1. 18908aa When we create the GL context and FBO on mac for the GM test also setup the viewport and clear the stencil. by bsalomon@google.com · 14 years ago
  2. b89a643 fix warning about size_t >= 0 (which must always be true) by reed@google.com · 14 years ago
  3. 1962832 Fix warnings on linux build (strict aliasing, cons init order, vars used only in asserts) by bsalomon@google.com · 14 years ago
  4. d16983b Make aggressive shader opts an option in GrUserConfig.h. Currently just controls whether color=white optimization is applied (eliminates reading color varying and modulation by color). This was already a compile time option just not exposed through user config. by bsalomon@google.com · 14 years ago
  5. 4333323 Make enabling static rect VB configurable by user config file. by bsalomon@google.com · 14 years ago
  6. 0748f21 Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion. by bsalomon@google.com · 14 years ago
  7. 6f7fbc9 Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts. by bsalomon@google.com · 14 years ago
  8. 5f6ee1a initialize int var-args to placate chrome's runtime check by reed@google.com · 14 years ago
  9. 02a7e6c fix slow performance on desktops by uping our max-texture-dim from 512 to by reed@google.com · 14 years ago
  10. d2938db replace UINT32_MAX with portable macro by reed@google.com · 14 years ago
  11. e42e845 work around framebuffer_blit confusion on linux -- better fix on the way by reed@google.com · 14 years ago
  12. 9341bb6 fix linux gpu build (don't need egl.h) by reed@google.com · 14 years ago
  13. 8752ad7 close quotes on #error by reed@google.com · 14 years ago
  14. 3869007 fix warnings, including using GrTCast<> to go from &Obj -> uint32_t* by reed@google.com · 14 years ago
  15. c921843 fixes for some warnings: by reed@google.com · 14 years ago
  16. 664a843 chrome always assumes BGRA for its textures by reed@google.com · 14 years ago
  17. 596189a Add GrGpuGLShaders2 to gr_files.mk by bsalomon@google.com · 14 years ago
  18. 7d34d2e Increase number of stages from 1 to 2 by bsalomon@google.com · 14 years ago
  19. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
  20. 70915f0 In GrMatrix's setScale, setSkew, & setTranslate check whether the values passed in make the matrix identity before setting the typemask. by bsalomon@google.com · 14 years ago
  21. 3d8de04 replace GR_GL(GetIntegerv with GR_GL_GetIntegerv to ensure that we zero-init by reed@google.com · 14 years ago
  22. bf858b7 update chrome-specific glconfig (should make versions of this for mac/win/linux) by reed@google.com · 14 years ago
  23. ba8efc8 add experimental custom GL header for chrome by reed@google.com · 14 years ago
  24. 42ab7ea Cleanup including of GL headers and provide way to include custom headers, extension getter. by bsalomon@google.com · 14 years ago
  25. 117cc39 document new (temporary) build flags by reed@google.com · 14 years ago
  26. f44aa37 add compile flag GR_SKIP_2POINTRADIAL_PROGRAMS to ignore the 2point-radial by reed@google.com · 14 years ago
  27. 01804b4 add getter/setter for TextureCache, so that clients can make their budget by reed@google.com · 14 years ago
  28. 63100f9 add GR_BUILD_CHROME for now. hopefully we can replace it with other, by reed@google.com · 14 years ago
  29. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
  30. 3f3ffd6 Fix stencil format array. by bsalomon@google.com · 14 years ago
  31. ed3a068 Fix BGRA on ES Issue 109. by bsalomon@google.com · 14 years ago
  32. 1572b07 Fix vertex buffer size computation when deferred text is disabled. This change makes it consistent with recent changes to the vertex layout bitfield in Issue 106. by bsalomon@google.com · 14 years ago
  33. 316f9923 Use macro to call gl. by bsalomon@google.com · 14 years ago
  34. d728f6e Remove static from template specilizations (linux build complained) by reed@google.com · 14 years ago
  35. 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
  36. a827b41 Should be calculating alignment based on the vertex size. by bsalomon@google.com · 14 years ago
  37. 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 14 years ago
  38. ac20fb9 add helpers to initialize our var-int args before calling GL. Some drivers by reed@google.com · 14 years ago
  39. 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 14 years ago
  40. 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 14 years ago
  41. e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 14 years ago
  42. 37df17d fix build for linux by reed@google.com · 14 years ago
  43. da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 14 years ago
  44. ef15236 Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies around vertex array formats, and is hasn't been updated with respect to parent class changes (won't compile). by bsalomon@google.com · 14 years ago
  45. eeeb5a0 silence some of our startup spew by reed@google.com · 14 years ago
  46. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 14 years ago
  47. 313e403 flush inorder drawtarget (i.e. flushText) before we purge the atlas/cache by reed@google.com · 14 years ago
  48. 88b019b Force bool StageDesc to be a byte so that our memcmp equality test will work. Fixes static assert failure in xcode release build. by bsalomon@google.com · 14 years ago
  49. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago