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egdaniel42701e92016-02-26 08:02:55 -08001/*
2* Copyright 2016 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
egdaniel22281c12016-03-23 13:49:40 -07008#include "GrVkPipelineStateDataManager.h"
egdaniel42701e92016-02-26 08:02:55 -08009
10#include "GrVkGpu.h"
11#include "GrVkUniformBuffer.h"
12
egdaniel22281c12016-03-23 13:49:40 -070013GrVkPipelineStateDataManager::GrVkPipelineStateDataManager(const UniformInfoArray& uniforms,
14 uint32_t vertexUniformSize,
15 uint32_t fragmentUniformSize)
egdaniel42701e92016-02-26 08:02:55 -080016 : fVertexUniformSize(vertexUniformSize)
jvanverth910114a2016-03-08 12:09:27 -080017 , fFragmentUniformSize(fragmentUniformSize)
halcanary9d524f22016-03-29 09:03:52 -070018 , fVertexUniformsDirty(false)
jvanverth910114a2016-03-08 12:09:27 -080019 , fFragmentUniformsDirty(false) {
egdaniel42701e92016-02-26 08:02:55 -080020 fVertexUniformData.reset(vertexUniformSize);
21 fFragmentUniformData.reset(fragmentUniformSize);
22 int count = uniforms.count();
23 fUniforms.push_back_n(count);
24 // We must add uniforms in same order is the UniformInfoArray so that UniformHandles already
25 // owned by other objects will still match up here.
26 for (int i = 0; i < count; i++) {
27 Uniform& uniform = fUniforms[i];
28 const GrVkUniformHandler::UniformInfo uniformInfo = uniforms[i];
29 SkASSERT(GrGLSLShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() ||
30 uniformInfo.fVariable.getArrayCount() > 0);
31 SkDEBUGCODE(
32 uniform.fArrayCount = uniformInfo.fVariable.getArrayCount();
33 uniform.fType = uniformInfo.fVariable.getType();
34 );
egdaniel09aa1fc2016-04-20 07:09:46 -070035 uniform.fBinding =
36 (kVertex_GrShaderFlag == uniformInfo.fVisibility) ? GrVkUniformHandler::kVertexBinding
37 : GrVkUniformHandler::kFragBinding;
egdaniel42701e92016-02-26 08:02:55 -080038 uniform.fOffset = uniformInfo.fUBOffset;
egdaniel42701e92016-02-26 08:02:55 -080039 }
40}
41
egdaniel22281c12016-03-23 13:49:40 -070042void* GrVkPipelineStateDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const {
jvanverth910114a2016-03-08 12:09:27 -080043 void* buffer;
44 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) {
45 buffer = fVertexUniformData.get();
46 fVertexUniformsDirty = true;
47 }
48 else {
49 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding);
50 buffer = fFragmentUniformData.get();
51 fFragmentUniformsDirty = true;
52 }
53 buffer = static_cast<char*>(buffer)+uni.fOffset;
54 return buffer;
55}
56
fmenozzi497e9e22016-06-21 09:42:12 -070057void GrVkPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const {
58 const Uniform& uni = fUniforms[u.toIndex()];
59 SkASSERT(uni.fType == kInt_GrSLType);
60 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
61 void* buffer = this->getBufferPtrAndMarkDirty(uni);
62 memcpy(buffer, &i, sizeof(int32_t));
63}
64
egdaniel22281c12016-03-23 13:49:40 -070065void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const {
egdaniel42701e92016-02-26 08:02:55 -080066 const Uniform& uni = fUniforms[u.toIndex()];
67 SkASSERT(uni.fType == kFloat_GrSLType);
68 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
jvanverth910114a2016-03-08 12:09:27 -080069 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -080070 SkASSERT(sizeof(float) == 4);
71 memcpy(buffer, &v0, sizeof(float));
72}
73
egdaniel22281c12016-03-23 13:49:40 -070074void GrVkPipelineStateDataManager::set1fv(UniformHandle u,
75 int arrayCount,
76 const float v[]) const {
egdaniel42701e92016-02-26 08:02:55 -080077 const Uniform& uni = fUniforms[u.toIndex()];
78 SkASSERT(uni.fType == kFloat_GrSLType);
79 SkASSERT(arrayCount > 0);
80 SkASSERT(arrayCount <= uni.fArrayCount ||
81 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
egdaniel42701e92016-02-26 08:02:55 -080082
jvanverth910114a2016-03-08 12:09:27 -080083 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -080084 SkASSERT(sizeof(float) == 4);
egdaniel4ee1cda2016-02-26 08:18:49 -080085 for (int i = 0; i < arrayCount; ++i) {
86 const float* curVec = &v[i];
87 memcpy(buffer, curVec, sizeof(float));
88 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
89 }
egdaniel42701e92016-02-26 08:02:55 -080090}
91
egdaniel22281c12016-03-23 13:49:40 -070092void GrVkPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const {
egdaniel42701e92016-02-26 08:02:55 -080093 const Uniform& uni = fUniforms[u.toIndex()];
94 SkASSERT(uni.fType == kVec2f_GrSLType);
95 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
jvanverth910114a2016-03-08 12:09:27 -080096 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -080097 SkASSERT(sizeof(float) == 4);
98 float v[2] = { v0, v1 };
99 memcpy(buffer, v, 2 * sizeof(float));
100}
101
egdaniel22281c12016-03-23 13:49:40 -0700102void GrVkPipelineStateDataManager::set2fv(UniformHandle u,
103 int arrayCount,
104 const float v[]) const {
egdaniel42701e92016-02-26 08:02:55 -0800105 const Uniform& uni = fUniforms[u.toIndex()];
106 SkASSERT(uni.fType == kVec2f_GrSLType);
107 SkASSERT(arrayCount > 0);
108 SkASSERT(arrayCount <= uni.fArrayCount ||
109 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
egdaniel42701e92016-02-26 08:02:55 -0800110
jvanverth910114a2016-03-08 12:09:27 -0800111 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800112 SkASSERT(sizeof(float) == 4);
egdaniel4ee1cda2016-02-26 08:18:49 -0800113 for (int i = 0; i < arrayCount; ++i) {
114 const float* curVec = &v[2 * i];
115 memcpy(buffer, curVec, 2 * sizeof(float));
116 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
117 }
egdaniel42701e92016-02-26 08:02:55 -0800118}
119
egdaniel22281c12016-03-23 13:49:40 -0700120void GrVkPipelineStateDataManager::set3f(UniformHandle u, float v0, float v1, float v2) const {
egdaniel42701e92016-02-26 08:02:55 -0800121 const Uniform& uni = fUniforms[u.toIndex()];
122 SkASSERT(uni.fType == kVec3f_GrSLType);
123 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
jvanverth910114a2016-03-08 12:09:27 -0800124 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800125 SkASSERT(sizeof(float) == 4);
126 float v[3] = { v0, v1, v2 };
127 memcpy(buffer, v, 3 * sizeof(float));
128}
129
egdaniel22281c12016-03-23 13:49:40 -0700130void GrVkPipelineStateDataManager::set3fv(UniformHandle u,
131 int arrayCount,
132 const float v[]) const {
egdaniel42701e92016-02-26 08:02:55 -0800133 const Uniform& uni = fUniforms[u.toIndex()];
134 SkASSERT(uni.fType == kVec3f_GrSLType);
135 SkASSERT(arrayCount > 0);
136 SkASSERT(arrayCount <= uni.fArrayCount ||
137 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
egdaniel42701e92016-02-26 08:02:55 -0800138
jvanverth910114a2016-03-08 12:09:27 -0800139 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800140 SkASSERT(sizeof(float) == 4);
egdaniel4ee1cda2016-02-26 08:18:49 -0800141 for (int i = 0; i < arrayCount; ++i) {
142 const float* curVec = &v[3 * i];
143 memcpy(buffer, curVec, 3 * sizeof(float));
144 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
145 }
egdaniel42701e92016-02-26 08:02:55 -0800146}
147
egdaniel22281c12016-03-23 13:49:40 -0700148void GrVkPipelineStateDataManager::set4f(UniformHandle u,
149 float v0,
150 float v1,
151 float v2,
152 float v3) const {
egdaniel42701e92016-02-26 08:02:55 -0800153 const Uniform& uni = fUniforms[u.toIndex()];
154 SkASSERT(uni.fType == kVec4f_GrSLType);
155 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
jvanverth910114a2016-03-08 12:09:27 -0800156 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800157 SkASSERT(sizeof(float) == 4);
158 float v[4] = { v0, v1, v2, v3 };
159 memcpy(buffer, v, 4 * sizeof(float));
160}
161
egdaniel22281c12016-03-23 13:49:40 -0700162void GrVkPipelineStateDataManager::set4fv(UniformHandle u,
163 int arrayCount,
164 const float v[]) const {
egdaniel42701e92016-02-26 08:02:55 -0800165 const Uniform& uni = fUniforms[u.toIndex()];
166 SkASSERT(uni.fType == kVec4f_GrSLType);
167 SkASSERT(arrayCount > 0);
168 SkASSERT(arrayCount <= uni.fArrayCount ||
169 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
egdaniel42701e92016-02-26 08:02:55 -0800170
jvanverth910114a2016-03-08 12:09:27 -0800171 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800172 SkASSERT(sizeof(float) == 4);
173 memcpy(buffer, v, arrayCount * 4 * sizeof(float));
174}
175
egdaniel22281c12016-03-23 13:49:40 -0700176void GrVkPipelineStateDataManager::setMatrix2f(UniformHandle u, const float matrix[]) const {
cdalton8d988b32016-03-07 15:39:09 -0800177 this->setMatrices<2>(u, 1, matrix);
178}
179
egdaniel22281c12016-03-23 13:49:40 -0700180void GrVkPipelineStateDataManager::setMatrix2fv(UniformHandle u,
181 int arrayCount,
182 const float m[]) const {
cdalton8d988b32016-03-07 15:39:09 -0800183 this->setMatrices<2>(u, arrayCount, m);
184}
185
egdaniel22281c12016-03-23 13:49:40 -0700186void GrVkPipelineStateDataManager::setMatrix3f(UniformHandle u, const float matrix[]) const {
cdalton8d988b32016-03-07 15:39:09 -0800187 this->setMatrices<3>(u, 1, matrix);
egdaniel42701e92016-02-26 08:02:55 -0800188}
189
egdaniel22281c12016-03-23 13:49:40 -0700190void GrVkPipelineStateDataManager::setMatrix3fv(UniformHandle u,
191 int arrayCount,
192 const float m[]) const {
cdalton8d988b32016-03-07 15:39:09 -0800193 this->setMatrices<3>(u, arrayCount, m);
egdaniel42701e92016-02-26 08:02:55 -0800194}
195
egdaniel22281c12016-03-23 13:49:40 -0700196void GrVkPipelineStateDataManager::setMatrix4f(UniformHandle u, const float matrix[]) const {
cdalton8d988b32016-03-07 15:39:09 -0800197 this->setMatrices<4>(u, 1, matrix);
egdaniel42701e92016-02-26 08:02:55 -0800198}
199
egdaniel22281c12016-03-23 13:49:40 -0700200void GrVkPipelineStateDataManager::setMatrix4fv(UniformHandle u,
201 int arrayCount,
202 const float m[]) const {
cdalton8d988b32016-03-07 15:39:09 -0800203 this->setMatrices<4>(u, arrayCount, m);
204}
205
206template<int N> struct set_uniform_matrix;
207
egdaniel22281c12016-03-23 13:49:40 -0700208template<int N> inline void GrVkPipelineStateDataManager::setMatrices(UniformHandle u,
209 int arrayCount,
210 const float matrices[]) const {
egdaniel42701e92016-02-26 08:02:55 -0800211 const Uniform& uni = fUniforms[u.toIndex()];
cdalton8d988b32016-03-07 15:39:09 -0800212 SkASSERT(uni.fType == kMat22f_GrSLType + (N - 2));
egdaniel42701e92016-02-26 08:02:55 -0800213 SkASSERT(arrayCount > 0);
214 SkASSERT(arrayCount <= uni.fArrayCount ||
215 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
egdaniel42701e92016-02-26 08:02:55 -0800216
217 void* buffer;
218 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) {
219 buffer = fVertexUniformData.get();
jvanverth910114a2016-03-08 12:09:27 -0800220 fVertexUniformsDirty = true;
egdaniel42701e92016-02-26 08:02:55 -0800221 } else {
222 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding);
223 buffer = fFragmentUniformData.get();
jvanverth910114a2016-03-08 12:09:27 -0800224 fFragmentUniformsDirty = true;
egdaniel42701e92016-02-26 08:02:55 -0800225 }
cdalton8d988b32016-03-07 15:39:09 -0800226
227 set_uniform_matrix<N>::set(buffer, uni.fOffset, arrayCount, matrices);
egdaniel42701e92016-02-26 08:02:55 -0800228}
229
cdalton8d988b32016-03-07 15:39:09 -0800230template<int N> struct set_uniform_matrix {
231 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) {
232 GR_STATIC_ASSERT(sizeof(float) == 4);
233 buffer = static_cast<char*>(buffer) + uniformOffset;
234 for (int i = 0; i < count; ++i) {
235 const float* matrix = &matrices[N * N * i];
egdaniel75d2bfc2016-07-07 08:04:08 -0700236 for (int j = 0; j < N; ++j) {
237 memcpy(buffer, &matrix[j * N], N * sizeof(float));
238 buffer = static_cast<char*>(buffer) + 4 * sizeof(float);
239 }
cdalton8d988b32016-03-07 15:39:09 -0800240 }
241 }
242};
243
244template<> struct set_uniform_matrix<4> {
245 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) {
246 GR_STATIC_ASSERT(sizeof(float) == 4);
247 buffer = static_cast<char*>(buffer) + uniformOffset;
248 memcpy(buffer, matrices, count * 16 * sizeof(float));
249 }
250};
251
jvanvertha584de92016-06-30 09:10:52 -0700252bool GrVkPipelineStateDataManager::uploadUniformBuffers(GrVkGpu* gpu,
egdaniel22281c12016-03-23 13:49:40 -0700253 GrVkUniformBuffer* vertexBuffer,
254 GrVkUniformBuffer* fragmentBuffer) const {
egdaniel7cbffda2016-04-08 13:27:53 -0700255 bool updatedBuffer = false;
jvanverth910114a2016-03-08 12:09:27 -0800256 if (vertexBuffer && fVertexUniformsDirty) {
egdaniel7cbffda2016-04-08 13:27:53 -0700257 SkAssertResult(vertexBuffer->updateData(gpu, fVertexUniformData.get(), fVertexUniformSize,
258 &updatedBuffer));
jvanverth910114a2016-03-08 12:09:27 -0800259 fVertexUniformsDirty = false;
egdaniel42701e92016-02-26 08:02:55 -0800260 }
261
jvanverth910114a2016-03-08 12:09:27 -0800262 if (fragmentBuffer && fFragmentUniformsDirty) {
egdaniel42701e92016-02-26 08:02:55 -0800263 SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get(),
egdaniel7cbffda2016-04-08 13:27:53 -0700264 fFragmentUniformSize, &updatedBuffer));
jvanverth910114a2016-03-08 12:09:27 -0800265 fFragmentUniformsDirty = false;
egdaniel42701e92016-02-26 08:02:55 -0800266 }
egdaniel7cbffda2016-04-08 13:27:53 -0700267 return updatedBuffer;
egdaniel42701e92016-02-26 08:02:55 -0800268}