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Chris Dalton133944a2018-11-16 23:30:29 -05001/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/ops/GrFillRRectOp.h"
Chris Dalton133944a2018-11-16 23:30:29 -05009
Robert Phillipsb7bfbc22020-07-01 12:55:01 -040010#include "include/gpu/GrRecordingContext.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "src/core/SkRRectPriv.h"
12#include "src/gpu/GrCaps.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050013#include "src/gpu/GrMemoryPool.h"
14#include "src/gpu/GrOpFlushState.h"
Greg Daniel2d41d0d2019-08-26 11:08:51 -040015#include "src/gpu/GrOpsRenderPass.h"
Robert Phillips901aff02019-10-08 12:32:56 -040016#include "src/gpu/GrProgramInfo.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050017#include "src/gpu/GrRecordingContextPriv.h"
18#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
19#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
20#include "src/gpu/glsl/GrGLSLVarying.h"
21#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
Robert Phillipscad8fba2020-03-20 15:39:29 -040022#include "src/gpu/ops/GrMeshDrawOp.h"
Robert Phillipsce978572020-02-28 11:56:44 -050023#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
Robert Phillips366176b2020-02-26 11:40:50 -050024
25namespace {
26
Robert Phillipscad8fba2020-03-20 15:39:29 -040027class FillRRectOp : public GrMeshDrawOp {
Robert Phillips360ec182020-03-26 13:29:50 -040028private:
29 using Helper = GrSimpleMeshDrawOpHelper;
30
Robert Phillips366176b2020-02-26 11:40:50 -050031public:
32 DEFINE_OP_CLASS_ID
33
34 static std::unique_ptr<GrDrawOp> Make(GrRecordingContext*,
Robert Phillips360ec182020-03-26 13:29:50 -040035 GrPaint&&,
Robert Phillips366176b2020-02-26 11:40:50 -050036 const SkMatrix& viewMatrix,
37 const SkRRect&,
Robert Phillips360ec182020-03-26 13:29:50 -040038 GrAAType);
Robert Phillips366176b2020-02-26 11:40:50 -050039
40 const char* name() const final { return "GrFillRRectOp"; }
41
Robert Phillips360ec182020-03-26 13:29:50 -040042 FixedFunctionFlags fixedFunctionFlags() const final { return fHelper.fixedFunctionFlags(); }
43
Robert Phillips366176b2020-02-26 11:40:50 -050044 GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*,
45 bool hasMixedSampledCoverage, GrClampType) final;
46 CombineResult onCombineIfPossible(GrOp*, GrRecordingContext::Arenas*, const GrCaps&) final;
Robert Phillips360ec182020-03-26 13:29:50 -040047
Robert Phillips366176b2020-02-26 11:40:50 -050048 void visitProxies(const VisitProxyFunc& fn) const override {
49 if (fProgramInfo) {
Chris Daltonbe457422020-03-16 18:05:03 -060050 fProgramInfo->visitFPProxies(fn);
Robert Phillips366176b2020-02-26 11:40:50 -050051 } else {
Robert Phillips360ec182020-03-26 13:29:50 -040052 fHelper.visitProxies(fn);
Robert Phillips366176b2020-02-26 11:40:50 -050053 }
54 }
55
Robert Phillipscad8fba2020-03-20 15:39:29 -040056 void onPrepareDraws(Target*) final;
Robert Phillips366176b2020-02-26 11:40:50 -050057
58 void onExecute(GrOpFlushState*, const SkRect& chainBounds) final;
59
60private:
Robert Phillips360ec182020-03-26 13:29:50 -040061 friend class ::GrSimpleMeshDrawOpHelper; // for access to ctor
62 friend class ::GrOpMemoryPool; // for access to ctor
63
64 enum class ProcessorFlags {
Robert Phillips366176b2020-02-26 11:40:50 -050065 kNone = 0,
66 kUseHWDerivatives = 1 << 0,
67 kHasPerspective = 1 << 1,
68 kHasLocalCoords = 1 << 2,
69 kWideColor = 1 << 3
70 };
71
Robert Phillips360ec182020-03-26 13:29:50 -040072 GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(ProcessorFlags);
Robert Phillips366176b2020-02-26 11:40:50 -050073
74 class Processor;
75
Robert Phillips360ec182020-03-26 13:29:50 -040076 FillRRectOp(const Helper::MakeArgs&,
77 const SkPMColor4f& paintColor,
78 const SkMatrix& totalShapeMatrix,
79 const SkRRect&,
80 GrAAType,
81 ProcessorFlags,
82 const SkRect& devBounds);
Robert Phillips366176b2020-02-26 11:40:50 -050083
84 // These methods are used to append data of various POD types to our internal array of instance
85 // data. The actual layout of the instance buffer can vary from Op to Op.
86 template <typename T> inline T* appendInstanceData(int count) {
87 static_assert(std::is_pod<T>::value, "");
88 static_assert(4 == alignof(T), "");
89 return reinterpret_cast<T*>(fInstanceData.push_back_n(sizeof(T) * count));
90 }
91
92 template <typename T, typename... Args>
93 inline void writeInstanceData(const T& val, const Args&... remainder) {
94 memcpy(this->appendInstanceData<T>(1), &val, sizeof(T));
95 this->writeInstanceData(remainder...);
96 }
97
98 void writeInstanceData() {} // Halt condition.
99
Robert Phillipscad8fba2020-03-20 15:39:29 -0400100 GrProgramInfo* programInfo() final { return fProgramInfo; }
101
Robert Phillips366176b2020-02-26 11:40:50 -0500102 // Create a GrProgramInfo object in the provided arena
Robert Phillipscad8fba2020-03-20 15:39:29 -0400103 void onCreateProgramInfo(const GrCaps*,
104 SkArenaAlloc*,
Brian Salomon8afde5f2020-04-01 16:22:00 -0400105 const GrSurfaceProxyView* writeView,
Robert Phillipscad8fba2020-03-20 15:39:29 -0400106 GrAppliedClip&&,
107 const GrXferProcessor::DstProxyView&) final;
Robert Phillips366176b2020-02-26 11:40:50 -0500108
Robert Phillips360ec182020-03-26 13:29:50 -0400109 Helper fHelper;
110 SkPMColor4f fColor;
111 const SkRect fLocalRect;
112 ProcessorFlags fProcessorFlags;
Robert Phillips366176b2020-02-26 11:40:50 -0500113
114 SkSTArray<sizeof(float) * 16 * 4, char, /*MEM_MOVE=*/ true> fInstanceData;
115 int fInstanceCount = 1;
116 int fInstanceStride = 0;
117
118 sk_sp<const GrBuffer> fInstanceBuffer;
119 sk_sp<const GrBuffer> fVertexBuffer;
120 sk_sp<const GrBuffer> fIndexBuffer;
121 int fBaseInstance = 0;
122 int fIndexCount = 0;
123
124 // If this op is prePrepared the created programInfo will be stored here for use in
125 // onExecute. In the prePrepared case it will have been stored in the record-time arena.
126 GrProgramInfo* fProgramInfo = nullptr;
127
Robert Phillipscad8fba2020-03-20 15:39:29 -0400128 typedef GrMeshDrawOp INHERITED;
Robert Phillips366176b2020-02-26 11:40:50 -0500129};
130
Robert Phillips360ec182020-03-26 13:29:50 -0400131GR_MAKE_BITFIELD_CLASS_OPS(FillRRectOp::ProcessorFlags)
Chris Dalton133944a2018-11-16 23:30:29 -0500132
133// Hardware derivatives are not always accurate enough for highly elliptical corners. This method
134// checks to make sure the corners will still all look good if we use HW derivatives.
Robert Phillips360ec182020-03-26 13:29:50 -0400135static bool can_use_hw_derivatives_with_coverage(const GrShaderCaps&,
136 const SkMatrix&,
137 const SkRRect&);
Chris Dalton133944a2018-11-16 23:30:29 -0500138
Robert Phillips366176b2020-02-26 11:40:50 -0500139std::unique_ptr<GrDrawOp> FillRRectOp::Make(GrRecordingContext* ctx,
Robert Phillips360ec182020-03-26 13:29:50 -0400140 GrPaint&& paint,
Robert Phillips366176b2020-02-26 11:40:50 -0500141 const SkMatrix& viewMatrix,
142 const SkRRect& rrect,
Robert Phillips360ec182020-03-26 13:29:50 -0400143 GrAAType aaType) {
144 using Helper = GrSimpleMeshDrawOpHelper;
145
146 const GrCaps* caps = ctx->priv().caps();
147
Chris Daltona77cdee2020-04-03 14:50:43 -0600148 if (!caps->drawInstancedSupport()) {
Chris Dalton133944a2018-11-16 23:30:29 -0500149 return nullptr;
150 }
151
Robert Phillips360ec182020-03-26 13:29:50 -0400152 ProcessorFlags flags = ProcessorFlags::kNone;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600153 if (GrAAType::kCoverage == aaType) {
154 // TODO: Support perspective in a follow-on CL. This shouldn't be difficult, since we
155 // already use HW derivatives. The only trick will be adjusting the AA outset to account for
156 // perspective. (i.e., outset = 0.5 * z.)
157 if (viewMatrix.hasPerspective()) {
158 return nullptr;
159 }
Robert Phillips360ec182020-03-26 13:29:50 -0400160 if (can_use_hw_derivatives_with_coverage(*caps->shaderCaps(), viewMatrix, rrect)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600161 // HW derivatives (more specifically, fwidth()) are consistently faster on all platforms
162 // in coverage mode. We use them as long as the approximation will be accurate enough.
Robert Phillips360ec182020-03-26 13:29:50 -0400163 flags |= ProcessorFlags::kUseHWDerivatives;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600164 }
165 } else {
166 if (GrAAType::kMSAA == aaType) {
Robert Phillips360ec182020-03-26 13:29:50 -0400167 if (!caps->sampleLocationsSupport() || !caps->shaderCaps()->sampleMaskSupport() ||
168 caps->shaderCaps()->canOnlyUseSampleMaskWithStencil()) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600169 return nullptr;
170 }
171 }
172 if (viewMatrix.hasPerspective()) {
173 // HW derivatives are consistently slower on all platforms in sample mask mode. We
174 // therefore only use them when there is perspective, since then we can't interpolate
175 // the symbolic screen-space gradient.
Robert Phillips360ec182020-03-26 13:29:50 -0400176 flags |= ProcessorFlags::kUseHWDerivatives | ProcessorFlags::kHasPerspective;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600177 }
Chris Dalton133944a2018-11-16 23:30:29 -0500178 }
179
180 // Produce a matrix that draws the round rect from normalized [-1, -1, +1, +1] space.
181 float l = rrect.rect().left(), r = rrect.rect().right(),
182 t = rrect.rect().top(), b = rrect.rect().bottom();
183 SkMatrix m;
184 // Unmap the normalized rect [-1, -1, +1, +1] back to [l, t, r, b].
185 m.setScaleTranslate((r - l)/2, (b - t)/2, (l + r)/2, (t + b)/2);
186 // Map to device space.
187 m.postConcat(viewMatrix);
188
Chris Dalton0dffbab2019-03-27 13:08:50 -0600189 SkRect devBounds;
Robert Phillips360ec182020-03-26 13:29:50 -0400190 if (!(flags & ProcessorFlags::kHasPerspective)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600191 // Since m is an affine matrix that maps the rect [-1, -1, +1, +1] into the shape's
192 // device-space quad, it's quite simple to find the bounding rectangle:
193 devBounds = SkRect::MakeXYWH(m.getTranslateX(), m.getTranslateY(), 0, 0);
194 devBounds.outset(SkScalarAbs(m.getScaleX()) + SkScalarAbs(m.getSkewX()),
195 SkScalarAbs(m.getSkewY()) + SkScalarAbs(m.getScaleY()));
196 } else {
197 viewMatrix.mapRect(&devBounds, rrect.rect());
198 }
199
Robert Phillips360ec182020-03-26 13:29:50 -0400200 if (GrAAType::kMSAA == aaType && caps->preferTrianglesOverSampleMask()) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600201 // We are on a platform that prefers fine triangles instead of using the sample mask. See if
202 // the round rect is large enough that it will be faster for us to send it off to the
203 // default path renderer instead. The 200x200 threshold was arrived at using the
204 // "shapes_rrect" benchmark on an ARM Galaxy S9.
205 if (devBounds.height() * devBounds.width() > 200 * 200) {
206 return nullptr;
207 }
208 }
209
Robert Phillips360ec182020-03-26 13:29:50 -0400210 return Helper::FactoryHelper<FillRRectOp>(ctx, std::move(paint), m, rrect, aaType,
211 flags, devBounds);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600212}
213
Robert Phillips360ec182020-03-26 13:29:50 -0400214FillRRectOp::FillRRectOp(const GrSimpleMeshDrawOpHelper::MakeArgs& helperArgs,
215 const SkPMColor4f& paintColor,
216 const SkMatrix& totalShapeMatrix,
217 const SkRRect& rrect,
218 GrAAType aaType,
219 ProcessorFlags processorFlags,
Robert Phillips366176b2020-02-26 11:40:50 -0500220 const SkRect& devBounds)
Robert Phillipscad8fba2020-03-20 15:39:29 -0400221 : INHERITED(ClassID())
Robert Phillips360ec182020-03-26 13:29:50 -0400222 , fHelper(helperArgs, aaType)
223 , fColor(paintColor)
Chris Dalton0dffbab2019-03-27 13:08:50 -0600224 , fLocalRect(rrect.rect())
Robert Phillips360ec182020-03-26 13:29:50 -0400225 , fProcessorFlags(processorFlags & ~(ProcessorFlags::kHasLocalCoords |
226 ProcessorFlags::kWideColor)) {
227 SkASSERT((fProcessorFlags & ProcessorFlags::kHasPerspective) ==
228 totalShapeMatrix.hasPerspective());
Greg Daniel5faf4742019-10-01 15:14:44 -0400229 this->setBounds(devBounds, GrOp::HasAABloat::kYes, GrOp::IsHairline::kNo);
Chris Dalton133944a2018-11-16 23:30:29 -0500230
231 // Write the matrix attribs.
Chris Dalton0dffbab2019-03-27 13:08:50 -0600232 const SkMatrix& m = totalShapeMatrix;
Robert Phillips360ec182020-03-26 13:29:50 -0400233 if (!(fProcessorFlags & ProcessorFlags::kHasPerspective)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600234 // Affine 2D transformation (float2x2 plus float2 translate).
235 SkASSERT(!m.hasPerspective());
236 this->writeInstanceData(m.getScaleX(), m.getSkewX(), m.getSkewY(), m.getScaleY());
237 this->writeInstanceData(m.getTranslateX(), m.getTranslateY());
238 } else {
239 // Perspective float3x3 transformation matrix.
240 SkASSERT(m.hasPerspective());
241 m.get9(this->appendInstanceData<float>(9));
242 }
Chris Dalton133944a2018-11-16 23:30:29 -0500243
244 // Convert the radii to [-1, -1, +1, +1] space and write their attribs.
245 Sk4f radiiX, radiiY;
246 Sk4f::Load2(SkRRectPriv::GetRadiiArray(rrect), &radiiX, &radiiY);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600247 (radiiX * (2/rrect.width())).store(this->appendInstanceData<float>(4));
248 (radiiY * (2/rrect.height())).store(this->appendInstanceData<float>(4));
Chris Dalton133944a2018-11-16 23:30:29 -0500249
250 // We will write the color and local rect attribs during finalize().
251}
252
Robert Phillips366176b2020-02-26 11:40:50 -0500253GrProcessorSet::Analysis FillRRectOp::finalize(
Chris Dalton6ce447a2019-06-23 18:07:38 -0600254 const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage,
255 GrClampType clampType) {
Chris Dalton133944a2018-11-16 23:30:29 -0500256 SkASSERT(1 == fInstanceCount);
257
Robert Phillips360ec182020-03-26 13:29:50 -0400258 bool isWideColor;
259 auto analysis = fHelper.finalizeProcessors(caps, clip, hasMixedSampledCoverage, clampType,
260 GrProcessorAnalysisCoverage::kSingleChannel,
261 &fColor, &isWideColor);
Chris Dalton133944a2018-11-16 23:30:29 -0500262
263 // Finish writing the instance attribs.
Robert Phillips360ec182020-03-26 13:29:50 -0400264 if (isWideColor) {
265 fProcessorFlags |= ProcessorFlags::kWideColor;
266 this->writeInstanceData(fColor);
Brian Osman5105d682019-02-13 16:06:14 -0500267 } else {
Robert Phillips360ec182020-03-26 13:29:50 -0400268 this->writeInstanceData(fColor.toBytes_RGBA());
Brian Osman5105d682019-02-13 16:06:14 -0500269 }
270
Chris Dalton133944a2018-11-16 23:30:29 -0500271 if (analysis.usesLocalCoords()) {
Robert Phillips360ec182020-03-26 13:29:50 -0400272 fProcessorFlags |= ProcessorFlags::kHasLocalCoords;
Chris Dalton133944a2018-11-16 23:30:29 -0500273 this->writeInstanceData(fLocalRect);
Chris Dalton133944a2018-11-16 23:30:29 -0500274 }
275 fInstanceStride = fInstanceData.count();
276
Chris Dalton4b62aed2019-01-15 11:53:00 -0700277 return analysis;
Chris Dalton133944a2018-11-16 23:30:29 -0500278}
279
Robert Phillips366176b2020-02-26 11:40:50 -0500280GrDrawOp::CombineResult FillRRectOp::onCombineIfPossible(GrOp* op,
281 GrRecordingContext::Arenas*,
Robert Phillips360ec182020-03-26 13:29:50 -0400282 const GrCaps& caps) {
Robert Phillips366176b2020-02-26 11:40:50 -0500283 const auto& that = *op->cast<FillRRectOp>();
Robert Phillips360ec182020-03-26 13:29:50 -0400284 if (!fHelper.isCompatible(that.fHelper, caps, this->bounds(), that.bounds())) {
285 return CombineResult::kCannotCombine;
286 }
287
288 if (fProcessorFlags != that.fProcessorFlags ||
Chris Dalton133944a2018-11-16 23:30:29 -0500289 fInstanceData.count() > std::numeric_limits<int>::max() - that.fInstanceData.count()) {
290 return CombineResult::kCannotCombine;
291 }
292
293 fInstanceData.push_back_n(that.fInstanceData.count(), that.fInstanceData.begin());
294 fInstanceCount += that.fInstanceCount;
295 SkASSERT(fInstanceStride == that.fInstanceStride);
296 return CombineResult::kMerged;
297}
298
Robert Phillips366176b2020-02-26 11:40:50 -0500299class FillRRectOp::Processor : public GrGeometryProcessor {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600300public:
Robert Phillips360ec182020-03-26 13:29:50 -0400301 static GrGeometryProcessor* Make(SkArenaAlloc* arena, GrAAType aaType, ProcessorFlags flags) {
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500302 return arena->make<Processor>(aaType, flags);
303 }
304
Robert Phillips8053c972019-11-21 10:44:53 -0500305 const char* name() const final { return "GrFillRRectOp::Processor"; }
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500306
Robert Phillips8053c972019-11-21 10:44:53 -0500307 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const final {
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500308 b->add32(((uint32_t)fFlags << 16) | (uint32_t)fAAType);
309 }
310
Robert Phillips8053c972019-11-21 10:44:53 -0500311 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500312
313private:
314 friend class ::SkArenaAlloc; // for access to ctor
315
Robert Phillips360ec182020-03-26 13:29:50 -0400316 Processor(GrAAType aaType, ProcessorFlags flags)
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500317 : INHERITED(kGrFillRRectOp_Processor_ClassID)
Chris Dalton0dffbab2019-03-27 13:08:50 -0600318 , fAAType(aaType)
319 , fFlags(flags) {
320 int numVertexAttribs = (GrAAType::kCoverage == fAAType) ? 3 : 2;
321 this->setVertexAttributes(kVertexAttribs, numVertexAttribs);
Chris Dalton133944a2018-11-16 23:30:29 -0500322
Robert Phillips360ec182020-03-26 13:29:50 -0400323 if (!(fFlags & ProcessorFlags::kHasPerspective)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600324 // Affine 2D transformation (float2x2 plus float2 translate).
325 fInstanceAttribs.emplace_back("skew", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
326 fInstanceAttribs.emplace_back(
327 "translate", kFloat2_GrVertexAttribType, kFloat2_GrSLType);
328 } else {
329 // Perspective float3x3 transformation matrix.
330 fInstanceAttribs.emplace_back("persp_x", kFloat3_GrVertexAttribType, kFloat3_GrSLType);
331 fInstanceAttribs.emplace_back("persp_y", kFloat3_GrVertexAttribType, kFloat3_GrSLType);
332 fInstanceAttribs.emplace_back("persp_z", kFloat3_GrVertexAttribType, kFloat3_GrSLType);
333 }
334 fInstanceAttribs.emplace_back("radii_x", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
335 fInstanceAttribs.emplace_back("radii_y", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
336 fColorAttrib = &fInstanceAttribs.push_back(
Robert Phillips360ec182020-03-26 13:29:50 -0400337 MakeColorAttribute("color", (fFlags & ProcessorFlags::kWideColor)));
338 if (fFlags & ProcessorFlags::kHasLocalCoords) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600339 fInstanceAttribs.emplace_back(
340 "local_rect", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
341 }
342 this->setInstanceAttributes(fInstanceAttribs.begin(), fInstanceAttribs.count());
343
344 if (GrAAType::kMSAA == fAAType) {
345 this->setWillUseCustomFeature(CustomFeatures::kSampleLocations);
346 }
347 }
348
Chris Dalton0dffbab2019-03-27 13:08:50 -0600349 static constexpr Attribute kVertexAttribs[] = {
350 {"radii_selector", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
351 {"corner_and_radius_outsets", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
352 // Coverage only.
353 {"aa_bloat_and_coverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}};
354
Robert Phillips360ec182020-03-26 13:29:50 -0400355 const GrAAType fAAType;
356 const ProcessorFlags fFlags;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600357
358 SkSTArray<6, Attribute> fInstanceAttribs;
359 const Attribute* fColorAttrib;
360
361 class CoverageImpl;
362 class MSAAImpl;
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500363
364 typedef GrGeometryProcessor INHERITED;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600365};
366
Robert Phillips366176b2020-02-26 11:40:50 -0500367constexpr GrPrimitiveProcessor::Attribute FillRRectOp::Processor::kVertexAttribs[];
Chris Dalton0dffbab2019-03-27 13:08:50 -0600368
369// Our coverage geometry consists of an inset octagon with solid coverage, surrounded by linear
Chris Dalton133944a2018-11-16 23:30:29 -0500370// coverage ramps on the horizontal and vertical edges, and "arc coverage" pieces on the diagonal
371// edges. The Vertex struct tells the shader where to place its vertex within a normalized
372// ([l, t, r, b] = [-1, -1, +1, +1]) space, and how to calculate coverage. See onEmitCode.
Chris Dalton0dffbab2019-03-27 13:08:50 -0600373struct CoverageVertex {
Chris Dalton133944a2018-11-16 23:30:29 -0500374 std::array<float, 4> fRadiiSelector;
375 std::array<float, 2> fCorner;
376 std::array<float, 2> fRadiusOutset;
377 std::array<float, 2> fAABloatDirection;
378 float fCoverage;
379 float fIsLinearCoverage;
Chris Dalton133944a2018-11-16 23:30:29 -0500380};
381
382// This is the offset (when multiplied by radii) from the corners of a bounding box to the vertices
383// of its inscribed octagon. We draw the outside portion of arcs with quarter-octagons rather than
384// rectangles.
385static constexpr float kOctoOffset = 1/(1 + SK_ScalarRoot2Over2);
386
Chris Dalton0dffbab2019-03-27 13:08:50 -0600387static constexpr CoverageVertex kCoverageVertexData[] = {
Chris Dalton133944a2018-11-16 23:30:29 -0500388 // Left inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700389 {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}, {{+1,0}}, 1, 1},
390 {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}, {{+1,0}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500391
392 // Top inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700393 {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}, {{0,+1}}, 1, 1},
394 {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}, {{0,+1}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500395
396 // Right inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700397 {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}, {{-1,0}}, 1, 1},
398 {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}, {{-1,0}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500399
400 // Bottom inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700401 {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}, {{0,-1}}, 1, 1},
402 {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}, {{0,-1}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500403
404
405 // Left outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700406 {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}, {{-1,0}}, 0, 1},
407 {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}, {{-1,0}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500408
409 // Top outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700410 {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}, {{0,-1}}, 0, 1},
411 {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}, {{0,-1}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500412
413 // Right outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700414 {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}, {{+1,0}}, 0, 1},
415 {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}, {{+1,0}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500416
417 // Bottom outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700418 {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}, {{0,+1}}, 0, 1},
419 {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}, {{0,+1}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500420
421
422 // Top-left corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700423 {{{1,0,0,0}}, {{-1,-1}}, {{ 0,+1}}, {{-1, 0}}, 0, 0},
424 {{{1,0,0,0}}, {{-1,-1}}, {{ 0,+1}}, {{+1, 0}}, 1, 0},
425 {{{1,0,0,0}}, {{-1,-1}}, {{+1, 0}}, {{ 0,+1}}, 1, 0},
426 {{{1,0,0,0}}, {{-1,-1}}, {{+1, 0}}, {{ 0,-1}}, 0, 0},
427 {{{1,0,0,0}}, {{-1,-1}}, {{+kOctoOffset,0}}, {{-1,-1}}, 0, 0},
428 {{{1,0,0,0}}, {{-1,-1}}, {{0,+kOctoOffset}}, {{-1,-1}}, 0, 0},
Chris Dalton133944a2018-11-16 23:30:29 -0500429
430 // Top-right corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700431 {{{0,1,0,0}}, {{+1,-1}}, {{-1, 0}}, {{ 0,-1}}, 0, 0},
432 {{{0,1,0,0}}, {{+1,-1}}, {{-1, 0}}, {{ 0,+1}}, 1, 0},
433 {{{0,1,0,0}}, {{+1,-1}}, {{ 0,+1}}, {{-1, 0}}, 1, 0},
434 {{{0,1,0,0}}, {{+1,-1}}, {{ 0,+1}}, {{+1, 0}}, 0, 0},
435 {{{0,1,0,0}}, {{+1,-1}}, {{0,+kOctoOffset}}, {{+1,-1}}, 0, 0},
436 {{{0,1,0,0}}, {{+1,-1}}, {{-kOctoOffset,0}}, {{+1,-1}}, 0, 0},
Chris Dalton133944a2018-11-16 23:30:29 -0500437
438 // Bottom-right corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700439 {{{0,0,1,0}}, {{+1,+1}}, {{ 0,-1}}, {{+1, 0}}, 0, 0},
440 {{{0,0,1,0}}, {{+1,+1}}, {{ 0,-1}}, {{-1, 0}}, 1, 0},
441 {{{0,0,1,0}}, {{+1,+1}}, {{-1, 0}}, {{ 0,-1}}, 1, 0},
442 {{{0,0,1,0}}, {{+1,+1}}, {{-1, 0}}, {{ 0,+1}}, 0, 0},
443 {{{0,0,1,0}}, {{+1,+1}}, {{-kOctoOffset,0}}, {{+1,+1}}, 0, 0},
444 {{{0,0,1,0}}, {{+1,+1}}, {{0,-kOctoOffset}}, {{+1,+1}}, 0, 0},
Chris Dalton133944a2018-11-16 23:30:29 -0500445
446 // Bottom-left corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700447 {{{0,0,0,1}}, {{-1,+1}}, {{+1, 0}}, {{ 0,+1}}, 0, 0},
448 {{{0,0,0,1}}, {{-1,+1}}, {{+1, 0}}, {{ 0,-1}}, 1, 0},
449 {{{0,0,0,1}}, {{-1,+1}}, {{ 0,-1}}, {{+1, 0}}, 1, 0},
450 {{{0,0,0,1}}, {{-1,+1}}, {{ 0,-1}}, {{-1, 0}}, 0, 0},
Chris Dalton2d07e862018-11-26 12:30:47 -0700451 {{{0,0,0,1}}, {{-1,+1}}, {{0,-kOctoOffset}}, {{-1,+1}}, 0, 0},
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700452 {{{0,0,0,1}}, {{-1,+1}}, {{+kOctoOffset,0}}, {{-1,+1}}, 0, 0}};
Chris Dalton133944a2018-11-16 23:30:29 -0500453
Chris Dalton0dffbab2019-03-27 13:08:50 -0600454GR_DECLARE_STATIC_UNIQUE_KEY(gCoverageVertexBufferKey);
Chris Dalton133944a2018-11-16 23:30:29 -0500455
Chris Dalton0dffbab2019-03-27 13:08:50 -0600456static constexpr uint16_t kCoverageIndexData[] = {
Chris Dalton133944a2018-11-16 23:30:29 -0500457 // Inset octagon (solid coverage).
458 0, 1, 7,
459 1, 2, 7,
460 7, 2, 6,
461 2, 3, 6,
462 6, 3, 5,
463 3, 4, 5,
464
465 // AA borders (linear coverage).
466 0, 1, 8, 1, 9, 8,
467 2, 3, 10, 3, 11, 10,
468 4, 5, 12, 5, 13, 12,
469 6, 7, 14, 7, 15, 14,
470
471 // Top-left arc.
472 16, 17, 21,
473 17, 21, 18,
474 21, 18, 20,
475 18, 20, 19,
476
477 // Top-right arc.
478 22, 23, 27,
479 23, 27, 24,
480 27, 24, 26,
481 24, 26, 25,
482
483 // Bottom-right arc.
484 28, 29, 33,
485 29, 33, 30,
486 33, 30, 32,
487 30, 32, 31,
488
489 // Bottom-left arc.
490 34, 35, 39,
491 35, 39, 36,
492 39, 36, 38,
493 36, 38, 37};
494
Chris Dalton0dffbab2019-03-27 13:08:50 -0600495GR_DECLARE_STATIC_UNIQUE_KEY(gCoverageIndexBufferKey);
Chris Dalton133944a2018-11-16 23:30:29 -0500496
Greg Danielf793de12019-09-05 13:23:23 -0400497
498// Our MSAA geometry consists of an inset octagon with full sample mask coverage, circumscribed
499// by a larger octagon that modifies the sample mask for the arc at each corresponding corner.
500struct MSAAVertex {
501 std::array<float, 4> fRadiiSelector;
502 std::array<float, 2> fCorner;
503 std::array<float, 2> fRadiusOutset;
504};
505
506static constexpr MSAAVertex kMSAAVertexData[] = {
507 // Left edge. (Negative radii selector indicates this is not an arc section.)
508 {{{0,0,0,-1}}, {{-1,+1}}, {{0,-1}}},
509 {{{-1,0,0,0}}, {{-1,-1}}, {{0,+1}}},
510
511 // Top edge.
512 {{{-1,0,0,0}}, {{-1,-1}}, {{+1,0}}},
513 {{{0,-1,0,0}}, {{+1,-1}}, {{-1,0}}},
514
515 // Right edge.
516 {{{0,-1,0,0}}, {{+1,-1}}, {{0,+1}}},
517 {{{0,0,-1,0}}, {{+1,+1}}, {{0,-1}}},
518
519 // Bottom edge.
520 {{{0,0,-1,0}}, {{+1,+1}}, {{-1,0}}},
521 {{{0,0,0,-1}}, {{-1,+1}}, {{+1,0}}},
522
523 // Top-left corner.
524 {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}},
525 {{{1,0,0,0}}, {{-1,-1}}, {{0,+kOctoOffset}}},
526 {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}},
527 {{{1,0,0,0}}, {{-1,-1}}, {{+kOctoOffset,0}}},
528
529 // Top-right corner.
530 {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}},
531 {{{0,1,0,0}}, {{+1,-1}}, {{-kOctoOffset,0}}},
532 {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}},
533 {{{0,1,0,0}}, {{+1,-1}}, {{0,+kOctoOffset}}},
534
535 // Bottom-right corner.
536 {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}},
537 {{{0,0,1,0}}, {{+1,+1}}, {{0,-kOctoOffset}}},
538 {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}},
539 {{{0,0,1,0}}, {{+1,+1}}, {{-kOctoOffset,0}}},
540
541 // Bottom-left corner.
542 {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}},
543 {{{0,0,0,1}}, {{-1,+1}}, {{+kOctoOffset,0}}},
544 {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}},
545 {{{0,0,0,1}}, {{-1,+1}}, {{0,-kOctoOffset}}}};
546
547GR_DECLARE_STATIC_UNIQUE_KEY(gMSAAVertexBufferKey);
548
549static constexpr uint16_t kMSAAIndexData[] = {
550 // Inset octagon. (Full sample mask.)
551 0, 1, 2,
552 0, 2, 3,
553 0, 3, 6,
554 3, 4, 5,
555 3, 5, 6,
556 6, 7, 0,
557
558 // Top-left arc. (Sample mask is set to the arc.)
559 8, 9, 10,
560 9, 11, 10,
561
562 // Top-right arc.
563 12, 13, 14,
564 13, 15, 14,
565
566 // Bottom-right arc.
567 16, 17, 18,
568 17, 19, 18,
569
570 // Bottom-left arc.
571 20, 21, 22,
572 21, 23, 22};
573
574GR_DECLARE_STATIC_UNIQUE_KEY(gMSAAIndexBufferKey);
575
Robert Phillipscad8fba2020-03-20 15:39:29 -0400576void FillRRectOp::onPrepareDraws(Target* target) {
577 if (void* instanceData = target->makeVertexSpace(fInstanceStride, fInstanceCount,
578 &fInstanceBuffer, &fBaseInstance)) {
Greg Danielf793de12019-09-05 13:23:23 -0400579 SkASSERT(fInstanceStride * fInstanceCount == fInstanceData.count());
580 memcpy(instanceData, fInstanceData.begin(), fInstanceData.count());
581 }
582
Robert Phillips360ec182020-03-26 13:29:50 -0400583 if (GrAAType::kCoverage == fHelper.aaType()) {
Greg Danielf793de12019-09-05 13:23:23 -0400584 GR_DEFINE_STATIC_UNIQUE_KEY(gCoverageIndexBufferKey);
585
Robert Phillipscad8fba2020-03-20 15:39:29 -0400586 fIndexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400587 GrGpuBufferType::kIndex, sizeof(kCoverageIndexData), kCoverageIndexData,
588 gCoverageIndexBufferKey);
589
590 GR_DEFINE_STATIC_UNIQUE_KEY(gCoverageVertexBufferKey);
591
Robert Phillipscad8fba2020-03-20 15:39:29 -0400592 fVertexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400593 GrGpuBufferType::kVertex, sizeof(kCoverageVertexData), kCoverageVertexData,
594 gCoverageVertexBufferKey);
595
596 fIndexCount = SK_ARRAY_COUNT(kCoverageIndexData);
597 } else {
598 GR_DEFINE_STATIC_UNIQUE_KEY(gMSAAIndexBufferKey);
599
Robert Phillipscad8fba2020-03-20 15:39:29 -0400600 fIndexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400601 GrGpuBufferType::kIndex, sizeof(kMSAAIndexData), kMSAAIndexData,
602 gMSAAIndexBufferKey);
603
604 GR_DEFINE_STATIC_UNIQUE_KEY(gMSAAVertexBufferKey);
605
Robert Phillipscad8fba2020-03-20 15:39:29 -0400606 fVertexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400607 GrGpuBufferType::kVertex, sizeof(kMSAAVertexData), kMSAAVertexData,
608 gMSAAVertexBufferKey);
609
610 fIndexCount = SK_ARRAY_COUNT(kMSAAIndexData);
611 }
612}
613
Robert Phillips366176b2020-02-26 11:40:50 -0500614class FillRRectOp::Processor::CoverageImpl : public GrGLSLGeometryProcessor {
Chris Dalton133944a2018-11-16 23:30:29 -0500615 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
616 const auto& proc = args.fGP.cast<Processor>();
Robert Phillips360ec182020-03-26 13:29:50 -0400617 bool useHWDerivatives = (proc.fFlags & ProcessorFlags::kUseHWDerivatives);
Chris Dalton133944a2018-11-16 23:30:29 -0500618
Chris Dalton0dffbab2019-03-27 13:08:50 -0600619 SkASSERT(proc.vertexStride() == sizeof(CoverageVertex));
620
Chris Dalton133944a2018-11-16 23:30:29 -0500621 GrGLSLVaryingHandler* varyings = args.fVaryingHandler;
622 varyings->emitAttributes(proc);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600623 varyings->addPassThroughAttribute(*proc.fColorAttrib, args.fOutputColor,
Chris Dalton133944a2018-11-16 23:30:29 -0500624 GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
625
626 // Emit the vertex shader.
627 GrGLSLVertexBuilder* v = args.fVertBuilder;
628
629 // Unpack vertex attribs.
630 v->codeAppend("float2 corner = corner_and_radius_outsets.xy;");
631 v->codeAppend("float2 radius_outset = corner_and_radius_outsets.zw;");
632 v->codeAppend("float2 aa_bloat_direction = aa_bloat_and_coverage.xy;");
633 v->codeAppend("float coverage = aa_bloat_and_coverage.z;");
634 v->codeAppend("float is_linear_coverage = aa_bloat_and_coverage.w;");
635
636 // Find the amount to bloat each edge for AA (in source space).
637 v->codeAppend("float2 pixellength = inversesqrt("
638 "float2(dot(skew.xz, skew.xz), dot(skew.yw, skew.yw)));");
639 v->codeAppend("float4 normalized_axis_dirs = skew * pixellength.xyxy;");
640 v->codeAppend("float2 axiswidths = (abs(normalized_axis_dirs.xy) + "
641 "abs(normalized_axis_dirs.zw));");
642 v->codeAppend("float2 aa_bloatradius = axiswidths * pixellength * .5;");
643
644 // Identify our radii.
Mike Reedd3efa992018-11-28 13:13:15 +0000645 v->codeAppend("float4 radii_and_neighbors = radii_selector"
646 "* float4x4(radii_x, radii_y, radii_x.yxwz, radii_y.wzyx);");
647 v->codeAppend("float2 radii = radii_and_neighbors.xy;");
648 v->codeAppend("float2 neighbor_radii = radii_and_neighbors.zw;");
Chris Dalton133944a2018-11-16 23:30:29 -0500649
650 v->codeAppend("if (any(greaterThan(aa_bloatradius, float2(1)))) {");
651 // The rrect is more narrow than an AA coverage ramp. We can't draw as-is
652 // or else opposite AA borders will overlap. Instead, fudge the size up to
653 // the width of a coverage ramp, and then reduce total coverage to make
654 // the rect appear more thin.
655 v->codeAppend( "corner = max(abs(corner), aa_bloatradius) * sign(corner);");
656 v->codeAppend( "coverage /= max(aa_bloatradius.x, 1) * max(aa_bloatradius.y, 1);");
657 // Set radii to zero to ensure we take the "linear coverage" codepath.
658 // (The "coverage" variable only has effect in the linear codepath.)
659 v->codeAppend( "radii = float2(0);");
660 v->codeAppend("}");
661
662 v->codeAppend("if (any(lessThan(radii, aa_bloatradius * 1.25))) {");
663 // The radii are very small. Demote this arc to a sharp 90 degree corner.
664 v->codeAppend( "radii = aa_bloatradius;");
665 // Snap octagon vertices to the corner of the bounding box.
666 v->codeAppend( "radius_outset = floor(abs(radius_outset)) * radius_outset;");
667 v->codeAppend( "is_linear_coverage = 1;");
668 v->codeAppend("} else {");
Mike Reedd3efa992018-11-28 13:13:15 +0000669 // Don't let radii get smaller than a pixel.
Chris Dalton133944a2018-11-16 23:30:29 -0500670 v->codeAppend( "radii = clamp(radii, pixellength, 2 - pixellength);");
Mike Reedd3efa992018-11-28 13:13:15 +0000671 v->codeAppend( "neighbor_radii = clamp(neighbor_radii, pixellength, 2 - pixellength);");
672 // Don't let neighboring radii get closer together than 1/16 pixel.
673 v->codeAppend( "float2 spacing = 2 - radii - neighbor_radii;");
674 v->codeAppend( "float2 extra_pad = max(pixellength * .0625 - spacing, float2(0));");
675 v->codeAppend( "radii -= extra_pad * .5;");
Chris Dalton133944a2018-11-16 23:30:29 -0500676 v->codeAppend("}");
Chris Dalton133944a2018-11-16 23:30:29 -0500677
678 // Find our vertex position, adjusted for radii and bloated for AA. Our rect is drawn in
679 // normalized [-1,-1,+1,+1] space.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700680 v->codeAppend("float2 aa_outset = aa_bloat_direction.xy * aa_bloatradius;");
681 v->codeAppend("float2 vertexpos = corner + radius_outset * radii + aa_outset;");
Chris Dalton133944a2018-11-16 23:30:29 -0500682
Michael Ludwig553db622020-06-19 10:47:30 -0400683 // Write positions
Chris Dalton133944a2018-11-16 23:30:29 -0500684 GrShaderVar localCoord("", kFloat2_GrSLType);
Robert Phillips360ec182020-03-26 13:29:50 -0400685 if (proc.fFlags & ProcessorFlags::kHasLocalCoords) {
Chris Dalton133944a2018-11-16 23:30:29 -0500686 v->codeAppend("float2 localcoord = (local_rect.xy * (1 - vertexpos) + "
687 "local_rect.zw * (1 + vertexpos)) * .5;");
Michael Ludwig553db622020-06-19 10:47:30 -0400688 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord");
Chris Dalton133944a2018-11-16 23:30:29 -0500689 }
Chris Dalton133944a2018-11-16 23:30:29 -0500690
691 // Transform to device space.
Robert Phillips360ec182020-03-26 13:29:50 -0400692 SkASSERT(!(proc.fFlags & ProcessorFlags::kHasPerspective));
Chris Dalton133944a2018-11-16 23:30:29 -0500693 v->codeAppend("float2x2 skewmatrix = float2x2(skew.xy, skew.zw);");
694 v->codeAppend("float2 devcoord = vertexpos * skewmatrix + translate;");
695 gpArgs->fPositionVar.set(kFloat2_GrSLType, "devcoord");
696
697 // Setup interpolants for coverage.
698 GrGLSLVarying arcCoord(useHWDerivatives ? kFloat2_GrSLType : kFloat4_GrSLType);
699 varyings->addVarying("arccoord", &arcCoord);
700 v->codeAppend("if (0 != is_linear_coverage) {");
701 // We are a non-corner piece: Set x=0 to indicate built-in coverage, and
702 // interpolate linear coverage across y.
703 v->codeAppendf( "%s.xy = float2(0, coverage);", arcCoord.vsOut());
704 v->codeAppend("} else {");
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700705 // Find the normalized arc coordinates for our corner ellipse.
706 // (i.e., the coordinate system where x^2 + y^2 == 1).
707 v->codeAppend( "float2 arccoord = 1 - abs(radius_outset) + aa_outset/radii * corner;");
Chris Dalton133944a2018-11-16 23:30:29 -0500708 // We are a corner piece: Interpolate the arc coordinates for coverage.
709 // Emit x+1 to ensure no pixel in the arc has a x value of 0 (since x=0
710 // instructs the fragment shader to use linear coverage).
711 v->codeAppendf( "%s.xy = float2(arccoord.x+1, arccoord.y);", arcCoord.vsOut());
712 if (!useHWDerivatives) {
713 // The gradient is order-1: Interpolate it across arccoord.zw.
714 v->codeAppendf("float2x2 derivatives = inverse(skewmatrix);");
715 v->codeAppendf("%s.zw = derivatives * (arccoord/radii * 2);", arcCoord.vsOut());
716 }
717 v->codeAppend("}");
718
719 // Emit the fragment shader.
720 GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
721
722 f->codeAppendf("float x_plus_1=%s.x, y=%s.y;", arcCoord.fsIn(), arcCoord.fsIn());
723 f->codeAppendf("half coverage;");
724 f->codeAppendf("if (0 == x_plus_1) {");
Chris Dalton0dffbab2019-03-27 13:08:50 -0600725 f->codeAppendf( "coverage = half(y);"); // We are a non-arc pixel (linear coverage).
Chris Dalton133944a2018-11-16 23:30:29 -0500726 f->codeAppendf("} else {");
727 f->codeAppendf( "float fn = x_plus_1 * (x_plus_1 - 2);"); // fn = (x+1)*(x-1) = x^2-1
728 f->codeAppendf( "fn = fma(y,y, fn);"); // fn = x^2 + y^2 - 1
729 if (useHWDerivatives) {
730 f->codeAppendf("float fnwidth = fwidth(fn);");
731 } else {
732 // The gradient is interpolated across arccoord.zw.
733 f->codeAppendf("float gx=%s.z, gy=%s.w;", arcCoord.fsIn(), arcCoord.fsIn());
734 f->codeAppendf("float fnwidth = abs(gx) + abs(gy);");
735 }
Ethan Nicholase1f55022019-02-05 17:17:40 -0500736 f->codeAppendf( "half d = half(fn/fnwidth);");
Chris Dalton133944a2018-11-16 23:30:29 -0500737 f->codeAppendf( "coverage = clamp(.5 - d, 0, 1);");
738 f->codeAppendf("}");
739 f->codeAppendf("%s = half4(coverage);", args.fOutputCoverage);
740 }
741
742 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
Brian Salomonc241b582019-11-27 08:57:17 -0500743 const CoordTransformRange& transformRange) override {
Michael Ludwig553db622020-06-19 10:47:30 -0400744 this->setTransformDataHelper(pdman, transformRange);
Chris Dalton133944a2018-11-16 23:30:29 -0500745 }
746};
747
Chris Dalton0dffbab2019-03-27 13:08:50 -0600748
Robert Phillips366176b2020-02-26 11:40:50 -0500749class FillRRectOp::Processor::MSAAImpl : public GrGLSLGeometryProcessor {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600750 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
751 const auto& proc = args.fGP.cast<Processor>();
Robert Phillips360ec182020-03-26 13:29:50 -0400752 bool useHWDerivatives = (proc.fFlags & ProcessorFlags::kUseHWDerivatives);
753 bool hasPerspective = (proc.fFlags & ProcessorFlags::kHasPerspective);
754 bool hasLocalCoords = (proc.fFlags & ProcessorFlags::kHasLocalCoords);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600755 SkASSERT(useHWDerivatives == hasPerspective);
756
757 SkASSERT(proc.vertexStride() == sizeof(MSAAVertex));
758
759 // Emit the vertex shader.
760 GrGLSLVertexBuilder* v = args.fVertBuilder;
761
762 GrGLSLVaryingHandler* varyings = args.fVaryingHandler;
763 varyings->emitAttributes(proc);
764 varyings->addPassThroughAttribute(*proc.fColorAttrib, args.fOutputColor,
765 GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
766
767 // Unpack vertex attribs.
768 v->codeAppendf("float2 corner = corner_and_radius_outsets.xy;");
769 v->codeAppendf("float2 radius_outset = corner_and_radius_outsets.zw;");
770
771 // Identify our radii.
772 v->codeAppend("float2 radii;");
773 v->codeAppend("radii.x = dot(radii_selector, radii_x);");
774 v->codeAppend("radii.y = dot(radii_selector, radii_y);");
775 v->codeAppendf("bool is_arc_section = (radii.x > 0);");
776 v->codeAppendf("radii = abs(radii);");
777
778 // Find our vertex position, adjusted for radii. Our rect is drawn in normalized
779 // [-1,-1,+1,+1] space.
780 v->codeAppend("float2 vertexpos = corner + radius_outset * radii;");
781
Michael Ludwig553db622020-06-19 10:47:30 -0400782 // Write positions
Chris Dalton0dffbab2019-03-27 13:08:50 -0600783 GrShaderVar localCoord("", kFloat2_GrSLType);
784 if (hasLocalCoords) {
785 v->codeAppend("float2 localcoord = (local_rect.xy * (1 - vertexpos) + "
786 "local_rect.zw * (1 + vertexpos)) * .5;");
Michael Ludwig553db622020-06-19 10:47:30 -0400787 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord");
Chris Dalton0dffbab2019-03-27 13:08:50 -0600788 }
Chris Dalton0dffbab2019-03-27 13:08:50 -0600789
790 // Transform to device space.
791 if (!hasPerspective) {
792 v->codeAppend("float2x2 skewmatrix = float2x2(skew.xy, skew.zw);");
793 v->codeAppend("float2 devcoord = vertexpos * skewmatrix + translate;");
794 gpArgs->fPositionVar.set(kFloat2_GrSLType, "devcoord");
795 } else {
796 v->codeAppend("float3x3 persp_matrix = float3x3(persp_x, persp_y, persp_z);");
797 v->codeAppend("float3 devcoord = float3(vertexpos, 1) * persp_matrix;");
798 gpArgs->fPositionVar.set(kFloat3_GrSLType, "devcoord");
799 }
800
801 // Determine normalized arc coordinates for the implicit function.
802 GrGLSLVarying arcCoord((useHWDerivatives) ? kFloat2_GrSLType : kFloat4_GrSLType);
803 varyings->addVarying("arccoord", &arcCoord);
804 v->codeAppendf("if (is_arc_section) {");
805 v->codeAppendf( "%s.xy = 1 - abs(radius_outset);", arcCoord.vsOut());
806 if (!useHWDerivatives) {
807 // The gradient is order-1: Interpolate it across arccoord.zw.
808 // This doesn't work with perspective.
809 SkASSERT(!hasPerspective);
810 v->codeAppendf("float2x2 derivatives = inverse(skewmatrix);");
811 v->codeAppendf("%s.zw = derivatives * (%s.xy/radii * corner * 2);",
812 arcCoord.vsOut(), arcCoord.vsOut());
813 }
814 v->codeAppendf("} else {");
815 if (useHWDerivatives) {
816 v->codeAppendf("%s = float2(0);", arcCoord.vsOut());
817 } else {
818 v->codeAppendf("%s = float4(0);", arcCoord.vsOut());
819 }
820 v->codeAppendf("}");
821
822 // Emit the fragment shader.
823 GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
824
825 f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
826
827 // If x,y == 0, then we are drawing a triangle that does not track an arc.
828 f->codeAppendf("if (float2(0) != %s.xy) {", arcCoord.fsIn());
829 f->codeAppendf( "float fn = dot(%s.xy, %s.xy) - 1;", arcCoord.fsIn(), arcCoord.fsIn());
830 if (GrAAType::kMSAA == proc.fAAType) {
831 using ScopeFlags = GrGLSLFPFragmentBuilder::ScopeFlags;
832 if (!useHWDerivatives) {
833 f->codeAppendf("float2 grad = %s.zw;", arcCoord.fsIn());
834 f->applyFnToMultisampleMask("fn", "grad", ScopeFlags::kInsidePerPrimitiveBranch);
835 } else {
836 f->applyFnToMultisampleMask("fn", nullptr, ScopeFlags::kInsidePerPrimitiveBranch);
837 }
838 } else {
839 f->codeAppendf("if (fn > 0) {");
840 f->codeAppendf( "%s = half4(0);", args.fOutputCoverage);
841 f->codeAppendf("}");
842 }
843 f->codeAppendf("}");
844 }
845
846 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
Brian Salomonc241b582019-11-27 08:57:17 -0500847 const CoordTransformRange& transformRange) override {
Michael Ludwig553db622020-06-19 10:47:30 -0400848 this->setTransformDataHelper(pdman, transformRange);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600849 }
850};
851
Robert Phillips366176b2020-02-26 11:40:50 -0500852GrGLSLPrimitiveProcessor* FillRRectOp::Processor::createGLSLInstance(
Chris Dalton133944a2018-11-16 23:30:29 -0500853 const GrShaderCaps&) const {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600854 if (GrAAType::kCoverage != fAAType) {
855 return new MSAAImpl();
856 }
857 return new CoverageImpl();
Chris Dalton133944a2018-11-16 23:30:29 -0500858}
859
Robert Phillipscad8fba2020-03-20 15:39:29 -0400860void FillRRectOp::onCreateProgramInfo(const GrCaps* caps,
861 SkArenaAlloc* arena,
Brian Salomon8afde5f2020-04-01 16:22:00 -0400862 const GrSurfaceProxyView* writeView,
Robert Phillipscad8fba2020-03-20 15:39:29 -0400863 GrAppliedClip&& appliedClip,
864 const GrXferProcessor::DstProxyView& dstProxyView) {
Robert Phillips360ec182020-03-26 13:29:50 -0400865 GrGeometryProcessor* gp = Processor::Make(arena, fHelper.aaType(), fProcessorFlags);
Robert Phillipsce978572020-02-28 11:56:44 -0500866 SkASSERT(gp->instanceStride() == (size_t)fInstanceStride);
Chris Dalton133944a2018-11-16 23:30:29 -0500867
Brian Salomon8afde5f2020-04-01 16:22:00 -0400868 fProgramInfo = fHelper.createProgramInfo(caps, arena, writeView, std::move(appliedClip),
Robert Phillips360ec182020-03-26 13:29:50 -0400869 dstProxyView, gp, GrPrimitiveType::kTriangles);
Robert Phillips8053c972019-11-21 10:44:53 -0500870}
871
Robert Phillips366176b2020-02-26 11:40:50 -0500872void FillRRectOp::onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) {
Robert Phillips8053c972019-11-21 10:44:53 -0500873 if (!fInstanceBuffer || !fIndexBuffer || !fVertexBuffer) {
874 return; // Setup failed.
875 }
876
877 if (!fProgramInfo) {
Robert Phillipscad8fba2020-03-20 15:39:29 -0400878 this->createProgramInfo(flushState);
Robert Phillips8053c972019-11-21 10:44:53 -0500879 }
Robert Phillips901aff02019-10-08 12:32:56 -0400880
Chris Daltonaa0e45c2020-03-16 10:05:11 -0600881 flushState->bindPipelineAndScissorClip(*fProgramInfo, this->bounds());
882 flushState->bindTextures(fProgramInfo->primProc(), nullptr, fProgramInfo->pipeline());
883 flushState->bindBuffers(fIndexBuffer.get(), fInstanceBuffer.get(), fVertexBuffer.get());
884 flushState->drawIndexedInstanced(fIndexCount, 0, fInstanceCount, fBaseInstance, 0);
Chris Dalton133944a2018-11-16 23:30:29 -0500885}
886
887// Will the given corner look good if we use HW derivatives?
Chris Dalton0dffbab2019-03-27 13:08:50 -0600888static bool can_use_hw_derivatives_with_coverage(const Sk2f& devScale, const Sk2f& cornerRadii) {
Chris Dalton133944a2018-11-16 23:30:29 -0500889 Sk2f devRadii = devScale * cornerRadii;
890 if (devRadii[1] < devRadii[0]) {
891 devRadii = SkNx_shuffle<1,0>(devRadii);
892 }
Brian Osman788b9162020-02-07 10:36:46 -0500893 float minDevRadius = std::max(devRadii[0], 1.f); // Shader clamps radius at a minimum of 1.
Chris Dalton133944a2018-11-16 23:30:29 -0500894 // Is the gradient smooth enough for this corner look ok if we use hardware derivatives?
895 // This threshold was arrived at subjevtively on an NVIDIA chip.
896 return minDevRadius * minDevRadius * 5 > devRadii[1];
897}
898
Chris Dalton0dffbab2019-03-27 13:08:50 -0600899static bool can_use_hw_derivatives_with_coverage(
900 const Sk2f& devScale, const SkVector& cornerRadii) {
901 return can_use_hw_derivatives_with_coverage(devScale, Sk2f::Load(&cornerRadii));
Chris Dalton133944a2018-11-16 23:30:29 -0500902}
903
904// Will the given round rect look good if we use HW derivatives?
Chris Dalton0dffbab2019-03-27 13:08:50 -0600905static bool can_use_hw_derivatives_with_coverage(
906 const GrShaderCaps& shaderCaps, const SkMatrix& viewMatrix, const SkRRect& rrect) {
Chris Dalton133944a2018-11-16 23:30:29 -0500907 if (!shaderCaps.shaderDerivativeSupport()) {
908 return false;
909 }
910
911 Sk2f x = Sk2f(viewMatrix.getScaleX(), viewMatrix.getSkewX());
912 Sk2f y = Sk2f(viewMatrix.getSkewY(), viewMatrix.getScaleY());
913 Sk2f devScale = (x*x + y*y).sqrt();
914 switch (rrect.getType()) {
915 case SkRRect::kEmpty_Type:
916 case SkRRect::kRect_Type:
917 return true;
918
919 case SkRRect::kOval_Type:
920 case SkRRect::kSimple_Type:
Chris Dalton0dffbab2019-03-27 13:08:50 -0600921 return can_use_hw_derivatives_with_coverage(devScale, rrect.getSimpleRadii());
Chris Dalton133944a2018-11-16 23:30:29 -0500922
923 case SkRRect::kNinePatch_Type: {
924 Sk2f r0 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect));
925 Sk2f r1 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect) + 2);
926 Sk2f minRadii = Sk2f::Min(r0, r1);
927 Sk2f maxRadii = Sk2f::Max(r0, r1);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600928 return can_use_hw_derivatives_with_coverage(devScale, Sk2f(minRadii[0], maxRadii[1])) &&
929 can_use_hw_derivatives_with_coverage(devScale, Sk2f(maxRadii[0], minRadii[1]));
Chris Dalton133944a2018-11-16 23:30:29 -0500930 }
931
932 case SkRRect::kComplex_Type: {
933 for (int i = 0; i < 4; ++i) {
934 auto corner = static_cast<SkRRect::Corner>(i);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600935 if (!can_use_hw_derivatives_with_coverage(devScale, rrect.radii(corner))) {
Chris Dalton133944a2018-11-16 23:30:29 -0500936 return false;
937 }
938 }
939 return true;
940 }
941 }
Chris Dalton0dffbab2019-03-27 13:08:50 -0600942 SK_ABORT("Invalid round rect type.");
Chris Dalton133944a2018-11-16 23:30:29 -0500943}
Robert Phillips366176b2020-02-26 11:40:50 -0500944
945} // anonymous namespace
946
947
948std::unique_ptr<GrDrawOp> GrFillRRectOp::Make(GrRecordingContext* ctx,
Robert Phillips360ec182020-03-26 13:29:50 -0400949 GrPaint&& paint,
Robert Phillips366176b2020-02-26 11:40:50 -0500950 const SkMatrix& viewMatrix,
951 const SkRRect& rrect,
Robert Phillips360ec182020-03-26 13:29:50 -0400952 GrAAType aaType) {
953 return FillRRectOp::Make(ctx, std::move(paint), viewMatrix, rrect, aaType);
Robert Phillips366176b2020-02-26 11:40:50 -0500954}
955
956#if GR_TEST_UTILS
957
958#include "src/gpu/GrDrawOpTest.h"
959
960GR_DRAW_OP_TEST_DEFINE(FillRRectOp) {
Robert Phillips366176b2020-02-26 11:40:50 -0500961 SkMatrix viewMatrix = GrTest::TestMatrix(random);
962 GrAAType aaType = GrAAType::kNone;
963 if (random->nextBool()) {
964 aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage;
965 }
966
967 SkRect rect = GrTest::TestRect(random);
968 float w = rect.width();
969 float h = rect.height();
970
971 SkRRect rrect;
972 // TODO: test out other rrect configurations
973 rrect.setNinePatch(rect, w / 3.0f, h / 4.0f, w / 5.0f, h / 6.0);
974
975 return GrFillRRectOp::Make(context,
Robert Phillips360ec182020-03-26 13:29:50 -0400976 std::move(paint),
Robert Phillips366176b2020-02-26 11:40:50 -0500977 viewMatrix,
978 rrect,
Robert Phillips360ec182020-03-26 13:29:50 -0400979 aaType);
Robert Phillips366176b2020-02-26 11:40:50 -0500980}
981
982#endif