blob: 142f3c712d2be0aa9137f13afde27d63e71dd525 [file] [log] [blame]
joshualitt8072caa2015-02-12 14:20:52 -08001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
joshualitt8072caa2015-02-12 14:20:52 -08009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "src/gpu/GrCoordTransform.h"
11#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
12#include "src/gpu/glsl/GrGLSLUniformHandler.h"
13#include "src/gpu/glsl/GrGLSLVarying.h"
14#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
joshualitt8072caa2015-02-12 14:20:52 -080015
egdaniele659a582015-11-13 09:55:43 -080016void GrGLSLGeometryProcessor::emitCode(EmitArgs& args) {
joshualitt8072caa2015-02-12 14:20:52 -080017 GrGPArgs gpArgs;
18 this->onEmitCode(args, &gpArgs);
Chris Daltonc17bf322017-10-24 10:59:03 -060019
Chris Dalton5a2f9622019-12-27 14:56:38 -070020 if (args.fGP.willUseTessellationShaders()) {
21 // Tessellation shaders are temporarily responsible for integrating their own code strings
22 // while we work out full support.
23 return;
24 }
25
Chris Daltonc17bf322017-10-24 10:59:03 -060026 GrGLSLVertexBuilder* vBuilder = args.fVertBuilder;
27 if (!args.fGP.willUseGeoShader()) {
28 // Emit the vertex position to the hardware in the normalized window coordinates it expects.
Chris Dalton23261772017-12-10 16:41:45 -070029 SkASSERT(kFloat2_GrSLType == gpArgs.fPositionVar.getType() ||
30 kFloat3_GrSLType == gpArgs.fPositionVar.getType());
Chris Daltonc17bf322017-10-24 10:59:03 -060031 vBuilder->emitNormalizedSkPosition(gpArgs.fPositionVar.c_str(), args.fRTAdjustName,
32 gpArgs.fPositionVar.getType());
Chris Dalton23261772017-12-10 16:41:45 -070033 if (kFloat2_GrSLType == gpArgs.fPositionVar.getType()) {
34 args.fVaryingHandler->setNoPerspective();
35 }
Chris Daltonc17bf322017-10-24 10:59:03 -060036 } else {
37 // Since we have a geometry shader, leave the vertex position in Skia device space for now.
38 // The geometry Shader will operate in device space, and then convert the final positions to
39 // normalized hardware window coordinates under the hood, once everything else has finished.
Chris Dalton23261772017-12-10 16:41:45 -070040 // The subclass must call setNoPerspective on the varying handler, if applicable.
Chris Daltonc17bf322017-10-24 10:59:03 -060041 vBuilder->codeAppendf("sk_Position = float4(%s", gpArgs.fPositionVar.c_str());
Chris Dalton23261772017-12-10 16:41:45 -070042 switch (gpArgs.fPositionVar.getType()) {
43 case kFloat_GrSLType:
44 vBuilder->codeAppend(", 0"); // fallthru.
45 case kFloat2_GrSLType:
46 vBuilder->codeAppend(", 0"); // fallthru.
47 case kFloat3_GrSLType:
48 vBuilder->codeAppend(", 1"); // fallthru.
49 case kFloat4_GrSLType:
50 vBuilder->codeAppend(");");
51 break;
52 default:
53 SK_ABORT("Invalid position var type");
54 break;
Chris Daltonc17bf322017-10-24 10:59:03 -060055 }
cdaltonc08f1962016-02-12 12:14:06 -080056 }
joshualitt8072caa2015-02-12 14:20:52 -080057}
58
egdaniel7ea439b2015-12-03 09:20:44 -080059void GrGLSLGeometryProcessor::emitTransforms(GrGLSLVertexBuilder* vb,
egdaniel0eafe792015-11-20 14:01:22 -080060 GrGLSLVaryingHandler* varyingHandler,
egdaniel7ea439b2015-12-03 09:20:44 -080061 GrGLSLUniformHandler* uniformHandler,
Brian Salomon04460cc2017-12-06 14:47:42 -050062 const GrShaderVar& localCoordsVar,
egdaniele659a582015-11-13 09:55:43 -080063 const SkMatrix& localMatrix,
bsalomona624bf32016-09-20 09:12:47 -070064 FPCoordTransformHandler* handler) {
Brian Salomon706851d2020-02-20 14:18:00 -050065 // We only require localCoordsVar to be valid if there is a coord transform that needs
66 // it. CTs on FPs called with explicit coords do not require a local coord.
67 auto getLocalCoords = [&localCoordsVar,
68 localCoords = SkString(),
69 localCoordLength = int()]() mutable {
70 if (localCoords.isEmpty()) {
71 localCoordLength = GrSLTypeVecLength(localCoordsVar.getType());
72 SkASSERT(GrSLTypeIsFloatType(localCoordsVar.getType()));
73 SkASSERT(localCoordLength == 2 || localCoordLength == 3);
74 if (localCoordLength == 3) {
75 localCoords = localCoordsVar.getName();
76 } else {
77 localCoords.printf("float3(%s, 1)", localCoordsVar.c_str());
78 }
79 }
80 return std::make_tuple(localCoords, localCoordLength);
81 };
Brian Salomon04460cc2017-12-06 14:47:42 -050082
Brian Salomon8d1dcd72020-03-20 21:06:41 -040083 GrShaderVar transformVar;
Brian Salomon7d8b3972019-11-26 22:34:44 -050084 for (int i = 0; *handler; ++*handler, ++i) {
85 auto [coordTransform, fp] = handler->get();
Brian Salomon706851d2020-02-20 14:18:00 -050086 // Add uniform for coord transform matrix.
87 const char* matrixName;
88 if (!fp.isSampledWithExplicitCoords() || !coordTransform.isNoOp()) {
Brian Salomon7eabfe82019-12-02 14:20:20 -050089 SkString strUniName;
90 strUniName.printf("CoordTransformMatrix_%d", i);
Brian Salomon2fade722020-03-20 12:35:32 -040091 auto flag = fp.isSampledWithExplicitCoords() ? kFragment_GrShaderFlag
92 : kVertex_GrShaderFlag;
Brian Salomon8d1dcd72020-03-20 21:06:41 -040093 auto& uni = fInstalledTransforms.push_back();
Brian Salomon14ed8852020-03-24 10:43:38 -040094 if (fp.isSampledWithExplicitCoords() && coordTransform.matrix().isScaleTranslate()) {
Brian Salomon8d1dcd72020-03-20 21:06:41 -040095 uni.fType = kFloat4_GrSLType;
96 } else {
97 uni.fType = kFloat3x3_GrSLType;
98 }
99 uni.fHandle =
Ethan Nicholas16464c32020-04-06 13:53:05 -0400100 uniformHandler->addUniform(&fp, flag, uni.fType, strUniName.c_str(),
101 &matrixName);
Brian Salomon8d1dcd72020-03-20 21:06:41 -0400102 transformVar = uniformHandler->getUniformVariable(uni.fHandle);
Brian Salomon706851d2020-02-20 14:18:00 -0500103 } else {
104 // Install a coord transform that will be skipped.
105 fInstalledTransforms.push_back();
106 handler->omitCoordsForCurrCoordTransform();
107 continue;
108 }
109
Brian Salomon8d1dcd72020-03-20 21:06:41 -0400110 GrShaderVar fsVar;
Brian Salomon706851d2020-02-20 14:18:00 -0500111 // Add varying if required and register varying and matrix uniform.
112 if (!fp.isSampledWithExplicitCoords()) {
113 auto [localCoordsStr, localCoordLength] = getLocalCoords();
114 GrGLSLVarying v(kFloat2_GrSLType);
Brian Salomon7eabfe82019-12-02 14:20:20 -0500115 if (localMatrix.hasPerspective() || coordTransform.matrix().hasPerspective() ||
Brian Salomon706851d2020-02-20 14:18:00 -0500116 localCoordLength == 3) {
117 v = GrGLSLVarying(kFloat3_GrSLType);
Ethan Nicholasd4efe682019-08-29 16:10:13 -0400118 }
Brian Salomon7eabfe82019-12-02 14:20:20 -0500119 SkString strVaryingName;
120 strVaryingName.printf("TransformedCoords_%d", i);
Brian Salomon706851d2020-02-20 14:18:00 -0500121 varyingHandler->addVarying(strVaryingName.c_str(), &v);
Brian Salomon7eabfe82019-12-02 14:20:20 -0500122
Brian Salomon8d1dcd72020-03-20 21:06:41 -0400123 SkASSERT(fInstalledTransforms.back().fType == kFloat3x3_GrSLType);
Brian Salomon706851d2020-02-20 14:18:00 -0500124 if (v.type() == kFloat2_GrSLType) {
125 vb->codeAppendf("%s = (%s * %s).xy;", v.vsOut(), matrixName,
126 localCoordsStr.c_str());
127 } else {
128 vb->codeAppendf("%s = %s * %s;", v.vsOut(), matrixName, localCoordsStr.c_str());
Brian Salomon7eabfe82019-12-02 14:20:20 -0500129 }
Ben Wagnerdabd98c2020-03-25 15:17:18 -0400130 fsVar = GrShaderVar(SkString(v.fsIn()), v.type(), GrShaderVar::TypeModifier::In);
joshualitt8072caa2015-02-12 14:20:52 -0800131 }
Brian Salomon8d1dcd72020-03-20 21:06:41 -0400132 handler->specifyCoordsForCurrCoordTransform(transformVar, fsVar);
joshualitt8072caa2015-02-12 14:20:52 -0800133 }
134}
135
bsalomona624bf32016-09-20 09:12:47 -0700136void GrGLSLGeometryProcessor::setTransformDataHelper(const SkMatrix& localMatrix,
137 const GrGLSLProgramDataManager& pdman,
Brian Salomonc241b582019-11-27 08:57:17 -0500138 const CoordTransformRange& transformRange) {
bsalomona624bf32016-09-20 09:12:47 -0700139 int i = 0;
Brian Salomonc241b582019-11-27 08:57:17 -0500140 for (auto [transform, fp] : transformRange) {
Brian Salomon7eabfe82019-12-02 14:20:20 -0500141 if (fInstalledTransforms[i].fHandle.isValid()) {
142 SkMatrix m;
Brian Salomonb10a6622020-02-20 13:36:01 -0500143 if (fp.isSampledWithExplicitCoords()) {
Brian Salomon7eabfe82019-12-02 14:20:20 -0500144 m = GetTransformMatrix(transform, SkMatrix::I());
Brian Salomonb10a6622020-02-20 13:36:01 -0500145 } else {
146 m = GetTransformMatrix(transform, localMatrix);
Brian Salomon7eabfe82019-12-02 14:20:20 -0500147 }
Mike Reed2c383152019-12-18 16:47:47 -0500148 if (!SkMatrixPriv::CheapEqual(fInstalledTransforms[i].fCurrentValue, m)) {
Brian Salomon8d1dcd72020-03-20 21:06:41 -0400149 if (fInstalledTransforms[i].fType == kFloat4_GrSLType) {
150 float values[4] = {m.getScaleX(), m.getTranslateX(),
151 m.getScaleY(), m.getTranslateY()};
Brian Salomon14ed8852020-03-24 10:43:38 -0400152 SkASSERT(m.isScaleTranslate());
Brian Salomon8d1dcd72020-03-20 21:06:41 -0400153 pdman.set4fv(fInstalledTransforms[i].fHandle.toIndex(), 1, values);
154 } else {
Brian Salomon14ed8852020-03-24 10:43:38 -0400155 SkASSERT(!m.isScaleTranslate() || !fp.isSampledWithExplicitCoords());
Brian Salomon8d1dcd72020-03-20 21:06:41 -0400156 SkASSERT(fInstalledTransforms[i].fType == kFloat3x3_GrSLType);
157 pdman.setSkMatrix(fInstalledTransforms[i].fHandle.toIndex(), m);
158 }
Brian Salomon7eabfe82019-12-02 14:20:20 -0500159 fInstalledTransforms[i].fCurrentValue = m;
160 }
bsalomona624bf32016-09-20 09:12:47 -0700161 }
162 ++i;
163 }
164 SkASSERT(i == fInstalledTransforms.count());
165}
166
Brian Salomon7f235432017-08-16 09:41:48 -0400167void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder,
168 GrGPArgs* gpArgs,
169 const char* posName) {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400170 gpArgs->fPositionVar.set(kFloat2_GrSLType, "pos2");
171 vertBuilder->codeAppendf("float2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
joshualitt5559ca22015-05-21 15:50:36 -0700172}
173
Brian Salomon7f235432017-08-16 09:41:48 -0400174void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder,
175 GrGLSLUniformHandler* uniformHandler,
176 GrGPArgs* gpArgs,
177 const char* posName,
178 const SkMatrix& mat,
179 UniformHandle* viewMatrixUniform) {
joshualitt8072caa2015-02-12 14:20:52 -0800180 if (mat.isIdentity()) {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400181 gpArgs->fPositionVar.set(kFloat2_GrSLType, "pos2");
182 vertBuilder->codeAppendf("float2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
joshualitt8072caa2015-02-12 14:20:52 -0800183 } else {
joshualitt5559ca22015-05-21 15:50:36 -0700184 const char* viewMatrixName;
Ethan Nicholas16464c32020-04-06 13:53:05 -0400185 *viewMatrixUniform = uniformHandler->addUniform(nullptr,
186 kVertex_GrShaderFlag,
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400187 kFloat3x3_GrSLType,
egdaniel7ea439b2015-12-03 09:20:44 -0800188 "uViewM",
189 &viewMatrixName);
joshualitt5559ca22015-05-21 15:50:36 -0700190 if (!mat.hasPerspective()) {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400191 gpArgs->fPositionVar.set(kFloat2_GrSLType, "pos2");
192 vertBuilder->codeAppendf("float2 %s = (%s * float3(%s, 1)).xy;",
egdaniel4ca2e602015-11-18 08:01:26 -0800193 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
joshualitt5559ca22015-05-21 15:50:36 -0700194 } else {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400195 gpArgs->fPositionVar.set(kFloat3_GrSLType, "pos3");
196 vertBuilder->codeAppendf("float3 %s = %s * float3(%s, 1);",
egdaniel4ca2e602015-11-18 08:01:26 -0800197 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
joshualitt5559ca22015-05-21 15:50:36 -0700198 }
joshualitt8072caa2015-02-12 14:20:52 -0800199 }
200}