUN), _gloffset_GlobalAlphaFactorubSUN },
1510 { "glGlobalAlphaFactorusSUN", NAME(glGlobalAlphaFactorusSUN), _gloffset_GlobalAlphaFactorusSUN },
1511 { "glGlobalAlphaFactoruiSUN", NAME(glGlobalAlphaFactoruiSUN), _gloffset_GlobalAlphaFactoruiSUN },
1512#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001513#endif
Brian Paul44202462000-05-18 18:14:22 +00001514
1515 /* 165. GL_SUN_triangle_list */
Brian Paula14cbff2000-10-27 18:31:21 +00001516#if 000
Brian Paul44202462000-05-18 18:14:22 +00001517#ifdef GL_SUN_triangle_list
1518#define NAME(X) (GLvoid *) X
1519#else
1520#define NAME(X) (GLvoid *) NotImplemented
1521#endif
1522 { "glReplacementCodeuiSUN", NAME(glReplacementCodeuiSUN), _gloffset_ReplacementCodeuiSUN },
1523 { "glReplacementCodeusSUN", NAME(glReplacementCodeusSUN), _gloffset_ReplacementCodeusSUN },
1524 { "glReplacementCodeubSUN", NAME(glReplacementCodeubSUN), _gloffset_ReplacementCodeubSUN },
1525 { "glReplacementCodeuivSUN", NAME(glReplacementCodeuivSUN), _gloffset_ReplacementCodeuivSUN },
1526 { "glReplacementCodeusvSUN", NAME(glReplacementCodeusvSUN), _gloffset_ReplacementCodeusvSUN },
1527 { "glReplacementCodeubvSUN", NAME(glReplacementCodeubvSUN), _gloffset_ReplacementCodeubvSUN },
1528 { "glReplacementCodePointerSUN", NAME(glReplacementCodePointerSUN), _gloffset_ReplacementCodePointerSUN },
1529#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001530#endif
Brian Paul44202462000-05-18 18:14:22 +00001531
1532 /* 166. GL_SUN_vertex */
Brian Paula14cbff2000-10-27 18:31:21 +00001533#if 000
Brian Paul44202462000-05-18 18:14:22 +00001534#ifdef GL_SUN_vertex
1535#define NAME(X) (GLvoid *) X
1536#else
1537#define NAME(X) (GLvoid *) NotImplemented
1538#endif
1539 { "glColor4ubVertex2fSUN", NAME(glColor4ubVertex2fSUN), _gloffset_Color4ubVertex2fSUN },
1540 { "glColor4ubVertex2fvSUN", NAME(glColor4ubVertex2fvSUN), _gloffset_Color4ubVertex2fvSUN },
1541 { "glColor4ubVertex3fSUN", NAME(glColor4ubVertex3fSUN), _gloffset_Color4ubVertex3fSUN },
1542 { "glColor4ubVertex3fvSUN", NAME(glColor4ubVertex3fvSUN), _gloffset_Color4ubVertex3fvSUN },
1543 { "glColor3fVertex3fSUN", NAME(glColor3fVertex3fSUN), _gloffset_Color3fVertex3fSUN },
1544 { "glColor3fVertex3fvSUN", NAME(glColor3fVertex3fvSUN), _gloffset_Color3fVertex3fvSUN },
1545 { "glNormal3fVertex3fSUN", NAME(glNormal3fVertex3fSUN), _gloffset_Normal3fVertex3fSUN },
1546 { "glNormal3fVertex3fvSUN", NAME(glNormal3fVertex3fvSUN), _gloffset_Normal3fVertex3fvSUN },
1547 { "glColor4fNormal3fVertex3fSUN", NAME(glColor4fNormal3fVertex3fSUN), _gloffset_Color4fNormal3fVertex3fSUN },
1548 { "glColor4fNormal3fVertex3fvSUN", NAME(glColor4fNormal3fVertex3fvSUN), _gloffset_Color4fNormal3fVertex3fvSUN },
1549 { "glTexCoord2fVertex3fSUN", NAME(glTexCoord2fVertex3fSUN), _gloffset_TexCoord2fVertex3fSUN },
1550 { "glTexCoord2fVertex3fvSUN", NAME(glTexCoord2fVertex3fvSUN), _gloffset_TexCoord2fVertex3fvSUN },
1551 { "glTexCoord4fVertex4fSUN", NAME(glTexCoord4fVertex4fSUN), _gloffset_TexCoord4fVertex4fSUN },
1552 { "glTexCoord4fVertex4fvSUN", NAME(glTexCoord4fVertex4fvSUN), _gloffset_TexCoord4fVertex4fvSUN },
1553 { "glTexCoord2fColor4ubVertex3fSUN", NAME(glTexCoord2fColor4ubVertex3fSUN), _gloffset_TexCoord2fColor4ubVertex3fSUN },
1554 { "glTexCoord2fColor4ubVertex3fvSUN", NAME(glTexCoord2fColor4ubVertex3fvSUN), _gloffset_TexCoord2fColor4ubVertex3fvSUN },
1555 { "glTexCoord2fColor3fVertex3fSUN", NAME(glTexCoord2fColor3fVertex3fSUN), _gloffset_TexCoord2fColor3fVertex3fSUN },
1556 { "glTexCoord2fColor3fVertex3fvSUN", NAME(glTexCoord2fColor3fVertex3fvSUN), _gloffset_TexCoord2fColor3fVertex3fvSUN },
1557 { "glTexCoord2fNormal3fVertex3fSUN", NAME(glTexCoord2fNormal3fVertex3fSUN), _gloffset_TexCoord2fNormal3fVertex3fSUN },
1558 { "glTexCoord2fNormal3fVertex3fvSUN", NAME(glTexCoord2fNormal3fVertex3fvSUN), _gloffset_TexCoord2fNormal3fVertex3fvSUN },
1559 { "glTexCoord2fColor4fNormal3fVertex3fSUN", NAME(glTexCoord2fColor4fNormal3fVertex3fSUN), _gloffset_TexCoord2fColor4fNormal3fVertex3fSUN },
1560 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", NAME(glTexCoord2fColor4fNormal3fVertex3fvSUN), _gloffset_TexCoord2fColor4fNormal3fVertex3fvSUN },
1561 { "glTexCoord4fColor4fNormal3fVertex4fSUN", NAME(glTexCoord4fColor4fNormal3fVertex4fSUN), _gloffset_TexCoord4fColor4fNormal3fVertex4fSUN },
1562 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", NAME(glTexCoord4fColor4fNormal3fVertex4fvSUN), _gloffset_TexCoord4fColor4fNormal3fVertex4fvSUN },
1563 { "glReplacementCodeuiVertex3fSUN", NAME(glReplacementCodeuiVertex3fSUN), _gloffset_ReplacementCodeuiVertex3fSUN },
1564 { "glReplacementCodeuiVertex3fvSUN", NAME(glReplacementCodeuiVertex3fvSUN), _gloffset_ReplacementCodeuiVertex3fvSUN },
1565 { "glReplacementCodeuiColor4ubVertex3fSUN", NAME(glReplacementCodeuiColor4ubVertex3fSUN), _gloffset_ReplacementCodeuiColor4ubVertex3fSUN },
1566 { "glReplacementCodeuiColor4ubVertex3fvSUN", NAME(glReplacementCodeuiColor4ubVertex3fvSUN), _gloffset_ReplacementCodeuiColor4ubVertex3fvSUN },
1567 { "glReplacementCodeuiColor3fVertex3fSUN", NAME(glReplacementCodeuiColor3fVertex3fSUN), _gloffset_ReplacementCodeuiColor3fVertex3fSUN },
1568 { "glReplacementCodeuiColor3fVertex3fvSUN", NAME(glReplacementCodeuiColor3fVertex3fvSUN), _gloffset_ReplacementCodeuiColor3fVertex3fvSUN },
1569 { "glReplacementCodeuiNormal3fVertex3fSUN", NAME(glReplacementCodeuiNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiNormal3fVertex3fSUN },
1570 { "glReplacementCodeuiNormal3fVertex3fvSUN", NAME(glReplacementCodeuiNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiNormal3fVertex3fvSUN },
1571 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", NAME(glReplacementCodeuiColor4fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiColor4fNormal3fVertex3fSUN },
1572 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiColor4fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiColor4fNormal3fVertex3fvSUN },
1573 { "glReplacementCodeuiTexCoord2fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fVertex3fSUN },
1574 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fVertex3fvSUN },
1575 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN },
1576 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN },
1577 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN },
1578 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN },
1579#undef NAME
1580#endif
1581
Brian Paul8ceb5c32000-02-24 22:14:04 +00001582 /* 173. GL_EXT/INGR_blend_func_separate */
1583#ifdef GL_EXT_blend_func_separate
Brian Paul44202462000-05-18 18:14:22 +00001584#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001585#else
Brian Paul44202462000-05-18 18:14:22 +00001586#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001587#endif
Brian Paul44202462000-05-18 18:14:22 +00001588 { "glBlendFuncSeparateEXT", NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
1589 { "glBlendFuncSeparateINGR", NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001590#undef NAME
1591
1592 /* 188. GL_EXT_vertex_weighting */
1593#ifdef GL_EXT_vertex_weighting
Brian Paul44202462000-05-18 18:14:22 +00001594#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001595#else
Brian Paul44202462000-05-18 18:14:22 +00001596#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001597#endif
Brian Paul44202462000-05-18 18:14:22 +00001598 { "glVertexWeightfEXT", NAME(glVertexWeightfEXT), _gloffset_VertexWeightfEXT },
1599 { "glVertexWeightfvEXT", NAME(glVertexWeightfvEXT), _gloffset_VertexWeightfvEXT },
1600 { "glVertexWeightPointerEXT", NAME(glVertexWeightPointerEXT), _gloffset_VertexWeightPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001601#undef NAME
1602
1603 /* 190. GL_NV_vertex_array_range */
1604#ifdef GL_NV_vertex_array_range
Brian Paul44202462000-05-18 18:14:22 +00001605#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001606#else
Brian Paul44202462000-05-18 18:14:22 +00001607#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001608#endif
Brian Paul44202462000-05-18 18:14:22 +00001609 { "glFlushVertexArrayRangeNV", NAME(glFlushVertexArrayRangeNV), _gloffset_FlushVertexArrayRangeNV },
1610 { "glVertexArrayRangeNV", NAME(glVertexArrayRangeNV), _gloffset_VertexArrayRangeNV },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001611#undef NAME
1612
1613 /* 191. GL_NV_register_combiners */
1614#ifdef GL_NV_register_combiners
Brian Paul44202462000-05-18 18:14:22 +00001615#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001616#else
Brian Paul44202462000-05-18 18:14:22 +00001617#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001618#endif
Brian Paul44202462000-05-18 18:14:22 +00001619 { "glCombinerParameterfvNV", NAME(glCombinerParameterfvNV), _gloffset_CombinerParameterfvNV },
1620 { "glCombinerParameterfNV", NAME(glCombinerParameterfNV), _gloffset_CombinerParameterfNV },
1621 { "glCombinerParameterivNV", NAME(glCombinerParameterivNV), _gloffset_CombinerParameterivNV },
1622 { "glCombinerParameteriNV", NAME(glCombinerParameteriNV), _gloffset_CombinerParameteriNV },
1623 { "glCombinerInputNV", NAME(glCombinerInputNV), _gloffset_CombinerInputNV },
1624 { "glCombinerOutputNV", NAME(glCombinerOutputNV), _gloffset_CombinerOutputNV },
1625 { "glFinalCombinerInputNV", NAME(glFinalCombinerInputNV), _gloffset_FinalCombinerInputNV },
1626 { "glGetCombinerInputParameterfvNV", NAME(glGetCombinerInputParameterfvNV), _gloffset_GetCombinerInputParameterfvNV },
1627 { "glGetCombinerInputParameterivNV", NAME(glGetCombinerInputParameterivNV), _gloffset_GetCombinerInputParameterivNV },
1628 { "glGetCombinerOutputParameterfvNV", NAME(glGetCombinerOutputParameterfvNV), _gloffset_GetCombinerOutputParameterfvNV },
1629 { "glGetCombinerOutputParameterivNV", NAME(glGetCombinerOutputParameterivNV), _gloffset_GetCombinerOutputParameterivNV },
1630 { "glGetFinalCombinerInputParameterfvNV", NAME(glGetFinalCombinerInputParameterfvNV), _gloffset_GetFinalCombinerInputParameterfvNV },
1631 { "glGetFinalCombinerInputParameterivNV", NAME(glGetFinalCombinerInputParameterivNV), _gloffset_GetFinalCombinerInputParameterivNV },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001632#undef NAME
1633
1634 /* 196. GL_MESA_resize_buffers */
1635#ifdef MESA_resize_buffers
Brian Paul44202462000-05-18 18:14:22 +00001636#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001637#else
Brian Paul44202462000-05-18 18:14:22 +00001638#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001639#endif
Brian Paul44202462000-05-18 18:14:22 +00001640 { "glResizeBuffersMESA", NAME(glResizeBuffersMESA), _gloffset_ResizeBuffersMESA },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001641#undef NAME
1642
1643 /* 197. GL_MESA_window_pos */
1644#ifdef MESA_window_pos
Brian Paul44202462000-05-18 18:14:22 +00001645#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001646#else
Brian Paul44202462000-05-18 18:14:22 +00001647#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001648#endif
Brian Paul44202462000-05-18 18:14:22 +00001649 { "glWindowPos4fMESA", NAME(glWindowPos4fMESA), _gloffset_WindowPos4fMESA },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001650#undef NAME
1651
Brian Paul44202462000-05-18 18:14:22 +00001652 /* 209. WGL_EXT_multisample */
1653#ifdef WGL_EXT_multisample
1654#define NAME(X) (GLvoid *) X
1655#else
1656#define NAME(X) (GLvoid *) NotImplemented
1657#endif
1658 { "glSampleMaskEXT", NAME(glSampleMaskEXT), _gloffset_SampleMaskSGIS },
1659 { "glSamplePatternEXT", NAME(glSamplePatternEXT), _gloffset_SamplePatternSGIS },
1660#undef NAME
Brian Paulcd963881999-12-10 20:01:06 +00001661
Brian Paul67661b01999-12-15 12:52:31 +00001662 { NULL, NULL } /* end of list marker */
Brian Paul91bcefa1999-11-27 21:30:40 +00001663};
Brian Paul7fb54ae1999-11-19 22:33:50 +00001664
Brian Paul959f8022000-03-19 01:10:11 +00001665
1666
1667/*
1668 * Return dispatch table offset of the named static (built-in) function.
1669 * Return -1 if function not found.
1670 */
1671static GLint
1672get_static_proc_offset(const char *funcName)
1673{
1674 GLuint i;
1675 for (i = 0; static_functions[i].Name; i++) {
1676 if (strcmp(static_functions[i].Name, funcName) == 0) {
1677 return static_functions[i].Offset;
1678 }
1679 }
1680 return -1;
1681}
1682
1683
1684/*
1685 * Return dispatch function address the named static (built-in) function.
1686 * Return NULL if function not found.
1687 */
1688static GLvoid *
1689get_static_proc_address(const char *funcName)
1690{
Brian Paul9c7ca852000-10-19 20:13:12 +00001691 GLint i;
1692 for (i = 0; static_functions[i].Name; i++) {
1693 if (strcmp(static_functions[i].Name, funcName) == 0) {
1694 return static_functions[i].Address;
1695 }
1696 }
1697 return NULL;
Brian Paul959f8022000-03-19 01:10:11 +00001698}
1699
1700
1701
1702/**********************************************************************
1703 * Extension function management.
1704 */
1705
1706
1707#define MAX_EXTENSION_FUNCS 1000
1708
1709static struct name_address_offset ExtEntryTable[MAX_EXTENSION_FUNCS];
1710static GLuint NumExtEntryPoints = 0;
1711
1712
1713
1714/*
1715 * Generate a dispatch function (entrypoint) which jumps through
1716 * the given slot number (offset) in the current dispatch table.
1717 * We need assembly language in order to accomplish this.
1718 */
1719static void *
1720generate_entrypoint(GLuint functionOffset)
1721{
1722#if defined(USE_X86_ASM)
1723 /*
1724 * This x86 code contributed by Josh Vanderhoof.
1725 *
1726 * 0: a1 10 32 54 76 movl __glapi_Dispatch,%eax
1727 * 00 01 02 03 04
1728 * 5: 85 c0 testl %eax,%eax
1729 * 05 06
1730 * 7: 74 06 je f <entrypoint+0xf>
1731 * 07 08
1732 * 9: ff a0 10 32 54 76 jmp *0x76543210(%eax)
1733 * 09 0a 0b 0c 0d 0e
1734 * f: e8 fc ff ff ff call __glapi_get_dispatch
1735 * 0f 10 11 12 13
1736 * 14: ff a0 10 32 54 76 jmp *0x76543210(%eax)
1737 * 14 15 16 17 18 19
1738 */
1739 static const unsigned char temp[] = {
1740 0xa1, 0x00, 0x00, 0x00, 0x00,
1741 0x85, 0xc0,
1742 0x74, 0x06,
1743 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00,
1744 0xe8, 0x00, 0x00, 0x00, 0x00,
1745 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00
1746 };
1747 unsigned char *code = malloc(sizeof(temp));
1748 unsigned int next_insn;
1749 if (code) {
1750 memcpy(code, temp, sizeof(temp));
1751
1752 *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_Dispatch;
1753 *(unsigned int *)(code + 0x0b) = (unsigned int)functionOffset * 4;
1754 next_insn = (unsigned int)(code + 0x14);
1755 *(unsigned int *)(code + 0x10) = (unsigned int)_glapi_get_dispatch - next_insn;
1756 *(unsigned int *)(code + 0x16) = (unsigned int)functionOffset * 4;
1757 }
1758 return code;
1759#else
1760 return NULL;
1761#endif
1762}
1763
1764
1765
1766/*
1767 * Add a new extension function entrypoint.
1768 * Return: GL_TRUE = success or GL_FALSE = failure
1769 */
1770GLboolean
1771_glapi_add_entrypoint(const char *funcName, GLuint offset)
1772{
Brian Paul959f8022000-03-19 01:10:11 +00001773 /* first check if the named function is already statically present */
1774 {
1775 GLint index = get_static_proc_offset(funcName);
1776 if (index >= 0) {
Brian Paulb51b0a82001-03-07 05:06:11 +00001777 return (GLboolean) ((GLuint) index == offset); /* bad offset! */
Brian Paul959f8022000-03-19 01:10:11 +00001778 }
1779 }
1780
1781 {
1782 /* make sure this offset/name pair is legal */
1783 const char *name = _glapi_get_proc_name(offset);
1784 if (name && strcmp(name, funcName) != 0)
1785 return GL_FALSE; /* bad name! */
1786 }
1787
1788 {
1789 /* be sure index and name match known data */
1790 GLuint i;
1791 for (i = 0; i < NumExtEntryPoints; i++) {
1792 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1793 /* function already registered with api */
1794 if (ExtEntryTable[i].Offset == offset) {
1795 return GL_TRUE; /* offsets match */
1796 }
1797 else {
1798 return GL_FALSE; /* bad offset! */
1799 }
1800 }
1801 }
1802
Brian Paul2c3a6202000-05-24 17:53:30 +00001803 /* Make sure we don't try to add a new entrypoint after someone
1804 * has already called _glapi_get_dispatch_table_size()! If that's
1805 * happened the caller's information would become out of date.
1806 */
1807 if (GetSizeCalled)
1808 return GL_FALSE;
1809
Brian Paul959f8022000-03-19 01:10:11 +00001810 /* make sure we have space */
1811 if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) {
1812 return GL_FALSE;
1813 }
1814 else {
1815 void *entrypoint = generate_entrypoint(offset);
1816 if (!entrypoint)
1817 return GL_FALSE;
1818
Brian Paulfffb8092000-03-29 18:46:11 +00001819 ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
Brian Paul959f8022000-03-19 01:10:11 +00001820 ExtEntryTable[NumExtEntryPoints].Offset = offset;
1821 ExtEntryTable[NumExtEntryPoints].Address = entrypoint;
1822 NumExtEntryPoints++;
1823
1824 if (offset > MaxDispatchOffset)
1825 MaxDispatchOffset = offset;
1826
1827 return GL_TRUE; /* success */
1828 }
1829 }
1830
1831 /* should never get here, but play it safe */
1832 return GL_FALSE;
1833}
1834
1835
1836
1837#if 0000 /* prototype code for dynamic extension slot allocation */
1838
1839static int NextFreeOffset = 409; /*XXX*/
1840#define MAX_DISPATCH_TABLE_SIZE 1000
1841
1842/*
1843 * Dynamically allocate a dispatch slot for an extension entrypoint
1844 * and generate the assembly language dispatch stub.
1845 * Return the dispatch offset for the function or -1 if no room or error.
1846 */
1847GLint
1848_glapi_add_entrypoint2(const char *funcName)
1849{
1850 int offset;
1851
1852 /* first see if extension func is already known */
1853 offset = _glapi_get_proc_offset(funcName);
1854 if (offset >= 0)
1855 return offset;
1856
1857 if (NumExtEntryPoints < MAX_EXTENSION_FUNCS
1858 && NextFreeOffset < MAX_DISPATCH_TABLE_SIZE) {
1859 void *entryPoint;
1860 offset = NextFreeOffset;
1861 entryPoint = generate_entrypoint(offset);
1862 if (entryPoint) {
1863 NextFreeOffset++;
Brian Paulfffb8092000-03-29 18:46:11 +00001864 ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
Brian Paul959f8022000-03-19 01:10:11 +00001865 ExtEntryTable[NumExtEntryPoints].Offset = offset;
1866 ExtEntryTable[NumExtEntryPoints].Address = entryPoint;
1867 NumExtEntryPoints++;
1868 return offset;
1869 }
1870 }
1871 return -1;
1872}
1873
1874#endif
1875
1876
1877
1878/*
1879 * Return offset of entrypoint for named function within dispatch table.
1880 */
1881GLint
1882_glapi_get_proc_offset(const char *funcName)
1883{
1884 /* search extension functions first */
Brian Paulb51b0a82001-03-07 05:06:11 +00001885 GLuint i;
Brian Paul959f8022000-03-19 01:10:11 +00001886 for (i = 0; i < NumExtEntryPoints; i++) {
1887 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1888 return ExtEntryTable[i].Offset;
1889 }
1890 }
1891
1892 /* search static functions */
1893 return get_static_proc_offset(funcName);
1894}
1895
1896
1897
1898/*
1899 * Return entrypoint for named function.
1900 */
1901const GLvoid *
1902_glapi_get_proc_address(const char *funcName)
1903{
1904 /* search extension functions first */
Brian Paulb51b0a82001-03-07 05:06:11 +00001905 GLuint i;
Brian Paul959f8022000-03-19 01:10:11 +00001906 for (i = 0; i < NumExtEntryPoints; i++) {
1907 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1908 return ExtEntryTable[i].Address;
1909 }
1910 }
1911
1912 /* search static functions */
1913 return get_static_proc_address(funcName);
1914}
1915
1916
1917
1918
1919/*
1920 * Return the name of the function at the given dispatch offset.
1921 * This is only intended for debugging.
1922 */
1923const char *
1924_glapi_get_proc_name(GLuint offset)
1925{
1926 const GLuint n = sizeof(static_functions) / sizeof(struct name_address_offset);
1927 GLuint i;
1928 for (i = 0; i < n; i++) {
1929 if (static_functions[i].Offset == offset)
1930 return static_functions[i].Name;
1931 }
1932
1933 /* search added extension functions */
1934 for (i = 0; i < NumExtEntryPoints; i++) {
1935 if (ExtEntryTable[i].Offset == offset) {
1936 return ExtEntryTable[i].Name;
1937 }
1938 }
1939 return NULL;
1940}
1941
1942
1943
1944/*
1945 * Make sure there are no NULL pointers in the given dispatch table.
1946 * Intented for debugging purposes.
1947 */
1948void
1949_glapi_check_table(const struct _glapi_table *table)
1950{
1951 const GLuint entries = _glapi_get_dispatch_table_size();
1952 const void **tab = (const void **) table;
1953 GLuint i;
1954 for (i = 1; i < entries; i++) {
1955 assert(tab[i]);
1956 }
1957
1958#ifdef DEBUG
1959 /* Do some spot checks to be sure that the dispatch table
1960 * slots are assigned correctly.
1961 */
1962 {
1963 GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
1964 char *BeginFunc = (char*) &table->Begin;
1965 GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
1966 assert(BeginOffset == _gloffset_Begin);
1967 assert(BeginOffset == offset);
1968 }
1969 {
1970 GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
1971 char *viewportFunc = (char*) &table->Viewport;
1972 GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
1973 assert(viewportOffset == _gloffset_Viewport);
1974 assert(viewportOffset == offset);
1975 }
1976 {
1977 GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
1978 char *VertexPointerFunc = (char*) &table->VertexPointer;
1979 GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
1980 assert(VertexPointerOffset == _gloffset_VertexPointer);
1981 assert(VertexPointerOffset == offset);
1982 }
1983 {
1984 GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
1985 char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
1986 GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
1987 assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
1988 assert(ResetMinMaxOffset == offset);
1989 }
1990 {
1991 GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
1992 char *blendColorFunc = (char*) &table->BlendColor;
1993 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
1994 assert(blendColorOffset == _gloffset_BlendColor);
1995 assert(blendColorOffset == offset);
1996 }
1997 {
1998 GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
1999 char *istextureFunc = (char*) &table->IsTextureEXT;
2000 GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
2001 assert(istextureOffset == _gloffset_IsTextureEXT);
2002 assert(istextureOffset == offset);
2003 }
Brian Paula14cbff2000-10-27 18:31:21 +00002004 {
2005 GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
2006 char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
2007 GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
2008 assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
2009 assert(secondaryColor3fOffset == offset);
2010 assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (void *) &glSecondaryColor3fEXT);
2011 }
Brian Paul959f8022000-03-19 01:10:11 +00002012#endif
2013}