joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
egdaniel | 2d721d3 | 2015-11-11 13:06:05 -0800 | [diff] [blame] | 8 | #ifndef GrGLSLShaderBuilder_DEFINED |
| 9 | #define GrGLSLShaderBuilder_DEFINED |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 10 | |
Mike Klein | c0bd9f9 | 2019-04-23 12:05:21 -0500 | [diff] [blame] | 11 | #include "include/private/SkTDArray.h" |
| 12 | #include "src/gpu/GrAllocator.h" |
| 13 | #include "src/gpu/GrShaderVar.h" |
| 14 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
| 15 | #include "src/sksl/SkSLString.h" |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 16 | |
| 17 | #include <stdarg.h> |
| 18 | |
brianosman | 77320db | 2016-09-07 08:09:10 -0700 | [diff] [blame] | 19 | class GrGLSLColorSpaceXformHelper; |
| 20 | |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 21 | /** |
| 22 | base class for all shaders builders |
| 23 | */ |
egdaniel | 2d721d3 | 2015-11-11 13:06:05 -0800 | [diff] [blame] | 24 | class GrGLSLShaderBuilder { |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 25 | public: |
egdaniel | 2d721d3 | 2015-11-11 13:06:05 -0800 | [diff] [blame] | 26 | GrGLSLShaderBuilder(GrGLSLProgramBuilder* program); |
| 27 | virtual ~GrGLSLShaderBuilder() {} |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 28 | |
Brian Salomon | f9f4512 | 2016-11-29 11:59:17 -0500 | [diff] [blame] | 29 | using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; |
egdaniel | 09aa1fc | 2016-04-20 07:09:46 -0700 | [diff] [blame] | 30 | |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 31 | /** Appends a 2D texture sample with projection if necessary. coordType must either be Vec2f or |
| 32 | Vec3f. The latter is interpreted as projective texture coords. The vec length and swizzle |
Brian Salomon | 101b844 | 2016-11-18 11:58:54 -0500 | [diff] [blame] | 33 | order of the result depends on the GrProcessor::TextureSampler associated with the |
| 34 | SamplerHandle. |
egdaniel | 7dc4bd0 | 2015-10-29 07:57:01 -0700 | [diff] [blame] | 35 | */ |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 36 | void appendTextureLookup(SkString* out, |
egdaniel | 09aa1fc | 2016-04-20 07:09:46 -0700 | [diff] [blame] | 37 | SamplerHandle, |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 38 | const char* coordName, |
Ethan Nicholas | f7b8820 | 2017-09-18 14:10:39 -0400 | [diff] [blame] | 39 | GrSLType coordType = kHalf2_GrSLType) const; |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 40 | |
cdalton | f8a6ce8 | 2016-04-11 13:02:05 -0700 | [diff] [blame] | 41 | /** Version of above that appends the result to the shader code instead.*/ |
egdaniel | 09aa1fc | 2016-04-20 07:09:46 -0700 | [diff] [blame] | 42 | void appendTextureLookup(SamplerHandle, |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 43 | const char* coordName, |
Ethan Nicholas | f7b8820 | 2017-09-18 14:10:39 -0400 | [diff] [blame] | 44 | GrSLType coordType = kHalf2_GrSLType, |
brianosman | 77320db | 2016-09-07 08:09:10 -0700 | [diff] [blame] | 45 | GrGLSLColorSpaceXformHelper* colorXformHelper = nullptr); |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 46 | |
Brian Salomon | 87e9ddb | 2019-12-19 14:50:22 -0500 | [diff] [blame^] | 47 | /** Does the work of appendTextureLookup and blends the result by dst, treating the texture |
| 48 | lookup a the src input to the blend. The dst is assumed to be half4 and the result is always |
| 49 | a half4. If dst is nullptr we use half4(1) as the blend dst. */ |
| 50 | void appendTextureLookupAndBlend(const char* dst, |
| 51 | SkBlendMode, |
| 52 | SamplerHandle, |
| 53 | const char* coordName, |
| 54 | GrSLType coordType = kHalf2_GrSLType, |
| 55 | GrGLSLColorSpaceXformHelper* colorXformHelper = nullptr); |
brianosman | 77320db | 2016-09-07 08:09:10 -0700 | [diff] [blame] | 56 | |
| 57 | /** Adds a helper function to facilitate color gamut transformation, and produces code that |
| 58 | returns the srcColor transformed into a new gamut (via multiplication by the xform from |
| 59 | colorXformHelper). Premultiplied sources are also handled correctly (colorXformHelper |
| 60 | determines if the source is premultipled or not). */ |
| 61 | void appendColorGamutXform(SkString* out, const char* srcColor, |
| 62 | GrGLSLColorSpaceXformHelper* colorXformHelper); |
| 63 | |
| 64 | /** Version of above that appends the result to the shader code instead. */ |
| 65 | void appendColorGamutXform(const char* srcColor, GrGLSLColorSpaceXformHelper* colorXformHelper); |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 66 | |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 67 | /** |
ethannicholas | 5961bc9 | 2016-10-12 06:39:56 -0700 | [diff] [blame] | 68 | * Adds a constant declaration to the top of the shader. |
cdalton | d36f2c4 | 2016-02-11 14:10:38 -0800 | [diff] [blame] | 69 | */ |
ethannicholas | 5961bc9 | 2016-10-12 06:39:56 -0700 | [diff] [blame] | 70 | void defineConstant(const char* type, const char* name, const char* value) { |
| 71 | this->definitions().appendf("const %s %s = %s;\n", type, name, value); |
cdalton | d36f2c4 | 2016-02-11 14:10:38 -0800 | [diff] [blame] | 72 | } |
| 73 | |
ethannicholas | 5961bc9 | 2016-10-12 06:39:56 -0700 | [diff] [blame] | 74 | void defineConstant(const char* name, int value) { |
| 75 | this->definitions().appendf("const int %s = %i;\n", name, value); |
cdalton | d36f2c4 | 2016-02-11 14:10:38 -0800 | [diff] [blame] | 76 | } |
| 77 | |
ethannicholas | 5961bc9 | 2016-10-12 06:39:56 -0700 | [diff] [blame] | 78 | void defineConstant(const char* name, float value) { |
| 79 | this->definitions().appendf("const float %s = %f;\n", name, value); |
| 80 | } |
| 81 | |
| 82 | void defineConstantf(const char* type, const char* name, const char* fmt, ...) { |
| 83 | this->definitions().appendf("const %s %s = ", type, name); |
cdalton | d36f2c4 | 2016-02-11 14:10:38 -0800 | [diff] [blame] | 84 | va_list args; |
ethannicholas | 5961bc9 | 2016-10-12 06:39:56 -0700 | [diff] [blame] | 85 | va_start(args, fmt); |
| 86 | this->definitions().appendVAList(fmt, args); |
cdalton | d36f2c4 | 2016-02-11 14:10:38 -0800 | [diff] [blame] | 87 | va_end(args); |
ethannicholas | 5961bc9 | 2016-10-12 06:39:56 -0700 | [diff] [blame] | 88 | this->definitions().append(";\n"); |
cdalton | d36f2c4 | 2016-02-11 14:10:38 -0800 | [diff] [blame] | 89 | } |
| 90 | |
csmartdalton | 75864b0 | 2017-02-09 09:47:21 -0500 | [diff] [blame] | 91 | void declareGlobal(const GrShaderVar&); |
| 92 | |
cdalton | d36f2c4 | 2016-02-11 14:10:38 -0800 | [diff] [blame] | 93 | /** |
egdaniel | 57d3b03 | 2015-11-13 11:57:27 -0800 | [diff] [blame] | 94 | * Called by GrGLSLProcessors to add code to one of the shaders. |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 95 | */ |
| 96 | void codeAppendf(const char format[], ...) SK_PRINTF_LIKE(2, 3) { |
| 97 | va_list args; |
| 98 | va_start(args, format); |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 99 | this->code().appendVAList(format, args); |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 100 | va_end(args); |
| 101 | } |
| 102 | |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 103 | void codeAppend(const char* str) { this->code().append(str); } |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 104 | |
Ethan Nicholas | 0054311 | 2018-07-31 09:44:36 -0400 | [diff] [blame] | 105 | void codeAppend(const char* str, size_t length) { this->code().append(str, length); } |
| 106 | |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 107 | void codePrependf(const char format[], ...) SK_PRINTF_LIKE(2, 3) { |
| 108 | va_list args; |
| 109 | va_start(args, format); |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 110 | this->code().prependVAList(format, args); |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 111 | va_end(args); |
| 112 | } |
| 113 | |
egdaniel | b2f94d1 | 2014-08-29 10:08:36 -0700 | [diff] [blame] | 114 | /** |
| 115 | * Appends a variable declaration to one of the shaders |
| 116 | */ |
Brian Salomon | 99938a8 | 2016-11-21 13:41:08 -0500 | [diff] [blame] | 117 | void declAppend(const GrShaderVar& var); |
egdaniel | b2f94d1 | 2014-08-29 10:08:36 -0700 | [diff] [blame] | 118 | |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 119 | /** Emits a helper function outside of main() in the fragment shader. */ |
| 120 | void emitFunction(GrSLType returnType, |
| 121 | const char* name, |
| 122 | int argCnt, |
Brian Salomon | 99938a8 | 2016-11-21 13:41:08 -0500 | [diff] [blame] | 123 | const GrShaderVar* args, |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 124 | const char* body, |
| 125 | SkString* outName); |
| 126 | |
| 127 | /* |
egdaniel | 574a4c1 | 2015-11-02 06:22:44 -0800 | [diff] [blame] | 128 | * Combines the various parts of the shader to create a single finalized shader string. |
| 129 | */ |
| 130 | void finalize(uint32_t visibility); |
| 131 | |
| 132 | /* |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 133 | * Get parent builder for adding uniforms |
| 134 | */ |
egdaniel | 8dcdedc | 2015-11-11 06:27:20 -0800 | [diff] [blame] | 135 | GrGLSLProgramBuilder* getProgramBuilder() { return fProgramBuilder; } |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 136 | |
| 137 | /** |
joshualitt | 47bb382 | 2014-10-07 16:43:25 -0700 | [diff] [blame] | 138 | * Helper for begining and ending a block in the shader code. |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 139 | */ |
| 140 | class ShaderBlock { |
| 141 | public: |
egdaniel | 2d721d3 | 2015-11-11 13:06:05 -0800 | [diff] [blame] | 142 | ShaderBlock(GrGLSLShaderBuilder* builder) : fBuilder(builder) { |
bsalomon | 49f085d | 2014-09-05 13:34:00 -0700 | [diff] [blame] | 143 | SkASSERT(builder); |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 144 | fBuilder->codeAppend("{"); |
| 145 | } |
| 146 | |
| 147 | ~ShaderBlock() { |
| 148 | fBuilder->codeAppend("}"); |
| 149 | } |
| 150 | private: |
egdaniel | 2d721d3 | 2015-11-11 13:06:05 -0800 | [diff] [blame] | 151 | GrGLSLShaderBuilder* fBuilder; |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 152 | }; |
joshualitt | 47bb382 | 2014-10-07 16:43:25 -0700 | [diff] [blame] | 153 | |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 154 | protected: |
Brian Salomon | 99938a8 | 2016-11-21 13:41:08 -0500 | [diff] [blame] | 155 | typedef GrTAllocator<GrShaderVar> VarArray; |
joshualitt | 47bb382 | 2014-10-07 16:43:25 -0700 | [diff] [blame] | 156 | void appendDecls(const VarArray& vars, SkString* out) const; |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 157 | |
cdalton | c08f196 | 2016-02-12 12:14:06 -0800 | [diff] [blame] | 158 | /** |
| 159 | * Features that should only be enabled internally by the builders. |
| 160 | */ |
| 161 | enum GLSLPrivateFeature { |
| 162 | kFragCoordConventions_GLSLPrivateFeature, |
| 163 | kBlendEquationAdvanced_GLSLPrivateFeature, |
| 164 | kBlendFuncExtended_GLSLPrivateFeature, |
cdalton | c08f196 | 2016-02-12 12:14:06 -0800 | [diff] [blame] | 165 | kFramebufferFetch_GLSLPrivateFeature, |
| 166 | kNoPerspectiveInterpolation_GLSLPrivateFeature, |
Chris Dalton | d31b5e7 | 2019-02-26 18:02:16 -0700 | [diff] [blame] | 167 | kSampleVariables_GLSLPrivateFeature, |
| 168 | kLastGLSLPrivateFeature = kSampleVariables_GLSLPrivateFeature |
cdalton | c08f196 | 2016-02-12 12:14:06 -0800 | [diff] [blame] | 169 | }; |
| 170 | |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 171 | /* |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 172 | * A general function which enables an extension in a shader if the feature bit is not present |
cdalton | 33ad701 | 2016-02-22 07:55:44 -0800 | [diff] [blame] | 173 | * |
| 174 | * @return true if the feature bit was not yet present, false otherwise. |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 175 | */ |
cdalton | 33ad701 | 2016-02-22 07:55:44 -0800 | [diff] [blame] | 176 | bool addFeature(uint32_t featureBit, const char* extensionName); |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 177 | |
cdalton | e4017d8 | 2015-05-06 11:48:56 -0700 | [diff] [blame] | 178 | enum InterfaceQualifier { |
csmartdalton | 276cc41 | 2016-11-21 11:55:00 -0700 | [diff] [blame] | 179 | kIn_InterfaceQualifier, |
cdalton | e4017d8 | 2015-05-06 11:48:56 -0700 | [diff] [blame] | 180 | kOut_InterfaceQualifier, |
| 181 | kLastInterfaceQualifier = kOut_InterfaceQualifier |
| 182 | }; |
| 183 | |
| 184 | /* |
| 185 | * A low level function to build default layout qualifiers. |
| 186 | * |
| 187 | * e.g. layout(param1, param2, ...) out; |
| 188 | * |
| 189 | * GLSL allows default layout qualifiers for in, out, and uniform. |
| 190 | */ |
| 191 | void addLayoutQualifier(const char* param, InterfaceQualifier); |
| 192 | |
| 193 | void compileAndAppendLayoutQualifiers(); |
| 194 | |
Ethan Nicholas | 6ad5289 | 2019-05-03 13:13:42 +0000 | [diff] [blame] | 195 | void nextStage() { |
| 196 | fShaderStrings.push_back(); |
| 197 | fCodeIndex++; |
| 198 | } |
| 199 | |
Ethan Nicholas | c6dce5a | 2019-07-24 16:51:36 -0400 | [diff] [blame] | 200 | void deleteStage() { |
| 201 | fShaderStrings.pop_back(); |
| 202 | fCodeIndex--; |
| 203 | } |
| 204 | |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 205 | SkString& extensions() { return fShaderStrings[kExtensions]; } |
cdalton | d36f2c4 | 2016-02-11 14:10:38 -0800 | [diff] [blame] | 206 | SkString& definitions() { return fShaderStrings[kDefinitions]; } |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 207 | SkString& precisionQualifier() { return fShaderStrings[kPrecisionQualifier]; } |
cdalton | e4017d8 | 2015-05-06 11:48:56 -0700 | [diff] [blame] | 208 | SkString& layoutQualifiers() { return fShaderStrings[kLayoutQualifiers]; } |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 209 | SkString& uniforms() { return fShaderStrings[kUniforms]; } |
| 210 | SkString& inputs() { return fShaderStrings[kInputs]; } |
| 211 | SkString& outputs() { return fShaderStrings[kOutputs]; } |
| 212 | SkString& functions() { return fShaderStrings[kFunctions]; } |
| 213 | SkString& main() { return fShaderStrings[kMain]; } |
Ethan Nicholas | 6ad5289 | 2019-05-03 13:13:42 +0000 | [diff] [blame] | 214 | SkString& code() { return fShaderStrings[fCodeIndex]; } |
egdaniel | 574a4c1 | 2015-11-02 06:22:44 -0800 | [diff] [blame] | 215 | |
| 216 | virtual void onFinalize() = 0; |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 217 | |
| 218 | enum { |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 219 | kExtensions, |
cdalton | d36f2c4 | 2016-02-11 14:10:38 -0800 | [diff] [blame] | 220 | kDefinitions, |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 221 | kPrecisionQualifier, |
cdalton | e4017d8 | 2015-05-06 11:48:56 -0700 | [diff] [blame] | 222 | kLayoutQualifiers, |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 223 | kUniforms, |
| 224 | kInputs, |
| 225 | kOutputs, |
| 226 | kFunctions, |
| 227 | kMain, |
| 228 | kCode, |
Brian Osman | 389b4b2 | 2019-03-18 16:45:25 -0400 | [diff] [blame] | 229 | |
| 230 | kPrealloc = kCode + 6, // 6 == Reasonable upper bound on number of processor stages |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 231 | }; |
| 232 | |
egdaniel | 8dcdedc | 2015-11-11 06:27:20 -0800 | [diff] [blame] | 233 | GrGLSLProgramBuilder* fProgramBuilder; |
Brian Osman | 6c431d5 | 2019-04-15 16:31:54 -0400 | [diff] [blame] | 234 | SkSL::String fCompilerString; |
Brian Osman | 389b4b2 | 2019-03-18 16:45:25 -0400 | [diff] [blame] | 235 | SkSTArray<kPrealloc, SkString> fShaderStrings; |
Ethan Nicholas | 6ad5289 | 2019-05-03 13:13:42 +0000 | [diff] [blame] | 236 | SkString fCode; |
| 237 | SkString fFunctions; |
| 238 | SkString fExtensions; |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 239 | |
| 240 | VarArray fInputs; |
| 241 | VarArray fOutputs; |
| 242 | uint32_t fFeaturesAddedMask; |
cdalton | e4017d8 | 2015-05-06 11:48:56 -0700 | [diff] [blame] | 243 | SkSTArray<1, SkString> fLayoutParams[kLastInterfaceQualifier + 1]; |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 244 | int fCodeIndex; |
| 245 | bool fFinalized; |
| 246 | |
Chris Dalton | 4c23934 | 2018-04-05 18:43:40 -0600 | [diff] [blame] | 247 | friend class GrCCCoverageProcessor; // to access code(). |
egdaniel | fa89632 | 2016-01-13 12:19:30 -0800 | [diff] [blame] | 248 | friend class GrGLSLProgramBuilder; |
joshualitt | 43466a1 | 2015-02-13 17:18:27 -0800 | [diff] [blame] | 249 | friend class GrGLProgramBuilder; |
Stephen White | bb6bed1 | 2019-08-02 09:57:55 -0400 | [diff] [blame] | 250 | friend class GrDawnProgramBuilder; |
cdalton | c08f196 | 2016-02-12 12:14:06 -0800 | [diff] [blame] | 251 | friend class GrGLSLVaryingHandler; // to access noperspective interpolation feature. |
kkinnunen | 7aedda5 | 2015-06-29 23:01:28 -0700 | [diff] [blame] | 252 | friend class GrGLPathProgramBuilder; // to access fInputs. |
egdaniel | 22281c1 | 2016-03-23 13:49:40 -0700 | [diff] [blame] | 253 | friend class GrVkPipelineStateBuilder; |
Timothy Liang | 7ac582e | 2018-08-06 09:47:23 -0400 | [diff] [blame] | 254 | friend class GrMtlPipelineStateBuilder; |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 255 | }; |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 256 | #endif |