blob: 93eb4a8e0c5f42feb9fc87742804b1fe34b6b342 [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
jvanverth900bd4a2016-04-29 13:53:12 -070033#include "SkMipMap.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050034
35#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070036#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050037
38#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
39#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
40#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
41
jvanverthd2497f32016-03-18 12:39:05 -070042#ifdef ENABLE_VK_LAYERS
43VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
44 VkDebugReportFlagsEXT flags,
45 VkDebugReportObjectTypeEXT objectType,
46 uint64_t object,
47 size_t location,
48 int32_t messageCode,
49 const char* pLayerPrefix,
50 const char* pMessage,
51 void* pUserData) {
52 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
53 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
54 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
55 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
56 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
57 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
58 } else {
59 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
60 }
61 return VK_FALSE;
62}
jvanverthd2497f32016-03-18 12:39:05 -070063#endif
64
jvanverth633b3562016-03-23 11:01:22 -070065GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
66 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070067 const GrVkBackendContext* vkBackendContext =
68 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070069 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070070 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070071 if (!vkBackendContext) {
72 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050073 }
jvanverth633b3562016-03-23 11:01:22 -070074 } else {
75 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050076 }
77
jvanverth633b3562016-03-23 11:01:22 -070078 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050079}
80
81////////////////////////////////////////////////////////////////////////////////
82
halcanary9d524f22016-03-29 09:03:52 -070083GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070084 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050085 : INHERITED(context)
liyuqianb138fdc2016-04-29 10:00:26 -070086#ifdef ENABLE_VK_LAYERS
jvanverth633b3562016-03-23 11:01:22 -070087 , fVkInstance(backendCtx->fInstance)
liyuqianb138fdc2016-04-29 10:00:26 -070088#endif
jvanverth633b3562016-03-23 11:01:22 -070089 , fDevice(backendCtx->fDevice)
90 , fQueue(backendCtx->fQueue)
91 , fResourceProvider(this) {
92 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050093
jvanverthd2497f32016-03-18 12:39:05 -070094#ifdef ENABLE_VK_LAYERS
jvanverthfd7bd452016-03-25 06:29:52 -070095 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
96 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070097 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
98 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
99 callbackCreateInfo.pNext = nullptr;
100 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -0700101 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -0700102 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
103 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700104 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700105 callbackCreateInfo.pfnCallback = &DebugReportCallback;
106 callbackCreateInfo.pUserData = nullptr;
107
jvanverthfd7bd452016-03-25 06:29:52 -0700108 // Register the callback
jvanverth633b3562016-03-23 11:01:22 -0700109 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance,
110 &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700111 }
112#endif
jvanverth633b3562016-03-23 11:01:22 -0700113
114 fCompiler = shaderc_compiler_initialize();
115
jvanverthfd7bd452016-03-25 06:29:52 -0700116 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700117 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700118 fCaps.reset(SkRef(fVkCaps.get()));
119
120 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
121
122 const VkCommandPoolCreateInfo cmdPoolInfo = {
123 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
124 nullptr, // pNext
125 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700126 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700127 };
halcanary9d524f22016-03-29 09:03:52 -0700128 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700129 &fCmdPool));
130
131 // must call this after creating the CommandPool
132 fResourceProvider.init();
133 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
134 SkASSERT(fCurrentCmdBuffer);
135 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500136}
137
138GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500139 fCurrentCmdBuffer->end(this);
140 fCurrentCmdBuffer->unref(this);
141
142 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700143 fResourceProvider.checkCommandBuffers();
egdaniel2cab66b2016-03-21 14:24:14 -0700144 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700145 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
146 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700147
Greg Daniel164a9f02016-02-22 09:56:40 -0500148 // must call this just before we destroy the VkDevice
149 fResourceProvider.destroyResources();
150
jvanverth633b3562016-03-23 11:01:22 -0700151 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
152
153 shaderc_compiler_release(fCompiler);
154
155#ifdef ENABLE_VK_LAYERS
jvanverthd2497f32016-03-18 12:39:05 -0700156 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
157#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500158}
159
160///////////////////////////////////////////////////////////////////////////////
161
162void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
163 SkASSERT(fCurrentCmdBuffer);
164 fCurrentCmdBuffer->end(this);
165
166 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
167 fResourceProvider.checkCommandBuffers();
168
169 // Release old command buffer and create a new one
170 fCurrentCmdBuffer->unref(this);
171 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
172 SkASSERT(fCurrentCmdBuffer);
173
174 fCurrentCmdBuffer->begin(this);
175}
176
177///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700178GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
179 const void* data) {
180 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700181 switch (type) {
182 case kVertex_GrBufferType:
183 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
184 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700185 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700186 break;
cdalton397536c2016-03-25 12:15:03 -0700187 case kIndex_GrBufferType:
188 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
189 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700190 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700191 break;
cdalton397536c2016-03-25 12:15:03 -0700192 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700193 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700194 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700195 break;
cdalton397536c2016-03-25 12:15:03 -0700196 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700197 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700198 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700199 break;
cdalton397536c2016-03-25 12:15:03 -0700200 default:
201 SkFAIL("Unknown buffer type.");
202 return nullptr;
203 }
cdalton1bf3e712016-04-19 10:00:02 -0700204 if (data && buff) {
205 buff->updateData(data, size);
206 }
207 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500208}
209
210////////////////////////////////////////////////////////////////////////////////
211bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
212 GrPixelConfig srcConfig, DrawPreference* drawPreference,
213 WritePixelTempDrawInfo* tempDrawInfo) {
214 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
215 return false;
216 }
217
218 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
219 if (kNoDraw_DrawPreference != *drawPreference) {
220 return false;
221 }
222
223 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700224 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500225 // match that of srcConfig.
226 return false;
227 }
228
229 return true;
230}
231
232bool GrVkGpu::onWritePixels(GrSurface* surface,
233 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800234 GrPixelConfig config,
235 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500236 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
237 if (!vkTex) {
238 return false;
239 }
240
jvanverth900bd4a2016-04-29 13:53:12 -0700241 // Make sure we have at least the base level
jvanverth03509ea2016-03-02 13:19:47 -0800242 if (texels.empty() || !texels.begin()->fPixels) {
243 return false;
244 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800245
Greg Daniel164a9f02016-02-22 09:56:40 -0500246 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
247 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
248 return false;
249 }
250
251 bool success = false;
252 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
253 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
254 SkASSERT(config == vkTex->desc().fConfig);
255 // TODO: add compressed texture support
256 // delete the following two lines and uncomment the two after that when ready
257 vkTex->unref();
258 return false;
259 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
260 // height);
261 } else {
262 bool linearTiling = vkTex->isLinearTiled();
jvanverth900bd4a2016-04-29 13:53:12 -0700263 if (linearTiling) {
264 if (texels.count() > 1) {
265 SkDebugf("Can't upload mipmap data to linear tiled texture");
266 return false;
267 }
268 if (VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
269 // Need to change the layout to general in order to perform a host write
270 VkImageLayout layout = vkTex->currentLayout();
271 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
272 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
273 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
274 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
275 vkTex->setImageLayout(this,
276 VK_IMAGE_LAYOUT_GENERAL,
277 srcAccessMask,
278 dstAccessMask,
279 srcStageMask,
280 dstStageMask,
281 false);
282 }
283 success = this->uploadTexDataLinear(vkTex, left, top, width, height, config,
284 texels.begin()->fPixels, texels.begin()->fRowBytes);
285 } else {
286 uint32_t mipLevels = texels.count();
287 if (vkTex->texturePriv().maxMipMapLevel() != mipLevels) {
288 if (!vkTex->reallocForMipmap(this, mipLevels)) {
289 return false;
290 }
291 }
292 success = this->uploadTexDataOptimal(vkTex, left, top, width, height, config, texels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500293 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500294 }
jvanverth900bd4a2016-04-29 13:53:12 -0700295
296 return success;
Greg Daniel164a9f02016-02-22 09:56:40 -0500297}
298
jvanverth900bd4a2016-04-29 13:53:12 -0700299bool GrVkGpu::uploadTexDataLinear(GrVkTexture* tex,
300 int left, int top, int width, int height,
301 GrPixelConfig dataConfig,
302 const void* data,
303 size_t rowBytes) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500304 SkASSERT(data);
jvanverth900bd4a2016-04-29 13:53:12 -0700305 SkASSERT(tex->isLinearTiled());
Greg Daniel164a9f02016-02-22 09:56:40 -0500306
307 // If we're uploading compressed data then we should be using uploadCompressedTexData
308 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
309
Greg Daniel164a9f02016-02-22 09:56:40 -0500310 size_t bpp = GrBytesPerPixel(dataConfig);
311
312 const GrSurfaceDesc& desc = tex->desc();
313
314 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
315 &width, &height, &data, &rowBytes)) {
316 return false;
317 }
318 size_t trimRowBytes = width * bpp;
319
jvanverth900bd4a2016-04-29 13:53:12 -0700320 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
321 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
322 const VkImageSubresource subres = {
323 VK_IMAGE_ASPECT_COLOR_BIT,
324 0, // mipLevel
325 0, // arraySlice
326 };
327 VkSubresourceLayout layout;
328 VkResult err;
Greg Daniel164a9f02016-02-22 09:56:40 -0500329
jvanverth900bd4a2016-04-29 13:53:12 -0700330 const GrVkInterface* interface = this->vkInterface();
Greg Daniel164a9f02016-02-22 09:56:40 -0500331
jvanverth900bd4a2016-04-29 13:53:12 -0700332 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
333 tex->textureImage(),
334 &subres,
335 &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500336
jvanverth900bd4a2016-04-29 13:53:12 -0700337 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height : top;
338 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
339 VkDeviceSize size = height*layout.rowPitch;
340 void* mapPtr;
341 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
342 &mapPtr));
343 if (err) {
344 return false;
345 }
346
347 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
348 // copy into buffer by rows
349 const char* srcRow = reinterpret_cast<const char*>(data);
350 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
351 for (int y = 0; y < height; y++) {
352 memcpy(dstRow, srcRow, trimRowBytes);
353 srcRow += rowBytes;
354 dstRow -= layout.rowPitch;
355 }
356 } else {
357 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
358 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
359 memcpy(mapPtr, data, trimRowBytes * height);
360 } else {
361 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
362 trimRowBytes, height);
363 }
364 }
365
366 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
367
368 return true;
369}
370
371bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex,
372 int left, int top, int width, int height,
373 GrPixelConfig dataConfig,
374 const SkTArray<GrMipLevel>& texels) {
375 SkASSERT(!tex->isLinearTiled());
376 // The assumption is either that we have no mipmaps, or that our rect is the entire texture
377 SkASSERT(1 == texels.count() ||
378 (0 == left && 0 == top && width == tex->width() && height == tex->height()));
379
380 // If we're uploading compressed data then we should be using uploadCompressedTexData
381 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
382
383 if (width == 0 || height == 0) {
384 return false;
385 }
386
387 const GrSurfaceDesc& desc = tex->desc();
388 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
389 size_t bpp = GrBytesPerPixel(dataConfig);
390
391 // texels is const.
392 // But we may need to adjust the fPixels ptr based on the copyRect.
393 // In this case we need to make a non-const shallow copy of texels.
394 const SkTArray<GrMipLevel>* texelsPtr = &texels;
395 SkTArray<GrMipLevel> texelsCopy;
396 if (0 != left || 0 != top || width != tex->width() || height != tex->height()) {
397 texelsCopy = texels;
398
399 SkASSERT(1 == texels.count());
400 SkASSERT(texelsCopy[0].fPixels);
401
402 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
403 &width, &height, &texelsCopy[0].fPixels,
404 &texelsCopy[0].fRowBytes)) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500405 return false;
406 }
407
jvanverth900bd4a2016-04-29 13:53:12 -0700408 texelsPtr = &texelsCopy;
Greg Daniel164a9f02016-02-22 09:56:40 -0500409 }
410
jvanverth900bd4a2016-04-29 13:53:12 -0700411 // Determine whether we need to flip when we copy into the buffer
412 bool flipY = (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsPtr->empty());
413
414 // find the combined size of all the mip levels and the relative offset of
415 // each into the collective buffer
416 size_t combinedBufferSize = 0;
417 SkTArray<size_t> individualMipOffsets(texelsPtr->count());
418 for (int currentMipLevel = 0; currentMipLevel < texelsPtr->count(); currentMipLevel++) {
419 int twoToTheMipLevel = 1 << currentMipLevel;
420 int currentWidth = SkTMax(1, width / twoToTheMipLevel);
421 int currentHeight = SkTMax(1, height / twoToTheMipLevel);
422 const size_t trimmedSize = currentWidth * bpp * currentHeight;
423 individualMipOffsets.push_back(combinedBufferSize);
424 combinedBufferSize += trimmedSize;
425 }
426
427 // allocate buffer to hold our mip data
428 GrVkTransferBuffer* transferBuffer =
429 GrVkTransferBuffer::Create(this, combinedBufferSize, GrVkBuffer::kCopyRead_Type);
430
431 char* buffer = (char*) transferBuffer->map();
432 SkTArray<VkBufferImageCopy> regions(texelsPtr->count());
433
434 for (int currentMipLevel = 0; currentMipLevel < texelsPtr->count(); currentMipLevel++) {
435 int twoToTheMipLevel = 1 << currentMipLevel;
436 int currentWidth = SkTMax(1, width / twoToTheMipLevel);
437 int currentHeight = SkTMax(1, height / twoToTheMipLevel);
438 const size_t trimRowBytes = currentWidth * bpp;
439 const size_t rowBytes = (*texelsPtr)[currentMipLevel].fRowBytes;
440
441 // copy data into the buffer, skipping the trailing bytes
442 char* dst = buffer + individualMipOffsets[currentMipLevel];
443 const char* src = (const char*)(*texelsPtr)[currentMipLevel].fPixels;
444 if (flipY) {
445 src += (currentHeight - 1) * rowBytes;
446 for (int y = 0; y < currentHeight; y++) {
447 memcpy(dst, src, trimRowBytes);
448 src -= rowBytes;
449 dst += trimRowBytes;
450 }
451 } else if (trimRowBytes == rowBytes) {
452 memcpy(dst, src, trimRowBytes * currentHeight);
453 } else {
454 SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
455 }
456
457 VkBufferImageCopy& region = regions.push_back();
458 memset(&region, 0, sizeof(VkBufferImageCopy));
459 region.bufferOffset = individualMipOffsets[currentMipLevel];
460 region.bufferRowLength = currentWidth;
461 region.bufferImageHeight = currentHeight;
462 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, currentMipLevel, 0, 1 };
463 region.imageOffset = { left, top, 0 };
464 region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
465 }
466
467 transferBuffer->unmap();
468
469 // make sure the unmap has finished
470 transferBuffer->addMemoryBarrier(this,
471 VK_ACCESS_HOST_WRITE_BIT,
472 VK_ACCESS_TRANSFER_READ_BIT,
473 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
474 VK_PIPELINE_STAGE_TRANSFER_BIT,
475 false);
476
477 // Change layout of our target so it can be copied to
478 VkImageLayout layout = tex->currentLayout();
479 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
480 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
481 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
482 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
483 // TODO: change layout of all the subresources
484 tex->setImageLayout(this,
485 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
486 srcAccessMask,
487 dstAccessMask,
488 srcStageMask,
489 dstStageMask,
490 false);
491
492 // Copy the buffer to the image
493 fCurrentCmdBuffer->copyBufferToImage(this,
494 transferBuffer,
495 tex,
496 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
497 regions.count(),
498 regions.begin());
499
500 // Submit the current command buffer to the Queue
501 this->submitCommandBuffer(kSkip_SyncQueue);
502
503 transferBuffer->unref();
504
Greg Daniel164a9f02016-02-22 09:56:40 -0500505 return true;
506}
507
508////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700509GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800510 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500511 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
512
513 VkFormat pixelFormat;
514 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
515 return nullptr;
516 }
517
518 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
519 return nullptr;
520 }
521
522 bool linearTiling = false;
523 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700524 // we can't have a linear texture with a mipmap
525 if (texels.count() > 1) {
526 SkDebugf("Trying to create linear tiled texture with mipmap");
527 return nullptr;
528 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500529 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
530 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
531 linearTiling = true;
532 } else {
533 return nullptr;
534 }
535 }
536
537 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
538 if (renderTarget) {
539 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
540 }
541
542 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
543 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
544 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700545 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500546 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
547 // texture.
548 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
549
bsalomona1e6b3b2016-03-02 10:58:23 -0800550 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
551 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500552
553 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700554 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500555 // to 1.
556 GrVkImage::ImageDesc imageDesc;
557 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
558 imageDesc.fFormat = pixelFormat;
559 imageDesc.fWidth = desc.fWidth;
560 imageDesc.fHeight = desc.fHeight;
jvanverth900bd4a2016-04-29 13:53:12 -0700561 imageDesc.fLevels = linearTiling ? 1 : texels.count();
Greg Daniel164a9f02016-02-22 09:56:40 -0500562 imageDesc.fSamples = 1;
563 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
564 imageDesc.fUsageFlags = usageFlags;
565 imageDesc.fMemProps = memProps;
566
567 GrVkTexture* tex;
568 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700569 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500570 imageDesc);
571 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700572 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500573 }
574
575 if (!tex) {
576 return nullptr;
577 }
578
bsalomone699d0c2016-03-09 06:25:15 -0800579 if (!texels.empty()) {
580 SkASSERT(texels.begin()->fPixels);
jvanverth900bd4a2016-04-29 13:53:12 -0700581 bool success;
582 if (linearTiling) {
583 success = this->uploadTexDataLinear(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
584 texels.begin()->fPixels, texels.begin()->fRowBytes);
585 } else {
586 success = this->uploadTexDataOptimal(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
587 texels);
588 }
589 if (!success) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500590 tex->unref();
591 return nullptr;
592 }
593 }
594
595 return tex;
596}
597
598////////////////////////////////////////////////////////////////////////////////
599
600static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
601 // By default, all textures in Vk use TopLeft
602 if (kDefault_GrSurfaceOrigin == origin) {
603 return kTopLeft_GrSurfaceOrigin;
604 } else {
605 return origin;
606 }
607}
608
609GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
610 GrWrapOwnership ownership) {
611 VkFormat format;
612 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
613 return nullptr;
614 }
615
616 if (0 == desc.fTextureHandle) {
617 return nullptr;
618 }
619
620 int maxSize = this->caps()->maxTextureSize();
621 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
622 return nullptr;
623 }
624
jvanverthfd359ca2016-03-18 11:57:24 -0700625 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
626 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
627 return nullptr;
628 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500629
Greg Daniel164a9f02016-02-22 09:56:40 -0500630 GrSurfaceDesc surfDesc;
631 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
632 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
633 surfDesc.fWidth = desc.fWidth;
634 surfDesc.fHeight = desc.fHeight;
635 surfDesc.fConfig = desc.fConfig;
636 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
637 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
638 // In GL, Chrome assumes all textures are BottomLeft
639 // In VK, we don't have this restriction
640 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
641
642 GrVkTexture* texture = nullptr;
643 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700644 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700645 ownership, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700646 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500647 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700648 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, format, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500649 }
650 if (!texture) {
651 return nullptr;
652 }
653
654 return texture;
655}
656
657GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
658 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700659
jvanverthfd359ca2016-03-18 11:57:24 -0700660 const GrVkTextureInfo* info =
661 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
662 if (VK_NULL_HANDLE == info->fImage ||
663 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
664 return nullptr;
665 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500666
Greg Daniel164a9f02016-02-22 09:56:40 -0500667 GrSurfaceDesc desc;
668 desc.fConfig = wrapDesc.fConfig;
669 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
670 desc.fWidth = wrapDesc.fWidth;
671 desc.fHeight = wrapDesc.fHeight;
672 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
673
674 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
675
676 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700677 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700678 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500679 if (tgt && wrapDesc.fStencilBits) {
680 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
681 tgt->unref();
682 return nullptr;
683 }
684 }
685 return tgt;
686}
687
jvanverth62340062016-04-26 08:01:44 -0700688void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
jvanverth900bd4a2016-04-29 13:53:12 -0700689 // don't do anything for linearly tiled textures (can't have mipmaps)
jvanverth62340062016-04-26 08:01:44 -0700690 if (tex->isLinearTiled()) {
jvanverth900bd4a2016-04-29 13:53:12 -0700691 SkDebugf("Trying to create mipmap for linear tiled texture");
jvanverth62340062016-04-26 08:01:44 -0700692 return;
693 }
694
695 // We cannot generate mipmaps for images that are multisampled.
696 // TODO: does it even make sense for rendertargets in general?
697 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
698 return;
699 }
700
701 // determine if we can blit to and from this format
702 const GrVkCaps& caps = this->vkCaps();
703 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
704 !caps.configCanBeSrcofBlit(tex->config(), false)) {
705 return;
706 }
707
708 // change the original image's layout
709 VkImageLayout origSrcLayout = tex->currentLayout();
710 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
711 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
712
713 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
714 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
715
jvanverth900bd4a2016-04-29 13:53:12 -0700716 // TODO: change layout of all the subresources
jvanverth62340062016-04-26 08:01:44 -0700717 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
718 srcAccessMask, dstAccessMask, srcStageMask, dstStageMask, false);
719
720 // grab handle to the original image resource
721 const GrVkImage::Resource* oldResource = tex->resource();
722 oldResource->ref();
723
jvanverth900bd4a2016-04-29 13:53:12 -0700724 uint32_t mipLevels = SkMipMap::ComputeLevelCount(tex->width(), tex->height());
725 if (!tex->reallocForMipmap(this, mipLevels)) {
jvanverth62340062016-04-26 08:01:44 -0700726 oldResource->unref(this);
727 return;
728 }
729
730 // change the new image's layout
731 VkImageLayout origDstLayout = tex->currentLayout();
732
733 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
734 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
735
736 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
737 dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
738
739 tex->setImageLayout(this,
740 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
741 srcAccessMask,
742 dstAccessMask,
743 srcStageMask,
744 dstStageMask,
745 false);
746
747 // Blit original image
748 int width = tex->width();
749 int height = tex->height();
750 uint32_t mipLevel = 0;
751
752 VkImageBlit blitRegion;
753 memset(&blitRegion, 0, sizeof(VkImageBlit));
754 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
755 blitRegion.srcOffsets[0] = { 0, 0, 0 };
756 blitRegion.srcOffsets[1] = { width, height, 0 };
757 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
758 blitRegion.dstOffsets[0] = { 0, 0, 0 };
759 blitRegion.dstOffsets[1] = { width, height, 0 };
760
761 fCurrentCmdBuffer->blitImage(this,
762 oldResource,
763 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
764 tex->resource(),
765 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
766 1,
767 &blitRegion,
768 VK_FILTER_LINEAR);
769 // Blit the miplevels
770 while (width/2 > 0 && height/2 > 0) {
771 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
772 blitRegion.srcOffsets[0] = { 0, 0, 0 };
773 blitRegion.srcOffsets[1] = { width, height, 0 };
774 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel+1, 0, 1 };
775 blitRegion.dstOffsets[0] = { 0, 0, 0 };
776 blitRegion.dstOffsets[1] = { width/2, height/2, 0 };
777
jvanverth900bd4a2016-04-29 13:53:12 -0700778 // TODO: insert image barrier to wait on previous blit
779
jvanverth62340062016-04-26 08:01:44 -0700780 fCurrentCmdBuffer->blitImage(this,
781 tex->resource(),
782 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
783 tex->resource(),
784 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
785 1,
786 &blitRegion,
787 VK_FILTER_LINEAR);
788
789 width /= 2;
790 height /= 2;
791 mipLevel++;
792 }
793
794 oldResource->unref(this);
795}
796
797
798
Greg Daniel164a9f02016-02-22 09:56:40 -0500799////////////////////////////////////////////////////////////////////////////////
800
801void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700802 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700803 // There is no need to put any memory barriers to make sure host writes have finished here.
804 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
805 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
806 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500807 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700808 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500809 SkASSERT(vbuf);
810 SkASSERT(!vbuf->isMapped());
811
Greg Daniel164a9f02016-02-22 09:56:40 -0500812 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
813
egdaniel0e1853c2016-03-17 11:35:45 -0700814 if (mesh.isIndexed()) {
815 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500816 SkASSERT(ibuf);
817 SkASSERT(!ibuf->isMapped());
818
Greg Daniel164a9f02016-02-22 09:56:40 -0500819 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
820 }
821}
822
Greg Daniel164a9f02016-02-22 09:56:40 -0500823////////////////////////////////////////////////////////////////////////////////
824
825GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
826 int width,
827 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500828 SkASSERT(width >= rt->width());
829 SkASSERT(height >= rt->height());
830
831 int samples = rt->numStencilSamples();
832
egdaniel8f1dcaa2016-04-01 10:10:45 -0700833 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500834
835 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500836 width,
837 height,
838 samples,
839 sFmt));
840 fStats.incStencilAttachmentCreates();
841 return stencil;
842}
843
844////////////////////////////////////////////////////////////////////////////////
845
846GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
847 GrPixelConfig config) {
848
849 VkFormat pixelFormat;
850 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
851 return 0;
852 }
853
854 bool linearTiling = false;
855 if (!fVkCaps->isConfigTexturable(config)) {
856 return 0;
857 }
858
859 if (fVkCaps->isConfigTexurableLinearly(config)) {
860 linearTiling = true;
861 }
862
863 // Currently this is not supported since it requires a copy which has not yet been implemented.
864 if (srcData && !linearTiling) {
865 return 0;
866 }
867
868 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
869 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
870 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
871
872 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
873 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
874
jvanverthfd359ca2016-03-18 11:57:24 -0700875 VkImage image = VK_NULL_HANDLE;
876 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500877
jvanverthfd359ca2016-03-18 11:57:24 -0700878 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
879 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
880 ? VK_IMAGE_LAYOUT_PREINITIALIZED
881 : VK_IMAGE_LAYOUT_UNDEFINED;
882
883 // Create Image
884 VkSampleCountFlagBits vkSamples;
885 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
886 return 0;
887 }
888
889 const VkImageCreateInfo imageCreateInfo = {
890 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
891 NULL, // pNext
892 0, // VkImageCreateFlags
893 VK_IMAGE_TYPE_2D, // VkImageType
894 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700895 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700896 1, // mipLevels
897 1, // arrayLayers
898 vkSamples, // samples
899 imageTiling, // VkImageTiling
900 usageFlags, // VkImageUsageFlags
901 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
902 0, // queueFamilyCount
903 0, // pQueueFamilyIndices
904 initialLayout // initialLayout
905 };
906
907 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
908
909 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
910 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500911 return 0;
912 }
913
914 if (srcData) {
915 if (linearTiling) {
916 const VkImageSubresource subres = {
917 VK_IMAGE_ASPECT_COLOR_BIT,
918 0, // mipLevel
919 0, // arraySlice
920 };
921 VkSubresourceLayout layout;
922 VkResult err;
923
jvanverthfd359ca2016-03-18 11:57:24 -0700924 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500925
926 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700927 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500928 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700929 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
930 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500931 return 0;
932 }
933
934 size_t bpp = GrBytesPerPixel(config);
935 size_t rowCopyBytes = bpp * w;
936 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
937 // This assumes the srcData comes in with no padding.
938 if (rowCopyBytes == layout.rowPitch) {
939 memcpy(mapPtr, srcData, rowCopyBytes * h);
940 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700941 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
942 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500943 }
jvanverthfd359ca2016-03-18 11:57:24 -0700944 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500945 } else {
946 // TODO: Add support for copying to optimal tiling
947 SkASSERT(false);
948 }
949 }
950
jvanverthfd359ca2016-03-18 11:57:24 -0700951 GrVkTextureInfo* info = new GrVkTextureInfo;
952 info->fImage = image;
953 info->fAlloc = alloc;
954 info->fImageTiling = imageTiling;
955 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700956 info->fFormat = pixelFormat;
jvanverthfd359ca2016-03-18 11:57:24 -0700957
958 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500959}
960
961bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700962 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500963
964 if (backend && backend->fImage && backend->fAlloc) {
965 VkMemoryRequirements req;
966 memset(&req, 0, sizeof(req));
967 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
968 backend->fImage,
969 &req));
970 // TODO: find a better check
971 // This will probably fail with a different driver
972 return (req.size > 0) && (req.size <= 8192 * 8192);
973 }
974
975 return false;
976}
977
978void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700979 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500980
981 if (backend) {
982 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700983 // something in the command buffer may still be using this, so force submit
984 this->submitCommandBuffer(kForce_SyncQueue);
985
986 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
987 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500988 }
jvanverthfd359ca2016-03-18 11:57:24 -0700989 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -0500990 }
991}
992
993////////////////////////////////////////////////////////////////////////////////
994
995void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
996 VkPipelineStageFlags dstStageMask,
997 bool byRegion,
998 VkMemoryBarrier* barrier) const {
999 SkASSERT(fCurrentCmdBuffer);
1000 fCurrentCmdBuffer->pipelineBarrier(this,
1001 srcStageMask,
1002 dstStageMask,
1003 byRegion,
1004 GrVkCommandBuffer::kMemory_BarrierType,
1005 barrier);
1006}
1007
1008void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
1009 VkPipelineStageFlags dstStageMask,
1010 bool byRegion,
1011 VkBufferMemoryBarrier* barrier) const {
1012 SkASSERT(fCurrentCmdBuffer);
1013 fCurrentCmdBuffer->pipelineBarrier(this,
1014 srcStageMask,
1015 dstStageMask,
1016 byRegion,
1017 GrVkCommandBuffer::kBufferMemory_BarrierType,
1018 barrier);
1019}
1020
1021void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
1022 VkPipelineStageFlags dstStageMask,
1023 bool byRegion,
1024 VkImageMemoryBarrier* barrier) const {
1025 SkASSERT(fCurrentCmdBuffer);
1026 fCurrentCmdBuffer->pipelineBarrier(this,
1027 srcStageMask,
1028 dstStageMask,
1029 byRegion,
1030 GrVkCommandBuffer::kImageMemory_BarrierType,
1031 barrier);
1032}
1033
1034void GrVkGpu::finishDrawTarget() {
1035 // Submit the current command buffer to the Queue
1036 this->submitCommandBuffer(kSkip_SyncQueue);
1037}
1038
egdaniel3d5d9ac2016-03-01 12:56:15 -08001039void GrVkGpu::clearStencil(GrRenderTarget* target) {
1040 if (nullptr == target) {
1041 return;
1042 }
1043 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
1044 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1045
1046
1047 VkClearDepthStencilValue vkStencilColor;
1048 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1049
1050 VkImageLayout origDstLayout = vkStencil->currentLayout();
1051
1052 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1053 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1054
1055 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1056 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1057
1058 vkStencil->setImageLayout(this,
1059 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1060 srcAccessMask,
1061 dstAccessMask,
1062 srcStageMask,
1063 dstStageMask,
1064 false);
1065
1066
1067 VkImageSubresourceRange subRange;
1068 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1069 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1070 subRange.baseMipLevel = 0;
1071 subRange.levelCount = 1;
1072 subRange.baseArrayLayer = 0;
1073 subRange.layerCount = 1;
1074
1075 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
1076 // draw. Thus we should look into using the load op functions on the render pass to clear out
1077 // the stencil there.
1078 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
1079}
1080
1081void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
1082 SkASSERT(target);
1083
1084 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1085 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1086 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1087
1088 // this should only be called internally when we know we have a
1089 // stencil buffer.
1090 SkASSERT(sb);
1091 int stencilBitCount = sb->bits();
1092
1093 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1094 // during this clear. Thus we will clear the entire stencil to the desired value.
1095
1096 VkClearDepthStencilValue vkStencilColor;
1097 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1098 if (insideClip) {
1099 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1100 } else {
1101 vkStencilColor.stencil = 0;
1102 }
1103
1104 VkImageLayout origDstLayout = vkStencil->currentLayout();
1105 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1106 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001107 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
egdaniel3d5d9ac2016-03-01 12:56:15 -08001108 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1109 vkStencil->setImageLayout(this,
1110 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1111 srcAccessMask,
1112 dstAccessMask,
1113 srcStageMask,
1114 dstStageMask,
1115 false);
1116
egdaniel58a8d922016-04-21 08:03:10 -07001117 // Change layout of our render target so it can be used as the color attachment. This is what
1118 // the render pass expects when it begins.
1119 VkImageLayout layout = vkRT->currentLayout();
1120 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1121 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1122 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1123 dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1124 vkRT->setImageLayout(this,
1125 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1126 srcAccessMask,
1127 dstAccessMask,
1128 srcStageMask,
1129 dstStageMask,
1130 false);
1131
egdaniel3d5d9ac2016-03-01 12:56:15 -08001132 VkClearRect clearRect;
1133 // Flip rect if necessary
1134 SkIRect vkRect = rect;
1135
1136 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1137 vkRect.fTop = vkRT->height() - rect.fBottom;
1138 vkRect.fBottom = vkRT->height() - rect.fTop;
1139 }
1140
1141 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1142 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1143
1144 clearRect.baseArrayLayer = 0;
1145 clearRect.layerCount = 1;
1146
1147 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1148 SkASSERT(renderPass);
1149 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1150
1151 uint32_t stencilIndex;
1152 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1153
1154 VkClearAttachment attachment;
1155 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1156 attachment.colorAttachment = 0; // this value shouldn't matter
1157 attachment.clearValue.depthStencil = vkStencilColor;
1158
1159 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1160 fCurrentCmdBuffer->endRenderPass(this);
1161
1162 return;
1163}
1164
Greg Daniel164a9f02016-02-22 09:56:40 -05001165void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1166 // parent class should never let us get here with no RT
1167 SkASSERT(target);
1168
1169 VkClearColorValue vkColor;
1170 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001171
Greg Daniel164a9f02016-02-22 09:56:40 -05001172 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1173 VkImageLayout origDstLayout = vkRT->currentLayout();
1174
1175 if (rect.width() != target->width() || rect.height() != target->height()) {
1176 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1177 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001178 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -05001179 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1180 vkRT->setImageLayout(this,
1181 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1182 srcAccessMask,
1183 dstAccessMask,
1184 srcStageMask,
1185 dstStageMask,
1186 false);
1187
egdaniel58a8d922016-04-21 08:03:10 -07001188 // If we are using a stencil attachment we also need to change its layout to what the render
1189 // pass is expecting.
1190 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1191 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1192 origDstLayout = vkStencil->currentLayout();
1193 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1194 dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1195 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
1196 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1197 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1198 vkStencil->setImageLayout(this,
1199 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1200 srcAccessMask,
1201 dstAccessMask,
1202 srcStageMask,
1203 dstStageMask,
1204 false);
1205 }
1206
Greg Daniel164a9f02016-02-22 09:56:40 -05001207 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001208 // Flip rect if necessary
1209 SkIRect vkRect = rect;
1210 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1211 vkRect.fTop = vkRT->height() - rect.fBottom;
1212 vkRect.fBottom = vkRT->height() - rect.fTop;
1213 }
1214 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1215 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001216 clearRect.baseArrayLayer = 0;
1217 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001218
1219 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1220 SkASSERT(renderPass);
1221 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1222
1223 uint32_t colorIndex;
1224 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1225
1226 VkClearAttachment attachment;
1227 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1228 attachment.colorAttachment = colorIndex;
1229 attachment.clearValue.color = vkColor;
1230
1231 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1232 fCurrentCmdBuffer->endRenderPass(this);
1233 return;
1234 }
1235
1236 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1237 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1238
1239 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1240 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1241
1242 vkRT->setImageLayout(this,
1243 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1244 srcAccessMask,
1245 dstAccessMask,
1246 srcStageMask,
1247 dstStageMask,
1248 false);
1249
1250
1251 VkImageSubresourceRange subRange;
1252 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1253 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1254 subRange.baseMipLevel = 0;
1255 subRange.levelCount = 1;
1256 subRange.baseArrayLayer = 0;
1257 subRange.layerCount = 1;
1258
halcanary9d524f22016-03-29 09:03:52 -07001259 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001260 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1261 // common use case will be clearing an attachment at the start of a render pass, in which case
1262 // we will use the clear load ops.
1263 fCurrentCmdBuffer->clearColorImage(this,
1264 vkRT,
1265 &vkColor,
1266 1, &subRange);
1267}
1268
1269inline bool can_copy_image(const GrSurface* dst,
1270 const GrSurface* src,
1271 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001272 // Currently we don't support msaa
1273 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1274 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1275 return false;
1276 }
1277
1278 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1279 // as image usage flags.
1280 if (src->origin() == dst->origin() &&
1281 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001282 return true;
1283 }
1284
1285 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001286 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001287
1288 return false;
1289}
1290
1291void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1292 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001293 GrVkImage* dstImage,
1294 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001295 const SkIRect& srcRect,
1296 const SkIPoint& dstPoint) {
1297 SkASSERT(can_copy_image(dst, src, this));
1298
egdaniel17b89252016-04-05 07:23:38 -07001299 VkImageLayout origDstLayout = dstImage->currentLayout();
1300 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001301
1302 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1303 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1304
1305 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1306 // the cache is flushed since it is only being written to.
1307 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1308 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001309
egdaniel17b89252016-04-05 07:23:38 -07001310 dstImage->setImageLayout(this,
1311 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1312 srcAccessMask,
1313 dstAccessMask,
1314 srcStageMask,
1315 dstStageMask,
1316 false);
halcanary9d524f22016-03-29 09:03:52 -07001317
Greg Daniel164a9f02016-02-22 09:56:40 -05001318 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1319 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1320
1321 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1322 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1323
egdaniel17b89252016-04-05 07:23:38 -07001324 srcImage->setImageLayout(this,
1325 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1326 srcAccessMask,
1327 dstAccessMask,
1328 srcStageMask,
1329 dstStageMask,
1330 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001331
1332 // Flip rect if necessary
1333 SkIRect srcVkRect = srcRect;
1334 int32_t dstY = dstPoint.fY;
1335
1336 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1337 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1338 srcVkRect.fTop = src->height() - srcRect.fBottom;
1339 srcVkRect.fBottom = src->height() - srcRect.fTop;
1340 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1341 }
1342
1343 VkImageCopy copyRegion;
1344 memset(&copyRegion, 0, sizeof(VkImageCopy));
1345 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1346 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1347 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1348 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001349 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1350 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1351 // depth value be 1.
1352 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001353
1354 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001355 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001356 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001357 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001358 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1359 1,
1360 &copyRegion);
jvanverth900bd4a2016-04-29 13:53:12 -07001361
1362 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
1363 srcRect.width(), srcRect.height());
1364 this->didWriteToSurface(dst, &dstRect);
Greg Daniel164a9f02016-02-22 09:56:40 -05001365}
1366
egdaniel17b89252016-04-05 07:23:38 -07001367inline bool can_copy_as_blit(const GrSurface* dst,
1368 const GrSurface* src,
1369 const GrVkImage* dstImage,
1370 const GrVkImage* srcImage,
1371 const GrVkGpu* gpu) {
1372 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1373 // as image usage flags.
1374 const GrVkCaps& caps = gpu->vkCaps();
1375 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1376 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1377 return false;
1378 }
1379
1380 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1381 // resolved msaa though.
1382 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1383 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1384 return false;
1385 }
1386
1387 return true;
1388}
1389
1390void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1391 GrSurface* src,
1392 GrVkImage* dstImage,
1393 GrVkImage* srcImage,
1394 const SkIRect& srcRect,
1395 const SkIPoint& dstPoint) {
1396 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1397
1398 VkImageLayout origDstLayout = dstImage->currentLayout();
1399 VkImageLayout origSrcLayout = srcImage->currentLayout();
1400
1401 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1402 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1403
1404 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1405 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1406
1407 dstImage->setImageLayout(this,
1408 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1409 srcAccessMask,
1410 dstAccessMask,
1411 srcStageMask,
1412 dstStageMask,
1413 false);
1414
1415 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1416 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1417
1418 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1419 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1420
1421 srcImage->setImageLayout(this,
1422 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1423 srcAccessMask,
1424 dstAccessMask,
1425 srcStageMask,
1426 dstStageMask,
1427 false);
1428
1429 // Flip rect if necessary
1430 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001431 srcVkRect.fLeft = srcRect.fLeft;
1432 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001433 SkIRect dstRect;
1434 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001435 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001436
1437 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1438 srcVkRect.fTop = src->height() - srcRect.fBottom;
1439 srcVkRect.fBottom = src->height() - srcRect.fTop;
1440 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001441 srcVkRect.fTop = srcRect.fTop;
1442 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001443 }
1444
1445 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1446 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1447 } else {
1448 dstRect.fTop = dstPoint.fY;
1449 }
1450 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1451
1452 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1453 // get the correct origintation of the copied data.
1454 if (src->origin() != dst->origin()) {
1455 SkTSwap(dstRect.fTop, dstRect.fBottom);
1456 }
1457
1458 VkImageBlit blitRegion;
1459 memset(&blitRegion, 0, sizeof(VkImageBlit));
1460 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1461 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1462 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1463 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1464 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1465 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1466
1467 fCurrentCmdBuffer->blitImage(this,
jvanverth62340062016-04-26 08:01:44 -07001468 srcImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001469 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth62340062016-04-26 08:01:44 -07001470 dstImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001471 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1472 1,
1473 &blitRegion,
1474 VK_FILTER_NEAREST); // We never scale so any filter works here
jvanverth900bd4a2016-04-29 13:53:12 -07001475
1476 this->didWriteToSurface(dst, &dstRect);
egdaniel17b89252016-04-05 07:23:38 -07001477}
1478
Greg Daniel164a9f02016-02-22 09:56:40 -05001479inline bool can_copy_as_draw(const GrSurface* dst,
1480 const GrSurface* src,
1481 const GrVkGpu* gpu) {
1482 return false;
1483}
1484
1485void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1486 GrSurface* src,
1487 const SkIRect& srcRect,
1488 const SkIPoint& dstPoint) {
1489 SkASSERT(false);
1490}
1491
1492bool GrVkGpu::onCopySurface(GrSurface* dst,
1493 GrSurface* src,
1494 const SkIRect& srcRect,
1495 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001496 GrVkImage* dstImage;
1497 GrVkImage* srcImage;
1498 if (dst->asTexture()) {
1499 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1500 } else {
1501 SkASSERT(dst->asRenderTarget());
1502 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1503 }
1504 if (src->asTexture()) {
1505 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1506 } else {
1507 SkASSERT(src->asRenderTarget());
1508 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1509 }
1510
Greg Daniel164a9f02016-02-22 09:56:40 -05001511 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001512 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1513 return true;
1514 }
1515
1516 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1517 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001518 return true;
1519 }
1520
1521 if (can_copy_as_draw(dst, src, this)) {
1522 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1523 return true;
1524 }
1525
1526 return false;
1527}
1528
egdaniel37798fb2016-04-12 07:31:49 -07001529bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1530 // Currently we don't support msaa
1531 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1532 return false;
1533 }
1534
1535 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1536 // and transferDst usage flags in Vulkan.
1537 desc->fOrigin = src->origin();
1538 desc->fConfig = src->config();
1539 desc->fFlags = kNone_GrSurfaceFlags;
1540 return true;
1541}
1542
cdalton28f45b92016-03-07 13:58:26 -08001543void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1544 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1545 // TODO: stub.
1546 SkASSERT(!this->caps()->sampleLocationsSupport());
1547 *effectiveSampleCnt = rt->desc().fSampleCnt;
1548}
1549
Greg Daniel164a9f02016-02-22 09:56:40 -05001550bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1551 GrPixelConfig readConfig, DrawPreference* drawPreference,
1552 ReadPixelTempDrawInfo* tempDrawInfo) {
1553 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1554 if (kNoDraw_DrawPreference != *drawPreference) {
1555 return false;
1556 }
1557
1558 if (srcSurface->config() != readConfig) {
1559 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1560 // that of readConfig.
1561 return false;
1562 }
1563
1564 return true;
1565}
1566
1567bool GrVkGpu::onReadPixels(GrSurface* surface,
1568 int left, int top, int width, int height,
1569 GrPixelConfig config,
1570 void* buffer,
1571 size_t rowBytes) {
1572 VkFormat pixelFormat;
1573 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1574 return false;
1575 }
1576
1577 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1578 if (!tgt) {
1579 return false;
1580 }
1581
1582 // Change layout of our target so it can be used as copy
1583 VkImageLayout layout = tgt->currentLayout();
1584 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1585 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1586 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1587 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1588 tgt->setImageLayout(this,
1589 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1590 srcAccessMask,
1591 dstAccessMask,
1592 srcStageMask,
1593 dstStageMask,
1594 false);
1595
halcanary9d524f22016-03-29 09:03:52 -07001596 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001597 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1598 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001599 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001600
1601 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1602 VkOffset3D offset = {
1603 left,
1604 flipY ? surface->height() - top - height : top,
1605 0
1606 };
1607
1608 // Copy the image to a buffer so we can map it to cpu memory
1609 VkBufferImageCopy region;
1610 memset(&region, 0, sizeof(VkBufferImageCopy));
1611 region.bufferOffset = 0;
1612 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1613 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1614 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1615 region.imageOffset = offset;
1616 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1617
1618 fCurrentCmdBuffer->copyImageToBuffer(this,
1619 tgt,
1620 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1621 transferBuffer,
1622 1,
1623 &region);
1624
1625 // make sure the copy to buffer has finished
1626 transferBuffer->addMemoryBarrier(this,
1627 VK_ACCESS_TRANSFER_WRITE_BIT,
1628 VK_ACCESS_HOST_READ_BIT,
1629 VK_PIPELINE_STAGE_TRANSFER_BIT,
1630 VK_PIPELINE_STAGE_HOST_BIT,
1631 false);
1632
1633 // We need to submit the current command buffer to the Queue and make sure it finishes before
1634 // we can copy the data out of the buffer.
1635 this->submitCommandBuffer(kForce_SyncQueue);
1636
1637 void* mappedMemory = transferBuffer->map();
1638
1639 memcpy(buffer, mappedMemory, rowBytes*height);
1640
1641 transferBuffer->unmap();
1642 transferBuffer->unref();
1643
1644 if (flipY) {
1645 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1646 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1647 scratch.reset(tightRowBytes);
1648 void* tmpRow = scratch.get();
1649 // flip y in-place by rows
1650 const int halfY = height >> 1;
1651 char* top = reinterpret_cast<char*>(buffer);
1652 char* bottom = top + (height - 1) * rowBytes;
1653 for (int y = 0; y < halfY; y++) {
1654 memcpy(tmpRow, top, tightRowBytes);
1655 memcpy(top, bottom, tightRowBytes);
1656 memcpy(bottom, tmpRow, tightRowBytes);
1657 top += rowBytes;
1658 bottom -= rowBytes;
1659 }
1660 }
1661
1662 return true;
1663}
egdanielaf132772016-03-28 12:39:29 -07001664sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1665 const GrPrimitiveProcessor& primProc,
1666 GrPrimitiveType primitiveType,
1667 const GrVkRenderPass& renderPass) {
1668 sk_sp<GrVkPipelineState> pipelineState =
1669 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1670 primProc,
1671 primitiveType,
1672 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001673 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001674 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001675 }
1676
egdanielaf132772016-03-28 12:39:29 -07001677 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001678
egdanielaf132772016-03-28 12:39:29 -07001679 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001680
1681 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1682
egdanielaf132772016-03-28 12:39:29 -07001683 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001684}
1685
1686void GrVkGpu::onDraw(const GrPipeline& pipeline,
1687 const GrPrimitiveProcessor& primProc,
1688 const GrMesh* meshes,
1689 int meshCount) {
1690 if (!meshCount) {
1691 return;
1692 }
1693 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001694 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1695 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1696 SkASSERT(renderPass);
1697
egdaniel0e1853c2016-03-17 11:35:45 -07001698 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001699 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1700 primProc,
1701 primitiveType,
1702 *renderPass);
1703 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001704 return;
1705 }
1706
Greg Daniel164a9f02016-02-22 09:56:40 -05001707 // Change layout of our render target so it can be used as the color attachment
1708 VkImageLayout layout = vkRT->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001709 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1710 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1711 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1712 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1713 vkRT->setImageLayout(this,
1714 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1715 srcAccessMask,
1716 dstAccessMask,
1717 srcStageMask,
1718 dstStageMask,
1719 false);
1720
egdaniel3d5d9ac2016-03-01 12:56:15 -08001721 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001722 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001723 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1724 VkImageLayout origDstLayout = vkStencil->currentLayout();
1725 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1726 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001727 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001728 VkPipelineStageFlags srcStageMask =
1729 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1730 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1731 vkStencil->setImageLayout(this,
1732 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1733 srcAccessMask,
1734 dstAccessMask,
1735 srcStageMask,
1736 dstStageMask,
1737 false);
1738 }
1739
egdaniel58a8d922016-04-21 08:03:10 -07001740 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001741
1742 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001743 const GrMesh& mesh = meshes[i];
1744 GrMesh::Iterator iter;
1745 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1746 do {
1747 if (nonIdxMesh->primitiveType() != primitiveType) {
1748 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001749 // pipelineState:setData but this will allow for quicker freeing of resources if the
1750 // pipelineState sits in a cache for a while.
1751 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001752 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001753 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001754 pipelineState = this->prepareDrawState(pipeline,
1755 primProc,
1756 primitiveType,
1757 *renderPass);
1758 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001759 return;
1760 }
1761 }
egdaniel22281c12016-03-23 13:49:40 -07001762 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001763 this->bindGeometry(primProc, *nonIdxMesh);
1764
1765 if (nonIdxMesh->isIndexed()) {
1766 fCurrentCmdBuffer->drawIndexed(this,
1767 nonIdxMesh->indexCount(),
1768 1,
1769 nonIdxMesh->startIndex(),
1770 nonIdxMesh->startVertex(),
1771 0);
1772 } else {
1773 fCurrentCmdBuffer->draw(this,
1774 nonIdxMesh->vertexCount(),
1775 1,
1776 nonIdxMesh->startVertex(),
1777 0);
1778 }
1779
1780 fStats.incNumDraws();
1781 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001782 }
1783
1784 fCurrentCmdBuffer->endRenderPass(this);
1785
egdaniel22281c12016-03-23 13:49:40 -07001786 // Technically we don't have to call this here (since there is a safety check in
1787 // pipelineState:setData but this will allow for quicker freeing of resources if the
1788 // pipelineState sits in a cache for a while.
1789 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001790
1791#if SWAP_PER_DRAW
1792 glFlush();
1793#if defined(SK_BUILD_FOR_MAC)
1794 aglSwapBuffers(aglGetCurrentContext());
1795 int set_a_break_pt_here = 9;
1796 aglSwapBuffers(aglGetCurrentContext());
1797#elif defined(SK_BUILD_FOR_WIN32)
1798 SwapBuf();
1799 int set_a_break_pt_here = 9;
1800 SwapBuf();
1801#endif
1802#endif
1803}