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Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
jvanverth900bd4a2016-04-29 13:53:12 -070033#include "SkMipMap.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050034
35#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070036#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050037
38#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
39#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
40#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
41
jvanverthd2497f32016-03-18 12:39:05 -070042#ifdef ENABLE_VK_LAYERS
43VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
44 VkDebugReportFlagsEXT flags,
45 VkDebugReportObjectTypeEXT objectType,
46 uint64_t object,
47 size_t location,
48 int32_t messageCode,
49 const char* pLayerPrefix,
50 const char* pMessage,
51 void* pUserData) {
52 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
53 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
54 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
55 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
56 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
57 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
58 } else {
59 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
60 }
61 return VK_FALSE;
62}
jvanverthd2497f32016-03-18 12:39:05 -070063#endif
64
jvanverth633b3562016-03-23 11:01:22 -070065GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
66 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070067 const GrVkBackendContext* vkBackendContext =
68 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070069 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070070 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070071 if (!vkBackendContext) {
72 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050073 }
jvanverth633b3562016-03-23 11:01:22 -070074 } else {
75 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050076 }
77
jvanverth633b3562016-03-23 11:01:22 -070078 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050079}
80
81////////////////////////////////////////////////////////////////////////////////
82
halcanary9d524f22016-03-29 09:03:52 -070083GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070084 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050085 : INHERITED(context)
liyuqianb138fdc2016-04-29 10:00:26 -070086#ifdef ENABLE_VK_LAYERS
jvanverth633b3562016-03-23 11:01:22 -070087 , fVkInstance(backendCtx->fInstance)
liyuqianb138fdc2016-04-29 10:00:26 -070088#endif
jvanverth633b3562016-03-23 11:01:22 -070089 , fDevice(backendCtx->fDevice)
90 , fQueue(backendCtx->fQueue)
91 , fResourceProvider(this) {
92 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050093
jvanverthd2497f32016-03-18 12:39:05 -070094#ifdef ENABLE_VK_LAYERS
jvanverthfd7bd452016-03-25 06:29:52 -070095 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
96 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070097 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
98 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
99 callbackCreateInfo.pNext = nullptr;
100 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -0700101 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -0700102 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
103 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700104 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700105 callbackCreateInfo.pfnCallback = &DebugReportCallback;
106 callbackCreateInfo.pUserData = nullptr;
107
jvanverthfd7bd452016-03-25 06:29:52 -0700108 // Register the callback
jvanverth633b3562016-03-23 11:01:22 -0700109 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance,
110 &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700111 }
112#endif
jvanverth633b3562016-03-23 11:01:22 -0700113
114 fCompiler = shaderc_compiler_initialize();
115
jvanverthfd7bd452016-03-25 06:29:52 -0700116 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700117 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700118 fCaps.reset(SkRef(fVkCaps.get()));
119
120 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
121
122 const VkCommandPoolCreateInfo cmdPoolInfo = {
123 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
124 nullptr, // pNext
125 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700126 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700127 };
halcanary9d524f22016-03-29 09:03:52 -0700128 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700129 &fCmdPool));
130
131 // must call this after creating the CommandPool
132 fResourceProvider.init();
133 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
134 SkASSERT(fCurrentCmdBuffer);
135 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500136}
137
138GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500139 fCurrentCmdBuffer->end(this);
140 fCurrentCmdBuffer->unref(this);
141
142 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700143 fResourceProvider.checkCommandBuffers();
egdaniel2cab66b2016-03-21 14:24:14 -0700144 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700145 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
146 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700147
Greg Daniel164a9f02016-02-22 09:56:40 -0500148 // must call this just before we destroy the VkDevice
149 fResourceProvider.destroyResources();
150
jvanverth633b3562016-03-23 11:01:22 -0700151 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
152
153 shaderc_compiler_release(fCompiler);
154
155#ifdef ENABLE_VK_LAYERS
jvanverthd2497f32016-03-18 12:39:05 -0700156 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
157#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500158}
159
160///////////////////////////////////////////////////////////////////////////////
161
162void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
163 SkASSERT(fCurrentCmdBuffer);
164 fCurrentCmdBuffer->end(this);
165
166 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
167 fResourceProvider.checkCommandBuffers();
168
169 // Release old command buffer and create a new one
170 fCurrentCmdBuffer->unref(this);
171 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
172 SkASSERT(fCurrentCmdBuffer);
173
174 fCurrentCmdBuffer->begin(this);
175}
176
177///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700178GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
179 const void* data) {
180 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700181 switch (type) {
182 case kVertex_GrBufferType:
183 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
184 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700185 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700186 break;
cdalton397536c2016-03-25 12:15:03 -0700187 case kIndex_GrBufferType:
188 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
189 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700190 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700191 break;
cdalton397536c2016-03-25 12:15:03 -0700192 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700193 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700194 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700195 break;
cdalton397536c2016-03-25 12:15:03 -0700196 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700197 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700198 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700199 break;
cdalton397536c2016-03-25 12:15:03 -0700200 default:
201 SkFAIL("Unknown buffer type.");
202 return nullptr;
203 }
cdalton1bf3e712016-04-19 10:00:02 -0700204 if (data && buff) {
205 buff->updateData(data, size);
206 }
207 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500208}
209
210////////////////////////////////////////////////////////////////////////////////
211bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
212 GrPixelConfig srcConfig, DrawPreference* drawPreference,
213 WritePixelTempDrawInfo* tempDrawInfo) {
214 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
215 return false;
216 }
217
218 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
219 if (kNoDraw_DrawPreference != *drawPreference) {
220 return false;
221 }
222
223 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700224 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500225 // match that of srcConfig.
226 return false;
227 }
228
229 return true;
230}
231
232bool GrVkGpu::onWritePixels(GrSurface* surface,
233 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800234 GrPixelConfig config,
235 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500236 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
237 if (!vkTex) {
238 return false;
239 }
240
jvanverth900bd4a2016-04-29 13:53:12 -0700241 // Make sure we have at least the base level
jvanverth03509ea2016-03-02 13:19:47 -0800242 if (texels.empty() || !texels.begin()->fPixels) {
243 return false;
244 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800245
Greg Daniel164a9f02016-02-22 09:56:40 -0500246 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
247 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
248 return false;
249 }
250
251 bool success = false;
252 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
253 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
254 SkASSERT(config == vkTex->desc().fConfig);
255 // TODO: add compressed texture support
256 // delete the following two lines and uncomment the two after that when ready
257 vkTex->unref();
258 return false;
259 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
260 // height);
261 } else {
262 bool linearTiling = vkTex->isLinearTiled();
jvanverth900bd4a2016-04-29 13:53:12 -0700263 if (linearTiling) {
264 if (texels.count() > 1) {
265 SkDebugf("Can't upload mipmap data to linear tiled texture");
266 return false;
267 }
268 if (VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
269 // Need to change the layout to general in order to perform a host write
270 VkImageLayout layout = vkTex->currentLayout();
271 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
272 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
273 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
274 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
275 vkTex->setImageLayout(this,
276 VK_IMAGE_LAYOUT_GENERAL,
277 srcAccessMask,
278 dstAccessMask,
279 srcStageMask,
280 dstStageMask,
281 false);
282 }
283 success = this->uploadTexDataLinear(vkTex, left, top, width, height, config,
284 texels.begin()->fPixels, texels.begin()->fRowBytes);
285 } else {
jvanverthc578b0632016-05-02 10:58:12 -0700286 int newMipLevels = texels.count();
287 int currentMipLevels = vkTex->texturePriv().maxMipMapLevel();
288 if ((currentMipLevels || newMipLevels != 1) && newMipLevels != currentMipLevels) {
289 if (!vkTex->reallocForMipmap(this, newMipLevels)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700290 return false;
291 }
292 }
293 success = this->uploadTexDataOptimal(vkTex, left, top, width, height, config, texels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500294 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500295 }
jvanverth900bd4a2016-04-29 13:53:12 -0700296
297 return success;
Greg Daniel164a9f02016-02-22 09:56:40 -0500298}
299
jvanverth900bd4a2016-04-29 13:53:12 -0700300bool GrVkGpu::uploadTexDataLinear(GrVkTexture* tex,
301 int left, int top, int width, int height,
302 GrPixelConfig dataConfig,
303 const void* data,
304 size_t rowBytes) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500305 SkASSERT(data);
jvanverth900bd4a2016-04-29 13:53:12 -0700306 SkASSERT(tex->isLinearTiled());
Greg Daniel164a9f02016-02-22 09:56:40 -0500307
308 // If we're uploading compressed data then we should be using uploadCompressedTexData
309 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
310
Greg Daniel164a9f02016-02-22 09:56:40 -0500311 size_t bpp = GrBytesPerPixel(dataConfig);
312
313 const GrSurfaceDesc& desc = tex->desc();
314
315 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
316 &width, &height, &data, &rowBytes)) {
317 return false;
318 }
319 size_t trimRowBytes = width * bpp;
320
jvanverth900bd4a2016-04-29 13:53:12 -0700321 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
322 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
323 const VkImageSubresource subres = {
324 VK_IMAGE_ASPECT_COLOR_BIT,
325 0, // mipLevel
326 0, // arraySlice
327 };
328 VkSubresourceLayout layout;
329 VkResult err;
Greg Daniel164a9f02016-02-22 09:56:40 -0500330
jvanverth900bd4a2016-04-29 13:53:12 -0700331 const GrVkInterface* interface = this->vkInterface();
Greg Daniel164a9f02016-02-22 09:56:40 -0500332
jvanverth900bd4a2016-04-29 13:53:12 -0700333 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
334 tex->textureImage(),
335 &subres,
336 &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500337
jvanverth900bd4a2016-04-29 13:53:12 -0700338 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height : top;
339 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
340 VkDeviceSize size = height*layout.rowPitch;
341 void* mapPtr;
342 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
343 &mapPtr));
344 if (err) {
345 return false;
346 }
347
348 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
349 // copy into buffer by rows
350 const char* srcRow = reinterpret_cast<const char*>(data);
351 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
352 for (int y = 0; y < height; y++) {
353 memcpy(dstRow, srcRow, trimRowBytes);
354 srcRow += rowBytes;
355 dstRow -= layout.rowPitch;
356 }
357 } else {
358 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
359 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
360 memcpy(mapPtr, data, trimRowBytes * height);
361 } else {
362 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
363 trimRowBytes, height);
364 }
365 }
366
367 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
368
369 return true;
370}
371
372bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex,
373 int left, int top, int width, int height,
374 GrPixelConfig dataConfig,
375 const SkTArray<GrMipLevel>& texels) {
376 SkASSERT(!tex->isLinearTiled());
377 // The assumption is either that we have no mipmaps, or that our rect is the entire texture
378 SkASSERT(1 == texels.count() ||
379 (0 == left && 0 == top && width == tex->width() && height == tex->height()));
380
381 // If we're uploading compressed data then we should be using uploadCompressedTexData
382 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
383
384 if (width == 0 || height == 0) {
385 return false;
386 }
387
388 const GrSurfaceDesc& desc = tex->desc();
389 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
390 size_t bpp = GrBytesPerPixel(dataConfig);
391
392 // texels is const.
jvanverthc578b0632016-05-02 10:58:12 -0700393 // But we may need to adjust the fPixels ptr based on the copyRect, or fRowBytes.
394 // Because of this we need to make a non-const shallow copy of texels.
395 SkTArray<GrMipLevel> texelsShallowCopy(texels);
jvanverth900bd4a2016-04-29 13:53:12 -0700396
jvanverthc578b0632016-05-02 10:58:12 -0700397 for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >= 0;
398 currentMipLevel--) {
399 SkASSERT(texelsShallowCopy[currentMipLevel].fPixels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500400 }
401
jvanverth900bd4a2016-04-29 13:53:12 -0700402 // Determine whether we need to flip when we copy into the buffer
jvanverthc578b0632016-05-02 10:58:12 -0700403 bool flipY = (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsShallowCopy.empty());
jvanverth900bd4a2016-04-29 13:53:12 -0700404
jvanverthc578b0632016-05-02 10:58:12 -0700405 // adjust any params (left, top, currentWidth, currentHeight
jvanverth900bd4a2016-04-29 13:53:12 -0700406 // find the combined size of all the mip levels and the relative offset of
407 // each into the collective buffer
jvanverthc578b0632016-05-02 10:58:12 -0700408 // Do the first level separately because we may need to adjust width and height
409 // (for the non-mipped case).
410 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
411 &width,
412 &height,
413 &texelsShallowCopy[0].fPixels,
414 &texelsShallowCopy[0].fRowBytes)) {
415 return false;
416 }
417 SkTArray<size_t> individualMipOffsets(texelsShallowCopy.count());
418 individualMipOffsets.push_back(0);
419 size_t combinedBufferSize = width * bpp * height;
420 int currentWidth = width;
421 int currentHeight = height;
422 for (int currentMipLevel = 1; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
423 currentWidth = SkTMax(1, currentWidth/2);
424 currentHeight = SkTMax(1, currentHeight/2);
425 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
426 &currentWidth,
427 &currentHeight,
428 &texelsShallowCopy[currentMipLevel].fPixels,
429 &texelsShallowCopy[currentMipLevel].fRowBytes)) {
430 return false;
431 }
jvanverth900bd4a2016-04-29 13:53:12 -0700432 const size_t trimmedSize = currentWidth * bpp * currentHeight;
433 individualMipOffsets.push_back(combinedBufferSize);
434 combinedBufferSize += trimmedSize;
435 }
436
437 // allocate buffer to hold our mip data
438 GrVkTransferBuffer* transferBuffer =
439 GrVkTransferBuffer::Create(this, combinedBufferSize, GrVkBuffer::kCopyRead_Type);
440
441 char* buffer = (char*) transferBuffer->map();
jvanverthc578b0632016-05-02 10:58:12 -0700442 SkTArray<VkBufferImageCopy> regions(texelsShallowCopy.count());
jvanverth900bd4a2016-04-29 13:53:12 -0700443
jvanverthc578b0632016-05-02 10:58:12 -0700444 currentWidth = width;
445 currentHeight = height;
446 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
jvanverth900bd4a2016-04-29 13:53:12 -0700447 const size_t trimRowBytes = currentWidth * bpp;
jvanverthc578b0632016-05-02 10:58:12 -0700448 const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes;
jvanverth900bd4a2016-04-29 13:53:12 -0700449
450 // copy data into the buffer, skipping the trailing bytes
451 char* dst = buffer + individualMipOffsets[currentMipLevel];
jvanverthc578b0632016-05-02 10:58:12 -0700452 const char* src = (const char*)texelsShallowCopy[currentMipLevel].fPixels;
jvanverth900bd4a2016-04-29 13:53:12 -0700453 if (flipY) {
454 src += (currentHeight - 1) * rowBytes;
455 for (int y = 0; y < currentHeight; y++) {
456 memcpy(dst, src, trimRowBytes);
457 src -= rowBytes;
458 dst += trimRowBytes;
459 }
460 } else if (trimRowBytes == rowBytes) {
461 memcpy(dst, src, trimRowBytes * currentHeight);
462 } else {
463 SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
464 }
465
466 VkBufferImageCopy& region = regions.push_back();
467 memset(&region, 0, sizeof(VkBufferImageCopy));
468 region.bufferOffset = individualMipOffsets[currentMipLevel];
469 region.bufferRowLength = currentWidth;
470 region.bufferImageHeight = currentHeight;
bsalomoncf942c42016-04-29 18:30:06 -0700471 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700472 region.imageOffset = { left, flipY ? tex->height() - top - currentHeight : top, 0 };
jvanverth900bd4a2016-04-29 13:53:12 -0700473 region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700474
475 currentWidth = SkTMax(1, currentWidth/2);
476 currentHeight = SkTMax(1, currentHeight/2);
jvanverth900bd4a2016-04-29 13:53:12 -0700477 }
478
479 transferBuffer->unmap();
480
481 // make sure the unmap has finished
482 transferBuffer->addMemoryBarrier(this,
483 VK_ACCESS_HOST_WRITE_BIT,
484 VK_ACCESS_TRANSFER_READ_BIT,
485 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
486 VK_PIPELINE_STAGE_TRANSFER_BIT,
487 false);
488
489 // Change layout of our target so it can be copied to
490 VkImageLayout layout = tex->currentLayout();
491 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
492 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
493 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
494 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
495 // TODO: change layout of all the subresources
496 tex->setImageLayout(this,
497 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
498 srcAccessMask,
499 dstAccessMask,
500 srcStageMask,
501 dstStageMask,
502 false);
503
504 // Copy the buffer to the image
505 fCurrentCmdBuffer->copyBufferToImage(this,
506 transferBuffer,
507 tex,
508 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
509 regions.count(),
510 regions.begin());
511
512 // Submit the current command buffer to the Queue
513 this->submitCommandBuffer(kSkip_SyncQueue);
514
515 transferBuffer->unref();
516
Greg Daniel164a9f02016-02-22 09:56:40 -0500517 return true;
518}
519
520////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700521GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800522 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500523 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
524
525 VkFormat pixelFormat;
526 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
527 return nullptr;
528 }
529
530 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
531 return nullptr;
532 }
533
534 bool linearTiling = false;
535 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700536 // we can't have a linear texture with a mipmap
537 if (texels.count() > 1) {
538 SkDebugf("Trying to create linear tiled texture with mipmap");
539 return nullptr;
540 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500541 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
542 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
543 linearTiling = true;
544 } else {
545 return nullptr;
546 }
547 }
548
549 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
550 if (renderTarget) {
551 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
552 }
553
554 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
555 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
556 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700557 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500558 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
559 // texture.
560 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
561
bsalomona1e6b3b2016-03-02 10:58:23 -0800562 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
563 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500564
565 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700566 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500567 // to 1.
jvanverthc578b0632016-05-02 10:58:12 -0700568 int mipLevels = texels.empty() ? 1 : texels.count();
Greg Daniel164a9f02016-02-22 09:56:40 -0500569 GrVkImage::ImageDesc imageDesc;
570 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
571 imageDesc.fFormat = pixelFormat;
572 imageDesc.fWidth = desc.fWidth;
573 imageDesc.fHeight = desc.fHeight;
jvanverthc578b0632016-05-02 10:58:12 -0700574 imageDesc.fLevels = linearTiling ? 1 : mipLevels;
Greg Daniel164a9f02016-02-22 09:56:40 -0500575 imageDesc.fSamples = 1;
576 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
577 imageDesc.fUsageFlags = usageFlags;
578 imageDesc.fMemProps = memProps;
579
580 GrVkTexture* tex;
581 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700582 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500583 imageDesc);
584 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700585 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500586 }
587
588 if (!tex) {
589 return nullptr;
590 }
591
bsalomone699d0c2016-03-09 06:25:15 -0800592 if (!texels.empty()) {
593 SkASSERT(texels.begin()->fPixels);
jvanverth900bd4a2016-04-29 13:53:12 -0700594 bool success;
595 if (linearTiling) {
596 success = this->uploadTexDataLinear(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
597 texels.begin()->fPixels, texels.begin()->fRowBytes);
598 } else {
599 success = this->uploadTexDataOptimal(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
600 texels);
601 }
602 if (!success) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500603 tex->unref();
604 return nullptr;
605 }
606 }
607
608 return tex;
609}
610
611////////////////////////////////////////////////////////////////////////////////
612
613static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
614 // By default, all textures in Vk use TopLeft
615 if (kDefault_GrSurfaceOrigin == origin) {
616 return kTopLeft_GrSurfaceOrigin;
617 } else {
618 return origin;
619 }
620}
621
622GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
623 GrWrapOwnership ownership) {
624 VkFormat format;
625 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
626 return nullptr;
627 }
628
629 if (0 == desc.fTextureHandle) {
630 return nullptr;
631 }
632
633 int maxSize = this->caps()->maxTextureSize();
634 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
635 return nullptr;
636 }
637
jvanverthfd359ca2016-03-18 11:57:24 -0700638 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
639 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
640 return nullptr;
641 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500642
Greg Daniel164a9f02016-02-22 09:56:40 -0500643 GrSurfaceDesc surfDesc;
644 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
645 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
646 surfDesc.fWidth = desc.fWidth;
647 surfDesc.fHeight = desc.fHeight;
648 surfDesc.fConfig = desc.fConfig;
649 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
650 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
651 // In GL, Chrome assumes all textures are BottomLeft
652 // In VK, we don't have this restriction
653 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
654
655 GrVkTexture* texture = nullptr;
656 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700657 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700658 ownership, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700659 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500660 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700661 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, format, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500662 }
663 if (!texture) {
664 return nullptr;
665 }
666
667 return texture;
668}
669
670GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
671 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700672
jvanverthfd359ca2016-03-18 11:57:24 -0700673 const GrVkTextureInfo* info =
674 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
675 if (VK_NULL_HANDLE == info->fImage ||
676 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
677 return nullptr;
678 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500679
Greg Daniel164a9f02016-02-22 09:56:40 -0500680 GrSurfaceDesc desc;
681 desc.fConfig = wrapDesc.fConfig;
682 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
683 desc.fWidth = wrapDesc.fWidth;
684 desc.fHeight = wrapDesc.fHeight;
685 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
686
687 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
688
689 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700690 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700691 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500692 if (tgt && wrapDesc.fStencilBits) {
693 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
694 tgt->unref();
695 return nullptr;
696 }
697 }
698 return tgt;
699}
700
jvanverth62340062016-04-26 08:01:44 -0700701void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
jvanverth900bd4a2016-04-29 13:53:12 -0700702 // don't do anything for linearly tiled textures (can't have mipmaps)
jvanverth62340062016-04-26 08:01:44 -0700703 if (tex->isLinearTiled()) {
jvanverth900bd4a2016-04-29 13:53:12 -0700704 SkDebugf("Trying to create mipmap for linear tiled texture");
jvanverth62340062016-04-26 08:01:44 -0700705 return;
706 }
707
708 // We cannot generate mipmaps for images that are multisampled.
709 // TODO: does it even make sense for rendertargets in general?
710 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
711 return;
712 }
713
714 // determine if we can blit to and from this format
715 const GrVkCaps& caps = this->vkCaps();
716 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
717 !caps.configCanBeSrcofBlit(tex->config(), false)) {
718 return;
719 }
720
721 // change the original image's layout
722 VkImageLayout origSrcLayout = tex->currentLayout();
723 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
724 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
725
726 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
727 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
728
jvanverth900bd4a2016-04-29 13:53:12 -0700729 // TODO: change layout of all the subresources
jvanverth62340062016-04-26 08:01:44 -0700730 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
731 srcAccessMask, dstAccessMask, srcStageMask, dstStageMask, false);
732
733 // grab handle to the original image resource
734 const GrVkImage::Resource* oldResource = tex->resource();
735 oldResource->ref();
736
jvanverth900bd4a2016-04-29 13:53:12 -0700737 uint32_t mipLevels = SkMipMap::ComputeLevelCount(tex->width(), tex->height());
738 if (!tex->reallocForMipmap(this, mipLevels)) {
jvanverth62340062016-04-26 08:01:44 -0700739 oldResource->unref(this);
740 return;
741 }
742
743 // change the new image's layout
744 VkImageLayout origDstLayout = tex->currentLayout();
745
746 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
747 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
748
749 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
750 dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
751
752 tex->setImageLayout(this,
753 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
754 srcAccessMask,
755 dstAccessMask,
756 srcStageMask,
757 dstStageMask,
758 false);
759
760 // Blit original image
761 int width = tex->width();
762 int height = tex->height();
763 uint32_t mipLevel = 0;
764
765 VkImageBlit blitRegion;
766 memset(&blitRegion, 0, sizeof(VkImageBlit));
767 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
768 blitRegion.srcOffsets[0] = { 0, 0, 0 };
769 blitRegion.srcOffsets[1] = { width, height, 0 };
770 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
771 blitRegion.dstOffsets[0] = { 0, 0, 0 };
772 blitRegion.dstOffsets[1] = { width, height, 0 };
773
774 fCurrentCmdBuffer->blitImage(this,
775 oldResource,
776 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
777 tex->resource(),
778 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
779 1,
780 &blitRegion,
781 VK_FILTER_LINEAR);
782 // Blit the miplevels
783 while (width/2 > 0 && height/2 > 0) {
784 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
785 blitRegion.srcOffsets[0] = { 0, 0, 0 };
786 blitRegion.srcOffsets[1] = { width, height, 0 };
787 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel+1, 0, 1 };
788 blitRegion.dstOffsets[0] = { 0, 0, 0 };
789 blitRegion.dstOffsets[1] = { width/2, height/2, 0 };
790
jvanverth900bd4a2016-04-29 13:53:12 -0700791 // TODO: insert image barrier to wait on previous blit
792
jvanverth62340062016-04-26 08:01:44 -0700793 fCurrentCmdBuffer->blitImage(this,
794 tex->resource(),
795 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
796 tex->resource(),
797 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
798 1,
799 &blitRegion,
800 VK_FILTER_LINEAR);
801
802 width /= 2;
803 height /= 2;
804 mipLevel++;
805 }
806
807 oldResource->unref(this);
808}
809
810
811
Greg Daniel164a9f02016-02-22 09:56:40 -0500812////////////////////////////////////////////////////////////////////////////////
813
814void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700815 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700816 // There is no need to put any memory barriers to make sure host writes have finished here.
817 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
818 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
819 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500820 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700821 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500822 SkASSERT(vbuf);
823 SkASSERT(!vbuf->isMapped());
824
Greg Daniel164a9f02016-02-22 09:56:40 -0500825 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
826
egdaniel0e1853c2016-03-17 11:35:45 -0700827 if (mesh.isIndexed()) {
828 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500829 SkASSERT(ibuf);
830 SkASSERT(!ibuf->isMapped());
831
Greg Daniel164a9f02016-02-22 09:56:40 -0500832 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
833 }
834}
835
Greg Daniel164a9f02016-02-22 09:56:40 -0500836////////////////////////////////////////////////////////////////////////////////
837
838GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
839 int width,
840 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500841 SkASSERT(width >= rt->width());
842 SkASSERT(height >= rt->height());
843
844 int samples = rt->numStencilSamples();
845
egdaniel8f1dcaa2016-04-01 10:10:45 -0700846 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500847
848 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500849 width,
850 height,
851 samples,
852 sFmt));
853 fStats.incStencilAttachmentCreates();
854 return stencil;
855}
856
857////////////////////////////////////////////////////////////////////////////////
858
859GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
860 GrPixelConfig config) {
861
862 VkFormat pixelFormat;
863 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
864 return 0;
865 }
866
867 bool linearTiling = false;
868 if (!fVkCaps->isConfigTexturable(config)) {
869 return 0;
870 }
871
872 if (fVkCaps->isConfigTexurableLinearly(config)) {
873 linearTiling = true;
874 }
875
876 // Currently this is not supported since it requires a copy which has not yet been implemented.
877 if (srcData && !linearTiling) {
878 return 0;
879 }
880
881 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
882 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
883 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
884
885 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
886 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
887
jvanverthfd359ca2016-03-18 11:57:24 -0700888 VkImage image = VK_NULL_HANDLE;
889 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500890
jvanverthfd359ca2016-03-18 11:57:24 -0700891 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
892 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
893 ? VK_IMAGE_LAYOUT_PREINITIALIZED
894 : VK_IMAGE_LAYOUT_UNDEFINED;
895
896 // Create Image
897 VkSampleCountFlagBits vkSamples;
898 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
899 return 0;
900 }
901
902 const VkImageCreateInfo imageCreateInfo = {
903 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
904 NULL, // pNext
905 0, // VkImageCreateFlags
906 VK_IMAGE_TYPE_2D, // VkImageType
907 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700908 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700909 1, // mipLevels
910 1, // arrayLayers
911 vkSamples, // samples
912 imageTiling, // VkImageTiling
913 usageFlags, // VkImageUsageFlags
914 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
915 0, // queueFamilyCount
916 0, // pQueueFamilyIndices
917 initialLayout // initialLayout
918 };
919
920 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
921
922 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
923 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500924 return 0;
925 }
926
927 if (srcData) {
928 if (linearTiling) {
929 const VkImageSubresource subres = {
930 VK_IMAGE_ASPECT_COLOR_BIT,
931 0, // mipLevel
932 0, // arraySlice
933 };
934 VkSubresourceLayout layout;
935 VkResult err;
936
jvanverthfd359ca2016-03-18 11:57:24 -0700937 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500938
939 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700940 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500941 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700942 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
943 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500944 return 0;
945 }
946
947 size_t bpp = GrBytesPerPixel(config);
948 size_t rowCopyBytes = bpp * w;
949 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
950 // This assumes the srcData comes in with no padding.
951 if (rowCopyBytes == layout.rowPitch) {
952 memcpy(mapPtr, srcData, rowCopyBytes * h);
953 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700954 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
955 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500956 }
jvanverthfd359ca2016-03-18 11:57:24 -0700957 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500958 } else {
959 // TODO: Add support for copying to optimal tiling
960 SkASSERT(false);
961 }
962 }
963
jvanverthfd359ca2016-03-18 11:57:24 -0700964 GrVkTextureInfo* info = new GrVkTextureInfo;
965 info->fImage = image;
966 info->fAlloc = alloc;
967 info->fImageTiling = imageTiling;
968 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700969 info->fFormat = pixelFormat;
jvanverthfd359ca2016-03-18 11:57:24 -0700970
971 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500972}
973
974bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700975 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500976
977 if (backend && backend->fImage && backend->fAlloc) {
978 VkMemoryRequirements req;
979 memset(&req, 0, sizeof(req));
980 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
981 backend->fImage,
982 &req));
983 // TODO: find a better check
984 // This will probably fail with a different driver
985 return (req.size > 0) && (req.size <= 8192 * 8192);
986 }
987
988 return false;
989}
990
991void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700992 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500993
994 if (backend) {
995 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700996 // something in the command buffer may still be using this, so force submit
997 this->submitCommandBuffer(kForce_SyncQueue);
998
999 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
1000 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -05001001 }
jvanverthfd359ca2016-03-18 11:57:24 -07001002 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -05001003 }
1004}
1005
1006////////////////////////////////////////////////////////////////////////////////
1007
1008void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
1009 VkPipelineStageFlags dstStageMask,
1010 bool byRegion,
1011 VkMemoryBarrier* barrier) const {
1012 SkASSERT(fCurrentCmdBuffer);
1013 fCurrentCmdBuffer->pipelineBarrier(this,
1014 srcStageMask,
1015 dstStageMask,
1016 byRegion,
1017 GrVkCommandBuffer::kMemory_BarrierType,
1018 barrier);
1019}
1020
1021void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
1022 VkPipelineStageFlags dstStageMask,
1023 bool byRegion,
1024 VkBufferMemoryBarrier* barrier) const {
1025 SkASSERT(fCurrentCmdBuffer);
1026 fCurrentCmdBuffer->pipelineBarrier(this,
1027 srcStageMask,
1028 dstStageMask,
1029 byRegion,
1030 GrVkCommandBuffer::kBufferMemory_BarrierType,
1031 barrier);
1032}
1033
1034void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
1035 VkPipelineStageFlags dstStageMask,
1036 bool byRegion,
1037 VkImageMemoryBarrier* barrier) const {
1038 SkASSERT(fCurrentCmdBuffer);
1039 fCurrentCmdBuffer->pipelineBarrier(this,
1040 srcStageMask,
1041 dstStageMask,
1042 byRegion,
1043 GrVkCommandBuffer::kImageMemory_BarrierType,
1044 barrier);
1045}
1046
1047void GrVkGpu::finishDrawTarget() {
1048 // Submit the current command buffer to the Queue
1049 this->submitCommandBuffer(kSkip_SyncQueue);
1050}
1051
egdaniel3d5d9ac2016-03-01 12:56:15 -08001052void GrVkGpu::clearStencil(GrRenderTarget* target) {
1053 if (nullptr == target) {
1054 return;
1055 }
1056 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
1057 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1058
1059
1060 VkClearDepthStencilValue vkStencilColor;
1061 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1062
1063 VkImageLayout origDstLayout = vkStencil->currentLayout();
1064
1065 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1066 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1067
1068 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1069 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1070
1071 vkStencil->setImageLayout(this,
1072 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1073 srcAccessMask,
1074 dstAccessMask,
1075 srcStageMask,
1076 dstStageMask,
1077 false);
1078
1079
1080 VkImageSubresourceRange subRange;
1081 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1082 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1083 subRange.baseMipLevel = 0;
1084 subRange.levelCount = 1;
1085 subRange.baseArrayLayer = 0;
1086 subRange.layerCount = 1;
1087
1088 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
1089 // draw. Thus we should look into using the load op functions on the render pass to clear out
1090 // the stencil there.
1091 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
1092}
1093
1094void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
1095 SkASSERT(target);
1096
1097 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1098 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1099 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1100
1101 // this should only be called internally when we know we have a
1102 // stencil buffer.
1103 SkASSERT(sb);
1104 int stencilBitCount = sb->bits();
1105
1106 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1107 // during this clear. Thus we will clear the entire stencil to the desired value.
1108
1109 VkClearDepthStencilValue vkStencilColor;
1110 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1111 if (insideClip) {
1112 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1113 } else {
1114 vkStencilColor.stencil = 0;
1115 }
1116
1117 VkImageLayout origDstLayout = vkStencil->currentLayout();
1118 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1119 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001120 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
egdaniel3d5d9ac2016-03-01 12:56:15 -08001121 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1122 vkStencil->setImageLayout(this,
1123 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1124 srcAccessMask,
1125 dstAccessMask,
1126 srcStageMask,
1127 dstStageMask,
1128 false);
1129
egdaniel58a8d922016-04-21 08:03:10 -07001130 // Change layout of our render target so it can be used as the color attachment. This is what
1131 // the render pass expects when it begins.
1132 VkImageLayout layout = vkRT->currentLayout();
1133 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1134 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1135 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1136 dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1137 vkRT->setImageLayout(this,
1138 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1139 srcAccessMask,
1140 dstAccessMask,
1141 srcStageMask,
1142 dstStageMask,
1143 false);
1144
egdaniel3d5d9ac2016-03-01 12:56:15 -08001145 VkClearRect clearRect;
1146 // Flip rect if necessary
1147 SkIRect vkRect = rect;
1148
1149 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1150 vkRect.fTop = vkRT->height() - rect.fBottom;
1151 vkRect.fBottom = vkRT->height() - rect.fTop;
1152 }
1153
1154 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1155 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1156
1157 clearRect.baseArrayLayer = 0;
1158 clearRect.layerCount = 1;
1159
1160 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1161 SkASSERT(renderPass);
1162 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1163
1164 uint32_t stencilIndex;
1165 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1166
1167 VkClearAttachment attachment;
1168 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1169 attachment.colorAttachment = 0; // this value shouldn't matter
1170 attachment.clearValue.depthStencil = vkStencilColor;
1171
1172 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1173 fCurrentCmdBuffer->endRenderPass(this);
1174
1175 return;
1176}
1177
Greg Daniel164a9f02016-02-22 09:56:40 -05001178void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1179 // parent class should never let us get here with no RT
1180 SkASSERT(target);
1181
1182 VkClearColorValue vkColor;
1183 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001184
Greg Daniel164a9f02016-02-22 09:56:40 -05001185 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1186 VkImageLayout origDstLayout = vkRT->currentLayout();
1187
1188 if (rect.width() != target->width() || rect.height() != target->height()) {
1189 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1190 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001191 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -05001192 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1193 vkRT->setImageLayout(this,
1194 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1195 srcAccessMask,
1196 dstAccessMask,
1197 srcStageMask,
1198 dstStageMask,
1199 false);
1200
egdaniel58a8d922016-04-21 08:03:10 -07001201 // If we are using a stencil attachment we also need to change its layout to what the render
1202 // pass is expecting.
1203 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1204 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1205 origDstLayout = vkStencil->currentLayout();
1206 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1207 dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1208 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
1209 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1210 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1211 vkStencil->setImageLayout(this,
1212 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1213 srcAccessMask,
1214 dstAccessMask,
1215 srcStageMask,
1216 dstStageMask,
1217 false);
1218 }
1219
Greg Daniel164a9f02016-02-22 09:56:40 -05001220 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001221 // Flip rect if necessary
1222 SkIRect vkRect = rect;
1223 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1224 vkRect.fTop = vkRT->height() - rect.fBottom;
1225 vkRect.fBottom = vkRT->height() - rect.fTop;
1226 }
1227 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1228 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001229 clearRect.baseArrayLayer = 0;
1230 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001231
1232 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1233 SkASSERT(renderPass);
1234 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1235
1236 uint32_t colorIndex;
1237 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1238
1239 VkClearAttachment attachment;
1240 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1241 attachment.colorAttachment = colorIndex;
1242 attachment.clearValue.color = vkColor;
1243
1244 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1245 fCurrentCmdBuffer->endRenderPass(this);
1246 return;
1247 }
1248
1249 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1250 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1251
1252 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1253 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1254
1255 vkRT->setImageLayout(this,
1256 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1257 srcAccessMask,
1258 dstAccessMask,
1259 srcStageMask,
1260 dstStageMask,
1261 false);
1262
1263
1264 VkImageSubresourceRange subRange;
1265 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1266 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1267 subRange.baseMipLevel = 0;
1268 subRange.levelCount = 1;
1269 subRange.baseArrayLayer = 0;
1270 subRange.layerCount = 1;
1271
halcanary9d524f22016-03-29 09:03:52 -07001272 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001273 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1274 // common use case will be clearing an attachment at the start of a render pass, in which case
1275 // we will use the clear load ops.
1276 fCurrentCmdBuffer->clearColorImage(this,
1277 vkRT,
1278 &vkColor,
1279 1, &subRange);
1280}
1281
1282inline bool can_copy_image(const GrSurface* dst,
1283 const GrSurface* src,
1284 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001285 // Currently we don't support msaa
1286 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1287 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1288 return false;
1289 }
1290
1291 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1292 // as image usage flags.
1293 if (src->origin() == dst->origin() &&
1294 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001295 return true;
1296 }
1297
1298 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001299 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001300
1301 return false;
1302}
1303
1304void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1305 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001306 GrVkImage* dstImage,
1307 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001308 const SkIRect& srcRect,
1309 const SkIPoint& dstPoint) {
1310 SkASSERT(can_copy_image(dst, src, this));
1311
egdaniel17b89252016-04-05 07:23:38 -07001312 VkImageLayout origDstLayout = dstImage->currentLayout();
1313 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001314
1315 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1316 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1317
1318 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1319 // the cache is flushed since it is only being written to.
1320 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1321 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001322
egdaniel17b89252016-04-05 07:23:38 -07001323 dstImage->setImageLayout(this,
1324 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1325 srcAccessMask,
1326 dstAccessMask,
1327 srcStageMask,
1328 dstStageMask,
1329 false);
halcanary9d524f22016-03-29 09:03:52 -07001330
Greg Daniel164a9f02016-02-22 09:56:40 -05001331 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1332 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1333
1334 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1335 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1336
egdaniel17b89252016-04-05 07:23:38 -07001337 srcImage->setImageLayout(this,
1338 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1339 srcAccessMask,
1340 dstAccessMask,
1341 srcStageMask,
1342 dstStageMask,
1343 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001344
1345 // Flip rect if necessary
1346 SkIRect srcVkRect = srcRect;
1347 int32_t dstY = dstPoint.fY;
1348
1349 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1350 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1351 srcVkRect.fTop = src->height() - srcRect.fBottom;
1352 srcVkRect.fBottom = src->height() - srcRect.fTop;
1353 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1354 }
1355
1356 VkImageCopy copyRegion;
1357 memset(&copyRegion, 0, sizeof(VkImageCopy));
1358 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1359 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1360 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1361 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001362 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1363 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1364 // depth value be 1.
1365 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001366
1367 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001368 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001369 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001370 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001371 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1372 1,
1373 &copyRegion);
jvanverth900bd4a2016-04-29 13:53:12 -07001374
1375 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
1376 srcRect.width(), srcRect.height());
1377 this->didWriteToSurface(dst, &dstRect);
Greg Daniel164a9f02016-02-22 09:56:40 -05001378}
1379
egdaniel17b89252016-04-05 07:23:38 -07001380inline bool can_copy_as_blit(const GrSurface* dst,
1381 const GrSurface* src,
1382 const GrVkImage* dstImage,
1383 const GrVkImage* srcImage,
1384 const GrVkGpu* gpu) {
1385 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1386 // as image usage flags.
1387 const GrVkCaps& caps = gpu->vkCaps();
1388 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1389 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1390 return false;
1391 }
1392
1393 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1394 // resolved msaa though.
1395 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1396 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1397 return false;
1398 }
1399
1400 return true;
1401}
1402
1403void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1404 GrSurface* src,
1405 GrVkImage* dstImage,
1406 GrVkImage* srcImage,
1407 const SkIRect& srcRect,
1408 const SkIPoint& dstPoint) {
1409 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1410
1411 VkImageLayout origDstLayout = dstImage->currentLayout();
1412 VkImageLayout origSrcLayout = srcImage->currentLayout();
1413
1414 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1415 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1416
1417 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1418 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1419
1420 dstImage->setImageLayout(this,
1421 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1422 srcAccessMask,
1423 dstAccessMask,
1424 srcStageMask,
1425 dstStageMask,
1426 false);
1427
1428 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1429 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1430
1431 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1432 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1433
1434 srcImage->setImageLayout(this,
1435 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1436 srcAccessMask,
1437 dstAccessMask,
1438 srcStageMask,
1439 dstStageMask,
1440 false);
1441
1442 // Flip rect if necessary
1443 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001444 srcVkRect.fLeft = srcRect.fLeft;
1445 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001446 SkIRect dstRect;
1447 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001448 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001449
1450 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1451 srcVkRect.fTop = src->height() - srcRect.fBottom;
1452 srcVkRect.fBottom = src->height() - srcRect.fTop;
1453 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001454 srcVkRect.fTop = srcRect.fTop;
1455 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001456 }
1457
1458 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1459 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1460 } else {
1461 dstRect.fTop = dstPoint.fY;
1462 }
1463 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1464
1465 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1466 // get the correct origintation of the copied data.
1467 if (src->origin() != dst->origin()) {
1468 SkTSwap(dstRect.fTop, dstRect.fBottom);
1469 }
1470
1471 VkImageBlit blitRegion;
1472 memset(&blitRegion, 0, sizeof(VkImageBlit));
1473 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1474 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1475 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1476 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1477 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1478 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1479
1480 fCurrentCmdBuffer->blitImage(this,
jvanverth62340062016-04-26 08:01:44 -07001481 srcImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001482 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth62340062016-04-26 08:01:44 -07001483 dstImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001484 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1485 1,
1486 &blitRegion,
1487 VK_FILTER_NEAREST); // We never scale so any filter works here
jvanverth900bd4a2016-04-29 13:53:12 -07001488
1489 this->didWriteToSurface(dst, &dstRect);
egdaniel17b89252016-04-05 07:23:38 -07001490}
1491
Greg Daniel164a9f02016-02-22 09:56:40 -05001492inline bool can_copy_as_draw(const GrSurface* dst,
1493 const GrSurface* src,
1494 const GrVkGpu* gpu) {
1495 return false;
1496}
1497
1498void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1499 GrSurface* src,
1500 const SkIRect& srcRect,
1501 const SkIPoint& dstPoint) {
1502 SkASSERT(false);
1503}
1504
1505bool GrVkGpu::onCopySurface(GrSurface* dst,
1506 GrSurface* src,
1507 const SkIRect& srcRect,
1508 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001509 GrVkImage* dstImage;
1510 GrVkImage* srcImage;
1511 if (dst->asTexture()) {
1512 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1513 } else {
1514 SkASSERT(dst->asRenderTarget());
1515 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1516 }
1517 if (src->asTexture()) {
1518 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1519 } else {
1520 SkASSERT(src->asRenderTarget());
1521 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1522 }
1523
Greg Daniel164a9f02016-02-22 09:56:40 -05001524 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001525 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1526 return true;
1527 }
1528
1529 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1530 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001531 return true;
1532 }
1533
1534 if (can_copy_as_draw(dst, src, this)) {
1535 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1536 return true;
1537 }
1538
1539 return false;
1540}
1541
egdaniel37798fb2016-04-12 07:31:49 -07001542bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1543 // Currently we don't support msaa
1544 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1545 return false;
1546 }
1547
1548 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1549 // and transferDst usage flags in Vulkan.
1550 desc->fOrigin = src->origin();
1551 desc->fConfig = src->config();
1552 desc->fFlags = kNone_GrSurfaceFlags;
1553 return true;
1554}
1555
cdalton28f45b92016-03-07 13:58:26 -08001556void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1557 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1558 // TODO: stub.
1559 SkASSERT(!this->caps()->sampleLocationsSupport());
1560 *effectiveSampleCnt = rt->desc().fSampleCnt;
1561}
1562
Greg Daniel164a9f02016-02-22 09:56:40 -05001563bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1564 GrPixelConfig readConfig, DrawPreference* drawPreference,
1565 ReadPixelTempDrawInfo* tempDrawInfo) {
1566 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1567 if (kNoDraw_DrawPreference != *drawPreference) {
1568 return false;
1569 }
1570
1571 if (srcSurface->config() != readConfig) {
1572 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1573 // that of readConfig.
1574 return false;
1575 }
1576
1577 return true;
1578}
1579
1580bool GrVkGpu::onReadPixels(GrSurface* surface,
1581 int left, int top, int width, int height,
1582 GrPixelConfig config,
1583 void* buffer,
1584 size_t rowBytes) {
1585 VkFormat pixelFormat;
1586 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1587 return false;
1588 }
1589
1590 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1591 if (!tgt) {
1592 return false;
1593 }
1594
1595 // Change layout of our target so it can be used as copy
1596 VkImageLayout layout = tgt->currentLayout();
1597 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1598 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1599 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1600 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1601 tgt->setImageLayout(this,
1602 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1603 srcAccessMask,
1604 dstAccessMask,
1605 srcStageMask,
1606 dstStageMask,
1607 false);
1608
halcanary9d524f22016-03-29 09:03:52 -07001609 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001610 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1611 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001612 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001613
1614 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1615 VkOffset3D offset = {
1616 left,
1617 flipY ? surface->height() - top - height : top,
1618 0
1619 };
1620
1621 // Copy the image to a buffer so we can map it to cpu memory
1622 VkBufferImageCopy region;
1623 memset(&region, 0, sizeof(VkBufferImageCopy));
1624 region.bufferOffset = 0;
1625 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1626 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1627 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1628 region.imageOffset = offset;
1629 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1630
1631 fCurrentCmdBuffer->copyImageToBuffer(this,
1632 tgt,
1633 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1634 transferBuffer,
1635 1,
1636 &region);
1637
1638 // make sure the copy to buffer has finished
1639 transferBuffer->addMemoryBarrier(this,
1640 VK_ACCESS_TRANSFER_WRITE_BIT,
1641 VK_ACCESS_HOST_READ_BIT,
1642 VK_PIPELINE_STAGE_TRANSFER_BIT,
1643 VK_PIPELINE_STAGE_HOST_BIT,
1644 false);
1645
1646 // We need to submit the current command buffer to the Queue and make sure it finishes before
1647 // we can copy the data out of the buffer.
1648 this->submitCommandBuffer(kForce_SyncQueue);
1649
1650 void* mappedMemory = transferBuffer->map();
1651
1652 memcpy(buffer, mappedMemory, rowBytes*height);
1653
1654 transferBuffer->unmap();
1655 transferBuffer->unref();
1656
1657 if (flipY) {
1658 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1659 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1660 scratch.reset(tightRowBytes);
1661 void* tmpRow = scratch.get();
1662 // flip y in-place by rows
1663 const int halfY = height >> 1;
1664 char* top = reinterpret_cast<char*>(buffer);
1665 char* bottom = top + (height - 1) * rowBytes;
1666 for (int y = 0; y < halfY; y++) {
1667 memcpy(tmpRow, top, tightRowBytes);
1668 memcpy(top, bottom, tightRowBytes);
1669 memcpy(bottom, tmpRow, tightRowBytes);
1670 top += rowBytes;
1671 bottom -= rowBytes;
1672 }
1673 }
1674
1675 return true;
1676}
egdanielaf132772016-03-28 12:39:29 -07001677sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1678 const GrPrimitiveProcessor& primProc,
1679 GrPrimitiveType primitiveType,
1680 const GrVkRenderPass& renderPass) {
1681 sk_sp<GrVkPipelineState> pipelineState =
1682 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1683 primProc,
1684 primitiveType,
1685 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001686 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001687 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001688 }
1689
egdanielaf132772016-03-28 12:39:29 -07001690 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001691
egdanielaf132772016-03-28 12:39:29 -07001692 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001693
1694 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1695
egdanielaf132772016-03-28 12:39:29 -07001696 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001697}
1698
1699void GrVkGpu::onDraw(const GrPipeline& pipeline,
1700 const GrPrimitiveProcessor& primProc,
1701 const GrMesh* meshes,
1702 int meshCount) {
1703 if (!meshCount) {
1704 return;
1705 }
1706 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001707 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1708 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1709 SkASSERT(renderPass);
1710
egdaniel0e1853c2016-03-17 11:35:45 -07001711 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001712 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1713 primProc,
1714 primitiveType,
1715 *renderPass);
1716 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001717 return;
1718 }
1719
Greg Daniel164a9f02016-02-22 09:56:40 -05001720 // Change layout of our render target so it can be used as the color attachment
1721 VkImageLayout layout = vkRT->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001722 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1723 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1724 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1725 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1726 vkRT->setImageLayout(this,
1727 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1728 srcAccessMask,
1729 dstAccessMask,
1730 srcStageMask,
1731 dstStageMask,
1732 false);
1733
egdaniel3d5d9ac2016-03-01 12:56:15 -08001734 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001735 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001736 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1737 VkImageLayout origDstLayout = vkStencil->currentLayout();
1738 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1739 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001740 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001741 VkPipelineStageFlags srcStageMask =
1742 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1743 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1744 vkStencil->setImageLayout(this,
1745 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1746 srcAccessMask,
1747 dstAccessMask,
1748 srcStageMask,
1749 dstStageMask,
1750 false);
1751 }
1752
egdaniel58a8d922016-04-21 08:03:10 -07001753 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001754
1755 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001756 const GrMesh& mesh = meshes[i];
1757 GrMesh::Iterator iter;
1758 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1759 do {
1760 if (nonIdxMesh->primitiveType() != primitiveType) {
1761 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001762 // pipelineState:setData but this will allow for quicker freeing of resources if the
1763 // pipelineState sits in a cache for a while.
1764 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001765 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001766 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001767 pipelineState = this->prepareDrawState(pipeline,
1768 primProc,
1769 primitiveType,
1770 *renderPass);
1771 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001772 return;
1773 }
1774 }
egdaniel22281c12016-03-23 13:49:40 -07001775 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001776 this->bindGeometry(primProc, *nonIdxMesh);
1777
1778 if (nonIdxMesh->isIndexed()) {
1779 fCurrentCmdBuffer->drawIndexed(this,
1780 nonIdxMesh->indexCount(),
1781 1,
1782 nonIdxMesh->startIndex(),
1783 nonIdxMesh->startVertex(),
1784 0);
1785 } else {
1786 fCurrentCmdBuffer->draw(this,
1787 nonIdxMesh->vertexCount(),
1788 1,
1789 nonIdxMesh->startVertex(),
1790 0);
1791 }
1792
1793 fStats.incNumDraws();
1794 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001795 }
1796
1797 fCurrentCmdBuffer->endRenderPass(this);
1798
egdaniel22281c12016-03-23 13:49:40 -07001799 // Technically we don't have to call this here (since there is a safety check in
1800 // pipelineState:setData but this will allow for quicker freeing of resources if the
1801 // pipelineState sits in a cache for a while.
1802 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001803
1804#if SWAP_PER_DRAW
1805 glFlush();
1806#if defined(SK_BUILD_FOR_MAC)
1807 aglSwapBuffers(aglGetCurrentContext());
1808 int set_a_break_pt_here = 9;
1809 aglSwapBuffers(aglGetCurrentContext());
1810#elif defined(SK_BUILD_FOR_WIN32)
1811 SwapBuf();
1812 int set_a_break_pt_here = 9;
1813 SwapBuf();
1814#endif
1815#endif
1816}