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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
reed@google.comac10a2d2010-12-22 21:39:39 +00008#ifndef GrGpuGL_DEFINED
9#define GrGpuGL_DEFINED
10
bsalomon@google.comc1d2a582012-06-01 15:08:19 +000011#include "GrBinHashKey.h"
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000012#include "GrDrawState.h"
13#include "GrGpu.h"
robertphillips@google.com6177e692013-02-28 20:16:25 +000014#include "GrGLContext.h"
bsalomon@google.com4043ae22011-08-02 14:19:11 +000015#include "GrGLIndexBuffer.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000016#include "GrGLIRect.h"
bsalomon@google.com5739d2c2012-05-31 15:07:19 +000017#include "GrGLProgram.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000018#include "GrGLStencilBuffer.h"
19#include "GrGLTexture.h"
bsalomon@google.com6918d482013-03-07 19:09:11 +000020#include "GrGLVertexArray.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000021#include "GrGLVertexBuffer.h"
bsalomon@google.comc1d2a582012-06-01 15:08:19 +000022#include "../GrTHashCache.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000023
commit-bot@chromium.org174db772013-03-21 12:46:01 +000024#ifdef SK_DEVELOPER
jvanverth@google.com94878772013-03-12 16:00:54 +000025#define PROGRAM_CACHE_STATS
26#endif
27
reed@google.comac10a2d2010-12-22 21:39:39 +000028class GrGpuGL : public GrGpu {
29public:
robertphillips@google.com6177e692013-02-28 20:16:25 +000030 GrGpuGL(const GrGLContext& ctx, GrContext* context);
reed@google.comac10a2d2010-12-22 21:39:39 +000031 virtual ~GrGpuGL();
32
robertphillips@google.com6177e692013-02-28 20:16:25 +000033 const GrGLInterface* glInterface() const { return fGLContext.interface(); }
34 GrGLBinding glBinding() const { return fGLContext.info().binding(); }
35 GrGLVersion glVersion() const { return fGLContext.info().version(); }
36 GrGLSLGeneration glslGeneration() const { return fGLContext.info().glslGeneration(); }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000037
bsalomon@google.com34cccde2013-01-04 18:34:30 +000038 // Used by GrGLProgram to bind necessary textures for GrGLEffects.
39 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture);
40
bsalomon@google.coma45afcf2013-02-04 18:46:49 +000041 bool programUnitTest(int maxStages);
bsalomon@google.com34cccde2013-01-04 18:34:30 +000042
bsalomon@google.com56d11e02011-11-30 19:59:08 +000043 // GrGpu overrides
commit-bot@chromium.org5d1d79a2013-05-24 18:52:52 +000044 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig readConfig,
45 GrPixelConfig surfaceConfig) const SK_OVERRIDE;
46 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig,
47 GrPixelConfig surfaceConfig) const SK_OVERRIDE;
bsalomon@google.com9c680582013-02-06 18:17:50 +000048 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const SK_OVERRIDE;
bsalomon@google.comc4364992011-11-07 15:54:49 +000049 virtual bool readPixelsWillPayForYFlip(
50 GrRenderTarget* renderTarget,
51 int left, int top,
52 int width, int height,
53 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +000054 size_t rowBytes) const SK_OVERRIDE;
55 virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
bsalomon@google.com75f9f252012-01-31 13:35:56 +000056
bsalomon@google.comeb851172013-04-15 13:51:00 +000057 virtual void initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc) SK_OVERRIDE;
58
bsalomon@google.com5739d2c2012-05-31 15:07:19 +000059 virtual void abandonResources() SK_OVERRIDE;
60
bsalomon@google.combcce8922013-03-25 15:38:39 +000061 const GrGLCaps& glCaps() const { return *fGLContext.info().caps(); }
bsalomon@google.com91207482013-02-12 21:45:24 +000062
bsalomon@google.com6918d482013-03-07 19:09:11 +000063 // These functions should be used to bind GL objects. They track the GL state and skip redundant
skia.committer@gmail.com754a3eb2013-03-08 07:01:25 +000064 // bindings. Making the equivalent glBind calls directly will confuse the state tracking.
bsalomon@google.com6918d482013-03-07 19:09:11 +000065 void bindVertexArray(GrGLuint id) {
66 fHWGeometryState.setVertexArrayID(this, id);
67 }
68 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) {
69 fHWGeometryState.setIndexBufferIDOnDefaultVertexArray(this, id);
70 }
71 void bindVertexBuffer(GrGLuint id) {
72 fHWGeometryState.setVertexBufferID(this, id);
73 }
74
75 // These callbacks update state tracking when GL objects are deleted. They are called from
76 // GrGLResource onRelease functions.
77 void notifyVertexArrayDelete(GrGLuint id) {
78 fHWGeometryState.notifyVertexArrayDelete(id);
79 }
80 void notifyVertexBufferDelete(GrGLuint id) {
81 fHWGeometryState.notifyVertexBufferDelete(id);
82 }
83 void notifyIndexBufferDelete(GrGLuint id) {
84 fHWGeometryState.notifyIndexBufferDelete(id);
85 }
bsalomon@google.com880b8fc2013-02-19 20:17:28 +000086 void notifyTextureDelete(GrGLTexture* texture);
87 void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
88
commit-bot@chromium.org63150af2013-04-11 22:00:22 +000089protected:
90 virtual bool onCopySurface(GrSurface* dst,
91 GrSurface* src,
92 const SkIRect& srcRect,
93 const SkIPoint& dstPoint) SK_OVERRIDE;
94
95 virtual bool onCanCopySurface(GrSurface* dst,
96 GrSurface* src,
97 const SkIRect& srcRect,
98 const SkIPoint& dstPoint) SK_OVERRIDE;
99
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000100private:
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000101 // GrGpu overrides
bsalomon@google.com0a208a12013-06-28 18:57:35 +0000102 virtual void onResetContext(uint32_t resetBits) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000103
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000104 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000105 const void* srcData,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000106 size_t rowBytes) SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000107 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000108 bool dynamic) SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000109 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000110 bool dynamic) SK_OVERRIDE;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000111 virtual GrPath* onCreatePath(const SkPath&) SK_OVERRIDE;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000112 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE;
113 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000114 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000115 int width,
116 int height) SK_OVERRIDE;
117 virtual bool attachStencilBufferToRenderTarget(
118 GrStencilBuffer* sb,
119 GrRenderTarget* rt) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000120
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000121 virtual void onClear(const SkIRect* rect, GrColor color) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000122
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000123 virtual void onForceRenderTargetFlush() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000124
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000125 virtual bool onReadPixels(GrRenderTarget* target,
rmistry@google.comd6176b02012-08-23 18:14:13 +0000126 int left, int top,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000127 int width, int height,
rmistry@google.comd6176b02012-08-23 18:14:13 +0000128 GrPixelConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000129 void* buffer,
senorblanco@chromium.org3cb406b2013-02-05 19:50:46 +0000130 size_t rowBytes) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000131
bsalomon@google.com9c680582013-02-06 18:17:50 +0000132 virtual bool onWriteTexturePixels(GrTexture* texture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000133 int left, int top, int width, int height,
134 GrPixelConfig config, const void* buffer,
135 size_t rowBytes) SK_OVERRIDE;
136
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000137 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
138
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000139 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE;
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000140
141 virtual void setStencilPathSettings(const GrPath&,
sugoi@google.com12b4e272012-12-06 20:13:11 +0000142 SkPath::FillType,
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000143 GrStencilSettings* settings)
144 SK_OVERRIDE;
sugoi@google.com12b4e272012-12-06 20:13:11 +0000145 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000146
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000147 virtual void clearStencil() SK_OVERRIDE;
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000148 virtual void clearStencilClip(const SkIRect& rect,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000149 bool insideClip) SK_OVERRIDE;
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000150 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000151
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000152 // binds texture unit in GL
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000153 void setTextureUnit(int unitIdx);
reed@google.comac10a2d2010-12-22 21:39:39 +0000154
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000155 // Sets up vertex attribute pointers and strides. On return indexOffsetInBytes gives the offset
156 // an into the index buffer. It does not account for drawInfo.startIndex() but rather the start
157 // index is relative to the returned offset.
158 void setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000159
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000160 // Subclasses should call this to flush the blend state.
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000161 // The params should be the final coefficients to apply
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000162 // (after any blending optimizations or dual source blending considerations
163 // have been accounted for).
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000164 void flushBlend(bool isLines, GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000165
robertphillips@google.com6177e692013-02-28 20:16:25 +0000166 bool hasExtension(const char* ext) const { return fGLContext.info().hasExtension(ext); }
bsalomon@google.com96399942012-02-13 14:39:16 +0000167
robertphillips@google.com6177e692013-02-28 20:16:25 +0000168 const GrGLContext& glContext() const { return fGLContext; }
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000169
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000170 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
bsalomon@google.com080773c2011-03-15 19:09:25 +0000171
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000172 class ProgramCache : public ::GrNoncopyable {
173 public:
robertphillips@google.com6177e692013-02-28 20:16:25 +0000174 ProgramCache(const GrGLContext& gl);
jvanverth@google.com94878772013-03-12 16:00:54 +0000175 ~ProgramCache();
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000176
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000177 void abandon();
bsalomon@google.com2c84aa32013-06-06 20:28:57 +0000178 GrGLProgram* getProgram(const GrGLProgramDesc& desc,
179 const GrEffectStage* colorStages[],
180 const GrEffectStage* coverageStages[]);
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000181
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000182 private:
183 enum {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000184 // We may actually have kMaxEntries+1 shaders in the GL context because we create a new
185 // shader before evicting from the cache.
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000186 kMaxEntries = 32,
187 kHashBits = 6,
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000188 };
189
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000190 struct Entry;
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000191
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000192 struct ProgDescLess;
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000193
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000194 // binary search for entry matching desc. returns index into fEntries that matches desc or ~
195 // of the index of where it should be inserted.
196 int search(const GrGLProgramDesc& desc) const;
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000197
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000198 // sorted array of all the entries
199 Entry* fEntries[kMaxEntries];
200 // hash table based on lowest kHashBits bits of the program key. Used to avoid binary
201 // searching fEntries.
202 Entry* fHashTable[1 << kHashBits];
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000203
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000204 int fCount;
205 unsigned int fCurrLRUStamp;
robertphillips@google.com6177e692013-02-28 20:16:25 +0000206 const GrGLContext& fGL;
jvanverth@google.com94878772013-03-12 16:00:54 +0000207#ifdef PROGRAM_CACHE_STATS
208 int fTotalRequests;
209 int fCacheMisses;
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000210 int fHashMisses; // cache hit but hash table missed
jvanverth@google.com94878772013-03-12 16:00:54 +0000211#endif
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000212 };
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000213
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000214 // sets the matrix for path stenciling (uses the GL fixed pipe matrices)
215 void flushPathStencilMatrix();
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000216
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +0000217 // flushes dithering, color-mask, and face culling stat
218 void flushMiscFixedFunctionState();
219
bsalomon@google.coma3201942012-06-21 19:58:20 +0000220 // flushes the scissor. see the note on flushBoundTextureAndParams about
221 // flushing the scissor after that function is called.
222 void flushScissor();
223
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224 void initFSAASupport();
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000225
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000226 // determines valid stencil formats
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000227 void initStencilFormats();
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000228
commit-bot@chromium.orga15f7e52013-06-05 23:29:25 +0000229 // sets a texture unit to use for texture operations other than binding a texture to a program.
230 // ensures that such operations don't negatively interact with tracking bound textures.
231 void setScratchTextureUnit();
reed@google.comac10a2d2010-12-22 21:39:39 +0000232
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000233 // bound is region that may be modified and therefore has to be resolved.
234 // NULL means whole target. Can be an empty rect.
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000235 void flushRenderTarget(const SkIRect* bound);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000236 void flushStencil(DrawType);
237 void flushAAState(DrawType);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000238
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000239 bool configToGLFormats(GrPixelConfig config,
240 bool getSizedInternal,
241 GrGLenum* internalFormat,
242 GrGLenum* externalFormat,
243 GrGLenum* externalType);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000244 // helper for onCreateTexture and writeTexturePixels
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000245 bool uploadTexData(const GrGLTexture::Desc& desc,
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000246 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000247 int left, int top, int width, int height,
248 GrPixelConfig dataConfig,
249 const void* data,
250 size_t rowBytes);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000251
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000252 bool createRenderTargetObjects(int width, int height,
253 GrGLuint texID,
254 GrGLRenderTarget::Desc* desc);
255
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000256 void fillInConfigRenderableTable();
257
robertphillips@google.com6177e692013-02-28 20:16:25 +0000258 GrGLContext fGLContext;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000259
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000260 // GL program-related state
261 ProgramCache* fProgramCache;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000262 SkAutoTUnref<GrGLProgram> fCurrentProgram;
bsalomon@google.com49209392012-06-05 15:13:46 +0000263
264 ///////////////////////////////////////////////////////////////////////////
265 ///@name Caching of GL State
266 ///@{
267 int fHWActiveTextureUnitIdx;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000268 GrGLuint fHWProgramID;
bsalomon@google.com91207482013-02-12 21:45:24 +0000269
270 GrGLProgram::SharedGLState fSharedGLProgramState;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000271
bsalomon@google.com49209392012-06-05 15:13:46 +0000272 enum TriState {
273 kNo_TriState,
274 kYes_TriState,
275 kUnknown_TriState
276 };
277
bsalomon@google.coma3201942012-06-21 19:58:20 +0000278 // last scissor / viewport scissor state seen by the GL.
279 struct {
280 TriState fEnabled;
281 GrGLIRect fRect;
282 void invalidate() {
283 fEnabled = kUnknown_TriState;
284 fRect.invalidate();
285 }
286 } fHWScissorSettings;
287
288 GrGLIRect fHWViewport;
289
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000290 /**
291 * Tracks bound vertex and index buffers and vertex attrib array state.
292 */
293 class HWGeometryState {
294 public:
bsalomon@google.com6918d482013-03-07 19:09:11 +0000295 HWGeometryState() { fVBOVertexArray = NULL; this->invalidate(); }
skia.committer@gmail.com754a3eb2013-03-08 07:01:25 +0000296
bsalomon@google.com6918d482013-03-07 19:09:11 +0000297 ~HWGeometryState() { SkSafeUnref(fVBOVertexArray); }
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000298
bsalomon@google.com6918d482013-03-07 19:09:11 +0000299 void invalidate() {
300 fBoundVertexArrayIDIsValid = false;
301 fBoundVertexBufferIDIsValid = false;
302 fDefaultVertexArrayBoundIndexBufferID = false;
303 fDefaultVertexArrayBoundIndexBufferIDIsValid = false;
304 fDefaultVertexArrayAttribState.invalidate();
305 }
306
307 void notifyVertexArrayDelete(GrGLuint id) {
308 if (fBoundVertexArrayIDIsValid && fBoundVertexArrayID == id) {
309 // Does implicit bind to 0
310 fBoundVertexArrayID = 0;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000311 }
312 }
313
bsalomon@google.com6918d482013-03-07 19:09:11 +0000314 void setVertexArrayID(GrGpuGL* gpu, GrGLuint arrayID) {
315 if (!gpu->glCaps().vertexArrayObjectSupport()) {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000316 SkASSERT(0 == arrayID);
bsalomon@google.com6918d482013-03-07 19:09:11 +0000317 return;
318 }
319 if (!fBoundVertexArrayIDIsValid || arrayID != fBoundVertexArrayID) {
320 GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID));
321 fBoundVertexArrayIDIsValid = true;
322 fBoundVertexArrayID = arrayID;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000323 }
324 }
325
bsalomon@google.come49ad452013-02-20 19:33:20 +0000326 void notifyVertexBufferDelete(GrGLuint id) {
bsalomon@google.com6918d482013-03-07 19:09:11 +0000327 if (fBoundVertexBufferIDIsValid && id == fBoundVertexBufferID) {
328 fBoundVertexBufferID = 0;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000329 }
bsalomon@google.com6918d482013-03-07 19:09:11 +0000330 if (NULL != fVBOVertexArray) {
331 fVBOVertexArray->notifyVertexBufferDelete(id);
332 }
333 fDefaultVertexArrayAttribState.notifyVertexBufferDelete(id);
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000334 }
335
bsalomon@google.come49ad452013-02-20 19:33:20 +0000336 void notifyIndexBufferDelete(GrGLuint id) {
bsalomon@google.com6918d482013-03-07 19:09:11 +0000337 if (fDefaultVertexArrayBoundIndexBufferIDIsValid &&
338 id == fDefaultVertexArrayBoundIndexBufferID) {
339 fDefaultVertexArrayBoundIndexBufferID = 0;
340 }
341 if (NULL != fVBOVertexArray) {
342 fVBOVertexArray->notifyIndexBufferDelete(id);
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000343 }
344 }
345
bsalomon@google.com6918d482013-03-07 19:09:11 +0000346 void setVertexBufferID(GrGpuGL* gpu, GrGLuint id) {
347 if (!fBoundVertexBufferIDIsValid || id != fBoundVertexBufferID) {
348 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ARRAY_BUFFER, id));
349 fBoundVertexBufferIDIsValid = true;
350 fBoundVertexBufferID = id;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000351 }
352 }
353
bsalomon@google.com6918d482013-03-07 19:09:11 +0000354 /**
355 * Binds the default vertex array and binds the index buffer. This is used when binding
356 * an index buffer in order to update it.
357 */
358 void setIndexBufferIDOnDefaultVertexArray(GrGpuGL* gpu, GrGLuint id) {
359 this->setVertexArrayID(gpu, 0);
360 if (!fDefaultVertexArrayBoundIndexBufferIDIsValid ||
361 id != fDefaultVertexArrayBoundIndexBufferID) {
362 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
363 fDefaultVertexArrayBoundIndexBufferIDIsValid = true;
364 fDefaultVertexArrayBoundIndexBufferID = id;
365 }
366 }
367
368 /**
369 * Binds the vertex array object that should be used to render from the vertex buffer.
370 * The vertex array is bound and its attrib array state object is returned. The vertex
371 * buffer is bound. The index buffer (if non-NULL) is bound to the vertex array. The
skia.committer@gmail.com754a3eb2013-03-08 07:01:25 +0000372 * returned GrGLAttribArrayState should be used to set vertex attribute arrays.
bsalomon@google.com6918d482013-03-07 19:09:11 +0000373 */
374 GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGpuGL* gpu,
375 const GrGLVertexBuffer* vbuffer,
376 const GrGLIndexBuffer* ibuffer);
377
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000378 private:
bsalomon@google.com6918d482013-03-07 19:09:11 +0000379 GrGLuint fBoundVertexArrayID;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000380 GrGLuint fBoundVertexBufferID;
bsalomon@google.com6918d482013-03-07 19:09:11 +0000381 bool fBoundVertexArrayIDIsValid;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000382 bool fBoundVertexBufferIDIsValid;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000383
bsalomon@google.com6918d482013-03-07 19:09:11 +0000384 GrGLuint fDefaultVertexArrayBoundIndexBufferID;
385 bool fDefaultVertexArrayBoundIndexBufferIDIsValid;
386 // We return a non-const pointer to this from bindArrayAndBuffersToDraw when vertex array 0
387 // is bound. However, this class is internal to GrGpuGL and this object never leaks out of
388 // GrGpuGL.
389 GrGLAttribArrayState fDefaultVertexArrayAttribState;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000390
bsalomon@google.com6918d482013-03-07 19:09:11 +0000391 // This is used when we're using a core profile and the vertices are in a VBO.
392 GrGLVertexArray* fVBOVertexArray;
bsalomon@google.com49209392012-06-05 15:13:46 +0000393 } fHWGeometryState;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000394
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000395 struct {
396 GrBlendCoeff fSrcCoeff;
397 GrBlendCoeff fDstCoeff;
398 GrColor fConstColor;
399 bool fConstColorValid;
400 TriState fEnabled;
401
402 void invalidate() {
bsalomon@google.com47059542012-06-06 20:51:20 +0000403 fSrcCoeff = kInvalid_GrBlendCoeff;
404 fDstCoeff = kInvalid_GrBlendCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000405 fConstColorValid = false;
406 fEnabled = kUnknown_TriState;
407 }
408 } fHWBlendState;
409
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000410 struct {
411 TriState fMSAAEnabled;
412 TriState fSmoothLineEnabled;
413 void invalidate() {
414 fMSAAEnabled = kUnknown_TriState;
415 fSmoothLineEnabled = kUnknown_TriState;
416 }
417 } fHWAAState;
418
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000419
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000420 GrGLProgram::MatrixState fHWPathStencilMatrixState;
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000421
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000422 GrStencilSettings fHWStencilSettings;
423 TriState fHWStencilTestEnabled;
424
425 GrDrawState::DrawFace fHWDrawFace;
426 TriState fHWWriteToColor;
427 TriState fHWDitherEnabled;
428 GrRenderTarget* fHWBoundRenderTarget;
commit-bot@chromium.orga15f7e52013-06-05 23:29:25 +0000429 SkTArray<GrTexture*, true> fHWBoundTextures;
bsalomon@google.com49209392012-06-05 15:13:46 +0000430 ///@}
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000431
bsalomon@google.comfe676522011-06-17 18:12:21 +0000432 // we record what stencil format worked last time to hopefully exit early
433 // from our loop that tries stencil formats and calls check fb status.
434 int fLastSuccessfulStencilFmtIdx;
435
reed@google.comac10a2d2010-12-22 21:39:39 +0000436 typedef GrGpu INHERITED;
437};
438
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000439#endif