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joshualitt30ba4362014-08-21 20:18:45 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Brian Salomon99938a82016-11-21 13:41:08 -05008#include "GrShaderVar.h"
Brian Salomon94efbf52016-11-29 13:43:05 -05009#include "GrShaderCaps.h"
bsalomoncdee0092016-01-08 13:20:12 -080010#include "GrSwizzle.h"
egdaniel2d721d32015-11-11 13:06:05 -080011#include "glsl/GrGLSLShaderBuilder.h"
brianosman77320db2016-09-07 08:09:10 -070012#include "glsl/GrGLSLColorSpaceXformHelper.h"
egdaniel8dcdedc2015-11-11 06:27:20 -080013#include "glsl/GrGLSLProgramBuilder.h"
joshualitt30ba4362014-08-21 20:18:45 -070014
egdaniel2d721d32015-11-11 13:06:05 -080015GrGLSLShaderBuilder::GrGLSLShaderBuilder(GrGLSLProgramBuilder* program)
joshualitt30ba4362014-08-21 20:18:45 -070016 : fProgramBuilder(program)
egdaniel8dcdedc2015-11-11 06:27:20 -080017 , fInputs(GrGLSLProgramBuilder::kVarsPerBlock)
18 , fOutputs(GrGLSLProgramBuilder::kVarsPerBlock)
joshualitt43466a12015-02-13 17:18:27 -080019 , fFeaturesAddedMask(0)
20 , fCodeIndex(kCode)
21 , fFinalized(false) {
22 // We push back some dummy pointers which will later become our header
23 for (int i = 0; i <= kCode; i++) {
24 fShaderStrings.push_back();
halcanary96fcdcc2015-08-27 07:41:13 -070025 fCompilerStrings.push_back(nullptr);
joshualitt43466a12015-02-13 17:18:27 -080026 fCompilerStringLengths.push_back(0);
27 }
28
29 this->main() = "void main() {";
joshualitt30ba4362014-08-21 20:18:45 -070030}
31
Brian Salomon99938a82016-11-21 13:41:08 -050032void GrGLSLShaderBuilder::declAppend(const GrShaderVar& var) {
egdanielb2f94d12014-08-29 10:08:36 -070033 SkString tempDecl;
Brian Salomon94efbf52016-11-29 13:43:05 -050034 var.appendDecl(fProgramBuilder->shaderCaps(), &tempDecl);
egdanielb2f94d12014-08-29 10:08:36 -070035 this->codeAppendf("%s;", tempDecl.c_str());
36}
37
csmartdalton75864b02017-02-09 09:47:21 -050038void GrGLSLShaderBuilder::declareGlobal(const GrShaderVar& v) {
39 v.appendDecl(this->getProgramBuilder()->shaderCaps(), &this->definitions());
40 this->definitions().append(";");
41}
42
egdaniel2d721d32015-11-11 13:06:05 -080043void GrGLSLShaderBuilder::emitFunction(GrSLType returnType,
44 const char* name,
45 int argCnt,
Brian Salomon99938a82016-11-21 13:41:08 -050046 const GrShaderVar* args,
egdaniel2d721d32015-11-11 13:06:05 -080047 const char* body,
48 SkString* outName) {
Robert Phillips8296e752017-08-25 08:45:21 -040049 this->functions().append(GrGLSLTypeString(fProgramBuilder->shaderCaps(), returnType));
joshualitt30ba4362014-08-21 20:18:45 -070050 fProgramBuilder->nameVariable(outName, '\0', name);
joshualitt43466a12015-02-13 17:18:27 -080051 this->functions().appendf(" %s", outName->c_str());
52 this->functions().append("(");
joshualitt30ba4362014-08-21 20:18:45 -070053 for (int i = 0; i < argCnt; ++i) {
Brian Salomon94efbf52016-11-29 13:43:05 -050054 args[i].appendDecl(fProgramBuilder->shaderCaps(), &this->functions());
joshualitt30ba4362014-08-21 20:18:45 -070055 if (i < argCnt - 1) {
joshualitt43466a12015-02-13 17:18:27 -080056 this->functions().append(", ");
joshualitt30ba4362014-08-21 20:18:45 -070057 }
58 }
joshualitt43466a12015-02-13 17:18:27 -080059 this->functions().append(") {\n");
60 this->functions().append(body);
61 this->functions().append("}\n\n");
joshualitt30ba4362014-08-21 20:18:45 -070062}
63
Brian Salomon101b8442016-11-18 11:58:54 -050064static inline void append_texture_swizzle(SkString* out, GrSwizzle swizzle) {
65 if (swizzle != GrSwizzle::RGBA()) {
66 out->appendf(".%s", swizzle.c_str());
67 }
68}
69
egdaniel2d721d32015-11-11 13:06:05 -080070void GrGLSLShaderBuilder::appendTextureLookup(SkString* out,
egdaniel09aa1fc2016-04-20 07:09:46 -070071 SamplerHandle samplerHandle,
egdaniel2d721d32015-11-11 13:06:05 -080072 const char* coordName,
73 GrSLType varyingType) const {
Brian Salomon99938a82016-11-21 13:41:08 -050074 const GrShaderVar& sampler = fProgramBuilder->samplerVariable(samplerHandle);
Ethan Nicholas5338f992017-04-19 15:54:07 -040075 out->appendf("texture(%s, %s)", sampler.c_str(), coordName);
Brian Salomon101b8442016-11-18 11:58:54 -050076 append_texture_swizzle(out, fProgramBuilder->samplerSwizzle(samplerHandle));
joshualitt30ba4362014-08-21 20:18:45 -070077}
78
egdaniel09aa1fc2016-04-20 07:09:46 -070079void GrGLSLShaderBuilder::appendTextureLookup(SamplerHandle samplerHandle,
egdaniel2d721d32015-11-11 13:06:05 -080080 const char* coordName,
brianosman77320db2016-09-07 08:09:10 -070081 GrSLType varyingType,
82 GrGLSLColorSpaceXformHelper* colorXformHelper) {
Brian Osmanc891b102018-06-14 14:50:17 -040083 SkString lookup;
84 this->appendTextureLookup(&lookup, samplerHandle, coordName, varyingType);
85 this->appendColorGamutXform(lookup.c_str(), colorXformHelper);
joshualitt30ba4362014-08-21 20:18:45 -070086}
87
brianosman77320db2016-09-07 08:09:10 -070088void GrGLSLShaderBuilder::appendTextureLookupAndModulate(
89 const char* modulation,
90 SamplerHandle samplerHandle,
91 const char* coordName,
92 GrSLType varyingType,
93 GrGLSLColorSpaceXformHelper* colorXformHelper) {
joshualitt30ba4362014-08-21 20:18:45 -070094 SkString lookup;
egdaniel09aa1fc2016-04-20 07:09:46 -070095 this->appendTextureLookup(&lookup, samplerHandle, coordName, varyingType);
Brian Osmanc891b102018-06-14 14:50:17 -040096 this->appendColorGamutXform(lookup.c_str(), colorXformHelper);
97 if (modulation) {
98 this->codeAppendf(" * %s", modulation);
brianosman77320db2016-09-07 08:09:10 -070099 }
100}
101
102void GrGLSLShaderBuilder::appendColorGamutXform(SkString* out,
103 const char* srcColor,
104 GrGLSLColorSpaceXformHelper* colorXformHelper) {
Brian Osmanc891b102018-06-14 14:50:17 -0400105 if (!colorXformHelper || colorXformHelper->isNoop()) {
106 *out = srcColor;
107 return;
108 }
109
Brian Osmanc624d9d2017-03-08 11:42:02 -0500110 GrGLSLUniformHandler* uniformHandler = fProgramBuilder->uniformHandler();
Brian Osmanf06ead92017-10-30 13:47:41 -0400111
112 // We define up to three helper functions, to keep things clearer. One does inverse sRGB,
113 // one does an arbitrary transfer function, and the last does gamut xform. Any combination of
114 // these may be present, although some configurations are much more likely.
115
116 SkString inverseSrgbFuncName;
117 if (colorXformHelper->applyInverseSRGB()) {
118 static const GrShaderVar gInverseSRGBArgs[] = { GrShaderVar("x", kHalf_GrSLType) };
119 SkString body;
120 body.append("return (x <= 0.0031308) ? (x * 12.92) : (1.055 * pow(x, 0.4166667) - 0.055);");
121 this->emitFunction(kHalf_GrSLType, "inverse_srgb", SK_ARRAY_COUNT(gInverseSRGBArgs),
122 gInverseSRGBArgs, body.c_str(), &inverseSrgbFuncName);
123
124 }
125
126 SkString transferFnFuncName;
127 if (colorXformHelper->applyTransferFn()) {
128 static const GrShaderVar gTransferFnArgs[] = { GrShaderVar("x", kHalf_GrSLType) };
129 const char* coeffs = uniformHandler->getUniformCStr(colorXformHelper->transferFnUniform());
130 SkString body;
131 // Temporaries to make evaluation line readable
132 body.appendf("half G = %s[0];", coeffs);
133 body.appendf("half A = %s[1];", coeffs);
134 body.appendf("half B = %s[2];", coeffs);
135 body.appendf("half C = %s[3];", coeffs);
136 body.appendf("half D = %s[4];", coeffs);
137 body.appendf("half E = %s[5];", coeffs);
138 body.appendf("half F = %s[6];", coeffs);
139 body.append("half s = sign(x);");
140 body.append("x = abs(x);");
141 body.appendf("return s * ((x < D) ? (C * x) + F : pow(A * x + B, G) + E);");
142 this->emitFunction(kHalf_GrSLType, "transfer_fn", SK_ARRAY_COUNT(gTransferFnArgs),
143 gTransferFnArgs, body.c_str(), &transferFnFuncName);
144 }
145
146 SkString gamutXformFuncName;
147 if (colorXformHelper->applyGamutXform()) {
148 // Our color is (r, g, b, a), but we want to multiply (r, g, b, 1) by our matrix, then
149 // re-insert the original alpha.
150 static const GrShaderVar gGamutXformArgs[] = { GrShaderVar("color", kHalf4_GrSLType) };
151 const char* xform = uniformHandler->getUniformCStr(colorXformHelper->gamutXformUniform());
152 SkString body;
153 body.appendf("color.rgb = clamp((%s * half4(color.rgb, 1.0)).rgb, 0.0, color.a);", xform);
154 body.append("return color;");
155 this->emitFunction(kHalf4_GrSLType, "gamut_xform", SK_ARRAY_COUNT(gGamutXformArgs),
156 gGamutXformArgs, body.c_str(), &gamutXformFuncName);
157 }
158
159 // Now define a wrapper function that applies all the intermediate steps
160 {
161 static const GrShaderVar gColorXformArgs[] = { GrShaderVar("color", kHalf4_GrSLType) };
162 SkString body;
163 if (colorXformHelper->applyInverseSRGB()) {
164 body.appendf("color.r = %s(color.r);", inverseSrgbFuncName.c_str());
165 body.appendf("color.g = %s(color.g);", inverseSrgbFuncName.c_str());
166 body.appendf("color.b = %s(color.b);", inverseSrgbFuncName.c_str());
167 }
168 if (colorXformHelper->applyTransferFn()) {
169 body.appendf("color.r = %s(color.r);", transferFnFuncName.c_str());
170 body.appendf("color.g = %s(color.g);", transferFnFuncName.c_str());
171 body.appendf("color.b = %s(color.b);", transferFnFuncName.c_str());
172 }
173 if (colorXformHelper->applyGamutXform()) {
174 body.appendf("color = %s(color);", gamutXformFuncName.c_str());
175 }
176 body.append("return color;");
177 SkString colorXformFuncName;
178 this->emitFunction(kHalf4_GrSLType, "color_xform", SK_ARRAY_COUNT(gColorXformArgs),
179 gColorXformArgs, body.c_str(), &colorXformFuncName);
180 out->appendf("%s(%s)", colorXformFuncName.c_str(), srcColor);
181 }
brianosman77320db2016-09-07 08:09:10 -0700182}
183
184void GrGLSLShaderBuilder::appendColorGamutXform(const char* srcColor,
185 GrGLSLColorSpaceXformHelper* colorXformHelper) {
186 SkString xform;
187 this->appendColorGamutXform(&xform, srcColor, colorXformHelper);
188 this->codeAppend(xform.c_str());
joshualitt30ba4362014-08-21 20:18:45 -0700189}
190
cdaltonf8a6ce82016-04-11 13:02:05 -0700191void GrGLSLShaderBuilder::appendTexelFetch(SkString* out,
Greg Danielbc5d4d72017-05-05 10:28:42 -0400192 TexelBufferHandle texelBufferHandle,
cdaltonf8a6ce82016-04-11 13:02:05 -0700193 const char* coordExpr) const {
Greg Danielbc5d4d72017-05-05 10:28:42 -0400194 const GrShaderVar& texelBuffer = fProgramBuilder->texelBufferVariable(texelBufferHandle);
Brian Salomon94efbf52016-11-29 13:43:05 -0500195 SkASSERT(fProgramBuilder->shaderCaps()->texelFetchSupport());
cdaltonf8a6ce82016-04-11 13:02:05 -0700196
Greg Danielbc5d4d72017-05-05 10:28:42 -0400197 out->appendf("texelFetch(%s, %s)", texelBuffer.c_str(), coordExpr);
cdaltonf8a6ce82016-04-11 13:02:05 -0700198}
199
Greg Danielbc5d4d72017-05-05 10:28:42 -0400200void GrGLSLShaderBuilder::appendTexelFetch(TexelBufferHandle texelBufferHandle,
201 const char* coordExpr) {
202 this->appendTexelFetch(&this->code(), texelBufferHandle, coordExpr);
cdaltonf8a6ce82016-04-11 13:02:05 -0700203}
204
cdalton33ad7012016-02-22 07:55:44 -0800205bool GrGLSLShaderBuilder::addFeature(uint32_t featureBit, const char* extensionName) {
206 if (featureBit & fFeaturesAddedMask) {
207 return false;
joshualitt30ba4362014-08-21 20:18:45 -0700208 }
cdalton33ad7012016-02-22 07:55:44 -0800209 this->extensions().appendf("#extension %s: require\n", extensionName);
210 fFeaturesAddedMask |= featureBit;
211 return true;
joshualitt30ba4362014-08-21 20:18:45 -0700212}
213
egdaniel2d721d32015-11-11 13:06:05 -0800214void GrGLSLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const {
joshualitt47bb3822014-10-07 16:43:25 -0700215 for (int i = 0; i < vars.count(); ++i) {
Brian Salomon94efbf52016-11-29 13:43:05 -0500216 vars[i].appendDecl(fProgramBuilder->shaderCaps(), out);
joshualitt47bb3822014-10-07 16:43:25 -0700217 out->append(";\n");
218 }
219}
220
egdaniel2d721d32015-11-11 13:06:05 -0800221void GrGLSLShaderBuilder::addLayoutQualifier(const char* param, InterfaceQualifier interface) {
Brian Salomon94efbf52016-11-29 13:43:05 -0500222 SkASSERT(fProgramBuilder->shaderCaps()->generation() >= k330_GrGLSLGeneration ||
223 fProgramBuilder->shaderCaps()->mustEnableAdvBlendEqs());
cdaltone4017d82015-05-06 11:48:56 -0700224 fLayoutParams[interface].push_back() = param;
225}
226
egdaniel2d721d32015-11-11 13:06:05 -0800227void GrGLSLShaderBuilder::compileAndAppendLayoutQualifiers() {
cdaltone4017d82015-05-06 11:48:56 -0700228 static const char* interfaceQualifierNames[] = {
csmartdalton276cc412016-11-21 11:55:00 -0700229 "in",
cdaltone4017d82015-05-06 11:48:56 -0700230 "out"
231 };
232
233 for (int interface = 0; interface <= kLastInterfaceQualifier; ++interface) {
234 const SkTArray<SkString>& params = fLayoutParams[interface];
235 if (params.empty()) {
236 continue;
237 }
238 this->layoutQualifiers().appendf("layout(%s", params[0].c_str());
239 for (int i = 1; i < params.count(); ++i) {
240 this->layoutQualifiers().appendf(", %s", params[i].c_str());
241 }
242 this->layoutQualifiers().appendf(") %s;\n", interfaceQualifierNames[interface]);
243 }
244
csmartdalton276cc412016-11-21 11:55:00 -0700245 GR_STATIC_ASSERT(0 == GrGLSLShaderBuilder::kIn_InterfaceQualifier);
246 GR_STATIC_ASSERT(1 == GrGLSLShaderBuilder::kOut_InterfaceQualifier);
cdaltone4017d82015-05-06 11:48:56 -0700247 GR_STATIC_ASSERT(SK_ARRAY_COUNT(interfaceQualifierNames) == kLastInterfaceQualifier + 1);
248}
249
egdaniel2d721d32015-11-11 13:06:05 -0800250void GrGLSLShaderBuilder::finalize(uint32_t visibility) {
joshualitt43466a12015-02-13 17:18:27 -0800251 SkASSERT(!fFinalized);
Brian Salomon94efbf52016-11-29 13:43:05 -0500252 this->versionDecl() = fProgramBuilder->shaderCaps()->versionDeclString();
egdaniel574a4c12015-11-02 06:22:44 -0800253 this->compileAndAppendLayoutQualifiers();
egdanielc8a66eb2015-11-02 07:46:25 -0800254 SkASSERT(visibility);
cdalton5e58cee2016-02-11 12:49:47 -0800255 fProgramBuilder->appendUniformDecls((GrShaderFlags) visibility, &this->uniforms());
egdaniel574a4c12015-11-02 06:22:44 -0800256 this->appendDecls(fInputs, &this->inputs());
egdaniel574a4c12015-11-02 06:22:44 -0800257 this->appendDecls(fOutputs, &this->outputs());
258 this->onFinalize();
joshualitt43466a12015-02-13 17:18:27 -0800259 // append the 'footer' to code
260 this->code().append("}");
261
262 for (int i = 0; i <= fCodeIndex; i++) {
263 fCompilerStrings[i] = fShaderStrings[i].c_str();
264 fCompilerStringLengths[i] = (int)fShaderStrings[i].size();
265 }
266
joshualitt43466a12015-02-13 17:18:27 -0800267 fFinalized = true;
joshualitt43466a12015-02-13 17:18:27 -0800268}