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reed@android.com8a1c16f2008-12-17 15:59:43 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2006 The Android Open Source Project
reed@android.com8a1c16f2008-12-17 15:59:43 +00003 *
epoger@google.comec3ed6a2011-07-28 14:26:00 +00004 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@android.com8a1c16f2008-12-17 15:59:43 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@android.com8a1c16f2008-12-17 15:59:43 +00009#ifndef SkShader_DEFINED
10#define SkShader_DEFINED
11
12#include "SkBitmap.h"
13#include "SkFlattenable.h"
14#include "SkMask.h"
15#include "SkMatrix.h"
16#include "SkPaint.h"
17
18class SkPath;
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +000019class SkPicture;
rileya@google.com03c1c352012-07-20 20:02:43 +000020class GrContext;
bsalomon@google.com0ac6af42013-01-16 15:16:18 +000021class GrEffectRef;
reed@android.com8a1c16f2008-12-17 15:59:43 +000022
23/** \class SkShader
reed@google.comad917992011-04-11 19:01:12 +000024 *
reed@google.com880dc472012-05-11 14:47:03 +000025 * Shaders specify the source color(s) for what is being drawn. If a paint
26 * has no shader, then the paint's color is used. If the paint has a
27 * shader, then the shader's color(s) are use instead, but they are
28 * modulated by the paint's alpha. This makes it easy to create a shader
29 * once (e.g. bitmap tiling or gradient) and then change its transparency
30 * w/o having to modify the original shader... only the paint's alpha needs
31 * to be modified.
reed@google.comad917992011-04-11 19:01:12 +000032 */
ctguil@chromium.org7ffb1b22011-03-15 21:27:08 +000033class SK_API SkShader : public SkFlattenable {
reed@android.com8a1c16f2008-12-17 15:59:43 +000034public:
robertphillips@google.com0456e0b2012-06-27 14:03:26 +000035 SK_DECLARE_INST_COUNT(SkShader)
36
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +000037 SkShader(const SkMatrix* localMatrix = NULL);
reed@android.com8a1c16f2008-12-17 15:59:43 +000038 virtual ~SkShader();
39
reed@google.comad917992011-04-11 19:01:12 +000040 /**
commit-bot@chromium.org5adad322014-05-09 15:19:48 +000041 * Returns true if the local matrix is not an identity matrix.
42 */
43 bool hasLocalMatrix() const { return !fLocalMatrix.isIdentity(); }
44
reed@google.comad917992011-04-11 19:01:12 +000045 /**
commit-bot@chromium.orgd12de022014-05-09 15:42:07 +000046 * Returns the local matrix.
47 */
48 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; }
49
50 /**
reed@google.comad917992011-04-11 19:01:12 +000051 * Set the shader's local matrix.
52 * @param localM The shader's new local matrix.
53 */
bsalomon@google.comf94b3a42012-10-31 18:09:01 +000054 void setLocalMatrix(const SkMatrix& localM) { fLocalMatrix = localM; }
reed@google.comad917992011-04-11 19:01:12 +000055
56 /**
57 * Reset the shader's local matrix to identity.
58 */
bsalomon@google.comf94b3a42012-10-31 18:09:01 +000059 void resetLocalMatrix() { fLocalMatrix.reset(); }
reed@android.com8a1c16f2008-12-17 15:59:43 +000060
61 enum TileMode {
reed@google.com0beaba52012-03-16 14:38:06 +000062 /** replicate the edge color if the shader draws outside of its
63 * original bounds
64 */
65 kClamp_TileMode,
66
67 /** repeat the shader's image horizontally and vertically */
68 kRepeat_TileMode,
69
70 /** repeat the shader's image horizontally and vertically, alternating
71 * mirror images so that adjacent images always seam
72 */
73 kMirror_TileMode,
74
75#if 0
76 /** only draw within the original domain, return 0 everywhere else */
77 kDecal_TileMode,
78#endif
reed@android.com8a1c16f2008-12-17 15:59:43 +000079
80 kTileModeCount
81 };
82
83 // override these in your subclass
84
85 enum Flags {
86 //!< set if all of the colors will be opaque
reed@android.com3c9b2a42009-08-27 19:28:37 +000087 kOpaqueAlpha_Flag = 0x01,
reed@android.com5119bdb2009-06-12 21:27:03 +000088
reed@android.com8a1c16f2008-12-17 15:59:43 +000089 //! set if this shader's shadeSpan16() method can be called
reed@android.com3c9b2a42009-08-27 19:28:37 +000090 kHasSpan16_Flag = 0x02,
reed@android.com5119bdb2009-06-12 21:27:03 +000091
reed@android.com8a1c16f2008-12-17 15:59:43 +000092 /** Set this bit if the shader's native data type is instrinsically 16
93 bit, meaning that calling the 32bit shadeSpan() entry point will
94 mean the the impl has to up-sample 16bit data into 32bit. Used as a
95 a means of clearing a dither request if the it will have no effect
96 */
reed@android.com5119bdb2009-06-12 21:27:03 +000097 kIntrinsicly16_Flag = 0x04,
98
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +000099 /** set if the spans only vary in X (const in Y).
reed@android.com5119bdb2009-06-12 21:27:03 +0000100 e.g. an Nx1 bitmap that is being tiled in Y, or a linear-gradient
reed@android.com3c9b2a42009-08-27 19:28:37 +0000101 that varies from left-to-right. This flag specifies this for
102 shadeSpan().
reed@android.com5119bdb2009-06-12 21:27:03 +0000103 */
reed@android.com3c9b2a42009-08-27 19:28:37 +0000104 kConstInY32_Flag = 0x08,
reed@google.com7c2f27d2011-03-07 19:29:00 +0000105
reed@android.com3c9b2a42009-08-27 19:28:37 +0000106 /** same as kConstInY32_Flag, but is set if this is true for shadeSpan16
107 which may not always be the case, since shadeSpan16 may be
108 predithered, which would mean it was not const in Y, even though
109 the 32bit shadeSpan() would be const.
110 */
111 kConstInY16_Flag = 0x10
reed@android.com8a1c16f2008-12-17 15:59:43 +0000112 };
113
reed@google.comad917992011-04-11 19:01:12 +0000114 /**
junov@chromium.orgb6e16192011-12-09 15:48:03 +0000115 * Returns true if the shader is guaranteed to produce only opaque
116 * colors, subject to the SkPaint using the shader to apply an opaque
117 * alpha value. Subclasses should override this to allow some
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000118 * optimizations.
junov@chromium.orgb6e16192011-12-09 15:48:03 +0000119 */
120 virtual bool isOpaque() const { return false; }
121
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000122 /**
123 * ContextRec acts as a parameter bundle for creating Contexts.
124 */
125 struct ContextRec {
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000126 ContextRec() : fDevice(NULL), fPaint(NULL), fMatrix(NULL), fLocalMatrix(NULL) {}
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000127 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
128 : fDevice(&device)
129 , fPaint(&paint)
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000130 , fMatrix(&matrix)
131 , fLocalMatrix(NULL) {}
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000132
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000133 const SkBitmap* fDevice; // the bitmap we are drawing into
134 const SkPaint* fPaint; // the current paint associated with the draw
135 const SkMatrix* fMatrix; // the current matrix in the canvas
136 const SkMatrix* fLocalMatrix; // optional local matrix
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000137 };
138
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000139 class Context : public ::SkNoncopyable {
140 public:
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000141 Context(const SkShader& shader, const ContextRec&);
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000142
143 virtual ~Context();
144
145 /**
146 * Called sometimes before drawing with this shader. Return the type of
147 * alpha your shader will return. The default implementation returns 0.
148 * Your subclass should override if it can (even sometimes) report a
149 * non-zero value, since that will enable various blitters to perform
150 * faster.
151 */
152 virtual uint32_t getFlags() const { return 0; }
153
154 /**
155 * Return the alpha associated with the data returned by shadeSpan16(). If
156 * kHasSpan16_Flag is not set, this value is meaningless.
157 */
158 virtual uint8_t getSpan16Alpha() const { return fPaintAlpha; }
159
160 /**
161 * Called for each span of the object being drawn. Your subclass should
162 * set the appropriate colors (with premultiplied alpha) that correspond
163 * to the specified device coordinates.
164 */
165 virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
166
167 typedef void (*ShadeProc)(void* ctx, int x, int y, SkPMColor[], int count);
168 virtual ShadeProc asAShadeProc(void** ctx);
169
170 /**
171 * Called only for 16bit devices when getFlags() returns
172 * kOpaqueAlphaFlag | kHasSpan16_Flag
173 */
174 virtual void shadeSpan16(int x, int y, uint16_t[], int count);
175
176 /**
177 * Similar to shadeSpan, but only returns the alpha-channel for a span.
178 * The default implementation calls shadeSpan() and then extracts the alpha
179 * values from the returned colors.
180 */
181 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count);
182
183 /**
184 * Helper function that returns true if this shader's shadeSpan16() method
185 * can be called.
186 */
187 bool canCallShadeSpan16() {
188 return SkShader::CanCallShadeSpan16(this->getFlags());
189 }
190
191 protected:
192 // Reference to shader, so we don't have to dupe information.
193 const SkShader& fShader;
194
195 enum MatrixClass {
196 kLinear_MatrixClass, // no perspective
197 kFixedStepInX_MatrixClass, // fast perspective, need to call fixedStepInX() each
198 // scanline
199 kPerspective_MatrixClass // slow perspective, need to mappoints each pixel
200 };
201 static MatrixClass ComputeMatrixClass(const SkMatrix&);
202
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000203 uint8_t getPaintAlpha() const { return fPaintAlpha; }
204 const SkMatrix& getTotalInverse() const { return fTotalInverse; }
205 MatrixClass getInverseClass() const { return (MatrixClass)fTotalInverseClass; }
206 const SkMatrix& getCTM() const { return fCTM; }
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000207 private:
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000208 SkMatrix fCTM;
209 SkMatrix fTotalInverse;
210 uint8_t fPaintAlpha;
211 uint8_t fTotalInverseClass;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000212
213 typedef SkNoncopyable INHERITED;
214 };
reed@google.com7c2f27d2011-03-07 19:29:00 +0000215
reed@google.comad917992011-04-11 19:01:12 +0000216 /**
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000217 * Create the actual object that does the shading.
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000218 * Size of storage must be >= contextSize.
reed@google.coma641f3f2012-12-13 22:16:30 +0000219 */
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000220 Context* createContext(const ContextRec&, void* storage) const;
reed@google.coma641f3f2012-12-13 22:16:30 +0000221
222 /**
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000223 * Return the size of a Context returned by createContext.
commit-bot@chromium.orgf3e50592014-04-30 23:29:02 +0000224 *
225 * Override this if your subclass overrides createContext, to return the correct size of
226 * your subclass' context.
reed@google.comad917992011-04-11 19:01:12 +0000227 */
commit-bot@chromium.orgf3e50592014-04-30 23:29:02 +0000228 virtual size_t contextSize() const;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000229
reed@google.comad917992011-04-11 19:01:12 +0000230 /**
231 * Helper to check the flags to know if it is legal to call shadeSpan16()
232 */
reed@android.com8a1c16f2008-12-17 15:59:43 +0000233 static bool CanCallShadeSpan16(uint32_t flags) {
234 return (flags & kHasSpan16_Flag) != 0;
235 }
236
reed@google.comad917992011-04-11 19:01:12 +0000237 /**
reed@android.comf2b98d62010-12-20 18:26:13 +0000238 Gives method bitmap should be read to implement a shader.
239 Also determines number and interpretation of "extra" parameters returned
240 by asABitmap
241 */
242 enum BitmapType {
243 kNone_BitmapType, //<! Shader is not represented as a bitmap
reed@google.com7c2f27d2011-03-07 19:29:00 +0000244 kDefault_BitmapType,//<! Access bitmap using local coords transformed
reed@android.comf2b98d62010-12-20 18:26:13 +0000245 // by matrix. No extras
reed@google.com7c2f27d2011-03-07 19:29:00 +0000246 kRadial_BitmapType, //<! Access bitmap by transforming local coordinates
247 // by the matrix and taking the distance of result
248 // from (0,0) as bitmap column. Bitmap is 1 pixel
reed@android.comf2b98d62010-12-20 18:26:13 +0000249 // tall. No extras
reed@google.com7c2f27d2011-03-07 19:29:00 +0000250 kSweep_BitmapType, //<! Access bitmap by transforming local coordinates
reed@android.comf2b98d62010-12-20 18:26:13 +0000251 // by the matrix and taking the angle of result
252 // to (0,0) as bitmap x coord, where angle = 0 is
reed@google.com7c2f27d2011-03-07 19:29:00 +0000253 // bitmap left edge of bitmap = 2pi is the
reed@android.comf2b98d62010-12-20 18:26:13 +0000254 // right edge. Bitmap is 1 pixel tall. No extras
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000255 kTwoPointRadial_BitmapType,
reed@google.com7c2f27d2011-03-07 19:29:00 +0000256 //<! Matrix transforms to space where (0,0) is
reed@android.comf2b98d62010-12-20 18:26:13 +0000257 // the center of the starting circle. The second
reed@google.com7c2f27d2011-03-07 19:29:00 +0000258 // circle will be centered (x, 0) where x may be
259 // 0. The post-matrix space is normalized such
reed@android.comf2b98d62010-12-20 18:26:13 +0000260 // that 1 is the second radius - first radius.
261 // Three extra parameters are returned:
reed@google.com7c2f27d2011-03-07 19:29:00 +0000262 // 0: x-offset of second circle center
reed@android.comf2b98d62010-12-20 18:26:13 +0000263 // to first.
reed@google.com7c2f27d2011-03-07 19:29:00 +0000264 // 1: radius of first circle in post-matrix
reed@android.comf2b98d62010-12-20 18:26:13 +0000265 // space
266 // 2: the second radius minus the first radius
reed@google.com7c2f27d2011-03-07 19:29:00 +0000267 // in pre-transformed space.
rileya@google.com3e332582012-07-03 13:43:35 +0000268 kTwoPointConical_BitmapType,
269 //<! Matrix transforms to space where (0,0) is
270 // the center of the starting circle. The second
271 // circle will be centered (x, 0) where x may be
272 // 0.
273 // Three extra parameters are returned:
274 // 0: x-offset of second circle center
275 // to first.
276 // 1: radius of first circle
277 // 2: the second radius minus the first radius
rileya@google.com22e57f92012-07-19 15:16:19 +0000278 kLinear_BitmapType, //<! Access bitmap using local coords transformed
279 // by matrix. No extras
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000280
rileya@google.com22e57f92012-07-19 15:16:19 +0000281 kLast_BitmapType = kLinear_BitmapType
reed@android.comf2b98d62010-12-20 18:26:13 +0000282 };
reed@android.com8a1c16f2008-12-17 15:59:43 +0000283 /** Optional methods for shaders that can pretend to be a bitmap/texture
reed@google.com7c2f27d2011-03-07 19:29:00 +0000284 to play along with opengl. Default just returns kNone_BitmapType and
reed@android.comf2b98d62010-12-20 18:26:13 +0000285 ignores the out parameters.
286
287 @param outTexture if non-NULL will be the bitmap representing the shader
288 after return.
289 @param outMatrix if non-NULL will be the matrix to apply to vertices
290 to access the bitmap after return.
291 @param xy if non-NULL will be the tile modes that should be
292 used to access the bitmap after return.
293 @param twoPointRadialParams Two extra return values needed for two point
294 radial bitmaps. The first is the x-offset of
295 the second point and the second is the radius
296 about the first point.
reed@android.com8a1c16f2008-12-17 15:59:43 +0000297 */
reed@android.comf2b98d62010-12-20 18:26:13 +0000298 virtual BitmapType asABitmap(SkBitmap* outTexture, SkMatrix* outMatrix,
rileya@google.com91f319c2012-07-25 17:18:31 +0000299 TileMode xy[2]) const;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000300
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000301 /**
302 * If the shader subclass can be represented as a gradient, asAGradient
303 * returns the matching GradientType enum (or kNone_GradientType if it
304 * cannot). Also, if info is not null, asAGradient populates info with
305 * the relevant (see below) parameters for the gradient. fColorCount
306 * is both an input and output parameter. On input, it indicates how
307 * many entries in fColors and fColorOffsets can be used, if they are
308 * non-NULL. After asAGradient has run, fColorCount indicates how
309 * many color-offset pairs there are in the gradient. If there is
310 * insufficient space to store all of the color-offset pairs, fColors
311 * and fColorOffsets will not be altered. fColorOffsets specifies
312 * where on the range of 0 to 1 to transition to the given color.
313 * The meaning of fPoint and fRadius is dependant on the type of gradient.
314 *
315 * None:
316 * info is ignored.
317 * Color:
318 * fColorOffsets[0] is meaningless.
319 * Linear:
320 * fPoint[0] and fPoint[1] are the end-points of the gradient
321 * Radial:
322 * fPoint[0] and fRadius[0] are the center and radius
323 * Radial2:
324 * fPoint[0] and fRadius[0] are the center and radius of the 1st circle
325 * fPoint[1] and fRadius[1] are the center and radius of the 2nd circle
326 * Sweep:
327 * fPoint[0] is the center of the sweep.
328 */
329
330 enum GradientType {
331 kNone_GradientType,
332 kColor_GradientType,
333 kLinear_GradientType,
334 kRadial_GradientType,
335 kRadial2_GradientType,
336 kSweep_GradientType,
reed@google.com83226972012-06-07 20:26:47 +0000337 kConical_GradientType,
338 kLast_GradientType = kConical_GradientType
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000339 };
340
341 struct GradientInfo {
342 int fColorCount; //!< In-out parameter, specifies passed size
343 // of fColors/fColorOffsets on input, and
344 // actual number of colors/offsets on
345 // output.
346 SkColor* fColors; //!< The colors in the gradient.
347 SkScalar* fColorOffsets; //!< The unit offset for color transitions.
348 SkPoint fPoint[2]; //!< Type specific, see above.
349 SkScalar fRadius[2]; //!< Type specific, see above.
350 TileMode fTileMode; //!< The tile mode used.
reed@google.com3d3a8602013-05-24 14:58:44 +0000351 uint32_t fGradientFlags; //!< see SkGradientShader::Flags
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000352 };
353
354 virtual GradientType asAGradient(GradientInfo* info) const;
355
rileya@google.com03c1c352012-07-20 20:02:43 +0000356 /**
commit-bot@chromium.org91a798f2013-09-06 15:31:06 +0000357 * If the shader subclass has a GrEffect implementation, this resturns the effect to install.
358 * The incoming color to the effect has r=g=b=a all extracted from the SkPaint's alpha.
359 * The output color should be the computed SkShader premul color modulated by the incoming
360 * color. The GrContext may be used by the effect to create textures. The GPU device does not
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000361 * call createContext. Instead we pass the SkPaint here in case the shader needs paint info.
rileya@google.com03c1c352012-07-20 20:02:43 +0000362 */
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000363 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const;
rileya@google.com03c1c352012-07-20 20:02:43 +0000364
reed@android.com8a1c16f2008-12-17 15:59:43 +0000365 //////////////////////////////////////////////////////////////////////////
366 // Factory methods for stock shaders
367
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000368 /**
369 * Call this to create a new "empty" shader, that will not draw anything.
370 */
371 static SkShader* CreateEmptyShader();
372
reed@android.com8a1c16f2008-12-17 15:59:43 +0000373 /** Call this to create a new shader that will draw with the specified bitmap.
reed@google.com99c114e2012-05-03 20:14:26 +0000374 *
375 * If the bitmap cannot be used (e.g. has no pixels, or its dimensions
376 * exceed implementation limits (currently at 64K - 1)) then SkEmptyShader
377 * may be returned.
378 *
commit-bot@chromium.org91246b92013-12-05 15:43:19 +0000379 * If the src is kA8_Config then that mask will be colorized using the color on
380 * the paint.
381 *
reed@google.com99c114e2012-05-03 20:14:26 +0000382 * @param src The bitmap to use inside the shader
383 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
384 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
385 * @return Returns a new shader object. Note: this function never returns null.
reed@android.com8a1c16f2008-12-17 15:59:43 +0000386 */
387 static SkShader* CreateBitmapShader(const SkBitmap& src,
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +0000388 TileMode tmx, TileMode tmy,
389 const SkMatrix* localMatrix = NULL);
reed@android.com8a1c16f2008-12-17 15:59:43 +0000390
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000391 /** Call this to create a new shader that will draw with the specified picture.
392 *
393 * @param src The picture to use inside the shader (if not NULL, its ref count
commit-bot@chromium.org855e88e2014-04-21 19:33:12 +0000394 * is incremented). The SkPicture must not be changed after
395 * successfully creating a picture shader.
396 * FIXME: src cannot be const due to SkCanvas::drawPicture
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000397 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
398 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
399 * @return Returns a new shader object. Note: this function never returns null.
400 */
commit-bot@chromium.org5aacfe92014-05-02 21:23:52 +0000401 static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
402 const SkMatrix* localMatrix = NULL);
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000403
commit-bot@chromium.org8fae2132014-05-07 22:26:37 +0000404 /**
405 * Return a shader that will apply the specified localMatrix to the proxy shader.
406 * The specified matrix will be applied before any matrix associated with the proxy.
407 *
408 * Note: ownership of the proxy is not transferred (though a ref is taken).
409 */
410 static SkShader* CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix);
411
412 /**
413 * If this shader can be represented by another shader + a localMatrix, return that shader
414 * and, if not NULL, the localMatrix. If not, return NULL and ignore the localMatrix parameter.
415 *
416 * Note: the returned shader (if not NULL) will have been ref'd, and it is the responsibility
417 * of the caller to balance that with unref() when they are done.
418 */
419 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const;
420
commit-bot@chromium.org0f10f7b2014-03-13 18:02:17 +0000421 SK_TO_STRING_VIRT()
commit-bot@chromium.orgc0b7e102013-10-23 17:06:21 +0000422 SK_DEFINE_FLATTENABLE_TYPE(SkShader)
423
reed@android.com8a1c16f2008-12-17 15:59:43 +0000424protected:
commit-bot@chromium.org8b0e8ac2014-01-30 18:58:24 +0000425 SkShader(SkReadBuffer& );
426 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000427
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000428 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000429
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000430 /**
431 * Your subclass must also override contextSize() if it overrides onCreateContext().
432 * Base class impl returns NULL.
433 */
434 virtual Context* onCreateContext(const ContextRec&, void* storage) const;
435
436private:
437 SkMatrix fLocalMatrix;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000438
reed@android.com8a1c16f2008-12-17 15:59:43 +0000439 typedef SkFlattenable INHERITED;
440};
441
442#endif