1. 078e8fa Revert "Make FP optimizations helpers use SkAlphaType not GrColorType" by Brian Salomon · 4 years, 10 months ago
  2. 7a538b1 Make FP optimizations helpers use SkAlphaType not GrColorType by Brian Salomon · 4 years, 10 months ago
  3. 119ac6d Normalize src coords and domain up front instead of at tessellation time by Michael Ludwig · 4 years, 10 months ago
  4. 8053c97 Add onPrePrepare to GrFillRRectOp by Robert Phillips · 4 years, 10 months ago
  5. 7cd0bfe No longer ref count GrGeometryProcessors by Robert Phillips · 4 years, 10 months ago
  6. 73dbea6 Specialize vertex writing function for common quad VertexSpecs by Michael Ludwig · 4 years, 10 months ago
  7. d4fb7c7 Rename opPODAllocator to recordTimeAllocator by Robert Phillips · 4 years, 10 months ago
  8. 170de01 Revert "Replace GrTextureDomainEffect with GrDomainEffect." by Michael Ludwig · 4 years, 10 months ago
  9. df70f15 Add ClockwiseTestOp::onPrePrepare by Robert Phillips · 4 years, 10 months ago
  10. f29caf1 Replace GrTextureDomainEffect with GrDomainEffect. by Brian Salomon · 4 years, 10 months ago
  11. e837e61 Respect the max indexBuffer limits in the bulk texture draw API (take 2) by Robert Phillips · 4 years, 10 months ago
  12. ae01f62 Revert "Respect the max indexBuffer limits in the bulk texture draw API" by Robert Phillips · 4 years, 10 months ago
  13. dd947ce Respect the max indexBuffer limits in the bulk texture draw API by Robert Phillips · 4 years, 10 months ago
  14. 323471e Remove GrProgramDesc's need for the GrGpu by Robert Phillips · 4 years, 10 months ago
  15. cea290f Add GrPrimitiveType to GrProgramInfo by Robert Phillips · 4 years, 10 months ago
  16. fd0c3b5 Update GrTextureOp to use index buffer offsets for draws by Robert Phillips · 4 years, 10 months ago
  17. 549325c Have GrTextureOp use GrSurfaceProxyViews instead of just proxys. by Greg Daniel · 4 years, 10 months ago
  18. bbd459d Allocate all vertex data in one go w/in GrTextureOp by Robert Phillips · 4 years, 10 months ago
  19. b69001f Make GrFillRectOp and GrTextureOp consistent re AA-upgrading and size checks by Robert Phillips · 4 years, 10 months ago
  20. c554dcf Add helper to determine the index buffer that will be used by Robert Phillips · 4 years, 10 months ago
  21. c5a2c75 Pull tessellation forward into GrTextureOp::onPrePrepareDraws by Robert Phillips · 4 years, 10 months ago
  22. e9462dd Rename *worstCase* to backingStore* in GrSurfaceProxy by Robert Phillips · 4 years, 11 months ago
  23. 32803ff Add PrePreparedDesc to GrTextureOp by Robert Phillips · 4 years, 11 months ago
  24. 61fc799 Add creation-time POD memory pool for GrOps by Robert Phillips · 4 years, 11 months ago
  25. f272bea Plumb GrBackendFormat into the GrPrimitiveProcessor::TextureSampler by Robert Phillips · 4 years, 11 months ago
  26. 29f3854 Start disentangling tessellation from pipeline creation in GrTextureOp by Robert Phillips · 4 years, 11 months ago
  27. c594e62 Plumb GrColorType through all ops/processors that sample textures. by Greg Daniel · 4 years, 11 months ago
  28. 7327c9d Add GrRenderTask and GrOp prePrepare framework by Robert Phillips · 5 years ago
  29. 5faf474 More bounds fixes for StrokeRect and DefaultPath when using MSAA for non-aa. by Greg Daniel · 5 years ago
  30. f19f9ca Handle F16Norm clamping in SkPaint->GrPaint conversion. by Brian Salomon · 5 years ago
  31. 67529b2 SkSL GLSL generator writes default precision for sampler2D/samplerExternalOS/sampler2DRect by Brian Salomon · 5 years ago
  32. 0a15cc6 Propagate GrRenderable flag to GrCaps::getBackendFormatFromColorType by Robert Phillips · 5 years ago
  33. 27b4d8d Remove sample count from GrSurfaceDesc. by Brian Salomon · 5 years ago
  34. e8a766b Move GrProtected off GrSurfaceDesc and pass separately. by Brian Salomon · 5 years ago
  35. f2c2ba9 Remove kRenderTarget_GrSurfaceFlag, instead pass GrRenderable. by Brian Salomon · 5 years ago
  36. 627d053 Move uses of functions taking SkColorType to GrColorType versions in GrCaps. by Greg Daniel · 5 years ago
  37. 5f39427 Fix trace event categories in src/gpu ("skia"->"skia.gpu") by Brian Salomon · 5 years ago
  38. 205224f Remove old texture op factories by Michael Ludwig · 5 years ago
  39. 22429f9 Add generic texture op factory. by Michael Ludwig · 5 years ago
  40. f339dfe Separate src coordinates from domain rect in texture op. by Michael Ludwig · 5 years ago
  41. 425eb45 Reland "Replace GrQuadList with variable-length quad buffer" by Michael Ludwig · 5 years ago
  42. 19628ec Revert "Replace GrQuadList with variable-length quad buffer" by Brian Salomon · 5 years ago
  43. f281604 Replace GrQuadList with variable-length quad buffer by Michael Ludwig · 5 years ago
  44. 6ce447a Eliminate mixed samples as an FBO type or AA type by Chris Dalton · 5 years ago
  45. 2c3398d Switch from querying swizzle on caps to using swizzles stored on proxies. by Greg Daniel · 5 years ago
  46. f91aeb2 Move a bunch of gpu files out of include/private and into src/gpu. by Greg Daniel · 5 years ago
  47. 3d4cac5 Remove IO refs from GrSurfaceProxy only by Robert Phillips · 5 years ago
  48. 0f80902 Add GrQuadUtils namespace to hold ResolveAAType function by Michael Ludwig · 5 years ago
  49. de4c58c Combine GrPerspQuad and GrQuad by Michael Ludwig · 5 years ago
  50. d17e05a Extract GrQuadList into separate header by Michael Ludwig · 5 years ago
  51. fd4f4df Move GrQuad to src/gpu/geometry folder by Michael Ludwig · 5 years ago
  52. 7eb5c0f Add "GrMipMapped" parameter to visitProxies by Chris Dalton · 5 years ago
  53. 41f395d Reland "Track quad type on GrQuad directly" by Michael Ludwig · 5 years ago
  54. 0dee19b Revert "Track quad type on GrQuad directly" by Robert Phillips · 5 years ago
  55. 85766c4 Track quad type on GrQuad directly by Michael Ludwig · 5 years ago
  56. 1706cbf Remove VisitorType from GrOp::visitProxies by Chris Dalton · 5 years ago
  57. b3461fa Upgrade to SkVx in GrQuad rendering by Michael Ludwig · 5 years ago
  58. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  59. 12c4629 Remove the option of disabling explicit resource allocation by Robert Phillips · 5 years ago
  60. 5f78adf Add explicit GrSurfaceProxy flag to skip explicit resource allocation (take 2) by Robert Phillips · 5 years ago
  61. 6350cb0 Revert "Add explicit GrSurfaceProxy flag to skip explicit resource allocation" by Mike Klein · 5 years ago
  62. 7bb47f2 Add explicit GrSurfaceProxy flag to skip explicit resource allocation by Robert Phillips · 5 years ago
  63. 2929f51 Don't batch across domain modes in GrTextureOp by Michael Ludwig · 5 years ago
  64. 97b9442 Detect simpler quad type when possible by Michael Ludwig · 5 years ago
  65. d538d3d Handle promise texture image fulfill returning nullptr. by Brian Salomon · 5 years ago
  66. baa1b35 Rename GrPipeline::Flags to GrPipeline::InputFlags by Chris Dalton · 5 years ago
  67. 31ba718 Support strict constraints for bulk texture sets by Michael Ludwig · 5 years ago
  68. 7eeb74f Add checks that the GrResourceAllocator is operating as expected by Robert Phillips · 5 years ago
  69. 8fa7ab4 Delay half-float vertex color determination until Op::finalize by Brian Osman · 5 years ago
  70. 5ced0bf Add shader based blending of kPlus for configs that need clamping by Brian Osman · 5 years ago
  71. 1d83542 Reland "Try to avoid vertex colors in Texture/FillRect ops when possible." by Brian Salomon · 5 years ago
  72. 368ea4f Revert "Try to avoid vertex colors in Texture/FillRect ops when possible." by Brian Salomon · 5 years ago
  73. e0b989e Try to avoid vertex colors in Texture/FillRect ops when possible. by Brian Salomon · 5 years ago
  74. 7ae2ab5 Support per-entry transforms in image-set API by Michael Ludwig · 5 years ago
  75. b8fff0d Make mixed samples detection automatic by Chris Dalton · 5 years ago
  76. 1433cfd Reland "Add general quad API to SkGpuDevice" by Michael Ludwig · 6 years ago
  77. 24adb3a Revert "Add general quad API to SkGpuDevice" by Michael Ludwig · 6 years ago
  78. 339e1cc Add general quad API to SkGpuDevice by Michael Ludwig · 6 years ago
  79. 07cdcfc9 Reland "Stack-allocate pipelines for GrMeshDrawOp" by Chris Dalton · 6 years ago
  80. 35a3abe Revert "Stack-allocate pipelines for GrMeshDrawOp" by Chris Dalton · 6 years ago
  81. dfe5000 Stack-allocate pipelines for GrMeshDrawOp by Chris Dalton · 6 years ago
  82. ce62dec Add general quad methods to GrRTC by Michael Ludwig · 6 years ago
  83. 009b92e Add general quad factories to GrFillRectOp and GrTextureOp by Michael Ludwig · 6 years ago
  84. e9c57d3 Clean up GrQuad ctors by Michael Ludwig · 6 years ago
  85. b97da53 Switch Ops over to using GrRecordingContext by Robert Phillips · 6 years ago
  86. 9da87e0 Rename GrContext::contextPriv to priv by Robert Phillips · 6 years ago
  87. d0fe875 Remove destination GrRenderTargetProxy from GrPipeline by Robert Phillips · 6 years ago
  88. 12d2264 Convert GrBuffer owners to sk_sp by Brian Salomon · 6 years ago
  89. a3c45c7 Add non-srcover fallback for drawImageSet by Michael Ludwig · 6 years ago
  90. 4b62aed Return GrProcessorSet::Analysis from GrDrawOp::finalize by Chris Dalton · 6 years ago
  91. c96fc37 Reland "Use specialized quad lists in rectangle ops" by Michael Ludwig · 6 years ago
  92. 23d8943e Revert "Use specialized quad lists in rectangle ops" by Michael Ludwig · 6 years ago
  93. 5820b0c Use specialized quad lists in rectangle ops by Michael Ludwig · 6 years ago
  94. 93aeba0 Implement per-edge aa as extra vertices instead of interpolated edge distances by Michael Ludwig · 6 years ago
  95. 246bc3d Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."" by Brian Salomon · 6 years ago
  96. 47be94a Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures." by Brian Salomon · 6 years ago
  97. 10273c1 Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures. by Brian Salomon · 6 years ago
  98. 7a82edf Add support for immuatable samplers in vulkan. by Greg Daniel · 6 years ago
  99. 467994d Reland "Share GP implementation between GrFillRectOp and GrTextureOp" by Michael Ludwig · 6 years ago
  100. 4921dc3 Reland "Send max coverage limit for subpixel rects" by Michael Ludwig · 6 years ago