blob: 4ecd86174f57a5b50d1d6c2d17bad4c67c652754 [file] [log] [blame]
dvonbeckbba4cfe2016-07-28 08:58:19 -07001/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkNormalFlatSource.h"
9
10#include "SkNormalSource.h"
dvonbeck9b03e7b2016-08-01 11:01:56 -070011#include "SkNormalSourcePriv.h"
dvonbeckbba4cfe2016-07-28 08:58:19 -070012#include "SkPoint3.h"
13#include "SkReadBuffer.h"
14#include "SkWriteBuffer.h"
15
16#if SK_SUPPORT_GPU
17#include "GrInvariantOutput.h"
18#include "glsl/GrGLSLFragmentProcessor.h"
19#include "glsl/GrGLSLFragmentShaderBuilder.h"
20
21class NormalFlatFP : public GrFragmentProcessor {
22public:
23 NormalFlatFP() {
24 this->initClassID<NormalFlatFP>();
25 }
26
dvonbeck9b03e7b2016-08-01 11:01:56 -070027 class GLSLNormalFlatFP : public GLSLNormalFP {
dvonbeckbba4cfe2016-07-28 08:58:19 -070028 public:
29 GLSLNormalFlatFP() {}
30
dvonbeck9b03e7b2016-08-01 11:01:56 -070031 void onEmitCode(EmitArgs& args) override {
32 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
dvonbeckbba4cfe2016-07-28 08:58:19 -070033
34 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor);
35 }
36
Brian Salomon94efbf52016-11-29 13:43:05 -050037 static void GenKey(const GrProcessor& proc, const GrShaderCaps&, GrProcessorKeyBuilder* b) {
dvonbeckbba4cfe2016-07-28 08:58:19 -070038 b->add32(0x0);
39 }
40
41 protected:
dvonbeck9b03e7b2016-08-01 11:01:56 -070042 void setNormalData(const GrGLSLProgramDataManager& pdman,
43 const GrProcessor& proc) override {}
dvonbeckbba4cfe2016-07-28 08:58:19 -070044 };
45
Brian Salomon94efbf52016-11-29 13:43:05 -050046 void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {
dvonbeckbba4cfe2016-07-28 08:58:19 -070047 GLSLNormalFlatFP::GenKey(*this, caps, b);
48 }
49
50 const char* name() const override { return "NormalFlatFP"; }
51
52 void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
53 inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput);
54 }
55
56private:
57 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLNormalFlatFP; }
58
dvonbeckee920632016-08-11 14:17:59 -070059 bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
dvonbeckbba4cfe2016-07-28 08:58:19 -070060};
61
62sk_sp<GrFragmentProcessor> SkNormalFlatSourceImpl::asFragmentProcessor(
63 const SkShader::AsFPArgs&) const {
64
65 return sk_make_sp<NormalFlatFP>();
66}
67
68#endif // SK_SUPPORT_GPU
69
70////////////////////////////////////////////////////////////////////////////
71
72SkNormalFlatSourceImpl::Provider::Provider() {}
73
74SkNormalFlatSourceImpl::Provider::~Provider() {}
75
76SkNormalSource::Provider* SkNormalFlatSourceImpl::asProvider(const SkShader::ContextRec &rec,
dvonbeckee920632016-08-11 14:17:59 -070077 void *storage) const {
dvonbeckbba4cfe2016-07-28 08:58:19 -070078 return new (storage) Provider();
79}
80
81size_t SkNormalFlatSourceImpl::providerSize(const SkShader::ContextRec&) const {
82 return sizeof(Provider);
83}
84
85void SkNormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[],
dvonbeckee920632016-08-11 14:17:59 -070086 int count) const {
dvonbeckbba4cfe2016-07-28 08:58:19 -070087 for (int i = 0; i < count; i++) {
88 output[i] = {0.0f, 0.0f, 1.0f};
89 }
90}
91
92////////////////////////////////////////////////////////////////////////////////
93
94sk_sp<SkFlattenable> SkNormalFlatSourceImpl::CreateProc(SkReadBuffer& buf) {
95 return sk_make_sp<SkNormalFlatSourceImpl>();
96}
97
98void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const {
99 this->INHERITED::flatten(buf);
100}
101
102////////////////////////////////////////////////////////////////////////////
103
104sk_sp<SkNormalSource> SkNormalSource::MakeFlat() {
105 return sk_make_sp<SkNormalFlatSourceImpl>();
106}