blob: 20062b763173dc5d716267d51ef2cb31bfc60ebe [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
33
34#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070035#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050036
37#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
38#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
39#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
40
jvanverthd2497f32016-03-18 12:39:05 -070041#ifdef ENABLE_VK_LAYERS
42VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
43 VkDebugReportFlagsEXT flags,
44 VkDebugReportObjectTypeEXT objectType,
45 uint64_t object,
46 size_t location,
47 int32_t messageCode,
48 const char* pLayerPrefix,
49 const char* pMessage,
50 void* pUserData) {
51 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
52 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
53 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
54 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
55 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
56 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
57 } else {
58 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 }
60 return VK_FALSE;
61}
jvanverthd2497f32016-03-18 12:39:05 -070062#endif
63
jvanverth633b3562016-03-23 11:01:22 -070064GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
65 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070066 const GrVkBackendContext* vkBackendContext =
67 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070068 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070069 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070070 if (!vkBackendContext) {
71 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050072 }
jvanverth633b3562016-03-23 11:01:22 -070073 } else {
74 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050075 }
76
jvanverth633b3562016-03-23 11:01:22 -070077 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050078}
79
80////////////////////////////////////////////////////////////////////////////////
81
halcanary9d524f22016-03-29 09:03:52 -070082GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070083 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050084 : INHERITED(context)
liyuqianb138fdc2016-04-29 10:00:26 -070085#ifdef ENABLE_VK_LAYERS
jvanverth633b3562016-03-23 11:01:22 -070086 , fVkInstance(backendCtx->fInstance)
liyuqianb138fdc2016-04-29 10:00:26 -070087#endif
jvanverth633b3562016-03-23 11:01:22 -070088 , fDevice(backendCtx->fDevice)
89 , fQueue(backendCtx->fQueue)
90 , fResourceProvider(this) {
91 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050092
jvanverthd2497f32016-03-18 12:39:05 -070093#ifdef ENABLE_VK_LAYERS
jvanverthfd7bd452016-03-25 06:29:52 -070094 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
95 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070096 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
97 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
98 callbackCreateInfo.pNext = nullptr;
99 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -0700100 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -0700101 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
102 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700103 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700104 callbackCreateInfo.pfnCallback = &DebugReportCallback;
105 callbackCreateInfo.pUserData = nullptr;
106
jvanverthfd7bd452016-03-25 06:29:52 -0700107 // Register the callback
jvanverth633b3562016-03-23 11:01:22 -0700108 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance,
109 &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700110 }
111#endif
jvanverth633b3562016-03-23 11:01:22 -0700112
113 fCompiler = shaderc_compiler_initialize();
114
jvanverthfd7bd452016-03-25 06:29:52 -0700115 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700116 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700117 fCaps.reset(SkRef(fVkCaps.get()));
118
119 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
120
121 const VkCommandPoolCreateInfo cmdPoolInfo = {
122 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
123 nullptr, // pNext
124 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700125 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700126 };
halcanary9d524f22016-03-29 09:03:52 -0700127 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700128 &fCmdPool));
129
130 // must call this after creating the CommandPool
131 fResourceProvider.init();
132 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
133 SkASSERT(fCurrentCmdBuffer);
134 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500135}
136
137GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500138 fCurrentCmdBuffer->end(this);
139 fCurrentCmdBuffer->unref(this);
140
141 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700142 fResourceProvider.checkCommandBuffers();
egdaniel2cab66b2016-03-21 14:24:14 -0700143 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700144 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
145 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700146
Greg Daniel164a9f02016-02-22 09:56:40 -0500147 // must call this just before we destroy the VkDevice
148 fResourceProvider.destroyResources();
149
jvanverth633b3562016-03-23 11:01:22 -0700150 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
151
152 shaderc_compiler_release(fCompiler);
153
154#ifdef ENABLE_VK_LAYERS
jvanverthd2497f32016-03-18 12:39:05 -0700155 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
156#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500157}
158
159///////////////////////////////////////////////////////////////////////////////
160
161void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
162 SkASSERT(fCurrentCmdBuffer);
163 fCurrentCmdBuffer->end(this);
164
165 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
166 fResourceProvider.checkCommandBuffers();
167
168 // Release old command buffer and create a new one
169 fCurrentCmdBuffer->unref(this);
170 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
171 SkASSERT(fCurrentCmdBuffer);
172
173 fCurrentCmdBuffer->begin(this);
174}
175
176///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700177GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
178 const void* data) {
179 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700180 switch (type) {
181 case kVertex_GrBufferType:
182 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
183 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700184 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700185 break;
cdalton397536c2016-03-25 12:15:03 -0700186 case kIndex_GrBufferType:
187 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
188 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700189 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700190 break;
cdalton397536c2016-03-25 12:15:03 -0700191 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700192 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700193 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700194 break;
cdalton397536c2016-03-25 12:15:03 -0700195 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700196 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700197 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700198 break;
cdalton397536c2016-03-25 12:15:03 -0700199 default:
200 SkFAIL("Unknown buffer type.");
201 return nullptr;
202 }
cdalton1bf3e712016-04-19 10:00:02 -0700203 if (data && buff) {
204 buff->updateData(data, size);
205 }
206 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500207}
208
209////////////////////////////////////////////////////////////////////////////////
210bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
211 GrPixelConfig srcConfig, DrawPreference* drawPreference,
212 WritePixelTempDrawInfo* tempDrawInfo) {
213 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
214 return false;
215 }
216
217 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
218 if (kNoDraw_DrawPreference != *drawPreference) {
219 return false;
220 }
221
222 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700223 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500224 // match that of srcConfig.
225 return false;
226 }
227
228 return true;
229}
230
231bool GrVkGpu::onWritePixels(GrSurface* surface,
232 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800233 GrPixelConfig config,
234 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500235 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
236 if (!vkTex) {
237 return false;
238 }
239
bsalomona1e6b3b2016-03-02 10:58:23 -0800240 // TODO: We're ignoring MIP levels here.
jvanverth03509ea2016-03-02 13:19:47 -0800241 if (texels.empty() || !texels.begin()->fPixels) {
242 return false;
243 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800244
Greg Daniel164a9f02016-02-22 09:56:40 -0500245 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
246 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
247 return false;
248 }
249
250 bool success = false;
251 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
252 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
253 SkASSERT(config == vkTex->desc().fConfig);
254 // TODO: add compressed texture support
255 // delete the following two lines and uncomment the two after that when ready
256 vkTex->unref();
257 return false;
258 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
259 // height);
260 } else {
261 bool linearTiling = vkTex->isLinearTiled();
262 if (linearTiling && VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
263 // Need to change the layout to general in order to perform a host write
264 VkImageLayout layout = vkTex->currentLayout();
265 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
266 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
267 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
268 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
269 vkTex->setImageLayout(this,
270 VK_IMAGE_LAYOUT_GENERAL,
271 srcAccessMask,
272 dstAccessMask,
273 srcStageMask,
274 dstStageMask,
275 false);
276 }
277 success = this->uploadTexData(vkTex, left, top, width, height, config,
bsalomona1e6b3b2016-03-02 10:58:23 -0800278 texels.begin()->fPixels, texels.begin()->fRowBytes);
Greg Daniel164a9f02016-02-22 09:56:40 -0500279 }
280
281 if (success) {
282 vkTex->texturePriv().dirtyMipMaps(true);
283 return true;
284 }
285
286 return false;
287}
288
289bool GrVkGpu::uploadTexData(GrVkTexture* tex,
290 int left, int top, int width, int height,
291 GrPixelConfig dataConfig,
292 const void* data,
293 size_t rowBytes) {
294 SkASSERT(data);
295
296 // If we're uploading compressed data then we should be using uploadCompressedTexData
297 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
298
299 bool linearTiling = tex->isLinearTiled();
300
301 size_t bpp = GrBytesPerPixel(dataConfig);
302
303 const GrSurfaceDesc& desc = tex->desc();
304
305 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
306 &width, &height, &data, &rowBytes)) {
307 return false;
308 }
309 size_t trimRowBytes = width * bpp;
310
311 if (linearTiling) {
312 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
313 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
314 const VkImageSubresource subres = {
315 VK_IMAGE_ASPECT_COLOR_BIT,
316 0, // mipLevel
317 0, // arraySlice
318 };
319 VkSubresourceLayout layout;
320 VkResult err;
321
322 const GrVkInterface* interface = this->vkInterface();
323
324 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
325 tex->textureImage(),
326 &subres,
327 &layout));
328
329 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height
330 : top;
331 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
332 VkDeviceSize size = height*layout.rowPitch;
333 void* mapPtr;
halcanary9d524f22016-03-29 09:03:52 -0700334 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
Greg Daniel164a9f02016-02-22 09:56:40 -0500335 &mapPtr));
336 if (err) {
337 return false;
338 }
339
340 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
341 // copy into buffer by rows
342 const char* srcRow = reinterpret_cast<const char*>(data);
343 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
344 for (int y = 0; y < height; y++) {
345 memcpy(dstRow, srcRow, trimRowBytes);
346 srcRow += rowBytes;
347 dstRow -= layout.rowPitch;
348 }
349 } else {
350 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
351 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
352 memcpy(mapPtr, data, trimRowBytes * height);
353 } else {
bsalomona6b439a2016-03-10 12:31:20 -0800354 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
355 trimRowBytes, height);
Greg Daniel164a9f02016-02-22 09:56:40 -0500356 }
357 }
358
359 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
360 } else {
361 GrVkTransferBuffer* transferBuffer =
362 GrVkTransferBuffer::Create(this, trimRowBytes * height, GrVkBuffer::kCopyRead_Type);
363
364 void* mapPtr = transferBuffer->map();
365
366 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
367 // copy into buffer by rows
368 const char* srcRow = reinterpret_cast<const char*>(data);
369 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*trimRowBytes;
370 for (int y = 0; y < height; y++) {
371 memcpy(dstRow, srcRow, trimRowBytes);
372 srcRow += rowBytes;
373 dstRow -= trimRowBytes;
374 }
375 } else {
376 // If there is no padding on the src data rows, we can do a single memcpy
377 if (trimRowBytes == rowBytes) {
378 memcpy(mapPtr, data, trimRowBytes * height);
379 } else {
380 SkRectMemcpy(mapPtr, trimRowBytes, data, rowBytes, trimRowBytes, height);
381 }
382 }
383
384 transferBuffer->unmap();
385
386 // make sure the unmap has finished
387 transferBuffer->addMemoryBarrier(this,
388 VK_ACCESS_HOST_WRITE_BIT,
389 VK_ACCESS_TRANSFER_READ_BIT,
390 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
391 VK_PIPELINE_STAGE_TRANSFER_BIT,
392 false);
393
394 // Set up copy region
395 bool flipY = kBottomLeft_GrSurfaceOrigin == tex->origin();
396 VkOffset3D offset = {
397 left,
398 flipY ? tex->height() - top - height : top,
399 0
400 };
401
402 VkBufferImageCopy region;
403 memset(&region, 0, sizeof(VkBufferImageCopy));
404 region.bufferOffset = 0;
405 region.bufferRowLength = width;
406 region.bufferImageHeight = height;
407 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
408 region.imageOffset = offset;
409 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
410
411 // Change layout of our target so it can be copied to
412 VkImageLayout layout = tex->currentLayout();
413 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
414 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
415 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
416 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
417 tex->setImageLayout(this,
418 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
419 srcAccessMask,
420 dstAccessMask,
421 srcStageMask,
422 dstStageMask,
423 false);
424
425 // Copy the buffer to the image
426 fCurrentCmdBuffer->copyBufferToImage(this,
427 transferBuffer,
428 tex,
429 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
430 1,
431 &region);
432
433 // Submit the current command buffer to the Queue
434 this->submitCommandBuffer(kSkip_SyncQueue);
435
436 transferBuffer->unref();
437 }
438
439 return true;
440}
441
442////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700443GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800444 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500445 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
446
447 VkFormat pixelFormat;
448 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
449 return nullptr;
450 }
451
452 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
453 return nullptr;
454 }
455
456 bool linearTiling = false;
457 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
458 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
459 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
460 linearTiling = true;
461 } else {
462 return nullptr;
463 }
464 }
465
466 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
467 if (renderTarget) {
468 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
469 }
470
471 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
472 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
473 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700474 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500475 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
476 // texture.
477 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
478
bsalomona1e6b3b2016-03-02 10:58:23 -0800479 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
480 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500481
482 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700483 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500484 // to 1.
485 GrVkImage::ImageDesc imageDesc;
486 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
487 imageDesc.fFormat = pixelFormat;
488 imageDesc.fWidth = desc.fWidth;
489 imageDesc.fHeight = desc.fHeight;
jvanverth62340062016-04-26 08:01:44 -0700490 imageDesc.fLevels = 1; // TODO: support miplevels for optimal tiling
Greg Daniel164a9f02016-02-22 09:56:40 -0500491 imageDesc.fSamples = 1;
492 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
493 imageDesc.fUsageFlags = usageFlags;
494 imageDesc.fMemProps = memProps;
495
496 GrVkTexture* tex;
497 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700498 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500499 imageDesc);
500 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700501 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500502 }
503
504 if (!tex) {
505 return nullptr;
506 }
507
bsalomona1e6b3b2016-03-02 10:58:23 -0800508 // TODO: We're ignoring MIP levels here.
bsalomone699d0c2016-03-09 06:25:15 -0800509 if (!texels.empty()) {
510 SkASSERT(texels.begin()->fPixels);
bsalomona1e6b3b2016-03-02 10:58:23 -0800511 if (!this->uploadTexData(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
512 texels.begin()->fPixels, texels.begin()->fRowBytes)) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500513 tex->unref();
514 return nullptr;
515 }
516 }
517
518 return tex;
519}
520
521////////////////////////////////////////////////////////////////////////////////
522
523static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
524 // By default, all textures in Vk use TopLeft
525 if (kDefault_GrSurfaceOrigin == origin) {
526 return kTopLeft_GrSurfaceOrigin;
527 } else {
528 return origin;
529 }
530}
531
532GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
533 GrWrapOwnership ownership) {
534 VkFormat format;
535 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
536 return nullptr;
537 }
538
539 if (0 == desc.fTextureHandle) {
540 return nullptr;
541 }
542
543 int maxSize = this->caps()->maxTextureSize();
544 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
545 return nullptr;
546 }
547
jvanverthfd359ca2016-03-18 11:57:24 -0700548 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
549 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
550 return nullptr;
551 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500552
Greg Daniel164a9f02016-02-22 09:56:40 -0500553 GrSurfaceDesc surfDesc;
554 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
555 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
556 surfDesc.fWidth = desc.fWidth;
557 surfDesc.fHeight = desc.fHeight;
558 surfDesc.fConfig = desc.fConfig;
559 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
560 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
561 // In GL, Chrome assumes all textures are BottomLeft
562 // In VK, we don't have this restriction
563 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
564
565 GrVkTexture* texture = nullptr;
566 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700567 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700568 ownership, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700569 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500570 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700571 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, format, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500572 }
573 if (!texture) {
574 return nullptr;
575 }
576
577 return texture;
578}
579
580GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
581 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700582
jvanverthfd359ca2016-03-18 11:57:24 -0700583 const GrVkTextureInfo* info =
584 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
585 if (VK_NULL_HANDLE == info->fImage ||
586 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
587 return nullptr;
588 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500589
Greg Daniel164a9f02016-02-22 09:56:40 -0500590 GrSurfaceDesc desc;
591 desc.fConfig = wrapDesc.fConfig;
592 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
593 desc.fWidth = wrapDesc.fWidth;
594 desc.fHeight = wrapDesc.fHeight;
595 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
596
597 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
598
599 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700600 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700601 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500602 if (tgt && wrapDesc.fStencilBits) {
603 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
604 tgt->unref();
605 return nullptr;
606 }
607 }
608 return tgt;
609}
610
jvanverth62340062016-04-26 08:01:44 -0700611void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
612 // don't need to do anything for linearly tiled textures (can't have mipmaps)
613 if (tex->isLinearTiled()) {
614 return;
615 }
616
617 // We cannot generate mipmaps for images that are multisampled.
618 // TODO: does it even make sense for rendertargets in general?
619 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
620 return;
621 }
622
623 // determine if we can blit to and from this format
624 const GrVkCaps& caps = this->vkCaps();
625 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
626 !caps.configCanBeSrcofBlit(tex->config(), false)) {
627 return;
628 }
629
630 // change the original image's layout
631 VkImageLayout origSrcLayout = tex->currentLayout();
632 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
633 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
634
635 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
636 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
637
638 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
639 srcAccessMask, dstAccessMask, srcStageMask, dstStageMask, false);
640
641 // grab handle to the original image resource
642 const GrVkImage::Resource* oldResource = tex->resource();
643 oldResource->ref();
644
645 if (!tex->reallocForMipmap(this)) {
646 oldResource->unref(this);
647 return;
648 }
649
650 // change the new image's layout
651 VkImageLayout origDstLayout = tex->currentLayout();
652
653 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
654 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
655
656 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
657 dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
658
659 tex->setImageLayout(this,
660 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
661 srcAccessMask,
662 dstAccessMask,
663 srcStageMask,
664 dstStageMask,
665 false);
666
667 // Blit original image
668 int width = tex->width();
669 int height = tex->height();
670 uint32_t mipLevel = 0;
671
672 VkImageBlit blitRegion;
673 memset(&blitRegion, 0, sizeof(VkImageBlit));
674 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
675 blitRegion.srcOffsets[0] = { 0, 0, 0 };
676 blitRegion.srcOffsets[1] = { width, height, 0 };
677 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
678 blitRegion.dstOffsets[0] = { 0, 0, 0 };
679 blitRegion.dstOffsets[1] = { width, height, 0 };
680
681 fCurrentCmdBuffer->blitImage(this,
682 oldResource,
683 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
684 tex->resource(),
685 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
686 1,
687 &blitRegion,
688 VK_FILTER_LINEAR);
689 // Blit the miplevels
690 while (width/2 > 0 && height/2 > 0) {
691 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
692 blitRegion.srcOffsets[0] = { 0, 0, 0 };
693 blitRegion.srcOffsets[1] = { width, height, 0 };
694 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel+1, 0, 1 };
695 blitRegion.dstOffsets[0] = { 0, 0, 0 };
696 blitRegion.dstOffsets[1] = { width/2, height/2, 0 };
697
698 fCurrentCmdBuffer->blitImage(this,
699 tex->resource(),
700 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
701 tex->resource(),
702 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
703 1,
704 &blitRegion,
705 VK_FILTER_LINEAR);
706
707 width /= 2;
708 height /= 2;
709 mipLevel++;
710 }
711
712 oldResource->unref(this);
713}
714
715
716
Greg Daniel164a9f02016-02-22 09:56:40 -0500717////////////////////////////////////////////////////////////////////////////////
718
719void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700720 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700721 // There is no need to put any memory barriers to make sure host writes have finished here.
722 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
723 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
724 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500725 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700726 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500727 SkASSERT(vbuf);
728 SkASSERT(!vbuf->isMapped());
729
Greg Daniel164a9f02016-02-22 09:56:40 -0500730 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
731
egdaniel0e1853c2016-03-17 11:35:45 -0700732 if (mesh.isIndexed()) {
733 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500734 SkASSERT(ibuf);
735 SkASSERT(!ibuf->isMapped());
736
Greg Daniel164a9f02016-02-22 09:56:40 -0500737 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
738 }
739}
740
Greg Daniel164a9f02016-02-22 09:56:40 -0500741////////////////////////////////////////////////////////////////////////////////
742
743GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
744 int width,
745 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500746 SkASSERT(width >= rt->width());
747 SkASSERT(height >= rt->height());
748
749 int samples = rt->numStencilSamples();
750
egdaniel8f1dcaa2016-04-01 10:10:45 -0700751 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500752
753 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500754 width,
755 height,
756 samples,
757 sFmt));
758 fStats.incStencilAttachmentCreates();
759 return stencil;
760}
761
762////////////////////////////////////////////////////////////////////////////////
763
764GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
765 GrPixelConfig config) {
766
767 VkFormat pixelFormat;
768 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
769 return 0;
770 }
771
772 bool linearTiling = false;
773 if (!fVkCaps->isConfigTexturable(config)) {
774 return 0;
775 }
776
777 if (fVkCaps->isConfigTexurableLinearly(config)) {
778 linearTiling = true;
779 }
780
781 // Currently this is not supported since it requires a copy which has not yet been implemented.
782 if (srcData && !linearTiling) {
783 return 0;
784 }
785
786 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
787 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
788 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
789
790 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
791 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
792
jvanverthfd359ca2016-03-18 11:57:24 -0700793 VkImage image = VK_NULL_HANDLE;
794 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500795
jvanverthfd359ca2016-03-18 11:57:24 -0700796 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
797 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
798 ? VK_IMAGE_LAYOUT_PREINITIALIZED
799 : VK_IMAGE_LAYOUT_UNDEFINED;
800
801 // Create Image
802 VkSampleCountFlagBits vkSamples;
803 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
804 return 0;
805 }
806
807 const VkImageCreateInfo imageCreateInfo = {
808 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
809 NULL, // pNext
810 0, // VkImageCreateFlags
811 VK_IMAGE_TYPE_2D, // VkImageType
812 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700813 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700814 1, // mipLevels
815 1, // arrayLayers
816 vkSamples, // samples
817 imageTiling, // VkImageTiling
818 usageFlags, // VkImageUsageFlags
819 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
820 0, // queueFamilyCount
821 0, // pQueueFamilyIndices
822 initialLayout // initialLayout
823 };
824
825 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
826
827 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
828 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500829 return 0;
830 }
831
832 if (srcData) {
833 if (linearTiling) {
834 const VkImageSubresource subres = {
835 VK_IMAGE_ASPECT_COLOR_BIT,
836 0, // mipLevel
837 0, // arraySlice
838 };
839 VkSubresourceLayout layout;
840 VkResult err;
841
jvanverthfd359ca2016-03-18 11:57:24 -0700842 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500843
844 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700845 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500846 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700847 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
848 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500849 return 0;
850 }
851
852 size_t bpp = GrBytesPerPixel(config);
853 size_t rowCopyBytes = bpp * w;
854 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
855 // This assumes the srcData comes in with no padding.
856 if (rowCopyBytes == layout.rowPitch) {
857 memcpy(mapPtr, srcData, rowCopyBytes * h);
858 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700859 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
860 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500861 }
jvanverthfd359ca2016-03-18 11:57:24 -0700862 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500863 } else {
864 // TODO: Add support for copying to optimal tiling
865 SkASSERT(false);
866 }
867 }
868
jvanverthfd359ca2016-03-18 11:57:24 -0700869 GrVkTextureInfo* info = new GrVkTextureInfo;
870 info->fImage = image;
871 info->fAlloc = alloc;
872 info->fImageTiling = imageTiling;
873 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700874 info->fFormat = pixelFormat;
jvanverthfd359ca2016-03-18 11:57:24 -0700875
876 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500877}
878
879bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700880 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500881
882 if (backend && backend->fImage && backend->fAlloc) {
883 VkMemoryRequirements req;
884 memset(&req, 0, sizeof(req));
885 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
886 backend->fImage,
887 &req));
888 // TODO: find a better check
889 // This will probably fail with a different driver
890 return (req.size > 0) && (req.size <= 8192 * 8192);
891 }
892
893 return false;
894}
895
896void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700897 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500898
899 if (backend) {
900 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700901 // something in the command buffer may still be using this, so force submit
902 this->submitCommandBuffer(kForce_SyncQueue);
903
904 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
905 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500906 }
jvanverthfd359ca2016-03-18 11:57:24 -0700907 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -0500908 }
909}
910
911////////////////////////////////////////////////////////////////////////////////
912
913void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
914 VkPipelineStageFlags dstStageMask,
915 bool byRegion,
916 VkMemoryBarrier* barrier) const {
917 SkASSERT(fCurrentCmdBuffer);
918 fCurrentCmdBuffer->pipelineBarrier(this,
919 srcStageMask,
920 dstStageMask,
921 byRegion,
922 GrVkCommandBuffer::kMemory_BarrierType,
923 barrier);
924}
925
926void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
927 VkPipelineStageFlags dstStageMask,
928 bool byRegion,
929 VkBufferMemoryBarrier* barrier) const {
930 SkASSERT(fCurrentCmdBuffer);
931 fCurrentCmdBuffer->pipelineBarrier(this,
932 srcStageMask,
933 dstStageMask,
934 byRegion,
935 GrVkCommandBuffer::kBufferMemory_BarrierType,
936 barrier);
937}
938
939void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
940 VkPipelineStageFlags dstStageMask,
941 bool byRegion,
942 VkImageMemoryBarrier* barrier) const {
943 SkASSERT(fCurrentCmdBuffer);
944 fCurrentCmdBuffer->pipelineBarrier(this,
945 srcStageMask,
946 dstStageMask,
947 byRegion,
948 GrVkCommandBuffer::kImageMemory_BarrierType,
949 barrier);
950}
951
952void GrVkGpu::finishDrawTarget() {
953 // Submit the current command buffer to the Queue
954 this->submitCommandBuffer(kSkip_SyncQueue);
955}
956
egdaniel3d5d9ac2016-03-01 12:56:15 -0800957void GrVkGpu::clearStencil(GrRenderTarget* target) {
958 if (nullptr == target) {
959 return;
960 }
961 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
962 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
963
964
965 VkClearDepthStencilValue vkStencilColor;
966 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
967
968 VkImageLayout origDstLayout = vkStencil->currentLayout();
969
970 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
971 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
972
973 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
974 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
975
976 vkStencil->setImageLayout(this,
977 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
978 srcAccessMask,
979 dstAccessMask,
980 srcStageMask,
981 dstStageMask,
982 false);
983
984
985 VkImageSubresourceRange subRange;
986 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
987 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
988 subRange.baseMipLevel = 0;
989 subRange.levelCount = 1;
990 subRange.baseArrayLayer = 0;
991 subRange.layerCount = 1;
992
993 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
994 // draw. Thus we should look into using the load op functions on the render pass to clear out
995 // the stencil there.
996 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
997}
998
999void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
1000 SkASSERT(target);
1001
1002 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1003 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1004 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1005
1006 // this should only be called internally when we know we have a
1007 // stencil buffer.
1008 SkASSERT(sb);
1009 int stencilBitCount = sb->bits();
1010
1011 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1012 // during this clear. Thus we will clear the entire stencil to the desired value.
1013
1014 VkClearDepthStencilValue vkStencilColor;
1015 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1016 if (insideClip) {
1017 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1018 } else {
1019 vkStencilColor.stencil = 0;
1020 }
1021
1022 VkImageLayout origDstLayout = vkStencil->currentLayout();
1023 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1024 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001025 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
egdaniel3d5d9ac2016-03-01 12:56:15 -08001026 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1027 vkStencil->setImageLayout(this,
1028 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1029 srcAccessMask,
1030 dstAccessMask,
1031 srcStageMask,
1032 dstStageMask,
1033 false);
1034
egdaniel58a8d922016-04-21 08:03:10 -07001035 // Change layout of our render target so it can be used as the color attachment. This is what
1036 // the render pass expects when it begins.
1037 VkImageLayout layout = vkRT->currentLayout();
1038 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1039 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1040 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1041 dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1042 vkRT->setImageLayout(this,
1043 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1044 srcAccessMask,
1045 dstAccessMask,
1046 srcStageMask,
1047 dstStageMask,
1048 false);
1049
egdaniel3d5d9ac2016-03-01 12:56:15 -08001050 VkClearRect clearRect;
1051 // Flip rect if necessary
1052 SkIRect vkRect = rect;
1053
1054 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1055 vkRect.fTop = vkRT->height() - rect.fBottom;
1056 vkRect.fBottom = vkRT->height() - rect.fTop;
1057 }
1058
1059 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1060 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1061
1062 clearRect.baseArrayLayer = 0;
1063 clearRect.layerCount = 1;
1064
1065 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1066 SkASSERT(renderPass);
1067 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1068
1069 uint32_t stencilIndex;
1070 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1071
1072 VkClearAttachment attachment;
1073 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1074 attachment.colorAttachment = 0; // this value shouldn't matter
1075 attachment.clearValue.depthStencil = vkStencilColor;
1076
1077 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1078 fCurrentCmdBuffer->endRenderPass(this);
1079
1080 return;
1081}
1082
Greg Daniel164a9f02016-02-22 09:56:40 -05001083void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1084 // parent class should never let us get here with no RT
1085 SkASSERT(target);
1086
1087 VkClearColorValue vkColor;
1088 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001089
Greg Daniel164a9f02016-02-22 09:56:40 -05001090 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1091 VkImageLayout origDstLayout = vkRT->currentLayout();
1092
1093 if (rect.width() != target->width() || rect.height() != target->height()) {
1094 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1095 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001096 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -05001097 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1098 vkRT->setImageLayout(this,
1099 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1100 srcAccessMask,
1101 dstAccessMask,
1102 srcStageMask,
1103 dstStageMask,
1104 false);
1105
egdaniel58a8d922016-04-21 08:03:10 -07001106 // If we are using a stencil attachment we also need to change its layout to what the render
1107 // pass is expecting.
1108 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1109 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1110 origDstLayout = vkStencil->currentLayout();
1111 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1112 dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1113 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
1114 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1115 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1116 vkStencil->setImageLayout(this,
1117 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1118 srcAccessMask,
1119 dstAccessMask,
1120 srcStageMask,
1121 dstStageMask,
1122 false);
1123 }
1124
Greg Daniel164a9f02016-02-22 09:56:40 -05001125 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001126 // Flip rect if necessary
1127 SkIRect vkRect = rect;
1128 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1129 vkRect.fTop = vkRT->height() - rect.fBottom;
1130 vkRect.fBottom = vkRT->height() - rect.fTop;
1131 }
1132 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1133 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001134 clearRect.baseArrayLayer = 0;
1135 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001136
1137 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1138 SkASSERT(renderPass);
1139 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1140
1141 uint32_t colorIndex;
1142 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1143
1144 VkClearAttachment attachment;
1145 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1146 attachment.colorAttachment = colorIndex;
1147 attachment.clearValue.color = vkColor;
1148
1149 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1150 fCurrentCmdBuffer->endRenderPass(this);
1151 return;
1152 }
1153
1154 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1155 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1156
1157 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1158 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1159
1160 vkRT->setImageLayout(this,
1161 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1162 srcAccessMask,
1163 dstAccessMask,
1164 srcStageMask,
1165 dstStageMask,
1166 false);
1167
1168
1169 VkImageSubresourceRange subRange;
1170 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1171 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1172 subRange.baseMipLevel = 0;
1173 subRange.levelCount = 1;
1174 subRange.baseArrayLayer = 0;
1175 subRange.layerCount = 1;
1176
halcanary9d524f22016-03-29 09:03:52 -07001177 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001178 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1179 // common use case will be clearing an attachment at the start of a render pass, in which case
1180 // we will use the clear load ops.
1181 fCurrentCmdBuffer->clearColorImage(this,
1182 vkRT,
1183 &vkColor,
1184 1, &subRange);
1185}
1186
1187inline bool can_copy_image(const GrSurface* dst,
1188 const GrSurface* src,
1189 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001190 // Currently we don't support msaa
1191 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1192 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1193 return false;
1194 }
1195
1196 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1197 // as image usage flags.
1198 if (src->origin() == dst->origin() &&
1199 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001200 return true;
1201 }
1202
1203 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001204 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001205
1206 return false;
1207}
1208
1209void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1210 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001211 GrVkImage* dstImage,
1212 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001213 const SkIRect& srcRect,
1214 const SkIPoint& dstPoint) {
1215 SkASSERT(can_copy_image(dst, src, this));
1216
egdaniel17b89252016-04-05 07:23:38 -07001217 VkImageLayout origDstLayout = dstImage->currentLayout();
1218 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001219
1220 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1221 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1222
1223 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1224 // the cache is flushed since it is only being written to.
1225 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1226 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001227
egdaniel17b89252016-04-05 07:23:38 -07001228 dstImage->setImageLayout(this,
1229 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1230 srcAccessMask,
1231 dstAccessMask,
1232 srcStageMask,
1233 dstStageMask,
1234 false);
halcanary9d524f22016-03-29 09:03:52 -07001235
Greg Daniel164a9f02016-02-22 09:56:40 -05001236 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1237 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1238
1239 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1240 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1241
egdaniel17b89252016-04-05 07:23:38 -07001242 srcImage->setImageLayout(this,
1243 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1244 srcAccessMask,
1245 dstAccessMask,
1246 srcStageMask,
1247 dstStageMask,
1248 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001249
1250 // Flip rect if necessary
1251 SkIRect srcVkRect = srcRect;
1252 int32_t dstY = dstPoint.fY;
1253
1254 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1255 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1256 srcVkRect.fTop = src->height() - srcRect.fBottom;
1257 srcVkRect.fBottom = src->height() - srcRect.fTop;
1258 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1259 }
1260
1261 VkImageCopy copyRegion;
1262 memset(&copyRegion, 0, sizeof(VkImageCopy));
1263 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1264 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1265 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1266 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001267 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1268 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1269 // depth value be 1.
1270 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001271
1272 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001273 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001274 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001275 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001276 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1277 1,
1278 &copyRegion);
1279}
1280
egdaniel17b89252016-04-05 07:23:38 -07001281inline bool can_copy_as_blit(const GrSurface* dst,
1282 const GrSurface* src,
1283 const GrVkImage* dstImage,
1284 const GrVkImage* srcImage,
1285 const GrVkGpu* gpu) {
1286 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1287 // as image usage flags.
1288 const GrVkCaps& caps = gpu->vkCaps();
1289 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1290 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1291 return false;
1292 }
1293
1294 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1295 // resolved msaa though.
1296 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1297 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1298 return false;
1299 }
1300
1301 return true;
1302}
1303
1304void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1305 GrSurface* src,
1306 GrVkImage* dstImage,
1307 GrVkImage* srcImage,
1308 const SkIRect& srcRect,
1309 const SkIPoint& dstPoint) {
1310 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1311
1312 VkImageLayout origDstLayout = dstImage->currentLayout();
1313 VkImageLayout origSrcLayout = srcImage->currentLayout();
1314
1315 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1316 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1317
1318 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1319 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1320
1321 dstImage->setImageLayout(this,
1322 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1323 srcAccessMask,
1324 dstAccessMask,
1325 srcStageMask,
1326 dstStageMask,
1327 false);
1328
1329 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1330 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1331
1332 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1333 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1334
1335 srcImage->setImageLayout(this,
1336 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1337 srcAccessMask,
1338 dstAccessMask,
1339 srcStageMask,
1340 dstStageMask,
1341 false);
1342
1343 // Flip rect if necessary
1344 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001345 srcVkRect.fLeft = srcRect.fLeft;
1346 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001347 SkIRect dstRect;
1348 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001349 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001350
1351 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1352 srcVkRect.fTop = src->height() - srcRect.fBottom;
1353 srcVkRect.fBottom = src->height() - srcRect.fTop;
1354 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001355 srcVkRect.fTop = srcRect.fTop;
1356 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001357 }
1358
1359 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1360 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1361 } else {
1362 dstRect.fTop = dstPoint.fY;
1363 }
1364 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1365
1366 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1367 // get the correct origintation of the copied data.
1368 if (src->origin() != dst->origin()) {
1369 SkTSwap(dstRect.fTop, dstRect.fBottom);
1370 }
1371
1372 VkImageBlit blitRegion;
1373 memset(&blitRegion, 0, sizeof(VkImageBlit));
1374 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1375 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1376 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1377 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1378 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1379 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1380
1381 fCurrentCmdBuffer->blitImage(this,
jvanverth62340062016-04-26 08:01:44 -07001382 srcImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001383 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth62340062016-04-26 08:01:44 -07001384 dstImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001385 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1386 1,
1387 &blitRegion,
1388 VK_FILTER_NEAREST); // We never scale so any filter works here
1389}
1390
Greg Daniel164a9f02016-02-22 09:56:40 -05001391inline bool can_copy_as_draw(const GrSurface* dst,
1392 const GrSurface* src,
1393 const GrVkGpu* gpu) {
1394 return false;
1395}
1396
1397void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1398 GrSurface* src,
1399 const SkIRect& srcRect,
1400 const SkIPoint& dstPoint) {
1401 SkASSERT(false);
1402}
1403
1404bool GrVkGpu::onCopySurface(GrSurface* dst,
1405 GrSurface* src,
1406 const SkIRect& srcRect,
1407 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001408 GrVkImage* dstImage;
1409 GrVkImage* srcImage;
1410 if (dst->asTexture()) {
1411 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1412 } else {
1413 SkASSERT(dst->asRenderTarget());
1414 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1415 }
1416 if (src->asTexture()) {
1417 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1418 } else {
1419 SkASSERT(src->asRenderTarget());
1420 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1421 }
1422
Greg Daniel164a9f02016-02-22 09:56:40 -05001423 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001424 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1425 return true;
1426 }
1427
1428 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1429 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001430 return true;
1431 }
1432
1433 if (can_copy_as_draw(dst, src, this)) {
1434 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1435 return true;
1436 }
1437
1438 return false;
1439}
1440
egdaniel37798fb2016-04-12 07:31:49 -07001441bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1442 // Currently we don't support msaa
1443 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1444 return false;
1445 }
1446
1447 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1448 // and transferDst usage flags in Vulkan.
1449 desc->fOrigin = src->origin();
1450 desc->fConfig = src->config();
1451 desc->fFlags = kNone_GrSurfaceFlags;
1452 return true;
1453}
1454
cdalton28f45b92016-03-07 13:58:26 -08001455void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1456 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1457 // TODO: stub.
1458 SkASSERT(!this->caps()->sampleLocationsSupport());
1459 *effectiveSampleCnt = rt->desc().fSampleCnt;
1460}
1461
Greg Daniel164a9f02016-02-22 09:56:40 -05001462bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1463 GrPixelConfig readConfig, DrawPreference* drawPreference,
1464 ReadPixelTempDrawInfo* tempDrawInfo) {
1465 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1466 if (kNoDraw_DrawPreference != *drawPreference) {
1467 return false;
1468 }
1469
1470 if (srcSurface->config() != readConfig) {
1471 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1472 // that of readConfig.
1473 return false;
1474 }
1475
1476 return true;
1477}
1478
1479bool GrVkGpu::onReadPixels(GrSurface* surface,
1480 int left, int top, int width, int height,
1481 GrPixelConfig config,
1482 void* buffer,
1483 size_t rowBytes) {
1484 VkFormat pixelFormat;
1485 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1486 return false;
1487 }
1488
1489 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1490 if (!tgt) {
1491 return false;
1492 }
1493
1494 // Change layout of our target so it can be used as copy
1495 VkImageLayout layout = tgt->currentLayout();
1496 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1497 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1498 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1499 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1500 tgt->setImageLayout(this,
1501 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1502 srcAccessMask,
1503 dstAccessMask,
1504 srcStageMask,
1505 dstStageMask,
1506 false);
1507
halcanary9d524f22016-03-29 09:03:52 -07001508 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001509 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1510 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001511 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001512
1513 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1514 VkOffset3D offset = {
1515 left,
1516 flipY ? surface->height() - top - height : top,
1517 0
1518 };
1519
1520 // Copy the image to a buffer so we can map it to cpu memory
1521 VkBufferImageCopy region;
1522 memset(&region, 0, sizeof(VkBufferImageCopy));
1523 region.bufferOffset = 0;
1524 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1525 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1526 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1527 region.imageOffset = offset;
1528 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1529
1530 fCurrentCmdBuffer->copyImageToBuffer(this,
1531 tgt,
1532 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1533 transferBuffer,
1534 1,
1535 &region);
1536
1537 // make sure the copy to buffer has finished
1538 transferBuffer->addMemoryBarrier(this,
1539 VK_ACCESS_TRANSFER_WRITE_BIT,
1540 VK_ACCESS_HOST_READ_BIT,
1541 VK_PIPELINE_STAGE_TRANSFER_BIT,
1542 VK_PIPELINE_STAGE_HOST_BIT,
1543 false);
1544
1545 // We need to submit the current command buffer to the Queue and make sure it finishes before
1546 // we can copy the data out of the buffer.
1547 this->submitCommandBuffer(kForce_SyncQueue);
1548
1549 void* mappedMemory = transferBuffer->map();
1550
1551 memcpy(buffer, mappedMemory, rowBytes*height);
1552
1553 transferBuffer->unmap();
1554 transferBuffer->unref();
1555
1556 if (flipY) {
1557 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1558 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1559 scratch.reset(tightRowBytes);
1560 void* tmpRow = scratch.get();
1561 // flip y in-place by rows
1562 const int halfY = height >> 1;
1563 char* top = reinterpret_cast<char*>(buffer);
1564 char* bottom = top + (height - 1) * rowBytes;
1565 for (int y = 0; y < halfY; y++) {
1566 memcpy(tmpRow, top, tightRowBytes);
1567 memcpy(top, bottom, tightRowBytes);
1568 memcpy(bottom, tmpRow, tightRowBytes);
1569 top += rowBytes;
1570 bottom -= rowBytes;
1571 }
1572 }
1573
1574 return true;
1575}
egdanielaf132772016-03-28 12:39:29 -07001576sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1577 const GrPrimitiveProcessor& primProc,
1578 GrPrimitiveType primitiveType,
1579 const GrVkRenderPass& renderPass) {
1580 sk_sp<GrVkPipelineState> pipelineState =
1581 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1582 primProc,
1583 primitiveType,
1584 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001585 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001586 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001587 }
1588
egdanielaf132772016-03-28 12:39:29 -07001589 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001590
egdanielaf132772016-03-28 12:39:29 -07001591 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001592
1593 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1594
egdanielaf132772016-03-28 12:39:29 -07001595 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001596}
1597
1598void GrVkGpu::onDraw(const GrPipeline& pipeline,
1599 const GrPrimitiveProcessor& primProc,
1600 const GrMesh* meshes,
1601 int meshCount) {
1602 if (!meshCount) {
1603 return;
1604 }
1605 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001606 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1607 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1608 SkASSERT(renderPass);
1609
egdaniel0e1853c2016-03-17 11:35:45 -07001610 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001611 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1612 primProc,
1613 primitiveType,
1614 *renderPass);
1615 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001616 return;
1617 }
1618
Greg Daniel164a9f02016-02-22 09:56:40 -05001619 // Change layout of our render target so it can be used as the color attachment
1620 VkImageLayout layout = vkRT->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001621 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1622 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1623 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1624 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1625 vkRT->setImageLayout(this,
1626 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1627 srcAccessMask,
1628 dstAccessMask,
1629 srcStageMask,
1630 dstStageMask,
1631 false);
1632
egdaniel3d5d9ac2016-03-01 12:56:15 -08001633 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001634 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001635 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1636 VkImageLayout origDstLayout = vkStencil->currentLayout();
1637 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1638 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001639 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001640 VkPipelineStageFlags srcStageMask =
1641 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1642 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1643 vkStencil->setImageLayout(this,
1644 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1645 srcAccessMask,
1646 dstAccessMask,
1647 srcStageMask,
1648 dstStageMask,
1649 false);
1650 }
1651
egdaniel58a8d922016-04-21 08:03:10 -07001652 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001653
1654 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001655 const GrMesh& mesh = meshes[i];
1656 GrMesh::Iterator iter;
1657 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1658 do {
1659 if (nonIdxMesh->primitiveType() != primitiveType) {
1660 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001661 // pipelineState:setData but this will allow for quicker freeing of resources if the
1662 // pipelineState sits in a cache for a while.
1663 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001664 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001665 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001666 pipelineState = this->prepareDrawState(pipeline,
1667 primProc,
1668 primitiveType,
1669 *renderPass);
1670 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001671 return;
1672 }
1673 }
egdaniel22281c12016-03-23 13:49:40 -07001674 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001675 this->bindGeometry(primProc, *nonIdxMesh);
1676
1677 if (nonIdxMesh->isIndexed()) {
1678 fCurrentCmdBuffer->drawIndexed(this,
1679 nonIdxMesh->indexCount(),
1680 1,
1681 nonIdxMesh->startIndex(),
1682 nonIdxMesh->startVertex(),
1683 0);
1684 } else {
1685 fCurrentCmdBuffer->draw(this,
1686 nonIdxMesh->vertexCount(),
1687 1,
1688 nonIdxMesh->startVertex(),
1689 0);
1690 }
1691
1692 fStats.incNumDraws();
1693 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001694 }
1695
1696 fCurrentCmdBuffer->endRenderPass(this);
1697
egdaniel22281c12016-03-23 13:49:40 -07001698 // Technically we don't have to call this here (since there is a safety check in
1699 // pipelineState:setData but this will allow for quicker freeing of resources if the
1700 // pipelineState sits in a cache for a while.
1701 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001702
1703#if SWAP_PER_DRAW
1704 glFlush();
1705#if defined(SK_BUILD_FOR_MAC)
1706 aglSwapBuffers(aglGetCurrentContext());
1707 int set_a_break_pt_here = 9;
1708 aglSwapBuffers(aglGetCurrentContext());
1709#elif defined(SK_BUILD_FOR_WIN32)
1710 SwapBuf();
1711 int set_a_break_pt_here = 9;
1712 SwapBuf();
1713#endif
1714#endif
1715}