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junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
7
8#include "GrGLProgram.h"
9
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000010#include "GrAllocator.h"
bsalomon@google.coma469c282012-10-24 18:28:34 +000011#include "GrEffect.h"
bsalomon@google.comc7818882013-03-20 19:19:53 +000012#include "GrDrawEffect.h"
bsalomon@google.comd698f772012-10-25 13:22:00 +000013#include "GrGLEffect.h"
bsalomon@google.com34cccde2013-01-04 18:34:30 +000014#include "GrGpuGL.h"
bsalomon@google.com4fa66942011-09-20 19:06:12 +000015#include "GrGLShaderVar.h"
bsalomon@google.com018f1792013-04-18 19:36:09 +000016#include "GrGLSL.h"
tomhudson@google.com0c8d93a2011-07-01 17:08:26 +000017#include "SkTrace.h"
Scroggo97c88c22011-05-11 14:05:25 +000018#include "SkXfermode.h"
19
humper@google.com7af56be2013-01-14 18:49:19 +000020#include "SkRTConf.h"
21
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000022SK_DEFINE_INST_COUNT(GrGLProgram)
23
robertphillips@google.com6177e692013-02-28 20:16:25 +000024#define GL_CALL(X) GR_GL_CALL(fContext.interface(), X)
25#define GL_CALL_RET(R, X) GR_GL_CALL_RET(fContext.interface(), R, X)
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000026
jvanverth@google.com65eb4d52013-03-19 18:51:02 +000027SK_CONF_DECLARE(bool, c_PrintShaders, "gpu.printShaders", false,
28 "Print the source code for all shaders generated.");
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +000029
junov@google.comf93e7172011-03-31 21:26:24 +000030#define COL_ATTR_NAME "aColor"
bsalomon@google.coma3108262011-10-10 14:08:47 +000031#define COV_ATTR_NAME "aCoverage"
bsalomon@google.comaeb21602011-08-30 18:13:44 +000032#define EDGE_ATTR_NAME "aEdge"
junov@google.comf93e7172011-03-31 21:26:24 +000033
bsalomon@google.com4fa66942011-09-20 19:06:12 +000034namespace {
bsalomon@google.com4fa66942011-09-20 19:06:12 +000035inline const char* declared_color_output_name() { return "fsColorOut"; }
36inline const char* dual_source_output_name() { return "dualSourceOut"; }
bsalomon@google.com4fa66942011-09-20 19:06:12 +000037}
junov@google.com6acc9b32011-05-16 18:32:07 +000038
robertphillips@google.com6177e692013-02-28 20:16:25 +000039GrGLProgram* GrGLProgram::Create(const GrGLContext& gl,
bsalomon@google.com31ec7982013-03-27 18:14:57 +000040 const GrGLProgramDesc& desc,
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000041 const GrEffectStage* stages[]) {
42 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gl, desc, stages));
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000043 if (!program->succeeded()) {
44 delete program;
45 program = NULL;
46 }
47 return program;
48}
49
robertphillips@google.com6177e692013-02-28 20:16:25 +000050GrGLProgram::GrGLProgram(const GrGLContext& gl,
bsalomon@google.com31ec7982013-03-27 18:14:57 +000051 const GrGLProgramDesc& desc,
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000052 const GrEffectStage* stages[])
robertphillips@google.com6177e692013-02-28 20:16:25 +000053: fContext(gl)
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000054, fUniformManager(gl) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000055 fDesc = desc;
56 fVShaderID = 0;
57 fGShaderID = 0;
58 fFShaderID = 0;
59 fProgramID = 0;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000060
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000061 fColor = GrColor_ILLEGAL;
62 fColorFilterColor = GrColor_ILLEGAL;
63
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000064 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +000065 fEffects[s] = NULL;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000066 }
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000067
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000068 this->genProgram(stages);
junov@google.comf93e7172011-03-31 21:26:24 +000069}
70
71GrGLProgram::~GrGLProgram() {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000072 if (fVShaderID) {
73 GL_CALL(DeleteShader(fVShaderID));
74 }
75 if (fGShaderID) {
76 GL_CALL(DeleteShader(fGShaderID));
77 }
78 if (fFShaderID) {
79 GL_CALL(DeleteShader(fFShaderID));
80 }
81 if (fProgramID) {
82 GL_CALL(DeleteProgram(fProgramID));
83 }
84
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000085 for (int i = 0; i < GrDrawState::kNumStages; ++i) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +000086 delete fEffects[i];
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000087 }
junov@google.comf93e7172011-03-31 21:26:24 +000088}
89
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000090void GrGLProgram::abandon() {
91 fVShaderID = 0;
92 fGShaderID = 0;
93 fFShaderID = 0;
94 fProgramID = 0;
95}
96
tomhudson@google.com0d3f1fb2011-06-01 19:27:31 +000097void GrGLProgram::overrideBlend(GrBlendCoeff* srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000098 GrBlendCoeff* dstCoeff) const {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000099 switch (fDesc.fDualSrcOutput) {
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000100 case GrGLProgramDesc::kNone_DualSrcOutput:
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000101 break;
102 // the prog will write a coverage value to the secondary
103 // output and the dst is blended by one minus that value.
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000104 case GrGLProgramDesc::kCoverage_DualSrcOutput:
105 case GrGLProgramDesc::kCoverageISA_DualSrcOutput:
106 case GrGLProgramDesc::kCoverageISC_DualSrcOutput:
bsalomon@google.com47059542012-06-06 20:51:20 +0000107 *dstCoeff = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000108 break;
109 default:
110 GrCrash("Unexpected dual source blend output");
111 break;
112 }
113}
114
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000115namespace {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000116// given two blend coeffecients determine whether the src
117// and/or dst computation can be omitted.
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000118inline void need_blend_inputs(SkXfermode::Coeff srcCoeff,
119 SkXfermode::Coeff dstCoeff,
120 bool* needSrcValue,
121 bool* needDstValue) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000122 if (SkXfermode::kZero_Coeff == srcCoeff) {
123 switch (dstCoeff) {
124 // these all read the src
125 case SkXfermode::kSC_Coeff:
126 case SkXfermode::kISC_Coeff:
127 case SkXfermode::kSA_Coeff:
128 case SkXfermode::kISA_Coeff:
129 *needSrcValue = true;
130 break;
131 default:
132 *needSrcValue = false;
133 break;
134 }
135 } else {
136 *needSrcValue = true;
137 }
138 if (SkXfermode::kZero_Coeff == dstCoeff) {
139 switch (srcCoeff) {
140 // these all read the dst
141 case SkXfermode::kDC_Coeff:
142 case SkXfermode::kIDC_Coeff:
143 case SkXfermode::kDA_Coeff:
144 case SkXfermode::kIDA_Coeff:
145 *needDstValue = true;
146 break;
147 default:
148 *needDstValue = false;
149 break;
150 }
151 } else {
152 *needDstValue = true;
Scroggo97c88c22011-05-11 14:05:25 +0000153 }
154}
155
156/**
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000157 * Create a blend_coeff * value string to be used in shader code. Sets empty
158 * string if result is trivially zero.
159 */
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000160inline void blend_term_string(SkString* str, SkXfermode::Coeff coeff,
161 const char* src, const char* dst,
162 const char* value) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000163 switch (coeff) {
164 case SkXfermode::kZero_Coeff: /** 0 */
165 *str = "";
166 break;
167 case SkXfermode::kOne_Coeff: /** 1 */
168 *str = value;
169 break;
170 case SkXfermode::kSC_Coeff:
171 str->printf("(%s * %s)", src, value);
172 break;
173 case SkXfermode::kISC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000174 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), src, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000175 break;
176 case SkXfermode::kDC_Coeff:
177 str->printf("(%s * %s)", dst, value);
178 break;
179 case SkXfermode::kIDC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000180 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), dst, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000181 break;
182 case SkXfermode::kSA_Coeff: /** src alpha */
183 str->printf("(%s.a * %s)", src, value);
184 break;
185 case SkXfermode::kISA_Coeff: /** inverse src alpha (i.e. 1 - sa) */
186 str->printf("((1.0 - %s.a) * %s)", src, value);
187 break;
188 case SkXfermode::kDA_Coeff: /** dst alpha */
189 str->printf("(%s.a * %s)", dst, value);
190 break;
191 case SkXfermode::kIDA_Coeff: /** inverse dst alpha (i.e. 1 - da) */
192 str->printf("((1.0 - %s.a) * %s)", dst, value);
193 break;
194 default:
195 GrCrash("Unexpected xfer coeff.");
196 break;
197 }
198}
199/**
Scroggo97c88c22011-05-11 14:05:25 +0000200 * Adds a line to the fragment shader code which modifies the color by
201 * the specified color filter.
202 */
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000203void add_color_filter(GrGLShaderBuilder* builder,
204 const char * outputVar,
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000205 SkXfermode::Coeff uniformCoeff,
206 SkXfermode::Coeff colorCoeff,
207 const char* filterColor,
208 const char* inColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000209 SkString colorStr, constStr;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000210 blend_term_string(&colorStr, colorCoeff, filterColor, inColor, inColor);
211 blend_term_string(&constStr, uniformCoeff, filterColor, inColor, filterColor);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000212
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000213 SkString sum;
bsalomon@google.com018f1792013-04-18 19:36:09 +0000214 GrGLSLAddf<4>(&sum, colorStr.c_str(), constStr.c_str());
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000215 builder->fsCodeAppendf("\t%s = %s;\n", outputVar, sum.c_str());
Scroggo97c88c22011-05-11 14:05:25 +0000216}
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000217}
Scroggo97c88c22011-05-11 14:05:25 +0000218
bsalomon@google.com018f1792013-04-18 19:36:09 +0000219GrSLConstantVec GrGLProgram::genInputColor(GrGLShaderBuilder* builder, SkString* inColor) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000220 switch (fDesc.fColorInput) {
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000221 case GrGLProgramDesc::kAttribute_ColorInput: {
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000222 builder->addAttribute(kVec4f_GrSLType, COL_ATTR_NAME);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000223 const char *vsName, *fsName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000224 builder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000225 builder->vsCodeAppendf("\t%s = " COL_ATTR_NAME ";\n", vsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000226 *inColor = fsName;
bsalomon@google.com018f1792013-04-18 19:36:09 +0000227 return kNone_GrSLConstantVec;
228 }
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000229 case GrGLProgramDesc::kUniform_ColorInput: {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000230 const char* name;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000231 fUniformHandles.fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
232 kVec4f_GrSLType, "Color", &name);
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000233 *inColor = name;
bsalomon@google.com018f1792013-04-18 19:36:09 +0000234 return kNone_GrSLConstantVec;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000235 }
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000236 case GrGLProgramDesc::kTransBlack_ColorInput:
bsalomon@google.com018f1792013-04-18 19:36:09 +0000237 inColor->reset();
238 return kZeros_GrSLConstantVec;
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000239 case GrGLProgramDesc::kSolidWhite_ColorInput:
bsalomon@google.com018f1792013-04-18 19:36:09 +0000240 inColor->reset();
241 return kOnes_GrSLConstantVec;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000242 default:
243 GrCrash("Unknown color type.");
bsalomon@google.com018f1792013-04-18 19:36:09 +0000244 return kNone_GrSLConstantVec;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000245 }
246}
247
bsalomon@google.com018f1792013-04-18 19:36:09 +0000248GrSLConstantVec GrGLProgram::genInputCoverage(GrGLShaderBuilder* builder, SkString* inCoverage) {
249 switch (fDesc.fCoverageInput) {
250 case GrGLProgramDesc::kAttribute_ColorInput: {
251 builder->addAttribute(kVec4f_GrSLType, COV_ATTR_NAME);
252 const char *vsName, *fsName;
253 builder->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName);
254 builder->vsCodeAppendf("\t%s = " COV_ATTR_NAME ";\n", vsName);
255 *inCoverage = fsName;
256 return kNone_GrSLConstantVec;
257 }
258 case GrGLProgramDesc::kUniform_ColorInput: {
259 const char* name;
260 fUniformHandles.fCoverageUni =
261 builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
262 kVec4f_GrSLType, "Coverage", &name);
263 *inCoverage = name;
264 return kNone_GrSLConstantVec;
265 }
266 case GrGLProgramDesc::kTransBlack_ColorInput:
267 inCoverage->reset();
268 return kZeros_GrSLConstantVec;
269 case GrGLProgramDesc::kSolidWhite_ColorInput:
270 inCoverage->reset();
271 return kOnes_GrSLConstantVec;
272 default:
273 GrCrash("Unknown color type.");
274 return kNone_GrSLConstantVec;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000275 }
276}
277
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000278void GrGLProgram::genGeometryShader(GrGLShaderBuilder* builder) const {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000279#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000280 // TODO: The builder should add all this glue code.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000281 if (fDesc.fExperimentalGS) {
robertphillips@google.com6177e692013-02-28 20:16:25 +0000282 GrAssert(fContext.info().glslGeneration() >= k150_GrGLSLGeneration);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000283 builder->fGSHeader.append("layout(triangles) in;\n"
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000284 "layout(triangle_strip, max_vertices = 6) out;\n");
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000285 builder->gsCodeAppend("\tfor (int i = 0; i < 3; ++i) {\n"
286 "\t\tgl_Position = gl_in[i].gl_Position;\n");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000287 if (fDesc.fEmitsPointSize) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000288 builder->gsCodeAppend("\t\tgl_PointSize = 1.0;\n");
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000289 }
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000290 GrAssert(builder->fGSInputs.count() == builder->fGSOutputs.count());
291 int count = builder->fGSInputs.count();
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000292 for (int i = 0; i < count; ++i) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000293 builder->gsCodeAppendf("\t\t%s = %s[i];\n",
294 builder->fGSOutputs[i].getName().c_str(),
295 builder->fGSInputs[i].getName().c_str());
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000296 }
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000297 builder->gsCodeAppend("\t\tEmitVertex();\n"
298 "\t}\n"
299 "\tEndPrimitive();\n");
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000300 }
301#endif
302}
303
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000304const char* GrGLProgram::adjustInColor(const SkString& inColor) const {
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000305 if (inColor.size()) {
306 return inColor.c_str();
307 } else {
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000308 if (GrGLProgramDesc::kSolidWhite_ColorInput == fDesc.fColorInput) {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000309 return GrGLSLOnesVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000310 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000311 return GrGLSLZerosVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000312 }
313 }
314}
315
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000316namespace {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000317// prints a shader using params similar to glShaderSource
318void print_shader(GrGLint stringCnt,
319 const GrGLchar** strings,
320 GrGLint* stringLengths) {
321 for (int i = 0; i < stringCnt; ++i) {
322 if (NULL == stringLengths || stringLengths[i] < 0) {
323 GrPrintf(strings[i]);
324 } else {
325 GrPrintf("%.*s", stringLengths[i], strings[i]);
326 }
327 }
328}
329
330// Compiles a GL shader, returns shader ID or 0 if failed params have same meaning as glShaderSource
robertphillips@google.com6177e692013-02-28 20:16:25 +0000331GrGLuint compile_shader(const GrGLContext& gl,
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000332 GrGLenum type,
333 int stringCnt,
334 const char** strings,
335 int* stringLengths) {
336 SK_TRACE_EVENT1("GrGLProgram::CompileShader",
337 "stringCount", SkStringPrintf("%i", stringCnt).c_str());
338
339 GrGLuint shader;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000340 GR_GL_CALL_RET(gl.interface(), shader, CreateShader(type));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000341 if (0 == shader) {
342 return 0;
343 }
344
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000345 const GrGLInterface* gli = gl.interface();
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000346 GrGLint compiled = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000347 GR_GL_CALL(gli, ShaderSource(shader, stringCnt, strings, stringLengths));
348 GR_GL_CALL(gli, CompileShader(shader));
349 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_COMPILE_STATUS, &compiled));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000350
351 if (!compiled) {
352 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000353 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000354 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
355 if (infoLen > 0) {
356 // retrieve length even though we don't need it to workaround bug in chrome cmd buffer
357 // param validation.
358 GrGLsizei length = GR_GL_INIT_ZERO;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000359 GR_GL_CALL(gli, GetShaderInfoLog(shader, infoLen+1,
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000360 &length, (char*)log.get()));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000361 print_shader(stringCnt, strings, stringLengths);
362 GrPrintf("\n%s", log.get());
363 }
364 GrAssert(!"Shader compilation failed!");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000365 GR_GL_CALL(gli, DeleteShader(shader));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000366 return 0;
367 }
368 return shader;
369}
370
371// helper version of above for when shader is already flattened into a single SkString
robertphillips@google.com6177e692013-02-28 20:16:25 +0000372GrGLuint compile_shader(const GrGLContext& gl, GrGLenum type, const SkString& shader) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000373 const GrGLchar* str = shader.c_str();
374 int length = shader.size();
375 return compile_shader(gl, type, 1, &str, &length);
376}
377
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000378}
379
380// compiles all the shaders from builder and stores the shader IDs
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000381bool GrGLProgram::compileShaders(const GrGLShaderBuilder& builder) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000382
383 SkString shader;
384
385 builder.getShader(GrGLShaderBuilder::kVertex_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000386 if (c_PrintShaders) {
387 GrPrintf(shader.c_str());
388 GrPrintf("\n");
389 }
skia.committer@gmail.com7fc0e0a2013-01-15 02:01:40 +0000390
robertphillips@google.com6177e692013-02-28 20:16:25 +0000391 if (!(fVShaderID = compile_shader(fContext, GR_GL_VERTEX_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000392 return false;
393 }
394
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000395 fGShaderID = 0;
396#if GR_GL_EXPERIMENTAL_GS
397 if (fDesc.fExperimentalGS) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000398 builder.getShader(GrGLShaderBuilder::kGeometry_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000399 if (c_PrintShaders) {
400 GrPrintf(shader.c_str());
401 GrPrintf("\n");
402 }
robertphillips@google.com6177e692013-02-28 20:16:25 +0000403 if (!(fGShaderID = compile_shader(fContext, GR_GL_GEOMETRY_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000404 return false;
405 }
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000406 }
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000407#endif
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000408
409 builder.getShader(GrGLShaderBuilder::kFragment_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000410 if (c_PrintShaders) {
411 GrPrintf(shader.c_str());
412 GrPrintf("\n");
413 }
robertphillips@google.com6177e692013-02-28 20:16:25 +0000414 if (!(fFShaderID = compile_shader(fContext, GR_GL_FRAGMENT_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000415 return false;
416 }
417
418 return true;
419}
420
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000421bool GrGLProgram::genProgram(const GrEffectStage* stages[]) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000422 GrAssert(0 == fProgramID);
423
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000424 GrGLShaderBuilder builder(fContext.info(), fUniformManager, fDesc);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000425
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000426 // the dual source output has no canonical var name, have to
427 // declare an output, which is incompatible with gl_FragColor/gl_FragData.
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000428 bool dualSourceOutputWritten = false;
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000429
430 GrGLShaderVar colorOutput;
robertphillips@google.com6177e692013-02-28 20:16:25 +0000431 bool isColorDeclared = GrGLSLSetupFSColorOuput(fContext.info().glslGeneration(),
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000432 declared_color_output_name(),
433 &colorOutput);
434 if (isColorDeclared) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000435 builder.fFSOutputs.push_back(colorOutput);
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000436 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000437
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000438 const char* viewMName;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000439 fUniformHandles.fViewMatrixUni = builder.addUniform(GrGLShaderBuilder::kVertex_ShaderType,
440 kMat33f_GrSLType, "ViewM", &viewMName);
bsalomon@google.com341767c2012-05-11 20:47:39 +0000441
skia.committer@gmail.come862d162012-10-31 02:01:18 +0000442
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000443 builder.vsCodeAppendf("\tvec3 pos3 = %s * vec3(%s, 1);\n"
444 "\tgl_Position = vec4(pos3.xy, 0, pos3.z);\n",
445 viewMName, builder.positionAttribute().getName().c_str());
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000446
bsalomon@google.com91961302011-05-09 18:39:58 +0000447 // incoming color to current stage being processed.
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000448 SkString inColor;
bsalomon@google.com018f1792013-04-18 19:36:09 +0000449 GrSLConstantVec knownColorValue = this->genInputColor(&builder, &inColor);
junov@google.comf93e7172011-03-31 21:26:24 +0000450
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000451 // we output point size in the GS if present
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000452 if (fDesc.fEmitsPointSize
453#if GR_GL_EXPERIMENTAL_GS
454 && !fDesc.fExperimentalGS
455#endif
456 ) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000457 builder.vsCodeAppend("\tgl_PointSize = 1.0;\n");
junov@google.comf93e7172011-03-31 21:26:24 +0000458 }
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000459
bsalomon@google.com018f1792013-04-18 19:36:09 +0000460 // Get the coeffs for the Mode-based color filter, determine if color is needed.
461 SkXfermode::Coeff colorCoeff;
462 SkXfermode::Coeff filterColorCoeff;
463 SkAssertResult(
464 SkXfermode::ModeAsCoeff(static_cast<SkXfermode::Mode>(fDesc.fColorFilterXfermode),
465 &filterColorCoeff,
466 &colorCoeff));
467 bool needColor, needFilterColor;
468 need_blend_inputs(filterColorCoeff, colorCoeff, &needFilterColor, &needColor);
Scroggo97c88c22011-05-11 14:05:25 +0000469
bsalomon@google.com018f1792013-04-18 19:36:09 +0000470 if (needColor) {
471 ///////////////////////////////////////////////////////////////////////////
472 // compute the color
473 // if we have color stages string them together, feeding the output color
474 // of each to the next and generating code for each stage.
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000475 SkString outColor;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000476 for (int s = 0; s < fDesc.fFirstCoverageStage; ++s) {
bsalomon@google.comdbe49f72012-11-05 16:36:02 +0000477 if (GrGLEffect::kNoEffectKey != fDesc.fEffectKeys[s]) {
bsalomon@google.com018f1792013-04-18 19:36:09 +0000478 if (kZeros_GrSLConstantVec == knownColorValue) {
479 // Effects have no way to communicate zeros, they treat an empty string as ones.
480 inColor = "initialColor";
481 builder.fsCodeAppendf("\tvec4 %s = %s;\n", inColor.c_str(), GrGLSLZerosVecf(4));
482 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000483 // create var to hold stage result
484 outColor = "color";
485 outColor.appendS32(s);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000486 builder.fsCodeAppendf("\tvec4 %s;\n", outColor.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000487
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000488 builder.setCurrentStage(s);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000489 fEffects[s] = builder.createAndEmitGLEffect(*stages[s],
490 fDesc.fEffectKeys[s],
491 inColor.size() ? inColor.c_str() : NULL,
492 outColor.c_str(),
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000493 &fUniformHandles.fEffectSamplerUnis[s]);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000494 builder.setNonStage();
junov@google.comf93e7172011-03-31 21:26:24 +0000495 inColor = outColor;
bsalomon@google.com018f1792013-04-18 19:36:09 +0000496 knownColorValue = kNone_GrSLConstantVec;
junov@google.comf93e7172011-03-31 21:26:24 +0000497 }
498 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000499 }
Scroggo97c88c22011-05-11 14:05:25 +0000500
bsalomon@google.com018f1792013-04-18 19:36:09 +0000501 // Insert the color filter. This will soon be replaced by a color effect.
502 if (SkXfermode::kDst_Mode != fDesc.fColorFilterXfermode) {
503 const char* colorFilterColorUniName = NULL;
504 fUniformHandles.fColorFilterUni = builder.addUniform(GrGLShaderBuilder::kFragment_ShaderType,
505 kVec4f_GrSLType, "FilterColor",
506 &colorFilterColorUniName);
507
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000508 builder.fsCodeAppend("\tvec4 filteredColor;\n");
bsalomon@google.com018f1792013-04-18 19:36:09 +0000509 const char* color;
510 // add_color_filter requires a real input string.
511 if (knownColorValue == kOnes_GrSLConstantVec) {
512 color = GrGLSLOnesVecf(4);
513 } else if (knownColorValue == kZeros_GrSLConstantVec) {
514 color = GrGLSLZerosVecf(4);
515 } else {
516 color = inColor.c_str();
517 }
518 add_color_filter(&builder, "filteredColor", filterColorCoeff,
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000519 colorCoeff, colorFilterColorUniName, color);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000520 inColor = "filteredColor";
521 }
522
523 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.com018f1792013-04-18 19:36:09 +0000524 // compute the partial coverage
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000525
bsalomon@google.com018f1792013-04-18 19:36:09 +0000526 // incoming coverage to current stage being processed.
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000527 SkString inCoverage;
bsalomon@google.com018f1792013-04-18 19:36:09 +0000528 GrSLConstantVec knownCoverageValue = this->genInputCoverage(&builder, &inCoverage);
skia.committer@gmail.comcb6dc752013-04-19 07:01:00 +0000529
bsalomon@google.com018f1792013-04-18 19:36:09 +0000530 SkString outCoverage;
531 for (int s = fDesc.fFirstCoverageStage; s < GrDrawState::kNumStages; ++s) {
532 if (fDesc.fEffectKeys[s]) {
533 if (kZeros_GrSLConstantVec == knownCoverageValue) {
534 // Effects have no way to communicate zeros, they treat an empty string as ones.
535 inCoverage = "initialCoverage";
536 builder.fsCodeAppendf("\tvec4 %s = %s;\n", inCoverage.c_str(), GrGLSLZerosVecf(4));
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000537 }
bsalomon@google.com018f1792013-04-18 19:36:09 +0000538 // create var to hold stage output
539 outCoverage = "coverage";
540 outCoverage.appendS32(s);
541 builder.fsCodeAppendf("\tvec4 %s;\n", outCoverage.c_str());
bsalomon@google.coma3108262011-10-10 14:08:47 +0000542
bsalomon@google.com018f1792013-04-18 19:36:09 +0000543 builder.setCurrentStage(s);
544 fEffects[s] = builder.createAndEmitGLEffect(
545 *stages[s],
546 fDesc.fEffectKeys[s],
547 inCoverage.size() ? inCoverage.c_str() : NULL,
548 outCoverage.c_str(),
549 &fUniformHandles.fEffectSamplerUnis[s]);
550 builder.setNonStage();
551 inCoverage = outCoverage;
552 knownCoverageValue = kNone_GrSLConstantVec;
senorblanco@chromium.org92e0f222011-05-12 15:49:15 +0000553 }
bsalomon@google.com018f1792013-04-18 19:36:09 +0000554 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000555
bsalomon@google.com018f1792013-04-18 19:36:09 +0000556 // discard if coverage is zero
557 if (fDesc.fDiscardIfZeroCoverage && kOnes_GrSLConstantVec != knownCoverageValue) {
558 if (kZeros_GrSLConstantVec == knownCoverageValue) {
559 // This is unfortunate.
560 builder.fsCodeAppend("\tdiscard;\n");
561 } else {
562 builder.fsCodeAppendf("\tif (all(lessThanEqual(%s, vec4(0.0)))) {\n\t\tdiscard;\n\t}\n",
563 inCoverage.c_str());
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000564 }
junov@google.comf93e7172011-03-31 21:26:24 +0000565 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000566
bsalomon@google.com018f1792013-04-18 19:36:09 +0000567 if (GrGLProgramDesc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
568 builder.fFSOutputs.push_back().set(kVec4f_GrSLType,
569 GrGLShaderVar::kOut_TypeModifier,
570 dual_source_output_name());
571 // default coeff to ones for kCoverage_DualSrcOutput
572 SkString coeff;
573 GrSLConstantVec knownCoeffValue = kOnes_GrSLConstantVec;
574 if (GrGLProgramDesc::kCoverageISA_DualSrcOutput == fDesc.fDualSrcOutput) {
575 // Get (1-A) into coeff
576 SkString inColorAlpha;
577 GrGLSLGetComponent4f(&inColorAlpha,
578 inColor.c_str(),
579 kA_GrColorComponentFlag,
580 knownColorValue,
581 true);
582 knownCoeffValue = GrGLSLSubtractf<1>(&coeff,
583 NULL,
584 inColorAlpha.c_str(),
585 kOnes_GrSLConstantVec,
586 knownColorValue,
587 true);
588 } else if (GrGLProgramDesc::kCoverageISC_DualSrcOutput == fDesc.fDualSrcOutput) {
589 // Get (1-RGBA) into coeff
590 knownCoeffValue = GrGLSLSubtractf<4>(&coeff,
591 NULL,
592 inColor.c_str(),
593 kOnes_GrSLConstantVec,
594 knownColorValue,
595 true);
596 }
597 // Get coeff * coverage into modulate and then write that to the dual source output.
598 SkString modulate;
599 GrGLSLModulatef<4>(&modulate,
600 coeff.c_str(),
601 inCoverage.c_str(),
602 knownCoeffValue,
603 knownCoverageValue,
604 false);
605 builder.fsCodeAppendf("\t%s = %s;\n", dual_source_output_name(), modulate.c_str());
606 dualSourceOutputWritten = true;
607 }
608
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000609 ///////////////////////////////////////////////////////////////////////////
610 // combine color and coverage as frag color
611
bsalomon@google.com018f1792013-04-18 19:36:09 +0000612 // Get color * coverage into modulate and write that to frag shader's output.
613 SkString modulate;
614 GrGLSLModulatef<4>(&modulate,
615 inColor.c_str(),
616 inCoverage.c_str(),
617 knownColorValue,
618 knownCoverageValue,
619 false);
620 builder.fsCodeAppendf("\t%s = %s;\n", colorOutput.getName().c_str(), modulate.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000621
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000622 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000623 // insert GS
624#if GR_DEBUG
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000625 this->genGeometryShader(&builder);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000626#endif
627
628 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000629 // compile and setup attribs and unis
630
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000631 if (!this->compileShaders(builder)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000632 return false;
633 }
634
bsalomon@google.com17504f52012-10-30 12:34:25 +0000635 if (!this->bindOutputsAttribsAndLinkProgram(builder,
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000636 isColorDeclared,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000637 dualSourceOutputWritten)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000638 return false;
639 }
640
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000641 builder.finished(fProgramID);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000642 fUniformHandles.fRTHeightUni = builder.getRTHeightUniform();
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000643 fUniformHandles.fDstCopyTopLeftUni = builder.getDstCopyTopLeftUniform();
644 fUniformHandles.fDstCopyScaleUni = builder.getDstCopyScaleUniform();
645 fUniformHandles.fDstCopySamplerUni = builder.getDstCopySamplerUniform();
646 // This must be called after we set fDstCopySamplerUni above.
647 this->initSamplerUniforms();
bsalomon@google.com91961302011-05-09 18:39:58 +0000648
649 return true;
650}
651
bsalomon@google.com17504f52012-10-30 12:34:25 +0000652bool GrGLProgram::bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000653 bool bindColorOut,
654 bool bindDualSrcOut) {
655 GL_CALL_RET(fProgramID, CreateProgram());
656 if (!fProgramID) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000657 return false;
658 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000659
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000660 GL_CALL(AttachShader(fProgramID, fVShaderID));
661 if (fGShaderID) {
662 GL_CALL(AttachShader(fProgramID, fGShaderID));
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000663 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000664 GL_CALL(AttachShader(fProgramID, fFShaderID));
bsalomon@google.com91961302011-05-09 18:39:58 +0000665
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000666 if (bindColorOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000667 GL_CALL(BindFragDataLocation(fProgramID, 0, declared_color_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000668 }
669 if (bindDualSrcOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000670 GL_CALL(BindFragDataLocationIndexed(fProgramID, 0, 1, dual_source_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000671 }
672
bsalomon@google.com91961302011-05-09 18:39:58 +0000673 // Bind the attrib locations to same values for all shaders
bsalomon@google.com17504f52012-10-30 12:34:25 +0000674 GL_CALL(BindAttribLocation(fProgramID,
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000675 fDesc.fPositionAttributeIndex,
bsalomon@google.com17504f52012-10-30 12:34:25 +0000676 builder.positionAttribute().c_str()));
jvanverth@google.com054ae992013-04-01 20:06:51 +0000677 if (-1 != fDesc.fLocalCoordAttributeIndex) {
bsalomon@google.comc7818882013-03-20 19:19:53 +0000678 GL_CALL(BindAttribLocation(fProgramID,
jvanverth@google.com054ae992013-04-01 20:06:51 +0000679 fDesc.fLocalCoordAttributeIndex,
bsalomon@google.comc7818882013-03-20 19:19:53 +0000680 builder.localCoordsAttribute().c_str()));
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000681 }
jvanverth@google.com054ae992013-04-01 20:06:51 +0000682 if (-1 != fDesc.fColorAttributeIndex) {
683 GL_CALL(BindAttribLocation(fProgramID, fDesc.fColorAttributeIndex, COL_ATTR_NAME));
684 }
685 if (-1 != fDesc.fCoverageAttributeIndex) {
686 GL_CALL(BindAttribLocation(fProgramID, fDesc.fCoverageAttributeIndex, COV_ATTR_NAME));
687 }
skia.committer@gmail.comf140f182013-03-02 07:01:56 +0000688
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000689 const GrGLShaderBuilder::AttributePair* attribEnd = builder.getEffectAttributes().end();
skia.committer@gmail.com91274b92013-03-13 07:01:04 +0000690 for (const GrGLShaderBuilder::AttributePair* attrib = builder.getEffectAttributes().begin();
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000691 attrib != attribEnd;
692 ++attrib) {
693 GL_CALL(BindAttribLocation(fProgramID, attrib->fIndex, attrib->fName.c_str()));
694 }
695
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000696 GL_CALL(LinkProgram(fProgramID));
bsalomon@google.com91961302011-05-09 18:39:58 +0000697
698 GrGLint linked = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000699 GL_CALL(GetProgramiv(fProgramID, GR_GL_LINK_STATUS, &linked));
bsalomon@google.com91961302011-05-09 18:39:58 +0000700 if (!linked) {
701 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000702 GL_CALL(GetProgramiv(fProgramID, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.com3582bf92011-06-30 21:32:31 +0000703 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
bsalomon@google.com91961302011-05-09 18:39:58 +0000704 if (infoLen > 0) {
bsalomon@google.com79afcaa2011-09-14 14:29:18 +0000705 // retrieve length even though we don't need it to workaround
706 // bug in chrome cmd buffer param validation.
707 GrGLsizei length = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000708 GL_CALL(GetProgramInfoLog(fProgramID,
bsalomon@google.com96399942012-02-13 14:39:16 +0000709 infoLen+1,
710 &length,
711 (char*)log.get()));
bsalomon@google.com91961302011-05-09 18:39:58 +0000712 GrPrintf((char*)log.get());
713 }
714 GrAssert(!"Error linking program");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000715 GL_CALL(DeleteProgram(fProgramID));
716 fProgramID = 0;
bsalomon@google.com91961302011-05-09 18:39:58 +0000717 return false;
718 }
719 return true;
720}
721
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000722void GrGLProgram::initSamplerUniforms() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000723 GL_CALL(UseProgram(fProgramID));
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000724 // We simply bind the uniforms to successive texture units beginning at 0. setData() assumes
725 // this behavior.
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000726 GrGLint texUnitIdx = 0;
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000727 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fDstCopySamplerUni) {
728 fUniformManager.setSampler(fUniformHandles.fDstCopySamplerUni, texUnitIdx);
729 ++texUnitIdx;
730 }
731
tomhudson@google.com93813632011-10-27 20:21:16 +0000732 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000733 int numSamplers = fUniformHandles.fEffectSamplerUnis[s].count();
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000734 for (int u = 0; u < numSamplers; ++u) {
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000735 UniformHandle handle = fUniformHandles.fEffectSamplerUnis[s][u];
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000736 if (GrGLUniformManager::kInvalidUniformHandle != handle) {
737 fUniformManager.setSampler(handle, texUnitIdx);
738 ++texUnitIdx;
bsalomon@google.com0982d352012-07-31 15:33:25 +0000739 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000740 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000741 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000742}
743
bsalomon@google.comeb715c82012-07-11 15:03:31 +0000744///////////////////////////////////////////////////////////////////////////////
junov@google.comf93e7172011-03-31 21:26:24 +0000745
bsalomon@google.com91207482013-02-12 21:45:24 +0000746void GrGLProgram::setData(GrGpuGL* gpu,
747 GrColor color,
748 GrColor coverage,
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000749 const GrDeviceCoordTexture* dstCopy,
bsalomon@google.com91207482013-02-12 21:45:24 +0000750 SharedGLState* sharedState) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000751 const GrDrawState& drawState = gpu->getDrawState();
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000752
bsalomon@google.com91207482013-02-12 21:45:24 +0000753 this->setColor(drawState, color, sharedState);
754 this->setCoverage(drawState, coverage, sharedState);
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000755 this->setMatrixAndRenderTargetHeight(drawState);
bsalomon@google.com91207482013-02-12 21:45:24 +0000756
757 // Setup the SkXfermode::Mode-based colorfilter uniform if necessary
758 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fColorFilterUni &&
759 fColorFilterColor != drawState.getColorFilterColor()) {
760 GrGLfloat c[4];
761 GrColorToRGBAFloat(drawState.getColorFilterColor(), c);
762 fUniformManager.set4fv(fUniformHandles.fColorFilterUni, 0, 1, c);
763 fColorFilterColor = drawState.getColorFilterColor();
764 }
765
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000766 GrGLint texUnitIdx = 0;
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000767 if (NULL != dstCopy) {
768 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fDstCopyTopLeftUni) {
769 GrAssert(GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fDstCopyScaleUni);
770 GrAssert(GrGLUniformManager::kInvalidUniformHandle !=
771 fUniformHandles.fDstCopySamplerUni);
772 fUniformManager.set2f(fUniformHandles.fDstCopyTopLeftUni,
773 static_cast<GrGLfloat>(dstCopy->offset().fX),
774 static_cast<GrGLfloat>(dstCopy->offset().fY));
775 fUniformManager.set2f(fUniformHandles.fDstCopyScaleUni,
776 1.f / dstCopy->texture()->width(),
777 1.f / dstCopy->texture()->height());
778 GrGLTexture* texture = static_cast<GrGLTexture*>(dstCopy->texture());
779 static GrTextureParams kParams; // the default is clamp, nearest filtering.
780 gpu->bindTexture(texUnitIdx, kParams, texture);
781 ++texUnitIdx;
782 } else {
783 GrAssert(GrGLUniformManager::kInvalidUniformHandle ==
784 fUniformHandles.fDstCopyScaleUni);
785 GrAssert(GrGLUniformManager::kInvalidUniformHandle ==
786 fUniformHandles.fDstCopySamplerUni);
787 }
788 } else {
789 GrAssert(GrGLUniformManager::kInvalidUniformHandle ==
790 fUniformHandles.fDstCopyTopLeftUni);
791 GrAssert(GrGLUniformManager::kInvalidUniformHandle ==
792 fUniformHandles.fDstCopyScaleUni);
793 GrAssert(GrGLUniformManager::kInvalidUniformHandle ==
794 fUniformHandles.fDstCopySamplerUni);
795 }
bsalomon@google.com4285acc2012-10-22 14:11:24 +0000796 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +0000797 if (NULL != fEffects[s]) {
bsalomon@google.com08283af2012-10-26 13:01:20 +0000798 const GrEffectStage& stage = drawState.getStage(s);
799 GrAssert(NULL != stage.getEffect());
bsalomon@google.comc7818882013-03-20 19:19:53 +0000800
jvanverth@google.com054ae992013-04-01 20:06:51 +0000801 bool explicitLocalCoords = -1 != fDesc.fLocalCoordAttributeIndex;
bsalomon@google.comc7818882013-03-20 19:19:53 +0000802 GrDrawEffect drawEffect(stage, explicitLocalCoords);
803 fEffects[s]->setData(fUniformManager, drawEffect);
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000804 int numSamplers = fUniformHandles.fEffectSamplerUnis[s].count();
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000805 for (int u = 0; u < numSamplers; ++u) {
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000806 UniformHandle handle = fUniformHandles.fEffectSamplerUnis[s][u];
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000807 if (GrGLUniformManager::kInvalidUniformHandle != handle) {
bsalomon@google.com6340a412013-01-22 19:55:59 +0000808 const GrTextureAccess& access = (*stage.getEffect())->textureAccess(u);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000809 GrGLTexture* texture = static_cast<GrGLTexture*>(access.getTexture());
810 gpu->bindTexture(texUnitIdx, access.getParams(), texture);
811 ++texUnitIdx;
812 }
813 }
bsalomon@google.com4285acc2012-10-22 14:11:24 +0000814 }
815 }
skia.committer@gmail.com8ae714b2013-01-05 02:02:05 +0000816}
bsalomon@google.com91207482013-02-12 21:45:24 +0000817
818void GrGLProgram::setColor(const GrDrawState& drawState,
819 GrColor color,
820 SharedGLState* sharedState) {
jvanverth@google.com054ae992013-04-01 20:06:51 +0000821 if (!drawState.hasColorVertexAttribute()) {
bsalomon@google.com91207482013-02-12 21:45:24 +0000822 switch (fDesc.fColorInput) {
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000823 case GrGLProgramDesc::kAttribute_ColorInput:
jvanverth@google.com054ae992013-04-01 20:06:51 +0000824 GrAssert(-1 != fDesc.fColorAttributeIndex);
825 if (sharedState->fConstAttribColor != color ||
826 sharedState->fConstAttribColorIndex != fDesc.fColorAttributeIndex) {
bsalomon@google.com91207482013-02-12 21:45:24 +0000827 // OpenGL ES only supports the float varieties of glVertexAttrib
828 GrGLfloat c[4];
829 GrColorToRGBAFloat(color, c);
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000830 GL_CALL(VertexAttrib4fv(fDesc.fColorAttributeIndex, c));
bsalomon@google.com91207482013-02-12 21:45:24 +0000831 sharedState->fConstAttribColor = color;
jvanverth@google.com054ae992013-04-01 20:06:51 +0000832 sharedState->fConstAttribColorIndex = fDesc.fColorAttributeIndex;
bsalomon@google.com91207482013-02-12 21:45:24 +0000833 }
834 break;
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000835 case GrGLProgramDesc::kUniform_ColorInput:
bsalomon@google.com91207482013-02-12 21:45:24 +0000836 if (fColor != color) {
837 // OpenGL ES doesn't support unsigned byte varieties of glUniform
838 GrGLfloat c[4];
839 GrColorToRGBAFloat(color, c);
840 GrAssert(GrGLUniformManager::kInvalidUniformHandle !=
841 fUniformHandles.fColorUni);
842 fUniformManager.set4fv(fUniformHandles.fColorUni, 0, 1, c);
843 fColor = color;
844 }
jvanverth@google.com054ae992013-04-01 20:06:51 +0000845 sharedState->fConstAttribColorIndex = -1;
bsalomon@google.com91207482013-02-12 21:45:24 +0000846 break;
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000847 case GrGLProgramDesc::kSolidWhite_ColorInput:
848 case GrGLProgramDesc::kTransBlack_ColorInput:
jvanverth@google.com054ae992013-04-01 20:06:51 +0000849 sharedState->fConstAttribColorIndex = -1;
bsalomon@google.com91207482013-02-12 21:45:24 +0000850 break;
851 default:
852 GrCrash("Unknown color type.");
853 }
jvanverth@google.com054ae992013-04-01 20:06:51 +0000854 } else {
855 sharedState->fConstAttribColorIndex = -1;
bsalomon@google.com91207482013-02-12 21:45:24 +0000856 }
857}
858
859void GrGLProgram::setCoverage(const GrDrawState& drawState,
860 GrColor coverage,
861 SharedGLState* sharedState) {
jvanverth@google.com054ae992013-04-01 20:06:51 +0000862 if (!drawState.hasCoverageVertexAttribute()) {
bsalomon@google.com91207482013-02-12 21:45:24 +0000863 switch (fDesc.fCoverageInput) {
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000864 case GrGLProgramDesc::kAttribute_ColorInput:
jvanverth@google.com054ae992013-04-01 20:06:51 +0000865 if (sharedState->fConstAttribCoverage != coverage ||
866 sharedState->fConstAttribCoverageIndex != fDesc.fCoverageAttributeIndex) {
bsalomon@google.com91207482013-02-12 21:45:24 +0000867 // OpenGL ES only supports the float varieties of glVertexAttrib
868 GrGLfloat c[4];
869 GrColorToRGBAFloat(coverage, c);
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000870 GL_CALL(VertexAttrib4fv(fDesc.fCoverageAttributeIndex, c));
bsalomon@google.com91207482013-02-12 21:45:24 +0000871 sharedState->fConstAttribCoverage = coverage;
jvanverth@google.com054ae992013-04-01 20:06:51 +0000872 sharedState->fConstAttribCoverageIndex = fDesc.fCoverageAttributeIndex;
bsalomon@google.com91207482013-02-12 21:45:24 +0000873 }
874 break;
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000875 case GrGLProgramDesc::kUniform_ColorInput:
bsalomon@google.com91207482013-02-12 21:45:24 +0000876 if (fCoverage != coverage) {
877 // OpenGL ES doesn't support unsigned byte varieties of glUniform
878 GrGLfloat c[4];
879 GrColorToRGBAFloat(coverage, c);
880 GrAssert(GrGLUniformManager::kInvalidUniformHandle !=
881 fUniformHandles.fCoverageUni);
882 fUniformManager.set4fv(fUniformHandles.fCoverageUni, 0, 1, c);
883 fCoverage = coverage;
884 }
jvanverth@google.com054ae992013-04-01 20:06:51 +0000885 sharedState->fConstAttribCoverageIndex = -1;
bsalomon@google.com91207482013-02-12 21:45:24 +0000886 break;
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000887 case GrGLProgramDesc::kSolidWhite_ColorInput:
888 case GrGLProgramDesc::kTransBlack_ColorInput:
jvanverth@google.com054ae992013-04-01 20:06:51 +0000889 sharedState->fConstAttribCoverageIndex = -1;
bsalomon@google.com91207482013-02-12 21:45:24 +0000890 break;
891 default:
892 GrCrash("Unknown coverage type.");
893 }
jvanverth@google.com054ae992013-04-01 20:06:51 +0000894 } else {
895 sharedState->fConstAttribCoverageIndex = -1;
bsalomon@google.com91207482013-02-12 21:45:24 +0000896 }
897}
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000898
899void GrGLProgram::setMatrixAndRenderTargetHeight(const GrDrawState& drawState) {
900 const GrRenderTarget* rt = drawState.getRenderTarget();
901 SkISize size;
902 size.set(rt->width(), rt->height());
903
904 // Load the RT height uniform if it is needed to y-flip gl_FragCoord.
905 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fRTHeightUni &&
906 fMatrixState.fRenderTargetSize.fHeight != size.fHeight) {
907 fUniformManager.set1f(fUniformHandles.fRTHeightUni, SkIntToScalar(size.fHeight));
908 }
909
910 if (fMatrixState.fRenderTargetOrigin != rt->origin() ||
911 !fMatrixState.fViewMatrix.cheapEqualTo(drawState.getViewMatrix()) ||
912 fMatrixState.fRenderTargetSize != size) {
913 SkMatrix m;
914 if (kBottomLeft_GrSurfaceOrigin == rt->origin()) {
915 m.setAll(
916 SkIntToScalar(2) / size.fWidth, 0, -SK_Scalar1,
917 0,-SkIntToScalar(2) / size.fHeight, SK_Scalar1,
918 0, 0, SkMatrix::I()[8]);
919 } else {
920 m.setAll(
921 SkIntToScalar(2) / size.fWidth, 0, -SK_Scalar1,
922 0, SkIntToScalar(2) / size.fHeight,-SK_Scalar1,
923 0, 0, SkMatrix::I()[8]);
924 }
925 m.setConcat(m, drawState.getViewMatrix());
926
927 // ES doesn't allow you to pass true to the transpose param so we do our own transpose.
928 GrGLfloat mt[] = {
929 SkScalarToFloat(m[SkMatrix::kMScaleX]),
930 SkScalarToFloat(m[SkMatrix::kMSkewY]),
931 SkScalarToFloat(m[SkMatrix::kMPersp0]),
932 SkScalarToFloat(m[SkMatrix::kMSkewX]),
933 SkScalarToFloat(m[SkMatrix::kMScaleY]),
934 SkScalarToFloat(m[SkMatrix::kMPersp1]),
935 SkScalarToFloat(m[SkMatrix::kMTransX]),
936 SkScalarToFloat(m[SkMatrix::kMTransY]),
937 SkScalarToFloat(m[SkMatrix::kMPersp2])
938 };
939 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, mt);
940 fMatrixState.fViewMatrix = drawState.getViewMatrix();
941 fMatrixState.fRenderTargetSize = size;
942 fMatrixState.fRenderTargetOrigin = rt->origin();
943 }
944}