blob: a4b79ac50fc55a5f05f860f81853ab01d69d5e03 [file] [log] [blame]
Brian Salomon34169692017-08-28 15:32:01 -04001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrTextureOp.h"
9#include "GrAppliedClip.h"
Brian Salomon336ce7b2017-09-08 08:23:58 -040010#include "GrCaps.h"
Brian Salomon34169692017-08-28 15:32:01 -040011#include "GrDrawOpTest.h"
12#include "GrGeometryProcessor.h"
13#include "GrMeshDrawOp.h"
14#include "GrOpFlushState.h"
15#include "GrQuad.h"
16#include "GrResourceProvider.h"
17#include "GrShaderCaps.h"
18#include "GrTexture.h"
Brian Salomon336ce7b2017-09-08 08:23:58 -040019#include "GrTexturePriv.h"
Brian Salomon34169692017-08-28 15:32:01 -040020#include "GrTextureProxy.h"
21#include "SkGr.h"
Brian Salomon336ce7b2017-09-08 08:23:58 -040022#include "SkMathPriv.h"
Brian Salomona33b67c2018-05-17 10:42:14 -040023#include "SkMatrixPriv.h"
Brian Salomonb5ef1f92018-01-11 11:46:21 -050024#include "SkPoint.h"
25#include "SkPoint3.h"
Brian Salomon34169692017-08-28 15:32:01 -040026#include "glsl/GrGLSLColorSpaceXformHelper.h"
Brian Salomonb5ef1f92018-01-11 11:46:21 -050027#include "glsl/GrGLSLFragmentShaderBuilder.h"
Brian Salomon34169692017-08-28 15:32:01 -040028#include "glsl/GrGLSLGeometryProcessor.h"
29#include "glsl/GrGLSLVarying.h"
Brian Salomonb5ef1f92018-01-11 11:46:21 -050030#include "glsl/GrGLSLVertexGeoBuilder.h"
Brian Salomon34169692017-08-28 15:32:01 -040031
32namespace {
33
34/**
35 * Geometry Processor that draws a texture modulated by a vertex color (though, this is meant to be
36 * the same value across all vertices of a quad and uses flat interpolation when available). This is
37 * used by TextureOp below.
38 */
39class TextureGeometryProcessor : public GrGeometryProcessor {
40public:
41 struct Vertex {
42 SkPoint fPosition;
43 SkPoint fTextureCoords;
44 GrColor fColor;
45 };
Brian Salomonb5ef1f92018-01-11 11:46:21 -050046 struct AAVertex {
47 SkPoint fPosition;
48 SkPoint fTextureCoords;
49 SkPoint3 fEdges[4];
50 GrColor fColor;
51 };
Brian Salomon336ce7b2017-09-08 08:23:58 -040052 struct MultiTextureVertex {
53 SkPoint fPosition;
54 int fTextureIdx;
55 SkPoint fTextureCoords;
56 GrColor fColor;
57 };
Brian Salomonb5ef1f92018-01-11 11:46:21 -050058 struct AAMultiTextureVertex {
59 SkPoint fPosition;
60 int fTextureIdx;
61 SkPoint fTextureCoords;
62 SkPoint3 fEdges[4];
63 GrColor fColor;
64 };
Brian Salomon336ce7b2017-09-08 08:23:58 -040065
66 // Maximum number of textures supported by this op. Must also be checked against the caps
67 // limit. These numbers were based on some limited experiments on a HP Z840 and Pixel XL 2016
68 // and could probably use more tuning.
69#ifdef SK_BUILD_FOR_ANDROID
70 static constexpr int kMaxTextures = 4;
71#else
72 static constexpr int kMaxTextures = 8;
73#endif
74
Brian Salomon0b4d8aa2017-10-11 15:34:27 -040075 static int SupportsMultitexture(const GrShaderCaps& caps) {
Brian Salomon762d5e72017-12-01 10:25:08 -050076 return caps.integerSupport() && caps.maxFragmentSamplers() > 1;
Brian Salomon0b4d8aa2017-10-11 15:34:27 -040077 }
Brian Salomon336ce7b2017-09-08 08:23:58 -040078
79 static sk_sp<GrGeometryProcessor> Make(sk_sp<GrTextureProxy> proxies[], int proxyCnt,
Brian Salomon485b8c62018-01-12 15:11:06 -050080 sk_sp<GrColorSpaceXform> csxf, bool coverageAA,
Brian Salomon336ce7b2017-09-08 08:23:58 -040081 const GrSamplerState::Filter filters[],
82 const GrShaderCaps& caps) {
83 // We use placement new to avoid always allocating space for kMaxTextures TextureSampler
84 // instances.
85 int samplerCnt = NumSamplersToUse(proxyCnt, caps);
86 size_t size = sizeof(TextureGeometryProcessor) + sizeof(TextureSampler) * (samplerCnt - 1);
87 void* mem = GrGeometryProcessor::operator new(size);
88 return sk_sp<TextureGeometryProcessor>(new (mem) TextureGeometryProcessor(
Brian Salomon485b8c62018-01-12 15:11:06 -050089 proxies, proxyCnt, samplerCnt, std::move(csxf), coverageAA, filters, caps));
Brian Salomon336ce7b2017-09-08 08:23:58 -040090 }
91
92 ~TextureGeometryProcessor() override {
93 int cnt = this->numTextureSamplers();
94 for (int i = 1; i < cnt; ++i) {
95 fSamplers[i].~TextureSampler();
96 }
Brian Salomon34169692017-08-28 15:32:01 -040097 }
98
99 const char* name() const override { return "TextureGeometryProcessor"; }
100
101 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
102 b->add32(GrColorSpaceXform::XformKey(fColorSpaceXform.get()));
Brian Salomon485b8c62018-01-12 15:11:06 -0500103 b->add32(static_cast<uint32_t>(this->usesCoverageEdgeAA()));
Brian Salomon34169692017-08-28 15:32:01 -0400104 }
105
106 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override {
107 class GLSLProcessor : public GrGLSLGeometryProcessor {
108 public:
109 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
110 FPCoordTransformIter&& transformIter) override {
111 const auto& textureGP = proc.cast<TextureGeometryProcessor>();
112 this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
113 if (fColorSpaceXformHelper.isValid()) {
114 fColorSpaceXformHelper.setData(pdman, textureGP.fColorSpaceXform.get());
115 }
116 }
117
118 private:
119 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
Chris Dalton7b046312018-02-02 11:06:30 -0700120 using Interpolation = GrGLSLVaryingHandler::Interpolation;
Brian Salomon34169692017-08-28 15:32:01 -0400121 const auto& textureGP = args.fGP.cast<TextureGeometryProcessor>();
122 fColorSpaceXformHelper.emitCode(
123 args.fUniformHandler, textureGP.fColorSpaceXform.get());
124 args.fVaryingHandler->setNoPerspective();
125 args.fVaryingHandler->emitAttributes(textureGP);
126 this->writeOutputPosition(args.fVertBuilder, gpArgs, textureGP.fPositions.fName);
127 this->emitTransforms(args.fVertBuilder,
128 args.fVaryingHandler,
129 args.fUniformHandler,
Brian Salomon04460cc2017-12-06 14:47:42 -0500130 textureGP.fTextureCoords.asShaderVar(),
Brian Salomon34169692017-08-28 15:32:01 -0400131 args.fFPCoordTransformHandler);
Chris Dalton7b046312018-02-02 11:06:30 -0700132 args.fVaryingHandler->addPassThroughAttribute(&textureGP.fColors,
133 args.fOutputColor,
134 Interpolation::kCanBeFlat);
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400135 args.fFragBuilder->codeAppend("float2 texCoord;");
Chris Daltonfdde34e2017-10-16 14:15:26 -0600136 args.fVaryingHandler->addPassThroughAttribute(&textureGP.fTextureCoords,
137 "texCoord");
Brian Salomon336ce7b2017-09-08 08:23:58 -0400138 if (textureGP.numTextureSamplers() > 1) {
Chris Dalton7b046312018-02-02 11:06:30 -0700139 // If this changes to float, reconsider Interpolation::kMustBeFlat.
140 SkASSERT(kInt_GrVertexAttribType == textureGP.fTextureIdx.fType);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400141 SkASSERT(args.fShaderCaps->integerSupport());
142 args.fFragBuilder->codeAppend("int texIdx;");
Chris Dalton7b046312018-02-02 11:06:30 -0700143 args.fVaryingHandler->addPassThroughAttribute(&textureGP.fTextureIdx, "texIdx",
144 Interpolation::kMustBeFlat);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400145 args.fFragBuilder->codeAppend("switch (texIdx) {");
146 for (int i = 0; i < textureGP.numTextureSamplers(); ++i) {
147 args.fFragBuilder->codeAppendf("case %d: %s = ", i, args.fOutputColor);
148 args.fFragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
149 args.fTexSamplers[i],
150 "texCoord",
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400151 kFloat2_GrSLType,
Brian Salomon336ce7b2017-09-08 08:23:58 -0400152 &fColorSpaceXformHelper);
153 args.fFragBuilder->codeAppend("; break;");
154 }
155 args.fFragBuilder->codeAppend("}");
156 } else {
157 args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor);
158 args.fFragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
159 args.fTexSamplers[0],
160 "texCoord",
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400161 kFloat2_GrSLType,
Brian Salomon336ce7b2017-09-08 08:23:58 -0400162 &fColorSpaceXformHelper);
163 }
Brian Salomon34169692017-08-28 15:32:01 -0400164 args.fFragBuilder->codeAppend(";");
Brian Salomon485b8c62018-01-12 15:11:06 -0500165 if (textureGP.usesCoverageEdgeAA()) {
Brian Salomondba65f92018-01-22 08:43:38 -0500166 const char* aaDistName = nullptr;
167 // When interpolation is innacurate we perform the evaluation of the edge
168 // equations in the fragment shader rather than interpolating values computed
169 // in the vertex shader.
170 if (!args.fShaderCaps->interpolantsAreInaccurate()) {
171 GrGLSLVarying aaDistVarying(kFloat4_GrSLType,
172 GrGLSLVarying::Scope::kVertToFrag);
173 args.fVaryingHandler->addVarying("aaDists", &aaDistVarying);
174 args.fVertBuilder->codeAppendf(
175 R"(%s = float4(dot(aaEdge0.xy, %s.xy) + aaEdge0.z,
176 dot(aaEdge1.xy, %s.xy) + aaEdge1.z,
177 dot(aaEdge2.xy, %s.xy) + aaEdge2.z,
178 dot(aaEdge3.xy, %s.xy) + aaEdge3.z);)",
179 aaDistVarying.vsOut(), textureGP.fPositions.fName,
180 textureGP.fPositions.fName, textureGP.fPositions.fName,
181 textureGP.fPositions.fName);
182 aaDistName = aaDistVarying.fsIn();
183 } else {
184 GrGLSLVarying aaEdgeVarying[4]{
185 {kFloat3_GrSLType, GrGLSLVarying::Scope::kVertToFrag},
186 {kFloat3_GrSLType, GrGLSLVarying::Scope::kVertToFrag},
187 {kFloat3_GrSLType, GrGLSLVarying::Scope::kVertToFrag},
188 {kFloat3_GrSLType, GrGLSLVarying::Scope::kVertToFrag}
189 };
190 for (int i = 0; i < 4; ++i) {
191 SkString name;
192 name.printf("aaEdge%d", i);
Brian Salomon7d982c62018-02-05 16:20:47 -0500193 args.fVaryingHandler->addVarying(name.c_str(), &aaEdgeVarying[i],
194 Interpolation::kCanBeFlat);
Brian Salomondba65f92018-01-22 08:43:38 -0500195 args.fVertBuilder->codeAppendf(
196 "%s = aaEdge%d;", aaEdgeVarying[i].vsOut(), i);
197 }
198 args.fFragBuilder->codeAppendf(
199 R"(float4 aaDists = float4(dot(%s.xy, sk_FragCoord.xy) + %s.z,
200 dot(%s.xy, sk_FragCoord.xy) + %s.z,
201 dot(%s.xy, sk_FragCoord.xy) + %s.z,
202 dot(%s.xy, sk_FragCoord.xy) + %s.z);)",
203 aaEdgeVarying[0].fsIn(), aaEdgeVarying[0].fsIn(),
204 aaEdgeVarying[1].fsIn(), aaEdgeVarying[1].fsIn(),
205 aaEdgeVarying[2].fsIn(), aaEdgeVarying[2].fsIn(),
206 aaEdgeVarying[3].fsIn(), aaEdgeVarying[3].fsIn());
207 aaDistName = "aaDists";
208 }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500209 args.fFragBuilder->codeAppendf(
210 "float mindist = min(min(%s.x, %s.y), min(%s.z, %s.w));",
Brian Salomondba65f92018-01-22 08:43:38 -0500211 aaDistName, aaDistName, aaDistName, aaDistName);
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500212 args.fFragBuilder->codeAppendf("%s = float4(clamp(mindist, 0, 1));",
213 args.fOutputCoverage);
214 } else {
215 args.fFragBuilder->codeAppendf("%s = float4(1);", args.fOutputCoverage);
216 }
Brian Salomon34169692017-08-28 15:32:01 -0400217 }
218 GrGLSLColorSpaceXformHelper fColorSpaceXformHelper;
219 };
220 return new GLSLProcessor;
221 }
222
Brian Salomon485b8c62018-01-12 15:11:06 -0500223 bool usesCoverageEdgeAA() const { return SkToBool(fAAEdges[0].isInitialized()); }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500224
Brian Salomon34169692017-08-28 15:32:01 -0400225private:
Brian Salomon336ce7b2017-09-08 08:23:58 -0400226 // This exists to reduce the number of shaders generated. It does some rounding of sampler
227 // counts.
228 static int NumSamplersToUse(int numRealProxies, const GrShaderCaps& caps) {
229 SkASSERT(numRealProxies > 0 && numRealProxies <= kMaxTextures &&
230 numRealProxies <= caps.maxFragmentSamplers());
231 if (1 == numRealProxies) {
232 return 1;
233 }
234 if (numRealProxies <= 4) {
235 return 4;
236 }
237 // Round to the next power of 2 and then clamp to kMaxTextures and the max allowed by caps.
238 return SkTMin(SkNextPow2(numRealProxies), SkTMin(kMaxTextures, caps.maxFragmentSamplers()));
239 }
240
241 TextureGeometryProcessor(sk_sp<GrTextureProxy> proxies[], int proxyCnt, int samplerCnt,
Brian Salomon485b8c62018-01-12 15:11:06 -0500242 sk_sp<GrColorSpaceXform> csxf, bool coverageAA,
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500243 const GrSamplerState::Filter filters[], const GrShaderCaps& caps)
244 : INHERITED(kTextureGeometryProcessor_ClassID), fColorSpaceXform(std::move(csxf)) {
Brian Salomon336ce7b2017-09-08 08:23:58 -0400245 SkASSERT(proxyCnt > 0 && samplerCnt >= proxyCnt);
Ethan Nicholasfa7ee242017-09-25 09:52:04 -0400246 fPositions = this->addVertexAttrib("position", kFloat2_GrVertexAttribType);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400247 fSamplers[0].reset(std::move(proxies[0]), filters[0]);
248 this->addTextureSampler(&fSamplers[0]);
249 for (int i = 1; i < proxyCnt; ++i) {
250 // This class has one sampler built in, the rest come from memory this processor was
251 // placement-newed into and so haven't been constructed.
252 new (&fSamplers[i]) TextureSampler(std::move(proxies[i]), filters[i]);
253 this->addTextureSampler(&fSamplers[i]);
254 }
255 if (samplerCnt > 1) {
256 // Here we initialize any extra samplers by repeating the last one samplerCnt - proxyCnt
257 // times.
258 GrTextureProxy* dupeProxy = fSamplers[proxyCnt - 1].proxy();
259 for (int i = proxyCnt; i < samplerCnt; ++i) {
260 new (&fSamplers[i]) TextureSampler(sk_ref_sp(dupeProxy), filters[proxyCnt - 1]);
261 this->addTextureSampler(&fSamplers[i]);
262 }
263 SkASSERT(caps.integerSupport());
264 fTextureIdx = this->addVertexAttrib("textureIdx", kInt_GrVertexAttribType);
265 }
266
Ethan Nicholasfa7ee242017-09-25 09:52:04 -0400267 fTextureCoords = this->addVertexAttrib("textureCoords", kFloat2_GrVertexAttribType);
Brian Salomon485b8c62018-01-12 15:11:06 -0500268 if (coverageAA) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500269 fAAEdges[0] = this->addVertexAttrib("aaEdge0", kFloat3_GrVertexAttribType);
270 fAAEdges[1] = this->addVertexAttrib("aaEdge1", kFloat3_GrVertexAttribType);
271 fAAEdges[2] = this->addVertexAttrib("aaEdge2", kFloat3_GrVertexAttribType);
272 fAAEdges[3] = this->addVertexAttrib("aaEdge3", kFloat3_GrVertexAttribType);
273 }
Ethan Nicholasfa7ee242017-09-25 09:52:04 -0400274 fColors = this->addVertexAttrib("color", kUByte4_norm_GrVertexAttribType);
Brian Salomon34169692017-08-28 15:32:01 -0400275 }
276
277 Attribute fPositions;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400278 Attribute fTextureIdx;
Brian Salomon34169692017-08-28 15:32:01 -0400279 Attribute fTextureCoords;
280 Attribute fColors;
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500281 Attribute fAAEdges[4];
Brian Salomon34169692017-08-28 15:32:01 -0400282 sk_sp<GrColorSpaceXform> fColorSpaceXform;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400283 TextureSampler fSamplers[1];
Ethan Nicholasabff9562017-10-09 10:54:08 -0400284
285 typedef GrGeometryProcessor INHERITED;
Brian Salomon34169692017-08-28 15:32:01 -0400286};
287
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500288namespace {
289// This is a class soley so it can be partially specialized (functions cannot be).
290template<GrAA, typename Vertex> class VertexAAHandler;
291
292template<typename Vertex> class VertexAAHandler<GrAA::kNo, Vertex> {
293public:
294 static void AssignPositionsAndTexCoords(Vertex* vertices, const GrQuad& quad,
295 const SkRect& texRect) {
296 vertices[0].fPosition = quad.point(0);
297 vertices[0].fTextureCoords = {texRect.fLeft, texRect.fTop};
298 vertices[1].fPosition = quad.point(1);
299 vertices[1].fTextureCoords = {texRect.fLeft, texRect.fBottom};
300 vertices[2].fPosition = quad.point(2);
301 vertices[2].fTextureCoords = {texRect.fRight, texRect.fTop};
302 vertices[3].fPosition = quad.point(3);
303 vertices[3].fTextureCoords = {texRect.fRight, texRect.fBottom};
304 }
305};
306
307template<typename Vertex> class VertexAAHandler<GrAA::kYes, Vertex> {
308public:
309 static void AssignPositionsAndTexCoords(Vertex* vertices, const GrQuad& quad,
310 const SkRect& texRect) {
311 // We compute the four edge equations for quad, then outset them and compute a new quad
312 // as the intersection points of the outset edges.
313
314 // GrQuad is in tristip order but we want the points to be in a fan order, so swap 2 and 3.
Brian Salomona33b67c2018-05-17 10:42:14 -0400315 Sk4f xs = SkNx_shuffle<0, 1, 3, 2>(quad.x4f());
316 Sk4f ys = SkNx_shuffle<0, 1, 3, 2>(quad.y4f());
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500317 Sk4f xsrot = SkNx_shuffle<1, 2, 3, 0>(xs);
318 Sk4f ysrot = SkNx_shuffle<1, 2, 3, 0>(ys);
319 Sk4f normXs = ysrot - ys;
320 Sk4f normYs = xs - xsrot;
321 Sk4f ds = xsrot * ys - ysrot * xs;
322 Sk4f invNormLengths = (normXs * normXs + normYs * normYs).rsqrt();
323 float test = normXs[0] * xs[2] + normYs[0] * ys[2] + ds[0];
324 // Make sure the edge equations have their normals facing into the quad in device space
325 if (test < 0) {
326 invNormLengths = -invNormLengths;
327 }
328 normXs *= invNormLengths;
329 normYs *= invNormLengths;
330 ds *= invNormLengths;
331
332 // Here is the bloat. This makes our edge equations compute coverage without requiring a
333 // half pixel offset and is also used to compute the bloated quad that will cover all
334 // pixels.
335 ds += Sk4f(0.5f);
336
337 for (int i = 0; i < 4; ++i) {
338 for (int j = 0; j < 4; ++j) {
339 vertices[j].fEdges[i].fX = normXs[i];
340 vertices[j].fEdges[i].fY = normYs[i];
341 vertices[j].fEdges[i].fZ = ds[i];
342 }
343 }
344
345 // Reverse the process to compute the points of the bloated quad from the edge equations.
346 // This time the inputs don't have 1s as their third coord and we want to homogenize rather
347 // than normalize the output since we need a GrQuad with 2D points.
348 xsrot = SkNx_shuffle<3, 0, 1, 2>(normXs);
349 ysrot = SkNx_shuffle<3, 0, 1, 2>(normYs);
350 Sk4f dsrot = SkNx_shuffle<3, 0, 1, 2>(ds);
351 xs = ysrot * ds - normYs * dsrot;
352 ys = normXs * dsrot - xsrot * ds;
353 ds = xsrot * normYs - ysrot * normXs;
354 ds = ds.invert();
355 xs *= ds;
356 ys *= ds;
357
358 // Go back to tri strip order when writing out the bloated quad to vertex positions.
359 vertices[0].fPosition = {xs[0], ys[0]};
360 vertices[1].fPosition = {xs[1], ys[1]};
361 vertices[3].fPosition = {xs[2], ys[2]};
362 vertices[2].fPosition = {xs[3], ys[3]};
363
364 AssignTexCoords(vertices, quad, texRect);
365 }
366
367private:
368 static void AssignTexCoords(Vertex* vertices, const GrQuad& quad, const SkRect& tex) {
Brian Salomona33b67c2018-05-17 10:42:14 -0400369 SkMatrix q = SkMatrix::MakeAll(quad.x(0), quad.x(1), quad.x(2),
370 quad.y(0), quad.y(1), quad.y(2),
371 1.f, 1.f, 1.f);
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500372 SkMatrix qinv;
373 if (!q.invert(&qinv)) {
374 return;
375 }
376 SkMatrix t = SkMatrix::MakeAll(tex.fLeft, tex.fLeft, tex.fRight,
377 tex.fTop, tex.fBottom, tex.fTop,
378 1.f, 1.f, 1.f);
379 SkMatrix map;
380 map.setConcat(t, qinv);
381 SkMatrixPriv::MapPointsWithStride(map, &vertices[0].fTextureCoords, sizeof(Vertex),
382 &vertices[0].fPosition, sizeof(Vertex), 4);
383 }
384};
385
386template <typename Vertex, bool IsMultiTex> struct TexIdAssigner;
387
388template <typename Vertex> struct TexIdAssigner<Vertex, true> {
389 static void Assign(Vertex* vertices, int textureIdx) {
390 vertices[0].fTextureIdx = textureIdx;
391 vertices[1].fTextureIdx = textureIdx;
392 vertices[2].fTextureIdx = textureIdx;
393 vertices[3].fTextureIdx = textureIdx;
394 }
395};
396
397template <typename Vertex> struct TexIdAssigner<Vertex, false> {
398 static void Assign(Vertex* vertices, int textureIdx) {}
399};
400} // anonymous namespace
401
402template <typename Vertex, bool IsMultiTex, GrAA AA>
403static void tessellate_quad(const GrQuad& devQuad, const SkRect& srcRect, GrColor color,
404 GrSurfaceOrigin origin, Vertex* vertices, SkScalar iw, SkScalar ih,
405 int textureIdx) {
406 SkRect texRect = {
407 iw * srcRect.fLeft,
408 ih * srcRect.fTop,
409 iw * srcRect.fRight,
410 ih * srcRect.fBottom
411 };
412 if (origin == kBottomLeft_GrSurfaceOrigin) {
413 texRect.fTop = 1.f - texRect.fTop;
414 texRect.fBottom = 1.f - texRect.fBottom;
415 }
416 VertexAAHandler<AA, Vertex>::AssignPositionsAndTexCoords(vertices, devQuad, texRect);
417 vertices[0].fColor = color;
418 vertices[1].fColor = color;
419 vertices[2].fColor = color;
420 vertices[3].fColor = color;
421 TexIdAssigner<Vertex, IsMultiTex>::Assign(vertices, textureIdx);
422}
Brian Salomon34169692017-08-28 15:32:01 -0400423/**
424 * Op that implements GrTextureOp::Make. It draws textured quads. Each quad can modulate against a
425 * the texture by color. The blend with the destination is always src-over. The edges are non-AA.
426 */
427class TextureOp final : public GrMeshDrawOp {
428public:
429 static std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy,
Brian Salomon2bbdcc42017-09-07 12:36:34 -0400430 GrSamplerState::Filter filter, GrColor color,
Brian Salomon485b8c62018-01-12 15:11:06 -0500431 const SkRect& srcRect, const SkRect& dstRect,
432 GrAAType aaType, const SkMatrix& viewMatrix,
433 sk_sp<GrColorSpaceXform> csxf, bool allowSRBInputs) {
Brian Salomon34169692017-08-28 15:32:01 -0400434 return std::unique_ptr<GrDrawOp>(new TextureOp(std::move(proxy), filter, color, srcRect,
Brian Salomon485b8c62018-01-12 15:11:06 -0500435 dstRect, aaType, viewMatrix, std::move(csxf),
Brian Salomon34169692017-08-28 15:32:01 -0400436 allowSRBInputs));
437 }
438
Brian Salomon336ce7b2017-09-08 08:23:58 -0400439 ~TextureOp() override {
440 if (fFinalized) {
441 auto proxies = this->proxies();
442 for (int i = 0; i < fProxyCnt; ++i) {
443 proxies[i]->completedRead();
444 }
445 if (fProxyCnt > 1) {
446 delete[] reinterpret_cast<const char*>(proxies);
447 }
448 } else {
449 SkASSERT(1 == fProxyCnt);
450 fProxy0->unref();
451 }
452 }
Brian Salomon34169692017-08-28 15:32:01 -0400453
454 const char* name() const override { return "TextureOp"; }
455
Robert Phillipsf1748f52017-09-14 14:11:24 -0400456 void visitProxies(const VisitProxyFunc& func) const override {
Robert Phillipsb493eeb2017-09-13 13:10:52 -0400457 auto proxies = this->proxies();
458 for (int i = 0; i < fProxyCnt; ++i) {
459 func(proxies[i]);
460 }
461 }
462
Brian Salomon34169692017-08-28 15:32:01 -0400463 SkString dumpInfo() const override {
464 SkString str;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400465 str.appendf("AllowSRGBInputs: %d\n", fAllowSRGBInputs);
Brian Salomon34169692017-08-28 15:32:01 -0400466 str.appendf("# draws: %d\n", fDraws.count());
Brian Salomon336ce7b2017-09-08 08:23:58 -0400467 auto proxies = this->proxies();
468 for (int i = 0; i < fProxyCnt; ++i) {
469 str.appendf("Proxy ID %d: %d, Filter: %d\n", i, proxies[i]->uniqueID().asUInt(),
470 static_cast<int>(this->filters()[i]));
471 }
Brian Salomon34169692017-08-28 15:32:01 -0400472 for (int i = 0; i < fDraws.count(); ++i) {
473 const Draw& draw = fDraws[i];
474 str.appendf(
Brian Salomon336ce7b2017-09-08 08:23:58 -0400475 "%d: Color: 0x%08x, ProxyIdx: %d, TexRect [L: %.2f, T: %.2f, R: %.2f, B: %.2f] "
476 "Quad [(%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n",
477 i, draw.fColor, draw.fTextureIdx, draw.fSrcRect.fLeft, draw.fSrcRect.fTop,
Brian Salomona33b67c2018-05-17 10:42:14 -0400478 draw.fSrcRect.fRight, draw.fSrcRect.fBottom, draw.fQuad.point(0).fX,
479 draw.fQuad.point(0).fY, draw.fQuad.point(1).fX, draw.fQuad.point(1).fY,
480 draw.fQuad.point(2).fX, draw.fQuad.point(2).fY, draw.fQuad.point(3).fX,
481 draw.fQuad.point(3).fY);
Brian Salomon34169692017-08-28 15:32:01 -0400482 }
483 str += INHERITED::dumpInfo();
484 return str;
485 }
486
Brian Osman9a725dd2017-09-20 09:53:22 -0400487 RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip,
488 GrPixelConfigIsClamped dstIsClamped) override {
Brian Salomon34169692017-08-28 15:32:01 -0400489 SkASSERT(!fFinalized);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400490 SkASSERT(1 == fProxyCnt);
Brian Salomon34169692017-08-28 15:32:01 -0400491 fFinalized = true;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400492 fProxy0->addPendingRead();
493 fProxy0->unref();
Brian Salomon34169692017-08-28 15:32:01 -0400494 return RequiresDstTexture::kNo;
495 }
496
Brian Salomon485b8c62018-01-12 15:11:06 -0500497 FixedFunctionFlags fixedFunctionFlags() const override {
498 return this->aaType() == GrAAType::kMSAA ? FixedFunctionFlags::kUsesHWAA
499 : FixedFunctionFlags::kNone;
500 }
Brian Salomon34169692017-08-28 15:32:01 -0400501
502 DEFINE_OP_CLASS_ID
503
504private:
Brian Salomon762d5e72017-12-01 10:25:08 -0500505
506 // This is used in a heursitic for choosing a code path. We don't care what happens with
507 // really large rects, infs, nans, etc.
508#if defined(__clang__) && (__clang_major__ * 1000 + __clang_minor__) >= 3007
509__attribute__((no_sanitize("float-cast-overflow")))
510#endif
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500511 size_t RectSizeAsSizeT(const SkRect& rect) {;
Brian Salomon762d5e72017-12-01 10:25:08 -0500512 return static_cast<size_t>(SkTMax(rect.width(), 1.f) * SkTMax(rect.height(), 1.f));
513 }
514
Brian Salomon336ce7b2017-09-08 08:23:58 -0400515 static constexpr int kMaxTextures = TextureGeometryProcessor::kMaxTextures;
516
Brian Salomon2bbdcc42017-09-07 12:36:34 -0400517 TextureOp(sk_sp<GrTextureProxy> proxy, GrSamplerState::Filter filter, GrColor color,
Brian Salomon485b8c62018-01-12 15:11:06 -0500518 const SkRect& srcRect, const SkRect& dstRect, GrAAType aaType,
519 const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs)
Brian Salomon34169692017-08-28 15:32:01 -0400520 : INHERITED(ClassID())
Brian Salomon34169692017-08-28 15:32:01 -0400521 , fColorSpaceXform(std::move(csxf))
Brian Salomon336ce7b2017-09-08 08:23:58 -0400522 , fProxy0(proxy.release())
523 , fFilter0(filter)
524 , fProxyCnt(1)
Brian Salomon485b8c62018-01-12 15:11:06 -0500525 , fAAType(static_cast<unsigned>(aaType))
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500526 , fFinalized(0)
527 , fAllowSRGBInputs(allowSRGBInputs ? 1 : 0) {
Brian Salomon485b8c62018-01-12 15:11:06 -0500528 SkASSERT(aaType != GrAAType::kMixedSamples);
Brian Salomon34169692017-08-28 15:32:01 -0400529 Draw& draw = fDraws.push_back();
530 draw.fSrcRect = srcRect;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400531 draw.fTextureIdx = 0;
Brian Salomon34169692017-08-28 15:32:01 -0400532 draw.fColor = color;
Brian Salomona33b67c2018-05-17 10:42:14 -0400533 draw.fQuad = GrQuad(dstRect, viewMatrix);
534 SkRect bounds = draw.fQuad.bounds();
Brian Salomon34169692017-08-28 15:32:01 -0400535 this->setBounds(bounds, HasAABloat::kNo, IsZeroArea::kNo);
Brian Salomon762d5e72017-12-01 10:25:08 -0500536
537 fMaxApproxDstPixelArea = RectSizeAsSizeT(bounds);
Brian Salomon34169692017-08-28 15:32:01 -0400538 }
539
540 void onPrepareDraws(Target* target) override {
Brian Salomon336ce7b2017-09-08 08:23:58 -0400541 sk_sp<GrTextureProxy> proxiesSPs[kMaxTextures];
542 auto proxies = this->proxies();
543 auto filters = this->filters();
544 for (int i = 0; i < fProxyCnt; ++i) {
545 if (!proxies[i]->instantiate(target->resourceProvider())) {
546 return;
547 }
548 proxiesSPs[i] = sk_ref_sp(proxies[i]);
Brian Salomon34169692017-08-28 15:32:01 -0400549 }
Brian Salomon336ce7b2017-09-08 08:23:58 -0400550
Brian Salomon485b8c62018-01-12 15:11:06 -0500551 bool coverageAA = GrAAType::kCoverage == this->aaType();
Brian Salomon336ce7b2017-09-08 08:23:58 -0400552 sk_sp<GrGeometryProcessor> gp =
553 TextureGeometryProcessor::Make(proxiesSPs, fProxyCnt, std::move(fColorSpaceXform),
Brian Salomon485b8c62018-01-12 15:11:06 -0500554 coverageAA, filters, *target->caps().shaderCaps());
Brian Salomon34169692017-08-28 15:32:01 -0400555 GrPipeline::InitArgs args;
556 args.fProxy = target->proxy();
557 args.fCaps = &target->caps();
558 args.fResourceProvider = target->resourceProvider();
Brian Salomon485b8c62018-01-12 15:11:06 -0500559 args.fFlags = 0;
560 if (fAllowSRGBInputs) {
561 args.fFlags |= GrPipeline::kAllowSRGBInputs_Flag;
562 }
563 if (GrAAType::kMSAA == this->aaType()) {
564 args.fFlags |= GrPipeline::kHWAntialias_Flag;
565 }
566
Brian Salomon34169692017-08-28 15:32:01 -0400567 const GrPipeline* pipeline = target->allocPipeline(args, GrProcessorSet::MakeEmptySet(),
568 target->detachAppliedClip());
Brian Salomon34169692017-08-28 15:32:01 -0400569 int vstart;
570 const GrBuffer* vbuffer;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400571 void* vdata = target->makeVertexSpace(gp->getVertexStride(), 4 * fDraws.count(), &vbuffer,
572 &vstart);
573 if (!vdata) {
Brian Salomon34169692017-08-28 15:32:01 -0400574 SkDebugf("Could not allocate vertices\n");
575 return;
576 }
Brian Salomon57caa662017-10-18 12:21:05 +0000577 if (1 == fProxyCnt) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500578 GrSurfaceOrigin origin = proxies[0]->origin();
579 GrTexture* texture = proxies[0]->priv().peekTexture();
580 float iw = 1.f / texture->width();
581 float ih = 1.f / texture->height();
Brian Salomon485b8c62018-01-12 15:11:06 -0500582 if (coverageAA) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500583 SkASSERT(gp->getVertexStride() == sizeof(TextureGeometryProcessor::AAVertex));
584 auto vertices = static_cast<TextureGeometryProcessor::AAVertex*>(vdata);
585 for (int i = 0; i < fDraws.count(); ++i) {
586 tessellate_quad<TextureGeometryProcessor::AAVertex, false, GrAA::kYes>(
587 fDraws[i].fQuad, fDraws[i].fSrcRect, fDraws[i].fColor, origin,
588 vertices + 4 * i, iw, ih, 0);
Brian Salomon57caa662017-10-18 12:21:05 +0000589 }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500590 } else {
591 SkASSERT(gp->getVertexStride() == sizeof(TextureGeometryProcessor::Vertex));
592 auto vertices = static_cast<TextureGeometryProcessor::Vertex*>(vdata);
593 for (int i = 0; i < fDraws.count(); ++i) {
594 tessellate_quad<TextureGeometryProcessor::Vertex, false, GrAA::kNo>(
595 fDraws[i].fQuad, fDraws[i].fSrcRect, fDraws[i].fColor, origin,
596 vertices + 4 * i, iw, ih, 0);
597 }
Brian Salomon57caa662017-10-18 12:21:05 +0000598 }
599 } else {
Brian Salomon57caa662017-10-18 12:21:05 +0000600 GrTexture* textures[kMaxTextures];
601 float iw[kMaxTextures];
602 float ih[kMaxTextures];
603 for (int t = 0; t < fProxyCnt; ++t) {
604 textures[t] = proxies[t]->priv().peekTexture();
605 iw[t] = 1.f / textures[t]->width();
606 ih[t] = 1.f / textures[t]->height();
607 }
Brian Salomon485b8c62018-01-12 15:11:06 -0500608 if (coverageAA) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500609 SkASSERT(gp->getVertexStride() ==
610 sizeof(TextureGeometryProcessor::AAMultiTextureVertex));
611 auto vertices = static_cast<TextureGeometryProcessor::AAMultiTextureVertex*>(vdata);
612 for (int i = 0; i < fDraws.count(); ++i) {
613 auto tidx = fDraws[i].fTextureIdx;
614 GrSurfaceOrigin origin = proxies[tidx]->origin();
615 tessellate_quad<TextureGeometryProcessor::AAMultiTextureVertex, true,
616 GrAA::kYes>(fDraws[i].fQuad, fDraws[i].fSrcRect,
617 fDraws[i].fColor, origin, vertices + 4 * i,
618 iw[tidx], ih[tidx], tidx);
Brian Salomon57caa662017-10-18 12:21:05 +0000619 }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500620 } else {
621 SkASSERT(gp->getVertexStride() ==
622 sizeof(TextureGeometryProcessor::MultiTextureVertex));
623 auto vertices = static_cast<TextureGeometryProcessor::MultiTextureVertex*>(vdata);
624 for (int i = 0; i < fDraws.count(); ++i) {
625 auto tidx = fDraws[i].fTextureIdx;
626 GrSurfaceOrigin origin = proxies[tidx]->origin();
627 tessellate_quad<TextureGeometryProcessor::MultiTextureVertex, true, GrAA::kNo>(
628 fDraws[i].fQuad, fDraws[i].fSrcRect, fDraws[i].fColor, origin,
629 vertices + 4 * i, iw[tidx], ih[tidx], tidx);
630 }
Brian Salomon57caa662017-10-18 12:21:05 +0000631 }
632 }
633 GrPrimitiveType primitiveType =
634 fDraws.count() > 1 ? GrPrimitiveType::kTriangles : GrPrimitiveType::kTriangleStrip;
635 GrMesh mesh(primitiveType);
Brian Salomon34169692017-08-28 15:32:01 -0400636 if (fDraws.count() > 1) {
Brian Salomon57caa662017-10-18 12:21:05 +0000637 sk_sp<const GrBuffer> ibuffer = target->resourceProvider()->refQuadIndexBuffer();
Brian Salomon34169692017-08-28 15:32:01 -0400638 if (!ibuffer) {
639 SkDebugf("Could not allocate quad indices\n");
640 return;
641 }
Brian Salomon34169692017-08-28 15:32:01 -0400642 mesh.setIndexedPatterned(ibuffer.get(), 6, 4, fDraws.count(),
643 GrResourceProvider::QuadCountOfQuadBuffer());
Brian Salomon34169692017-08-28 15:32:01 -0400644 } else {
Brian Salomon34169692017-08-28 15:32:01 -0400645 mesh.setNonIndexedNonInstanced(4);
Brian Salomon34169692017-08-28 15:32:01 -0400646 }
Brian Salomon57caa662017-10-18 12:21:05 +0000647 mesh.setVertexData(vbuffer, vstart);
648 target->draw(gp.get(), pipeline, mesh);
Brian Salomon34169692017-08-28 15:32:01 -0400649 }
650
651 bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
652 const auto* that = t->cast<TextureOp>();
Brian Salomon762d5e72017-12-01 10:25:08 -0500653 const auto& shaderCaps = *caps.shaderCaps();
Brian Salomon336ce7b2017-09-08 08:23:58 -0400654 if (!GrColorSpaceXform::Equals(fColorSpaceXform.get(), that->fColorSpaceXform.get())) {
Brian Salomon34169692017-08-28 15:32:01 -0400655 return false;
656 }
Brian Salomon485b8c62018-01-12 15:11:06 -0500657 if (this->aaType() != that->aaType()) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500658 return false;
659 }
Brian Salomon336ce7b2017-09-08 08:23:58 -0400660 // Because of an issue where GrColorSpaceXform adds the same function every time it is used
661 // in a texture lookup, we only allow multiple textures when there is no transform.
Brian Salomon762d5e72017-12-01 10:25:08 -0500662 if (TextureGeometryProcessor::SupportsMultitexture(shaderCaps) && !fColorSpaceXform &&
663 fMaxApproxDstPixelArea <= shaderCaps.disableImageMultitexturingDstRectAreaThreshold() &&
664 that->fMaxApproxDstPixelArea <=
665 shaderCaps.disableImageMultitexturingDstRectAreaThreshold()) {
Brian Salomon336ce7b2017-09-08 08:23:58 -0400666 int map[kMaxTextures];
Brian Salomon762d5e72017-12-01 10:25:08 -0500667 int numNewProxies = this->mergeProxies(that, map, shaderCaps);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400668 if (numNewProxies < 0) {
669 return false;
670 }
671 if (1 == fProxyCnt && numNewProxies) {
672 void* mem = new char[(sizeof(GrSamplerState::Filter) + sizeof(GrTextureProxy*)) *
673 kMaxTextures];
674 auto proxies = reinterpret_cast<GrTextureProxy**>(mem);
675 auto filters = reinterpret_cast<GrSamplerState::Filter*>(proxies + kMaxTextures);
676 proxies[0] = fProxy0;
677 filters[0] = fFilter0;
678 fProxyArray = proxies;
679 }
680 fProxyCnt += numNewProxies;
681 auto thisProxies = fProxyArray;
682 auto thatProxies = that->proxies();
683 auto thatFilters = that->filters();
684 auto thisFilters = reinterpret_cast<GrSamplerState::Filter*>(thisProxies +
685 kMaxTextures);
686 for (int i = 0; i < that->fProxyCnt; ++i) {
687 if (map[i] < 0) {
688 thatProxies[i]->addPendingRead();
Robert Phillipsb493eeb2017-09-13 13:10:52 -0400689
Brian Salomon336ce7b2017-09-08 08:23:58 -0400690 thisProxies[-map[i]] = thatProxies[i];
691 thisFilters[-map[i]] = thatFilters[i];
692 map[i] = -map[i];
693 }
694 }
695 int firstNewDraw = fDraws.count();
696 fDraws.push_back_n(that->fDraws.count(), that->fDraws.begin());
697 for (int i = firstNewDraw; i < fDraws.count(); ++i) {
698 fDraws[i].fTextureIdx = map[fDraws[i].fTextureIdx];
699 }
700 } else {
Brian Salomonbbf05752017-11-30 11:30:48 -0500701 // We can get here when one of the ops is already multitextured but the other cannot
702 // be because of the dst rect size.
703 if (fProxyCnt > 1 || that->fProxyCnt > 1) {
704 return false;
705 }
Brian Salomon336ce7b2017-09-08 08:23:58 -0400706 if (fProxy0->uniqueID() != that->fProxy0->uniqueID() || fFilter0 != that->fFilter0) {
707 return false;
708 }
709 fDraws.push_back_n(that->fDraws.count(), that->fDraws.begin());
710 }
Brian Salomon34169692017-08-28 15:32:01 -0400711 this->joinBounds(*that);
Brian Salomon762d5e72017-12-01 10:25:08 -0500712 fMaxApproxDstPixelArea = SkTMax(that->fMaxApproxDstPixelArea, fMaxApproxDstPixelArea);
Brian Salomon34169692017-08-28 15:32:01 -0400713 return true;
714 }
715
Brian Salomon336ce7b2017-09-08 08:23:58 -0400716 /**
717 * Determines a mapping of indices from that's proxy array to this's proxy array. A negative map
718 * value means that's proxy should be added to this's proxy array at the absolute value of
719 * the map entry. If it is determined that the ops shouldn't combine their proxies then a
720 * negative value is returned. Otherwise, return value indicates the number of proxies that have
721 * to be added to this op or, equivalently, the number of negative entries in map.
722 */
723 int mergeProxies(const TextureOp* that, int map[kMaxTextures], const GrShaderCaps& caps) const {
724 std::fill_n(map, kMaxTextures, -kMaxTextures);
725 int sharedProxyCnt = 0;
726 auto thisProxies = this->proxies();
727 auto thisFilters = this->filters();
728 auto thatProxies = that->proxies();
729 auto thatFilters = that->filters();
730 for (int i = 0; i < fProxyCnt; ++i) {
731 for (int j = 0; j < that->fProxyCnt; ++j) {
732 if (thisProxies[i]->uniqueID() == thatProxies[j]->uniqueID()) {
733 if (thisFilters[i] != thatFilters[j]) {
734 // In GL we don't currently support using the same texture with different
735 // samplers. If we added support for sampler objects and a cap bit to know
736 // it's ok to use different filter modes then we could support this.
737 // Otherwise, we could also only allow a single filter mode for each op
738 // instance.
739 return -1;
740 }
741 map[j] = i;
742 ++sharedProxyCnt;
743 break;
744 }
745 }
746 }
Brian Salomon2b6f6142017-11-13 11:49:13 -0500747 int actualMaxTextures = SkTMin(caps.maxFragmentSamplers(), kMaxTextures);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400748 int newProxyCnt = that->fProxyCnt - sharedProxyCnt;
749 if (newProxyCnt + fProxyCnt > actualMaxTextures) {
750 return -1;
751 }
752 GrPixelConfig config = thisProxies[0]->config();
753 int nextSlot = fProxyCnt;
754 for (int j = 0; j < that->fProxyCnt; ++j) {
755 // We want to avoid making many shaders because of different permutations of shader
756 // based swizzle and sampler types. The approach taken here is to require the configs to
757 // be the same and to only allow already instantiated proxies that have the most
758 // common sampler type. Otherwise we don't merge.
759 if (thatProxies[j]->config() != config) {
760 return -1;
761 }
762 if (GrTexture* tex = thatProxies[j]->priv().peekTexture()) {
763 if (tex->texturePriv().samplerType() != kTexture2DSampler_GrSLType) {
764 return -1;
765 }
766 }
767 if (map[j] < 0) {
768 map[j] = -(nextSlot++);
769 }
770 }
771 return newProxyCnt;
772 }
773
Brian Salomon485b8c62018-01-12 15:11:06 -0500774 GrAAType aaType() const { return static_cast<GrAAType>(fAAType); }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500775
Brian Salomon336ce7b2017-09-08 08:23:58 -0400776 GrTextureProxy* const* proxies() const { return fProxyCnt > 1 ? fProxyArray : &fProxy0; }
777
778 const GrSamplerState::Filter* filters() const {
779 if (fProxyCnt > 1) {
780 return reinterpret_cast<const GrSamplerState::Filter*>(fProxyArray + kMaxTextures);
781 }
782 return &fFilter0;
783 }
784
Brian Salomon34169692017-08-28 15:32:01 -0400785 struct Draw {
786 SkRect fSrcRect;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400787 int fTextureIdx;
Brian Salomon34169692017-08-28 15:32:01 -0400788 GrQuad fQuad;
789 GrColor fColor;
790 };
791 SkSTArray<1, Draw, true> fDraws;
Brian Salomon34169692017-08-28 15:32:01 -0400792 sk_sp<GrColorSpaceXform> fColorSpaceXform;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400793 // Initially we store a single proxy ptr and a single filter. If we grow to have more than
794 // one proxy we instead store pointers to dynamically allocated arrays of size kMaxTextures
795 // followed by kMaxTextures filters.
796 union {
797 GrTextureProxy* fProxy0;
798 GrTextureProxy** fProxyArray;
799 };
Brian Salomonbbf05752017-11-30 11:30:48 -0500800 size_t fMaxApproxDstPixelArea;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400801 GrSamplerState::Filter fFilter0;
802 uint8_t fProxyCnt;
Brian Salomon485b8c62018-01-12 15:11:06 -0500803 unsigned fAAType : 2;
Brian Salomon34169692017-08-28 15:32:01 -0400804 // Used to track whether fProxy is ref'ed or has a pending IO after finalize() is called.
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500805 unsigned fFinalized : 1;
806 unsigned fAllowSRGBInputs : 1;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400807
Brian Salomon34169692017-08-28 15:32:01 -0400808 typedef GrMeshDrawOp INHERITED;
809};
810
Brian Salomon336ce7b2017-09-08 08:23:58 -0400811constexpr int TextureGeometryProcessor::kMaxTextures;
812constexpr int TextureOp::kMaxTextures;
813
Brian Salomon34169692017-08-28 15:32:01 -0400814} // anonymous namespace
815
816namespace GrTextureOp {
817
Brian Salomon2bbdcc42017-09-07 12:36:34 -0400818std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy, GrSamplerState::Filter filter,
Brian Salomon485b8c62018-01-12 15:11:06 -0500819 GrColor color, const SkRect& srcRect, const SkRect& dstRect,
820 GrAAType aaType, const SkMatrix& viewMatrix,
821 sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs) {
Brian Salomon34169692017-08-28 15:32:01 -0400822 SkASSERT(!viewMatrix.hasPerspective());
Brian Salomon485b8c62018-01-12 15:11:06 -0500823 return TextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect, aaType, viewMatrix,
Brian Salomon34169692017-08-28 15:32:01 -0400824 std::move(csxf), allowSRGBInputs);
825}
826
827} // namespace GrTextureOp
828
829#if GR_TEST_UTILS
830#include "GrContext.h"
Robert Phillips1afd4cd2018-01-08 13:40:32 -0500831#include "GrContextPriv.h"
Robert Phillips0bd24dc2018-01-16 08:06:32 -0500832#include "GrProxyProvider.h"
Brian Salomon34169692017-08-28 15:32:01 -0400833
834GR_DRAW_OP_TEST_DEFINE(TextureOp) {
835 GrSurfaceDesc desc;
836 desc.fConfig = kRGBA_8888_GrPixelConfig;
837 desc.fHeight = random->nextULessThan(90) + 10;
838 desc.fWidth = random->nextULessThan(90) + 10;
Brian Salomon2a4f9832018-03-03 22:43:43 -0500839 auto origin = random->nextBool() ? kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
Brian Salomon34169692017-08-28 15:32:01 -0400840 SkBackingFit fit = random->nextBool() ? SkBackingFit::kApprox : SkBackingFit::kExact;
Robert Phillips0bd24dc2018-01-16 08:06:32 -0500841
842 GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
Brian Salomon2a4f9832018-03-03 22:43:43 -0500843 sk_sp<GrTextureProxy> proxy = proxyProvider->createProxy(desc, origin, fit, SkBudgeted::kNo);
Robert Phillips0bd24dc2018-01-16 08:06:32 -0500844
Brian Salomon34169692017-08-28 15:32:01 -0400845 SkRect rect = GrTest::TestRect(random);
846 SkRect srcRect;
847 srcRect.fLeft = random->nextRangeScalar(0.f, proxy->width() / 2.f);
848 srcRect.fRight = random->nextRangeScalar(0.f, proxy->width()) + proxy->width() / 2.f;
849 srcRect.fTop = random->nextRangeScalar(0.f, proxy->height() / 2.f);
850 srcRect.fBottom = random->nextRangeScalar(0.f, proxy->height()) + proxy->height() / 2.f;
851 SkMatrix viewMatrix = GrTest::TestMatrixPreservesRightAngles(random);
852 GrColor color = SkColorToPremulGrColor(random->nextU());
Brian Salomon2bbdcc42017-09-07 12:36:34 -0400853 GrSamplerState::Filter filter = (GrSamplerState::Filter)random->nextULessThan(
854 static_cast<uint32_t>(GrSamplerState::Filter::kMipMap) + 1);
Brian Salomon34169692017-08-28 15:32:01 -0400855 auto csxf = GrTest::TestColorXform(random);
856 bool allowSRGBInputs = random->nextBool();
Brian Salomon485b8c62018-01-12 15:11:06 -0500857 GrAAType aaType = GrAAType::kNone;
858 if (random->nextBool()) {
859 aaType = (fsaaType == GrFSAAType::kUnifiedMSAA) ? GrAAType::kMSAA : GrAAType::kCoverage;
860 }
861 return GrTextureOp::Make(std::move(proxy), filter, color, srcRect, rect, aaType, viewMatrix,
Brian Salomon34169692017-08-28 15:32:01 -0400862 std::move(csxf), allowSRGBInputs);
863}
864
865#endif