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joshualitt30ba4362014-08-21 20:18:45 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/gl/builders/GrGLProgramBuilder.h"
joshualitt8072caa2015-02-12 14:20:52 -08009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "include/gpu/GrContext.h"
11#include "src/core/SkATrace.h"
12#include "src/core/SkAutoMalloc.h"
13#include "src/core/SkReader32.h"
14#include "src/core/SkTraceEvent.h"
15#include "src/core/SkWriter32.h"
16#include "src/gpu/GrAutoLocaleSetter.h"
17#include "src/gpu/GrContextPriv.h"
18#include "src/gpu/GrCoordTransform.h"
19#include "src/gpu/GrPersistentCacheUtils.h"
20#include "src/gpu/GrProgramDesc.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050021#include "src/gpu/GrShaderCaps.h"
Brian Osmanac9be9d2019-05-01 10:29:34 -040022#include "src/gpu/GrShaderUtils.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050023#include "src/gpu/GrSwizzle.h"
24#include "src/gpu/gl/GrGLGpu.h"
25#include "src/gpu/gl/GrGLProgram.h"
26#include "src/gpu/gl/builders/GrGLProgramBuilder.h"
27#include "src/gpu/gl/builders/GrGLShaderStringBuilder.h"
28#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
29#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
30#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
31#include "src/gpu/glsl/GrGLSLXferProcessor.h"
joshualitt30ba4362014-08-21 20:18:45 -070032
joshualitt30ba4362014-08-21 20:18:45 -070033#define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
34#define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
35
Robert Phillipsd0fe8752019-01-31 14:13:59 -050036GrGLProgram* GrGLProgramBuilder::CreateProgram(GrRenderTarget* renderTarget, GrSurfaceOrigin origin,
37 const GrPrimitiveProcessor& primProc,
Greg Daniel9a51a862018-11-30 10:18:14 -050038 const GrTextureProxy* const primProcProxies[],
Brian Salomonff168d92018-06-23 15:17:27 -040039 const GrPipeline& pipeline,
Ethan Nicholas38657112017-02-09 17:01:22 -050040 GrProgramDesc* desc,
egdaniel0e1853c2016-03-17 11:35:45 -070041 GrGLGpu* gpu) {
Brian Salomon7eae3e02018-08-07 14:02:38 +000042 SkASSERT(!pipeline.isBad());
Robert Phillipsa91e0b72017-05-01 13:12:20 -040043
Derek Sollenberger488f0d62017-03-03 15:48:33 -050044 ATRACE_ANDROID_FRAMEWORK("Shader Compile");
bsalomon3318ee72015-03-16 11:56:29 -070045 GrAutoLocaleSetter als("C");
46
joshualitt47bb3822014-10-07 16:43:25 -070047 // create a builder. This will be handed off to effects so they can use it to add
48 // uniforms, varyings, textures, etc
Robert Phillipsd0fe8752019-01-31 14:13:59 -050049 GrGLProgramBuilder builder(gpu, renderTarget, origin,
50 pipeline, primProc, primProcProxies, desc);
joshualitt47bb3822014-10-07 16:43:25 -070051
Robert Phillips9da87e02019-02-04 13:26:26 -050052 auto persistentCache = gpu->getContext()->priv().getPersistentCache();
Ethan Nicholas8d058832019-01-07 10:49:58 -050053 if (persistentCache) {
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -040054 sk_sp<SkData> key = SkData::MakeWithoutCopy(desc->asKey(), desc->keyLength());
Robert Phillips0c4b7b12018-03-06 08:20:37 -050055 builder.fCached = persistentCache->load(*key);
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -040056 // the eventual end goal is to completely skip emitAndInstallProcs on a cache hit, but it's
57 // doing necessary setup in addition to generating the SkSL code. Currently we are only able
58 // to skip the SkSL->GLSL step on a cache hit.
59 }
Ethan Nicholas2983f402017-05-08 09:36:08 -040060 if (!builder.emitAndInstallProcs()) {
halcanary96fcdcc2015-08-27 07:41:13 -070061 return nullptr;
joshualitt6c891102015-05-13 08:51:49 -070062 }
egdanielc1e71012016-01-20 07:53:51 -080063 return builder.finalize();
joshualitt47bb3822014-10-07 16:43:25 -070064}
65
joshualitt47bb3822014-10-07 16:43:25 -070066/////////////////////////////////////////////////////////////////////////////
67
egdaniel0e1853c2016-03-17 11:35:45 -070068GrGLProgramBuilder::GrGLProgramBuilder(GrGLGpu* gpu,
Robert Phillipsd0fe8752019-01-31 14:13:59 -050069 GrRenderTarget* renderTarget,
70 GrSurfaceOrigin origin,
egdaniel0e1853c2016-03-17 11:35:45 -070071 const GrPipeline& pipeline,
72 const GrPrimitiveProcessor& primProc,
Greg Daniel9a51a862018-11-30 10:18:14 -050073 const GrTextureProxy* const primProcProxies[],
Ethan Nicholas38657112017-02-09 17:01:22 -050074 GrProgramDesc* desc)
Robert Phillipsd0fe8752019-01-31 14:13:59 -050075 : INHERITED(renderTarget, origin, primProc, primProcProxies, pipeline, desc)
Brian Salomon802cb312018-06-08 18:05:20 -040076 , fGpu(gpu)
77 , fVaryingHandler(this)
78 , fUniformHandler(this)
Brian Salomon92be2f72018-06-19 14:33:47 -040079 , fVertexAttributeCnt(0)
80 , fInstanceAttributeCnt(0)
Brian Salomon802cb312018-06-08 18:05:20 -040081 , fVertexStride(0)
82 , fInstanceStride(0) {}
joshualitt30ba4362014-08-21 20:18:45 -070083
egdanielfa896322016-01-13 12:19:30 -080084const GrCaps* GrGLProgramBuilder::caps() const {
85 return fGpu->caps();
86}
87
Brian Osmanac9be9d2019-05-01 10:29:34 -040088bool GrGLProgramBuilder::compileAndAttachShaders(const SkSL::String& glsl,
egdaniel574a4c12015-11-02 06:22:44 -080089 GrGLuint programId,
90 GrGLenum type,
Ethan Nicholas941e7e22016-12-12 15:33:30 -050091 SkTDArray<GrGLuint>* shaderIds,
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -040092 const SkSL::Program::Inputs& inputs) {
egdaniel574a4c12015-11-02 06:22:44 -080093 GrGLGpu* gpu = this->gpu();
94 GrGLuint shaderId = GrGLCompileAndAttachShader(gpu->glContext(),
95 programId,
96 type,
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -040097 glsl,
Brian Osmanac9be9d2019-05-01 10:29:34 -040098 gpu->stats());
egdaniel574a4c12015-11-02 06:22:44 -080099 if (!shaderId) {
100 return false;
101 }
102
103 *shaderIds->append() = shaderId;
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400104 if (inputs.fFlipY) {
Ethan Nicholas38657112017-02-09 17:01:22 -0500105 GrProgramDesc* d = this->desc();
Robert Phillipsd0fe8752019-01-31 14:13:59 -0500106 d->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(this->origin()));
Ethan Nicholas38657112017-02-09 17:01:22 -0500107 }
egdaniel574a4c12015-11-02 06:22:44 -0800108
109 return true;
110}
111
Ethan Nicholasad77dce2018-07-11 13:59:03 -0400112void GrGLProgramBuilder::computeCountsAndStrides(GrGLuint programID,
113 const GrPrimitiveProcessor& primProc,
114 bool bindAttribLocations) {
115 fVertexAttributeCnt = primProc.numVertexAttributes();
116 fInstanceAttributeCnt = primProc.numInstanceAttributes();
117 fAttributes.reset(
118 new GrGLProgram::Attribute[fVertexAttributeCnt + fInstanceAttributeCnt]);
119 auto addAttr = [&](int i, const auto& a, size_t* stride) {
Brian Osman4a3f5c82018-09-18 16:16:38 -0400120 fAttributes[i].fCPUType = a.cpuType();
121 fAttributes[i].fGPUType = a.gpuType();
Ethan Nicholasad77dce2018-07-11 13:59:03 -0400122 fAttributes[i].fOffset = *stride;
123 *stride += a.sizeAlign4();
124 fAttributes[i].fLocation = i;
125 if (bindAttribLocations) {
126 GL_CALL(BindAttribLocation(programID, i, a.name()));
127 }
128 };
129 fVertexStride = 0;
130 int i = 0;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500131 for (const auto& attr : primProc.vertexAttributes()) {
132 addAttr(i++, attr, &fVertexStride);
Ethan Nicholasad77dce2018-07-11 13:59:03 -0400133 }
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500134 SkASSERT(fVertexStride == primProc.vertexStride());
Ethan Nicholasad77dce2018-07-11 13:59:03 -0400135 fInstanceStride = 0;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500136 for (const auto& attr : primProc.instanceAttributes()) {
137 addAttr(i++, attr, &fInstanceStride);
Ethan Nicholasad77dce2018-07-11 13:59:03 -0400138 }
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500139 SkASSERT(fInstanceStride == primProc.instanceStride());
Ethan Nicholasad77dce2018-07-11 13:59:03 -0400140}
141
Ethan Nicholascd700e92018-08-24 16:43:57 -0400142void GrGLProgramBuilder::addInputVars(const SkSL::Program::Inputs& inputs) {
143 if (inputs.fRTWidth) {
144 this->addRTWidthUniform(SKSL_RTWIDTH_NAME);
145 }
146 if (inputs.fRTHeight) {
147 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
148 }
149}
150
Brian Osmana085a412019-04-25 09:44:43 -0400151static constexpr SkFourByteTag kSKSL_Tag = SkSetFourByteTag('S', 'K', 'S', 'L');
152static constexpr SkFourByteTag kGLSL_Tag = SkSetFourByteTag('G', 'L', 'S', 'L');
153
Ethan Nicholas8d058832019-01-07 10:49:58 -0500154void GrGLProgramBuilder::storeShaderInCache(const SkSL::Program::Inputs& inputs, GrGLuint programID,
Brian Osmana085a412019-04-25 09:44:43 -0400155 const SkSL::String shaders[], bool isSkSL) {
Robert Phillips9da87e02019-02-04 13:26:26 -0500156 if (!this->gpu()->getContext()->priv().getPersistentCache()) {
Ethan Nicholas8d058832019-01-07 10:49:58 -0500157 return;
158 }
159 sk_sp<SkData> key = SkData::MakeWithoutCopy(desc()->asKey(), desc()->keyLength());
160 if (fGpu->glCaps().programBinarySupport()) {
161 // binary cache
162 GrGLsizei length = 0;
163 GL_CALL(GetProgramiv(programID, GL_PROGRAM_BINARY_LENGTH, &length));
164 if (length > 0) {
Brian Osman6b797fe2019-04-08 13:56:36 -0400165 SkWriter32 writer;
166 writer.writePad(&inputs, sizeof(inputs));
167 writer.write32(length);
168
169 void* binary = writer.reservePad(length);
Ethan Nicholas8d058832019-01-07 10:49:58 -0500170 GrGLenum binaryFormat;
Brian Osman6b797fe2019-04-08 13:56:36 -0400171 GL_CALL(GetProgramBinary(programID, length, &length, &binaryFormat, binary));
172 writer.write32(binaryFormat);
173
174 auto data = writer.snapshotAsData();
175 this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data);
Ethan Nicholas8d058832019-01-07 10:49:58 -0500176 }
177 } else {
178 // source cache
Brian Osmana085a412019-04-25 09:44:43 -0400179 auto data = GrPersistentCacheUtils::PackCachedShaders(isSkSL ? kSKSL_Tag : kGLSL_Tag,
180 shaders, &inputs, 1);
Brian Osman6b797fe2019-04-08 13:56:36 -0400181 this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data);
Ethan Nicholas8d058832019-01-07 10:49:58 -0500182 }
183}
184
joshualitt47bb3822014-10-07 16:43:25 -0700185GrGLProgram* GrGLProgramBuilder::finalize() {
Brian Osman39c08ac2017-07-26 09:36:09 -0400186 TRACE_EVENT0("skia", TRACE_FUNC);
Ryan Macnak38a10ad2017-07-10 10:36:34 -0700187
joshualitt47bb3822014-10-07 16:43:25 -0700188 // verify we can get a program id
189 GrGLuint programID;
190 GL_CALL_RET(programID, CreateProgram());
191 if (0 == programID) {
halcanary96fcdcc2015-08-27 07:41:13 -0700192 return nullptr;
joshualitt30ba4362014-08-21 20:18:45 -0700193 }
194
Ethan Nicholas06d55fb2017-11-08 09:48:50 -0500195 if (this->gpu()->glCaps().programBinarySupport() &&
Robert Phillips9da87e02019-02-04 13:26:26 -0500196 this->gpu()->getContext()->priv().getPersistentCache()) {
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400197 GL_CALL(ProgramParameteri(programID, GR_GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GR_GL_TRUE));
198 }
199
egdaniel9f1d4152016-02-10 09:50:38 -0800200 this->finalizeShaders();
201
joshualitt47bb3822014-10-07 16:43:25 -0700202 // compile shaders and bind attributes / uniforms
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400203 const GrPrimitiveProcessor& primProc = this->primitiveProcessor();
Ethan Nicholas941e7e22016-12-12 15:33:30 -0500204 SkSL::Program::Settings settings;
205 settings.fCaps = this->gpu()->glCaps().shaderCaps();
Robert Phillipsd0fe8752019-01-31 14:13:59 -0500206 settings.fFlipY = this->origin() != kTopLeft_GrSurfaceOrigin;
Robert Phillipsc1541ae2019-02-04 12:05:37 -0500207 settings.fSharpenTextures =
Robert Phillips9da87e02019-02-04 13:26:26 -0500208 this->gpu()->getContext()->priv().options().fSharpenMipmappedTextures;
Brian Salomondc092132018-04-04 10:14:16 -0400209 settings.fFragColorIsInOut = this->fragColorIsInOut();
210
Ethan Nicholas941e7e22016-12-12 15:33:30 -0500211 SkSL::Program::Inputs inputs;
joshualitt30ba4362014-08-21 20:18:45 -0700212 SkTDArray<GrGLuint> shadersToDelete;
Ethan Nicholas5a0338c2019-01-02 11:48:56 -0500213 // Calling GetProgramiv is expensive in Chromium. Assume success in release builds.
214 bool checkLinked = kChromium_GrGLDriver != fGpu->ctxInfo().driver();
215#ifdef SK_DEBUG
216 checkLinked = true;
217#endif
Ethan Nicholas8d058832019-01-07 10:49:58 -0500218 bool cached = fCached.get() != nullptr;
Brian Osman6b797fe2019-04-08 13:56:36 -0400219 SkSL::String glsl[kGrShaderTypeCount];
Brian Osmancbc33b82019-04-19 14:16:19 -0400220 SkSL::String* sksl[kGrShaderTypeCount] = {
221 &fVS.fCompilerString,
222 &fGS.fCompilerString,
223 &fFS.fCompilerString,
224 };
225#if GR_TEST_UTILS
226 SkSL::String cached_sksl[kGrShaderTypeCount];
227#endif
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400228 if (cached) {
Ethan Nicholas8d058832019-01-07 10:49:58 -0500229 if (fGpu->glCaps().programBinarySupport()) {
230 // binary cache hit, just hand the binary to GL
Brian Osmane6ef03d2019-04-11 14:38:27 -0400231 SkReader32 reader(fCached->data(), fCached->size());
Brian Osman6b797fe2019-04-08 13:56:36 -0400232 reader.read(&inputs, sizeof(inputs));
233 GrGLsizei length = reader.readInt();
234 const void* binary = reader.skip(length);
235 GrGLenum binaryFormat = reader.readU32();
Ethan Nicholas8d058832019-01-07 10:49:58 -0500236 GrGLClearErr(this->gpu()->glInterface());
237 GR_GL_CALL_NOERRCHECK(this->gpu()->glInterface(),
Brian Osman6b797fe2019-04-08 13:56:36 -0400238 ProgramBinary(programID, binaryFormat, const_cast<void*>(binary),
239 length));
Ethan Nicholas8d058832019-01-07 10:49:58 -0500240 if (GR_GL_GET_ERROR(this->gpu()->glInterface()) == GR_GL_NO_ERROR) {
241 if (checkLinked) {
242 cached = this->checkLinkStatus(programID);
243 }
244 if (cached) {
245 this->addInputVars(inputs);
246 this->computeCountsAndStrides(programID, primProc, false);
247 }
248 } else {
249 cached = false;
Ethan Nicholasad77dce2018-07-11 13:59:03 -0400250 }
Brian Osmancbc33b82019-04-19 14:16:19 -0400251#if GR_TEST_UTILS
252 } else if (fGpu->getContext()->priv().options().fCacheSKSL) {
Brian Osmana085a412019-04-25 09:44:43 -0400253 // Only switch to the stored SkSL if it unpacks correctly
254 if (kSKSL_Tag == GrPersistentCacheUtils::UnpackCachedShaders(fCached.get(),
255 cached_sksl,
256 &inputs, 1)) {
257 for (int i = 0; i < kGrShaderTypeCount; ++i) {
258 sksl[i] = &cached_sksl[i];
259 }
Brian Osmancbc33b82019-04-19 14:16:19 -0400260 }
261#endif
Ethan Nicholas98ad5b72018-03-13 09:53:02 -0400262 } else {
Ethan Nicholas8d058832019-01-07 10:49:58 -0500263 // source cache hit, we don't need to compile the SkSL->GLSL
Brian Osmana085a412019-04-25 09:44:43 -0400264 // It's unlikely, but if we get the wrong kind of shader back, don't use the strings
265 if (kGLSL_Tag != GrPersistentCacheUtils::UnpackCachedShaders(fCached.get(),
266 glsl,
267 &inputs, 1)) {
268 for (int i = 0; i < kGrShaderTypeCount; ++i) {
269 glsl[i].clear();
270 }
271 }
Ethan Nicholas98ad5b72018-03-13 09:53:02 -0400272 }
273 }
Ethan Nicholas8d058832019-01-07 10:49:58 -0500274 if (!cached || !fGpu->glCaps().programBinarySupport()) {
275 // either a cache miss, or we can't store binaries in the cache
Brian Osman6b797fe2019-04-08 13:56:36 -0400276 if (glsl[kFragment_GrShaderType].empty()) {
Brian Osmanf71b0702019-04-03 13:04:16 -0400277 // Don't have cached GLSL, need to compile SkSL->GLSL
Ethan Nicholas8d058832019-01-07 10:49:58 -0500278 if (fFS.fForceHighPrecision) {
279 settings.fForceHighPrecision = true;
280 }
281 std::unique_ptr<SkSL::Program> fs = GrSkSLtoGLSL(gpu()->glContext(),
Brian Osmanac9be9d2019-05-01 10:29:34 -0400282 SkSL::Program::kFragment_Kind,
Brian Osmancbc33b82019-04-19 14:16:19 -0400283 *sksl[kFragment_GrShaderType],
Ethan Nicholas8d058832019-01-07 10:49:58 -0500284 settings,
Brian Osman6b797fe2019-04-08 13:56:36 -0400285 &glsl[kFragment_GrShaderType]);
Ethan Nicholas8d058832019-01-07 10:49:58 -0500286 if (!fs) {
287 this->cleanupProgram(programID, shadersToDelete);
288 return nullptr;
289 }
290 inputs = fs->fInputs;
Brian Osmanf71b0702019-04-03 13:04:16 -0400291 this->addInputVars(inputs);
Ethan Nicholas8d058832019-01-07 10:49:58 -0500292 } else {
293 // we've pulled GLSL and inputs from the cache, but still need to do some setup
294 this->addInputVars(inputs);
295 this->computeCountsAndStrides(programID, primProc, false);
egdaniel8dcdedc2015-11-11 06:27:20 -0800296 }
Brian Osmanac9be9d2019-05-01 10:29:34 -0400297 if (!this->compileAndAttachShaders(glsl[kFragment_GrShaderType], programID,
298 GR_GL_FRAGMENT_SHADER, &shadersToDelete, inputs)) {
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400299 this->cleanupProgram(programID, shadersToDelete);
300 return nullptr;
301 }
302
Brian Osman6b797fe2019-04-08 13:56:36 -0400303 if (glsl[kVertex_GrShaderType].empty()) {
Brian Osmanf71b0702019-04-03 13:04:16 -0400304 // Don't have cached GLSL, need to compile SkSL->GLSL
305 std::unique_ptr<SkSL::Program> vs = GrSkSLtoGLSL(gpu()->glContext(),
Brian Osmanac9be9d2019-05-01 10:29:34 -0400306 SkSL::Program::kVertex_Kind,
Brian Osmancbc33b82019-04-19 14:16:19 -0400307 *sksl[kVertex_GrShaderType],
Brian Osmanf71b0702019-04-03 13:04:16 -0400308 settings,
Brian Osman6b797fe2019-04-08 13:56:36 -0400309 &glsl[kVertex_GrShaderType]);
Brian Osmanf71b0702019-04-03 13:04:16 -0400310 if (!vs) {
311 this->cleanupProgram(programID, shadersToDelete);
312 return nullptr;
313 }
314 }
Brian Osmanac9be9d2019-05-01 10:29:34 -0400315 if (!this->compileAndAttachShaders(glsl[kVertex_GrShaderType], programID,
316 GR_GL_VERTEX_SHADER, &shadersToDelete, inputs)) {
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400317 this->cleanupProgram(programID, shadersToDelete);
318 return nullptr;
319 }
320
321 // NVPR actually requires a vertex shader to compile
322 bool useNvpr = primProc.isPathRendering();
323 if (!useNvpr) {
Ethan Nicholasad77dce2018-07-11 13:59:03 -0400324 this->computeCountsAndStrides(programID, primProc, true);
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400325 }
326
327 if (primProc.willUseGeoShader()) {
Brian Osman6b797fe2019-04-08 13:56:36 -0400328 if (glsl[kGeometry_GrShaderType].empty()) {
Brian Osmanf71b0702019-04-03 13:04:16 -0400329 // Don't have cached GLSL, need to compile SkSL->GLSL
330 std::unique_ptr<SkSL::Program> gs;
331 gs = GrSkSLtoGLSL(gpu()->glContext(),
Brian Osmanac9be9d2019-05-01 10:29:34 -0400332 SkSL::Program::kGeometry_Kind,
Brian Osmancbc33b82019-04-19 14:16:19 -0400333 *sksl[kGeometry_GrShaderType],
Brian Osmanf71b0702019-04-03 13:04:16 -0400334 settings,
Brian Osman6b797fe2019-04-08 13:56:36 -0400335 &glsl[kGeometry_GrShaderType]);
Brian Osmanf71b0702019-04-03 13:04:16 -0400336 if (!gs) {
337 this->cleanupProgram(programID, shadersToDelete);
338 return nullptr;
339 }
340 }
Brian Osmanac9be9d2019-05-01 10:29:34 -0400341 if (!this->compileAndAttachShaders(glsl[kGeometry_GrShaderType], programID,
342 GR_GL_GEOMETRY_SHADER, &shadersToDelete, inputs)) {
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400343 this->cleanupProgram(programID, shadersToDelete);
344 return nullptr;
345 }
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400346 }
347 this->bindProgramResourceLocations(programID);
348
349 GL_CALL(LinkProgram(programID));
Ethan Nicholas5a0338c2019-01-02 11:48:56 -0500350 if (checkLinked) {
351 if (!this->checkLinkStatus(programID)) {
352 GL_CALL(DeleteProgram(programID));
Ethan Nicholas5a0338c2019-01-02 11:48:56 -0500353 GrGLPrintShader(fGpu->glContext(),
Brian Osmanac9be9d2019-05-01 10:29:34 -0400354 SkSL::Program::kVertex_Kind,
Brian Osman6c431d52019-04-15 16:31:54 -0400355 fVS.fCompilerString,
Ethan Nicholas5a0338c2019-01-02 11:48:56 -0500356 settings);
357 if (primProc.willUseGeoShader()) {
Ethan Nicholas5a0338c2019-01-02 11:48:56 -0500358 GrGLPrintShader(fGpu->glContext(),
Brian Osmanac9be9d2019-05-01 10:29:34 -0400359 SkSL::Program::kGeometry_Kind,
Brian Osman6c431d52019-04-15 16:31:54 -0400360 fGS.fCompilerString,
361 settings);
Ethan Nicholas5a0338c2019-01-02 11:48:56 -0500362 }
Ethan Nicholas5a0338c2019-01-02 11:48:56 -0500363 GrGLPrintShader(fGpu->glContext(),
Brian Osmanac9be9d2019-05-01 10:29:34 -0400364 SkSL::Program::kFragment_Kind,
Brian Osman6c431d52019-04-15 16:31:54 -0400365 fFS.fCompilerString,
Ethan Nicholas5a0338c2019-01-02 11:48:56 -0500366 settings);
367 return nullptr;
Brian Salomone334c592017-05-15 11:00:58 -0400368 }
Brian Salomone334c592017-05-15 11:00:58 -0400369 }
joshualittfe1233c2014-10-07 12:16:35 -0700370 }
kkinnunen7aedda52015-06-29 23:01:28 -0700371 this->resolveProgramResourceLocations(programID);
joshualittdb0d3ca2014-10-07 12:42:26 -0700372
joshualitt47bb3822014-10-07 16:43:25 -0700373 this->cleanupShaders(shadersToDelete);
Ethan Nicholas8d058832019-01-07 10:49:58 -0500374 if (!cached) {
Brian Osmana085a412019-04-25 09:44:43 -0400375 bool isSkSL = false;
Brian Osmancbc33b82019-04-19 14:16:19 -0400376#if GR_TEST_UTILS
377 if (fGpu->getContext()->priv().options().fCacheSKSL) {
378 for (int i = 0; i < kGrShaderTypeCount; ++i) {
Brian Osmanac9be9d2019-05-01 10:29:34 -0400379 glsl[i] = GrShaderUtils::PrettyPrint(*sksl[i]);
Brian Osmancbc33b82019-04-19 14:16:19 -0400380 }
Brian Osmana085a412019-04-25 09:44:43 -0400381 isSkSL = true;
Brian Osmancbc33b82019-04-19 14:16:19 -0400382 }
383#endif
Brian Osmana085a412019-04-25 09:44:43 -0400384 this->storeShaderInCache(inputs, programID, glsl, isSkSL);
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400385 }
joshualitt47bb3822014-10-07 16:43:25 -0700386 return this->createProgram(programID);
387}
388
kkinnunen7aedda52015-06-29 23:01:28 -0700389void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) {
egdaniel7ea439b2015-12-03 09:20:44 -0800390 fUniformHandler.bindUniformLocations(programID, fGpu->glCaps());
kkinnunen7aedda52015-06-29 23:01:28 -0700391
egdaniel8dcdedc2015-11-11 06:27:20 -0800392 const GrGLCaps& caps = this->gpu()->glCaps();
393 if (fFS.hasCustomColorOutput() && caps.bindFragDataLocationSupport()) {
394 GL_CALL(BindFragDataLocation(programID, 0,
egdaniel2d721d32015-11-11 13:06:05 -0800395 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName()));
egdaniel8dcdedc2015-11-11 06:27:20 -0800396 }
Brian Salomon1edc5b92016-11-29 13:43:46 -0500397 if (fFS.hasSecondaryOutput() && caps.shaderCaps()->mustDeclareFragmentShaderOutput()) {
egdaniel8dcdedc2015-11-11 06:27:20 -0800398 GL_CALL(BindFragDataLocationIndexed(programID, 0, 1,
egdaniel2d721d32015-11-11 13:06:05 -0800399 GrGLSLFragmentShaderBuilder::DeclaredSecondaryColorOutputName()));
egdaniel8dcdedc2015-11-11 06:27:20 -0800400 }
joshualittd8dd47b2015-09-11 11:45:01 -0700401
402 // handle NVPR separable varyings
403 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() ||
404 !fGpu->glPathRendering()->shouldBindFragmentInputs()) {
405 return;
406 }
egdaniel0eafe792015-11-20 14:01:22 -0800407 int count = fVaryingHandler.fPathProcVaryingInfos.count();
joshualittd8dd47b2015-09-11 11:45:01 -0700408 for (int i = 0; i < count; ++i) {
egdaniel0eafe792015-11-20 14:01:22 -0800409 GL_CALL(BindFragmentInputLocation(programID, i,
410 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str()));
411 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = i;
joshualittd8dd47b2015-09-11 11:45:01 -0700412 }
joshualitt47bb3822014-10-07 16:43:25 -0700413}
414
415bool GrGLProgramBuilder::checkLinkStatus(GrGLuint programID) {
416 GrGLint linked = GR_GL_INIT_ZERO;
417 GL_CALL(GetProgramiv(programID, GR_GL_LINK_STATUS, &linked));
418 if (!linked) {
Brian Salomone334c592017-05-15 11:00:58 -0400419 SkDebugf("Program linking failed.\n");
joshualitt47bb3822014-10-07 16:43:25 -0700420 GrGLint infoLen = GR_GL_INIT_ZERO;
421 GL_CALL(GetProgramiv(programID, GR_GL_INFO_LOG_LENGTH, &infoLen));
422 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
423 if (infoLen > 0) {
424 // retrieve length even though we don't need it to workaround
425 // bug in chrome cmd buffer param validation.
426 GrGLsizei length = GR_GL_INIT_ZERO;
427 GL_CALL(GetProgramInfoLog(programID,
428 infoLen+1,
429 &length,
430 (char*)log.get()));
kkinnunen297aaf92015-02-19 06:32:12 -0800431 SkDebugf("%s", (char*)log.get());
joshualitt47bb3822014-10-07 16:43:25 -0700432 }
joshualitt47bb3822014-10-07 16:43:25 -0700433 }
434 return SkToBool(linked);
435}
436
kkinnunen7aedda52015-06-29 23:01:28 -0700437void GrGLProgramBuilder::resolveProgramResourceLocations(GrGLuint programID) {
egdaniel7ea439b2015-12-03 09:20:44 -0800438 fUniformHandler.getUniformLocations(programID, fGpu->glCaps());
joshualittd8dd47b2015-09-11 11:45:01 -0700439
440 // handle NVPR separable varyings
441 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() ||
kkinnunen7bdb05d2016-01-25 00:47:23 -0800442 fGpu->glPathRendering()->shouldBindFragmentInputs()) {
joshualittd8dd47b2015-09-11 11:45:01 -0700443 return;
444 }
egdaniel0eafe792015-11-20 14:01:22 -0800445 int count = fVaryingHandler.fPathProcVaryingInfos.count();
joshualittd8dd47b2015-09-11 11:45:01 -0700446 for (int i = 0; i < count; ++i) {
447 GrGLint location;
egdaniel0eafe792015-11-20 14:01:22 -0800448 GL_CALL_RET(location, GetProgramResourceLocation(
449 programID,
450 GR_GL_FRAGMENT_INPUT,
451 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str()));
452 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = location;
joshualittd8dd47b2015-09-11 11:45:01 -0700453 }
joshualitt30ba4362014-08-21 20:18:45 -0700454}
455
joshualitt47bb3822014-10-07 16:43:25 -0700456void GrGLProgramBuilder::cleanupProgram(GrGLuint programID, const SkTDArray<GrGLuint>& shaderIDs) {
457 GL_CALL(DeleteProgram(programID));
egdanielfa896322016-01-13 12:19:30 -0800458 this->cleanupShaders(shaderIDs);
joshualitt47bb3822014-10-07 16:43:25 -0700459}
460void GrGLProgramBuilder::cleanupShaders(const SkTDArray<GrGLuint>& shaderIDs) {
461 for (int i = 0; i < shaderIDs.count(); ++i) {
Brian Salomon802cb312018-06-08 18:05:20 -0400462 GL_CALL(DeleteShader(shaderIDs[i]));
joshualitt47bb3822014-10-07 16:43:25 -0700463 }
464}
465
466GrGLProgram* GrGLProgramBuilder::createProgram(GrGLuint programID) {
egdaniel7ea439b2015-12-03 09:20:44 -0800467 return new GrGLProgram(fGpu,
egdaniel7ea439b2015-12-03 09:20:44 -0800468 fUniformHandles,
469 programID,
470 fUniformHandler.fUniforms,
egdaniel09aa1fc2016-04-20 07:09:46 -0700471 fUniformHandler.fSamplers,
egdaniel0eafe792015-11-20 14:01:22 -0800472 fVaryingHandler.fPathProcVaryingInfos,
Robert Phillips369e8b72017-08-01 16:13:04 -0400473 std::move(fGeometryProcessor),
474 std::move(fXferProcessor),
Brian Salomon4d3f5172018-06-07 14:42:52 -0400475 std::move(fFragmentProcessors),
Brian Salomon802cb312018-06-08 18:05:20 -0400476 fFragmentProcessorCnt,
477 std::move(fAttributes),
Brian Salomon92be2f72018-06-19 14:33:47 -0400478 fVertexAttributeCnt,
479 fInstanceAttributeCnt,
Brian Salomon802cb312018-06-08 18:05:20 -0400480 fVertexStride,
481 fInstanceStride);
joshualitt47bb3822014-10-07 16:43:25 -0700482}