Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2018 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
Michael Ludwig | fd4f4df | 2019-05-29 09:51:09 -0400 | [diff] [blame] | 8 | #include "src/gpu/ops/GrQuadPerEdgeAA.h" |
| 9 | |
Mike Klein | c0bd9f9 | 2019-04-23 12:05:21 -0500 | [diff] [blame] | 10 | #include "include/private/SkNx.h" |
Mike Klein | c0bd9f9 | 2019-04-23 12:05:21 -0500 | [diff] [blame] | 11 | #include "src/gpu/GrVertexWriter.h" |
| 12 | #include "src/gpu/SkGr.h" |
| 13 | #include "src/gpu/glsl/GrGLSLColorSpaceXformHelper.h" |
| 14 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 15 | #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" |
| 16 | #include "src/gpu/glsl/GrGLSLPrimitiveProcessor.h" |
| 17 | #include "src/gpu/glsl/GrGLSLVarying.h" |
| 18 | #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 19 | |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 20 | #define AI SK_ALWAYS_INLINE |
| 21 | |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 22 | namespace { |
| 23 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 24 | // Helper data types since there is a lot of information that needs to be passed around to |
| 25 | // avoid recalculation in the different procedures for tessellating an AA quad. |
| 26 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 27 | using V4f = skvx::Vec<4, float>; |
| 28 | using M4f = skvx::Vec<4, int32_t>; |
| 29 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 30 | struct Vertices { |
| 31 | // X, Y, and W coordinates in device space. If not perspective, w should be set to 1.f |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 32 | V4f fX, fY, fW; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 33 | // U, V, and R coordinates representing local quad. Ignored depending on uvrCount (0, 1, 2). |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 34 | V4f fU, fV, fR; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 35 | int fUVRCount; |
| 36 | }; |
| 37 | |
| 38 | struct QuadMetadata { |
| 39 | // Normalized edge vectors of the device space quad, ordered L, B, T, R (i.e. nextCCW(x) - x). |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 40 | V4f fDX, fDY; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 41 | // 1 / edge length of the device space quad |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 42 | V4f fInvLengths; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 43 | // Edge mask (set to all 1s if aa flags is kAll), otherwise 1.f if edge was AA, 0.f if non-AA. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 44 | V4f fMask; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 45 | }; |
| 46 | |
| 47 | struct Edges { |
| 48 | // a * x + b * y + c = 0; positive distance is inside the quad; ordered LBTR. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 49 | V4f fA, fB, fC; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 50 | // Whether or not the edge normals had to be flipped to preserve positive distance on the inside |
| 51 | bool fFlipped; |
| 52 | }; |
| 53 | |
| 54 | static constexpr float kTolerance = 1e-2f; |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 55 | // True/false bit masks for initializing an M4f |
| 56 | static constexpr int32_t kTrue = ~0; |
| 57 | static constexpr int32_t kFalse = 0; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 58 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 59 | static AI V4f fma(const V4f& f, const V4f& m, const V4f& a) { |
| 60 | return mad(f, m, a); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 61 | } |
| 62 | |
| 63 | // These rotate the points/edge values either clockwise or counterclockwise assuming tri strip |
| 64 | // order. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 65 | static AI V4f nextCW(const V4f& v) { |
| 66 | return skvx::shuffle<2, 0, 3, 1>(v); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 67 | } |
| 68 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 69 | static AI V4f nextCCW(const V4f& v) { |
| 70 | return skvx::shuffle<1, 3, 0, 2>(v); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 71 | } |
| 72 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 73 | // Replaces zero-length 'bad' edge vectors with the reversed opposite edge vector. |
| 74 | // e3 may be null if only 2D edges need to be corrected for. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 75 | static AI void correct_bad_edges(const M4f& bad, V4f* e1, V4f* e2, V4f* e3) { |
| 76 | if (any(bad)) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 77 | // Want opposite edges, L B T R -> R T B L but with flipped sign to preserve winding |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 78 | *e1 = if_then_else(bad, -skvx::shuffle<3, 2, 1, 0>(*e1), *e1); |
| 79 | *e2 = if_then_else(bad, -skvx::shuffle<3, 2, 1, 0>(*e2), *e2); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 80 | if (e3) { |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 81 | *e3 = if_then_else(bad, -skvx::shuffle<3, 2, 1, 0>(*e3), *e3); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 82 | } |
| 83 | } |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 84 | } |
| 85 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 86 | // Replace 'bad' coordinates by rotating CCW to get the next point. c3 may be null for 2D points. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 87 | static AI void correct_bad_coords(const M4f& bad, V4f* c1, V4f* c2, V4f* c3) { |
| 88 | if (any(bad)) { |
| 89 | *c1 = if_then_else(bad, nextCCW(*c1), *c1); |
| 90 | *c2 = if_then_else(bad, nextCCW(*c2), *c2); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 91 | if (c3) { |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 92 | *c3 = if_then_else(bad, nextCCW(*c3), *c3); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 93 | } |
| 94 | } |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 95 | } |
| 96 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 97 | static AI QuadMetadata get_metadata(const Vertices& vertices, GrQuadAAFlags aaFlags) { |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 98 | V4f dx = nextCCW(vertices.fX) - vertices.fX; |
| 99 | V4f dy = nextCCW(vertices.fY) - vertices.fY; |
| 100 | V4f invLengths = rsqrt(fma(dx, dx, dy * dy)); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 101 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 102 | V4f mask = aaFlags == GrQuadAAFlags::kAll ? V4f(1.f) : |
| 103 | V4f{(GrQuadAAFlags::kLeft & aaFlags) ? 1.f : 0.f, |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 104 | (GrQuadAAFlags::kBottom & aaFlags) ? 1.f : 0.f, |
| 105 | (GrQuadAAFlags::kTop & aaFlags) ? 1.f : 0.f, |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 106 | (GrQuadAAFlags::kRight & aaFlags) ? 1.f : 0.f}; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 107 | return { dx * invLengths, dy * invLengths, invLengths, mask }; |
| 108 | } |
| 109 | |
| 110 | static AI Edges get_edge_equations(const QuadMetadata& metadata, const Vertices& vertices) { |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 111 | V4f dx = metadata.fDX; |
| 112 | V4f dy = metadata.fDY; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 113 | // Correct for bad edges by copying adjacent edge information into the bad component |
| 114 | correct_bad_edges(metadata.fInvLengths >= 1.f / kTolerance, &dx, &dy, nullptr); |
| 115 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 116 | V4f c = fma(dx, vertices.fY, -dy * vertices.fX); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 117 | // Make sure normals point into the shape |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 118 | V4f test = fma(dy, nextCW(vertices.fX), fma(-dx, nextCW(vertices.fY), c)); |
| 119 | if (any(test < -kTolerance)) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 120 | return {-dy, dx, -c, true}; |
| 121 | } else { |
| 122 | return {dy, -dx, c, false}; |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | // Sets 'outset' to the magnitude of outset/inset to adjust each corner of a quad given the |
| 127 | // edge angles and lengths. If the quad is too small, has empty edges, or too sharp of angles, |
| 128 | // false is returned and the degenerate slow-path should be used. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 129 | static bool get_optimized_outset(const QuadMetadata& metadata, bool rectilinear, V4f* outset) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 130 | if (rectilinear) { |
| 131 | *outset = 0.5f; |
| 132 | // Stay in the fast path as long as all edges are at least a pixel long (so 1/len <= 1) |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 133 | return all(metadata.fInvLengths <= 1.f); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 134 | } |
| 135 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 136 | if (any(metadata.fInvLengths >= 1.f / kTolerance)) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 137 | // Have an empty edge from a degenerate quad, so there's no hope |
| 138 | return false; |
| 139 | } |
| 140 | |
| 141 | // The distance the point needs to move is 1/2sin(theta), where theta is the angle between the |
| 142 | // two edges at that point. cos(theta) is equal to dot(dxy, nextCW(dxy)) |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 143 | V4f cosTheta = fma(metadata.fDX, nextCW(metadata.fDX), metadata.fDY * nextCW(metadata.fDY)); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 144 | // If the angle is too shallow between edges, go through the degenerate path, otherwise adding |
| 145 | // and subtracting very large vectors in almost opposite directions leads to float errors |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 146 | if (any(abs(cosTheta) >= 0.9f)) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 147 | return false; |
| 148 | } |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 149 | *outset = 0.5f * rsqrt(1.f - cosTheta * cosTheta); // 1/2sin(theta) |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 150 | |
| 151 | // When outsetting or insetting, the current edge's AA adds to the length: |
| 152 | // cos(pi - theta)/2sin(theta) + cos(pi-ccw(theta))/2sin(ccw(theta)) |
| 153 | // Moving an adjacent edge updates the length by 1/2sin(theta|ccw(theta)) |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 154 | V4f halfTanTheta = -cosTheta * (*outset); // cos(pi - theta) = -cos(theta) |
| 155 | V4f edgeAdjust = metadata.fMask * (halfTanTheta + nextCCW(halfTanTheta)) + |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 156 | nextCCW(metadata.fMask) * nextCCW(*outset) + |
| 157 | nextCW(metadata.fMask) * (*outset); |
| 158 | // If either outsetting (plus edgeAdjust) or insetting (minus edgeAdjust) make edgeLen negative |
| 159 | // then use the slow path |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 160 | V4f threshold = 0.1f - (1.f / metadata.fInvLengths); |
| 161 | return all(edgeAdjust > threshold) && all(edgeAdjust < -threshold); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 162 | } |
| 163 | |
| 164 | // Ignores the quad's fW, use outset_projected_vertices if it's known to need 3D. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 165 | static AI void outset_vertices(const V4f& outset, const QuadMetadata& metadata, Vertices* quad) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 166 | // The mask is rotated compared to the outsets and edge vectors, since if the edge is "on" |
| 167 | // both its points need to be moved along their other edge vectors. |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 168 | auto maskedOutset = -outset * nextCW(metadata.fMask); |
| 169 | auto maskedOutsetCW = outset * metadata.fMask; |
| 170 | // x = x + outset * mask * nextCW(xdiff) - outset * nextCW(mask) * xdiff |
| 171 | quad->fX += fma(maskedOutsetCW, nextCW(metadata.fDX), maskedOutset * metadata.fDX); |
| 172 | quad->fY += fma(maskedOutsetCW, nextCW(metadata.fDY), maskedOutset * metadata.fDY); |
| 173 | if (quad->fUVRCount > 0) { |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 174 | // We want to extend the texture coords by the same proportion as the positions. |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 175 | maskedOutset *= metadata.fInvLengths; |
| 176 | maskedOutsetCW *= nextCW(metadata.fInvLengths); |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 177 | V4f du = nextCCW(quad->fU) - quad->fU; |
| 178 | V4f dv = nextCCW(quad->fV) - quad->fV; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 179 | quad->fU += fma(maskedOutsetCW, nextCW(du), maskedOutset * du); |
| 180 | quad->fV += fma(maskedOutsetCW, nextCW(dv), maskedOutset * dv); |
| 181 | if (quad->fUVRCount == 3) { |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 182 | V4f dr = nextCCW(quad->fR) - quad->fR; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 183 | quad->fR += fma(maskedOutsetCW, nextCW(dr), maskedOutset * dr); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 184 | } |
| 185 | } |
| 186 | } |
| 187 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 188 | // Updates (x,y,w) to be at (x2d,y2d) once projected. Updates (u,v,r) to match if provided. |
| 189 | // Gracefully handles 2D content if *w holds all 1s. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 190 | static void outset_projected_vertices(const V4f& x2d, const V4f& y2d, |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 191 | GrQuadAAFlags aaFlags, Vertices* quad) { |
| 192 | // Left to right, in device space, for each point |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 193 | V4f e1x = skvx::shuffle<2, 3, 2, 3>(quad->fX) - skvx::shuffle<0, 1, 0, 1>(quad->fX); |
| 194 | V4f e1y = skvx::shuffle<2, 3, 2, 3>(quad->fY) - skvx::shuffle<0, 1, 0, 1>(quad->fY); |
| 195 | V4f e1w = skvx::shuffle<2, 3, 2, 3>(quad->fW) - skvx::shuffle<0, 1, 0, 1>(quad->fW); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 196 | correct_bad_edges(fma(e1x, e1x, e1y * e1y) < kTolerance * kTolerance, &e1x, &e1y, &e1w); |
| 197 | |
| 198 | // // Top to bottom, in device space, for each point |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 199 | V4f e2x = skvx::shuffle<1, 1, 3, 3>(quad->fX) - skvx::shuffle<0, 0, 2, 2>(quad->fX); |
| 200 | V4f e2y = skvx::shuffle<1, 1, 3, 3>(quad->fY) - skvx::shuffle<0, 0, 2, 2>(quad->fY); |
| 201 | V4f e2w = skvx::shuffle<1, 1, 3, 3>(quad->fW) - skvx::shuffle<0, 0, 2, 2>(quad->fW); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 202 | correct_bad_edges(fma(e2x, e2x, e2y * e2y) < kTolerance * kTolerance, &e2x, &e2y, &e2w); |
| 203 | |
| 204 | // Can only move along e1 and e2 to reach the new 2D point, so we have |
| 205 | // x2d = (x + a*e1x + b*e2x) / (w + a*e1w + b*e2w) and |
| 206 | // y2d = (y + a*e1y + b*e2y) / (w + a*e1w + b*e2w) for some a, b |
| 207 | // This can be rewritten to a*c1x + b*c2x + c3x = 0; a * c1y + b*c2y + c3y = 0, where |
| 208 | // the cNx and cNy coefficients are: |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 209 | V4f c1x = e1w * x2d - e1x; |
| 210 | V4f c1y = e1w * y2d - e1y; |
| 211 | V4f c2x = e2w * x2d - e2x; |
| 212 | V4f c2y = e2w * y2d - e2y; |
| 213 | V4f c3x = quad->fW * x2d - quad->fX; |
| 214 | V4f c3y = quad->fW * y2d - quad->fY; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 215 | |
| 216 | // Solve for a and b |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 217 | V4f a, b, denom; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 218 | if (aaFlags == GrQuadAAFlags::kAll) { |
| 219 | // When every edge is outset/inset, each corner can use both edge vectors |
| 220 | denom = c1x * c2y - c2x * c1y; |
| 221 | a = (c2x * c3y - c3x * c2y) / denom; |
| 222 | b = (c3x * c1y - c1x * c3y) / denom; |
| 223 | } else { |
| 224 | // Force a or b to be 0 if that edge cannot be used due to non-AA |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 225 | M4f aMask = M4f{(aaFlags & GrQuadAAFlags::kLeft) ? kTrue : kFalse, |
| 226 | (aaFlags & GrQuadAAFlags::kLeft) ? kTrue : kFalse, |
| 227 | (aaFlags & GrQuadAAFlags::kRight) ? kTrue : kFalse, |
| 228 | (aaFlags & GrQuadAAFlags::kRight) ? kTrue : kFalse}; |
| 229 | M4f bMask = M4f{(aaFlags & GrQuadAAFlags::kTop) ? kTrue : kFalse, |
| 230 | (aaFlags & GrQuadAAFlags::kBottom) ? kTrue : kFalse, |
| 231 | (aaFlags & GrQuadAAFlags::kTop) ? kTrue : kFalse, |
| 232 | (aaFlags & GrQuadAAFlags::kBottom) ? kTrue : kFalse}; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 233 | |
| 234 | // When aMask[i]&bMask[i], then a[i], b[i], denom[i] match the kAll case. |
| 235 | // When aMask[i]&!bMask[i], then b[i] = 0, a[i] = -c3x/c1x or -c3y/c1y, using better denom |
| 236 | // When !aMask[i]&bMask[i], then a[i] = 0, b[i] = -c3x/c2x or -c3y/c2y, "" |
| 237 | // When !aMask[i]&!bMask[i], then both a[i] = 0 and b[i] = 0 |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 238 | M4f useC1x = abs(c1x) > abs(c1y); |
| 239 | M4f useC2x = abs(c2x) > abs(c2y); |
| 240 | |
| 241 | denom = if_then_else(aMask, |
| 242 | if_then_else(bMask, |
| 243 | c1x * c2y - c2x * c1y, /* A & B */ |
| 244 | if_then_else(useC1x, c1x, c1y)), /* A & !B */ |
| 245 | if_then_else(bMask, |
| 246 | if_then_else(useC2x, c2x, c2y), /* !A & B */ |
| 247 | V4f(1.f))); /* !A & !B */ |
| 248 | |
| 249 | a = if_then_else(aMask, |
| 250 | if_then_else(bMask, |
| 251 | c2x * c3y - c3x * c2y, /* A & B */ |
| 252 | if_then_else(useC1x, -c3x, -c3y)), /* A & !B */ |
| 253 | V4f(0.f)) / denom; /* !A */ |
| 254 | b = if_then_else(bMask, |
| 255 | if_then_else(aMask, |
| 256 | c3x * c1y - c1x * c3y, /* A & B */ |
| 257 | if_then_else(useC2x, -c3x, -c3y)), /* !A & B */ |
| 258 | V4f(0.f)) / denom; /* !B */ |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 259 | } |
| 260 | |
Michael Ludwig | 784184a | 2019-04-30 13:28:26 -0400 | [diff] [blame] | 261 | V4f newW = quad->fW + a * e1w + b * e2w; |
| 262 | // If newW < 0, scale a and b such that the point reaches the infinity plane instead of crossing |
| 263 | // This breaks orthogonality of inset/outsets, but GPUs don't handle negative Ws well so this |
| 264 | // is far less visually disturbing (likely not noticeable since it's at extreme perspective). |
| 265 | // The alternative correction (multiply xyw by -1) has the disadvantage of changing how local |
| 266 | // coordinates would be interpolated. |
| 267 | static const float kMinW = 1e-6f; |
| 268 | if (any(newW < 0.f)) { |
| 269 | V4f scale = if_then_else(newW < kMinW, (kMinW - quad->fW) / (newW - quad->fW), V4f(1.f)); |
| 270 | a *= scale; |
| 271 | b *= scale; |
| 272 | } |
| 273 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 274 | quad->fX += a * e1x + b * e2x; |
| 275 | quad->fY += a * e1y + b * e2y; |
| 276 | quad->fW += a * e1w + b * e2w; |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 277 | correct_bad_coords(abs(denom) < kTolerance, &quad->fX, &quad->fY, &quad->fW); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 278 | |
| 279 | if (quad->fUVRCount > 0) { |
| 280 | // Calculate R here so it can be corrected with U and V in case it's needed later |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 281 | V4f e1u = skvx::shuffle<2, 3, 2, 3>(quad->fU) - skvx::shuffle<0, 1, 0, 1>(quad->fU); |
| 282 | V4f e1v = skvx::shuffle<2, 3, 2, 3>(quad->fV) - skvx::shuffle<0, 1, 0, 1>(quad->fV); |
| 283 | V4f e1r = skvx::shuffle<2, 3, 2, 3>(quad->fR) - skvx::shuffle<0, 1, 0, 1>(quad->fR); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 284 | correct_bad_edges(fma(e1u, e1u, e1v * e1v) < kTolerance * kTolerance, &e1u, &e1v, &e1r); |
| 285 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 286 | V4f e2u = skvx::shuffle<1, 1, 3, 3>(quad->fU) - skvx::shuffle<0, 0, 2, 2>(quad->fU); |
| 287 | V4f e2v = skvx::shuffle<1, 1, 3, 3>(quad->fV) - skvx::shuffle<0, 0, 2, 2>(quad->fV); |
| 288 | V4f e2r = skvx::shuffle<1, 1, 3, 3>(quad->fR) - skvx::shuffle<0, 0, 2, 2>(quad->fR); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 289 | correct_bad_edges(fma(e2u, e2u, e2v * e2v) < kTolerance * kTolerance, &e2u, &e2v, &e2r); |
| 290 | |
| 291 | quad->fU += a * e1u + b * e2u; |
| 292 | quad->fV += a * e1v + b * e2v; |
| 293 | if (quad->fUVRCount == 3) { |
| 294 | quad->fR += a * e1r + b * e2r; |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 295 | correct_bad_coords(abs(denom) < kTolerance, &quad->fU, &quad->fV, &quad->fR); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 296 | } else { |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 297 | correct_bad_coords(abs(denom) < kTolerance, &quad->fU, &quad->fV, nullptr); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 298 | } |
| 299 | } |
| 300 | } |
| 301 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 302 | // Calculate area of intersection between quad (xs, ys) and a pixel at 'pixelCenter'. |
| 303 | // a, b, c are edge equations of the quad, flipped is true if the line equations had their normals |
| 304 | // reversed to correct for matrix transforms. |
| 305 | static float get_exact_coverage(const SkPoint& pixelCenter, const Vertices& quad, |
| 306 | const Edges& edges) { |
| 307 | // Ordering of vertices given default tri-strip that produces CCW points |
| 308 | static const int kCCW[] = {0, 1, 3, 2}; |
| 309 | // Ordering of vertices given inverted tri-strip that produces CCW |
| 310 | static const int kFlippedCCW[] = {0, 2, 3, 1}; |
| 311 | |
| 312 | // Edge boundaries of the pixel |
| 313 | float left = pixelCenter.fX - 0.5f; |
| 314 | float right = pixelCenter.fX + 0.5f; |
| 315 | float top = pixelCenter.fY - 0.5f; |
| 316 | float bot = pixelCenter.fY + 0.5f; |
| 317 | |
| 318 | // Whether or not the 4 corners of the pixel are inside the quad geometry. Variable names are |
| 319 | // intentional to work easily with the helper macros. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 320 | bool topleftInside = all((edges.fA * left + edges.fB * top + edges.fC) >= 0.f); |
| 321 | bool botleftInside = all((edges.fA * left + edges.fB * bot + edges.fC) >= 0.f); |
| 322 | bool botrightInside = all((edges.fA * right + edges.fB * bot + edges.fC) >= 0.f); |
| 323 | bool toprightInside = all((edges.fA * right + edges.fB * top + edges.fC) >= 0.f); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 324 | if (topleftInside && botleftInside && botrightInside && toprightInside) { |
| 325 | // Quad fully contains the pixel, so we know the area will be 1.f |
| 326 | return 1.f; |
| 327 | } |
| 328 | |
| 329 | // Track whether or not the quad vertices in (xs, ys) are on the proper sides of l, t, r, and b |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 330 | M4f leftValid = quad.fX >= left; |
| 331 | M4f rightValid = quad.fX <= right; |
| 332 | M4f topValid = quad.fY >= top; |
| 333 | M4f botValid = quad.fY <= bot; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 334 | |
| 335 | // Intercepts of quad lines with the 4 pixel edges |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 336 | V4f leftCross = -(edges.fC + edges.fA * left) / edges.fB; |
| 337 | V4f rightCross = -(edges.fC + edges.fA * right) / edges.fB; |
| 338 | V4f topCross = -(edges.fC + edges.fB * top) / edges.fA; |
| 339 | V4f botCross = -(edges.fC + edges.fB * bot) / edges.fA; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 340 | |
| 341 | // State for implicitly tracking the intersection boundary and area |
| 342 | SkPoint firstPoint = {0.f, 0.f}; |
| 343 | SkPoint lastPoint = {0.f, 0.f}; |
| 344 | bool intersected = false; |
| 345 | float area = 0.f; |
| 346 | |
| 347 | // Adds a point to the intersection hull, remembering first point (for closing) and the |
| 348 | // current point, and updates the running area total. |
| 349 | // See http://mathworld.wolfram.com/PolygonArea.html |
| 350 | auto accumulate = [&](const SkPoint& p) { |
| 351 | if (intersected) { |
| 352 | float da = lastPoint.fX * p.fY - p.fX * lastPoint.fY; |
| 353 | area += da; |
| 354 | } else { |
| 355 | firstPoint = p; |
| 356 | intersected = true; |
| 357 | } |
| 358 | lastPoint = p; |
| 359 | }; |
| 360 | |
| 361 | // Used during iteration over the quad points to check if edge intersections are valid and |
| 362 | // should be accumulated. |
| 363 | #define ADD_EDGE_CROSSING_X(SIDE) \ |
| 364 | do { \ |
| 365 | if (SIDE##Cross[ei] >= top && SIDE##Cross[ei] <= bot) { \ |
| 366 | accumulate({SIDE, SIDE##Cross[ei]}); \ |
| 367 | addedIntersection = true; \ |
| 368 | } \ |
| 369 | } while(false) |
| 370 | #define ADD_EDGE_CROSSING_Y(SIDE) \ |
| 371 | do { \ |
| 372 | if (SIDE##Cross[ei] >= left && SIDE##Cross[ei] <= right) { \ |
| 373 | accumulate({SIDE##Cross[ei], SIDE}); \ |
| 374 | addedIntersection = true; \ |
| 375 | } \ |
| 376 | } while(false) |
| 377 | #define TEST_EDGES(SIDE, AXIS, I, NI) \ |
| 378 | do { \ |
| 379 | if (!SIDE##Valid[I] && SIDE##Valid[NI]) { \ |
| 380 | ADD_EDGE_CROSSING_##AXIS(SIDE); \ |
| 381 | crossedEdges = true; \ |
| 382 | } \ |
| 383 | } while(false) |
| 384 | // Used during iteration over the quad points to check if a pixel corner should be included |
| 385 | // in the intersection boundary |
| 386 | #define ADD_CORNER(CHECK, SIDE_LR, SIDE_TB) \ |
| 387 | if (!CHECK##Valid[i] || !CHECK##Valid[ni]) { \ |
| 388 | if (SIDE_TB##SIDE_LR##Inside) { \ |
| 389 | accumulate({SIDE_LR, SIDE_TB}); \ |
| 390 | } \ |
| 391 | } |
| 392 | #define TEST_CORNER_X(SIDE, I, NI) \ |
| 393 | do { \ |
| 394 | if (!SIDE##Valid[I] && SIDE##Valid[NI]) { \ |
| 395 | ADD_CORNER(top, SIDE, top) else ADD_CORNER(bot, SIDE, bot) \ |
| 396 | } \ |
| 397 | } while(false) |
| 398 | #define TEST_CORNER_Y(SIDE, I, NI) \ |
| 399 | do { \ |
| 400 | if (!SIDE##Valid[I] && SIDE##Valid[NI]) { \ |
| 401 | ADD_CORNER(left, left, SIDE) else ADD_CORNER(right, right, SIDE) \ |
| 402 | } \ |
| 403 | } while(false) |
| 404 | |
| 405 | // Iterate over the 4 points of the quad, adding valid intersections with the pixel edges |
| 406 | // or adding interior pixel corners as it goes. This automatically keeps all accumulated points |
| 407 | // in CCW ordering so the area can be calculated on the fly and there's no need to store the |
| 408 | // list of hull points. This is somewhat inspired by the Sutherland-Hodgman algorithm but since |
| 409 | // there are only 4 points in each source polygon, there is no point list maintenance. |
| 410 | for (int j = 0; j < 4; ++j) { |
| 411 | // Current vertex |
| 412 | int i = edges.fFlipped ? kFlippedCCW[j] : kCCW[j]; |
| 413 | // Moving to this vertex |
| 414 | int ni = edges.fFlipped ? kFlippedCCW[(j + 1) % 4] : kCCW[(j + 1) % 4]; |
| 415 | // Index in edge vectors corresponding to move from i to ni |
| 416 | int ei = edges.fFlipped ? ni : i; |
| 417 | |
| 418 | bool crossedEdges = false; |
| 419 | bool addedIntersection = false; |
| 420 | |
| 421 | // First check if there are any outside -> inside edge crossings. There can be 0, 1, or 2. |
| 422 | // 2 can occur if one crossing is still outside the pixel, or if they both go through |
| 423 | // the corner (in which case a duplicate point is added, but that doesn't change area). |
| 424 | |
| 425 | // Outside to inside crossing |
| 426 | TEST_EDGES(left, X, i, ni); |
| 427 | TEST_EDGES(right, X, i, ni); |
| 428 | TEST_EDGES(top, Y, i, ni); |
| 429 | TEST_EDGES(bot, Y, i, ni); |
| 430 | // Inside to outside crossing (swapping ni and i in the boolean test) |
| 431 | TEST_EDGES(left, X, ni, i); |
| 432 | TEST_EDGES(right, X, ni, i); |
| 433 | TEST_EDGES(top, Y, ni, i); |
| 434 | TEST_EDGES(bot, Y, ni, i); |
| 435 | |
| 436 | // If we crossed edges but didn't add any intersections, check the corners of the pixel. |
| 437 | // If the pixel corners are inside the quad, include them in the boundary. |
| 438 | if (crossedEdges && !addedIntersection) { |
| 439 | // This can lead to repeated points, but those just accumulate zero area |
| 440 | TEST_CORNER_X(left, i, ni); |
| 441 | TEST_CORNER_X(right, i, ni); |
| 442 | TEST_CORNER_Y(top, i, ni); |
| 443 | TEST_CORNER_Y(bot, i, ni); |
| 444 | |
| 445 | TEST_CORNER_X(left, ni, i); |
| 446 | TEST_CORNER_X(right, ni, i); |
| 447 | TEST_CORNER_Y(top, ni, i); |
| 448 | TEST_CORNER_Y(bot, ni, i); |
| 449 | } |
| 450 | |
| 451 | // Lastly, if the next point is completely inside the pixel it gets included in the boundary |
| 452 | if (leftValid[ni] && rightValid[ni] && topValid[ni] && botValid[ni]) { |
| 453 | accumulate({quad.fX[ni], quad.fY[ni]}); |
| 454 | } |
| 455 | } |
| 456 | |
| 457 | #undef TEST_CORNER_Y |
| 458 | #undef TEST_CORNER_X |
| 459 | #undef ADD_CORNER |
| 460 | |
| 461 | #undef TEST_EDGES |
| 462 | #undef ADD_EDGE_CROSSING_Y |
| 463 | #undef ADD_EDGE_CROSSING_X |
| 464 | |
| 465 | // After all points have been considered, close the boundary to get final area. If we never |
| 466 | // added any points, it means the quad didn't intersect the pixel rectangle. |
| 467 | if (intersected) { |
| 468 | // Final equation for area of convex polygon is to multiply by -1/2 (minus since the points |
| 469 | // were in CCW order). |
| 470 | accumulate(firstPoint); |
| 471 | return -0.5f * area; |
| 472 | } else { |
| 473 | return 0.f; |
| 474 | } |
| 475 | } |
| 476 | |
| 477 | // Outsets or insets xs/ys in place. To be used when the interior is very small, edges are near |
| 478 | // parallel, or edges are very short/zero-length. Returns coverage for each vertex. |
| 479 | // Requires (dx, dy) to already be fixed for empty edges. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 480 | static V4f compute_degenerate_quad(GrQuadAAFlags aaFlags, const V4f& mask, const Edges& edges, |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 481 | bool outset, Vertices* quad) { |
| 482 | // Move the edge 1/2 pixel in or out depending on 'outset'. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 483 | V4f oc = edges.fC + mask * (outset ? 0.5f : -0.5f); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 484 | |
| 485 | // There are 6 points that we care about to determine the final shape of the polygon, which |
| 486 | // are the intersections between (e0,e2), (e1,e0), (e2,e3), (e3,e1) (corresponding to the |
| 487 | // 4 corners), and (e1, e2), (e0, e3) (representing the intersections of opposite edges). |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 488 | V4f denom = edges.fA * nextCW(edges.fB) - edges.fB * nextCW(edges.fA); |
| 489 | V4f px = (edges.fB * nextCW(oc) - oc * nextCW(edges.fB)) / denom; |
| 490 | V4f py = (oc * nextCW(edges.fA) - edges.fA * nextCW(oc)) / denom; |
| 491 | correct_bad_coords(abs(denom) < kTolerance, &px, &py, nullptr); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 492 | |
| 493 | // Calculate the signed distances from these 4 corners to the other two edges that did not |
| 494 | // define the intersection. So p(0) is compared to e3,e1, p(1) to e3,e2 , p(2) to e0,e1, and |
| 495 | // p(3) to e0,e2 |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 496 | V4f dists1 = px * skvx::shuffle<3, 3, 0, 0>(edges.fA) + |
| 497 | py * skvx::shuffle<3, 3, 0, 0>(edges.fB) + |
| 498 | skvx::shuffle<3, 3, 0, 0>(oc); |
| 499 | V4f dists2 = px * skvx::shuffle<1, 2, 1, 2>(edges.fA) + |
| 500 | py * skvx::shuffle<1, 2, 1, 2>(edges.fB) + |
| 501 | skvx::shuffle<1, 2, 1, 2>(oc); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 502 | |
| 503 | // If all the distances are >= 0, the 4 corners form a valid quadrilateral, so use them as |
| 504 | // the 4 points. If any point is on the wrong side of both edges, the interior has collapsed |
| 505 | // and we need to use a central point to represent it. If all four points are only on the |
| 506 | // wrong side of 1 edge, one edge has crossed over another and we use a line to represent it. |
| 507 | // Otherwise, use a triangle that replaces the bad points with the intersections of |
| 508 | // (e1, e2) or (e0, e3) as needed. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 509 | M4f d1v0 = dists1 < kTolerance; |
| 510 | M4f d2v0 = dists2 < kTolerance; |
| 511 | M4f d1And2 = d1v0 & d2v0; |
| 512 | M4f d1Or2 = d1v0 | d2v0; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 513 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 514 | V4f coverage; |
| 515 | if (!any(d1Or2)) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 516 | // Every dists1 and dists2 >= kTolerance so it's not degenerate, use all 4 corners as-is |
| 517 | // and use full coverage |
| 518 | coverage = 1.f; |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 519 | } else if (any(d1And2)) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 520 | // A point failed against two edges, so reduce the shape to a single point, which we take as |
| 521 | // the center of the original quad to ensure it is contained in the intended geometry. Since |
| 522 | // it has collapsed, we know the shape cannot cover a pixel so update the coverage. |
| 523 | SkPoint center = {0.25f * (quad->fX[0] + quad->fX[1] + quad->fX[2] + quad->fX[3]), |
| 524 | 0.25f * (quad->fY[0] + quad->fY[1] + quad->fY[2] + quad->fY[3])}; |
| 525 | coverage = get_exact_coverage(center, *quad, edges); |
| 526 | px = center.fX; |
| 527 | py = center.fY; |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 528 | } else if (all(d1Or2)) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 529 | // Degenerates to a line. Compare p[2] and p[3] to edge 0. If they are on the wrong side, |
| 530 | // that means edge 0 and 3 crossed, and otherwise edge 1 and 2 crossed. |
| 531 | if (dists1[2] < kTolerance && dists1[3] < kTolerance) { |
| 532 | // Edges 0 and 3 have crossed over, so make the line from average of (p0,p2) and (p1,p3) |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 533 | px = 0.5f * (skvx::shuffle<0, 1, 0, 1>(px) + skvx::shuffle<2, 3, 2, 3>(px)); |
| 534 | py = 0.5f * (skvx::shuffle<0, 1, 0, 1>(py) + skvx::shuffle<2, 3, 2, 3>(py)); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 535 | float mc02 = get_exact_coverage({px[0], py[0]}, *quad, edges); |
| 536 | float mc13 = get_exact_coverage({px[1], py[1]}, *quad, edges); |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 537 | coverage = V4f{mc02, mc13, mc02, mc13}; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 538 | } else { |
| 539 | // Edges 1 and 2 have crossed over, so make the line from average of (p0,p1) and (p2,p3) |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 540 | px = 0.5f * (skvx::shuffle<0, 0, 2, 2>(px) + skvx::shuffle<1, 1, 3, 3>(px)); |
| 541 | py = 0.5f * (skvx::shuffle<0, 0, 2, 2>(py) + skvx::shuffle<1, 1, 3, 3>(py)); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 542 | float mc01 = get_exact_coverage({px[0], py[0]}, *quad, edges); |
| 543 | float mc23 = get_exact_coverage({px[2], py[2]}, *quad, edges); |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 544 | coverage = V4f{mc01, mc01, mc23, mc23}; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 545 | } |
| 546 | } else { |
| 547 | // This turns into a triangle. Replace corners as needed with the intersections between |
| 548 | // (e0,e3) and (e1,e2), which must now be calculated |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 549 | using V2f = skvx::Vec<2, float>; |
| 550 | V2f eDenom = skvx::shuffle<0, 1>(edges.fA) * skvx::shuffle<3, 2>(edges.fB) - |
| 551 | skvx::shuffle<0, 1>(edges.fB) * skvx::shuffle<3, 2>(edges.fA); |
| 552 | V2f ex = (skvx::shuffle<0, 1>(edges.fB) * skvx::shuffle<3, 2>(oc) - |
| 553 | skvx::shuffle<0, 1>(oc) * skvx::shuffle<3, 2>(edges.fB)) / eDenom; |
| 554 | V2f ey = (skvx::shuffle<0, 1>(oc) * skvx::shuffle<3, 2>(edges.fA) - |
| 555 | skvx::shuffle<0, 1>(edges.fA) * skvx::shuffle<3, 2>(oc)) / eDenom; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 556 | |
| 557 | if (SkScalarAbs(eDenom[0]) > kTolerance) { |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 558 | px = if_then_else(d1v0, V4f(ex[0]), px); |
| 559 | py = if_then_else(d1v0, V4f(ey[0]), py); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 560 | } |
| 561 | if (SkScalarAbs(eDenom[1]) > kTolerance) { |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 562 | px = if_then_else(d2v0, V4f(ex[1]), px); |
| 563 | py = if_then_else(d2v0, V4f(ey[1]), py); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 564 | } |
| 565 | |
| 566 | coverage = 1.f; |
| 567 | } |
| 568 | |
| 569 | outset_projected_vertices(px, py, aaFlags, quad); |
| 570 | return coverage; |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 571 | } |
| 572 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 573 | // Computes the vertices for the two nested quads used to create AA edges. The original single quad |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 574 | // should be duplicated as input in 'inner' and 'outer', and the resulting quad frame will be |
| 575 | // stored in-place on return. Returns per-vertex coverage for the inner vertices. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 576 | static V4f compute_nested_quad_vertices(GrQuadAAFlags aaFlags, bool rectilinear, |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 577 | Vertices* inner, Vertices* outer, SkRect* domain) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 578 | SkASSERT(inner->fUVRCount == 0 || inner->fUVRCount == 2 || inner->fUVRCount == 3); |
| 579 | SkASSERT(outer->fUVRCount == inner->fUVRCount); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 580 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 581 | QuadMetadata metadata = get_metadata(*inner, aaFlags); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 582 | |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 583 | // Calculate domain first before updating vertices. It's only used when not rectilinear. |
| 584 | if (!rectilinear) { |
| 585 | SkASSERT(domain); |
| 586 | // The domain is the bounding box of the quad, outset by 0.5. Don't worry about edge masks |
| 587 | // since the FP only applies the domain on the exterior triangles, which are degenerate for |
| 588 | // non-AA edges. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 589 | domain->fLeft = min(outer->fX) - 0.5f; |
| 590 | domain->fRight = max(outer->fX) + 0.5f; |
| 591 | domain->fTop = min(outer->fY) - 0.5f; |
| 592 | domain->fBottom = max(outer->fY) + 0.5f; |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 593 | } |
| 594 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 595 | // When outsetting, we want the new edge to be .5px away from the old line, which means the |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 596 | // corners may need to be adjusted by more than .5px if the matrix had sheer. This adjustment |
| 597 | // is only computed if there are no empty edges, and it may signal going through the slow path. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 598 | V4f outset = 0.5f; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 599 | if (get_optimized_outset(metadata, rectilinear, &outset)) { |
| 600 | // Since it's not subpixel, outsetting and insetting are trivial vector additions. |
| 601 | outset_vertices(outset, metadata, outer); |
| 602 | outset_vertices(-outset, metadata, inner); |
| 603 | return 1.f; |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 604 | } |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 605 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 606 | // Only compute edge equations once since they are the same for inner and outer quads |
| 607 | Edges edges = get_edge_equations(metadata, *inner); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 608 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 609 | // Calculate both outset and inset, returning the coverage reported for the inset, since the |
| 610 | // outset will always have 0.0f. |
| 611 | compute_degenerate_quad(aaFlags, metadata.fMask, edges, true, outer); |
| 612 | return compute_degenerate_quad(aaFlags, metadata.fMask, edges, false, inner); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 613 | } |
| 614 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 615 | // Generalizes compute_nested_quad_vertices to extrapolate local coords such that after perspective |
| 616 | // division of the device coordinates, the original local coordinate value is at the original |
| 617 | // un-outset device position. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 618 | static V4f compute_nested_persp_quad_vertices(const GrQuadAAFlags aaFlags, Vertices* inner, |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 619 | Vertices* outer, SkRect* domain) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 620 | SkASSERT(inner->fUVRCount == 0 || inner->fUVRCount == 2 || inner->fUVRCount == 3); |
| 621 | SkASSERT(outer->fUVRCount == inner->fUVRCount); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 622 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 623 | // Calculate the projected 2D quad and use it to form projeccted inner/outer quads |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 624 | V4f iw = 1.0f / inner->fW; |
| 625 | V4f x2d = inner->fX * iw; |
| 626 | V4f y2d = inner->fY * iw; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 627 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 628 | Vertices inner2D = { x2d, y2d, /*w*/ 1.f, 0.f, 0.f, 0.f, 0 }; // No uvr outsetting in 2D |
| 629 | Vertices outer2D = inner2D; |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 630 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 631 | V4f coverage = compute_nested_quad_vertices( |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 632 | aaFlags, /* rect */ false, &inner2D, &outer2D, domain); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 633 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 634 | // Now map from the 2D inset/outset back to 3D and update the local coordinates as well |
| 635 | outset_projected_vertices(inner2D.fX, inner2D.fY, aaFlags, inner); |
| 636 | outset_projected_vertices(outer2D.fX, outer2D.fY, aaFlags, outer); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 637 | |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 638 | return coverage; |
Eric Boren | 98cb159 | 2018-11-26 18:38:05 +0000 | [diff] [blame] | 639 | } |
| 640 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 641 | enum class CoverageMode { |
| 642 | kNone, |
| 643 | kWithPosition, |
| 644 | kWithColor |
| 645 | }; |
| 646 | |
| 647 | static CoverageMode get_mode_for_spec(const GrQuadPerEdgeAA::VertexSpec& spec) { |
| 648 | if (spec.usesCoverageAA()) { |
Michael Ludwig | 3d2753e | 2019-03-29 14:36:32 -0400 | [diff] [blame] | 649 | if (spec.compatibleWithCoverageAsAlpha() && spec.hasVertexColors() && |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 650 | !spec.requiresGeometryDomain()) { |
| 651 | // Using a geometric domain acts as a second source of coverage and folding the original |
| 652 | // coverage into color makes it impossible to apply the color's alpha to the geometric |
| 653 | // domain's coverage when the original shape is clipped. |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 654 | return CoverageMode::kWithColor; |
| 655 | } else { |
| 656 | return CoverageMode::kWithPosition; |
| 657 | } |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 658 | } else { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 659 | return CoverageMode::kNone; |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 660 | } |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 661 | } |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 662 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 663 | // Writes four vertices in triangle strip order, including the additional data for local |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 664 | // coordinates, geometry + texture domains, color, and coverage as needed to satisfy the vertex spec |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 665 | static void write_quad(GrVertexWriter* vb, const GrQuadPerEdgeAA::VertexSpec& spec, |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 666 | CoverageMode mode, const V4f& coverage, SkPMColor4f color4f, |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 667 | const SkRect& geomDomain, const SkRect& texDomain, const Vertices& quad) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 668 | static constexpr auto If = GrVertexWriter::If<float>; |
| 669 | |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 670 | for (int i = 0; i < 4; ++i) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 671 | // save position, this is a float2 or float3 or float4 depending on the combination of |
| 672 | // perspective and coverage mode. |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 673 | vb->write(quad.fX[i], quad.fY[i], |
Michael Ludwig | de4c58c | 2019-06-04 09:12:59 -0400 | [diff] [blame] | 674 | If(spec.deviceQuadType() == GrQuad::Type::kPerspective, quad.fW[i]), |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 675 | If(mode == CoverageMode::kWithPosition, coverage[i])); |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 676 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 677 | // save color |
| 678 | if (spec.hasVertexColors()) { |
Brian Salomon | 1d83542 | 2019-03-13 16:11:44 -0400 | [diff] [blame] | 679 | bool wide = spec.colorType() == GrQuadPerEdgeAA::ColorType::kHalf; |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 680 | vb->write(GrVertexColor( |
Brian Salomon | 1d83542 | 2019-03-13 16:11:44 -0400 | [diff] [blame] | 681 | color4f * (mode == CoverageMode::kWithColor ? coverage[i] : 1.f), wide)); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 682 | } |
| 683 | |
| 684 | // save local position |
| 685 | if (spec.hasLocalCoords()) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 686 | vb->write(quad.fU[i], quad.fV[i], |
Michael Ludwig | de4c58c | 2019-06-04 09:12:59 -0400 | [diff] [blame] | 687 | If(spec.localQuadType() == GrQuad::Type::kPerspective, quad.fR[i])); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 688 | } |
| 689 | |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 690 | // save the geometry domain |
| 691 | if (spec.requiresGeometryDomain()) { |
| 692 | vb->write(geomDomain); |
| 693 | } |
| 694 | |
| 695 | // save the texture domain |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 696 | if (spec.hasDomain()) { |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 697 | vb->write(texDomain); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 698 | } |
| 699 | } |
| 700 | } |
| 701 | |
| 702 | GR_DECLARE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey); |
| 703 | |
| 704 | static const int kVertsPerAAFillRect = 8; |
| 705 | static const int kIndicesPerAAFillRect = 30; |
| 706 | |
Brian Salomon | dbf7072 | 2019-02-07 11:31:24 -0500 | [diff] [blame] | 707 | static sk_sp<const GrGpuBuffer> get_index_buffer(GrResourceProvider* resourceProvider) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 708 | GR_DEFINE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey); |
| 709 | |
| 710 | // clang-format off |
| 711 | static const uint16_t gFillAARectIdx[] = { |
| 712 | 0, 1, 2, 1, 3, 2, |
| 713 | 0, 4, 1, 4, 5, 1, |
| 714 | 0, 6, 4, 0, 2, 6, |
| 715 | 2, 3, 6, 3, 7, 6, |
| 716 | 1, 5, 3, 3, 5, 7, |
| 717 | }; |
| 718 | // clang-format on |
| 719 | |
| 720 | GR_STATIC_ASSERT(SK_ARRAY_COUNT(gFillAARectIdx) == kIndicesPerAAFillRect); |
| 721 | return resourceProvider->findOrCreatePatternedIndexBuffer( |
| 722 | gFillAARectIdx, kIndicesPerAAFillRect, GrQuadPerEdgeAA::kNumAAQuadsInIndexBuffer, |
| 723 | kVertsPerAAFillRect, gAAFillRectIndexBufferKey); |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 724 | } |
| 725 | |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 726 | } // anonymous namespace |
| 727 | |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 728 | namespace GrQuadPerEdgeAA { |
| 729 | |
Brian Osman | 8fa7ab4 | 2019-03-18 10:22:42 -0400 | [diff] [blame] | 730 | // This is a more elaborate version of SkPMColor4fNeedsWideColor that allows "no color" for white |
| 731 | ColorType MinColorType(SkPMColor4f color, GrClampType clampType, const GrCaps& caps) { |
Brian Salomon | 1d83542 | 2019-03-13 16:11:44 -0400 | [diff] [blame] | 732 | if (color == SK_PMColor4fWHITE) { |
| 733 | return ColorType::kNone; |
Brian Salomon | 1d83542 | 2019-03-13 16:11:44 -0400 | [diff] [blame] | 734 | } else { |
Brian Osman | 8fa7ab4 | 2019-03-18 10:22:42 -0400 | [diff] [blame] | 735 | return SkPMColor4fNeedsWideColor(color, clampType, caps) ? ColorType::kHalf |
| 736 | : ColorType::kByte; |
Brian Salomon | 1d83542 | 2019-03-13 16:11:44 -0400 | [diff] [blame] | 737 | } |
| 738 | } |
| 739 | |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 740 | ////////////////// Tessellate Implementation |
| 741 | |
Michael Ludwig | de4c58c | 2019-06-04 09:12:59 -0400 | [diff] [blame] | 742 | void* Tessellate(void* vertices, const VertexSpec& spec, const GrQuad& deviceQuad, |
| 743 | const SkPMColor4f& color4f, const GrQuad& localQuad, const SkRect& domain, |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 744 | GrQuadAAFlags aaFlags) { |
Michael Ludwig | 41f395d | 2019-05-23 13:59:45 -0400 | [diff] [blame] | 745 | SkASSERT(deviceQuad.quadType() <= spec.deviceQuadType()); |
| 746 | SkASSERT(!spec.hasLocalCoords() || localQuad.quadType() <= spec.localQuadType()); |
| 747 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 748 | CoverageMode mode = get_mode_for_spec(spec); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 749 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 750 | // Load position data into V4fs (always x, y, and load w to avoid branching down the road) |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 751 | Vertices outer; |
| 752 | outer.fX = deviceQuad.x4f(); |
| 753 | outer.fY = deviceQuad.y4f(); |
| 754 | outer.fW = deviceQuad.w4f(); // Guaranteed to be 1f if it's not perspective |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 755 | |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 756 | // Load local position data into V4fs (either none, just u,v or all three) |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 757 | outer.fUVRCount = spec.localDimensionality(); |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 758 | if (spec.hasLocalCoords()) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 759 | outer.fU = localQuad.x4f(); |
| 760 | outer.fV = localQuad.y4f(); |
| 761 | outer.fR = localQuad.w4f(); // Will be ignored if the local quad type isn't perspective |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 762 | } |
| 763 | |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 764 | GrVertexWriter vb{vertices}; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 765 | if (spec.usesCoverageAA()) { |
| 766 | SkASSERT(mode == CoverageMode::kWithPosition || mode == CoverageMode::kWithColor); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 767 | // Must calculate two new quads, an outset and inset by .5 in projected device space, so |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 768 | // duplicate the original quad for the inner space |
| 769 | Vertices inner = outer; |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 770 | |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 771 | SkRect geomDomain; |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 772 | V4f maxCoverage = 1.f; |
Michael Ludwig | de4c58c | 2019-06-04 09:12:59 -0400 | [diff] [blame] | 773 | if (spec.deviceQuadType() == GrQuad::Type::kPerspective) { |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 774 | // For perspective, send quads with all edges non-AA through the tessellation to ensure |
| 775 | // their corners are processed the same as adjacent quads. This approach relies on |
| 776 | // solving edge equations to reconstruct corners, which can create seams if an inner |
| 777 | // fully non-AA quad is not similarly processed. |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 778 | maxCoverage = compute_nested_persp_quad_vertices(aaFlags, &inner, &outer, &geomDomain); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 779 | } else if (aaFlags != GrQuadAAFlags::kNone) { |
| 780 | // In 2D, the simpler corner math does not cause issues with seaming against non-AA |
| 781 | // inner quads. |
| 782 | maxCoverage = compute_nested_quad_vertices( |
Michael Ludwig | de4c58c | 2019-06-04 09:12:59 -0400 | [diff] [blame] | 783 | aaFlags, spec.deviceQuadType() <= GrQuad::Type::kRectilinear, &inner, &outer, |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 784 | &geomDomain); |
Michael Ludwig | 25071cc | 2019-04-12 09:23:22 -0400 | [diff] [blame] | 785 | } else if (spec.requiresGeometryDomain()) { |
| 786 | // The quad itself wouldn't need a geometric domain, but the batch does, so set the |
| 787 | // domain to the bounds of the X/Y coords. Since it's non-AA, this won't actually be |
| 788 | // evaluated by the shader, but make sure not to upload uninitialized data. |
Michael Ludwig | b3461fa | 2019-04-30 11:50:55 -0400 | [diff] [blame] | 789 | geomDomain.fLeft = min(outer.fX); |
| 790 | geomDomain.fRight = max(outer.fX); |
| 791 | geomDomain.fTop = min(outer.fY); |
| 792 | geomDomain.fBottom = max(outer.fY); |
Michael Ludwig | e6266a2 | 2019-03-07 11:24:32 -0500 | [diff] [blame] | 793 | } |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 794 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 795 | // Write two quads for inner and outer, inner will use the |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 796 | write_quad(&vb, spec, mode, maxCoverage, color4f, geomDomain, domain, inner); |
| 797 | write_quad(&vb, spec, mode, 0.f, color4f, geomDomain, domain, outer); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 798 | } else { |
| 799 | // No outsetting needed, just write a single quad with full coverage |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 800 | SkASSERT(mode == CoverageMode::kNone && !spec.requiresGeometryDomain()); |
| 801 | write_quad(&vb, spec, mode, 1.f, color4f, SkRect::MakeEmpty(), domain, outer); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 802 | } |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 803 | |
| 804 | return vb.fPtr; |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 805 | } |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 806 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 807 | bool ConfigureMeshIndices(GrMeshDrawOp::Target* target, GrMesh* mesh, const VertexSpec& spec, |
| 808 | int quadCount) { |
| 809 | if (spec.usesCoverageAA()) { |
| 810 | // AA quads use 8 vertices, basically nested rectangles |
Brian Salomon | dbf7072 | 2019-02-07 11:31:24 -0500 | [diff] [blame] | 811 | sk_sp<const GrGpuBuffer> ibuffer = get_index_buffer(target->resourceProvider()); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 812 | if (!ibuffer) { |
| 813 | return false; |
| 814 | } |
| 815 | |
| 816 | mesh->setPrimitiveType(GrPrimitiveType::kTriangles); |
Brian Salomon | 12d2264 | 2019-01-29 14:38:50 -0500 | [diff] [blame] | 817 | mesh->setIndexedPatterned(std::move(ibuffer), kIndicesPerAAFillRect, kVertsPerAAFillRect, |
| 818 | quadCount, kNumAAQuadsInIndexBuffer); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 819 | } else { |
| 820 | // Non-AA quads use 4 vertices, and regular triangle strip layout |
| 821 | if (quadCount > 1) { |
Brian Salomon | dbf7072 | 2019-02-07 11:31:24 -0500 | [diff] [blame] | 822 | sk_sp<const GrGpuBuffer> ibuffer = target->resourceProvider()->refQuadIndexBuffer(); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 823 | if (!ibuffer) { |
| 824 | return false; |
| 825 | } |
| 826 | |
| 827 | mesh->setPrimitiveType(GrPrimitiveType::kTriangles); |
Brian Salomon | 12d2264 | 2019-01-29 14:38:50 -0500 | [diff] [blame] | 828 | mesh->setIndexedPatterned(std::move(ibuffer), 6, 4, quadCount, |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 829 | GrResourceProvider::QuadCountOfQuadBuffer()); |
| 830 | } else { |
| 831 | mesh->setPrimitiveType(GrPrimitiveType::kTriangleStrip); |
| 832 | mesh->setNonIndexedNonInstanced(4); |
| 833 | } |
| 834 | } |
| 835 | |
| 836 | return true; |
| 837 | } |
| 838 | |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 839 | ////////////////// VertexSpec Implementation |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 840 | |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 841 | int VertexSpec::deviceDimensionality() const { |
Michael Ludwig | de4c58c | 2019-06-04 09:12:59 -0400 | [diff] [blame] | 842 | return this->deviceQuadType() == GrQuad::Type::kPerspective ? 3 : 2; |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 843 | } |
| 844 | |
| 845 | int VertexSpec::localDimensionality() const { |
Michael Ludwig | de4c58c | 2019-06-04 09:12:59 -0400 | [diff] [blame] | 846 | return fHasLocalCoords ? (this->localQuadType() == GrQuad::Type::kPerspective ? 3 : 2) : 0; |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 847 | } |
| 848 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 849 | ////////////////// Geometry Processor Implementation |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 850 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 851 | class QuadPerEdgeAAGeometryProcessor : public GrGeometryProcessor { |
| 852 | public: |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 853 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 854 | static sk_sp<GrGeometryProcessor> Make(const VertexSpec& spec) { |
| 855 | return sk_sp<QuadPerEdgeAAGeometryProcessor>(new QuadPerEdgeAAGeometryProcessor(spec)); |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 856 | } |
| 857 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 858 | static sk_sp<GrGeometryProcessor> Make(const VertexSpec& vertexSpec, const GrShaderCaps& caps, |
| 859 | GrTextureType textureType, GrPixelConfig textureConfig, |
Greg Daniel | 7a82edf | 2018-12-04 10:54:34 -0500 | [diff] [blame] | 860 | const GrSamplerState& samplerState, |
Greg Daniel | 2c3398d | 2019-06-19 11:58:01 -0400 | [diff] [blame^] | 861 | const GrSwizzle& swizzle, uint32_t extraSamplerKey, |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 862 | sk_sp<GrColorSpaceXform> textureColorSpaceXform) { |
| 863 | return sk_sp<QuadPerEdgeAAGeometryProcessor>(new QuadPerEdgeAAGeometryProcessor( |
Greg Daniel | 2c3398d | 2019-06-19 11:58:01 -0400 | [diff] [blame^] | 864 | vertexSpec, caps, textureType, textureConfig, samplerState, swizzle, |
| 865 | extraSamplerKey, std::move(textureColorSpaceXform))); |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 866 | } |
| 867 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 868 | const char* name() const override { return "QuadPerEdgeAAGeometryProcessor"; } |
Michael Ludwig | 024e262 | 2018-11-30 13:25:55 -0500 | [diff] [blame] | 869 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 870 | void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override { |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 871 | // texturing, device-dimensions are single bit flags |
| 872 | uint32_t x = fTexDomain.isInitialized() ? 0 : 1; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 873 | x |= fSampler.isInitialized() ? 0 : 2; |
| 874 | x |= fNeedsPerspective ? 0 : 4; |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 875 | // local coords require 2 bits (3 choices), 00 for none, 01 for 2d, 10 for 3d |
| 876 | if (fLocalCoord.isInitialized()) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 877 | x |= kFloat3_GrVertexAttribType == fLocalCoord.cpuType() ? 8 : 16; |
Brian Osman | 78dc72c | 2018-12-03 13:20:43 +0000 | [diff] [blame] | 878 | } |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 879 | // similar for colors, 00 for none, 01 for bytes, 10 for half-floats |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 880 | if (fColor.isInitialized()) { |
| 881 | x |= kUByte4_norm_GrVertexAttribType == fColor.cpuType() ? 32 : 64; |
| 882 | } |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 883 | // and coverage mode, 00 for none, 01 for withposition, 10 for withcolor, 11 for |
| 884 | // position+geomdomain |
| 885 | SkASSERT(!fGeomDomain.isInitialized() || fCoverageMode == CoverageMode::kWithPosition); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 886 | if (fCoverageMode != CoverageMode::kNone) { |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 887 | x |= fGeomDomain.isInitialized() ? |
| 888 | 384 : (CoverageMode::kWithPosition == fCoverageMode ? 128 : 256); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 889 | } |
| 890 | |
| 891 | b->add32(GrColorSpaceXform::XformKey(fTextureColorSpaceXform.get())); |
| 892 | b->add32(x); |
Brian Osman | 78dc72c | 2018-12-03 13:20:43 +0000 | [diff] [blame] | 893 | } |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 894 | |
| 895 | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override { |
| 896 | class GLSLProcessor : public GrGLSLGeometryProcessor { |
| 897 | public: |
| 898 | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc, |
| 899 | FPCoordTransformIter&& transformIter) override { |
| 900 | const auto& gp = proc.cast<QuadPerEdgeAAGeometryProcessor>(); |
| 901 | if (gp.fLocalCoord.isInitialized()) { |
| 902 | this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter); |
| 903 | } |
| 904 | fTextureColorSpaceXformHelper.setData(pdman, gp.fTextureColorSpaceXform.get()); |
| 905 | } |
| 906 | |
| 907 | private: |
| 908 | void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
| 909 | using Interpolation = GrGLSLVaryingHandler::Interpolation; |
| 910 | |
| 911 | const auto& gp = args.fGP.cast<QuadPerEdgeAAGeometryProcessor>(); |
| 912 | fTextureColorSpaceXformHelper.emitCode(args.fUniformHandler, |
| 913 | gp.fTextureColorSpaceXform.get()); |
| 914 | |
| 915 | args.fVaryingHandler->emitAttributes(gp); |
| 916 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 917 | if (gp.fCoverageMode == CoverageMode::kWithPosition) { |
| 918 | // Strip last channel from the vertex attribute to remove coverage and get the |
| 919 | // actual position |
| 920 | if (gp.fNeedsPerspective) { |
| 921 | args.fVertBuilder->codeAppendf("float3 position = %s.xyz;", |
| 922 | gp.fPosition.name()); |
| 923 | } else { |
| 924 | args.fVertBuilder->codeAppendf("float2 position = %s.xy;", |
| 925 | gp.fPosition.name()); |
| 926 | } |
| 927 | gpArgs->fPositionVar = {"position", |
| 928 | gp.fNeedsPerspective ? kFloat3_GrSLType |
| 929 | : kFloat2_GrSLType, |
| 930 | GrShaderVar::kNone_TypeModifier}; |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 931 | } else { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 932 | // No coverage to eliminate |
| 933 | gpArgs->fPositionVar = gp.fPosition.asShaderVar(); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 934 | } |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 935 | |
| 936 | // Handle local coordinates if they exist |
| 937 | if (gp.fLocalCoord.isInitialized()) { |
| 938 | // NOTE: If the only usage of local coordinates is for the inline texture fetch |
| 939 | // before FPs, then there are no registered FPCoordTransforms and this ends up |
| 940 | // emitting nothing, so there isn't a duplication of local coordinates |
| 941 | this->emitTransforms(args.fVertBuilder, |
| 942 | args.fVaryingHandler, |
| 943 | args.fUniformHandler, |
| 944 | gp.fLocalCoord.asShaderVar(), |
| 945 | args.fFPCoordTransformHandler); |
| 946 | } |
| 947 | |
| 948 | // Solid color before any texturing gets modulated in |
| 949 | if (gp.fColor.isInitialized()) { |
Michael Ludwig | 3d2753e | 2019-03-29 14:36:32 -0400 | [diff] [blame] | 950 | SkASSERT(gp.fCoverageMode != CoverageMode::kWithColor || !gp.fNeedsPerspective); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 951 | // The color cannot be flat if the varying coverage has been modulated into it |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 952 | args.fVaryingHandler->addPassThroughAttribute(gp.fColor, args.fOutputColor, |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 953 | gp.fCoverageMode == CoverageMode::kWithColor ? |
| 954 | Interpolation::kInterpolated : Interpolation::kCanBeFlat); |
| 955 | } else { |
| 956 | // Output color must be initialized to something |
| 957 | args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputColor); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 958 | } |
| 959 | |
| 960 | // If there is a texture, must also handle texture coordinates and reading from |
| 961 | // the texture in the fragment shader before continuing to fragment processors. |
| 962 | if (gp.fSampler.isInitialized()) { |
| 963 | // Texture coordinates clamped by the domain on the fragment shader; if the GP |
| 964 | // has a texture, it's guaranteed to have local coordinates |
| 965 | args.fFragBuilder->codeAppend("float2 texCoord;"); |
| 966 | if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) { |
| 967 | // Can't do a pass through since we need to perform perspective division |
| 968 | GrGLSLVarying v(gp.fLocalCoord.gpuType()); |
| 969 | args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); |
| 970 | args.fVertBuilder->codeAppendf("%s = %s;", |
| 971 | v.vsOut(), gp.fLocalCoord.name()); |
| 972 | args.fFragBuilder->codeAppendf("texCoord = %s.xy / %s.z;", |
| 973 | v.fsIn(), v.fsIn()); |
| 974 | } else { |
| 975 | args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); |
| 976 | } |
| 977 | |
| 978 | // Clamp the now 2D localCoordName variable by the domain if it is provided |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 979 | if (gp.fTexDomain.isInitialized()) { |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 980 | args.fFragBuilder->codeAppend("float4 domain;"); |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 981 | args.fVaryingHandler->addPassThroughAttribute(gp.fTexDomain, "domain", |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 982 | Interpolation::kCanBeFlat); |
| 983 | args.fFragBuilder->codeAppend( |
| 984 | "texCoord = clamp(texCoord, domain.xy, domain.zw);"); |
| 985 | } |
| 986 | |
| 987 | // Now modulate the starting output color by the texture lookup |
| 988 | args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor); |
| 989 | args.fFragBuilder->appendTextureLookupAndModulate( |
| 990 | args.fOutputColor, args.fTexSamplers[0], "texCoord", kFloat2_GrSLType, |
| 991 | &fTextureColorSpaceXformHelper); |
| 992 | args.fFragBuilder->codeAppend(";"); |
| 993 | } |
| 994 | |
| 995 | // And lastly, output the coverage calculation code |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 996 | if (gp.fCoverageMode == CoverageMode::kWithPosition) { |
| 997 | GrGLSLVarying coverage(kFloat_GrSLType); |
| 998 | args.fVaryingHandler->addVarying("coverage", &coverage); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 999 | if (gp.fNeedsPerspective) { |
Michael Ludwig | 3d2753e | 2019-03-29 14:36:32 -0400 | [diff] [blame] | 1000 | // Multiply by "W" in the vertex shader, then by 1/w (sk_FragCoord.w) in |
| 1001 | // the fragment shader to get screen-space linear coverage. |
| 1002 | args.fVertBuilder->codeAppendf("%s = %s.w * %s.z;", |
| 1003 | coverage.vsOut(), gp.fPosition.name(), |
| 1004 | gp.fPosition.name()); |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 1005 | args.fFragBuilder->codeAppendf("float coverage = %s * sk_FragCoord.w;", |
| 1006 | coverage.fsIn()); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1007 | } else { |
Jim Van Verth | d5d9c21 | 2019-05-02 10:22:10 -0400 | [diff] [blame] | 1008 | args.fVertBuilder->codeAppendf("%s = %s;", |
| 1009 | coverage.vsOut(), gp.fCoverage.name()); |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 1010 | args.fFragBuilder->codeAppendf("float coverage = %s;", coverage.fsIn()); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1011 | } |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1012 | |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 1013 | if (gp.fGeomDomain.isInitialized()) { |
| 1014 | // Calculate distance from sk_FragCoord to the 4 edges of the domain |
| 1015 | // and clamp them to (0, 1). Use the minimum of these and the original |
| 1016 | // coverage. This only has to be done in the exterior triangles, the |
| 1017 | // interior of the quad geometry can never be clipped by the domain box. |
| 1018 | args.fFragBuilder->codeAppend("float4 geoDomain;"); |
| 1019 | args.fVaryingHandler->addPassThroughAttribute(gp.fGeomDomain, "geoDomain", |
| 1020 | Interpolation::kCanBeFlat); |
| 1021 | args.fFragBuilder->codeAppend( |
| 1022 | "if (coverage < 0.5) {" |
| 1023 | " float4 dists4 = clamp(float4(1, 1, -1, -1) * " |
| 1024 | "(sk_FragCoord.xyxy - geoDomain), 0, 1);" |
| 1025 | " float2 dists2 = dists4.xy * dists4.zw;" |
| 1026 | " coverage = min(coverage, dists2.x * dists2.y);" |
| 1027 | "}"); |
| 1028 | } |
| 1029 | |
| 1030 | args.fFragBuilder->codeAppendf("%s = half4(half(coverage));", |
| 1031 | args.fOutputCoverage); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1032 | } else { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1033 | // Set coverage to 1, since it's either non-AA or the coverage was already |
| 1034 | // folded into the output color |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 1035 | SkASSERT(!gp.fGeomDomain.isInitialized()); |
Ethan Nicholas | e1f5502 | 2019-02-05 17:17:40 -0500 | [diff] [blame] | 1036 | args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1037 | } |
| 1038 | } |
| 1039 | GrGLSLColorSpaceXformHelper fTextureColorSpaceXformHelper; |
| 1040 | }; |
| 1041 | return new GLSLProcessor; |
| 1042 | } |
| 1043 | |
| 1044 | private: |
| 1045 | QuadPerEdgeAAGeometryProcessor(const VertexSpec& spec) |
| 1046 | : INHERITED(kQuadPerEdgeAAGeometryProcessor_ClassID) |
| 1047 | , fTextureColorSpaceXform(nullptr) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1048 | SkASSERT(!spec.hasDomain()); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1049 | this->initializeAttrs(spec); |
| 1050 | this->setTextureSamplerCnt(0); |
| 1051 | } |
| 1052 | |
| 1053 | QuadPerEdgeAAGeometryProcessor(const VertexSpec& spec, const GrShaderCaps& caps, |
| 1054 | GrTextureType textureType, GrPixelConfig textureConfig, |
Greg Daniel | 7a82edf | 2018-12-04 10:54:34 -0500 | [diff] [blame] | 1055 | const GrSamplerState& samplerState, |
Greg Daniel | 2c3398d | 2019-06-19 11:58:01 -0400 | [diff] [blame^] | 1056 | const GrSwizzle& swizzle, |
Greg Daniel | 7a82edf | 2018-12-04 10:54:34 -0500 | [diff] [blame] | 1057 | uint32_t extraSamplerKey, |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1058 | sk_sp<GrColorSpaceXform> textureColorSpaceXform) |
| 1059 | : INHERITED(kQuadPerEdgeAAGeometryProcessor_ClassID) |
| 1060 | , fTextureColorSpaceXform(std::move(textureColorSpaceXform)) |
Greg Daniel | 2c3398d | 2019-06-19 11:58:01 -0400 | [diff] [blame^] | 1061 | , fSampler(textureType, textureConfig, samplerState, swizzle, extraSamplerKey) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1062 | SkASSERT(spec.hasLocalCoords()); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1063 | this->initializeAttrs(spec); |
| 1064 | this->setTextureSamplerCnt(1); |
| 1065 | } |
| 1066 | |
| 1067 | void initializeAttrs(const VertexSpec& spec) { |
| 1068 | fNeedsPerspective = spec.deviceDimensionality() == 3; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1069 | fCoverageMode = get_mode_for_spec(spec); |
| 1070 | |
| 1071 | if (fCoverageMode == CoverageMode::kWithPosition) { |
| 1072 | if (fNeedsPerspective) { |
| 1073 | fPosition = {"positionWithCoverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; |
| 1074 | } else { |
Jim Van Verth | d5d9c21 | 2019-05-02 10:22:10 -0400 | [diff] [blame] | 1075 | fPosition = {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; |
| 1076 | fCoverage = {"coverage", kFloat_GrVertexAttribType, kFloat_GrSLType}; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1077 | } |
| 1078 | } else { |
| 1079 | if (fNeedsPerspective) { |
| 1080 | fPosition = {"position", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; |
| 1081 | } else { |
| 1082 | fPosition = {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; |
| 1083 | } |
| 1084 | } |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1085 | |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 1086 | // Need a geometry domain when the quads are AA and not rectilinear, since their AA |
| 1087 | // outsetting can go beyond a half pixel. |
| 1088 | if (spec.requiresGeometryDomain()) { |
| 1089 | fGeomDomain = {"geomDomain", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; |
| 1090 | } |
| 1091 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1092 | int localDim = spec.localDimensionality(); |
| 1093 | if (localDim == 3) { |
| 1094 | fLocalCoord = {"localCoord", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; |
| 1095 | } else if (localDim == 2) { |
| 1096 | fLocalCoord = {"localCoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; |
| 1097 | } // else localDim == 0 and attribute remains uninitialized |
| 1098 | |
| 1099 | if (ColorType::kByte == spec.colorType()) { |
| 1100 | fColor = {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType}; |
| 1101 | } else if (ColorType::kHalf == spec.colorType()) { |
| 1102 | fColor = {"color", kHalf4_GrVertexAttribType, kHalf4_GrSLType}; |
| 1103 | } |
| 1104 | |
| 1105 | if (spec.hasDomain()) { |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 1106 | fTexDomain = {"texDomain", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1107 | } |
| 1108 | |
Jim Van Verth | d5d9c21 | 2019-05-02 10:22:10 -0400 | [diff] [blame] | 1109 | this->setVertexAttributes(&fPosition, 6); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1110 | } |
| 1111 | |
| 1112 | const TextureSampler& onTextureSampler(int) const override { return fSampler; } |
| 1113 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1114 | Attribute fPosition; // May contain coverage as last channel |
Jim Van Verth | d5d9c21 | 2019-05-02 10:22:10 -0400 | [diff] [blame] | 1115 | Attribute fCoverage; // Used for non-perspective position to avoid Intel Metal issues |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1116 | Attribute fColor; // May have coverage modulated in if the FPs support it |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1117 | Attribute fLocalCoord; |
Michael Ludwig | dcfbe32 | 2019-04-01 14:55:54 -0400 | [diff] [blame] | 1118 | Attribute fGeomDomain; // Screen-space bounding box on geometry+aa outset |
| 1119 | Attribute fTexDomain; // Texture-space bounding box on local coords |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1120 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1121 | // The positions attribute may have coverage built into it, so float3 is an ambiguous type |
| 1122 | // and may mean 2d with coverage, or 3d with no coverage |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1123 | bool fNeedsPerspective; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 1124 | CoverageMode fCoverageMode; |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1125 | |
| 1126 | // Color space will be null and fSampler.isInitialized() returns false when the GP is configured |
| 1127 | // to skip texturing. |
| 1128 | sk_sp<GrColorSpaceXform> fTextureColorSpaceXform; |
| 1129 | TextureSampler fSampler; |
| 1130 | |
| 1131 | typedef GrGeometryProcessor INHERITED; |
| 1132 | }; |
| 1133 | |
| 1134 | sk_sp<GrGeometryProcessor> MakeProcessor(const VertexSpec& spec) { |
| 1135 | return QuadPerEdgeAAGeometryProcessor::Make(spec); |
| 1136 | } |
| 1137 | |
| 1138 | sk_sp<GrGeometryProcessor> MakeTexturedProcessor(const VertexSpec& spec, const GrShaderCaps& caps, |
| 1139 | GrTextureType textureType, GrPixelConfig textureConfig, |
Greg Daniel | 2c3398d | 2019-06-19 11:58:01 -0400 | [diff] [blame^] | 1140 | const GrSamplerState& samplerState, const GrSwizzle& swizzle, uint32_t extraSamplerKey, |
Greg Daniel | 7a82edf | 2018-12-04 10:54:34 -0500 | [diff] [blame] | 1141 | sk_sp<GrColorSpaceXform> textureColorSpaceXform) { |
| 1142 | return QuadPerEdgeAAGeometryProcessor::Make(spec, caps, textureType, textureConfig, |
Greg Daniel | 2c3398d | 2019-06-19 11:58:01 -0400 | [diff] [blame^] | 1143 | samplerState, swizzle, extraSamplerKey, |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 1144 | std::move(textureColorSpaceXform)); |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 1145 | } |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 1146 | |
| 1147 | } // namespace GrQuadPerEdgeAA |