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joshualitt8072caa2015-02-12 14:20:52 -08001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
joshualitt8072caa2015-02-12 14:20:52 -08009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "src/gpu/GrCoordTransform.h"
11#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
12#include "src/gpu/glsl/GrGLSLUniformHandler.h"
13#include "src/gpu/glsl/GrGLSLVarying.h"
14#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
joshualitt8072caa2015-02-12 14:20:52 -080015
egdaniele659a582015-11-13 09:55:43 -080016void GrGLSLGeometryProcessor::emitCode(EmitArgs& args) {
joshualitt8072caa2015-02-12 14:20:52 -080017 GrGPArgs gpArgs;
18 this->onEmitCode(args, &gpArgs);
Chris Daltonc17bf322017-10-24 10:59:03 -060019
Chris Dalton5a2f9622019-12-27 14:56:38 -070020 if (args.fGP.willUseTessellationShaders()) {
21 // Tessellation shaders are temporarily responsible for integrating their own code strings
22 // while we work out full support.
23 return;
24 }
25
Chris Daltonc17bf322017-10-24 10:59:03 -060026 GrGLSLVertexBuilder* vBuilder = args.fVertBuilder;
27 if (!args.fGP.willUseGeoShader()) {
28 // Emit the vertex position to the hardware in the normalized window coordinates it expects.
Chris Dalton23261772017-12-10 16:41:45 -070029 SkASSERT(kFloat2_GrSLType == gpArgs.fPositionVar.getType() ||
30 kFloat3_GrSLType == gpArgs.fPositionVar.getType());
Chris Daltonc17bf322017-10-24 10:59:03 -060031 vBuilder->emitNormalizedSkPosition(gpArgs.fPositionVar.c_str(), args.fRTAdjustName,
32 gpArgs.fPositionVar.getType());
Chris Dalton23261772017-12-10 16:41:45 -070033 if (kFloat2_GrSLType == gpArgs.fPositionVar.getType()) {
34 args.fVaryingHandler->setNoPerspective();
35 }
Chris Daltonc17bf322017-10-24 10:59:03 -060036 } else {
37 // Since we have a geometry shader, leave the vertex position in Skia device space for now.
38 // The geometry Shader will operate in device space, and then convert the final positions to
39 // normalized hardware window coordinates under the hood, once everything else has finished.
Chris Dalton23261772017-12-10 16:41:45 -070040 // The subclass must call setNoPerspective on the varying handler, if applicable.
Chris Daltonc17bf322017-10-24 10:59:03 -060041 vBuilder->codeAppendf("sk_Position = float4(%s", gpArgs.fPositionVar.c_str());
Chris Dalton23261772017-12-10 16:41:45 -070042 switch (gpArgs.fPositionVar.getType()) {
43 case kFloat_GrSLType:
44 vBuilder->codeAppend(", 0"); // fallthru.
45 case kFloat2_GrSLType:
46 vBuilder->codeAppend(", 0"); // fallthru.
47 case kFloat3_GrSLType:
48 vBuilder->codeAppend(", 1"); // fallthru.
49 case kFloat4_GrSLType:
50 vBuilder->codeAppend(");");
51 break;
52 default:
53 SK_ABORT("Invalid position var type");
54 break;
Chris Daltonc17bf322017-10-24 10:59:03 -060055 }
cdaltonc08f1962016-02-12 12:14:06 -080056 }
joshualitt8072caa2015-02-12 14:20:52 -080057}
58
egdaniel7ea439b2015-12-03 09:20:44 -080059void GrGLSLGeometryProcessor::emitTransforms(GrGLSLVertexBuilder* vb,
egdaniel0eafe792015-11-20 14:01:22 -080060 GrGLSLVaryingHandler* varyingHandler,
egdaniel7ea439b2015-12-03 09:20:44 -080061 GrGLSLUniformHandler* uniformHandler,
Brian Salomon04460cc2017-12-06 14:47:42 -050062 const GrShaderVar& localCoordsVar,
egdaniele659a582015-11-13 09:55:43 -080063 const SkMatrix& localMatrix,
bsalomona624bf32016-09-20 09:12:47 -070064 FPCoordTransformHandler* handler) {
Brian Salomon04460cc2017-12-06 14:47:42 -050065 SkASSERT(GrSLTypeIsFloatType(localCoordsVar.getType()));
Brian Salomon5c6ac642017-12-19 11:09:32 -050066 SkASSERT(2 == GrSLTypeVecLength(localCoordsVar.getType()) ||
67 3 == GrSLTypeVecLength(localCoordsVar.getType()));
Brian Salomon04460cc2017-12-06 14:47:42 -050068
Brian Salomon5c6ac642017-12-19 11:09:32 -050069 bool threeComponentLocalCoords = 3 == GrSLTypeVecLength(localCoordsVar.getType());
70 SkString localCoords;
71 if (threeComponentLocalCoords) {
72 localCoords = localCoordsVar.getName();
73 } else {
74 localCoords.printf("float3(%s, 1)", localCoordsVar.c_str());
75 }
Brian Salomon7d8b3972019-11-26 22:34:44 -050076 for (int i = 0; *handler; ++*handler, ++i) {
77 auto [coordTransform, fp] = handler->get();
Brian Salomon7eabfe82019-12-02 14:20:20 -050078 if (coordTransform.isNoOp() && !fp.coordTransformsApplyToLocalCoords()) {
79 handler->omitCoordsForCurrCoordTransform();
80 fInstalledTransforms.push_back();
81 } else {
82 SkString strUniName;
83 strUniName.printf("CoordTransformMatrix_%d", i);
84 const char* uniName;
85 fInstalledTransforms.push_back().fHandle = uniformHandler
86 ->addUniform(kVertex_GrShaderFlag,
87 kFloat3x3_GrSLType,
88 strUniName.c_str(),
89 &uniName)
90 .toIndex();
91 GrSLType varyingType = kFloat2_GrSLType;
92 if (localMatrix.hasPerspective() || coordTransform.matrix().hasPerspective() ||
93 threeComponentLocalCoords) {
94 varyingType = kFloat3_GrSLType;
Ethan Nicholasd4efe682019-08-29 16:10:13 -040095 }
Brian Salomon7eabfe82019-12-02 14:20:20 -050096 SkString strVaryingName;
97 strVaryingName.printf("TransformedCoords_%d", i);
98 GrGLSLVarying v(varyingType);
99 if (fp.coordTransformsApplyToLocalCoords()) {
100 varyingHandler->addVarying(strVaryingName.c_str(), &v);
101
102 if (kFloat2_GrSLType == varyingType) {
103 vb->codeAppendf("%s = (%s * %s).xy;", v.vsOut(), uniName, localCoords.c_str());
104 } else {
105 vb->codeAppendf("%s = %s * %s;", v.vsOut(), uniName, localCoords.c_str());
106 }
107 }
108 handler->specifyCoordsForCurrCoordTransform(
109 SkString(uniName),
110 fInstalledTransforms.back().fHandle,
111 GrShaderVar(SkString(v.fsIn()), varyingType));
joshualitt8072caa2015-02-12 14:20:52 -0800112 }
113 }
114}
115
bsalomona624bf32016-09-20 09:12:47 -0700116void GrGLSLGeometryProcessor::setTransformDataHelper(const SkMatrix& localMatrix,
117 const GrGLSLProgramDataManager& pdman,
Brian Salomonc241b582019-11-27 08:57:17 -0500118 const CoordTransformRange& transformRange) {
bsalomona624bf32016-09-20 09:12:47 -0700119 int i = 0;
Brian Salomonc241b582019-11-27 08:57:17 -0500120 for (auto [transform, fp] : transformRange) {
Brian Salomon7eabfe82019-12-02 14:20:20 -0500121 if (fInstalledTransforms[i].fHandle.isValid()) {
122 SkMatrix m;
123 if (fp.coordTransformsApplyToLocalCoords()) {
124 m = GetTransformMatrix(transform, localMatrix);
125 } else {
126 m = GetTransformMatrix(transform, SkMatrix::I());
127 }
Mike Reed2c383152019-12-18 16:47:47 -0500128 if (!SkMatrixPriv::CheapEqual(fInstalledTransforms[i].fCurrentValue, m)) {
Brian Salomon7eabfe82019-12-02 14:20:20 -0500129 pdman.setSkMatrix(fInstalledTransforms[i].fHandle.toIndex(), m);
130 fInstalledTransforms[i].fCurrentValue = m;
131 }
bsalomona624bf32016-09-20 09:12:47 -0700132 }
133 ++i;
134 }
135 SkASSERT(i == fInstalledTransforms.count());
136}
137
Brian Salomon7f235432017-08-16 09:41:48 -0400138void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder,
139 GrGPArgs* gpArgs,
140 const char* posName) {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400141 gpArgs->fPositionVar.set(kFloat2_GrSLType, "pos2");
142 vertBuilder->codeAppendf("float2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
joshualitt5559ca22015-05-21 15:50:36 -0700143}
144
Brian Salomon7f235432017-08-16 09:41:48 -0400145void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder,
146 GrGLSLUniformHandler* uniformHandler,
147 GrGPArgs* gpArgs,
148 const char* posName,
149 const SkMatrix& mat,
150 UniformHandle* viewMatrixUniform) {
joshualitt8072caa2015-02-12 14:20:52 -0800151 if (mat.isIdentity()) {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400152 gpArgs->fPositionVar.set(kFloat2_GrSLType, "pos2");
153 vertBuilder->codeAppendf("float2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
joshualitt8072caa2015-02-12 14:20:52 -0800154 } else {
joshualitt5559ca22015-05-21 15:50:36 -0700155 const char* viewMatrixName;
cdalton5e58cee2016-02-11 12:49:47 -0800156 *viewMatrixUniform = uniformHandler->addUniform(kVertex_GrShaderFlag,
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400157 kFloat3x3_GrSLType,
egdaniel7ea439b2015-12-03 09:20:44 -0800158 "uViewM",
159 &viewMatrixName);
joshualitt5559ca22015-05-21 15:50:36 -0700160 if (!mat.hasPerspective()) {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400161 gpArgs->fPositionVar.set(kFloat2_GrSLType, "pos2");
162 vertBuilder->codeAppendf("float2 %s = (%s * float3(%s, 1)).xy;",
egdaniel4ca2e602015-11-18 08:01:26 -0800163 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
joshualitt5559ca22015-05-21 15:50:36 -0700164 } else {
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400165 gpArgs->fPositionVar.set(kFloat3_GrSLType, "pos3");
166 vertBuilder->codeAppendf("float3 %s = %s * float3(%s, 1);",
egdaniel4ca2e602015-11-18 08:01:26 -0800167 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
joshualitt5559ca22015-05-21 15:50:36 -0700168 }
joshualitt8072caa2015-02-12 14:20:52 -0800169 }
170}